Gaming machine

The gaming machine enhances entertainment value by using information acquisition, storage, discrimination, and performance execution mechanisms to create dynamic gameplay experiences, increasing enjoyment and excitement.

JP2026011964APending Publication Date: 2026-01-23SANYO BUSSAN KK
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Patent Information

Application Number
JP2024112984
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-07-12
Publication Date
2026-01-23

AI Technical Summary

Technical Problem

There is a demand for enhancing the entertainment value of gaming machines, such as pachinko machines, by increasing the enjoyment and excitement during the period until the lottery result is announced.

Method used

The gaming machine incorporates an acquisition means to gather information based on established conditions, a storage means to store this information, a discrimination means to make discriminations based on stored information, a performance execution means to execute performances based on discrimination results, and a specific game execution means to execute specific games, along with a performance determination means to determine performances and game states.

Benefits of technology

This configuration increases the enjoyment of the game by providing dynamic and engaging gameplay experiences through varied performances and game states.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To provide a game machine capable of improving the taste of a game.SOLUTION: Various counter values or the like are acquired with winning, the operation of a player or the like as a trigger, and the values of the counter values are stored in a storage means. Winning / losing is determined based on each counter value stored in the storage means, and a performance based on the winning / losing determination result is executed by a performance execution means. Since the game machine has a game property that one performance out of a plurality of performances can be selected at random as a performance to be executed by a performance execution means and one game state out of a plurality of game states can be set and varied, it is possible to enjoy the set game state and the contents of the performance to be executed even in a period until the result of discrimination is reported and the amusement of the game can be improved more.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The present invention relates to a gaming machine such as a pachinko machine. [Background technology]

[0002] BACKGROUND ART Conventionally, in gaming machines such as pachinko machines, when the conditions for executing a lottery are met, a winning or losing game is drawn by lottery, and some machines execute effects to increase the excitement during the period until the lottery result is announced. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2005-006742 Summary of the Invention [Problem to be solved by the invention]

[0004] However, there is a demand for further improvements in the entertainment value of the game.

[0005] The present invention has been made to solve the problems exemplified above, and has an object to provide a gaming machine that can increase the enjoyment of the game. [Means for solving the problem]

[0006] To achieve this purpose, the gaming machine described in claim 1 has an acquisition means capable of acquiring information based on the establishment of an acquisition condition, a storage means capable of storing the information acquired by the acquisition means, a discrimination means capable of making a discrimination based on the information stored in the storage means based on the establishment of a discrimination condition, a performance execution means capable of executing a performance based on the discrimination result by the discrimination means, and a specific game execution means capable of executing a specific game based on the discrimination result being a specific discrimination result, and has a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result as the performance to be executed by the performance execution means, and a setting means capable of setting one game state from a plurality of game states. [Effects of the Invention]

[0007] According to the gaming machine of claim 1, the gaming machine has an acquisition means capable of acquiring information based on the establishment of an acquisition condition, a storage means capable of storing the information acquired by the acquisition means, a discrimination means capable of making a discrimination based on the information stored in the storage means based on the establishment of a discrimination condition, a performance execution means capable of executing a performance based on the discrimination result by the discrimination means, and a specific game execution means capable of executing a specific game based on the discrimination result being a specific discrimination result, and has a performance determination means capable of determining at least one performance from a plurality of performances based on the discrimination result as the performance to be executed by the performance execution means, and a setting means capable of setting one game state from a plurality of game states.

[0008] This has the effect of increasing the enjoyment of the game. [Brief explanation of the drawings]

[0009] [Figure 1] FIG. 2 is a front view of a pachinko machine in a first control example. [Figure 2] FIG. 2 is a front view of the game board of a pachinko machine. [Figure 3] FIG. 2 is a rear view of the pachinko machine in the first control example. [Figure 4]FIG. 2 is a front view of the game board of a pachinko machine in a first control example. [Figure 5] (a) is a schematic diagram showing the structure of a variable winning device installed in the area below the front view of the game board of a pachinko machine in the first control example, and (b) is a schematic diagram showing the flow path of a ball that has won in the variable winning device in the first control example. [Figure 6] 10A is a diagram schematically illustrating the area division settings and effective line settings of the display screen in the first control example, and FIG. 10B is a diagram illustrating an example of the actual display screen in the first control example. [Figure 7] (a) is a diagram showing an example of the display mode when a reach is achieved during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode during the normal pattern variation during the normal state displayed on the third pattern display device in the first control example. [Figure 8] (a) is a diagram showing an example of the display mode when a normal winning game (long opening winning game) is executed during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when a chance zone is set during the normal state displayed on the third pattern display device in the first control example. [Figure 9] (a) is a diagram showing an example of the display mode when the third pattern is temporarily stopped during the special variation effect displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the third pattern is restarted during the special variation effect executed while the special pattern 2 reserved ball displayed on the third pattern display device has been acquired in the first control example. [Figure 10] This figure shows an example of the display mode when the third pattern is restarted in a special variable performance that is executed when the special pattern 2 reserved ball displayed on the third pattern display device in the first control example has not been acquired. [Figure 11](a) is a diagram showing an example of the display mode of the first half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; (b) is a diagram showing an example of the display mode of the first half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example; (c) is a diagram showing an example of the display mode of the second half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; and (d) is a diagram showing an example of the display mode of the second half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example. [Figure 12] 10A and 10B are diagrams showing an example of the display mode of the game state suggestion effect executed during the chance mode displayed on the third symbol display device in the first control example. [Figure 13] (a) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period); (b) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period). [Figure 14] (a) is a diagram showing an example of the display mode of the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the frame button is operated during the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example. [Figure 15] (a) is a diagram showing an example of the display mode when the first special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the second special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example. [Figure 16] (a) is a timing chart showing the flow of the presentation when a variation pattern in which a non-reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example, and (b) is a timing chart showing the flow of the presentation when a variation pattern in which a reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example. [Figure 17] (a) is a timing chart showing the flow of presentation during the ending period for a normal jackpot in the first control example, (b) is a timing chart showing the flow of presentation during the ending period for a special jackpot in the first control example, and (c) is a timing chart showing the flow when the ball does not flow down a specific area (V gate) during a special jackpot game in the first control example. [Figure 18] 10(a) and 10(b) are timing charts showing the flow of the presentation mode set after the end of the big win game in the first control example. [Figure 19] 10(a) and 10(b) are timing charts showing the flow of the operation presentation content during the chance mode in the first control example. [Figure 20] FIG. 10 is a diagram showing a game flow of a pachinko machine in a first control example. [Figure 21] FIG. 2 is a block diagram showing the electrical configuration of a pachinko machine in a first control example. [Figure 22] FIG. 4 is a diagram schematically illustrating the configuration of various counters in the first control example. [Figure 23] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the first control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the first control example. [Figure 24] (a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the first control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the first control example. [Figure 25](a) is a block diagram showing the configuration of the first winning type selection table set in the ROM of the main control device in the first control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 1 jackpot set in the ROM of the main control device in the first control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 2 jackpot set in the ROM of the main control device in the first control example. [Figure 26] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram showing the specified contents of the normal table set in the ROM of the main control device in the first control example. [Figure 27] This is a diagram showing a schematic diagram of the contents of the table for probability change and time reduction set in the ROM of the main control device in the first control example. [Figure 28] 10A is a block diagram showing the configuration of the ROM of the voice lamp control device in the first control example, and FIG. 10B is a block diagram showing the configuration of the RAM of the voice lamp control device in the first control example. [Figure 29] This is a diagram showing the schematic contents of the normal special chart 2 performance selection table set in the ROM of the voice lamp control device in the first control example. [Figure 30] This is a diagram showing the schematic contents of the special effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 31] (a) is a diagram showing a schematic representation of the contents of the continuous notice execution selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing a schematic representation of the contents of the V notification execution selection table set in the ROM of the voice lamp control device in the first control example. [Figure 32] (a) is a block diagram showing the configuration of the button operation effect selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing the schematic contents of the time-saving state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 33]A diagram showing the specified contents of the probability variable state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 34] FIG. 2 is a block diagram showing the electrical configuration of a display control device in a first control example. [Figure 35] 10(a) to 10(c) are explanatory diagrams illustrating images when the power is turned on in the first control example. [Figure 36] FIG. 10(a) is an explanatory diagram illustrating a rear surface A in the first control example, and FIG. 10(b) is an explanatory diagram illustrating rear surfaces B to D in the first control example. [Figure 37] FIG. 10 is a diagram schematically illustrating an example of a display data table in the first control example. [Figure 38] FIG. 10 is a diagram schematically illustrating an example of a transfer data table in the first control example. [Figure 39] FIG. 10 is a diagram schematically illustrating an example of a drawing list in the first control example. [Figure 40] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the first control example. [Figure 41] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first control example. [Figure 42] 10 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the first control example. [Figure 43] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the first control example. [Figure 44] 10 is a flowchart showing an update process executed by an MPU in the main control device in the first control example. [Figure 45] A flowchart showing the start-up winning process executed by the MPU in the main control device in the first control example. [Figure 46] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the first control example. [Figure 47]10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the first control example. [Figure 48] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the first control example. [Figure 49] 10 is a flowchart showing an NMI interrupt process executed by an MPU in the main control device in the first control example. [Figure 50] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the first control example. [Figure 51] 10 is a flowchart showing main processing executed by an MPU in the main control device in the first control example. [Figure 52] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the first control example. [Figure 53] 10 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the first control example. [Figure 54] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the first control example. [Figure 55] 10 is a flowchart showing the winning process executed by the MPU in the main control device in the first control example. [Figure 56] 10 is a flowchart showing an abnormality process executed by an MPU in the main control device in the first control example. [Figure 57] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the first control example. [Figure 58] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the first control example. [Figure 59] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first control example. [Figure 60]10 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first control example. [Figure 61] A flowchart showing the winning command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 62] A flowchart showing the special prize information command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 63] 10 is a flowchart showing the general map-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 64] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 65] 10 is a flowchart showing the ending processing executed by the MPU in the voice lamp control device in the first control example. [Figure 66] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 67] This is a flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 68] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 69] 10 is a flowchart showing the chance mode performance setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 70] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the first control example. [Figure 71] 10 is a flowchart showing a main process executed by an MPU in the display control device in the first control example. [Figure 72]10 is a flowchart showing boot processing executed by an MPU in the display control device in the first control example. [Figure 73] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a first control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a first control example. [Figure 74] 10 is a flowchart showing a command determination process executed by an MPU in the display control device in the first control example. [Figure 75] (a) is a flowchart showing the variation pattern command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the first control example. [Figure 76] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the number of rounds command processing executed by the MPU in the display control device in the first control example. [Figure 77] 10 is a flowchart showing an ending command process executed by an MPU in the display control device in the first control example. [Figure 78] (a) is a flowchart showing the fluctuation stop command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the first control example. [Figure 79] (a) is a flowchart showing the background image change command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the first control example. [Figure 80] 10 is a flowchart showing a display setting process executed by an MPU in the display device in the first control example. [Figure 81]10 is a flowchart showing a warning image setting process executed by an MPU in the display control device in the first control example. [Figure 82] 10 is a flowchart showing a pointer update process executed by an MPU in the display control device in the first control example. [Figure 83] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 84] 10 is a flowchart showing a normal image transfer setting process executed by an MPU in the display control device in the first control example. [Figure 85] 10 is a flowchart showing a drawing process executed by an MPU in the display control device in the first control example. [Figure 86] FIG. 10 is a front view of a pachinko machine in a second control example. [Figure 87] FIG. 10 is a front view of the game board of a pachinko machine in a second control example. [Figure 88] FIG. 10 is a partially enlarged view of the game board of a pachinko machine in a second control example. [Figure 89] A disassembled front oblique view of the V winning device of the second control example. [Figure 90] (a) is a cross-sectional view of the V winning device at the La-La line in the second control example, (b) is a cross-sectional view of the V winning device at the Lb-Lb line in the second control example, and (c) is a top view of the V winning device in the second control example. [Figure 91] (a) is a rear view of the rear cover body showing the state in which the switching member is activated so that game balls are diverted to the special discharge flow path in the second control example, and (b) is a rear view of the rear cover body showing the state in which the flow path solenoid in the second control example is not activated and the guide piece of the switching member blocks the opening surface of the entrance to the special discharge flow path. [Figure 92](a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the second control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the second control example when it is open. [Figure 93] 10(a) is a front view of the effect button of the pachinko machine in the second control example, and FIG. 10(b) is a front view of the selection button of the pachinko machine in the second control example. [Figure 94] FIG. 10 is a rear view of the game board of the pachinko machine in the second control example. [Figure 95] 10(a) is a diagram schematically showing area division settings and effective line settings of a display screen in a second control example, and FIG. 10(b) is a diagram illustrating an actual display screen in the second control example. [Figure 96] (a) is a diagram showing an example of a jackpot presentation screen after a normal state jackpot is won, which is displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of an enemy defeat presentation screen, which is displayed on the third pattern display device in the second control example. [Figure 97] (a) is a diagram showing an example of a screen during the interval after the end of the second round displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a successful defeat screen during the sixth round (final round) displayed on the third pattern display device in the second control example. [Figure 98] (a) is a diagram showing an example of the third round presentation screen displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of the display screen when a button is pressed during the button valid period displayed on the third pattern display device in the second control example. [Figure 99] (a) is a diagram showing an example of a display screen when the button is not pressed during the button valid period displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a successful revival presentation screen during the 6th round (final round) displayed on the third pattern display device in the second control example. [Figure 100](a) is a diagram showing an example of a display screen in the time-saving state (during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a winning screen in the time-saving state (during a rush) displayed on the third pattern display device in the second control example. [Figure 101] (a) is a diagram showing an example of a small win game screen in the time-saving state (during rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a display screen when a V is won during the initial Aim for V performance period displayed on the third pattern display device in the second control example. [Figure 102] This figure shows an example of the display screen after the initial Aim for V performance period displayed on the third pattern display device in the second control example has elapsed. [Figure 103] (a) is a diagram showing an example of a display screen of the final fluctuation (miss) of the time-saving state (during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a pull-back performance screen after the time-saving state ends displayed on the third pattern display device in the second control example. [Figure 104] (a) is a diagram showing an example of a pull-back effect end screen displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a rush result display screen displayed on the third pattern display device in the second control example. [Figure 105] (a) is a diagram showing an example of a NEXT effect screen (second round of a jackpot during a rush) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT effect result screen (continuous pending, no round promotion) displayed on the third pattern display device in the second control example. [Figure 106] (a) is a diagram showing an example of a NEXT effect result screen (with round promotion) displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT effect result screen (with consecutive holds) displayed on the third pattern display device in the second control example. [Figure 107](a) is a diagram showing an example of a small win game screen during a consecutive pending state displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a NEXT presentation screen (with consecutive pending states) during a consecutive pending state displayed on the third pattern display device in the second control example. [Figure 108] This figure shows an example of a display screen when the number of displayed rounds in a continuous hold sequence displayed on the third pattern display device in the second control example exceeds the MAX (9 rounds). [Figure 109] (a) is a diagram showing an example of a display screen during standby mode displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a performance mode selection screen displayed on the third pattern display device in the second control example. [Figure 110] (a) is a diagram showing an example of a stage transition performance screen during special pattern change displayed on the third pattern display device in the second control example, and (b) is a diagram showing an example of a stage fixation operation screen during special pattern change displayed on the third pattern display device in the second control example. [Figure 111] FIG. 10 is a diagram showing a game flow of a pachinko machine in a second control example. [Figure 112] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a second control example. [Figure 113] FIG. 10 is a diagram illustrating a schematic configuration of various counters in a second control example. [Figure 114] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the second control example. [Figure 115] FIG. 10 is a block diagram showing the configuration of the RAM of the main control device in the second control example. [Figure 116] (a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the second control example, (b) is a diagram showing the schematic contents of the special pattern 1 random number table set in the ROM of the main control device in the second control example, and (c) is a diagram showing the schematic contents of the special pattern 2 random number table set in the ROM of the main control device in the second control example. [Figure 117](a) is a block diagram showing the contents of the jackpot type selection table set in the ROM of the main control device in the second control example, and (b) is a schematic diagram showing the contents of the time-saving granting table set in the ROM of the main control device in the second control example. [Figure 118] This is a diagram showing the specified contents of the small win type selection table set in the ROM of the main control device in the second control example. [Figure 119] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the second control example, and (b) is a diagram showing the specified contents of the normal variation pattern table set in the ROM of the main control device in the second control example. [Figure 120] (a) is a diagram showing a schematic representation of the prescribed contents of the time-saving variation pattern table set in the ROM of the main control device in the second control example; (b) is a diagram showing a schematic representation of the prescribed contents of the special time-saving variation pattern table set in the ROM of the main control device in the second control example; and (c) is a diagram showing a schematic representation of the prescribed contents of the time-saving final variation pattern table set in the ROM of the main control device in the second control example. [Figure 121] A diagram showing a schematic diagram of the specified contents of the fluctuation pattern scenario table set in the ROM of the main control device in the second control example. [Figure 122] 10(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the second control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the second control example. [Figure 123] (a) is a diagram showing a schematic representation of the contents of the defeat number selection table set in the ROM of the voice lamp control device in the second control example, and (b) is a diagram showing a schematic representation of the contents of the defeat performance mode selection table set in the ROM of the voice lamp control device in the second control example. [Figure 124] 10 is a diagram showing a schematic diagram of the specified contents of the additional / decreasing value selection table set in the ROM of the voice lamp control device in the second control example. FIG. [Figure 125](a) is a diagram showing a schematic representation of the prescribed contents of the performance stage data table set in the ROM of the voice lamp control device in the second control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the game environment data table set in the ROM of the voice lamp control device in the second control example. [Figure 126] FIG. 10 is a block diagram showing the electrical configuration of the display control device in a second control example. [Figure 127] 10(a) to 10(c) are explanatory diagrams illustrating images when the power is turned on in the second control example. [Figure 128] FIG. 10(a) is an explanatory diagram illustrating a rear surface A in the second control example, and FIG. 10(b) is an explanatory diagram illustrating rear surfaces B to D in the second control example. [Figure 129] FIG. 10 is a diagram schematically illustrating an example of a display data table in a second control example. [Figure 130] FIG. 10 is a diagram schematically illustrating an example of a transfer data table in the second control example. [Figure 131] FIG. 10 is a diagram schematically illustrating an example of a drawing list in a second control example. [Figure 132] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the second control example. [Figure 133] 10 is a flowchart showing a counter update process executed by an MPU in the main control device in the second control example. [Figure 134] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the second control example. [Figure 135] 10 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the second control example. [Figure 136] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the second control example. [Figure 137] 10 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the second control example. [Figure 138]10 is a flowchart showing a time-saving update process executed by an MPU in the main control device in the second control example. [Figure 139] 10 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the second control example. [Figure 140] 10 is a flowchart showing the winning process executed by the MPU in the main control device in the second control example. [Figure 141] A flowchart showing the start-up winning process executed by the MPU in the main control device in the second control example. [Figure 142] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the second control example. [Figure 143] 10 is a flowchart showing a V inlet passing process executed by an MPU in the main control device in a second control example. [Figure 144] 10 is a flowchart showing a V-passing process executed by an MPU in the main control device in a second control example. [Figure 145] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the second control example. [Figure 146] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the second control example. [Figure 147] 10 is a flowchart showing NMI processing executed by the MPU in the main control device in the second control example. [Figure 148] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the second control example. [Figure 149] 10 is a flowchart showing main processing executed by an MPU in the main control device in a second control example. [Figure 150] 10 is a flowchart showing a winning control process executed by an MPU in the main control device in the second control example. [Figure 151]10 is a flowchart showing the big win control process executed by the MPU in the main control device in the second control example. [Figure 152] 10 is a flowchart showing the small win control process executed by the MPU in the main control device in the second control example. [Figure 153] 10 is a flowchart showing the opening and closing process of the paraphernalia executed by the MPU in the main control device in the second control example. [Fig. 154] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the second control example. [Figure 155] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the second control example. [Figure 156] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the second control example. [Figure 157] 10 is a flowchart showing a hold information related process executed by an MPU in the voice lamp control device in the second control example. [Figure 158] 10 is a flowchart showing a state command process executed by an MPU in the voice lamp control device in the second control example. [Figure 159] 10 is a flowchart showing a winning-related process executed by an MPU in the voice lamp control device in the second control example. [Figure 160] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 161] 10 is a flowchart showing the first big win related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 162] 10 is a flowchart showing the subjugation performance mode determination process executed by the MPU in the voice lamp control device in the second control example. [Figure 163] 10 is a flowchart showing the presentation processing during the first big win round executed by the MPU in the voice lamp control device in the second control example. [Fig. 164] 10 is a flowchart showing the first interval performance processing executed by the MPU in the voice lamp control device in the second control example. [Figure 165] 10 is a flowchart showing the in-round performance processing executed by the MPU in the audio and lamp control device in the second control example. [Figure 166] 10 is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the second control example. [Figure 167] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 168] A flowchart showing the variable performance setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 169] 10 is a flowchart showing the time-saving performance setting process executed by the MPU in the voice lamp control device in the second control example. [Figure 170] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the second control example. [Figure 171] 10 is a flowchart showing a fixed mode setting process executed by an MPU in the voice lamp control device in the second control example. [Fig. 172] 10 is a flowchart showing the effect button operation processing executed by the MPU in the voice lamp control device in the second control example. [Figure 173] 10 is a flowchart showing the performance execution management process executed by the MPU in the voice lamp control device in the second control example. [Fig. 174] 10 is a flowchart showing the performance update process executed by the MPU in the voice lamp control device in the second control example. [Figure 175] 10 is a flowchart showing the update process during small win game executed by the MPU in the voice lamp control device in the second control example. [Figure 176]10 is a flowchart showing a main process executed by an MPU in the display control device in the second control example. [Figure 177] 10 is a flowchart showing a boot process executed by an MPU in the display control device in the second control example. [Figure 178] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a second control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a second control example. [Figure 179] 10 is a flowchart showing a command determination process executed by an MPU in the display control device in the second control example. [Figure 180] (a) is a flowchart showing the variation pattern command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the second control example. [Figure 181] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the number of rounds command processing executed by the MPU in the display control device in the second control example. [Figure 182] 10 is a flowchart showing an ending command process executed by an MPU in the display control device in the second control example. [Figure 183] (a) is a flowchart showing the fluctuation stop command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the second control example. [Figure 184] (a) is a flowchart showing the background image change command processing executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the second control example. [Figure 185]10 is a flowchart showing a display setting process executed by an MPU in the display device in a second control example. [Figure 186] 10 is a flowchart showing a warning image setting process executed by an MPU in the display control device in the second control example. [Figure 187] 10 is a flowchart showing a pointer update process executed by an MPU in the display control device in the second control example. [Figure 188] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the second control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the second control example. [Figure 189] 10 is a flowchart showing a normal image transfer setting process executed by an MPU in the display control device in the second control example. [Figure 190] 10 is a flowchart showing a drawing process executed by an MPU in a display control device in a second control example. [Figure 191] FIG. 10 is a diagram showing an overview of a gaming system in a third control example. [Figure 192] FIG. 11 is a front view of the dedicated unit in the third control example. [Figure 193] FIG. 11 is a front view of a pachinko machine in a third control example. [Figure 194] FIG. 11 is an overhead view of the frame unit in the third control example. [Figure 195] FIG. 11 is a rear view of the pachinko machine in the third control example. [Figure 196] 10(a) is a front view of the lifting and polishing device and its surroundings in the third control example, and FIG. 10(b) is an enlarged front view of the lifting and polishing device in the third control example. [Figure 197] (a) is a front view of the lifting and polishing device in the third control example, (b) is a rear view of the lifting and polishing device in the third control example, and (c) and (d) are cross-sectional views of the lifting and polishing device in the third control example. [Figure 198]FIG. 10(a) is a front view of the lifting motor, screw, and abrasive material in the third control example, and FIG. 10(b) is a bottom view of the lifting motor, screw, and abrasive material in the third control example. [Figure 199] (a) is a diagram showing the state in which the ball removal lever in the third control example is positioned in the closed position and the game ball is guided from the flow-down path to the lift-up path, and (b) is a diagram showing the state in which the ball removal lever in the third control example is positioned in the open position and the game ball is guided from the flow-down path to the discharge path. [Figure 200] FIG. 10 is a diagram showing the positional relationship between the lifting and polishing device and the ball launching unit in the third control example. [Figure 201] 10A is a front view of the periphery of the ball launching unit in the third control example, and FIG. 10B is an enlarged front view of the ball launching unit in the third control example. [Figure 202] (a) is a timing chart showing a schematic representation of the counting control when the counting button is pressed in the third control example, and (b) is a timing chart showing a schematic representation of the control when a counting prohibition period is set in the third control example. [Figure 203] FIG. 10 is a diagram showing a schematic diagram of communication contents between the main control device, the frame control device, and the dedicated unit in the third control example. [Figure 204] (a) is a timing chart that schematically shows the control when an error is detected in the third control example, and (b) is a timing chart that schematically shows the output order of each command when multiple command output periods overlap in the frame control device in the third control example. [Figure 205] (a) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 90,000 to 92,000 in the third control example, and (b) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 92,001 to 94,000 in the third control example. [Figure 206](a) is a diagram showing an example of a display screen before the complete function is activated when the difference in the number of balls is 94,001 to 94,999 in the third control example, and (b) is a diagram showing an example of a display screen during the activation of the complete function in the third control example. [Figure 207] FIG. 10 is a diagram showing an example of a display screen when an error occurs in the frame control device in the third control example. [Figure 208] A diagram showing a schematic configuration of a gaming machine installation information notification command output from the main control device to the frame control device in the third control example. [Figure 209] A diagram showing a schematic configuration of a gaming machine information notification command output from the main control device to the frame control device in the third control example. [Figure 210] (a) is a diagram showing the data configuration of main control state 1 in the third control example, (b) is a diagram showing the data configuration of main control state 2 in the third control example, and (c) is a diagram showing the data configuration of fraud detection state 1 in the third control example. [Figure 211] 10(a) is a diagram showing the data configuration of type information in the third control example, and FIG. 10(b) is a diagram showing the data configuration of count information in the third control example. [Figure 212] 10 is a diagram showing a schematic configuration of a gaming machine installation information response command output from the frame control device to the main control device in the third control example. FIG. [Figure 213] (a) is a diagram showing a schematic diagram of the configuration of the gaming machine information notification command output from the frame control device to the dedicated unit in the third control example, (b) is a diagram showing the configuration of the data section C corresponding to the gaming machine performance information in the third control example, and (c) is a diagram showing the configuration of the data section C corresponding to the gaming machine installation information. [Figure 214] (a) is a diagram showing the configuration of the data section C corresponding to the hole control / fraud monitoring information in the third control example, and (b) is a diagram showing a schematic configuration of the counting notification command output from the frame control device to the dedicated unit. [Figure 215](a) is a diagram showing a schematic configuration of a loan notification command output from a dedicated unit to a slot control device in the third control example, and (b) is a diagram showing a schematic configuration of a loan receipt result response command output from the slot control device to a dedicated unit. [Figure 216] FIG. 10 is a diagram showing the types (standard ports) of external terminal board output signals output from the dedicated unit in the third control example. [Figure 217] FIG. 10 is a diagram showing the types (extension ports) of external terminal board output signals output from the dedicated unit in the third control example. [Figure 218] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a third control example. [Figure 219] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the third control example. [Figure 220] (a) is a block diagram showing the configuration of the first winning random number table set in the ROM of the main control device in the third control example, (b) is a diagram showing a schematic representation of the prescribed contents of the special pattern 1 random number table set in the ROM of the main control device in the third control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the special pattern 2 random number table set in the ROM of the main control device in the third control example. [Figure 221] FIG. 10 is a block diagram showing the configuration of the RAM of the main control device in the third control example. [Figure 222] A diagram showing the configuration of the gaming machine information notification data buffer set in the RAM of the main control device in the third control example. [Figure 223] A diagram showing the configuration of a gaming machine information response data buffer set in the RAM of the main control device in the third control example. [Figure 224] A diagram showing the configuration of the gaming machine installation information buffer set in the RAM of the main control device in the third control example. [Figure 225] FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in the third control example. [Figure 226] FIG. 11 is a block diagram showing the configuration of the ROM of the frame control device in the third control example. [Figure 227] FIG. 11 is a block diagram showing the configuration of a RAM of a frame control device in a third control example. [Figure 228] FIG. 11 is a diagram showing the configuration of a main command transmission buffer set in the RAM of the frame control device in the third control example. [Figure 229] FIG. 10 is a diagram showing the configuration of a main command receiving buffer set in the RAM of the frame control device in the third control example. [Figure 230] FIG. 10 is a diagram showing the configuration of the SC board transmission buffer (when game information notification SC) set in the RAM of the frame control device in the third control example. [Figure 231] (a) is a diagram showing the configuration of the SC board transmission buffer (when counting notification is made) set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmission buffer (when loan receipt result is responded) set in the RAM of the frame control device in the third control example. [Figure 232] (a) is a diagram showing the configuration of the SC board receiving buffer set in the RAM of the frame control device in the third control example, and (b) is a diagram showing the configuration of the SC board transmitting game information buffer set in the RAM of the frame control device in the third control example. [Figure 233] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the third control example. [Figure 234] 10 is a flowchart showing a gaming machine installation information notification process executed by an MPU in the main control device in the third control example. [Figure 235] 10 is a flowchart showing a response error determination process executed by an MPU in the main control device in the third control example. [Figure 236] 10 is a flowchart showing a frame control message transmission process executed by an MPU in the main control device in the third control example. [Figure 237] 10 is a flowchart showing a gaming machine information response process executed by an MPU in the main control device in the third control example. [Figure 238]10 is a flowchart showing a response message confirmation process executed by an MPU in the main control device in the third control example. [Figure 239] 10 is a flowchart showing a gaming machine information notification process executed by an MPU in the main control device in the third control example. [Figure 240] 10 is a flowchart showing a gaming machine information storage process executed by an MPU in the main control device in the third control example. [Figure 241] 10 is a flowchart showing the processing during normal play executed by the MPU in the main control device in the third control example. [Figure 242] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the third control example. [Figure 243] 10 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the third control example. [Figure 244] 10 is a flowchart showing a game information update process executed by an MPU in the main control device in the third control example. [Figure 245] 10 is a flowchart showing the ball difference counter update process executed by the MPU in the main control device in the third control example. [Figure 246] 10 is a flowchart showing a complete function control process executed by an MPU in the main control device in a third control example. [Figure 247] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the third control example. [Figure 248] 10 is a flowchart showing a set value control process executed by an MPU in the main control device in a third control example. [Figure 249] 10 is a flowchart showing a command determination process executed by an MPU in the main control device in the third control example. [Figure 250] 10 is a flowchart showing the complete-related processing executed by the MPU in the voice lamp control device in the third control example. [Figure 251]10 is a flowchart showing a start-up process executed by an MPU in a frame control device in a third control example. [Figure 252] (a) is a flowchart showing the game ball clear confirmation process executed by the MPU in the frame control device in the third control example, and (b) is a flowchart showing the RAM clear confirmation process executed by the MPU in the frame control device in the third control example. [Figure 253] 10 is a flowchart showing a security information confirmation process executed by an MPU in a frame control device in a third control example. [Figure 254] 10 is a flowchart showing a main process executed by an MPU in a frame control device in a third control example. [Figure 255] 10 is a flowchart showing main control device communication processing executed by an MPU in a frame control device in a third control example. [Figure 256] 10 is a flowchart showing a received data control process executed by an MPU in a frame control device in a third control example. [Figure 257] 10 is a flowchart showing the gaming machine installation information notification message receiving process executed by the MPU in the frame control device in the third control example. [Figure 258] 10 is a flowchart showing a response data setting process executed by an MPU in a frame control device in a third control example. [Figure 259] 10 is a flowchart showing the gaming machine information notification message receiving process executed by the MPU in the frame control device in the third control example. [Figure 260] 10 is a flowchart showing a gaming machine information update process executed by an MPU in a frame control device in a third control example. [Figure 261] 10 is a flowchart showing a message transmission process executed by an MPU in a frame control device in a third control example. [Figure 262] 10 is a flowchart showing a gaming machine information management process executed by an MPU in a frame control device in a third control example. [Figure 263]10 is a flowchart showing game information data processing executed by an MPU in a frame control device in a third control example. [Figure 264] 10 is a flowchart showing SC board communication processing executed by an MPU in the frame control device in the third control example. [Figure 265] 10 is a flowchart showing the SC board message receiving process executed by the MPU in the frame control device in the third control example. [Figure 266] 10 is a flowchart showing the SC board communication count confirmation process executed by the MPU in the frame control device in the third control example. [Figure 267] 10 is a flowchart showing a counting notification transmission process executed by an MPU in a frame control device in a third control example. [Figure 268] 10 is a flowchart showing a count subtraction value setting process executed by an MPU in a frame control device in a third control example. [Figure 269] 10 is a flowchart showing the loan receipt result response process executed by the MPU in the frame control device in the third control example. [Figure 270] 10 is a flowchart showing a receipt result transmission process executed by an MPU in a frame control device in a third control example. [Fig. 271] 10 is a flowchart showing an installation information notification transmission process executed by an MPU in a frame control device in a third control example. [Fig. 272] 10 is a flowchart showing a performance information notification transmission process executed by an MPU in a frame control device in a third control example. [Fig. 273] 10 is a flowchart showing the hole control / fraud monitoring information notification transmission process executed by the MPU in the frame control device in the third control example. [Fig. 274] 10 is a flowchart showing the hole control and fraud monitoring information output process executed by the MPU in the frame control device in the third control example. [Figure 275] 10 is a flowchart showing a timer interrupt process executed by an MPU in a frame control device in a third control example. [Figure 276] 10 is a flowchart showing a lifting motor management process executed by an MPU in a frame control device in a third control example. [Figure 277] 10 is a flowchart showing the ball number display control process executed by the MPU in the frame control device in the third control example. [Fig. 278] A flowchart showing the ball number display data output process executed by the MPU in the frame control device in the third control example. [Figure 279] 10 is a flowchart showing a switch reading process executed by an MPU in a frame control device in a third control example. [Figure 280] 10 is a flowchart showing an NMI interrupt process executed by an MPU in a frame control device in a third control example. [Figure 281] (a) is a diagram showing the contents of the operating scenario for normal operation of the lifting motor in the third control example, and (b) is a diagram showing the contents of the operating scenario for recovery operation of the lifting motor in the third control example. [Figure 282] FIG. 10 is a block diagram showing the electrical configuration of a dedicated unit in a third control example. [Figure 283] 10 is a flowchart showing a main process executed by a CPU in an SC board in a third control example. [Fig. 284] 10 is a flowchart showing frame control device communication processing executed by a CPU in an SC board in a third control example. [Figure 285] 10 is a flowchart showing a received data control process executed by a CPU in an SC board in a third control example. [Figure 286] 10 is a flowchart showing an SC message transmission process executed by a CPU in an SC board in a third control example. [Figure 287] 10 is a flowchart showing a counting notification message receiving process executed by a CPU in an SC board in the third control example. [Figure 288] 13 is a flowchart showing a loan acceptance result response message reception process executed by a CPU in an SC board in the third control example. [Figure 289] A diagram showing the peripheral structure of the ball launching unit in the first modified example of the third control example. [Figure 290] FIG. 11 is a top view of the frame unit in a first modified example of the third control example. [Figure 291] (a) and (b) are schematic diagrams showing the flow of a game ball inserted into the opening of the frame unit in the first variant of the third control example, passing through the flow path and the guide path until it is placed at the ball launch position. [Figure 292] A figure showing an example of a display screen when a firing stop error and a small win game period overlap in the first modified example of the third control example. [Figure 293] (a) is a diagram showing the internal structure near the ball recovery passage during normal play in the first variant of the third control example, and (b) is a diagram showing the internal structure near the ball recovery passage under specified conditions in the first variant of the third control example. [Fig. 294] A figure showing an example of the number of balls held displayed on the third pattern display device in the first variant of the third control example. [Figure 295] FIG. 10 is a diagram showing a schematic configuration of a gaming machine installation information response command output from the frame control device to the main control device in the first modified example of the third control example. [Figure 296] 10 is a flowchart showing the processing during normal play executed by the MPU in the main control device in the first modified example of the third control example. [Figure 297] 13 is a flowchart showing various notification setting processes executed by an MPU in the main control device in a first modified example of the third control example. [Figure 298] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the third control example. [Figure 299] 10 is a flowchart showing the ball command processing executed by the MPU in the voice lamp control device in the first modified example of the third control example. [Figure 300] FIG. 10 is a front view of a pachinko machine in a fourth control example. [Figure 301]FIG. 11 is a front view of the game board of a pachinko machine in a fourth control example. [Figure 302] (a) is a front view of the frame button in the fourth control example, (b) is a front view of the selection button in the fourth control example, and (c) is a front view of the round stop button in the fourth control example. [Figure 303] A diagram showing the transition of the game state in the fourth control example. [Figure 304] (a) is a diagram showing an example of the display screen of the presentation screen (opening screen) of the jackpot game presentation executed during the opening period of the jackpot game displayed on the third pattern display device in the fourth control example, and (b) is a diagram showing an example of the presentation screen (normal round screen) during round play in the normal presentation displayed on the third pattern display device in the fourth control example. [Figure 305] (a) is a diagram showing an example of a display screen displayed during the premium effect executed during the round play period displayed on the third pattern display device in the fourth control example, and (b) is a diagram showing an example of a display screen displayed when the progress of the round play is stopped during the round play period when the premium effect displayed on the third pattern display device is executed in the fourth control example. [Figure 306] (a) is a diagram showing an example of a display screen that is displayed during the round play period when the premium effect displayed on the third pattern display device is being executed in the fourth control example, from the time the conditions for resuming round play are met until the round play is actually resumed (during the round resumption preparation period), and (b) is a diagram showing an example of an ending screen that is displayed during the ending period when the progress of round play is interrupted during a jackpot game when the premium effect displayed on the third pattern display device is being executed in the fourth control example. [Figure 307] This figure shows an example of an ending screen that is displayed during the ending period when the progress of the round game is not interrupted during a jackpot game in which a premium effect is executed on the third pattern display device in the fourth control example. [Figure 308]10 is a timing chart showing the flow of a jackpot game in the case where the round stop button is not pressed during the jackpot game in which the premium effect is being executed in the fourth control example. [Figure 309] 10 is a timing chart showing the flow of a jackpot game when the round stop button is pressed during a jackpot game in which a premium effect is being executed in the fourth control example. [Figure 310] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a fourth control example. [Figure 311] FIG. 10 is a diagram schematically illustrating the configuration of various counters in a fourth control example. [Figure 312] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the fourth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the fourth control example. [Figure 313] (a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the fourth control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the fourth control example. [Figure 314] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the fourth control example, (b) is a diagram showing the specified contents of the normal table set in the ROM of the main control device in the fourth control example, and (c) is a diagram showing the specified contents of the time-saving table set in the ROM of the main control device in the fourth control example. [Figure 315] (a) is a diagram showing a schematic representation of the prescribed contents of the first variable probability table set in the ROM of the main control device in the fourth control example, (b) is a diagram showing a schematic representation of the prescribed contents of the second variable probability table set in the ROM of the main control device in the fourth control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the third variable probability table set in the ROM of the main control device in the fourth control example. [Figure 316]A diagram showing a schematic diagram of the contents of the jackpot type selection table set in the ROM of the main control device in the fourth control example. [Figure 317] 10(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the fourth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the fourth control example. [Figure 318] (a) is a diagram showing a schematic representation of the contents of the jackpot music table set in the ROM of the voice lamp control device in the fourth control example, and (b) is a diagram showing a schematic representation of the contents of the counter selection table for displaying jackpots set in the ROM of the voice lamp control device in the fourth control example. [Figure 319] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the fourth control example. [Figure 320] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the fourth control example. [Figure 321] 10 is a flowchart showing the special symbol jackpot determination process executed by the MPU in the main control device in the fourth control example. [Figure 322] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the fourth control example. [Figure 323] 10 is a flowchart showing an update process executed by an MPU in the main control device in a fourth control example. [Figure 324] A flowchart showing the start-up winning process executed by the MPU in the main control device in the fourth control example. [Figure 325] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in a fourth control example. [Figure 326] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the fourth control example. [Figure 327] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in a fourth control example. [Figure 328] 10 is a flowchart showing an NMI interrupt process executed by an MPU in the main control device in the fourth control example. [Figure 329] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the fourth control example. [Figure 330] 10 is a flowchart showing main processing executed by an MPU in the main control device in a fourth control example. [Figure 331] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the fourth control example. [Figure 332] 10 is a flowchart showing the jackpot stop determination process executed by the MPU in the main control device in the fourth control example. [Figure 333] 10 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the fourth control example. [Figure 334] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the fourth control example. [Figure 335] A flowchart showing the winning processing executed by the MPU in the main control device in the fourth control example. [Figure 336] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 337] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the fourth control example. [Figure 338] 10 is a flowchart showing a state command receiving process executed by an MPU in a voice lamp control device in a fourth control example. [Figure 339] 10 is a flowchart showing a display counter process executed by an MPU in the voice lamp control device in the fourth control example. [Figure 340] 10 is a flowchart showing a state saving process executed by an MPU in a voice lamp control device in a fourth control example. [Figure 341] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 342] 10 is a flowchart showing a jackpot music selection process executed by an MPU in the voice lamp control device in the fourth control example. [Figure 343] 10 is a flowchart showing the jackpot music start processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 344] 10 is a flowchart showing the ending processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 345] (a) is a flowchart showing the jackpot stop processing executed by the MPU in the voice lamp control device in the fourth control example, and (b) is a flowchart showing the jackpot restart processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 346] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the fourth control example. [Figure 347] 10 is a flowchart showing the music counter addition / subtraction process executed by the MPU in the audio lamp control device in the fourth control example. [Figure 348] 10 is a flowchart showing a round stop counting process executed by an MPU in a voice and lamp control device in a fourth control example. [Figure 349] (a) is a diagram showing an example of a display screen displayed on the display surface of the third pattern display device 81 during the opening period of a premium jackpot game with two rounds displayed on the third pattern display device in Alternative Example 1 of the fourth control example, and (b) is a diagram showing an example of a display screen displayed when the progress of the jackpot game displayed on the third pattern display device is stopped in Alternative Example 1 of the fourth control example. [Figure 350] 10 is a timing chart showing the flow of the game during a two-round premium jackpot game in Alternative Example 1 of the fourth control example. [Figure 351]FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a first modified example of the fourth control example. [Figure 352] 10(a) is a block diagram showing the configuration of the ROM of the main control device in the first modified example of the fourth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the first modified example of the fourth control example. [Figure 353] A diagram showing a schematic diagram of the prescribed contents of the big win type selection table set in the ROM of the main control device in Alternative Example 1 of the fourth control example. [Figure 354] (a) is a block diagram showing the ROM configuration of the voice lamp control device in variant example 1 of the fourth control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in variant example 1 of the fourth control example. [Figure 355] FIG. 10 is a diagram showing a schematic representation of the contents of the counter selection table for displaying each big win set in the ROM of the voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 356] 10 is a flowchart showing a special symbol variation pattern selection process executed by an MPU in the main control device in Alternative Example 1 of the Fourth Control Example. [Figure 357] 13 is a flowchart showing a main process executed by an MPU in the main control device in a first modification of the fourth control example. [Figure 358] 13 is a flowchart showing an external input process executed by an MPU in the main control device in Modification Example 1 of the fourth control example. [Figure 359] 10 is a flowchart showing a big win control process executed by an MPU in the main control device in Alternative Example 1 of the fourth control example. [Figure 360] 10 is a flowchart showing the jackpot resumption determination process executed by the MPU in the main control device in Alternative Example 1 of the fourth control example. [Figure 361] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in a first modification of the fourth control example. [Figure 362]13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 363] 10 is a flowchart showing a jackpot-related process executed by an MPU in a voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 364] 13 is a flowchart showing a jackpot music selection process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the fourth control example. [Figure 365] 10 is a flowchart showing a jackpot music start process executed by an MPU in the voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 366] 10 is a flowchart showing a jackpot interruption process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the fourth control example. [Figure 367] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 368] 13 is a flowchart showing a music counter addition / subtraction process executed by an MPU in the audio lamp control device in Alternative Example 1 of the fourth control example. [Figure 369] 13 is a flowchart showing a premium music counter addition / subtraction process executed by an MPU in the audio lamp control device in Alternative Example 1 of the fourth control example. [Figure 370] 10 is a flowchart showing a music determination process executed by an MPU in the voice lamp control device in Alternative Example 1 of the fourth control example. [Figure 371] (a) is a diagram showing an example of a display screen during the opening period of a jackpot game displayed on the third pattern display device in the first variant of the fourth control example, and (b) is a diagram showing an example of a display screen when a ball game presentation, which is a round presentation during a jackpot game displayed on the third pattern display device in the first variant of the fourth control example, is executed. [Figure 372](a) is a diagram showing an example of a display screen when a white ball acquisition effect is executed as a ball game effect displayed on the third pattern display device in the first variant of the fourth control example, and (b) is a diagram showing an example of a display screen when a gold ball acquisition effect is executed as a ball game effect displayed on the third pattern display device in the first variant of the fourth control example. [Figure 373] 10(a) and 10(b) are diagrams showing an example of a display screen when the 3000 effect displayed on the third pattern display device is executed in the first variant of the fourth control example. [Figure 374] (a) is a diagram showing an example of a display screen during a round of play in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the fourth control example, and (b) is a diagram showing an example of a display screen when a continuation ending effect is executed in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the fourth control example. [Figure 375] (a) is a diagram showing an example of an ending screen when the number of prize balls won in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the fourth control example is 3000 or more, and (b) is a diagram showing an example of an ending screen when the number of prize balls won in a jackpot game in which a 3000 effect displayed on the third pattern display device is executed in the first variant of the fourth control example is less than 3000. [Figure 376] This is a timing chart showing the flow of a jackpot game when the lottery for executing the 3000 effect is not won during a round of play in the first modified example of the fourth control example. [Figure 377] This is a timing chart showing the flow of the first jackpot game when the lottery for executing the 3000 effect is won during a round of play in the first modified example of the fourth control example. [Figure 378] 10 is a timing chart showing the flow of a jackpot game that is executed next to a jackpot game that is won in the execution lottery for the 3000 effects in the first modified example of the fourth control example. [Figure 379]This is a timing chart showing the flow when one prize is won in the big prize slot within one floor during a round of play in the first modified example of the fourth control example. [Figure 380] This is a timing chart showing the flow when two or more prizes are won in the big prize slots within one floor during a round of play in the first modified example of the fourth control example. [Figure 381] (a) is a block diagram showing the ROM configuration of the main control device in the first variant of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the first variant of the fourth control example. [Figure 382] A diagram showing a schematic diagram of the contents of the prize ball number selection table for the large prize slot set in the ROM of the main control device in the first variant of the fourth control example. [Figure 383] (a) is a block diagram showing the ROM configuration of the voice lamp control device in the first variant of the fourth control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in the first variant of the fourth control example. [Figure 384] FIG. 13 is a block diagram showing the electrical configuration of the display control device in a first modified example of the fourth control example. [Figure 385] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a first modified example of the fourth control example. [Figure 386] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the first modified example of the fourth control example. [Figure 387] 10 is a flowchart showing a big win operation setting process executed by an MPU in the main control device in the first modified example of the fourth control example. [Figure 388] A flowchart showing the pending consecutive determination process executed by the MPU in the main control device in the first variant of the fourth control example. [Figure 389] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the first modified example of the fourth control example. [Figure 390]A flowchart showing the winning processing executed by the MPU in the main control device in the first variant of the fourth control example. [Figure 391] 10 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in the first modified example of the fourth control example. [Figure 392] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the fourth control example. [Figure 393] 13 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the fourth control example. [Figure 394] 13 is a flowchart showing a slave state command receiving process executed by an MPU in the voice lamp control device in the first modified example of the fourth control example. [Figure 395] A flowchart showing the hold connection related processing executed by the MPU in the voice lamp control device in the first variant of the fourth control example. [Figure 396] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the first modified example of the fourth control example. [Figure 397] 10 is a flowchart showing the round effect selection process executed by the MPU in the audio lamp control device in the first modified example of the fourth control example. [Figure 398] 10 is a flowchart showing the ending processing executed by the MPU in the voice lamp control device in the first modified example of the fourth control example. [Figure 399] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a first variant of the fourth control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a first variant of the fourth control example. [Figure 400] 13 is a flowchart showing a command determination process executed by an MPU in the display control device in a first modified example of the fourth control example. [Figure 401]A flowchart showing normal prize ball command processing executed by an MPU in a display control device in the first variant of the fourth control example. [Figure 402] A flowchart showing the all-release prize ball command processing executed by the MPU in the display control device in the first variant of the fourth control example. [Figure 403] A flowchart showing the prize ball command processing executed by the MPU in the display control device in the first variant of the fourth control example. [Figure 404] 13 is a flowchart showing an ending command process executed by an MPU in the display control device in a first modified example of the fourth control example. [Figure 405] FIG. 10 is a front view of a game board of a pachinko machine in another example 1 of the first modified example of the fourth control example. [Figure 406] (a) is a figure showing an example of a display screen of a ball game presentation when the probability state of the prize ball number determination displayed on the third pattern display device in Alternative Example 1 of the first modified example of the fourth control example is a low probability state, and (b) is a figure showing an example of a display screen of a ball game presentation when the probability state of the prize ball number determination displayed on the third pattern display device in Alternative Example 1 of the first modified example of the fourth control example is a medium probability state. [Figure 407] (a) is a figure showing an example of a display screen when a ball game presentation is executed when the probability state of the prize ball number determination displayed on the third pattern display device is a high probability state in Alternative Example 1 of the first modified example of the fourth control example, and (b) is a figure showing an example of a display screen when a ball replenishment presentation, which is a round presentation, is displayed on the third pattern display device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 408] 10 is a timing chart showing the flow of a jackpot game when a game ball passes through the right through gate during a round game in Alternative Example 1 of the first modified example of the fourth control example. [Figure 409] 10 is a timing chart showing the flow of a jackpot game when a game ball passes through the left through gate during a round game in Alternative Example 1 of the first modified example of the fourth control example. [Figure 410]10 is a timing chart showing the flow of a jackpot game when a game ball passes through the left and right through gates during a round game in Alternative Example 1 of the first modified example of the fourth control example. [Figure 411] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 1 of the first modified example of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 412] FIG. 13 is a diagram schematically showing the prescribed contents of the through-gate lottery table set in the ROM of the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 413] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 414] FIG. 10 is a block diagram showing the configuration of a RAM of a voice and lamp control device in another example 1 of the first modified example of the fourth control example. [Figure 415] FIG. 13 is a diagram schematically illustrating the prescribed contents of the ball selection table set in the ROM of the voice and lamp control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 416] FIG. 13 is a block diagram showing an electrical configuration of a display control device in another example 1 of the first modified example of the fourth control example. [Figure 417] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in another example 1 of the first modified example of the fourth control example. [Figure 418] 13 is a flowchart showing a through gate passing process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Fig. 419] 13 is a flowchart showing a through-gate lottery process during a jackpot executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 420] 10 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 421]10 is a flowchart showing the through gate management process during a jackpot executed by the MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 422] 13 is a flowchart showing main processing executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 423] 10 is a flowchart showing a big win control process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 424] 10 is a flowchart showing a big win operation setting process executed by an MPU in the main control device in Alternative Example 1 of the First Modification of the Fourth Control Example. [Figure 425] 10 is a flowchart showing the winning process executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 426] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 427] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 1 of the first modified example of the fourth control example. [Figure 428] 13 is a flowchart showing a through gate passing process executed by an MPU in the voice lamp control device in another example 1 of the first modified example of the fourth control example. [Figure 429] A flowchart showing the hold connection related processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the first modified example of the fourth control example. [Fig. 430] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in an alternative example 1 of the first modified example of the fourth control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in an alternative example 1 of the first modified example of the fourth control example. [Figure 431] 13 is a flowchart showing a command determination process executed by an MPU in a display control device in another example 1 of the first modified example of the fourth control example. [Figure 432] 13 is a flowchart showing a ball effect initialization command process executed by an MPU in a display control device in another example 1 of the first modified example of the fourth control example. [Figure 433] 13 is a flowchart showing an all-release command process executed by an MPU in a display control device in another example 1 of the first modified example of the fourth control example. [Fig. 434] (a) is a diagram showing an example of a display screen displayed immediately after the round presentation of the jackpot game displayed on the third pattern display device has started in Alternative Example 2 of the first modified example of the fourth control example, and (b) is a diagram showing an example of a display screen displayed when the ball game presentation executed during the second period displayed on the third pattern display device has started in Alternative Example 2 of the first modified example of the fourth control example. [Figure 435] (a) is a diagram showing an example of a display screen that is displayed when a game ball enters a specific winning port during a ball game presentation displayed on the third pattern display device in Alternative Example 2 of the first modified example of the fourth control example, and (b) is a diagram showing an example of a display screen that is displayed when the ball game presentation displayed on the third pattern display device is successful in Alternative Example 2 of the first modified example of the fourth control example. [Figure 436] A figure showing an example of a display screen displayed when the ball game presentation displayed on the third pattern display device fails in Alternative Example 2 of the first modified example of the fourth control example. [Figure 437] 13 is a timing chart showing the flow of a big win game when the ball game fails in another presentation example 2 of the first modified example of the fourth control example. [Fig. 438] 13 is a timing chart showing the flow of a big win game when the ball game is successful in the second presentation example of the first modified example of the fourth control example. [Figure 439] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 2 of the first modified example of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 2 of the first modified example of the fourth control example. [Fig. 440]FIG. 10 is a diagram showing a schematic diagram of the contents of the jackpot prize validity selection table set in the ROM of the main control device in Alternative Example 2 of the First Modification of the Fourth Control Example. [Figure 441] (a) is a block diagram showing the ROM configuration of the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 442] FIG. 10 is a diagram showing a schematic diagram of the prescribed contents of the in-BOX selection table set in the ROM of the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 443] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in another example 2 of the first modified example of the fourth control example. [Figure 444] 10 is a flowchart showing a jackpot timer process executed by an MPU in the main control device in another example 2 of the first modified example of the fourth control example. [Figure 445] 10 is a flowchart showing a big win operation setting process executed by an MPU in the main control device in Alternative Example 2 of the First Modification of the Fourth Control Example. [Figure 446] A flowchart showing the winning validation setting process executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 447] A flowchart showing the winning processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 448] 10 is a flowchart showing the prize ball all-release lottery process executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 449] 10 is a flowchart showing the big win prize-winning process executed by the MPU in the main control device in Alternative Example 2 of the First Modification of the Fourth Control Example. [Figure 450] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 2 of the First Modification of the Fourth Control Example. [Figure 451]10 is a flowchart showing the hold related processing executed by the MPU in the voice lamp control device in another example 2 of the first modified example of the fourth control example. [Figure 452] (a) is a flowchart showing the ball game title processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example, and (b) is a flowchart showing the ball game start processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 453] 13 is a flowchart showing a BOX update process executed by an MPU in the voice lamp control device in Alternative Example 2 of the first modified example of the fourth control example. [Figure 454] (a) is a figure showing an example of a customer waiting screen during custom waiting displayed on the third pattern display device in the second variant of the fourth control example, and (b) is a figure showing an example of a customer waiting screen during custom setting displayed on the third pattern display device in the second variant of the fourth control example. [Figure 455] (a) is a figure showing an example of a customer waiting screen during custom setting when switching is performed on the third pattern display device in the second variant of the fourth control example, and (b) is a figure showing an example of a customer waiting screen after customization is determined and displayed on the third pattern display device in the second variant of the fourth control example. [Figure 456] 13 is a timing chart schematically showing the relationship between the arrow display position and various flags on the normal custom setting screen in the second modified example of the fourth control example. [Figure 457] A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the PUSH button is pressed in the customer waiting state during custom settings in the second modified example of the fourth control example. [Figure 458] A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the middle button is pressed in the customer waiting state during custom settings in the second variant of the fourth control example. [Fig. 459]A timing chart schematically showing the relationship between the arrow display position and various flags on the customer waiting custom screen when the selection button is operated using a specified operating method in the customer waiting state during custom setting in the second variant of the fourth control example. [Fig. 460] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in the second modified example of the fourth control example. [Figure 461] FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in the second modified example of the fourth control example. [Figure 462] FIG. 13 is a block diagram showing the configuration of a dependent variation pattern selection table set in the ROM of the voice lamp control device in the second modified example of the fourth control example. [Figure 463] (a) is a diagram showing a schematic representation of the specified contents of the normal variable selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, and (b) is a diagram showing a schematic representation of the specified contents of the custom variable selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example. [Fig. 464] (a) is a block diagram showing the configuration of the fish school warning selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, (b) is a diagram showing the specified contents of the normal fish school selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, and (c) is a diagram showing the specified contents of the custom fish school selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example. [Figure 465] (a) is a block diagram showing the configuration of the hold notice selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, (b) is a diagram showing the specified contents of the normal hold selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, and (c) is a diagram showing the specified contents of the custom hold selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example. [Figure 466](a) is a block diagram showing the configuration of the look-ahead preview selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, (b) is a diagram showing the schematic contents of the normal look-ahead selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example, and (c) is a diagram showing the schematic contents of the custom look-ahead selection table set in the ROM of the voice lamp control device in the second variant of the fourth control example. [Figure 467] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the second modified example of the fourth control example. [Fig. 468] 10 is a flowchart showing a customer waiting presentation process executed by an MPU in a voice and lamp control device in a second modified example of the fourth control example. [Figure 469] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in a second modified example of the fourth control example. [Figure 470] 10 is a flowchart showing the customization process at the start of fluctuation executed by the MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 471] 10 is a flowchart showing a customer waiting custom initialization process executed by an MPU in a voice lamp control device in a second modified example of the fourth control example. [Figure 472] A flowchart showing the custom processing when a prize is won, executed by the MPU in the voice lamp control device in the second variant of the fourth control example. [Fig. 473] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the second modified example of the fourth control example. [Fig. 474] 10 is a flowchart showing automatic customer waiting custom cursor processing executed by an MPU in a voice lamp control device in a second modified example of the fourth control example. [Figure 475] 13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 476] 13 is a flowchart showing a customer waiting custom switch pressing process executed by an MPU in a voice lamp control device in a second modified example of the fourth control example. [Figure 477] 13 is a flowchart showing a customer waiting custom push button process executed by an MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 478] 13 is a flowchart showing a customer waiting custom PUSH button initialization process executed by an MPU in a voice lamp control device in a second modified example of the fourth control example. [Figure 479] 13 is a flowchart showing a customer waiting custom cursor special input process executed by an MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 480] 10 is a flowchart showing a cursor addition process executed by an MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 481] 13 is a flowchart showing a timer update process executed by an MPU in the voice lamp control device in the second modified example of the fourth control example. [Figure 482] 13 is a flowchart showing a customer waiting customization transition process executed by an MPU in a voice lamp control device in a second modified example of the fourth control example. [Figure 483] A figure showing an example of a customer waiting screen during custom settings displayed on the third pattern display device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 484] 13 is a timing chart schematically showing the relationship between the arrow display position and various flags on the custom setting screen in the normal state or the time-shortening state in Alternative Example 1 of the second modified example of the fourth control example. [Figure 485] This is a timing chart that schematically shows the relationship between the arrow display position and various flags on the custom setting screen for the variable probability state in Alternative Example 1 of the second modified example of the fourth control example. [Figure 486] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 487] FIG. 10 is a block diagram showing the configuration of a RAM of a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 488] (a) is a block diagram showing the configuration of the fish school warning selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example, and (b) is a diagram showing the specified contents of the fish school selection A table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 489] FIG. 10 is a diagram showing a schematic representation of the contents of the fish selection table B set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 490] FIG. 10 is a diagram showing a schematic representation of the contents of the fish selection C table set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 491] FIG. 10 is a diagram showing a schematic representation of the prescribed contents of the fish selection D table set in the ROM of the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 492] A block diagram showing the configuration of a hold notice selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 493] A diagram showing a schematic diagram of the prescribed contents of the hold selection A table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 494] A diagram showing a schematic diagram of the prescribed contents of the hold selection B table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 495] A diagram showing a schematic diagram of the prescribed contents of the hold selection C table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 496] A diagram showing a schematic diagram of the prescribed contents of the hold selection D table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 497](a) is a block diagram showing the configuration of the cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example; (b) is a diagram showing the specified contents of the normal time-saving cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example; and (c) is a diagram showing the specified contents of the special variable cursor movement table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 498] FIG. 10 is a diagram showing a schematic diagram of the prescribed contents of the cursor addition table set in the ROM of the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 499] 10 is a flowchart showing a customization process at the start of fluctuation executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 500] 13 is a flowchart showing a fish school selection process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 501] A flowchart showing custom processing at the time of winning executed by the MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 502] 13 is a flowchart showing a hold selection process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 503] 10 is a flowchart showing automatic customer waiting custom cursor processing executed by an MPU in a voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 504] 13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 505] 13 is a flowchart showing a customer waiting custom switch pressing process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 506]13 is a flowchart showing a customer waiting custom push button process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 507] 10 is a flowchart showing cursor fish school processing executed by the MPU in the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 508] 13 is a flowchart showing a cursor holding process executed by an MPU in the voice and lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 509] 13 is a flowchart showing a customer waiting custom PUSH button initialization process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 510] 13 is a flowchart showing a customer waiting custom cursor special input process executed by an MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 511] 10 is a flowchart showing a cursor addition process executed by an MPU in a voice lamp control device in another example 1 of the second modified example of the fourth control example. [Figure 512] 10 is a flowchart showing a timer update process executed by an MPU in the voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 513] 13 is a flowchart showing a customer waiting customization transition process executed by an MPU in a voice lamp control device in Alternative Example 1 of the second modified example of the fourth control example. [Figure 514] A figure showing an example of a customer waiting screen during custom settings displayed on the third pattern display device in Alternative Example 2 of the second modified example of the fourth control example. [Figure 515] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 2 of the second modified example of the fourth control example. [Figure 516] FIG. 10 is a diagram showing a schematic representation of the prescribed contents of the cursor time setting table set in the ROM of the voice lamp control device in Alternative Example 2 of the second modified example of the fourth control example. [Figure 517]13 is a flowchart showing a customer waiting custom cursor position process executed by an MPU in the voice lamp control device in Alternative Example 2 of the Second Modification of the Fourth Control Example. [Figure 518] 13 is a flowchart showing a customer waiting custom push button process executed by an MPU in the voice lamp control device in Alternative Example 2 of the second modified example of the fourth control example. [Figure 519] 10A and 10B are diagrams showing an example of a customer waiting screen during custom setting displayed on the third pattern display device in Alternative Example 3 of the second modified example of the fourth control example. [Figure 520] FIG. 11 is a front view of a pachinko machine in a fifth control example. [Figure 521] FIG. 11 is a front view of the game board of a pachinko machine in a fifth control example. [Figure 522] FIG. 10(a) is a diagram schematically illustrating frame buttons provided on a pachinko machine in a fifth control example, and FIG. 10(b) is a diagram schematically illustrating selection buttons. [Figure 523] FIG. 11 is an enlarged view schematically showing the lower right area of ​​the game board of a pachinko machine in a fifth control example. [Figure 524] A front oblique view of the V winning device in the fifth control example. [Figure 525] (a) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the fifth control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the fifth control example when it is open. [Figure 526] (a) is an operational diagram of the V winning device in the fifth control example, seen from the rear side, and (b) is an operational diagram of the V winning device in the fifth control example, seen from the rear side. [Figure 527] (a) is a schematic diagram showing the ball flow when the V winning device in the fifth control example is viewed in a plane, and (b) is a schematic diagram showing the ball flow when the V winning device in the fifth control example is viewed in a plane. [Figure 528](a) is a schematic diagram showing the ball flow when viewed in a plane near the electric device in the fifth control example, and (b) is a schematic diagram showing the ball flow when viewed in a plane near the electric device in the fifth control example. [Figure 529] 10(a) is a diagram schematically showing the area division setting and the effective line setting of the display screen in the fifth control example, and FIG. 10(b) is a diagram illustrating the actual display screen in the fifth control example. [Fig. 530] 10A is a diagram showing an example of a start screen for the treasure chest effect in the fifth control example, and FIG. 10B is a diagram showing an example of a press standby screen for the treasure chest effect in the fifth control example. [Figure 531] 10A is a diagram showing an example of a press waiting screen for a treasure chest effect in the fifth control example, and FIG. 10B is a diagram showing an example of an opening screen in the fifth control example. [Fig. 532] FIG. 10(a) is a diagram showing an example of an open screen in the fifth control example, and FIG. 10(b) is a diagram showing an example of a result display screen in the fifth control example. [Figure 533] 10A is a diagram showing an example of a screen during rapid-fire play in the treasure chest effect in the fifth control example, and FIG. 10B is a diagram showing an example of a screen during rapid-fire play in the treasure chest effect in the fifth control example. [Fig. 534] 10(a) is a diagram showing an example of a screen displaying the results of the treasure chest effect in the fifth control example, and FIG. 10(b) is a diagram showing an example of a screen displaying the end of the treasure chest effect in the fifth control example. [Fig. 535] FIG. 13 is a diagram showing the flow of the treasure chest presentation in the fifth control example. [Fig. 536] FIG. 13 is a diagram showing the flow of the treasure chest presentation in the fifth control example. [Figure 537] FIG. 13 is a diagram showing the flow of the treasure chest presentation in the fifth control example. [Figure 538] FIG. 13 is a diagram showing the flow of the treasure chest presentation in the fifth control example. [Fig. 539] A transition diagram showing the flow of play in the pachinko machine 10 in the fifth control example. [Fig. 540] FIG. 10 is a block diagram showing an electrical configuration in a fifth control example. [Figure 541] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a fifth control example. [Fig. 542] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the fifth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the fifth control example. [Figure 543] (a) is a schematic diagram showing the contents specified in the first winning random number table 202Ra in the fifth control example, (b) is a diagram showing the contents specified in the special pattern 1 random number table 202Ra1 in the fifth control example, and (c) is a diagram showing the contents specified in the special pattern 2 random number table 202Ra2 in the fifth control example. [Fig. 544] (a) is a schematic diagram showing the contents specified in the jackpot type selection table 202Rb in the fifth control example, and (b) is a schematic diagram showing the contents specified in the second jackpot random number table 202Rc in the fifth control example. [Figure 545] (a) is a schematic diagram showing the contents specified in the time-saving granting table in the fifth control example, and (b) is a schematic diagram showing the contents specified in the small win type selection table in the fifth control example. [Figure 546] (a) is a schematic diagram showing the contents specified in the variation pattern selection table in the fifth control example, and (b) is a schematic diagram showing the contents specified in the normal variation pattern selection table in the fifth control example. [Figure 547] (a) is a schematic diagram showing the contents specified in the first time-saving variation pattern selection table in the fifth control example, and (b) is a schematic diagram showing the contents specified in the second time-saving variation pattern selection table in the fifth control example. [Figure 548] A diagram showing the configuration of the ROM possessed by the MPU in the voice lamp control device in the fifth control example. [Fig. 549] A diagram showing the configuration of the RAM of the MPU in the voice lamp control device in the fifth control example. [Fig. 550] FIG. 13 is a schematic diagram showing the contents defined in the treasure chest effect result selection table in the fifth control example. [Figure 551] (a) is a schematic diagram showing the contents specified in the selection table when the first half of the treasure chest effect is pressed in the fifth control example, and (b) is a schematic diagram showing the contents specified in the selection table when the second half of the treasure chest effect is pressed in the fifth control example. [Figure 552] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the fifth control example. [Figure 553] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the fifth control example. [Figure 554] 13 is a flowchart showing a special symbol determination process executed by an MPU in the main control device in the fifth control example. [Figure 555] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the fifth control example. [Figure 556] 10 is a flowchart showing the small win start setting process executed by the MPU in the main control device in the fifth control example. [Figure 557] 13 is a flowchart showing a time-saving update process executed by an MPU in the main control device in the fifth control example. [Figure 558] 10 is a flowchart showing the small win time reduction update process executed by the MPU in the main control device in the fifth control example. [Figure 559] A flowchart showing the start-up winning process executed by the MPU in the main control device in the fifth control example. [Fig. 560] 13 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the fifth control example. [Fig. 561] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the fifth control example. [Fig. 562]13 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the fifth control example. [Fig. 563] 13 is a flowchart showing a V inlet passing process executed by an MPU in the main control device in the fifth control example. [Fig. 564] 10 is a flowchart showing a V-passing process executed by an MPU in the main control device in the fifth control example. [Figure 565] 13 is a flowchart showing an NMI interrupt process executed by an MPU in the main control device in the fifth control example. [Fig. 566] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in the fifth control example. [Fig. 567] 13 is a flowchart showing main processing executed by an MPU in the main control device in the fifth control example. [Fig. 568] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the fifth control example. [Fig. 569] 10 is a flowchart showing the small win control process executed by the MPU in the main control device in the fifth control example. [Fig. 570] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 571] 10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 572] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in a fifth control example. [Figure 573] 10 is a flowchart showing a state command process executed by an MPU in the voice lamp control device in the fifth control example. [Figure 574] 10 is a flowchart showing a time-saving state mode setting process executed by an MPU in a voice lamp control device in a fifth control example. [Figure 575]10 is a flowchart showing the winning-related processing executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 576] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 577] 10 is a flowchart showing the first big win related processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 578] 10 is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 579] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 580] A flowchart showing the variable performance setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 581] A flowchart showing the special diagram 1 variable performance setting process executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 582] 10 is a flowchart showing the treasure chest effect setting process executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 583] 10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 584] 10 is a flowchart showing the treasure chest effect button operation processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 585] 10 is a flowchart showing the first half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in the fifth control example. [Fig. 586] 10 is a flowchart showing the second half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in the fifth control example. [Figure 587]A flowchart showing the post-V winning processing performed by the MPU in the voice lamp control device in the fifth control example. [Figure 588] (a) is a diagram showing an example of a button press waiting screen for the treasure chest effect in variant example 1 of the fifth control example, and (b) is a diagram showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 1 of the fifth control example. [Figure 589] FIG. 13 is a diagram showing an example of a display screen that is displayed when the middle button is pressed during the treasure chest presentation in Alternative Example 1 of the fifth control example. [Fig. 590] FIG. 13 is a diagram showing the flow of a treasure chest presentation in Variant Example 1 of the fifth control example. [Fig. 591] FIG. 13 is a diagram showing the flow of a treasure chest presentation in Variant Example 1 of the fifth control example. [Fig. 592] FIG. 13 is a diagram showing the flow of a treasure chest presentation in Variant Example 1 of the fifth control example. [Fig. 593] FIG. 10 is a diagram illustrating a ROM of a voice lamp control device in a first modified example of the fifth control example. [Fig. 594] FIG. 10 is a diagram illustrating a RAM of a voice and lamp control device in a first modified example of the fifth control example. [Fig. 595] A diagram showing a schematic diagram of the specified contents of the selection table when pressed in the second half of the treasure chest effect set in the ROM of the voice lamp control device in Alternative Example 1 of the fifth control example. [Fig. 596] A diagram showing a schematic diagram of the contents of the selection table when pressed during the treasure chest presentation set in the ROM of the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 597] A diagram showing a schematic diagram of the specified contents of the treasure chest effect effective seconds selection table set in the ROM of the voice lamp control device in Alternative Example 1 of the fifth control example. [Fig. 598] A flowchart showing the special chart 1 variable performance setting process executed by the MPU in the voice lamp control device in alternative example 1 of the fifth control example. [Figure 599] 13 is a flowchart showing a treasure chest effect setting process executed by an MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 600] 13 is a flowchart showing the treasure chest effect start processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 601] 13 is a flowchart showing a treasure chest effect button operation process executed by an MPU in a voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 602] 10 is a flowchart showing the secondary treasure chest presentation button operation process executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 603] 13 is a flowchart showing the treasure chest performance mid-stage result processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 604] 13 is a flowchart showing the first half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 605] 13 is a flowchart showing the treasure chest effect button mid-game processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 606] 13 is a flowchart showing the latter half of the treasure chest effect button processing executed by the MPU in the voice lamp control device in Alternative Example 1 of the fifth control example. [Figure 607] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 2 of the fifth control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 2 of the fifth control example. [Figure 608] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 2 of the fifth control example. [Figure 609] 10 is a flowchart showing the secondary treasure chest presentation button operation process executed by the MPU in the voice lamp control device in Alternative Example 2 of the fifth control example. [Figure 610] 13 is a flowchart showing the treasure chest effect button mid-game processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the fifth control example. [Figure 611](a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 3 of the fifth control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 3 of the fifth control example. [Figure 612] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 3 of the fifth control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 3 of the fifth control example. [Figure 613] 10(a) is a diagram showing an example of a freeze effect in Modified Example 3 of the fifth control example, and FIG. 10(b) is a diagram showing an example of a freeze effect in Modified Example 3 of the fifth control example. [Figure 614] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 615] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 616] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 617] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 618] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 619] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 620] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 621] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 3 of the fifth control example. [Figure 622] FIG. 10 is a diagram illustrating a ROM of a voice lamp control device in a third modification of the fifth control example. [Figure 623] FIG. 10 is a diagram illustrating a RAM of a voice lamp control device in a third modification of the fifth control example. [Figure 624] A diagram showing a schematic diagram of the specified contents of the treasure chest effect result display selection table set in the ROM of the voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 625](a) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection table set in the ROM of the voice lamp control device in variant example 3 of the fifth control example; (b) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection loss table set in the ROM of the voice lamp control device in variant example 3 of the fifth control example; and (c) is a diagram showing a schematic representation of the prescribed contents of the treasure chest button scenario selection success table set in the ROM of the voice lamp control device in variant example 3 of the fifth control example. [Figure 626] 13 is a flowchart showing a treasure chest effect setting process executed by an MPU in a voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 627] 13 is a flowchart showing a treasure chest effect button operation process executed by an MPU in a voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 628] 10 is a flowchart showing the secondary treasure chest presentation button operation process executed by the MPU in the voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 629] (a) is a flowchart showing the treasure chest A presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the fifth control example, and (b) is a flowchart showing the treasure chest B3 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the fifth control example. [Figure 630] (a) is a flowchart showing the treasure chest B2 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the fifth control example, and (b) is a flowchart showing the treasure chest B1 presentation processing executed by the MPU in the voice lamp control device in variant example 3 of the fifth control example. [Figure 631] 13 is a flowchart showing the treasure chest C effect processing executed by the MPU in the voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 632] 13 is a flowchart showing a freeze effect process executed by an MPU in the voice lamp control device in Alternative Example 3 of the fifth control example. [Figure 633](a) is a figure showing an example of a button press waiting screen for a treasure chest effect in variant example 4 of the fifth control example, and (b) is a figure showing an example of a button press waiting screen for a treasure chest effect in variant example 4 of the fifth control example. [Figure 634] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 4 of the fifth control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 4 of the fifth control example. [Figure 635] (a) is a figure showing an example of a button press waiting screen for the treasure chest effect in variant example 4 of the fifth control example, and (b) is a figure showing an example of a screen displayed during repeated button presses for the treasure chest effect in variant example 4 of the fifth control example. [Figure 636] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 4 of the fifth control example. [Figure 637] FIG. 13 is a diagram showing the flow of the treasure chest presentation in Alternative Example 4 of the fifth control example. [Figure 638] FIG. 10 is a diagram illustrating a schematic view of the ROM of the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 639] FIG. 10 is a diagram illustrating a RAM of a voice lamp control device in a fourth modification of the fifth control example. [Figure 640] (a) is a diagram showing a schematic representation of the contents of the selection table when the treasure chest effect A period is pressed, which is set in the ROM of the voice lamp control device in variant example 4 of the fifth control example; (b) is a diagram showing a schematic representation of the contents of the selection table when the treasure chest effect B period is pressed, which is set in the ROM of the voice lamp control device in variant example 4 of the fifth control example. [Figure 641] A diagram showing a schematic diagram of the specified contents of the treasure chest effect B period press selection table set in the ROM of the voice lamp control device in variant example 4 of the fifth control example. [Figure 642] A diagram showing a schematic diagram of the specified contents of the treasure chest effect valid period type selection table set in the ROM of the voice lamp control device in variant example 4 of the fifth control example. [Figure 643]A diagram showing a schematic diagram of the specified contents of the treasure chest presentation seconds selection table set in the ROM of the voice lamp control device in variant example 4 of the fifth control example. [Figure 644] 13 is a flowchart showing a treasure chest effect setting process executed by an MPU in a voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 645] 13 is a flowchart showing a treasure chest effect button operation process executed by an MPU in a voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 646] 10 is a flowchart showing the button press result display process executed by the MPU in the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 647] 10 is a flowchart showing the secondary treasure chest presentation button operation process executed by the MPU in the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 648] 13 is a flowchart showing the treasure chest effect A period processing executed by the MPU in the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 649] 13 is a flowchart showing treasure chest effect B period processing executed by an MPU in the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 650] 13 is a flowchart showing treasure chest effect C period processing executed by an MPU in the voice lamp control device in Alternative Example 4 of the fifth control example. [Figure 651] FIG. 13 is a front view schematically showing the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 652] FIG. 13 is a front view schematically showing the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 653] (a) is an enlarged cross-sectional view showing a schematic view of the upper part of the game board of a pachinko machine in the first modified example of the fifth control example, and (b) is an enlarged cross-sectional view showing a schematic view of the upper part of the game board of a pachinko machine in the first modified example of the fifth control example. [Figure 654](a) is a diagram showing a schematic diagram of the entire ball-stopping rubber member in the first modified example of the fifth control example, and (b) is a diagram showing a schematic diagram of the inside of the ball-stopping rubber member in the first modified example of the fifth control example. [Figure 655] 13(a) to 13(d) are diagrams showing the movement of the cover member when the ball stopper rubber member moves in the first modified example of the fifth control example. [Figure 656] 13(a) to 13(d) are diagrams showing the movement of the cover member when the ball stopper rubber member moves in the first modified example of the fifth control example. [Figure 657] 13(a) to 13(c) are diagrams showing the configuration for moving the cover member in a first modified example of the fifth control example. [Figure 658] FIG. 13 is a front view schematically showing the upper part of the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 659] FIG. 13 is a front view schematically showing the upper part of the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 660] (a) is a diagram showing a schematic diagram of the configuration near the ball stop motor in the first variant of the fifth control example, and (b) is a diagram showing a schematic diagram of the ball stop motor in the first variant of the fifth control example. [Figure 661] FIG. 13 is a front view showing a schematic diagram of a flow path provided above the game board of a pachinko machine in a first modified example of the fifth control example. [Figure 662] (a) is a diagram showing an example of the display content displayed on the display screen in the first modified example of the fifth control example, and (b) is a diagram showing an example of the display content displayed on the display screen in the first modified example of the fifth control example. [Figure 663] FIG. 13 is a diagram showing an example of display content displayed on a display screen in a first modified example of the fifth control example. [Figure 664] 13A and 13B are diagrams showing the flow of movement of the ball stopper rubber member in the first modified example of the fifth control example. [Figure 665] 13A and 13B are diagrams showing the flow of movement of the ball stopper rubber member in the first modified example of the fifth control example. [Figure 666]13A and 13B are diagrams showing the flow of movement of the ball stopper rubber member in the first modified example of the fifth control example. [Figure 667] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a first modified example of the fifth control example. [Figure 668] (a) is a block diagram showing the ROM configuration of the main control device in the first variant of the fifth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the first variant of the fifth control example. [Figure 669] (a) is a diagram showing a schematic representation of the contents of the DC motor operation lottery table held by the ROM of the main control device in the first variant of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the ball stop DC motor operation table held by the ROM of the main control device in the first variant of the fifth control example. [Figure 670] 13(a) to 13(d) are diagrams showing the contents of various operation tables stored in the ROM of the main control device in a first modified example of the fifth control example. [Figure 671] 13(a) to 13(d) are diagrams showing the contents of various operation tables stored in the ROM of the main control device in a first modified example of the fifth control example. [Figure 672] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 673] 13 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 674] 13 is a flowchart showing motor operation pattern variation post-processing executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 675] A flowchart showing the start-up winning process executed by the MPU in the main control device in the first variant of the fifth control example. [Figure 676] 13 is a flowchart showing the motor operation pattern winning lottery process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 677]10 is a flowchart showing the driving prop processing executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 678] 10 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 679] 10 is a flowchart showing ball stop DC motor scenario processing executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 680] 10 is a flowchart showing the ball stop DC motor operation termination process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 681] 13 is a flowchart showing the start-up process executed by the MPU in the main control device in the first modified example of the fifth control example. [Figure 682] 13 is a flowchart showing a motor operation pattern power-on process executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 683] FIG. 13 is a diagram schematically illustrating a configuration of a ball stopper rubber member in Alternative Example 1 of the first modified example of the fifth control example. [Figure 684] (a) is a plan view schematically showing the state in which the lid member in Alternative Example 1 of the first modified example of the fifth control example is in a closed state, and (b) is a plan view schematically showing the state in which the lid member in Alternative Example 1 of the first modified example of the fifth control example is in an open state. [Figure 685] (a) is a diagram showing a schematic diagram of the movement configuration of the lid member in Alternative Example 1 of the first modified example of the fifth control example, and (b) is a diagram showing a schematic diagram of the movement configuration of the lid member in Alternative Example 1 of the first modified example of the fifth control example. [Figure 686] FIG. 13 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 1 of the first modified example of the fifth control example. [Figure 687] FIG. 13 is a block diagram schematically illustrating the electrical configuration of a pachinko machine in Alternative Example 1 of the first modified example of the fifth control example. [Figure 688]FIG. 13 is a block diagram showing the configuration of the ROM of the main control device in Alternative Example 1 of the first modified example of the fifth control example. [Figure 689] FIG. 13 is a block diagram showing the configuration of a RAM of a main control device in another example 1 of the first modified example of the fifth control example. [Fig. 690] 13(a) to 13(h) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 1 of the First Modification of the Fifth Control Example. [Figure 691] This is a flowchart showing the driving prop processing executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the fifth control example. [Figure 692] 10 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in Alternative Example 1 of the first modified example of the fifth control example. [Figure 693] 10 is a flowchart showing a ball stop DC motor operation termination process executed by an MPU in the main control device in Alternative Example 1 of the first modified example of the fifth control example. [Figure 694] FIG. 13 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 2 of the First Modification of the Fifth Control Example. [Figure 695] FIG. 13 is a diagram schematically illustrating the movement of the ball stopper rubber member in Alternative Example 2 of the First Modification of the Fifth Control Example. [Figure 696] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 2 of the first modified example of the fifth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Figure 697] (a) is a diagram showing a schematic representation of the contents of the DC motor operation lottery table held by the ROM of the main control device in Alternative Example 2 of the first modified example of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the ball stop DC motor operation table held by the ROM of the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Figure 698] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Fifth Control Example. [Figure 699] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Fifth Control Example. [Figure 700] 13(a) to 13(d) are diagrams showing the contents of the various operation tables stored in the ROM of the main control device in Alternative Example 2 of the First Modification of the Fifth Control Example. [Figure 701] This is a flowchart showing the driving prop processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Figure 702] 10 is a flowchart showing the ball stop DC motor initial operation processing executed by the MPU in the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Fig. 703] 10 is a flowchart showing a ball stopper DC motor speed adjustment process executed by an MPU in the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Fig. 704] 10 is a flowchart showing a ball stop DC motor operation termination process executed by an MPU in the main control device in Alternative Example 2 of the first modified example of the fifth control example. [Figure 705] FIG. 1 is a front view of a pachinko machine according to a first embodiment. [Figure 706] FIG. 2 is a rear view of the pachinko machine. [Fig. 707] This is a front oblique view of a pachinko machine showing the inner frame opened (deployed) relative to the outer frame. [Fig. 708] This is a front oblique view of a pachinko machine showing the state (deployed) in which the inner frame is open relative to the outer frame and the back pack is open relative to the inner frame. [Figure 709] This is a front oblique view of a pachinko machine showing the inner frame closed relative to the outer frame and the front frame open (deployed). [Fig. 710] This is a front view of the pachinko machine with the front frame removed. [Figure 711] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Fig. 712] FIG. [Fig. 713] FIG. [Fig. 714] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Fig. 715] FIG. 10 is a front view of a pachinko machine according to a second embodiment. [Fig. 716] FIG. 2 is a front view of the game board of a pachinko machine. [Fig. 717] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Fig. 718] FIG. [Fig. 719] FIG. 10 is an exploded front perspective view of the winning unit. [Fig. 720] FIG. 10 is an exploded rear perspective view of the winning unit. [Fig. 721] This is an enlarged partial front view of the game board at part Z01m in Figure 716. [Fig. 722] A cross-sectional view of the game board along line X02m-X02m in Figure 721. [Fig. 723] FIG. [Fig. 724] FIG. [Fig. 725] FIG. [Fig. 726] FIG. [Fig. 727] FIG. [Fig. 728] FIG. [Fig. 729] FIG. [Fig. 730] FIG. [Fig. 731] FIG. [Fig. 732] FIG. [Fig. 733] FIG. [Fig. 734] FIG. [Fig. 735] FIG. [Fig. 736] FIG. [Fig. 737] FIG. [Fig. 738] FIG. [Fig. 739] FIG. 2 is an exploded front perspective view of the first movable device. [Fig. 740] FIG. 2 is an exploded rear perspective view of the first movable device. [Fig. 741] FIG. [Fig. 742] FIG. [Fig. 743] FIG. [Fig. 744] FIG. [Fig. 745] FIG. [Fig. 746] FIG. [Fig. 747] 10(a) and 10(b) are partially enlarged front views of the front layer side movable device. [Fig. 748] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 749] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 750] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 751] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 752] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 753] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 754] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 755] FIG. 2 is a partially enlarged front view of the first movable device. [Fig. 756] FIG. 4 is a partially enlarged rear view of the first movable device. [Fig. 757] FIG. 4 is a partially enlarged rear view of the first movable device. [Fig. 758]10(a), (b), (c) and (d) are partial front views of the first movable device. [Fig. 759] FIG. 10 is an exploded front perspective view of the second movable device. [Fig. 760] FIG. 2 is an exploded rear perspective view of the second movable device. [Fig. 761] 10(a) and 10(b) are front views of the second movable device. [Fig. 762] 10(a) and 10(b) are front views of the second movable device. [Fig. 763] 10(a) and 10(b) are front views of the second movable device. [Fig. 764] 10(a), (b) and (c) are schematic front views of the vertical sliding member, the followable member and the interlocking member. [Fig. 765] FIG. [Fig. 766] FIG. [Fig. 767] FIG. 10 is an exploded front perspective view of a third movable device. [Fig. 768] FIG. 10 is an exploded rear perspective view of the third movable device. [Fig. 769] 10(a), (b), and (c) are front views of the upper rear cover member, the extended rotation member, the base end side slide member, and the pinion. [Fig. 770] FIG. [Fig. 771] FIG. [Fig. 772] FIG. [Fig. 773] FIG. [Fig. 774] (a) to (f) are schematic front views of a pachinko machine. [Fig. 775] 1(a) to 1(e) are schematic front views of a pachinko machine. [Fig. 776] FIG. 11 is a rear view of the base plate and the light irradiation device in the third embodiment. [Fig. 777] FIG. 2 is a rear perspective view of the base plate and the light irradiation device. [Fig. 778]FIG. 2 is an exploded rear perspective view of the base plate and the light irradiation device. [Fig. 779] FIG. 2 is an exploded front perspective view of the base plate and the light irradiation device. [Fig. 780] 776 is a partial cross-sectional view of the base plate and the light irradiation device taken along line X03m-X03m in FIG. [Fig. 781] FIG. 1 is a schematic front view of a pachinko machine. [Fig. 782] FIG. 10 is an exploded rear perspective view of a base plate and a light irradiation device according to a fourth embodiment. [Fig. 783] FIG. 2 is an exploded front perspective view of the base plate and the light irradiation device. [Fig. 784] 776. FIG. 777 is a partial cross-sectional view of the base plate and the light irradiation device taken along a line corresponding to line X03m-X03m in FIG. [Fig. 785] FIG. 13 is a front view of an operating unit in the fifth embodiment. [Fig. 786] 1(a) to 1(d) are front views of the moving device. [Fig. 787] FIG. 10 is a partial rear view of a first movable device of the front layer side movable device. [Fig. 788] FIG. 10 is a partial rear view of a first movable device of the front layer side movable device. [Fig. 789] 1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 790] FIG. 1 is a schematic front view of a pachinko machine. [Fig. 791] 1(a) and 1(b) are partial front views of a pachinko machine. [Fig. 792] This is a partially enlarged front view of the game board in the area corresponding to part Z01m in Figure 716. [Fig. 793] 1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 794] 1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 795] 1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 796] 1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 797]1(a) to 1(c) are schematic front views of a pachinko machine. [Fig. 798] 1(a) to 1(c) are schematic front views of a pachinko machine. [Figure 799] 1(a) to 1(c) are schematic front views of a pachinko machine. [Figure 800] 1(a) to 1(c) are schematic front views of a pachinko machine. [Figure 801] 10(a) and 10(b) are front views of the second movable device. [Figure 802] FIG. 2 is a front view of the second movable device. [Figure 803] 10 is a schematic front view showing the plate-shaped portion of the rear opening / closing member of the rear layer-side movable device, the plate-shaped portion of the middle opening / closing member, and the plate-shaped portion of the front opening / closing member. FIG. [Figure 804] (a) is a front view of the display area of ​​the third pattern display device, and (b) is a front view of the plate-shaped portion arranged on the front side of the display area of ​​the third pattern display device shown in Figure 804(a). [Figure 805] (a) is a front view of the display area of ​​the third pattern display device, and (b) is a front view of the plate-shaped portion arranged on the front side of the display area of ​​the third pattern display device shown in Figure 805(a). [Figure 806] 10 is a schematic front view showing the plate-shaped portion of the rear opening / closing member of the rear layer-side movable device, the plate-shaped portion of the middle opening / closing member, and the plate-shaped portion of the front opening / closing member. FIG. [Figure 807] (a) to (c) are top views of the plate-shaped parts of the third pattern display device and the rear layer side movable device. [Figure 808] (a) to (i) are partially enlarged front views of the pachinko machine at the Z04m portion of Figure 789(a). [Figure 809] (a) to (c) are partially enlarged front views of the pachinko machine at the Z04m portion of Figure 789(a). [Figure 810] 1(a) and 1(b) are schematic front views of a pachinko machine. [Figure 811] 1(a) to 1(c) are schematic front views of a pachinko machine. [Figure 812] 1(a) and 1(b) are schematic front views of a pachinko machine. [Figure 813] FIG. 10 is a front view of a pachinko machine according to a sixth embodiment. [Fig. 814] FIG. 1 is a front view of a pachinko machine. [Fig. 815] FIG. [Figure 816] A partial cross-sectional view of the game board along line X05m-X05m in Figure 815. [Fig. 817] FIG. 1 is a front view of a pachinko machine. [Fig. 818] FIG. 1 is a front view of a pachinko machine. [Fig. 819] FIG. 1 is a front view of a pachinko machine. [Fig. 820] FIG. 1 is a front view of a pachinko machine. [Fig. 821] FIG. 13 is a front view of the game board in the seventh embodiment. [Figure 822] 822(a) is a partially enlarged front view of the game board at part Z06a in FIG. 821, and FIG. 822(b) is a partially enlarged front view of FIG. 822(a). [Figure 823] FIG. 13 is a front view of a pachinko machine according to an eighth embodiment. [Fig. 824] FIG. 2 is a rear view of the pachinko machine. [Figure 825] This is a front oblique view of a pachinko machine showing the inner frame opened (deployed) relative to the outer frame. [Figure 826] This is a front oblique view of a pachinko machine showing the state (deployed) in which the inner frame is open relative to the outer frame and the back pack is open relative to the inner frame. [Figure 827] This is a front oblique view of a pachinko machine showing the inner frame closed relative to the outer frame and the front frame open (deployed). [Fig. 828] This is a front view of the pachinko machine with the front frame removed. [Fig. 829] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Fig. 830] FIG. [Figure 831] FIG. [Figure 832]FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 833] FIG. 10 is an exploded front perspective view of the upper decorative unit. [Fig. 834] FIG. 10 is an exploded rear perspective view of the upper decorative unit. [Fig. 835] FIG. [Fig. 836] FIG. [Fig. 837] A front view of the upper decorative unit. [Fig. 838] A front view of the upper decorative unit and the right decorative unit. [Fig. 839] (a) is a schematic cross-sectional view of the upper decorative unit taken along line X07a in Figure 838, and (b) is a schematic cross-sectional view of the upper decorative unit taken along line X07b in Figure 838. [Fig. 840] 1(a) is a front view of the right decorative unit, and FIG. 1(b) is a side view of the right decorative unit. [Fig. 841] 1(a) is an exploded front perspective view of the right decorative unit, and FIG. 1(b) is an exploded rear perspective view of the right decorative unit. [Fig. 842] 1(a) is an exploded front perspective view of the weight plate unit, and FIG. 1(b) is an exploded rear perspective view of the weight plate unit. [Fig. 843] FIG. [Fig. 844] FIG. 10 is an exploded front oblique view of the left stacking plate unit. [Fig. 845] FIG. 10 is an exploded front oblique view of the right weight plate unit. [Fig. 846] 1(a) is an exploded front perspective view of the front frame, and FIG. 1(b) is a front perspective view of the front frame. [Fig. 847] (a) is a schematic cross-sectional view of the right decorative unit and upper decorative unit taken along line X08a in Figure 840(b), and (b) is a schematic cross-sectional view of the right decorative unit and upper decorative unit taken along line X08b in Figure 840(b). [Fig. 848] A front view of the upper and lower tray unit. [Fig. 849] This is an exploded front oblique view of the upper and lower tray units. [Fig. 850] This is an exploded rear oblique view of the upper and lower tray units. [Fig. 851] 1A is a front view of the base member and the upper tray forming member, and FIG. 1B is a rear view of the base member and the upper tray forming member. [Fig. 852] (a) is a cross-sectional view of the base member taken along line X12a in Figure 851(a), (b) is a cross-sectional view of the base member taken along line X12b in Figure 851(a), and (c) is a cross-sectional view of the base member taken along line X12c in Figure 851(a). [Fig. 853] (a) is a front view of the lower tray forming member, and (b) is a rear view of the lower tray forming member. [Fig. 854] FIG. [Figure 855] FIG. [Figure 856] 856(a) is a top view of the connecting portion, (b) is a bottom view of the connecting portion, and (c) is a cross-sectional view of the connecting portion taken along line X13c in FIG. 856(b). [Fig. 857] An exploded oblique view of the upper and lower tray units. [Fig. 858] (a) and (b) are cross-sectional views of the upper and lower tray unit with the lower tray forming member removed from the base member, and correspond to the cross section of the upper and lower tray unit along line X09a in Figure 848. [Fig. 859] (a) is a cross-sectional view of the upper and lower tray unit taken along line X09a in Figure 848, and (b) is a cross-sectional view of the upper and lower tray unit taken along line X14b in Figure 859(a). [Fig. 860] (a) is a bottom view of the upper and lower tray unit, and (b) is a front view of the lower protective plate. [Figure 861] 1(a) is a perspective front view of a lower protective plate, and FIG. 1(b) is a perspective rear view of the lower protective plate. [Figure 862](a) is a cross-sectional view of the upper and lower tray unit taken along line X15a in Figure 860(a), and (b) is a cross-sectional view of the upper and lower tray unit taken along line X15b in Figure 860(a). [Figure 863] (a) and (b) are side views of the front frame. [Fig. 864] (a) is a bottom view of the front frame, and (b) is a side view of the front frame. [Figure 865] (a) is a front view of the upper protective plate, (b) is a cross-sectional view of the upper protective plate along line X16b in Figure 865(a), and (c) is a cross-sectional view of the upper protective plate along line X16c in Figure 865(a). [Figure 866] (a) is a cross-sectional view of the upper and lower tray unit taken along line X10a in Figure 848, and (b) is a cross-sectional view of the upper and lower tray unit taken along line X10b in Figure 848. [Figure 867] 10(a) and 10(b) are cross-sectional views of the upper and lower tray unit with the upper protective plate disassembled from the first decorative plate. [Fig. 868] FIG. 2(a) is a front perspective view of the operation unit, and FIG. 2(b) is a rear perspective view of the operation unit. [Fig. 869] FIG. [Fig. 870] FIG. [Figure 871] 871(a) is a front view of the driving means, and (b) is a side view of the driving means taken along line Y17b in FIG. 871(a). [Figure 872] FIG. [Figure 873] 1(a) is an exploded perspective front view of the transmission shaft rod, and FIG. 1(b) is an exploded perspective rear view of the transmission shaft rod. [Fig. 874] (a) is a side view of the right disc cam in the direction of arrow Y18a in Figure 872, (b) is a side view of the right disc cam in the direction of arrow Y18b in Figure 872, (c) is a side view of the left disc cam in the direction of arrow Y18c in Figure 872, and (d) is a side view of the left disc cam in the direction of arrow Y18d in Figure 872. [Figure 875]87(a) and 87(b) are side views of the release member and the rotary pawl member as viewed in the direction of arrow Y19a in FIG. 872. [Figure 876] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Fig. 877] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Figure 878] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Figure 879] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Fig. 880] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Figure 881] A cross-sectional view of the operation unit taken along line X11m in Figure 848. [Figure 882] 882(a) is a top view of the rocking device, and (b) is a side view of the rocking device as viewed in the direction of arrow Y20b in FIG. 882(a). [Figure 883] 882(a) is a cross-sectional view of the oscillating device taken along line X21a in FIG. 882(b), and FIG. 882(b) is a cross-sectional view of the oscillating device taken along line X21b in FIG. 882(a). [Figure 884] 1A is an exploded front perspective view of the rocking device, and FIG. 1B is an exploded rear perspective view of the rocking device. [Figure 885] FIG. [Figure 886] 1(a) is an exploded front perspective view of the base means, and FIG. 1(b) is an exploded rear perspective view of the base means. [Figure 887] 1(a) is an exploded front perspective view of the driving means, and FIG. 1(b) is an exploded rear perspective view of the driving means. [Figure 888] 88(a) is a top view of the base means and the driving means, and (b) is a cross-sectional view of the driving means taken along line X22b in FIG. 888(a). [Figure 889] 889(a) is a top view of the base means and the driving means, and FIG. 889(b) is a cross-sectional view of the driving means taken along line X23b in FIG. 889(a). [Fig. 890]88(a) and 88(b) are cross-sectional views of the oscillating device, and correspond to the cross section taken along line X21a in FIG. 882(b). [Figure 891] FIG. [Fig. 892] FIG. [Figure 893] FIG. 2 is an exploded front perspective view of the ball launching unit. [Fig. 894] FIG. 10 is an exploded perspective view of the launch position ball throwing unit. [Fig. 895] (a) is a cross-sectional view of the ball launching unit and the launch position throwing unit taken along line X24a in Figure 891, and (b) is a cross-sectional view of the ball launching unit and the launch position throwing unit taken along line X24b in Figure 891. [Figure 896] 1A is a front view of the firing means in the retracted position, FIG. 1B is a front view of the firing means in the initial position, and FIG. 1C is a front view of the firing means in the firing position. [Figure 897] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball sending unit in the MCMVII part of Figure 895(b). [Fig. 898] (a) and (b) are partially enlarged cross-sectional views of the ball launching unit and the launch position ball sending unit in the MCMVII part of Figure 895(b). [Figure 899] A partially enlarged cross-sectional view of the ball launching unit and launch position ball sending unit in the MCMIX section of Figure 895(a). [Figure 900] FIG. [Figure 901] FIG. [Figure 902] FIG. [Figure 903] (a) is a front view of the performance operation unit, and (b) is a rear view of the performance operation unit. [Figure 904] This is an exploded front oblique view of the petal movement device side of the performance movement unit. [Figure 905] This is an exploded rear oblique view of the petal operation device side of the performance operation unit. [Figure 906] This is an exploded front oblique view of the ring forming unit side of the performance operation unit. [Figure 907] This is an exploded rear oblique view of the ring forming unit side of the performance operation unit. [Figure 908] (a) and (b) are front views of the performance operation unit. [Figure 909] FIG. [Figure 910] FIG. [Figure 911] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit taken along line X25b in Figure 911(a). [Figure 912] This is an exploded front oblique view of the flower rotation unit. [Figure 913] This is an exploded rear perspective view of the flower rotation unit. [Fig. 914] 911(a) is a side view of the first decorative unit as seen in the Y25a direction of FIG. 911(a), and FIG. 911(b) is an exploded front perspective view of the first decorative unit. [Fig. 915] 911(a) to 911(c) are side views of the first decorative unit, and correspond to the side view seen from the Y25a direction in FIG. 911(a). [Figure 916] 10(a) to 10(d) are side views of the first decorative unit when the displacement unit is placed in the tilt reference position, and correspond to the side view of 10(a) as viewed in the Y25a direction. [Fig. 917] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line X26b in Figure 917(a). [Fig. 918] (a) is a front view of the flower rotation unit, and (b) is a cross-sectional view of the flower rotation unit along line X27b in Figure 918(a). [Figure 919] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as viewed in the direction of arrow Y28b in Figure 919(a), and (c) is a side view of the flower rotation unit as viewed in the direction of arrow Y28c in Figure 919(a). [Fig. 920](a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as viewed in the direction of arrow Y29b in Figure 920(a), and (c) is a side view of the flower rotation unit as viewed in the direction of arrow Y29c in Figure 920(a). [Figure 921] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as viewed in the direction of arrow Y30b in Figure 921(a), and (c) is a side view of the flower rotation unit as viewed in the direction of arrow Y30c in Figure 921(a). [Figure 922] (a) is a front view of the flower rotation unit, (b) is a side view of the flower rotation unit as viewed in the direction of arrow Y31b in Figure 922(a), and (c) is a side view of the flower rotation unit as viewed in the direction of arrow Y31c in Figure 922(a). [Fig. 923] (a) and (b) are front views of the flower rotation unit. [Fig. 924] (a) and (b) are front views of the flower rotation unit. [Fig. 925] 10(a) to 10(d) are rear views of the driven gear and the detection sensor. [Figure 926] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 927] This is a schematic diagram showing a flower rotation unit in the 9th embodiment viewed from the front. [Figure 928] (a) to (c) are schematic diagrams of the flower rotation unit viewed from the front. [Figure 929] 13(a) and 13(b) are front views of the flower rotation unit in the tenth embodiment. [Fig. 930] (a) is a front view of the flower rotation unit in the 11th embodiment, and (b) is a cross-sectional view of the flower rotation unit along line MCMXLb in Figure 930(a). [Figure 931] 12(a) and 12(b) are front views of the flower rotation unit in the twelfth embodiment. [Figure 932]911(a) is a side view of the first decorative unit in the thirteenth embodiment, corresponding to the side view seen in the Y25a direction in FIG. 911(a), and FIG. 911(b) is an exploded front perspective view of the first decorative unit. [Fig. 933] 10(a) and 10(b) are side views of the first decorative unit. [Fig. 934] (a) is a schematic cross-sectional view of the upper decorative unit in the 14th embodiment, corresponding to the cross section at line X07a in Figure 838, and (b) is a schematic cross-sectional view of the upper decorative unit in the 15th embodiment, corresponding to the cross section at line X07a in Figure 838. [Fig. 935] An exploded rear oblique view of the upper decorative unit in the 16th embodiment. [Fig. 936] 10(a) and 10(b) are front views of the upper decorative unit. [Fig. 937] (a) is a schematic cross-sectional view of the upper decorative unit taken along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit taken along line X32b in Figure 936(b). [Fig. 938] FIG. 20(a) is an exploded front perspective view of the right decorative unit in the seventeenth embodiment, and FIG. 20(b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit. [Fig. 939] 18. (a) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 18th embodiment, and (b) is a schematic cross-sectional view of the right decorative unit and the upper decorative unit in the 19th embodiment. FIG. [Fig. 940] 20(a) and 20(b) are schematic cross-sectional views of the right decorative unit and the upper decorative unit in the twentieth embodiment. [Fig. 941] An exploded front oblique view of the upper and lower tray unit in the 21st embodiment. [Fig. 942] (a) and (b) are side views of the upper and lower tray units. [Fig. 943] (a) is a cross-sectional view of the upper and lower tray unit at X33a in Figure 942(a), and (b) is a cross-sectional view of the upper and lower tray unit at line X33b in Figure 942(b). [Fig. 944] (a) to (d) are cross-sectional views of the upper and lower tray unit in the 22nd embodiment, and correspond to the cross section along line X33a in Figure 942(a). [Fig. 945] 23(a) and 23(b) are schematic front views of the front frame in the 23rd embodiment. [Fig. 946] (a) is a schematic cross-sectional view of the upper decorative unit taken along line X34a in Figure 945(a), and (b) is a schematic cross-sectional view of the upper decorative unit taken along line X34b in Figure 945(b). [Fig. 947] (a) is a cross-sectional view of the upper and lower tray unit in the 24th embodiment, and (b) is a cross-sectional view of the upper and lower tray unit in the 25th embodiment. [Fig. 948] (a) is a cross-sectional view of the upper and lower tray unit in the 26th embodiment, and (b) is a cross-sectional view of the upper and lower tray unit in the 27th embodiment. [Fig. 949] 88(a) is a cross-sectional view of the rocking device in the 28th embodiment, corresponding to the cross section taken along line X22b in FIG. 88(a), and (b) is an exploded front perspective view of the drive motor and abutment means. [Fig. 950] (a) to (d) are cross-sectional views of the oscillating device, and correspond to the cross section taken along line X22b in Figure 888(a). [Figure 951] 88(a) is a cross-sectional view of the rocking device in the 29th embodiment, corresponding to the cross section taken along line X22b in FIG. 888(a), and (b) is an exploded front perspective view of the drive motor and displacement means. [Fig. 952] (a) to (c) are cross-sectional views of the rocking device, and correspond to the cross section taken along line X22b in Figure 888(a). [Fig. 953] (a) is a cross-sectional view of the launch position ball throwing unit and ball launching unit in the 30th embodiment, corresponding to the cross-sectional view along line X24a in Figure 891, and (b) is a cross-sectional view of the launch position ball throwing unit and ball launching unit, corresponding to the cross-sectional view along line X24b in Figure 891. [Fig. 954](a) is a cross-sectional view of the launch position ball throwing unit and ball launching unit in the 31st embodiment, corresponding to the cross-sectional view along line X24a in Figure 891, and (b) is a cross-sectional view of the launch position ball throwing unit and ball launching unit in the 32nd embodiment, corresponding to the cross-sectional view along line X24a in Figure 891. [Figure 955] FIG. 33 is a front view of the inner frame in the 33rd embodiment. [Figure 956] (a) is a rear view of the path change member, (b) is a side view of the path change member as viewed in the direction of arrow Y35b in Figure 956(a), (c) is a cross-sectional view of the path change member along line X35c in Figure 956(b), and (d) is a cross-sectional view of the path change member along line X35d in Figure 956(a). [Fig. 957] 10(a) is a front view of the inner frame in the 34th embodiment, and FIG. 10(b) is a front view of the inner frame in the 35th embodiment. [Fig. 958] (a) is a front view of the ball launching unit in the 36th embodiment, (b) is a front view of the ball launching unit in the 37th embodiment, and (c) is a front view of the ball launching unit in the 38th embodiment. [Figure 959] (a) is a cross-sectional view of the ball launching unit and the launch position ball throwing unit in the 39th embodiment, corresponding to the cross-sectional view along line X24b in Figure 891, (b) is a front view of the ball launching unit as viewed in the MCMLXIXb direction in Figure 959(a), (c) is a front view of the ball launching unit in the 40th embodiment, corresponding to the front view as viewed in the MCMLXIXb direction in Figure 959(a), and (d) is a front view of the ball launching unit in the 41st embodiment, corresponding to the front view as viewed in the MCMLXIXb direction in Figure 959(a). [Fig. 960] (a) and (b) are schematic front views of the front frame H35014 in the 42nd embodiment. [Figure 961] 13(a) and 13(b) are schematic rear views of the inner frame H12 in the 43rd embodiment. [Figure 962](a) is a schematic cross-sectional view of the upper decorative unit in the 44th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Figure 963] (a) is a schematic cross-sectional view of the upper decorative unit in the 45th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Fig. 964] (a) is a schematic cross-sectional view of the upper decorative unit in the 46th embodiment, corresponding to the cross-section along line X32a in Figure 936(a), and (b) is a schematic cross-sectional view of the upper decorative unit, corresponding to the cross-section along line X32b in Figure 936(b). [Figure 965] 936(a) to 936(c) are cross-sectional schematic diagrams of the upper decorative unit in the 47th embodiment, corresponding to the cross section taken along line X32a in FIG. 936(a). [Figure 966] (a) is a schematic cross-sectional view of the upper decorative unit in the 48th embodiment, corresponding to the cross section along line X07a in Figure 838, and (b) is a schematic top view of the upper decorative unit as viewed in the direction of arrow X36b in Figure 966(a). [Figure 967] (a) and (c) are front schematic views of the oscillating device in the 49th embodiment, (b) is a cross-sectional schematic view of the oscillating device taken along line X37b in Figure 967(a), and (d) is a cross-sectional schematic view of the oscillating device taken along line X37d in Figure 967(c). [Figure 968] 968(a) is a schematic front view of the oscillating device in the 50th embodiment, and FIG. 968(b) is a schematic cross-sectional view of the oscillating device taken along line X38b in FIG. 968(a). [Figure 969] (a) and (c) are schematic front views of the oscillating device in the 50th embodiment, (b) is a schematic cross-sectional view of the oscillating device taken along line X39b in Figure 969(a), and (d) is a schematic cross-sectional view of the oscillating device taken along line X39d in Figure 969(c). [Fig. 970]970(a) is a cross-sectional view of the operation unit in the 51st embodiment, and FIG. 970(b) is a cross-sectional view of the operation unit taken along line X40b in FIG. 970(a). [Figure 971] 52(a) and 52(b) are cross-sectional schematic views of an operation unit according to a fifty-second embodiment. [Figure 972] 5(a) and 5(b) are cross-sectional schematic views of an operation unit according to a fifty-third embodiment. [Figure 973] FIG. 54 is a front view of a pachinko machine according to the 54th embodiment. [Figure 974] FIG. 2 is a rear view of the pachinko machine. [Figure 975] This is a front oblique view of a pachinko machine showing the inner frame opened (deployed) relative to the outer frame. [Figure 976] This is a front oblique view of a pachinko machine showing the state (deployed) in which the inner frame is open relative to the outer frame and the back pack is open relative to the inner frame. [Figure 977] This is a front oblique view of a pachinko machine showing the inner frame closed relative to the outer frame and the front frame open (deployed). [Figure 978] This is a front view of the pachinko machine with the front frame removed. [Figure 979] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Figure 980] FIG. [Figure 981] FIG. [Figure 982] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 983] FIG. 2 is a front view of the game board of a pachinko machine. [Figure 984] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 985] FIG. 2 is an exploded rear perspective view of the game board and operating unit. [Figure 986] This is an exploded front oblique view of the composite action device unit. [Figure 987] This is an exploded rear perspective view of the composite action device unit. [Figure 988]This is an exploded front oblique view of the performance operation unit. [Figure 989] This is an exploded rear perspective view of the performance operation unit. [Figure 990] FIG. 1 is an exploded front perspective view of a movable decorative unit. [Figure 991] FIG. 2 is an exploded rear perspective view of the movable decorative unit. [Figure 992] (a) and (b) are front views of the performance operation unit. [Figure 993] (a) and (b) are front views of the performance operation unit. [Figure 994] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 995] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 996] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 997] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 998] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 999] FIG. [Figure 1000] FIG. [Figure 1001] FIG. [Figure 1002] FIG. [Figure 1003] 10(a), (b) and (c) are rear views of the lifting drive unit. [Figure 1004] This is a front view of the composite action device unit. [Figure 1005] This is a front view of the composite action device unit. [Figure 1006] This is a front view of the composite action device unit. [Figure 1007] FIG. [Figure 1008] FIG. [Figure 1009] 10(a) and 10(b) are front views of a drive base, a drive solenoid, a slide body, and a rotation switching unit. [Figure 1010] This is a front view of the composite action device unit. [Figure 1011] This is a front view of the composite action device unit. [Figure 1012] This is a front view of the composite action device unit. [Figure 1013] 10 is a diagram showing time-dependent changes in the detection sensor, drive motor, guided portion, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (first operation pattern). FIG. [Figure 1014] This is a front view of the composite action device unit. [Figure 1015] This is a front view of the composite action device unit. [Figure 1016] 10 is a diagram showing time-dependent changes in the detection sensor, drive motor, guided portion, detection sensor, drive motor, detection sensor, and corresponding display in the second vertical movement control (second operation pattern). FIG. [Figure 1017] This is an exploded front oblique view of the sliding action accessory unit. [Figure 1018] This is an exploded rear perspective view of the sliding action accessory unit. [Figure 1019] (a) and (b) are front views of the sliding action accessory unit. [Figure 1020] 1(a), 1(b), and 1(c) are front views of the light guide plate. [Figure 1021] This is a front view of the third pattern display device, the composite action role unit, the slide action role unit and the lift action role unit. [Figure 1022] This is a front view of the third pattern display device, the composite action role unit, the slide action role unit and the lift action role unit. [Figure 1023] This is a front view of the third pattern display device, the composite action role unit, the slide action role unit and the lift action role unit. [Figure 1024] This is a front view of the third pattern display device, the composite action role unit, the slide action role unit and the lift action role unit. [Figure 1025] FIG. 10 is a front view of the lifting and lowering action part unit. [Figure 1026] FIG. 10 is a front view of the lifting and lowering action part unit. [Figure 1027] FIG. 10 is a front view of the lifting and lowering action part unit. [Figure 1028] FIG. 2 is a partial front perspective view of the game board and the operating unit. [Figure 1029] A front view of the third pattern display device, the composite action role unit, and the lifting action role unit. [Figure 1030] A front view of the third pattern display device, the composite action role unit, and the lifting action role unit. [Figure 1031] An exploded rear oblique view of the movable decorative unit in the 55th embodiment. [Figure 1032] (a) and (b) are partial front views of the performance operation unit and the movable decoration unit. [Figure 1033] An exploded front oblique view of the front frame in the 56th embodiment. [Figure 1034] This is a front view of the third pattern display device, the composite action role unit, the slide action role unit and the lift action role unit. [Figure 1035] An exploded rear oblique view of the movable decorative unit in the 57th embodiment. [Figure 1036] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 1037] 10(a) and 10(b) are partial front views of a movable decorative unit. [Figure 1038] FIG. 4 is a front view of a pin gear and a link member. [Figure 1039] This is a front view of the composite action role unit, slide action role unit, and lift action role unit in the 58th embodiment. [Figure 1040] 10(a) and 10(b) are partial front views of the movable decorative unit and the rotational movement member, illustrating the operation of the pin gear in time series. [Figure 1041]This is a front view of a composite action role unit, a slide action role unit, and a lift action role unit. [Figure 1042] This is a front view of a composite action role unit, a slide action role unit, and a lift action role unit. [Figure 1043] FIG. 10 is a front view of a pachinko machine according to the 59th embodiment. [Figure 1044] FIG. 2 is a rear view of the pachinko machine. [Figure 1045] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1046] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1047] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1048] FIG. 1 is a front view of a pachinko machine. [Figure 1049] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Figure 1050] FIG. [Figure 1051] FIG. [Figure 1052] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 1053] FIG. 10 is a front view of a pachinko machine according to the 60th embodiment. [Figure 1054] FIG. 1 is a top view of a pachinko machine. [Figure 1055] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1056] This is an exploded front perspective view of a pachinko machine. [Figure 1057] FIG. [Figure 1058] FIG. [Figure 1059] FIG. 10 is an exploded front perspective view of the upper decorative unit. [Figure 1060] FIG. 10 is an exploded rear perspective view of the upper decorative unit. [Figure 1061] FIG. 2 is an exploded front perspective view of the base unit. [Figure 1062] FIG. 2 is an exploded rear perspective view of the base unit. [Figure 1063]FIG. [Figure 1064] FIG. [Figure 1065] 10(a) and 10(b) are rear views of the switching component. [Figure 1066] FIG. [Figure 1067] FIG. [Figure 1068] (a) to (c) are partial cross-sectional views of the front frame taken along line X41a-X41a in Figure 1065(a). [Figure 1069] (a) is a front view of the first illuminated substrate, (b) is a top view of the first illuminated substrate as viewed in the direction of arrow Y42b in Figure 1069(a), and (c) is a bottom view of the first illuminated substrate as viewed in the direction of arrow Y42c in Figure 1069(a). [Figure 1070] A partial front view of the upper decorative unit. [Figure 1071] A partial cross-sectional view of the upper decorative unit taken along line X43m-X43m in Figure 1070. [Figure 1072] A partial cross-sectional view of the upper decorative unit taken along line X44m-X44m in Figure 1070. [Figure 1073] A partial cross-sectional view of the upper decorative unit taken along line X45m-X45m in Figure 1070. [Figure 1074] A front view of the upper decorative unit. [Figure 1075] 1075(a) is a front view of the right decorative unit, and FIG. 1075(b) is a side view of the right decorative unit as viewed in the direction of arrow Y46b in FIG. 1075(a). [Figure 1076] FIG. 1(a) is a front perspective view of the right decorative unit, and FIG. 1(b) is a rear perspective view of the right decorative unit. [Figure 1077] FIG. 10 is an exploded front perspective view of the right decorative unit. [Figure 1078] FIG. 10 is an exploded rear perspective view of the right decorative unit. [Figure 1079] FIG. 2(a) is a left side view of the substrate support member, and FIG. 2(b) is a right side view of the substrate support member. [Figure 1080] 1079(b) is a partial cross-sectional view of the substrate support member, the left cover member, and the right cover member taken along the line X47m-X47m in FIG. [Figure 1081] 1079(b) is a partial cross-sectional view of the substrate support member, the left cover member, and the right cover member taken along the line X48m-X48m in FIG. [Figure 1082] A front view of the upper and lower tray unit. [Figure 1083] This is an exploded front oblique view of the upper and lower tray units. [Figure 1084] This is an exploded rear oblique view of the upper and lower tray units. [Figure 1085] (a) is a front view of the lower tray forming member, and (b) is a rear view of the lower tray forming member. [Figure 1086] FIG. [Figure 1087] FIG. [Figure 1088] FIG. [Figure 1089] FIG. [Figure 1090] FIG. [Figure 1091] FIG. [Figure 1092] (a) and (b) are partial cross-sectional views of the upper and lower tray units taken along line X49m-X49m in Figure 1082. [Figure 1093] (a) and (b) are partial cross-sectional views of the upper and lower tray units taken along line X49m-X49m in Figure 1082. [Figure 1094] A front view of the upper decorative unit in the 61st embodiment. [Figure 1095] FIG. 10 is an exploded rear perspective view of the upper decorative unit. [Figure 1096] (a) and (b) are cross-sectional views of the upper decorative unit in a plane corresponding to line X41a-X41a in Figure 1065(a). [Figure 1097] FIG. 10 is a front perspective view of a lower reflecting member in the 62nd embodiment. [Figure 1098] A cross-sectional view of the upper decorative unit in a plane corresponding to line X44m-X44m in Figure 1070. [Figure 1099] A front view of the upper decorative unit. [Figure 1100] A cross-sectional view of the upper decorative unit in the 63rd embodiment on a plane corresponding to line X44m-X44m in Figure 1070. [Figure 1101] A front view of the upper decorative unit in the 64th embodiment. [Figure 1102] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1103] This is an exploded front perspective view of a pachinko machine. [Figure 1104] FIG. 10 is a front view of a pachinko machine according to the 65th embodiment. [Figure 1105] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1106] This is an exploded front perspective view of a pachinko machine. [Figure 1107] FIG. 1 is a top view of a pachinko machine. [Figure 1108] FIG. 10 is an exploded front perspective view of the upper decorative unit. [Figure 1109] FIG. 10 is an exploded rear perspective view of the upper decorative unit. [Figure 1110] FIG. 1 is a top view of a pachinko machine. [Figure 1111] FIG. 1 is a top view of a pachinko machine. [Figure 1112] FIG. 1 is a top view of a pachinko machine. [Figure 1113] (a) is a partial cross-sectional view of the pachinko machine taken along line X50a-X50a in Figure 1104, and (b) is a partial cross-sectional view of the pachinko machine taken along a line corresponding to line X50a-X50a in Figure 1104. [Figure 1114] FIG. 1 is a top view of a pachinko machine. [Figure 1115] (a) and (b) are top views of a pachinko machine. [Figure 1116] A front view of a pachinko machine in the 66th embodiment. [Figure 1117](a) is a front view of the lower tray forming member of the upper and lower tray unit, and (b) is a rear view of the lower tray forming member of the upper and lower tray unit. [Figure 1118] This is an exploded front oblique view of the lower tray forming member of the upper and lower tray unit. [Figure 1119] This is an exploded rear oblique view of the lower tray forming member of the upper and lower tray unit. [Figure 1120] A partial cross-sectional view of the upper and lower tray unit along line X51m-X51m in Figure 1117(a). [Figure 1121] 67(a) and 67(b) are rear views of the lower tray forming member in the 67th embodiment. [Figure 1122] A front oblique view of the operating unit of the gaming machine in the 68th embodiment. [Figure 1123] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 1124] FIG. [Figure 1125] FIG. [Figure 1126] FIG. [Figure 1127] FIG. [Figure 1128] FIG. [Figure 1129] FIG. [Figure 1130] FIG. [Figure 1131] FIG. [Figure 1132] FIG. 2(a) is a front view of the liquid crystal display device, and FIG. 2(b) is a rear view of the liquid crystal display device. [Figure 1133] FIG. 2 is an exploded perspective front view of the liquid crystal display device. [Figure 1134] FIG. 2 is an exploded perspective rear view of the liquid crystal display device. [Figure 1135] FIG. 2 is an exploded view of the liquid crystal display device. [Figure 1136](a) is an oblique view of the conductive member, (b) is a side view of the conductive member, (c) is a front view of the conductive member as viewed in the direction of arrow A01c in Figure 1136(b), (d) is a cross-sectional view of the conductive member along line A01d-A01d in Figure 1136(c), and (e) is a cross-sectional view of the conductive member along line A01e-A01e in Figure 1136(b). [Figure 1137] 1137(a) is a front view of the substrate member, and (b) is a cross-sectional view of the substrate member taken along line CLXIVb-CLXIVb in FIG. 1137(a). [Figure 1138] FIG. 2 is a rear view of the liquid crystal display device. [Figure 1139] 1139(a) is a cross-sectional view of the liquid crystal display device taken along line CLXVIa-CLXVIa in FIG. 1138, and FIG. 1139(b) is an enlarged cross-sectional view of the liquid crystal display device taken along range A04b in FIG. 1139(a). [Figure 1140] 1(a) to 1(c) are cross-sectional views of a liquid crystal display device. [Figure 1141] 1(a) to 1(c) are cross-sectional views of a liquid crystal display device. [Figure 1142] (a) is a side view of the conductive member in the 69th embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A02b in Figure 1142(a), (c) is a cross-sectional view of the conductive member along line A02c-A02c in Figure 1142(b), and (d) is a cross-sectional view of the conductive member along line A02d-A02d in Figure 1142(a). [Figure 1143] (a) is a side view of the conductive member in the 70th embodiment, Figure 1143(b) is a front view of the conductive member as viewed in the direction of arrow A03b in Figure 1143(a), Figure 1143(c) is a cross-sectional view of the conductive member along line A03c-A03c in Figure 1143(b), and Figure 1143(d) is a cross-sectional view of the conductive member along line A03d-A03d in Figure 1143(a). [Figure 1144](a) is a side view of the conductive member in the 71st embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A07b in Figure 1144(a), (c) is a cross-sectional view of the conductive member along line A07c-A07c in Figure 1144(b), and (d) is a cross-sectional view of the conductive member along line A07d-A07d in Figure 1144(c). [Figure 1145] (a) is a side view of the conductive member in the 72nd embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A08b in Figure 1145(a), (c) is a cross-sectional view of the conductive member along line A08c-A08c in Figure 1145(b), and (d) is a cross-sectional view of the conductive member along line A08d-A08d in Figure 1145(c). [Figure 1146] (a) is a side view of the conductive member in the 73rd embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A09b in Figure 1146(a), (c) is a cross-sectional view of the conductive member along line A09c-A09c in Figure 1146(b), and (d) is a cross-sectional view of the conductive member along line A09d-A09d in Figure 1146(a). [Figure 1147] FIG. 10 is a cross-sectional view of a liquid crystal display device according to a 74th embodiment. [Figure 1148] (a) is a side view of the conductive member in the 75th embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A11c in Figure 1148(a), and Figure 1148(c) is a cross-sectional view of the conductive member along line A11c-A11c in (b). [Figure 1149] (a) is an oblique view of the conductive member in the 76th embodiment, (b) is a side view of the conductive member, (c) is a front view of the conductive member as viewed in the direction of arrow A12c in Figure 1149(b), (d) is a cross-sectional view of the conductive member along line A12d-A12d in Figure 1149(c), and (e) is a cross-sectional view of the conductive member along line A12e-A12e in Figure 1149(b). [Figure 1150](a) is a side view of the conductive member in the 77th embodiment, (b) is a front view of the conductive member as viewed in the direction of arrow A13b in Figure 1150(a), (c) is a cross-sectional view of the conductive member along line A13c-A13c in Figure 1150(b), and (d) is a cross-sectional view of the conductive member along line A13d-A13d in Figure 1150(a). [Figure 1151] FIG. 10 is a front view of a pachinko machine according to the 78th embodiment. [Figure 1152] FIG. 2 is a front view of the game board of a pachinko machine. [Figure 1153] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1154] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1155] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1156] FIG. 1 is a front view of a pachinko machine. [Figure 1157] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Figure 1158] FIG. [Figure 1159] FIG. [Figure 1160] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 1161] FIG. 10 is a front view of a pachinko machine according to the 79th embodiment. [Figure 1162] FIG. 1 is a front view of a pachinko machine. [Figure 1163] A front view of the upper and lower tray unit. [Figure 1164] This is an exploded front oblique view of the upper and lower tray units. [Figure 1165] This is an exploded rear oblique view of the upper and lower tray units. [Figure 1166] FIG. 2 is an exploded front perspective view of the operation device. [Figure 1167] FIG. 2 is an exploded rear perspective view of the operation device. [Figure 1168] FIG. [Figure 1169] FIG. [Figure 1170]FIG. [Figure 1171] FIG. [Figure 1172] FIG. 10 is an exploded front perspective view of the drive transmission device as viewed from another direction. [Figure 1173] (a) is a right side view of the drive motor and first clutch gear as viewed in the direction of arrow L, (b) is a left side view of the second clutch gear, transmission gear and operating arm member as viewed in the direction of arrow R, and (c) is a front view of the drive motor, first clutch gear, second clutch gear, transmission gear and operating arm member. [Figure 1174] 1173(a) and (b) are enlarged views of the first clutch gear, the second clutch gear, and the transmission gear in the area Z54a of FIG. 1173(c). [Figure 1175] 10(a), (b) and (c) are schematic diagrams of a moving member, a follow-up moving member, a slider and a moving arm member. [Figure 1176] FIG. 2 is a side view of the operation device. [Figure 1177] 116 is a schematic cross-sectional view of the operating device taken along line X53m-X53m in FIG. [Figure 1178] FIG. 2 is a side view of the operation device. [Figure 1179] 1164 is a schematic cross-sectional view of the operating device taken along a line corresponding to line X53m-X53m in FIG. 1163. FIG. [Figure 1180] 1164 is a schematic cross-sectional view of the operating device taken along a line corresponding to line X53m-X53m in FIG. 1163. FIG. [Figure 1181] 1179, (a) is a cross-sectional view of the operating device taken along line X55a-X55a in FIG. 1179, and (b) is a cross-sectional view of the operating device taken along line X55b-X55b in FIG. [Figure 1182] (a) to (e) are schematic front views showing the operation device and the third pattern display device, and (f) is a schematic diagram showing the relationship between the performance execution timing and the advance timing. [Figure 1183] 10(a) to 10(d) are schematic front views showing the operation device and the third pattern display device. [Figure 1184] 10(a) to 10(e) are schematic front views showing the operation device and the third pattern display device. [Figure 1185] 13(a), (b), and (c) are schematic diagrams of a moving member, a following moving member, a slider, and a moving arm member of a drive transmission device in the 80th embodiment. [Figure 1186] 10(a), (b), and (c) are schematic diagrams of a moving member, a follow-up moving member, a slider, and a moving arm member of a drive transmission device. [Figure 1187] FIG. 13 is a right side view of the operating device according to the 81st embodiment. [Figure 1188] FIG. 13 is a right side view of the operating device according to the 81st embodiment. [Figure 1189] FIG. 2 is a partial front view of the operation device. [Figure 1190] 10(a) and 10(b) are schematic diagrams of a moving member, a follow-up moving member, a slider, a rotation transmission member, an interference member, and a moving arm member. [Figure 1191] FIG. 82 is a front view of a pachinko machine according to the 82nd embodiment. [Figure 1192] FIG. 2 is a rear view of the pachinko machine. [Figure 1193] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1194] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1195] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1196] FIG. 1 is a front view of a pachinko machine. [Figure 1197] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Figure 1198] FIG. [Figure 1199] FIG. [Figure 1200] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 1201] FIG. 83 is a front view of a pachinko machine according to the 83rd embodiment. [Figure 1202] FIG. [Figure 1203]FIG. 2 is a front perspective view of the game board and the operating unit. [Figure 1204] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 1205] FIG. 2(a) is a front perspective view of the first ball flow-down structure, and FIG. 2(b) is a rear perspective view of the first ball flow-down structure. [Figure 1206] FIG. 2 is an exploded front perspective view of the first sphere flow down structure. [Figure 1207] FIG. 2 is an exploded rear perspective view of the first sphere flow down structure. [Figure 1208] FIG. 1 is a front view of the first sphere flow-down structure. [Figure 1209] This is a cross-sectional view of the first sphere flow down structure taken along line B01m-B01m in Figure 1208. [Figure 1210] This is a cross-sectional view of the first sphere flow down structure taken along line B02m-B02m in Figure 1208. [Figure 1211] FIG. 1 is a front view of the first sphere flow-down structure. [Figure 1212] FIG. 2 is an exploded perspective front view of the operating unit. [Figure 1213] FIG. [Figure 1214] FIG. [Figure 1215] FIG. [Figure 1216] FIG. [Figure 1217] 10(a) and 10(b) are schematic diagrams of the swing unit as viewed from the front. [Figure 1218] 10(a) and 10(b) are schematic diagrams of the swing unit as viewed from the front. [Figure 1219] An exploded front oblique view of the game board and operating unit in the 84th embodiment. [Figure 1220] FIG. 2(a) is a front perspective view of the first ball flow-down structure, and FIG. 2(b) is a rear perspective view of the first ball flow-down structure. [Figure 1221] FIG. 2 is an exploded front perspective view of the first sphere flow down structure. [Figure 1222] FIG. 2 is an exploded rear perspective view of the first sphere flow down structure. [Figure 1223] FIG. 1 is a front view of the first sphere flow-down structure. [Figure 1224] 10(a) and 10(b) are front views of a deflecting member and a displacement transmission device. [Figure 1225] 10(a), (b) and (c) are partial rear views of the base plate and the first sphere flow-down structure. [Figure 1226] (a), (b) and (c) are cross-sectional views of the game board taken along line B04a-B04a in Figure 1225(c). [Figure 1227] 1226(a) is an enlarged front view of the sorting member and the rotating member, and FIG. 1226(b) is a partial cross-sectional view of the sorting member and the rotating member taken along line B05b-B05b in FIG. 1226(a). [Figure 1228] 1226(a) is an enlarged front view of the sorting member and the rotating member, and FIG. 1226(b) is a partial cross-sectional view of the sorting member and the rotating member taken along line B06b-B06b in FIG. 1226(b). [Figure 1229] 12 is a partial cross-sectional view of the sorting member and the rotating member taken along line B07m-B07m in FIG. [Figure 1230] FIG. 85 is a front view of the first sphere flow down structure in the 85th embodiment. [Figure 1231] This is a cross-sectional view of the first sphere flow-down structure taken along line B09m-B09m in Figure 1230. [Figure 1232] This is a cross-sectional view of the first sphere flow-down structure taken along line B09m-B09m in Figure 1230. [Figure 1233] (a) is a schematic diagram of the oscillating unit in the 86th embodiment viewed from the front, (b) is a schematic cross-sectional view of the oscillating unit taken along line E01b-E01b in Figure 1233(a), and (c) is a schematic cross-sectional view of the oscillating unit taken along line E01c-E01c in Figure 1233(a). [Figure 1234] FIG. 2 is a schematic front view of the swing unit. [Figure 1235] FIG. 2 is a schematic front view of the swing unit. [Figure 1236](a) is a schematic diagram of the oscillating unit in the 87th embodiment viewed from the front, (b) is a schematic cross-sectional view of the oscillating unit taken along line E02b-E02b in Figure 1236(a), and (c) is a schematic cross-sectional view of the oscillating unit taken along line E02c-E02c in Figure 1236(a). [Figure 1237] 10(a) and 10(b) are schematic diagrams of the upper swinging means and the upper power applying means as viewed from the front. [Figure 1238] 10(a) and 10(b) are schematic diagrams of the upper swinging means and the upper power applying means as viewed from the front. [Figure 1239] 10(a) and 10(b) are schematic diagrams of the upper swinging means and the upper power applying means as viewed from the front. [Figure 1240] (a) is a schematic diagram of the oscillating unit in the 88th embodiment viewed from the front, (b) is a schematic cross-sectional view of the oscillating unit taken along line E03b-E03b in Figure 1240(a), and (c) is a schematic cross-sectional view of the oscillating unit taken along line E03c-E03c in Figure 1240(a). [Figure 1241] 1241(a) is a cross-sectional schematic diagram of the oscillating unit taken along line E04a-E04a in FIG. 1240(a), and (b) and (c) are cross-sectional schematic diagrams of the oscillating unit taken along line E04b-E04b in FIG. 1241(a). [Figure 1242] 10(a) and 10(b) are schematic diagrams of a swing unit as viewed from the front. [Figure 1243] 10(a) and 10(b) are schematic cross-sectional views of a swing unit according to a modified example. [Figure 1244] FIG. 10 is a front view of a pachinko machine according to the 89th embodiment. [Figure 1245] FIG. [Figure 1246] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 1247] FIG. 10 is a front perspective view of the second sphere flow-down structure. [Figure 1248] FIG. 10 is a rear perspective view of the second sphere flow down structure. [Figure 1249] FIG. 1 is an exploded front perspective view of the second sphere flow down structure. [Figure 1250] FIG. 10 is an exploded rear perspective view of the second sphere flow down structure. [Figure 1251] FIG. 10 is a front view of the second sphere flow-down structure. [Figure 1252] (a) is a front view of the electric device, and (b) is a perspective view of the electric device as viewed in the direction of arrow B13b in Figure 1252(a). [Figure 1253] 12(a) and (b) are exploded views of the opening / closing plate, the intermediate link member, the drive solenoid, and the tip fixing member as viewed in the direction of arrow B13b in FIG. 1252(a). [Figure 1254] FIG. 12 is a partial cross-sectional view of the second spherical flow-down structure taken along line B11m-B11m in FIG. [Figure 1255] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B12m-B12m in Figure 1251. [Figure 1256] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B12m-B12m in Figure 1251. [Figure 1257] 12(a) and (b) are partial cross-sectional views of the second sphere flow-down structure taken along line B14a-B14a in FIG. 1251. FIG. [Figure 1258] A partial cross-sectional view of the second spherical flow-down structure in the range B15m of Figure 1257(a). [Figure 1259] FIG. 2 is an exploded perspective front view of the operating unit. [Figure 1260] FIG. [Figure 1261] FIG. [Figure 1262] FIG. [Figure 1263] FIG. [Figure 1264] FIG. [Figure 1265] FIG. [Figure 1266] FIG. [Figure 1267] FIG. [Figure 1268]1(a) is a front view of the base means, and FIG. 1(b) is a rear view of the base means. [Figure 1269] 1(a) is a front view of the base means, and FIG. 1(b) is a rear view of the base means. [Figure 1270] 1(a) is a front view of the base means, and FIG. 1(b) is a rear view of the base means. [Figure 1271] 1(a) is an exploded perspective front view of the displacement restriction means, and FIG. 1(b) is an exploded perspective rear view of the displacement restriction means. [Figure 1272] 10(a) and 10(b) are rear views of the displacement restriction means. [Figure 1273] 10(a) and 10(b) are front views of the base means. [Figure 1274] 1(a) is a front view of the upper displacement means, and FIG. 1(b) is a rear view of the upper displacement means. [Figure 1275] FIG. [Figure 1276] FIG. [Figure 1277] 10(a) and 10(b) are rear views of the upper displacement means. [Figure 1278] 10(a) and 10(b) are front views of the upper displacement unit. [Figure 1279] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1280] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1281] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1282] FIG. [Figure 1283] FIG. [Figure 1284] FIG. [Figure 1285] FIG. [Figure 1286]A partial front view of the second sphere flow down structure in the 90th embodiment in the range corresponding to range B16m in Figure 1251. [Figure 1287] 12(a) and (b) are partial cross-sectional views of the second sphere flow down structure in the 91st embodiment taken along a line corresponding to line B14a-B14a in FIG. 1251. [Figure 1288] This is a partial front view of the second sphere flow down structure in the 92nd embodiment in the range corresponding to the range B16m in Figure 1251. [Figure 1289] A partial front view of the second sphere flow down structure in the 93rd embodiment in the range corresponding to range B16m in Figure 1251. [Figure 1290] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B17m-B17m in Figure 1289. [Figure 1291] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B17m-B17m in Figure 1289. [Figure 1292] A partial front view of the second sphere flow down structure in the 94th embodiment in the range corresponding to range B16m in Figure 1251. [Figure 1293] This is a partial cross-sectional view of the second sphere flow down structure in the 95th embodiment taken along a line corresponding to the B12m-B12m line in Figure 1251. [Figure 1294] 12(a) and (b) are partial cross-sectional views of the second spherical flow-down structure taken along line B18a-B18a in FIG. 1293. [Figure 1295] This is a partial cross-sectional view of the second sphere flow down structure in the 96th embodiment taken along a line corresponding to line B12m-B12m in Figure 1251. [Figure 1296] 12(a) and (b) are partial cross-sectional views of the second sphere flow down structure in the 97th embodiment taken along a line corresponding to line B14a-B14a in FIG. 1251. [Figure 1297] This is a partial front view of the second sphere flow down structure in the range corresponding to range B16m in Figure 1251. [Figure 1298] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B19m-B19m in Figure 1297. [Figure 1299]FIG. 102 is an exploded perspective view of the upper displacement means in the 98th embodiment. [Figure 1300] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1301] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1302] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1303] 10(a) and 10(b) are schematic diagrams showing the upper displacement unit and the lower displacement unit in the 99th embodiment as viewed from the front. [Figure 1304] 10A and 10B are schematic front views of an upper displacement unit and a lower displacement unit. [Figure 1305] 10A and 10B are schematic front views of an upper displacement unit and a lower displacement unit. [Figure 1306] (a) is a schematic diagram of the lower displacement unit in the 100th embodiment viewed from the front, (b) is a schematic diagram of the rotation means viewed from the front, and (c) is a schematic diagram of the rotation means viewed from above. [Figure 1307] 1306(a) and 1306(c) are cross-sectional schematic diagrams of the lower displacement unit taken along line E05a-E05a in FIG. 1306(a), and 1306(b) and 1306(d) are schematic diagrams of the rotation means as viewed from above. [Figure 1308] 10A and 10B are schematic front views of an upper displacement unit and a lower displacement unit. [Figure 1309] 1A is a schematic diagram of the rotation means and the displacement means as viewed from above, and FIG. 1B is a schematic diagram of the upper displacement unit and the lower displacement unit as viewed from the front. [Figure 1310] 1A is a schematic diagram of the rotation means and the displacement means as viewed from above, and FIG. 1B is a schematic diagram of the upper displacement unit and the lower displacement unit as viewed from the front. [Figure 1311] 13(a) is a schematic diagram of the upper displacement unit in the 101st embodiment as viewed from the front, and FIG. 13(b) is a schematic cross-sectional view of the upper displacement unit taken along line E06b-E06b in FIG. 1311(a). [Figure 1312]10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1313] 1A is a schematic diagram of the upper displacement unit as viewed from the front, and FIG. 1B is a schematic diagram of the upper displacement unit as viewed from the side. [Figure 1314] FIG. 1314(a) is a schematic diagram of the upper displacement unit E5100 as viewed from the front, and FIG. 1314(b) is a schematic diagram of the upper displacement unit E5100 as viewed from the side. [Figure 1315] 13(a) is a schematic diagram of the upper displacement unit in the 102nd embodiment as viewed from the front, and FIG. 13(b) is a schematic cross-sectional view of the upper displacement unit taken along line E07b-E07b in FIG. 1315(a). [Figure 1316] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1317] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1318] 13A is a schematic diagram of the upper displacement unit in the 103rd embodiment as viewed from the front, and FIG. 13B is a schematic cross-sectional view of the upper displacement unit taken along line E08b-E08b in FIG. 1318(a). [Figure 1319] 13(a) is a schematic diagram of the upper displacement unit as viewed from behind, and (b) and (c) are schematic cross-sectional views of the upper displacement unit taken along line E09b-E09b in FIG. 1319(a). [Figure 1320] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1321] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1322] 10(a) and 10(b) are schematic diagrams of the upper displacement unit as viewed from the front. [Figure 1323] 13(a) and 13(b) are schematic front views of the upper displacement unit in the 104th embodiment. [Figure 1324] 10(a) and 10(b) are rear views of the displacement restriction means. [Figure 1325](a) and (c) are schematic diagrams of the rotating body viewed from the front, (b) is a schematic cross-sectional view of the rotating body taken along line E10b-E10b in Figure 1325(a), and (d) is a schematic cross-sectional view of the rotating body taken along line E10d-E10d in Figure 1325(c). [Figure 1326] FIG. 16 is a front view of a pachinko machine according to the 105th embodiment. [Figure 1327] FIG. [Figure 1328] FIG. 2 is an exploded perspective front view of the operating unit. [Figure 1329] FIG. 2(a) is a front view of the light guide plate unit, and FIG. 2(b) is a rear view of the light guide plate unit. [Figure 1330] FIG. 2 is an exploded perspective front view of the light guide plate unit. [Figure 1331] 13(a) is a front view of one side base means, (b) is a rear view of one side base means, and (c) is a cross-sectional view of one side base means taken along line E11c-E11c in FIG. 13(a). [Figure 1332] (a) is a front view of the other-side base means, (b) is a rear view of the other-side base means, and (c) is a side view of the other-side base means as viewed in the direction of arrow E12c in Figure 1332(a). [Figure 1333] 1329(a) is a schematic cross-sectional view of the light guide plate unit taken along line E10a-E10a in FIG. 1329(a), and FIG. 1329(b) is a schematic cross-sectional view of the light guide plate unit taken along line E10b-E10b in FIG. [Figure 1334] (a) is a front view of the light guide plate unit, (b) is a cross-sectional view of the light guide plate unit along line E13b-E13b in Figure 1334(a), and (c) is a cross-sectional view of the light guide plate unit along line E13c-E13C in Figure 1334(b). [Figure 1335] (a) is a front view of a pachinko machine in the 106th embodiment, (b) is a schematic cross-sectional view of the pachinko machine taken along line E14b-E14b in Figure 1335(a), and (b) is a schematic cross-sectional view of the pachinko machine taken along line E14c-E14c in Figure 1335(a). [Figure 1336]FIG. 2 is an exploded front perspective view of a light guide plate unit, a game board, an inner frame, and an outer frame. [Figure 1337] (a) is a rear perspective view of the front frame and light guide plate unit in the 107th embodiment, (b) is a schematic cross-sectional view of the pachinko machine, and (c) is a schematic cross-sectional view of the pachinko machine. [Figure 1338] 10(a) is a schematic cross-sectional view of a pachinko machine according to the 108th embodiment, and FIG. 10(b) is a schematic cross-sectional view of the pachinko machine. [Figure 1339] (a) is a front view of the light guide plate unit in the 109th embodiment, (b) is a schematic cross-sectional view of the light guide plate unit along line E15b-E15b in Figure 1339(a), and (c) is a schematic cross-sectional view of the light guide plate unit along line E15c-E15c in Figure 1339(a). [Figure 1340] 11(a) and 11(b) are cross-sectional schematic diagrams of a pachinko machine according to the 110th embodiment. [Figure 1341] FIG. 111 is an exploded front perspective view of an operating unit according to the 111th embodiment. [Figure 1342] (a) and (b) are schematic cross-sectional views of a pachinko machine. [Figure 1343] 11(a) and 11(b) are cross-sectional schematic diagrams of a pachinko machine according to the 112th embodiment. [Figure 1344] 11(a) and 11(b) are schematic cross-sectional views of a pachinko machine according to the 113th embodiment. [Figure 1345] FIG. 23 is an exploded rear perspective view of the front frame and light guide plate unit in the 114th embodiment. [Figure 1346] FIG. 2 is an exploded front perspective view of the light guide plate unit. [Figure 1347] (a) is a front view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit taken along line E16b-E16b in Figure 1347(a), and (c) is a schematic cross-sectional view of the light guide plate unit taken along line E16c-E16c in Figure 1347(a). [Figure 1348](a) is a front view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit taken along line E17b-E17b in Figure 1348(a), and (c) is a schematic cross-sectional view of the light guide plate unit taken along line E17c-E17c in Figure 1348(a). [Figure 1349] FIG. 23 is an exploded front perspective view of a light guide plate unit according to the 115th embodiment. [Figure 1350] (a) is a rear view of the light guide plate unit, (b) is a schematic cross-sectional view along line E18b-E18b in Figure 1350(a), and (c) is a schematic cross-sectional view of the light guide plate unit along line E18c-E18c in Figure 1350(a). [Figure 1351] (a) is a rear view of the light guide plate unit, (b) is a schematic cross-sectional view of the light guide plate unit taken along line E19b-E19b in Figure 1351(a), and (c) is a schematic cross-sectional view of the light guide plate unit taken along line E19c-E19c in Figure 1351(a). [Figure 1352] 116th embodiment, and FIG. 116(b) is an exploded front perspective view of the light guide plate unit, the game board, and the outer frame. [Figure 1353] 117(a) is a schematic cross-sectional view of a pachinko machine according to the 117th embodiment, and FIG. 117(b) is a side view of the light emitting unit as viewed in the opposite direction to the light emitting direction of the light emitting means. [Figure 1354] FIG. 118 is a front view of a pachinko machine according to the 118th embodiment. [Figure 1355] FIG. 2 is a rear view of the pachinko machine. [Figure 1356] This is a front oblique view of a pachinko machine showing the inner frame opened (deployed) relative to the outer frame. [Figure 1357] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1358] FIG. 1 is a front perspective view of a pachinko machine. [Figure 1359] FIG. 1 is a front view of a pachinko machine. [Figure 1360] FIG. 2 is an exploded front perspective view of the game board and inner frame. [Figure 1361] FIG. [Figure 1362] FIG. [Figure 1363] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 1364] FIG. 2 is a front view of the game board and the operating unit. [Figure 1365] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 1366] FIG. [Figure 1367] FIG. [Figure 1368] (a) is a front view of the ball inlet unit, (b) is a side view of the ball inlet unit, and (c) is a rear view of the ball inlet unit. [Figure 1369] 1(a) is an exploded front perspective view of the ball inlet unit, and FIG. 1(b) is an exploded rear perspective view of the ball inlet unit. [Figure 1370] FIG. 2(a) is an exploded front perspective view of the cosmetic side unit, and FIG. 2(b) is an exploded rear perspective view of the cosmetic side unit. [Figure 1371] 10(a) and 10(b) are rear views of the cosmetic side unit. [Figure 1372] 1(a) is a front view of the passage unit, (b) is a rear view of the passage unit, and (c) is a side view of the passage unit. [Figure 1373] 1(a) is an exploded front perspective view of the passage unit, and FIG. 1(b) is an exploded rear perspective view of the passage unit. [Figure 1374] 1372(c) is a cross-sectional view of the passage unit taken along line N01a-N01a in FIG. 1372(c), and FIG. 1372(b) is a cross-sectional view of the passage unit taken along line N01b-N01b in FIG. 1372(c). [Figure 1375] 1372(a) is a cross-sectional view of the passage unit taken along line N02a-N02a in FIG. 1372(a), and FIG. 1372(b) is a cross-sectional view of the passage unit taken along line N02b-N02b in FIG. 1372(a). [Figure 1376]10A is a front view of the specific winning unit, FIG. 10B is a rear view of the specific winning unit, and FIG. 10C is a top view of the specific winning unit. [Figure 1377] 1A is an exploded front perspective view of the specific winning unit, and FIG. 1B is an exploded front rear perspective view of the specific winning unit. [Figure 1378] (a) is a cross-sectional view of a specific winning unit taken along line N03a-N03a in Figure 1376(a), (b) is a front view of the specific winning unit, and (c) is a cross-sectional view of the specific winning unit taken along line N03c-N03c in Figure 1378(b). [Figure 1379] 10(a) and 10(b) are front views of the ball inlet unit. [Figure 1380] (a) is a cross-sectional view of the ball inlet unit taken along line N04a-N04a in Figure 1379(a), and (b) is a cross-sectional view of the ball inlet unit taken along line N04b-N04b in Figure 1379(b). [Figure 1381] 10(a) to 10(c) are partially enlarged views of the ball inlet unit as viewed from the front. [Figure 1382] (a) to (c) of Figure 1382 are partially enlarged views of the ball inlet unit as viewed from the front. [Figure 1383] FIG. [Figure 1384] FIG. [Figure 1385] 1385(a) is a front view of the center frame, and (b) is a cross-sectional view of the center frame taken along line N05b-N05b in FIG. 1385(a). [Figure 1386] (a) is a front view of the wing member in the 119th embodiment, (b) is a side view of the wing member as viewed in the direction of arrow N06b in Figure 1386(a), and (c) is a cross-sectional view of the wing member along line N06c-N06c in Figure 1386(b). [Figure 1387] 10(a) and 10(b) are front views of the ball inlet unit. [Figure 1388] 10(a) and 10(b) are front views of the ball inlet unit. [Figure 1389] 1389(a) is a front view of the ball inlet unit in the 120th embodiment, and (b) is a cross-sectional view of the ball inlet unit taken along line N07b-N07b in FIG. 1389(a). [Figure 1390] (a) is a front view of the ball inlet unit, and (b) is a cross-sectional view of the ball inlet unit taken along line N08b-N08b in Figure 1390(a). [Figure 1391] (a) is a front view of the electric prop in the 121st embodiment, (b) is a cross-sectional view of the electric prop along line N09b-N09b in Figure 1391(a), and (c) is a front view of the ball entrance unit. [Figure 1392] 1392(a) is a front view of the ball inlet unit in the 122nd embodiment, and (b) is a cross-sectional view of the ball inlet unit taken along line N10b-N10b in FIG. 1392(a). [Figure 1393] FIG. 123 is a front view of the game board in the 123rd embodiment. [Figure 1394] 1393(a) and 1393(b) are partially enlarged front views of the game board in the range N11a of FIG. [Figure 1395] (a) and (b) are front views of the game board in the 124th embodiment, (c) is a cross-sectional view of the game board along line N12c-N12c in Figure 1395(a), and (d) is a cross-sectional view of the game board along line N12d-N12d in Figure 1395(b). [Figure 1396] A front view of the ball inlet unit in the 125th embodiment. [Figure 1397] A front view of the game board in the 126th embodiment. [Figure 1398] FIG. [Figure 1399] 1397, (a) is a cross-sectional view of the game board taken along line N13a-N13a in FIG. 1397, and (b) is a cross-sectional view of the game board taken along line N13b-N13b in FIG. [Figure 1400] 12(a) and 12(b) are cross-sectional views of a game board according to the 127th embodiment. [Figure 1401]1401(a) is a partially enlarged front view of the game board in the 128th embodiment, and FIG. 1401(b) is a cross-sectional view of the game board taken along line N14b-N14b in FIG. 1401(a). [Figure 1402] 1402(a) is a partially enlarged front view of the game board in the 129th embodiment, and FIG. 1402(b) is a cross-sectional view of the game board taken along line N15b-N15b in FIG. 1402(a). [Figure 1403] 1403(a) is a partially enlarged front view of the game board in the 130th embodiment, and FIG. 1403(b) is a cross-sectional view of the game board taken along line N16b-N16b in FIG. 1403(a). [Figure 1404] 13A is a cross-sectional view of the game board in the 131st embodiment, and FIG. 13B is a cross-sectional view of the game board in the 132nd embodiment. [Figure 1405] FIG. 133 is a front view of a pachinko machine according to the 133rd embodiment. [Figure 1406] FIG. [Figure 1407] This is a diagram showing the time-dependent changes in the state of the opening / closing plate and drive solenoid and the output of the winning detection sensor in the first jackpot operation pattern. [Figure 1408] A diagram showing the time-dependent changes in the state of the opening / closing plate and drive solenoid and the output of the winning detection sensor in the second jackpot operation pattern. [Figure 1409] This is a diagram showing the changes in the state of the opening / closing plate and drive solenoid over time in the first small win operation pattern. [Figure 1410] FIG. 2 is an exploded front perspective view of the game board and the operating unit. [Figure 1411] FIG. 10 is a front perspective view of the second sphere flow-down structure. [Figure 1412] FIG. 10 is a rear perspective view of the second sphere flow down structure. [Figure 1413] FIG. 1 is an exploded front perspective view of the second sphere flow down structure. [Figure 1414] FIG. 10 is an exploded rear perspective view of the second sphere flow down structure. [Figure 1415] FIG. 10 is a front view of the second sphere flow-down structure. [Figure 1416](a) and (b) are schematic diagrams of the variable winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1417] 14(a) and (b) are partial cross-sectional views of the second spherical flow-down structure taken along the line B32m-B32m in FIG. 1415. [Figure 1418] This is an enlarged partial front view of the second spherical flow down structure in the range B33m of Figure 1415. [Figure 1419] This is an enlarged partial front view of the second spherical flow down structure in the range B33m of Figure 1415. [Figure 1420] 10(a) to 10(g) are front views of the display unit. [Figure 1421] This is a partial cross-sectional view of the second spherical flow-down structure taken along line B32m-B32m in Figure 1415. [Figure 1422] This is an enlarged partial front view of the second spherical flow down structure in the range B33m of Figure 1415. [Figure 1423] 14(a) and (b) are enlarged partial cross-sectional views of the second spherical flow-down structure taken along line B36a-B36a in FIG. [Figure 1424] A diagram showing the state of the opening and closing plate in the first jackpot operation pattern, the output of the third light-emitting section, and the changes in the output of the winning detection sensor over time. [Figure 1425] A diagram showing the state of the opening and closing plate in the first jackpot operation pattern, the output of the third light-emitting section, and the changes in the output of the winning detection sensor over time. [Figure 1426] This is a partial front view of the second ball flow down structure in the 134th embodiment in the range corresponding to the range B33m in Figure 1415. [Figure 1427] 14(a) and (b) are schematic diagrams of the variable winning device in the 135th embodiment as viewed in the direction of arrow B31m in FIG. 1415. [Figure 1428] (a) and (b) are schematic diagrams of the variable winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1429] 14(a) and (b) are schematic diagrams of the variable winning device in the 136th embodiment as viewed in the direction of arrow B31m in FIG. 1415. [Figure 1430](a) and (b) are schematic diagrams of the variable winning device as viewed in the direction of arrow B31m in Figure 1415. [Figure 1431] FIG. 137 is a front view of the second sphere flow down structure in the 137th embodiment. [Figure 1432] (a) is a front view of the rotating wind turbine member, (b) is a side view of the rotating wind turbine member as viewed in the direction of arrow B40b in Figure 1432(a), and (c) is a rear view of the rotating wind turbine member as viewed in the direction of arrow B40c in Figure 1432(b). [Figure 1433] FIG. 138 is a front view of the second sphere flow down structure in the 138th embodiment. [Figure 1434] 14(a) and 14(b) are partial cross-sectional views of the second sphere flow-down structure taken along line B43a-B43a in FIG. 1433. [Figure 1435] 1435(a) is a front view of the display device in the 139th embodiment, and FIG. 1435(b) is a side view of the display device as viewed in the direction of arrow B50b in FIG. 1435(a). [Figure 1436] 1(a) is a front view of the front light guide plate, and FIG. 1(b) is a front view of the rear light guide plate. [Figure 1437] (a) is a diagram showing a schematic representation of the display contents of the game ball count display and frame control display in the normal state in the sixth control example; (b) is a diagram showing a schematic representation of the display contents of the game ball count display and frame control display during the error display period in the error display state in the sixth control example; (c) is a diagram showing a schematic representation of the display contents of the game ball count display and frame control display during the error non-display period in the error display state in the sixth control example; and (d) is a diagram showing a schematic representation of the display contents of the game ball count display and frame control display during the lit display period in the ball removal state in the sixth control example. [Figure 1438] This is a diagram showing a schematic diagram of the display contents of the game ball count display and the frame control display during the off period in the ball removal state in the sixth control example. [Figure 1439] 13 is a timing chart showing a schematic diagram of the control of the display of the number of game balls in the sixth control example. [Figure 1440] 13 is a timing chart showing a schematic diagram of the control of the display of the number of game balls in the sixth control example. [Figure 1441] FIG. 13 is a block diagram showing the configuration of a RAM of a frame control device in a sixth control example. [Figure 1442] 13 is a flowchart showing a main process executed by an MPU in a frame control device in a sixth control example. [Figure 1443] 13 is a flowchart showing an error code creation process executed by an MPU in a frame control device in a sixth control example. [Figure 1444] 13 is a flowchart showing a timer interrupt process executed by an MPU in a frame control device in a sixth control example. [Figure 1445] A flowchart showing the ball number display control process executed by the MPU in the frame control device in the sixth control example. [Figure 1446] 13 is a timing chart schematically showing the control of the display of the number of game balls in Alternative Example 1 of the sixth control example. [Figure 1447] A flowchart showing the ball number display control process executed by the MPU in the frame control device in Alternative Example 1 of the sixth control example. [Figure 1448] 13 is a timing chart schematically showing the control of the display of the number of game balls when an error code priority display period is set in Alternative Example 2 of the Sixth Control Example. [Figure 1449] 13 is a timing chart schematically showing the control of the display of the number of game balls in Alternative Example 2 of the Sixth Control Example. [Figure 1450] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in a second modification of the sixth control example. [Figure 1451] A flowchart showing the ball number display control process executed by the MPU in the frame control device in variant example 2 of the sixth control example. [Figure 1452] 13 is a flowchart showing an error code output process executed by an MPU in the frame control device in Modification 2 of the sixth control example. [Figure 1453] 13 is a timing chart showing a schematic diagram of the control of the display of the number of game balls in Alternative Example 3 of the sixth control example. [Figure 1454]FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in Modified Example 3 of the sixth control example. [Figure 1455] A flowchart showing the ball number display control process executed by the MPU in the frame control device in variant example 3 of the sixth control example. [Figure 1456] 13 is a flowchart showing an error code output process executed by an MPU in the frame control device in Modification 3 of the sixth control example. [Figure 1457] A figure showing an example of the display screen displayed on the third pattern display device in the normal state in the first variant of the sixth control example, the display content of the game ball number display device, and the display content of the frame control display device. [Figure 1458] This figure shows an example of the display screen displayed on the third pattern display device in the time-saving state in the first variant of the sixth control example, the display content of the game ball count display device, and the display content of the frame control display device when the game ball count display suggestion (weak) is set. [Figure 1459] This figure shows an example of the display screen displayed on the third pattern display device in the time-saving state in the first variant of the sixth control example, the display content of the game ball count display device, and the display content of the frame control display device when the game ball count display suggestion (strong) is set. [Figure 1460] A diagram showing the flow of game ball number display suggestions executed by the game ball number display device in the first modified example of the sixth control example. [Figure 1461] 13 is a timing chart showing a schematic diagram of the control of the game ball number display corresponding to the game ball number display suggestion (weak) in the first modified example of the sixth control example. [Figure 1462] 13 is a timing chart schematically showing the control of the game ball number display corresponding to the game ball number display suggestion (strong) in the first modified example of the sixth control example. [Figure 1463] FIG. 13 is a diagram showing a schematic diagram of the electrical configuration of a pachinko machine in a first modified example of the sixth control example. [Figure 1464] FIG. 13 is a block diagram showing the configuration of the RAM of the voice lamp control device in the first modified example of the sixth control example. [Figure 1465]FIG. 20 is a block diagram showing the configuration of the ROM of the frame control device in the first modified example of the sixth control example. [Figure 1466] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in a first modified example of the sixth control example. [Figure 1467] (a) is a diagram showing the configuration of a weak game ball count segment data suggestion scenario set in the ROM of the frame control device in the first variant of the sixth control example, and (b) is a diagram showing the configuration of a strong game ball count segment data suggestion scenario set in the ROM of the frame control device in the first variant of the sixth control example. [Figure 1468] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first modified example of the sixth control example. [Figure 1469] 13 is a flowchart showing the game ball count update display process executed by the MPU in the voice and lamp control device in the first modified example of the sixth control example. [Figure 1470] 13 is a flowchart showing a winning-related process executed by an MPU in the voice lamp control device in the first modified example of the sixth control example. [Figure 1471] 13 is a flowchart showing a main process executed by an MPU in a frame control device in a first modified example of the sixth control example. [Figure 1472] 13 is a flowchart showing the game ball number display data creation process executed by the MPU in the frame control device in the first modified example of the sixth control example. [Figure 1473] 13 is a flowchart showing a segment scenario start process executed by an MPU in a frame control device in a first modified example of the sixth control example. [Figure 1474] 13 is a flowchart showing a segment scenario change process executed by an MPU in a frame control device in a first modified example of the sixth control example. [Figure 1475] 13 is a timing chart schematically showing the control of the display of the number of game balls in a round game in another example 1 of the first modified example of the sixth control example. [Figure 1476]13 is a timing chart showing a schematic diagram of the control of the display of the number of game balls when an over-winning occurs in a round game in Alternative Example 1 of the first modified example of the sixth control example. [Figure 1477] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in another example 1 of the first modified example of the sixth control example. [Figure 1478] 13 is a flowchart showing a jackpot-related process executed by an MPU in the voice lamp control device in Alternative Example 1 of the First Modification of the Sixth Control Example. [Figure 1479] 13 is a flowchart showing a main process executed by an MPU in a frame control device in Alternative Example 1 of the First Modification of the Sixth Control Example. [Figure 1480] 13 is a flowchart showing a voice lamp command determination process executed by an MPU in a frame control device in another example 1 of the first modified example of the sixth control example. [Figure 1481] 13 is a flowchart showing the game ball number display data creation process executed by the MPU in the frame control device in Alternative Example 1 of the First Modified Example of the Sixth Control Example. [Figure 1482] 13 is a timing chart schematically showing the control of the display of the number of game balls in a round game in another example 2 of the first modified example of the sixth control example. [Figure 1483] 10 is a timing chart showing a schematic diagram of the control of the display of the number of game balls when an over-winning occurs in a round game in Alternative Example 2 of the first modified example of the sixth control example. [Figure 1484] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1485] 13 is a flowchart showing a voice lamp command determination process executed by an MPU in a frame control device in another example 2 of the first modified example of the sixth control example. [Figure 1486] 13 is a flowchart showing the game ball number display data creation process executed by the MPU in the frame control device in Alternative Example 2 of the First Modification of the Sixth Control Example. [Figure 1487]10 is a flowchart showing the game ball number shift output processing executed by the MPU in the frame control device in Alternative Example 2 of the First Modification of the Sixth Control Example. [Figure 1488] This figure shows an example of the display screen displayed on the third pattern display device in a jackpot game state in Alternative Example 3 of the first variant of the sixth control example, the display contents of the game ball count display device, and the display contents of the frame control display device, in which a provisional display of the number of balls held is performed. [Figure 1489] This figure shows an example of the display screen displayed on the third pattern display device in a jackpot game state in Alternative Example 3 of the first variant of the sixth control example, the display contents of the game ball count display device, and the display contents of the frame control display device 2000 ms after the provisional display of the number of balls held. [Figure 1490] This figure shows an example of the display screen displayed on the third pattern display device in a jackpot game state in Alternative Example 3 of the first variant of the sixth control example, the display contents of the game ball count display device, and the display contents of the frame control display device at the time when a round of game play has ended and the number of balls held has been provisionally displayed. [Figure 1491] 13 is a timing chart schematically showing the control of the display of the number of game balls regarding the provisional display during a round of play in Alternative Example 3 of the first modified example of the sixth control example. [Figure 1492] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in another example 3 of the first modified example of the sixth control example. [Figure 1493] 13 is a flowchart showing a jackpot-related process executed by an MPU in the voice lamp control device in Alternative Example 3 of the first modified example of the sixth control example. [Figure 1494] 13 is a flowchart showing a voice lamp command determination process executed by an MPU in a frame control device in Alternative Example 3 of the first modified example of the sixth control example. [Figure 1495] 13 is a flowchart showing the game ball number display data creation process executed by the MPU in the frame control device in Alternative Example 3 of the first modified example of the sixth control example. [Figure 1496] 10 is a flowchart showing the game ball number shift output processing executed by the MPU in the frame control device in Alternative Example 3 of the first modified example of the sixth control example. [Figure 1497] (a) is a diagram showing an example of a display screen displayed on the third pattern display device before the upper limit of the number of game balls displayed is reached in the second variant of the sixth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device after the upper limit of the number of game balls displayed is reached in the second variant of the sixth control example. [Figure 1498] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in a second modified example of the sixth control example. [Figure 1499] 13 is a flowchart showing the game ball number update display process executed by the MPU in the voice lamp control device in the second modified example of the sixth control example. [Figure 1500] 13 is a flowchart showing a main process executed by an MPU in the frame control device in a second modified example of the sixth control example. [Figure 1501] 13 is a flowchart showing a count subtraction value setting process executed by an MPU in a frame control device in a second modified example of the sixth control example. [Figure 1502] (a) is a flowchart showing the counting short press control processing executed by the MPU in the frame control device in the second variant of the sixth control example, and (b) is a flowchart showing the counting long press control processing executed by the MPU in the frame control device in the second variant of the sixth control example. [Figure 1503] 13A is a timing chart showing a schematic diagram of the control of the display of the number of game balls when the number of game balls is around 45,000 in Alternative Example 1 of the second modified example of the sixth control example. [Figure 1504] 13A is a timing chart showing a schematic diagram of the control of the display of the number of game balls when the number of game balls is around 50,000 in Alternative Example 1 of the second modified example of the sixth control example. [Figure 1505] 13 is a flowchart showing a counting long press control process executed by an MPU in a frame control device in Alternative Example 1 of the Second Modification of the Sixth Control Example. [Figure 1506] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in another example 2 of the second modified example of the sixth control example. [Figure 1507]13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 2 of the Second Modification of the Sixth Control Example. [Figure 1508] 13 is a flowchart showing a main process executed by an MPU in the frame control device in Alternative Example 2 of the Second Modification of the Sixth Control Example. [Figure 1509] 13 is a flowchart showing a voice lamp command determination process executed by an MPU in a frame control device in Alternative Example 2 of the Second Modification of the Sixth Control Example. [Figure 1510] 13 is a flowchart showing a count subtraction value setting process executed by an MPU in a frame control device in Alternative Example 2 of the Second Modification of the Sixth Control Example. [Figure 1511] (a) is a flowchart showing the counting short press control processing executed by the MPU in the frame control device in Alternative Example 2 of the second modified example of the sixth control example, and (b) is a flowchart showing the counting long press control processing executed by the MPU in the frame control device in Alternative Example 2 of the second modified example of the sixth control example. [Figure 1512] (a) is a diagram showing an example of a display screen displayed on the third pattern display device during a customer waiting demo in Alternative Example 3 of the second modified example of the sixth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device during play in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1513] FIG. 20 is a block diagram showing the configuration of a RAM of a frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1514] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1515] 13 is a flowchart showing the game ball number update display process executed by the MPU in the voice lamp control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1516] 13 is a flowchart showing a main process executed by an MPU in the frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1517]10 is a flowchart showing the in-game confirmation process executed by the MPU in the frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1518] 13 is a flowchart showing a count subtraction value setting process executed by an MPU in a frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1519] 13 is a flowchart showing a counting short press control process executed by an MPU in the frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1520] 13 is a flowchart showing a counting long press control process executed by an MPU in a frame control device in Alternative Example 3 of the second modified example of the sixth control example. [Figure 1521] (a) is a diagram showing an example of a display screen displayed on the third pattern display device during normal fluctuations in the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device during normal reach in the third modified example of the fourth control example. [Figure 1522] (a) is a figure showing an example of the display screen when a monster appears in the monster SP premonition performance displayed on the third pattern display device in the third variant of the fourth control example, and (b) is a figure showing an example of the display screen during the monster screen tearing performance in the monster SP premonition performance displayed on the third pattern display device in the third variant of the fourth control example. [Figure 1523] (a) is a figure showing an example of a display screen when the third pattern is switched in the monster SP premonition performance displayed on the third pattern display device in the third variant of the fourth control example, and (b) is a figure showing an example of a display screen after the third pattern is switched in the monster SP premonition performance displayed on the third pattern display device in the third variant of the fourth control example. [Figure 1524] (a) is a diagram showing an example of the display screen when the monster grabs the winning third pattern in the monster SP performance displayed on the third pattern display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen when the winning third pattern grabbed by the monster in the monster SP performance displayed on the third pattern display device in the third modified example of the fourth control example is returned to the reach line. [Figure 1525] A figure showing an example of a display screen when the same third pattern is lined up in the monster SP performance displayed on the third pattern display device in the third modified example of the fourth control example. [Figure 1526] 13 is a timing chart showing the relationship between the monster SP fluctuation and various timers in the third modified example of the fourth control example. [Figure 1527] (a) is a block diagram showing the ROM configuration of the main control device in the third variant of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in the third variant of the fourth control example. [Figure 1528] A block diagram showing the configuration of a variation pattern selection table set in the ROM of the main control device in the third modified example of the fourth control example. [Figure 1529] FIG. 13 is a diagram showing a typical content of the normal table set in the ROM of the main control device in the third modified example of the fourth control example. [Figure 1530] (a) is a block diagram showing the ROM configuration of the voice lamp control device in the third variant of the fourth control example, and (b) is a block diagram showing the RAM configuration of the voice lamp control device in the third variant of the fourth control example. [Figure 1531] A diagram showing a schematic diagram of the specified contents of the switching performance pattern lottery table set in the ROM of the voice lamp control device in the third variant of the fourth control example. [Figure 1532] FIG. 13 is a block diagram showing the electrical configuration of a display control device in a third modified example of the fourth control example. [Figure 1533] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in the third modified example of the fourth control example. [Figure 1534] A flowchart showing the performance timer update process executed by the MPU in the voice lamp control device in the third variant of the fourth control example. [Figure 1535] 13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the third modified example of the fourth control example. [Figure 1536]10 is a flowchart showing a special variable process executed by an MPU in a voice lamp control device in a third modified example of the fourth control example. [Figure 1537] 13 is a flowchart showing a command determination process executed by an MPU in the display control device in a third modified example of the fourth control example. [Figure 1538] (a) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the third variant of the fourth control example, and (b) is a flowchart showing the temporary stop type command processing executed by the MPU in the display control device in the third variant of the fourth control example. [Figure 1539] (a) is a flowchart showing the effect pattern switching command processing executed by the MPU in the display control device in the third variant of the fourth control example, and (b) is a flowchart showing the monster SP command processing executed by the MPU in the display control device in the third variant of the fourth control example. [Figure 1540] 10(a) and 10(b) are diagrams showing an example of a display screen of another example 1 of the symbol return effect displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1541] 10(a) and 10(b) are diagrams showing an example of a normal pattern of the symbol return presentation of the symbol return presentation example 2 displayed on the third symbol display device in the third modified example of the fourth control example. [Figure 1542] (a) is a diagram showing an example of a strong pattern for the pattern return performance of the performance example 2 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of a pattern for confirming the success of the pattern return performance of the performance example 2 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example. [Figure 1543] (a) is a diagram showing an example of a display screen when a reach occurs in performance example 3 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when an SP reach occurs in performance example 3 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example. [Figure 1544] (a) is a diagram showing an example of a display screen during an SP reach in performance example 3 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when patterns are aligned in performance example 3 of the pattern return performance displayed on the third pattern display device in the third modified example of the fourth control example. [Figure 1545] (a) is a diagram showing a schematic diagram of the area division setting and valid line setting of the display screen of the third pattern display device in Alternative Example 1 of the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen of the middle pattern suggestion performance when there is one planned stop position suggestion displayed on the third pattern display device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1546] (a) is a diagram showing an example of a display screen before the performance pattern switching performance is executed when there is one planned stop position suggestion displayed on the third pattern display device in Alternative Example 1 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen after the performance pattern switching performance is executed when there is one planned stop position suggestion displayed on the third pattern display device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1547] This figure shows an example of the display screen of the middle pattern suggestion effect when two planned stop position suggestions are displayed on the third pattern display device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1548] 13 is a timing chart showing the relationship between the monster SP fluctuation and various timers in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1549] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 1 of the third modified example of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1550] A block diagram showing the configuration of a variation pattern selection table set in the ROM of the main control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1551] FIG. 13 is a diagram schematically showing the prescribed contents of the normal table set in the ROM of the main control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1552] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1553] FIG. 10 is a block diagram showing the configuration of a RAM of a voice lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1554] (a) is a diagram showing a schematic representation of the contents of the pattern generation lottery A table set in the ROM of the voice lamp control device in alternative example 1 of the third modified example of the fourth control example, (b) is a diagram showing a schematic representation of the contents of the pattern generation lottery B table set in the ROM of the voice lamp control device in alternative example 1 of the third modified example of the fourth control example, and (c) is a diagram showing a schematic representation of the contents of the pattern generation lottery C table set in the ROM of the voice lamp control device in alternative example 1 of the third modified example of the fourth control example. [Figure 1555] A diagram showing a schematic diagram of the prescribed contents of the pattern suggestion performance lottery table set in the ROM of the voice lamp control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1556] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1557] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1558] 10 is a flowchart showing a special variable process executed by an MPU in a voice lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1559] 13 is a flowchart showing a stop type processing executed by an MPU in a voice lamp control device in another example 1 of the third modified example of the fourth control example. [Figure 1560] A flowchart showing the performance timer update process executed by the MPU in the voice lamp control device in Alternative Example 1 of the third modified example of the fourth control example. [Figure 1561]13 is a flowchart showing a command determination process executed by an MPU in a display control device in another example 1 of the third modified example of the fourth control example. [Figure 1562] 10 is a flowchart showing a pattern suggestion effect command processing executed by an MPU in a display control device in another example 1 of the third modified example of the fourth control example. [Figure 1563] (a) is a diagram showing an example of the display screen of alternative example 1 of the middle pattern suggestion effect displayed on the third pattern display device in alternative example 1 of the third modified example of the fourth control example, and (b) is a diagram showing an example of the display screen of alternative example 2 of the middle pattern suggestion effect displayed on the third pattern display device in alternative example 1 of the third modified example of the fourth control example. [Figure 1564] (a) is a diagram showing an example of a display screen when a switching suggestion pattern is displayed in the upper pattern row at the first pattern suggestion timing displayed on the third pattern display device in Alternative Example 2 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when a suggestion pattern is displayed in the middle pattern row at the second pattern suggestion timing displayed on the third pattern display device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1565] (a) is a diagram showing an example of a display screen when a single reach is displayed after a suggested pattern is displayed in the middle pattern row at the second pattern suggestion timing displayed on the third pattern display device in Alternative Example 2 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when a double reach is displayed after a suggested pattern is displayed in the middle pattern row at the second pattern suggestion timing displayed on the third pattern display device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1566] This figure shows an example of a display screen when a suggested pattern is displayed in the middle pattern row at the third pattern suggestion timing displayed by the third pattern display device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1567] This is a timing chart that schematically shows the relationship between the monster SP fluctuation and various timers when a suggestive pattern is displayed in the middle pattern row at the first pattern suggestion timing in Alternative Example 2 of the third modified example of the fourth control example, and a switch suggestive pattern is displayed in the upper pattern row at the second pattern suggestion timing. [Figure 1568]This is a timing chart schematically showing the relationship between the monster SP fluctuation and various timers when a switching suggestion pattern is displayed in the upper and lower pattern rows at the third pattern suggestion timing in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1569] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1570] FIG. 10 is a block diagram showing the configuration of a RAM of a voice and lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1571] (a) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Aa table set in the ROM of the voice lamp control device in alternative example 2 of the third modified example of the fourth control example; (b) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Ba table set in the ROM of the voice lamp control device in alternative example 2 of the third modified example of the fourth control example; and (c) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Ca table set in the ROM of the voice lamp control device in alternative example 2 of the third modified example of the fourth control example. [Figure 1572] (a) is a diagram showing a schematic representation of the contents of the middle symbol suggestion performance lottery table set in the ROM of the voice lamp control device in Alternative Example 2 of the third variant of the fourth control example, and (b) is a diagram showing a schematic representation of the contents of the upper and lower symbol suggestion performance lottery table set in the ROM of the voice lamp control device in Alternative Example 2 of the third variant of the fourth control example. [Figure 1573] (a) is a diagram showing a schematic representation of the contents of the middle symbol suggestion timing lottery table set in the ROM of the voice lamp control device in Alternative Example 2 of the third variant of the fourth control example, and (b) is a diagram showing a schematic representation of the contents of the upper and lower symbol suggestion timing lottery table set in the ROM of the voice lamp control device in Alternative Example 2 of the third variant of the fourth control example. [Figure 1574] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1575]13 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1576] 13 is a flowchart showing a stop type processing executed by an MPU in a voice lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1577] 13 is a flowchart showing a miss stop type processing executed by an MPU in the voice lamp control device in Alternative Example 2 of the Third Modification of the Fourth Control Example. [Figure 1578] 13 is a flowchart showing an even symbol winning stop type processing executed by an MPU in the voice lamp control device in Alternative Example 2 of the Third Modification of the Fourth Control Example. [Figure 1579] 13 is a flowchart showing odd symbol winning stop type processing executed by an MPU in the voice lamp control device in Alternative Example 2 of the Third Modification of the Fourth Control Example. [Figure 1580] (a) is a flowchart showing the middle pattern suggestion timing processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the third modified example of the fourth control example, and (b) is a flowchart showing the upper and lower pattern suggestion timing processing executed by the MPU in the voice lamp control device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1581] A flowchart showing the performance timer update process executed by the MPU in the voice lamp control device in Alternative Example 2 of the third modified example of the fourth control example. [Figure 1582] A flowchart showing the suggestion performance timer update process executed by the MPU in the voice lamp control device in another example 2 of the third modified example of the fourth control example. [Figure 1583] (a) is a diagram showing an example of a display screen when an even number suggestion reserved pattern is displayed on the third pattern display device in Alternative Example 3 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when the variable display of a special pattern corresponding to the even number suggestion reserved pattern displayed on the third pattern display device is started in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1584](a) is a diagram showing an example of a display screen when a 4-pattern reach is formed during the variable display of a special pattern corresponding to an even-number suggested reserved pattern displayed on the third pattern display device in Alternative Example 3 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen of a pattern return effect during the variable display of a special pattern corresponding to an even-number suggested reserved pattern displayed on the third pattern display device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1585] (a) is a diagram showing an example of a display screen when four patterns are lined up after a pattern return performance in a special pattern corresponding to an even-number suggested reserved pattern displayed on the third pattern display device in Alternative Example 3 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when an odd-number suggested reserved pattern is displayed on the third pattern display device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1586] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1587] A block diagram showing the configuration of a variation pattern selection table set in the ROM of the main control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1588] FIG. 13 is a diagram showing a typical content of the normal table set in the ROM of the main control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1589] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1590] FIG. 10 is a block diagram showing the configuration of a RAM of a voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1591](a) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Ab table set in the ROM of the voice lamp control device in alternative example 3 of the third modified example of the fourth control example, (b) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Bb table set in the ROM of the voice lamp control device in alternative example 3 of the third modified example of the fourth control example, and (c) is a diagram showing a schematic representation of the prescribed contents of the pattern generation lottery Cb table set in the ROM of the voice lamp control device in alternative example 3 of the third modified example of the fourth control example. [Figure 1592] (a) is a block diagram showing the configuration of the hold change notification selection table set in the ROM of the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example, (b) is a diagram showing the schematic contents of the hold selection table for even symbols set in the ROM of the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example, and (c) is a diagram showing the schematic contents of the hold selection table for odd symbols set in the ROM of the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1593] 10 is a flowchart showing a main process executed by an MPU in the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1594] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1595] 10 is a flowchart showing a hold change notification process executed by an MPU in a voice lamp control device in another example 3 of the third modified example of the fourth control example. [Figure 1596] 10 is a flowchart showing a stopped symbol processing executed by an MPU in a voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1597] A flowchart showing the performance timer update process executed by the MPU in the voice lamp control device in Alternative Example 3 of the third modified example of the fourth control example. [Figure 1598](a) is a figure showing an example of a display screen in background A state displayed on the third pattern display device in alternative example 4 of the third modified example of the fourth control example, and (b) is a figure showing an example of a display screen in background B state displayed on the third pattern display device in alternative example 4 of the third modified example of the fourth control example. [Figure 1599] (a) is a figure showing an example of a display screen of background C state displayed on the third pattern display device in Alternative Example 4 of the third modified example of the fourth control example, and (b) is a figure showing an example of a display screen of background J state displayed on the third pattern display device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1600] (a) is a figure showing an example of a display screen when a reach pattern with four symbols is formed in background C state displayed on the third pattern display device in alternative example 4 of the third modified example of the fourth control example, and (b) is a figure showing an example of a display screen when a monster appears after a reach pattern with four symbols is formed in background C state displayed on the third pattern display device in alternative example 4 of the third modified example of the fourth control example. [Figure 1601] (a) is a diagram showing an example of a display screen when a monster grabs a background pattern from a background image after a reach pattern with four patterns is formed in background C state displayed on the third pattern display device in Alternative Example 4 of the third modified example of the fourth control example, and (b) is a diagram showing an example of a display screen when an effect is executed in which the background pattern grabbed by the monster is pulled onto the reach line in background C state displayed on the third pattern display device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1602] (a) is a figure showing an example of a display screen when the monster fails to pull the background pattern it has grabbed onto the reach line in background C state displayed on the third pattern display device in alternative example 4 of the third variant of the fourth control example, and (b) is a figure showing an example of a display screen when the monster succeeds in pulling the background pattern it has grabbed onto the reach line in background C state displayed on the third pattern display device in alternative example 4 of the third variant of the fourth control example. [Figure 1603] 13 is a timing chart schematically showing the transition of the background state in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1604] 13 is a timing chart schematically showing the flow of a background state loop in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1605] This is a timing chart that schematically shows the transition of the background state during special pattern variation in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1606] 13 is a timing chart schematically showing the relationship between reach symbols and background symbols in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1607] (a) is a block diagram showing the ROM configuration of the main control device in Alternative Example 4 of the third modified example of the fourth control example, and (b) is a block diagram showing the RAM configuration of the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1608] A block diagram showing the configuration of a variation pattern selection table set in the ROM of the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1609] FIG. 13 is a diagram showing a typical content of the normal table set in the ROM of the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1610] FIG. 10 is a block diagram showing the configuration of the ROM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1611] FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1612] A diagram showing a schematic diagram of the prescribed contents of the pattern generation lottery Ac table set in the ROM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1613] FIG. 10 is a diagram showing a schematic diagram of the prescribed contents of the pattern generation lottery Bc table set in the ROM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1614] FIG. 10 is a diagram showing a schematic diagram of the prescribed contents of the symbol generation lottery Cc table set in the ROM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1615]FIG. 10 is a diagram showing a schematic diagram of the prescribed contents of the symbol generation lottery Dc table set in the ROM of the voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1616] (a) is a diagram showing a schematic representation of the prescribed contents of the background transition timer table set in the ROM of the voice lamp control device in Alternative Example 4 of the third variant of the fourth control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the background designated pattern discrimination table set in the ROM of the voice lamp control device in Alternative Example 4 of the third variant of the fourth control example. [Figure 1617] 10 is a flowchart showing a special symbol variation process executed by an MPU in the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1618] 10 is a flowchart showing a special symbol variation pattern selection process executed by an MPU in the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1619] 13 is a flowchart showing a variation selection process executed by an MPU in the main control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1620] 10 is a flowchart showing a main process executed by an MPU in a voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1621] 10 is a flowchart showing a command determination process executed by an MPU in a voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1622] 10 is a flowchart showing a special variable processing executed by an MPU in a voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1623] (a) is a flowchart showing background change processing executed by an MPU in a voice lamp control device in an alternative example 4 of the third modified example of the fourth control example, and (b) is a flowchart showing background stop processing executed by an MPU in a voice lamp control device in an alternative example 4 of the third modified example of the fourth control example. [Figure 1624]10 is a flowchart showing a stop type processing executed by an MPU in a voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1625] 10 is a flowchart showing a reach background confirmation process executed by an MPU in a voice lamp control device in Alternative Example 4 of the third modified example of the fourth control example. [Figure 1626] ...

Claims

[Claim 1] an acquisition means capable of acquiring information based on the establishment of an acquisition condition; a storage means capable of storing the information acquired by the acquisition means; a determination means for determining whether a determination condition is satisfied based on information stored in the storage means; a performance execution means capable of executing a performance based on the determination result by the determination means; and a specific game execution means for executing a specific game based on the result of the determination being a specific determination result. a performance determination means for determining at least one performance from a plurality of performances based on the determination result as the performance to be executed by the performance execution means; A gaming machine characterized by having a setting means capable of setting one gaming state from a plurality of gaming states.

Citation Information

Patent Citations

  • Pinball game machine

    JP2005006742A