Gaming machine

JP2026034698APending Publication Date: 2026-02-27UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Application Number
JP2025265881
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-12-18
Publication Date
2026-02-27

AI Technical Summary

Benefits of technology

【0011】 本発明によれば、使用領域内作業領域、使用領域外作業領域のそれぞれに関してメインRAMの初期化を行うことができる、より小さなサイズのプログラムを備えることにより、メインROMのプログラム領域の容量が圧迫されることを軽減することができる。

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Abstract

To provide a game machine capable of performing stable transmission between electronic components resistant to noise by improving the noise resistance of a transmission means for mediating the transmission of signals between the electronic components.SOLUTION: The game machine includes coaxial cables 700 each having an inner conductive body 700a, an inner insulating body 700a surrounding the outer periphery of the inner conductive body 700b, an outer conductive body 700b surrounding the outer periphery of the inner insulating body 700c, and an outer insulating body 700c surrounding the outer periphery of the outer conductive body 700d, the coaxial cables 700 are used as transmission means, and the coaxial cables 700 have an outer diameter of about 1 mm or less.SELECTED DRAWING: Figure 271
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Claims

[Claim 1] A game control means is provided which controls the progress of a game by implementing a microprocessor including an arithmetic circuit, a read memory, and a read / write memory; The game control means an initialization means for initializing a predetermined range of the read / write memory; main processing means for performing main processing in accordance with the progress of a game; The read / write memory is composed of a first storage means for storing data directly related to the progress of a game, and a second storage means for storing data not directly related to the progress of a game, the first storage means includes a working area within a used area and a stack area within a used area; the second storage means includes an out-of-use work area and an out-of-use stack area; The game control means further comprises: a range comparison means for performing an operation within a specific address range of the read / write memory and comparing the operation result with the operation result stored in the operation result storage area; the specific address range includes the work area within the used area, the stack area within the used area, and the work area outside the used area, but does not include the stack area outside the used area, The initialization start position of the first storage means can be set as the start position of the predetermined range, the initialization start position of the first storage means is represented by a 2-byte address, the final location to be initialized is set as a fixed address for each of the first storage means and the second storage means; The initialization means storing a 2-byte address value relating to the initialization start position set as the start position of the predetermined range in a storage determination area; The address of the initialization start position of the second storage means can be determined according to the value of the lower address of the address stored in the storage determination area, The first storage means can be initialized from a set initialization start position of the first storage means, A gaming machine characterized in that initialization can be performed from a determined initialization start position of said second storage means with respect to said second storage means.

Citation Information

Patent Citations

  • Game machine

    JP2019141455A