Gaming machine

JP2026022112APending Publication Date: 2026-02-12FUJI SHOJI CO LTD
View PDF 1 Cites 0 Cited by

Patent Information

Application Number
JP2024123488
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-07-30
Publication Date
2026-02-12

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技の面白みを向上させうる遊技機を提供することができる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 2026022112000001_ABST
    Figure 2026022112000001_ABST
Patent Text Reader

Abstract

To provide a game machine for improving the fun of a game.SOLUTION: The game machine is configured to control an easy winning state in which the entry to a variable start port is easy and a non-easy winning state in which the entry to the variable start port is not easy. The winning easy state includes a first winning easy state and a second winning easy state having an advantage degree different from that of the first winning easy state, and the game machine has a lottery means for executing a winning lottery about winning based on the entry of a ball into a variable start port, and a game state shift control means capable of controlling the shift of a game state based on first information about the result of the winning lottery and second information about a winning easy state type when the result of the winning lottery is obtained. When the first information is a specific winning and the second information is the first winning easiness state, the game state shift control means can shift from the first winning easiness state to the second winning easiness state.SELECTED DRAWING: Figure 285
Need to check novelty before this filing date? Find Prior Art

Claims

[Claim 1] An easy-to-win state in which it is easy to win at the variable starting port; A gaming machine configured to be able to control a non-winning easy state in which it is not easy to win a prize in the variable start port, The easy-to-win state includes a first easy-to-win state and a second easy-to-win state having a different advantage from the first easy-to-win state, a lottery means for executing a lottery for winning a prize based on the ball entering the variable starting hole; a game state transition control means for controlling a transition of a game state based on first information relating to the result of the winning lottery and second information relating to a type of state in which it is easy to win a prize when the result of the winning lottery is obtained; The game state transition control means When the first information is a specific win and the second information is the first easy-to-win state, the state can be transitioned from the first easy-to-win state to the second easy-to-win state. A gaming machine characterized by:

Citation Information

Patent Citations

  • Game machine

    JP2020151411A