System

The system simplifies the creation of stories and picture books by allowing users to select themes, automatically generate story developments, and produce narrative text and images, addressing the complexity of existing AI content creation methods and enhancing user engagement.

JP2026035150APending Publication Date: 2026-03-04SOFTBANK GROUP CORP
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-08-19
Publication Date
2026-03-04

AI Technical Summary

Technical Problem

Users find it difficult and tedious to create novels or picture books using generative AI models, requiring complex prompt entry and storyline development, which discourages many from engaging in AI-generated content creation.

Method used

A system that allows users to select a story theme, automatically generates a default story and development options, enables selection of next story developments, and automatically generates narrative text and images, with options to save and share the generated content.

Benefits of technology

Facilitates easy creation of stories and picture books by simplifying the process, improving AI literacy, and enabling users to easily generate, save, and share their content.

✦ Generated by Eureka AI based on patent content.

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Abstract

A system is provided.SOLUTION: A system comprising: selection means for a user to select a story theme; means for automatically generating a default story and development options based on the selection of the theme; selection means for a user to select a next story development from the development options; means for automatically generating story text and images based on the selection of the next story development; and means for storing and sharing the generated story.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The technology of the present disclosure relates to a system. [Background technology]

[0002] Patent document 1 discloses a persona chatbot control method performed by at least one processor, the method including the steps of receiving a user utterance, adding the user utterance to a prompt including an instruction sentence related to a description of the chatbot character, encoding the prompt, and inputting the encoded prompt into a language model to generate a chatbot utterance in response to the user utterance. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Publication No. 2022-180282 Summary of the Invention [Problem to be solved by the invention]

[0004] The problem this invention aims to solve is that when users create novels or picture books using generative AI models, they need to enter prompts and devise a storyline, a process that can be difficult and tedious. As a result, many users may find this process difficult and avoid AI-generated content. Furthermore, in today's world where improving AI literacy is important, there is a need for a more convenient way to enjoy creative activities using AI. [Means for solving the problem]

[0005] To solve the above-mentioned problems, the present invention provides a system including a selection means for a user to select a story theme, a means for automatically generating a default story and development options based on the theme selection, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, and a means for saving and sharing the generated story. This allows a user to easily create a story by simply selecting options without having to enter complex prompts, and also contributes to improving AI literacy.

[0006] A "theme selection means" is a means for providing an interface for a user to select a theme for a story.

[0007] The "default story" is the first part of a story that is generated based on a theme selected by the user.

[0008] The "means for automatically generating development options" is a means for automatically creating multiple options for the next story development based on the initial setting story.

[0009] The "selection means for selecting the next story development" is a means for providing an interface for the user to select the next direction of the story from development options.

[0010] "Means for automatically generating narrative text and images" refers to means by which the system automatically generates new text and images based on the story development selected by the user.

[0011] "Means for saving and sharing" means means for users to save the generated stories and share them with other users.

[0012] A "means for converting to an e-book format" is a means for converting the generated story into a digital format for presentation in the form of an e-book. [Brief explanation of the drawings]

[0013] [Figure 1] 1 is a conceptual diagram showing an example of the configuration of a data processing system according to a first embodiment. [Figure 2] 1 is a conceptual diagram showing an example of main functions of a data processing device and a smart device according to a first embodiment. [Figure 3] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a second embodiment. [Figure 4] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and smart glasses according to a second embodiment. [Figure 5] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a third embodiment. [Figure 6] FIG. 11 is a conceptual diagram showing an example of main functions of a data processing device and a headset-type terminal according to a third embodiment. [Figure 7] FIG. 10 is a conceptual diagram showing an example of the configuration of a data processing system according to a fourth embodiment. [Figure 8] FIG. 10 is a conceptual diagram showing an example of main functions of a data processing device and a robot according to a fourth embodiment. [Figure 9] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 10] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 11] FIG. 3 is a sequence diagram showing a processing flow of the data processing system according to the first embodiment. [Figure 12] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 1. [Figure 13] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system according to the second embodiment when an emotion engine is combined. [Figure 14] FIG. 10 is a sequence diagram showing the flow of processing in the data processing system in Application Example 2 when an emotion engine is combined. DETAILED DESCRIPTION OF THE INVENTION

[0014] An example of an embodiment of a system according to the technology of the present disclosure will be described below with reference to the accompanying drawings.

[0015] First, the terms used in the following description will be explained.

[0016] In the following embodiments, a coded processor (hereinafter simply referred to as a "processor") may be a single arithmetic device or a combination of multiple arithmetic devices. Furthermore, a processor may be a single type of arithmetic device or a combination of multiple types of arithmetic devices. Examples of arithmetic devices include a CPU (Central Processing Unit), a GPU (Graphics Processing Unit), a GPGPU (General-Purpose computing on Graphics Processing Units), and an APU (Accelerated Processing Unit).

[0017] In the following embodiments, a coded RAM (Random Access Memory) is a memory in which information is temporarily stored and is used as a working memory by a processor.

[0018] In the following embodiments, the coded storage is one or more non-volatile storage devices that store various programs, various parameters, etc. Examples of non-volatile storage devices include flash memory (SSD (Solid State Drive)), magnetic disks (e.g., hard disks), and magnetic tapes.

[0019] In the following embodiments, a communication I / F (Interface) with a symbol is an interface including a communication processor, an antenna, etc. The communication I / F controls communication between multiple computers. Examples of communication standards applied to the communication I / F include wireless communication standards including 5G (5th Generation Mobile Communication System), Wi-Fi (registered trademark), Bluetooth (registered trademark), etc.

[0020] In the following embodiments, "A and / or B" is synonymous with "at least one of A and B." In other words, "A and / or B" means that it may be only A, only B, or a combination of A and B. Furthermore, in this specification, the same concept as "A and / or B" is also applied when three or more things are expressed connected by "and / or."

[0021] [First embodiment]

[0022] FIG. 1 shows an example of the configuration of a data processing system 10 according to the first embodiment.

[0023] 1, a data processing system 10 includes a data processing device 12 and a smart device 14. An example of the data processing device 12 is a server.

[0024] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0025] The smart device 14 includes a computer 36, a reception device 38, an output device 40, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The reception device 38, the output device 40, and the camera 42 are also connected to the bus 52.

[0026] The reception device 38 includes a touch panel 38A, a microphone 38B, and the like, and receives user input. The touch panel 38A detects contact with an indicator (for example, a pen or a finger) to receive user input by the touch of the indicator. The microphone 38B detects the user's voice to receive user input by voice. The control unit 46A transmits data indicating the user input received by the touch panel 38A and the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the data indicating the user input.

[0027] The output device 40 includes a display 40A and a speaker 40B, and presents data to the user 20 by outputting the data in a form of expression that the user 20 can perceive (for example, audio and / or text). The display 40A displays visible information such as text and images in accordance with instructions from the processor 46. The speaker 40B outputs audio in accordance with instructions from the processor 46. The camera 42 is a compact digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor.

[0028] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54.

[0029] FIG. 2 shows an example of the main functions of the data processing device 12 and the smart device 14.

[0030] 2, in the data processing device 12, a specific process is performed by the processor 28. A specific processing program 56 is stored in the storage 32. The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific process is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0031] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0032] In the smart device 14, the processor 46 performs the reception output process. The storage 50 stores a reception output program 60. The reception output program 60 is used in conjunction with the specific processing program 56 by the data processing system 10. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0033] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0034] The present invention provides a system that allows users to easily create novels and picture books using AI. Specific embodiments of the system are described below.

[0035] The system includes the following components:

[0036] 1. Theme selection method

[0037] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[0038] 2. Default Story Generation Method

[0039] Based on the theme selection information received by the server, a default story is generated, which includes basic background and character settings related to the theme selected by the user.

[0040] 3. Automatic generation of deployment options

[0041] The server automatically generates multiple story development options to present to the user based on the default story, which options indicate the next development of the story.

[0042] 4. Deployment Selection Method

[0043] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[0044] 5. Automatic generation of narrative text and images

[0045] Based on the user's selection, the server generates the next part of the story and the corresponding image, a process that is carried out using a generative AI model.

[0046] 6. Storage and Sharing Methods

[0047] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0048] As a concrete example, a story is generated in the following manner.

[0049] 1. Choose a theme

[0050] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0051] Terminal: Sends the selected theme information to the server.

[0052] 2. Generating the initial story

[0053] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[0054] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0055] 3. Story Selection and Generation

[0056] Terminal: Displays the generated choices to the user.

[0057] User: Select "The hero goes on an adventure."

[0058] Terminal: Sends the user's selection to the server.

[0059] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[0060] Terminal: Displays the generated text and images to the user.

[0061] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[0062] 4. Story Progression and Completion

[0063] User: Select the next deployment and repeat the process.

[0064] When the story is complete, the user presses the "Done" button.

[0065] Terminal: Sends a completion indication to the server.

[0066] Server: Stores the entire story as a digital file and converts it into an e-book format.

[0067] On Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[0068] As described above, this system allows users to easily use AI for creative activities, and also contributes to improving AI literacy.

[0069] The processing flow will be explained below.

[0070] Step 1:

[0071] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[0072] Step 2:

[0073] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[0074] Step 3:

[0075] The terminal transmits the user's theme selection information to the server.

[0076] Step 4:

[0077] The server generates a default story based on the received theme information, including basic background and character settings.

[0078] Step 5:

[0079] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[0080] Step 6:

[0081] The device displays to the user the initial story settings and development options sent from the server.

[0082] Step 7:

[0083] The user selects the next story development from the presented options (e.g., "The hero goes on an adventure").

[0084] Step 8:

[0085] The terminal transmits the user's deployment selection information to the server.

[0086] Step 9:

[0087] The server generates the next stage of story text and corresponding images based on the user's development choices, using a generative AI model.

[0088] Step 10:

[0089] The device displays the generated text and images sent from the server to the user.

[0090] Step 11:

[0091] The server generates new development options (e.g., "fight monsters" or "help friends") depending on the current state of the story.

[0092] Step 12:

[0093] The device displays new deployment options to the user, who then selects the next deployment.

[0094] Step 13:

[0095] The user selects the desired story development, and the device sends the selection to the server. This process repeats from step 9 to step 12, and the story progresses.

[0096] Step 14:

[0097] When the user decides that the story is complete, they press the "Done" button.

[0098] Step 15:

[0099] The terminal sends a completion instruction to the server.

[0100] Step 16:

[0101] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links.

[0102] Step 17:

[0103] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[0104] Example 1

[0105] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0106] In recent years, interest in creating stories and picture books has grown, but for many people, creative activities require a high level of skill and time. Beginners, in particular, face challenges when creating stories, including the difficulty of selecting a theme, setting the plot, and generating text and images. Saving and sharing stories with others is also a problem.

[0107] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0108] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating an initial story setting based on the theme selection, a means for automatically generating story development options based on the initial story setting, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images using a generative AI model based on the selection of the next story development, and a means for saving and sharing the generated story in a digital file format. This makes it easy for even a beginner to perform all the steps from selecting a story theme to setting the development, generating text and images, and finally saving and sharing it all at once.

[0109] "User" means an individual or group that uses the system to create stories or picture books.

[0110] A "selection mechanism" is an interface or function that allows a user to select the theme or next development in a story.

[0111] A "default story" is a story that includes a basic background and character settings that are automatically generated based on a theme selected by the user.

[0112] "Development options" are multiple options for determining the next story development based on the initial story.

[0113] "Story text" is text data that is generated in accordance with the development of the story.

[0114] "Images" are visual data generated in response to the text of a story.

[0115] "Generative AI model" is a general term for artificial intelligence models that automatically generate text and images based on given input data.

[0116] A "digital file" is a form of narrative data that can be stored electronically.

[0117] "Storage means" is a function for saving the generated story as a digital file.

[0118] "Sharing methods" are functions for sharing saved stories with other users or third parties.

[0119] This invention relates to a system that allows users to easily create stories and picture books using AI. This system automatically generates stories, selects plot developments, generates text and images, saves them, and shares them based on user selections.

[0120] System Components

[0121] The system mainly includes the following components:

[0122] 1. Theme selection: The device provides the user with an interface that displays multiple story themes (e.g., fantasy, mystery, science fiction).

[0123] 2. Default story generation means: The server generates a default story related to the selected theme based on the theme information received from the device. This process uses a generative AI model (e.g., OpenAI® GPT-3®).

[0124] 3. Automatic generation of development options: The server generates multiple options to determine the next development of the story based on the initial story setting.

[0125] 4. Development selection means: The terminal displays story development options to the user and provides an interface for the user to select the next story development.

[0126] 5. Automatic generation of story text and images: The server automatically generates the text and images for the next part of the story based on the user's selection. This process also uses a generative AI model.

[0127] 6. Storage and sharing means: The server stores the generated stories in digital file format, and the device provides users with download links and sharing links. It also includes means for converting the stories into e-book format.

[0128] Operational procedures and examples

[0129] The specific operating procedure of the system is shown below.

[0130] 1. Choose a theme

[0131] The device presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0132] The terminal transmits the selected theme information to the server.

[0133] 2. Generating the initial story

[0134] Based on the theme information received by the server, an initial setting story of "The Hero and the Magic Sword" is generated.

[0135] The server generates an initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0136] 3. Story Selection and Generation

[0137] The device displays the generated choices to the user.

[0138] The user selects "The hero goes on an adventure."

[0139] The device sends the user's selection to the server.

[0140] The server uses a generative AI model to generate sentences such as "The hero obtained a magical sword and set out on a journey into an unknown world," along with related images.

[0141] The device displays the generated text and images to the user.

[0142] The device will display options for the next story development (e.g., "Fight the monster" or "Help a friend").

[0143] 4. Story Progression and Completion

[0144] The user selects the next deployment and repeats the process.

[0145] When the story is complete, the user presses the "Done" button.

[0146] The terminal sends a completion instruction to the server.

[0147] The server stores the entire story as a digital file and converts it into an e-book format.

[0148] The device will present the user with options to save, share, or publish as an e-book, and the user can use the link to download the story or share it on social media.

[0149] Prompt Sentence Examples

[0150] As a concrete example, the following prompt sentence can be used:

[0151] I have selected the "Fantasy" theme. Please write a story about a hero going on an adventure.

[0152] Generate a scene and background details where he obtains a powerful magical sword and sets off into the unknown.

[0153] In this way, the system according to the present invention allows users to easily create, save, and share stories and picture books.

[0154] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0155] Step 1:

[0156] Select a theme

[0157] The device presents the user with a theme selection screen.

[0158] Input: Theme selection page display request

[0159] Output: Display of theme selection screen (e.g. "Fantasy", "Mystery", "Science Fiction")

[0160] The user selects the theme they want.

[0161] Input: Select a theme (e.g. "Fantasy")

[0162] Output: Selected theme information

[0163] The terminal transmits the selected theme information to the server.

[0164] Input: Theme information

[0165] Output: Send theme information to the server

[0166] Step 2:

[0167] Generate default narrative

[0168] Based on the theme selection information received from the device, the server generates a default story related to that theme, using a generative AI model (e.g., OpenAI GPT-3) for this process.

[0169] Input: Theme information

[0170] Data manipulation: Using generative AI models to create thematic narrative settings and characterizations

[0171] Output: Default story (e.g. "The Hero and the Magic Sword")

[0172] The server generates an initial setting story and sends it to the device.

[0173] Input: Initial Setup Story

[0174] Output: Send default story

[0175] Step 3:

[0176] Automatic generation of story development options

[0177] Based on the default story, the server generates multiple options to determine the next development of the story.

[0178] Input: Initial Setup Story

[0179] Data processing: Using a generative AI model to generate options for the next development of the story (e.g., "The hero goes on an adventure" or "The hero learns magic")

[0180] Output: Deployment options

[0181] The server transmits the generated deployment options to the terminal.

[0182] Input: Expanded options

[0183] Output: Submit deployment choices

[0184] Step 4:

[0185] Story development choices

[0186] The device presents the user with story development options.

[0187] Input: Expanded options

[0188] Output: Display of deployment options

[0189] The user selects the option they want.

[0190] Input: Selected deployment option (e.g. "The hero goes on an adventure")

[0191] Output: User's choice

[0192] The device sends the user's selection to the server.

[0193] Input: User's choice

[0194] Output: Sending the selection to the server

[0195] Step 5:

[0196] Automatic generation of narrative text and images

[0197] The server generates the text and images for the next part of the story based on the user's selections, using a generative AI model in the process.

[0198] Input: User's choice

[0199] Data manipulation: Using a generative AI model to create narrative text and images based on your choices (e.g., "The hero obtained a magical sword and set out into the unknown").

[0200] Output: Generated narrative text and images

[0201] The server sends the generated text and images to the terminal.

[0202] Input: Generated story text and images

[0203] Output: Send to terminal

[0204] The device displays the generated text and images to the user.

[0205] Input: Generated story text and images

[0206] Output: What is displayed to the user

[0207] The terminal displays the next story development options.

[0208] Input: Next deployment option from server

[0209] Output: Display of deployment options

[0210] Step 6:

[0211] Story progression and completion

[0212] The user selects the next deployment and repeats the process.

[0213] Input: User's next selection

[0214] Output: Send selections to the server

[0215] When the story is complete, the user presses the "Done" button.

[0216] Input: Click the "Done" button

[0217] Output: Completion notification to the server

[0218] The terminal sends a completion instruction to the server.

[0219] Input: Completion instructions

[0220] Output: Sending a completion indication to the server

[0221] The server stores the entire story as a digital file and converts it into an e-book format.

[0222] Input: Story data

[0223] Data processing: saving as digital files and converting to e-book format

[0224] Output: Saved and converted eBook files

[0225] The server generates a save and share link and sends it to the device.

[0226] Input: e-book file

[0227] Output: Save and share link sent to device

[0228] The device will present the user with options to save, share, or publish as an eBook.

[0229] Enter: Save and share link

[0230] Output: Shows save, share and publish options

[0231] The above is the specific processing flow of this system.

[0232] (Application example 1)

[0233] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0234] Conventional story creation systems make it difficult for users to easily create stories and share them in real time. Furthermore, the story options and developments are limited, preventing users from fully expressing their creativity. Furthermore, there is no way to convert the stories into e-book format for easy downloading and sharing.

[0235] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0236] In this invention, the server includes a selection means for allowing a user to select a story theme, a means for automatically generating a default story and development options, a selection means for allowing a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, and a means for distributing the generated story in real time. This allows a user to easily generate a story and share and distribute it in real time. Furthermore, the user has more options in the story generation process, allowing them to enjoy a wider variety of developments. Furthermore, the generated story can be converted into an e-book format and provided as a download link or a real-time distribution link, improving user convenience.

[0237] "User" refers to a person who uses the system to generate, share and distribute stories.

[0238] "A means of selection for choosing the story theme" refers to the interface or functionality that allows the user to select the story genre and setting.

[0239] "Means for automatically generating an initial story and development options" refers to a function or algorithm that automatically creates a basic story setting and multiple subsequent development options based on a theme selected by the user.

[0240] "A means of selection for choosing the next development in the story" refers to an interface or function that allows the user to select the next development as the story progresses.

[0241] "Means for automatically generating narrative text and images" refers to functions or algorithms that automatically generate the next part of the text or visual material based on the development selected by the user.

[0242] "Means for storing and sharing generated stories" refers to features and algorithms that allow the completed stories to be stored in digital form and shared with other users.

[0243] "Means of real-time distribution" refers to the functions and algorithms that distribute the generated story to other users in real time via the Internet.

[0244] "Means for converting to e-book format" refers to a function or algorithm that automatically converts the generated story into a format for saving as an e-book.

[0245] "Download Link and Share Link" means a URL or hyperlink that allows other users to access, download, or view the Generated Story via the Internet.

[0246] "Real-time streaming link" refers to the URL or hyperlink used to stream a story in real time.

[0247] The present invention is a system that allows users to easily create stories using AI and distribute them in real time. This system is mainly composed of a server, a terminal, and a generative AI model. Specific embodiments of the system are described below.

[0248] First, the terminal provides the user with a selection means for selecting a story theme. This selection means is an interface that displays multiple story themes (e.g., "fantasy," "mystery," and "science fiction") in a list or tile format. The user selects their preferred theme through this interface. The selected theme information is sent to the server.

[0249] The server uses a means for automatically generating a default story and development options based on the received theme information. In this process, a generative AI model is used to generate a background, character settings, and story progression related to the selected theme as default settings. The server also automatically generates multiple story development options, each of which indicates the next story development.

[0250] Next, the terminal displays the initial story settings and development options sent from the server to the user, and the user selects the next story development from these options. This selection information is then sent back to the server.

[0251] The server generates the text and corresponding images for the next part of the story based on the user's selection. Again, it uses a generative AI model to automatically create text and related images that fit the selected plot. The generated text and images are then sent to the device and displayed to the user.

[0252] By repeating this process, users gradually complete the story. Once the story is complete, the server saves the entire story as a digital file and converts it into an e-book format. The generated story is then provided to users as a download link, a sharing link, and even a real-time distribution link. Users can use these links to download the story or share it with other users.

[0253] For example, if the user selects the "Fantasy" theme and chooses "A hero goes on an adventure," here's what the prompt might look like:

[0254] Initial prompt: Create a basic story outline for a fantasy theme.

[0255] Prompt after user's choice: The last choice was: The hero goes on an adventure. Continue the story with interesting developments.

[0256] The hardware used includes servers (e.g., AWS EC2 instances) and software includes Flask (a lightweight Python web application framework) and the OpenAI API, allowing users to seamlessly create and distribute stories.

[0257] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0258] Step 1:

[0259] The user selects the theme of the story through the terminal.

[0260] Input: Multiple story themes (fantasy, mystery, science fiction, etc.)

[0261] Data processing: The device receives the theme selected by the user.

[0262] Output: Selected theme information

[0263] Specific operation: The terminal displays a story theme selection screen, the user selects a theme, and the selection information is sent to the server.

[0264] Step 2:

[0265] The server automatically generates an initial story and development options based on the received theme information.

[0266] Input: Selected theme information

[0267] Data processing: Generative AI models are used to generate default narratives and development options related to the theme.

[0268] Output: Initial story and multiple development options

[0269] Specific operation: The server inputs thematic information into the generative AI model, which then automatically generates the corresponding background, character settings, and initial story development.

[0270] Step 3:

[0271] The terminal displays to the user the default story and development options sent from the server.

[0272] Input: Default story and development options

[0273] Data processing: Formatting data for display.

[0274] Output: Display of the story and options on the user interface

[0275] Specific operation: The device displays the initial story and development options on the screen and prompts the user to select the next story development.

[0276] Step 4:

[0277] The user selects the next storyline and transmits the selection to the server.

[0278] Input: User-selected deployment options

[0279] Data processing: Send the selected information to the server.

[0280] Output: Selected story development information

[0281] Specific operation: The terminal transmits the deployment information selected by the user to the server.

[0282] Step 5:

[0283] The server automatically generates the text and images for the next part of the story based on the user's selections.

[0284] Input: Selected story development information

[0285] Data processing: Use a generative AI model to generate text and images for the next part of the story.

[0286] Output: Generated story text and associated images

[0287] Specific operation: The server inputs the selected information into the generative AI model, generates text and images, and sends the results to the terminal.

[0288] Step 6:

[0289] The terminal displays the generated story text and images to the user.

[0290] Input: Generated story text and associated images

[0291] Data processing: Formatting data for display.

[0292] Output: Display of story and images on a user interface

[0293] Specific operation: The device displays the generated story text and images on the screen and prompts the user to select the next story development.

[0294] Step 7:

[0295] If the user chooses to complete the story, the server saves the story as a digital file and converts it to an e-book format.

[0296] Input: Story completion instructions

[0297] Data processing: The generated stories are compiled into a single digital file and converted into an e-book format.

[0298] Output: Digital file in e-book format

[0299] What happens: The server converts the entire story into an e-book format and saves it as a file.

[0300] Step 8:

[0301] The server generates download links, sharing links, and real-time distribution links to provide the generated stories to users.

[0302] Input: Digital file in e-book format

[0303] Data processing: Generate download links, sharing links, and real-time distribution links.

[0304] Output: Download link, Share link, Real-time streaming link

[0305] What it does: The server generates links and provides them to users, who can then download the stories or share them with others.

[0306] Furthermore, an emotion engine that estimates the user's emotion may be combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59 and perform identification processing using the user's emotion.

[0307] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation.

[0308] The system includes the following components:

[0309] 1. Theme selection method

[0310] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[0311] 2. Default Story Generation Method

[0312] The server generates a default story based on the received theme selection information, including basic background and character settings.

[0313] 3. Automatic generation of deployment options

[0314] The server automatically generates multiple story development options to present to the user based on the initial story.

[0315] 4. Deployment Selection Method

[0316] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[0317] 5. Automatic generation of narrative text and images

[0318] The server generates the text and corresponding images for the next part of the story based on the user's selection.

[0319] 6. Storage and Sharing Methods

[0320] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0321] 7. Emotion Engine

[0322] It is an engine that recognizes the user's emotions, and includes means for recognizing emotions through facial expression analysis and voice analysis.

[0323] 8. Emotion-based deployment option generation method

[0324] Story development options are automatically generated based on the user's emotions recognized by the emotion engine.

[0325] 9. Emotionally responsive narrative adjustment

[0326] It includes means for adjusting the tone and content of the generated narrative text and images in response to the perceived user emotion.

[0327] As a concrete example, the operation of the system proceeds as follows.

[0328] 1. Choose a theme

[0329] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0330] Terminal: Sends the selected theme information to the server.

[0331] 2. Generating the initial story

[0332] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[0333] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0334] 3. Starting Emotion Recognition

[0335] On-device: Triggers the emotion engine through the user's facial expressions and voice to recognize the user's emotional state in real time.

[0336] 4. Emotion-based option generation

[0337] Server: Based on the recognition results of the emotion engine, the server automatically generates and adjusts the development options presented to the user. For example, if the server recognizes that the user is having fun, it will select positive developments (e.g., "The hero finds new companions" as an option).

[0338] Terminal: Displays the generated choices to the user.

[0339] 5. Story Selection and Generation

[0340] User: Select "The hero goes on an adventure."

[0341] Terminal: Sends the user's selection to the server.

[0342] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[0343] Server: Adjust the tone and content of text and images according to emotion, as needed.

[0344] Terminal: Displays the generated text and images to the user.

[0345] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[0346] 6. Story Progression and Completion

[0347] The user selects the desired storyline, and the device sends the selection to the server. This process continues by repeating step 5.

[0348] The user completes the story by pressing the "Complete" button.

[0349] Server: Saves the entire story as a digital file (e.g., e-book format) and generates download and sharing links.

[0350] Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[0351] As described above, this system allows users to easily create stories and receive emotional feedback during the process, and provides emotionally driven story development options, enabling a more personalized creative experience.

[0352] The processing flow will be explained below.

[0353] Step 1:

[0354] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[0355] Step 2:

[0356] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[0357] Step 3:

[0358] The terminal transmits the selected theme information to the server.

[0359] Step 4:

[0360] The server generates a default story based on the received theme information, including basic background and character settings.

[0361] Step 5:

[0362] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[0363] Step 6:

[0364] The device displays to the user the default story and development options sent from the server.

[0365] Step 7:

[0366] The device will trigger the emotion engine through the user's facial expressions and voice, and the emotion engine will recognize the user's emotional state in real time.

[0367] Step 8:

[0368] The user selects the next story development from the displayed development options (e.g., "The hero goes on an adventure").

[0369] Step 9:

[0370] The device sends the user's deployment selection information and emotion recognition results to the server.

[0371] Step 10:

[0372] The server generates the next stage of story text and corresponding images based on the user's selection and emotion recognition results, using a generative AI model to generate text and images and adjust the tone and content according to the emotion.

[0373] Step 11:

[0374] The device displays the generated text and images sent from the server to the user.

[0375] Step 12:

[0376] The server generates new development options (e.g., "fight the monster" or "help a friend") based on the current story state and the emotion recognition results.

[0377] Step 13:

[0378] The terminal displays new deployment options to the user, and the user again selects the next deployment.

[0379] Step 14:

[0380] The terminal sends the story development selected by the user to the server, and the story progresses by repeating steps 9 to 13.

[0381] Step 15:

[0382] When the user decides that the story is complete, they press the "Done" button.

[0383] Step 16:

[0384] The terminal sends a completion instruction to the server.

[0385] Step 17:

[0386] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links for users.

[0387] Step 18:

[0388] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[0389] Example 2

[0390] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0391] While many story generation systems currently exist, they generally only mechanically generate stories based on standardized scripts and prompts, making it difficult to generate personalized stories that respond to the user's emotions and preferences. Furthermore, the development of stories based on user choices is limited, and few systems truly support user-centered story creation. Therefore, there is a need for a system that generates stories based on the user's emotions and provides a more intuitive and personalized creation experience.

[0392] The specific processing by the specific processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means.

[0393] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating a default story and development options based on the theme selection, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, a means for analyzing the user's emotions, a means for adjusting and automatically generating story development options based on the analyzed emotions, and a means for adjusting the tone and content of the story text and images in accordance with the emotions. This allows for more personalized story generation because the development and tone of the story are adjusted based on the user's emotions. Furthermore, the generated story is saved and shared in e-book format, enabling diverse content distribution.

[0394] The "selection means" refers to hardware and software that provides an interface for the user to select a story theme or story development options and accepts the user's selection.

[0395] A "default story" is an initial story that includes background scenes and major character settings that form the basis of the story, generated based on a theme selected by the user.

[0396] "Development options" are multiple options that the user can choose from to develop the story next, automatically generated based on the default story.

[0397] "Means for automatically generating narrative text and images" refers to hardware and software for automatically generating narrative text and corresponding images based on a user-selected plot.

[0398] "Storage and sharing means" refers to hardware and software that stores the generated stories as digital files and provides users with download and sharing links.

[0399] "Means for analyzing emotions" refers to hardware and software for analyzing a user's facial expressions and voice and recognizing the user's emotional state in real time.

[0400] The "means for adjusting and automatically generating story development options based on emotions" refers to hardware and software for adjusting and automatically generating new story development options based on the analyzed emotions of the user.

[0401] "Means for adjusting the tone and content of narrative text and images according to emotion" refers to hardware and software for optimizing the tone and content of generated narrative text and images according to the user's recognized emotion.

[0402] "E-book format" refers to the means by which the generated story is converted into a digital format and stored in a format that can be viewed as an e-book.

[0403] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation. This system includes the following components:

[0404] Components

[0405] 1. Selection Method

[0406] The device provides an interface that lets the user select the theme of the story, such as "fantasy," "mystery," or "science fiction."

[0407] Example: If the user selects "Fantasy", the device sends that information to the server.

[0408] 2. Default Story Generation Method

[0409] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[0410] The server automatically generates a plurality of story development options and transmits them to the terminal.

[0411] 3. How to select deployment options

[0412] The terminal displays the generated storyline options to the user and provides an interface that allows the user to select the next storyline.

[0413] Example: If the user selects "The hero goes on an adventure," the device sends the selection to the server.

[0414] 4. Automatic generation of narrative text and images

[0415] The server generates the text and corresponding images for the next part of the story based on the user's selection, and adjusts the tone and content of the text and images depending on the emotion, if necessary.

[0416] Example: Automatically generate related images for the sentence "The hero obtained a magical sword and set out on a journey into an unknown world."

[0417] 5. Storage and sharing methods

[0418] The server stores the generated story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0419] Example: The final completed story is saved as an e-book format (e.g. PDF, EPUB) and users can access it via a download and share link.

[0420] 6. Emotion Engine

[0421] The device includes software and hardware for analyzing the user's facial expressions and voice to recognize their emotional state.

[0422] Example: When a user selects a theme, the device analyzes the user's emotions through input from the camera and microphone.

[0423] 7. Emotion-based deployment option generation method

[0424] The server automatically adjusts and generates story development options based on the analysis results of the emotion engine.

[0425] Example: If the user is having fun, generate options that include positive outcomes (e.g., "Find new friends").

[0426] 8. Emotionally tailored narrative strategies

[0427] The server adjusts the tone and content of the generated story text and images according to the analysis results obtained from the emotion engine.

[0428] Example: If the user's emotions indicate sadness, adjust the tone of the story accordingly.

[0429] Hardware and software used

[0430] Hardware: Computers, tablets, smartphones, cameras, microphones, etc.

[0431] Software: Narrative generation AI models (e.g., generative AI models), emotion recognition software, image generation software, etc.

[0432] Prompt Sentence Examples

[0433] "Generate an initial adventure that starts with a fantasy story theme."

[0434] "If users are enjoying it, suggest new story options."

[0435] "Generate the following story text and associated images based on the user's selection."

[0436] As described above, by using this system, users can intuitively create and share personalized stories based on their own emotions.

[0437] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0438] Step 1:

[0439] Select a theme

[0440] The device then presents the user with a story theme selection screen, which lists options such as "fantasy," "mystery," and "science fiction."

[0441] Input: Theme information selected by the user.

[0442] Output: Sends the selected theme information from the device to the server.

[0443] Specific operation: The user selects "Fantasy" and the terminal transmits the selection information to the server.

[0444] Step 2:

[0445] Generating the initial narrative

[0446] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[0447] Input: Selected theme information.

[0448] Output: Generates a default story and multiple story development options and sends them to the device.

[0449] Specific operation: The server generates the initial setting story of "The Hero and the Magic Sword", generates development options such as "The Hero goes on an adventure" and "The Hero learns magic", and sends them to the terminal.

[0450] Step 3:

[0451] Starting Emotion Recognition

[0452] The device activates an emotion engine that analyzes the user's facial expressions and voice, recognizing the user's emotional state in real time.

[0453] Input: User facial and voice data.

[0454] Output: Get the parsed emotional state of the user.

[0455] Specific operation: The device's camera and microphone are used to collect the user's facial expressions and voice, and the emotion engine analyzes this data to recognize the user's emotions.

[0456] Step 4:

[0457] Emotion-based option generation

[0458] The server adjusts and automatically generates story development options based on the user's emotion recognition results obtained from the emotion engine.

[0459] Input: Parsed user emotional state.

[0460] Output: Send the adjusted story development options to the device.

[0461] Specific behavior: If the server recognizes that the user is having fun, it generates positive expansion options such as "find new friends" and sends them to the device.

[0462] Step 5:

[0463] Story Selection and Generation

[0464] The user selects "The hero goes on an adventure" from the options presented.

[0465] The device sends the user's selection to the server.

[0466] Input: User-selected storyline.

[0467] Output: Generate text and images for the next part of the story based on your selection and send it to your device.

[0468] Specific operation: The user selects "The hero sets out on an adventure," and the device sends this to the server. The server then generates the text "The hero obtains a magic sword and sets off into an unknown world," along with related images, and sends them to the device.

[0469] Step 6:

[0470] Story progression and completion

[0471] The user selects the next storyline, the device sends the selection to the server, and the process repeats, progressing the story.

[0472] Input: User's storyline selection.

[0473] Output: Narrative text and images generated in response to the selections.

[0474] How it works: The user selects the next storyline, and the device sends it to the server. The server generates text and images based on that selection and sends them to the device. This process is repeated until all stories are completed.

[0475] Step 7:

[0476] Save and share stories

[0477] The server saves the final generated story as a digital file (e.g., e-book format) and provides a download link or sharing link to the device.

[0478] Input: The final generated narrative data.

[0479] Output: The story in digital file format with download and sharing links.

[0480] What it does: The server saves the story as a PDF or EPUB, and the device provides the user with a download link and a sharing link, which the user can use to download or share the story.

[0481] (Application example 2)

[0482] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart device 14 will be referred to as a "terminal."

[0483] Conventional story generation systems have the problem that the story development selected by the user is uniform, making it difficult to personalize according to the user's emotions. Furthermore, since there is no system that provides story development options based on emotions, the user experience is uniform. Furthermore, there is a lack of easy ways to save and share the generated stories, making it difficult for users to share the stories they generate with others.

[0484] The specific processing by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means. In this invention, the server includes: a selection means for a user to select a story theme; a means for automatically generating a default story and development options based on the theme selection; an emotion recognition means for recognizing a user's emotion; a means for adjusting and automatically generating development options based on the emotion recognized by the emotion recognition means; a selection means for a user to select a next story development from the development options; a means for automatically generating story text and images based on the selection of the next story development; a means for saving and sharing the generated story in an e-book format; a means for generating story development options to be presented to the user using prompt sentences; and a means for generating prompt sentences according to the user's emotions and using a generative AI model to assist in story generation. This allows story developments to be suggested according to the user's emotions, enabling more personalized story generation and making it possible to easily save and share the generated stories.

[0485] A "means for the user to select a story theme" is an interface that allows the user to select their preferred story theme from multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[0486] The "means for automatically generating an initial story and development options" is a system that automatically generates an initial story including basic background and character settings, as well as multiple options for subsequent development, based on a selected theme.

[0487] "Emotion recognition means for recognizing user emotions" refers to a system that analyzes a user's facial expressions and voice to recognize emotions in real time. Examples include technologies that analyze data collected through cameras and microphones.

[0488] The "means for adjusting and automatically generating story development options based on emotions" is a system that automatically generates story development options appropriate for the user's emotional state, such as positive or negative, based on the results of emotion recognition.

[0489] The "selection means for selecting the next story development" is an interface that allows the user to select the next story progression from among the generated story development options.

[0490] A "means for automatically generating narrative text and images" is a system that automatically generates text and related images corresponding to a story based on a development selected by a user. The generated content is consistent with the context of the selection.

[0491] "Means for saving and sharing stories in e-book format" is a system that saves completed stories as e-books and provides users with download links and sharing links.

[0492] The "means for generating story development options to be presented to the user using prompt sentences" is a system that generates story development options using prompt sentences and presents them to the user. An AI model is used to generate the prompt sentences.

[0493] "Means using generative AI models" refers to systems that utilize AI models (e.g., natural language generation models) to assist the story generation process, thereby enabling high-quality story generation and emotional content adjustment.

[0494] This invention is a system that uses AI to generate emotion-based stories for users, providing a personalized story experience. This system includes a user terminal and a cloud server. The specific configuration and processing flow of the system are described below.

[0495] System configuration

[0496] 1. User device (smartphone)

[0497] Interface: Provides a screen for the user to select a story theme, review story development options, and choose the next development.

[0498] Camera and microphone: Captures the user's facial expressions and voice in real time and collects data for emotion recognition.

[0499] Communication module: Provides a communication means for exchanging data with the server.

[0500] 2. Cloud Server

[0501] Story generation engine: Automatically generates an initial story and development options based on the selected theme.

[0502] Emotion recognition engine: Analyzes data obtained from the camera and microphone and recognizes the user's emotions in real time, using technologies such as OpenCV and EmotionAPI.

[0503] Prompt generation engine: Based on the user's emotions, the engine automatically generates prompt sentences to generate the next storyline. This engine utilizes a generative AI model (e.g., GPT-4 (registered trademark)).

[0504] Narrative and image generation engine: Generates narrative text and related images based on the selected plot. Natural language generation models are used for text generation, and technologies such as DALL-E are used for image generation.

[0505] Data storage: The generated story is saved in e-book format and a download link and sharing link are provided to the user.

[0506] Program processing and data calculation

[0507] 1. Choose a theme

[0508] Terminal: Presents multiple story themes to the user and transmits the selected theme to the server.

[0509] 2. Generating the initial story

[0510] Server: Generates a default story and its development options based on the received theme information.

[0511] 3. Starting Emotion Recognition

[0512] Device: Uses a camera and microphone to recognize emotions from the user's facial expressions and voice, and sends that information to the server.

[0513] 4. Emotion-based deployment option generation

[0514] Server: Based on the emotional data analyzed by the emotion recognition engine, the prompt generation engine generates prompt sentences regarding the next development of the story.

[0515] 5. Generating the continuation of the story

[0516] Server: Generates the continuation of the story and the corresponding images based on the prompt text and sends them to the device.

[0517] 6. Save and share your stories

[0518] Server: Saves the story in e-book format, generates download links and sharing links, and sends them to the device.

[0519] Specific examples and prompts

[0520] For example, a user launches the app on their smartphone and selects the "Fantasy" theme. Using the camera and microphone, the system recognizes the user's emotion as "joy." As a result, it presents positive development options (e.g., "The hero finds new companions") and generates story continuations and images based on the user's choice.

[0521] Prompt Sentence Examples

[0522] Theme: Fantasy

[0523] User Emotion: Delight

[0524] Current Story: A hero obtains a magical sword.

[0525] Deployment options:

[0526] 1. The hero finds a new companion.

[0527] 2. The hero learns magic.

[0528] 3. The hero goes on an adventure.

[0529] A new story unfolds based on your choices:

[0530] Your users are feeling joy, so give them a story that builds on this emotion.

[0531] This allows users to enjoy a personalized storytelling experience that reflects their emotions, and the stories they create can be easily saved and shared.

[0532] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[0533] Step 1:

[0534] When a user launches the app on their smartphone, a screen appears where they can select one of several story themes. The input is the user's theme selection operation, and the output is the selected theme information. The device then sends this theme information to the server.

[0535] Step 2:

[0536] The server automatically generates the initial setting part of the story and development options based on the received theme information. To do this, it uses a natural language generation model to generate basic background and character settings. The input is the theme information, and the output is the initial setting story and development options. The server sends this information to the terminal.

[0537] Step 3:

[0538] The user checks the deployment options screen. At the same time, the device uses a camera and microphone to capture the user's facial expressions and voice in real time and collects the data. The input is the user's real-time data, and the output is the collected audio and video data.

[0539] Step 4:

[0540] The device uses an emotion recognition engine to analyze the collected facial and voice data and recognize the user's emotions (e.g., joy, sadness, surprise, etc.). The input is the collected facial and voice data, and the output is the recognized user's emotional information. The device then sends this emotional information to the server.

[0541] Step 5:

[0542] The server uses a prompt generation engine to generate prompts for the next story development based on the received emotional information. The input is emotional information, and the output is a prompt based on the emotion. The server then sends this prompt to the generative AI model.

[0543] Step 6:

[0544] The generative AI model generates the continuation of the story and corresponding images based on the prompt text. The input is the prompt text, and the output is the generated story text and images. The server sends the generated text and images to the device.

[0545] Step 7:

[0546] The user checks the new story development and images displayed on the terminal and selects the next story development option. The input is the user's selection operation, and the output is the selected development information. The terminal sends this development information to the server.

[0547] Step 8:

[0548] The server regenerates the next story development based on the development information selected by the user. This process is repeated from step 2 to step 6. Finally, when the user indicates completion of the story, the server saves the entire story in e-book format and generates a download link and a sharing link. The input is the user's completion instruction and the generated story, and the output is the e-book file, download link, and sharing link.

[0549] In this way, a system is realized that dynamically develops a story in response to the user's emotions.

[0550] The specific processing unit 290 transmits the result of the specific processing to the smart device 14. In the smart device 14, the control unit 46A causes the output device 40 to output the result of the specific processing. The microphone 38B acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[0551] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (registered trademark) (Internet search engine).<URL: https: / / openai.com / blog / chatgpt> ), Gemini (registered trademark) (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[0552] In the above embodiment, an example in which the specific process is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific process may be performed by the smart device 14.

[0553] [Second embodiment]

[0554] FIG. 3 shows an example of the configuration of a data processing system 210 according to the second embodiment.

[0555] 3, the data processing system 210 includes the data processing device 12 and smart glasses 214. An example of the data processing device 12 is a server.

[0556] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[0557] The smart glasses 214 include a computer 36, a microphone 238, a speaker 240, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, and the camera 42 are also connected to the bus 52.

[0558] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[0559] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[0560] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[0561] Fig. 4 shows an example of the main functions of the data processing device 12 and the smart glasses 214. As shown in Fig. 4, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[0562] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[0563] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[0564] In the smart glasses 214, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[0565] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the smart glasses 214 will be referred to as the "terminal."

[0566] The present invention provides a system that allows users to easily create novels and picture books using AI. Specific embodiments of the system are described below.

[0567] The system includes the following components:

[0568] 1. Theme selection method

[0569] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[0570] 2. Default Story Generation Method

[0571] Based on the theme selection information received by the server, a default story is generated, which includes basic background and character settings related to the theme selected by the user.

[0572] 3. Automatic generation of deployment options

[0573] The server automatically generates multiple story development options to present to the user based on the default story, which options indicate the next development of the story.

[0574] 4. Deployment Selection Method

[0575] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[0576] 5. Automatic generation of narrative text and images

[0577] Based on the user's selection, the server generates the next part of the story and the corresponding image, a process that is carried out using a generative AI model.

[0578] 6. Storage and Sharing Methods

[0579] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0580] As a concrete example, a story is generated in the following manner.

[0581] 1. Choose a theme

[0582] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0583] Terminal: Sends the selected theme information to the server.

[0584] 2. Generating the initial story

[0585] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[0586] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0587] 3. Story Selection and Generation

[0588] Terminal: Displays the generated choices to the user.

[0589] User: Select "The hero goes on an adventure."

[0590] Terminal: Sends the user's selection to the server.

[0591] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[0592] Terminal: Displays the generated text and images to the user.

[0593] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[0594] 4. Story Progression and Completion

[0595] User: Select the next deployment and repeat the process.

[0596] When the story is complete, the user presses the "Done" button.

[0597] Terminal: Sends a completion indication to the server.

[0598] Server: Stores the entire story as a digital file and converts it into an e-book format.

[0599] On Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[0600] As described above, this system allows users to easily use AI for creative activities, and also contributes to improving AI literacy.

[0601] The processing flow will be explained below.

[0602] Step 1:

[0603] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[0604] Step 2:

[0605] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[0606] Step 3:

[0607] The terminal transmits the user's theme selection information to the server.

[0608] Step 4:

[0609] The server generates a default story based on the received theme information, including basic background and character settings.

[0610] Step 5:

[0611] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[0612] Step 6:

[0613] The device displays to the user the initial story settings and development options sent from the server.

[0614] Step 7:

[0615] The user selects the next story development from the presented options (e.g., "The hero goes on an adventure").

[0616] Step 8:

[0617] The terminal transmits the user's deployment selection information to the server.

[0618] Step 9:

[0619] The server generates the next stage of story text and corresponding images based on the user's development choices, using a generative AI model.

[0620] Step 10:

[0621] The device displays the generated text and images sent from the server to the user.

[0622] Step 11:

[0623] The server generates new development options (e.g., "fight monsters" or "help friends") depending on the current state of the story.

[0624] Step 12:

[0625] The device displays new deployment options to the user, who then selects the next deployment.

[0626] Step 13:

[0627] The user selects the desired story development, and the device sends the selection to the server. This process repeats from step 9 to step 12, and the story progresses.

[0628] Step 14:

[0629] When the user decides that the story is complete, they press the "Done" button.

[0630] Step 15:

[0631] The terminal sends a completion instruction to the server.

[0632] Step 16:

[0633] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links.

[0634] Step 17:

[0635] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[0636] Example 1

[0637] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0638] In recent years, interest in creating stories and picture books has grown, but for many people, creative activities require a high level of skill and time. Beginners, in particular, face challenges when creating stories, including the difficulty of selecting a theme, setting the plot, and generating text and images. Saving and sharing stories with others is also a problem.

[0639] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[0640] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating an initial story setting based on the theme selection, a means for automatically generating story development options based on the initial story setting, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images using a generative AI model based on the selection of the next story development, and a means for saving and sharing the generated story in a digital file format. This makes it easy for even a beginner to perform all the steps from selecting a story theme to setting the development, generating text and images, and finally saving and sharing it all at once.

[0641] "User" means an individual or group that uses the system to create stories or picture books.

[0642] A "selection mechanism" is an interface or function that allows a user to select the theme or next development in a story.

[0643] A "default story" is a story that includes a basic background and character settings that are automatically generated based on a theme selected by the user.

[0644] "Development options" are multiple options for determining the next story development based on the initial story.

[0645] "Story text" is text data that is generated in accordance with the development of the story.

[0646] "Images" are visual data generated in response to the text of a story.

[0647] "Generative AI model" is a general term for artificial intelligence models that automatically generate text and images based on given input data.

[0648] A "digital file" is a form of narrative data that can be stored electronically.

[0649] "Storage means" is a function for saving the generated story as a digital file.

[0650] "Sharing methods" are functions for sharing saved stories with other users or third parties.

[0651] This invention relates to a system that allows users to easily create stories and picture books using AI. This system automatically generates stories, selects plot developments, generates text and images, saves them, and shares them based on user selections.

[0652] System Components

[0653] The system mainly includes the following components:

[0654] 1. Theme selection: The device provides the user with an interface that displays multiple story themes (e.g., fantasy, mystery, science fiction).

[0655] 2. Default story generation means: The server generates a default story related to the selected theme based on the theme information received from the device. This process uses a generative AI model (e.g., OpenAI GPT-3).

[0656] 3. Automatic generation of development options: The server generates multiple options to determine the next development of the story based on the initial story setting.

[0657] 4. Development selection means: The terminal displays story development options to the user and provides an interface for the user to select the next story development.

[0658] 5. Automatic story text and image generation: The server automatically generates the text and images for the next part of the story based on the user's selection. This process also uses a generative AI model.

[0659] 6. Storage and sharing means: The server stores the generated stories in digital file format, and the device provides users with download links and sharing links. It also includes means for converting the stories into e-book format.

[0660] Operational procedures and examples

[0661] The specific operating procedure of the system is shown below.

[0662] 1. Choose a theme

[0663] The device presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0664] The terminal transmits the selected theme information to the server.

[0665] 2. Generating the initial story

[0666] Based on the theme information received by the server, an initial setting story of "The Hero and the Magic Sword" is generated.

[0667] The server generates an initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0668] 3. Story Selection and Generation

[0669] The device displays the generated choices to the user.

[0670] The user selects "The hero goes on an adventure."

[0671] The device sends the user's selection to the server.

[0672] The server uses a generative AI model to generate sentences such as "The hero obtained a magical sword and set out on a journey into an unknown world," along with related images.

[0673] The device displays the generated text and images to the user.

[0674] The device will display options for the next story development (e.g., "Fight the monster" or "Help a friend").

[0675] 4. Story Progression and Completion

[0676] The user selects the next deployment and repeats the process.

[0677] When the story is complete, the user presses the "Done" button.

[0678] The terminal sends a completion instruction to the server.

[0679] The server stores the entire story as a digital file and converts it into an e-book format.

[0680] The device will present the user with options to save, share, or publish as an e-book, and the user can use the link to download the story or share it on social media.

[0681] Prompt Sentence Examples

[0682] As a concrete example, the following prompt sentence can be used:

[0683] I have selected the "Fantasy" theme. Please write a story about a hero going on an adventure.

[0684] Generate a scene and background details where he obtains a powerful magical sword and sets off into the unknown.

[0685] In this way, the system according to the present invention allows users to easily create, save, and share stories and picture books.

[0686] The flow of the identification process in the first embodiment will be described with reference to FIG.

[0687] Step 1:

[0688] Select a theme

[0689] The device presents the user with a theme selection screen.

[0690] Input: Theme selection page display request

[0691] Output: Display of theme selection screen (e.g. "Fantasy", "Mystery", "Science Fiction")

[0692] The user selects the theme they want.

[0693] Input: Select a theme (e.g. "Fantasy")

[0694] Output: Selected theme information

[0695] The terminal transmits the selected theme information to the server.

[0696] Input: Theme information

[0697] Output: Send theme information to the server

[0698] Step 2:

[0699] Generate default narrative

[0700] Based on the theme selection information received from the device, the server generates a default story related to that theme, using a generative AI model (e.g., OpenAI GPT-3) for this process.

[0701] Input: Theme information

[0702] Data manipulation: Using generative AI models to create thematic narrative settings and characterizations

[0703] Output: Default story (e.g. "The Hero and the Magic Sword")

[0704] The server generates an initial setting story and sends it to the device.

[0705] Input: Initial Setup Story

[0706] Output: Send default story

[0707] Step 3:

[0708] Automatic generation of story development options

[0709] Based on the default story, the server generates multiple options to determine the next development of the story.

[0710] Input: Initial Setup Story

[0711] Data processing: Using a generative AI model to generate options for the next development of the story (e.g., "The hero goes on an adventure" or "The hero learns magic")

[0712] Output: Deployment options

[0713] The server transmits the generated deployment options to the terminal.

[0714] Input: Expanded options

[0715] Output: Submit deployment choices

[0716] Step 4:

[0717] Story development choices

[0718] The device presents the user with story development options.

[0719] Input: Expanded options

[0720] Output: Display of deployment options

[0721] The user selects the option they want.

[0722] Input: Selected deployment option (e.g. "The hero goes on an adventure")

[0723] Output: User's choice

[0724] The device sends the user's selection to the server.

[0725] Input: User's choice

[0726] Output: Sending the selection to the server

[0727] Step 5:

[0728] Automatic generation of narrative text and images

[0729] The server generates the text and images for the next part of the story based on the user's selections, using a generative AI model in the process.

[0730] Input: User's choice

[0731] Data manipulation: Using a generative AI model to create narrative text and images based on your choices (e.g., "The hero obtained a magical sword and set out into the unknown").

[0732] Output: Generated narrative text and images

[0733] The server sends the generated text and images to the terminal.

[0734] Input: Generated story text and images

[0735] Output: Send to terminal

[0736] The device displays the generated text and images to the user.

[0737] Input: Generated story text and images

[0738] Output: What is displayed to the user

[0739] The terminal displays the next story development options.

[0740] Input: Next deployment option from server

[0741] Output: Display of deployment options

[0742] Step 6:

[0743] Story progression and completion

[0744] The user selects the next deployment and repeats the process.

[0745] Input: User's next selection

[0746] Output: Send selections to the server

[0747] When the story is complete, the user presses the "Done" button.

[0748] Input: Click the "Done" button

[0749] Output: Completion notification to the server

[0750] The terminal sends a completion instruction to the server.

[0751] Input: Completion instructions

[0752] Output: Sending a completion indication to the server

[0753] The server stores the entire story as a digital file and converts it into an e-book format.

[0754] Input: Story data

[0755] Data processing: saving as digital files and converting to e-book format

[0756] Output: Saved and converted eBook files

[0757] The server generates a save and share link and sends it to the device.

[0758] Input: e-book file

[0759] Output: Save and share link sent to device

[0760] The device will present the user with options to save, share, or publish as an eBook.

[0761] Enter: Save and share link

[0762] Output: Shows save, share and publish options

[0763] The above is the specific processing flow of this system.

[0764] (Application example 1)

[0765] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0766] Conventional story creation systems make it difficult for users to easily create stories and share them in real time. Furthermore, the story options and developments are limited, preventing users from fully expressing their creativity. Furthermore, there is no way to convert the stories into e-book format for easy downloading and sharing.

[0767] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[0768] In this invention, the server includes a selection means for allowing a user to select a story theme, a means for automatically generating a default story and development options, a selection means for allowing a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, and a means for distributing the generated story in real time. This allows a user to easily generate a story and share and distribute it in real time. Furthermore, the user has more options in the story generation process, allowing them to enjoy a wider variety of developments. Furthermore, the generated story can be converted into an e-book format and provided as a download link or a real-time distribution link, improving user convenience.

[0769] "User" refers to a person who uses the system to generate, share and distribute stories.

[0770] "A means of selection for choosing the story theme" refers to the interface or functionality that allows the user to select the story genre and setting.

[0771] "Means for automatically generating an initial story and development options" refers to a function or algorithm that automatically creates a basic story setting and multiple subsequent development options based on a theme selected by the user.

[0772] "A means of selection for choosing the next development in the story" refers to an interface or function that allows the user to select the next development as the story progresses.

[0773] "Means for automatically generating narrative text and images" refers to functions or algorithms that automatically generate the next part of the text or visual material based on the development selected by the user.

[0774] "Means for storing and sharing generated stories" refers to features and algorithms that allow the completed stories to be stored in digital form and shared with other users.

[0775] "Means of real-time distribution" refers to the functions and algorithms that distribute the generated story to other users in real time via the Internet.

[0776] "Means for converting to e-book format" refers to a function or algorithm that automatically converts the generated story into a format for saving as an e-book.

[0777] "Download Link and Share Link" means a URL or hyperlink that allows other users to access, download, or view the Generated Story via the Internet.

[0778] "Real-time streaming link" refers to the URL or hyperlink used to stream a story in real time.

[0779] The present invention is a system that allows users to easily create stories using AI and distribute them in real time. This system is mainly composed of a server, a terminal, and a generative AI model. Specific embodiments of the system are described below.

[0780] First, the terminal provides the user with a selection means for selecting a story theme. This selection means is an interface that displays multiple story themes (e.g., "fantasy," "mystery," and "science fiction") in a list or tile format. The user selects their preferred theme through this interface. The selected theme information is sent to the server.

[0781] The server uses a means for automatically generating a default story and development options based on the received theme information. In this process, a generative AI model is used to generate a background, character settings, and story progression related to the selected theme as default settings. The server also automatically generates multiple story development options, each of which indicates the next story development.

[0782] Next, the terminal displays the initial story settings and development options sent from the server to the user, and the user selects the next story development from these options. This selection information is then sent back to the server.

[0783] The server generates the text and corresponding images for the next part of the story based on the user's selection. Again, it uses a generative AI model to automatically create text and related images that fit the selected plot. The generated text and images are then sent to the device and displayed to the user.

[0784] By repeating this process, users gradually complete the story. Once the story is complete, the server saves the entire story as a digital file and converts it into an e-book format. The generated story is then provided to users as a download link, a sharing link, and even a real-time distribution link. Users can use these links to download the story or share it with other users.

[0785] For example, if the user selects the "Fantasy" theme and chooses "A hero goes on an adventure," here's what the prompt might look like:

[0786] Initial prompt: Create a basic story outline for a fantasy theme.

[0787] Prompt after user's choice: The last choice was: The hero goes on an adventure. Continue the story with interesting developments.

[0788] The hardware used includes servers (e.g., AWS EC2 instances) and software includes Flask (a lightweight Python web application framework) and the OpenAI API, which allows users to seamlessly generate and distribute stories.

[0789] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[0790] Step 1:

[0791] The user selects the theme of the story through the terminal.

[0792] Input: Multiple story themes (fantasy, mystery, science fiction, etc.)

[0793] Data processing: The device receives the theme selected by the user.

[0794] Output: Selected theme information

[0795] Specific operation: The terminal displays a story theme selection screen, the user selects a theme, and the selection information is sent to the server.

[0796] Step 2:

[0797] The server automatically generates an initial story and development options based on the received theme information.

[0798] Input: Selected theme information

[0799] Data processing: Generative AI models are used to generate default narratives and development options related to the theme.

[0800] Output: Initial story and multiple development options

[0801] Specific operation: The server inputs thematic information into the generative AI model, which then automatically generates the corresponding background, character settings, and initial story development.

[0802] Step 3:

[0803] The terminal displays to the user the default story and development options sent from the server.

[0804] Input: Default story and development options

[0805] Data processing: Formatting data for display.

[0806] Output: Display of the story and options on the user interface

[0807] Specific operation: The device displays the initial story and development options on the screen and prompts the user to select the next story development.

[0808] Step 4:

[0809] The user selects the next storyline and transmits the selection to the server.

[0810] Input: User-selected deployment options

[0811] Data processing: Send the selected information to the server.

[0812] Output: Selected story development information

[0813] Specific operation: The terminal transmits the deployment information selected by the user to the server.

[0814] Step 5:

[0815] The server automatically generates the text and images for the next part of the story based on the user's selections.

[0816] Input: Selected story development information

[0817] Data processing: Use a generative AI model to generate text and images for the next part of the story.

[0818] Output: Generated story text and associated images

[0819] Specific operation: The server inputs the selected information into the generative AI model, generates text and images, and sends the results to the terminal.

[0820] Step 6:

[0821] The terminal displays the generated story text and images to the user.

[0822] Input: Generated story text and associated images

[0823] Data processing: Formatting data for display.

[0824] Output: Display of story and images on a user interface

[0825] Specific operation: The device displays the generated story text and images on the screen and prompts the user to select the next story development.

[0826] Step 7:

[0827] If the user chooses to complete the story, the server saves the story as a digital file and converts it to an e-book format.

[0828] Input: Story completion instructions

[0829] Data processing: The generated stories are compiled into a single digital file and converted into an e-book format.

[0830] Output: Digital file in e-book format

[0831] What happens: The server converts the entire story into an e-book format and saves it as a file.

[0832] Step 8:

[0833] The server generates download links, sharing links, and real-time distribution links to provide the generated stories to users.

[0834] Input: Digital file in e-book format

[0835] Data processing: Generate download links, sharing links, and real-time distribution links.

[0836] Output: Download link, Share link, Real-time streaming link

[0837] What it does: The server generates links and provides them to users, who can then download the stories or share them with others.

[0838] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[0839] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation.

[0840] The system includes the following components:

[0841] 1. Theme selection method

[0842] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[0843] 2. Default Story Generation Method

[0844] The server generates a default story based on the received theme selection information, including basic background and character settings.

[0845] 3. Automatic generation of deployment options

[0846] The server automatically generates multiple story development options to present to the user based on the initial story.

[0847] 4. Deployment Selection Method

[0848] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[0849] 5. Automatic generation of narrative text and images

[0850] The server generates the text and corresponding images for the next part of the story based on the user's selection.

[0851] 6. Storage and Sharing Methods

[0852] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0853] 7. Emotion Engine

[0854] It is an engine that recognizes the user's emotions, and includes means for recognizing emotions through facial expression analysis and voice analysis.

[0855] 8. Emotion-based deployment option generation method

[0856] Story development options are automatically generated based on the user's emotions recognized by the emotion engine.

[0857] 9. Emotionally responsive narrative adjustment

[0858] It includes means for adjusting the tone and content of the generated narrative text and images in response to the perceived user emotion.

[0859] As a concrete example, the operation of the system proceeds as follows.

[0860] 1. Choose a theme

[0861] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[0862] Terminal: Sends the selected theme information to the server.

[0863] 2. Generating the initial story

[0864] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[0865] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[0866] 3. Starting Emotion Recognition

[0867] On-device: Triggers the emotion engine through the user's facial expressions and voice to recognize the user's emotional state in real time.

[0868] 4. Emotion-based option generation

[0869] Server: Based on the recognition results of the emotion engine, the server automatically generates and adjusts the development options presented to the user. For example, if the server recognizes that the user is having fun, it will select positive developments (e.g., "The hero finds new companions" as an option).

[0870] Terminal: Displays the generated choices to the user.

[0871] 5. Story Selection and Generation

[0872] User: Select "The hero goes on an adventure."

[0873] Terminal: Sends the user's selection to the server.

[0874] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[0875] Server: Adjust the tone and content of text and images according to emotion, as needed.

[0876] Terminal: Displays the generated text and images to the user.

[0877] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[0878] 6. Story Progression and Completion

[0879] The user selects the desired storyline, and the device sends the selection to the server. This process continues by repeating step 5.

[0880] The user completes the story by pressing the "Complete" button.

[0881] Server: Saves the entire story as a digital file (e.g., e-book format) and generates download and sharing links.

[0882] Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[0883] As described above, this system allows users to easily create stories and receive emotional feedback during the process, and provides emotionally driven story development options, enabling a more personalized creative experience.

[0884] The processing flow will be explained below.

[0885] Step 1:

[0886] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[0887] Step 2:

[0888] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[0889] Step 3:

[0890] The terminal transmits the selected theme information to the server.

[0891] Step 4:

[0892] The server generates a default story based on the received theme information, including basic background and character settings.

[0893] Step 5:

[0894] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[0895] Step 6:

[0896] The device displays to the user the default story and development options sent from the server.

[0897] Step 7:

[0898] The device will trigger the emotion engine through the user's facial expressions and voice, and the emotion engine will recognize the user's emotional state in real time.

[0899] Step 8:

[0900] The user selects the next story development from the displayed development options (e.g., "The hero goes on an adventure").

[0901] Step 9:

[0902] The device sends the user's deployment selection information and emotion recognition results to the server.

[0903] Step 10:

[0904] The server generates the next stage of story text and corresponding images based on the user's selection and emotion recognition results, using a generative AI model to generate text and images and adjust the tone and content according to the emotion.

[0905] Step 11:

[0906] The device displays the generated text and images sent from the server to the user.

[0907] Step 12:

[0908] The server generates new development options (e.g., "fight the monster" or "help a friend") based on the current story state and the emotion recognition results.

[0909] Step 13:

[0910] The terminal displays new deployment options to the user, and the user again selects the next deployment.

[0911] Step 14:

[0912] The terminal sends the story development selected by the user to the server, and the story progresses by repeating steps 9 to 13.

[0913] Step 15:

[0914] When the user decides that the story is complete, they press the "Done" button.

[0915] Step 16:

[0916] The terminal sends a completion instruction to the server.

[0917] Step 17:

[0918] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links for users.

[0919] Step 18:

[0920] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[0921] Example 2

[0922] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[0923] While many story generation systems currently exist, they generally only mechanically generate stories based on standardized scripts and prompts, making it difficult to generate personalized stories that respond to the user's emotions and preferences. Furthermore, the development of stories based on user choices is limited, and few systems truly support user-centered story creation. Therefore, there is a need for a system that generates stories based on the user's emotions and provides a more intuitive and personalized creation experience.

[0924] The specific processing by the specific processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means.

[0925] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating a default story and development options based on the theme selection, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, a means for analyzing the user's emotions, a means for adjusting and automatically generating story development options based on the analyzed emotions, and a means for adjusting the tone and content of the story text and images in accordance with the emotions. This allows for more personalized story generation because the development and tone of the story are adjusted based on the user's emotions. Furthermore, the generated story is saved and shared in e-book format, enabling diverse content distribution.

[0926] The "selection means" refers to hardware and software that provides an interface for the user to select a story theme or story development options and accepts the user's selection.

[0927] A "default story" is an initial story that includes background scenes and major character settings that form the basis of the story, generated based on a theme selected by the user.

[0928] "Development options" are multiple options that the user can choose from to develop the story next, automatically generated based on the default story.

[0929] "Means for automatically generating narrative text and images" refers to hardware and software for automatically generating narrative text and corresponding images based on a user-selected plot.

[0930] "Storage and sharing means" refers to hardware and software that stores the generated stories as digital files and provides users with download and sharing links.

[0931] "Means for analyzing emotions" refers to hardware and software for analyzing a user's facial expressions and voice and recognizing the user's emotional state in real time.

[0932] The "means for adjusting and automatically generating story development options based on emotions" refers to hardware and software for adjusting and automatically generating new story development options based on the analyzed emotions of the user.

[0933] "Means for adjusting the tone and content of narrative text and images according to emotion" refers to hardware and software for optimizing the tone and content of generated narrative text and images according to the user's recognized emotion.

[0934] "E-book format" refers to the means by which the generated story is converted into a digital format and stored in a format that can be viewed as an e-book.

[0935] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation. This system includes the following components:

[0936] Components

[0937] 1. Selection Method

[0938] The device provides an interface that lets the user select the theme of the story, such as "fantasy," "mystery," or "science fiction."

[0939] Example: If the user selects "Fantasy", the device sends that information to the server.

[0940] 2. Default Story Generation Method

[0941] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[0942] The server automatically generates a plurality of story development options and transmits them to the terminal.

[0943] 3. How to select deployment options

[0944] The terminal displays the generated storyline options to the user and provides an interface that allows the user to select the next storyline.

[0945] Example: If the user selects "The hero goes on an adventure," the device sends the selection to the server.

[0946] 4. Automatic generation of narrative text and images

[0947] The server generates the text and corresponding images for the next part of the story based on the user's selection, and adjusts the tone and content of the text and images depending on the emotion, if necessary.

[0948] Example: Automatically generate related images for the sentence "The hero obtained a magical sword and set out on a journey into an unknown world."

[0949] 5. Storage and sharing methods

[0950] The server stores the generated story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[0951] Example: The final completed story is saved as an e-book format (e.g. PDF, EPUB) and users can access it via a download and share link.

[0952] 6. Emotion Engine

[0953] The device includes software and hardware for analyzing the user's facial expressions and voice to recognize their emotional state.

[0954] Example: When a user selects a theme, the device analyzes the user's emotions through input from the camera and microphone.

[0955] 7. Emotion-based deployment option generation method

[0956] The server automatically adjusts and generates story development options based on the analysis results of the emotion engine.

[0957] Example: If the user is having fun, generate options that include positive outcomes (e.g., "Find new friends").

[0958] 8. Emotionally tailored narrative strategies

[0959] The server adjusts the tone and content of the generated story text and images according to the analysis results obtained from the emotion engine.

[0960] Example: If the user's emotions indicate sadness, adjust the tone of the story accordingly.

[0961] Hardware and software used

[0962] Hardware: Computers, tablets, smartphones, cameras, microphones, etc.

[0963] Software: Narrative generation AI models (e.g., generative AI models), emotion recognition software, image generation software, etc.

[0964] Prompt Sentence Examples

[0965] "Generate an initial adventure that starts with a fantasy story theme."

[0966] "If users are enjoying it, suggest new story options."

[0967] "Generate the following story text and associated images based on the user's selection."

[0968] As described above, by using this system, users can intuitively create and share personalized stories based on their own emotions.

[0969] The flow of the identification process in the second embodiment will be described with reference to FIG.

[0970] Step 1:

[0971] Select a theme

[0972] The device then presents the user with a story theme selection screen, which lists options such as "fantasy," "mystery," and "science fiction."

[0973] Input: Theme information selected by the user.

[0974] Output: Sends the selected theme information from the device to the server.

[0975] Specific operation: The user selects "Fantasy" and the terminal transmits the selection information to the server.

[0976] Step 2:

[0977] Generating the initial narrative

[0978] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[0979] Input: Selected theme information.

[0980] Output: Generates a default story and multiple story development options and sends them to the device.

[0981] Specific operation: The server generates the initial setting story of "The Hero and the Magic Sword", generates development options such as "The Hero goes on an adventure" and "The Hero learns magic", and sends them to the terminal.

[0982] Step 3:

[0983] Starting Emotion Recognition

[0984] The device activates an emotion engine that analyzes the user's facial expressions and voice, recognizing the user's emotional state in real time.

[0985] Input: User facial and voice data.

[0986] Output: Get the parsed emotional state of the user.

[0987] Specific operation: The device's camera and microphone are used to collect the user's facial expressions and voice, and the emotion engine analyzes this data to recognize the user's emotions.

[0988] Step 4:

[0989] Emotion-based option generation

[0990] The server adjusts and automatically generates story development options based on the user's emotion recognition results obtained from the emotion engine.

[0991] Input: Parsed user emotional state.

[0992] Output: Send the adjusted story development options to the device.

[0993] Specific behavior: If the server recognizes that the user is having fun, it generates positive expansion options such as "find new friends" and sends them to the device.

[0994] Step 5:

[0995] Story Selection and Generation

[0996] The user selects "The hero goes on an adventure" from the options presented.

[0997] The device sends the user's selection to the server.

[0998] Input: User-selected storyline.

[0999] Output: Generate text and images for the next part of the story based on your selection and send it to your device.

[1000] Specific operation: The user selects "The hero sets out on an adventure," and the device sends this to the server. The server then generates the text "The hero obtains a magic sword and sets off into an unknown world," along with related images, and sends them to the device.

[1001] Step 6:

[1002] Story progression and completion

[1003] The user selects the next storyline, the device sends the selection to the server, and the process repeats, progressing the story.

[1004] Input: User's storyline selection.

[1005] Output: Narrative text and images generated in response to the selections.

[1006] How it works: The user selects the next storyline, and the device sends it to the server. The server generates text and images based on that selection and sends them to the device. This process is repeated until all stories are completed.

[1007] Step 7:

[1008] Save and share stories

[1009] The server saves the final generated story as a digital file (e.g., e-book format) and provides a download link or sharing link to the device.

[1010] Input: The final generated narrative data.

[1011] Output: The story in digital file format with download and sharing links.

[1012] What it does: The server saves the story as a PDF or EPUB, and the device provides the user with a download link and a sharing link, which the user can use to download or share the story.

[1013] (Application example 2)

[1014] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the smart glasses 214 will be referred to as a "terminal."

[1015] Conventional story generation systems have the problem that the story development selected by the user is uniform, making it difficult to personalize according to the user's emotions. Furthermore, since there is no system that provides story development options based on emotions, the user experience is uniform. Furthermore, there is a lack of easy ways to save and share the generated stories, making it difficult for users to share the stories they generate with others.

[1016] The specific processing by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means. In this invention, the server includes: a selection means for a user to select a story theme; a means for automatically generating a default story and development options based on the theme selection; an emotion recognition means for recognizing a user's emotion; a means for adjusting and automatically generating development options based on the emotion recognized by the emotion recognition means; a selection means for a user to select a next story development from the development options; a means for automatically generating story text and images based on the selection of the next story development; a means for saving and sharing the generated story in an e-book format; a means for generating story development options to be presented to the user using prompt sentences; and a means for generating prompt sentences according to the user's emotions and using a generative AI model to assist in story generation. This allows story developments to be suggested according to the user's emotions, enabling more personalized story generation and making it possible to easily save and share the generated stories.

[1017] A "means for the user to select a story theme" is an interface that allows the user to select their preferred story theme from multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1018] The "means for automatically generating an initial story and development options" is a system that automatically generates an initial story including basic background and character settings, as well as multiple options for subsequent development, based on a selected theme.

[1019] "Emotion recognition means for recognizing user emotions" refers to a system that analyzes a user's facial expressions and voice to recognize emotions in real time. Examples include technologies that analyze data collected through cameras and microphones.

[1020] The "means for adjusting and automatically generating story development options based on emotions" is a system that automatically generates story development options appropriate for the user's emotional state, such as positive or negative, based on the results of emotion recognition.

[1021] The "selection means for selecting the next story development" is an interface that allows the user to select the next story progression from among the generated story development options.

[1022] A "means for automatically generating narrative text and images" is a system that automatically generates text and related images corresponding to a story based on a development selected by a user. The generated content is consistent with the context of the selection.

[1023] "Means for saving and sharing stories in e-book format" is a system that saves completed stories as e-books and provides users with download links and sharing links.

[1024] The "means for generating story development options to be presented to the user using prompt sentences" is a system that generates story development options using prompt sentences and presents them to the user. An AI model is used to generate the prompt sentences.

[1025] "Means using generative AI models" refers to systems that utilize AI models (e.g., natural language generation models) to assist the story generation process, thereby enabling high-quality story generation and emotional content adjustment.

[1026] This invention is a system that uses AI to generate emotion-based stories for users, providing a personalized story experience. This system includes a user terminal and a cloud server. The specific configuration and processing flow of the system are described below.

[1027] System configuration

[1028] 1. User device (smartphone)

[1029] Interface: Provides a screen for the user to select a story theme, review story development options, and choose the next development.

[1030] Camera and microphone: Captures the user's facial expressions and voice in real time and collects data for emotion recognition.

[1031] Communication module: Provides a communication means for exchanging data with the server.

[1032] 2. Cloud Server

[1033] Story generation engine: Automatically generates an initial story and development options based on the selected theme.

[1034] Emotion recognition engine: Analyzes data obtained from the camera and microphone and recognizes the user's emotions in real time, using technologies such as OpenCV and EmotionAPI.

[1035] Prompt generation engine: Based on the user's emotions, the engine automatically generates prompt sentences to generate the next storyline. This engine utilizes generative AI models (e.g., GPT-4).

[1036] Narrative and image generation engine: Generates narrative text and related images based on the selected plot. Natural language generation models are used for text generation, and technologies such as DALL-E are used for image generation.

[1037] Data storage: The generated story is saved in e-book format and a download link and sharing link are provided to the user.

[1038] Program processing and data calculation

[1039] 1. Choose a theme

[1040] Terminal: Presents multiple story themes to the user and transmits the selected theme to the server.

[1041] 2. Generating the initial story

[1042] Server: Generates a default story and its development options based on the received theme information.

[1043] 3. Starting Emotion Recognition

[1044] Device: Uses a camera and microphone to recognize emotions from the user's facial expressions and voice, and sends that information to the server.

[1045] 4. Emotion-based deployment option generation

[1046] Server: Based on the emotional data analyzed by the emotion recognition engine, the prompt generation engine generates prompt sentences regarding the next development of the story.

[1047] 5. Generating the continuation of the story

[1048] Server: Generates the continuation of the story and the corresponding images based on the prompt text and sends them to the device.

[1049] 6. Save and share your stories

[1050] Server: Saves the story in e-book format, generates download links and sharing links, and sends them to the device.

[1051] Specific examples and prompts

[1052] For example, a user launches the app on their smartphone and selects the "Fantasy" theme. Using the camera and microphone, the system recognizes the user's emotion as "joy." As a result, it presents positive development options (e.g., "The hero finds new companions") and generates story continuations and images based on the user's choice.

[1053] Prompt Sentence Examples

[1054] Theme: Fantasy

[1055] User Emotion: Delight

[1056] Current Story: A hero obtains a magical sword.

[1057] Deployment options:

[1058] 1. The hero finds a new companion.

[1059] 2. The hero learns magic.

[1060] 3. The hero goes on an adventure.

[1061] A new story unfolds based on your choices:

[1062] Your users are feeling joy, so give them a story that builds on this emotion.

[1063] This allows users to enjoy a personalized storytelling experience that reflects their emotions, and the stories they create can be easily saved and shared.

[1064] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1065] Step 1:

[1066] When a user launches the app on their smartphone, a screen appears where they can select one of several story themes. The input is the user's theme selection operation, and the output is the selected theme information. The device then sends this theme information to the server.

[1067] Step 2:

[1068] The server automatically generates the initial setting part of the story and development options based on the received theme information. To do this, it uses a natural language generation model to generate basic background and character settings. The input is the theme information, and the output is the initial setting story and development options. The server sends this information to the terminal.

[1069] Step 3:

[1070] The user checks the deployment options screen. At the same time, the device uses a camera and microphone to capture the user's facial expressions and voice in real time and collects the data. The input is the user's real-time data, and the output is the collected audio and video data.

[1071] Step 4:

[1072] The device uses an emotion recognition engine to analyze the collected facial and voice data and recognize the user's emotions (e.g., joy, sadness, surprise, etc.). The input is the collected facial and voice data, and the output is the recognized user's emotional information. The device then sends this emotional information to the server.

[1073] Step 5:

[1074] The server uses a prompt generation engine to generate prompts for the next story development based on the received emotional information. The input is emotional information, and the output is a prompt based on the emotion. The server then sends this prompt to the generative AI model.

[1075] Step 6:

[1076] The generative AI model generates the continuation of the story and corresponding images based on the prompt text. The input is the prompt text, and the output is the generated story text and images. The server sends the generated text and images to the device.

[1077] Step 7:

[1078] The user checks the new story development and images displayed on the terminal and selects the next story development option. The input is the user's selection operation, and the output is the selected development information. The terminal sends this development information to the server.

[1079] Step 8:

[1080] The server regenerates the next story development based on the development information selected by the user. This process is repeated from step 2 to step 6. Finally, when the user indicates completion of the story, the server saves the entire story in e-book format and generates a download link and a sharing link. The input is the user's completion instruction and the generated story, and the output is the e-book file, download link, and sharing link.

[1081] In this way, a system is realized that dynamically develops a story in response to the user's emotions.

[1082] The specific processing unit 290 transmits the result of the specific processing to the smart glasses 214. In the smart glasses 214, the control unit 46A causes the speaker 240 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[1083] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1084] In the above embodiment, an example in which the specific processing is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the smart glasses 214.

[1085] [Third embodiment]

[1086] FIG. 5 shows an example of the configuration of a data processing system 310 according to the third embodiment.

[1087] 5, the data processing system 310 includes the data processing device 12 and a headset type terminal 314. An example of the data processing device 12 is a server.

[1088] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[1089] The headset type terminal 314 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a display 343. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the display 343 are also connected to the bus 52.

[1090] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[1091] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[1092] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[1093] Fig. 6 shows an example of the main functions of the data processing device 12 and the headset type terminal 314. As shown in Fig. 6, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[1094] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1095] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1096] In the headset type terminal 314, a reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[1097] Next, a description will be given of the identification process performed by the identification processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as the "server" and the headset type terminal 314 will be referred to as the "terminal."

[1098] The present invention provides a system that allows users to easily create novels and picture books using AI. Specific embodiments of the system are described below.

[1099] The system includes the following components:

[1100] 1. Theme selection method

[1101] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1102] 2. Default Story Generation Method

[1103] Based on the theme selection information received by the server, a default story is generated, which includes basic background and character settings related to the theme selected by the user.

[1104] 3. Automatic generation of deployment options

[1105] The server automatically generates multiple story development options to present to the user based on the default story, which options indicate the next development of the story.

[1106] 4. Deployment Selection Method

[1107] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[1108] 5. Automatic generation of narrative text and images

[1109] Based on the user's selection, the server generates the next part of the story and the corresponding image, a process that is carried out using a generative AI model.

[1110] 6. Storage and Sharing Methods

[1111] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[1112] As a concrete example, a story is generated in the following manner.

[1113] 1. Choose a theme

[1114] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1115] Terminal: Sends the selected theme information to the server.

[1116] 2. Generating the initial story

[1117] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[1118] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1119] 3. Story Selection and Generation

[1120] Terminal: Displays the generated choices to the user.

[1121] User: Select "The hero goes on an adventure."

[1122] Terminal: Sends the user's selection to the server.

[1123] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[1124] Terminal: Displays the generated text and images to the user.

[1125] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[1126] 4. Story Progression and Completion

[1127] User: Select the next deployment and repeat the process.

[1128] When the story is complete, the user presses the "Done" button.

[1129] Terminal: Sends a completion indication to the server.

[1130] Server: Stores the entire story as a digital file and converts it into an e-book format.

[1131] On Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[1132] As described above, this system allows users to easily use AI for creative activities, and also contributes to improving AI literacy.

[1133] The processing flow will be explained below.

[1134] Step 1:

[1135] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[1136] Step 2:

[1137] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[1138] Step 3:

[1139] The terminal transmits the user's theme selection information to the server.

[1140] Step 4:

[1141] The server generates a default story based on the received theme information, including basic background and character settings.

[1142] Step 5:

[1143] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[1144] Step 6:

[1145] The device displays to the user the initial story settings and development options sent from the server.

[1146] Step 7:

[1147] The user selects the next story development from the presented options (e.g., "The hero goes on an adventure").

[1148] Step 8:

[1149] The terminal transmits the user's deployment selection information to the server.

[1150] Step 9:

[1151] The server generates the next stage of story text and corresponding images based on the user's development choices, using a generative AI model.

[1152] Step 10:

[1153] The device displays the generated text and images sent from the server to the user.

[1154] Step 11:

[1155] The server generates new development options (e.g., "fight monsters" or "help friends") depending on the current state of the story.

[1156] Step 12:

[1157] The device displays new deployment options to the user, who then selects the next deployment.

[1158] Step 13:

[1159] The user selects the desired story development, and the device sends the selection to the server. This process repeats from step 9 to step 12, and the story progresses.

[1160] Step 14:

[1161] When the user decides that the story is complete, they press the "Done" button.

[1162] Step 15:

[1163] The terminal sends a completion instruction to the server.

[1164] Step 16:

[1165] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links.

[1166] Step 17:

[1167] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[1168] Example 1

[1169] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1170] In recent years, interest in creating stories and picture books has grown, but for many people, creative activities require a high level of skill and time. Beginners, in particular, face challenges when creating stories, including the difficulty of selecting a theme, setting the plot, and generating text and images. Saving and sharing stories with others is also a problem.

[1171] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[1172] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating an initial story setting based on the theme selection, a means for automatically generating story development options based on the initial story setting, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images using a generative AI model based on the selection of the next story development, and a means for saving and sharing the generated story in a digital file format. This makes it easy for even a beginner to perform all the steps from selecting a story theme to setting the development, generating text and images, and finally saving and sharing it all at once.

[1173] "User" means an individual or group that uses the system to create stories or picture books.

[1174] A "selection mechanism" is an interface or function that allows a user to select the theme or next development in a story.

[1175] A "default story" is a story that includes a basic background and character settings that are automatically generated based on a theme selected by the user.

[1176] "Development options" are multiple options for determining the next story development based on the initial story.

[1177] "Story text" is text data that is generated in accordance with the development of the story.

[1178] "Images" are visual data generated in response to the text of a story.

[1179] "Generative AI model" is a general term for artificial intelligence models that automatically generate text and images based on given input data.

[1180] A "digital file" is a form of narrative data that can be stored electronically.

[1181] "Storage means" is a function for saving the generated story as a digital file.

[1182] "Sharing methods" are functions for sharing saved stories with other users or third parties.

[1183] This invention relates to a system that allows users to easily create stories and picture books using AI. This system automatically generates stories, selects plot developments, generates text and images, saves them, and shares them based on user selections.

[1184] System Components

[1185] The system mainly includes the following components:

[1186] 1. Theme selection: The device provides the user with an interface that displays multiple story themes (e.g., fantasy, mystery, science fiction).

[1187] 2. Default story generation means: The server generates a default story related to the selected theme based on the theme information received from the device. This process uses a generative AI model (e.g., OpenAI GPT-3).

[1188] 3. Automatic generation of development options: The server generates multiple options to determine the next development of the story based on the initial story setting.

[1189] 4. Development selection means: The terminal displays story development options to the user and provides an interface for the user to select the next story development.

[1190] 5. Automatic generation of story text and images: The server automatically generates the text and images for the next part of the story based on the user's selection. This process also uses a generative AI model.

[1191] 6. Storage and sharing means: The server stores the generated stories in digital file format, and the device provides users with download links and sharing links. It also includes means for converting the stories into e-book format.

[1192] Operational procedures and examples

[1193] The specific operating procedure of the system is shown below.

[1194] 1. Choose a theme

[1195] The device presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1196] The terminal transmits the selected theme information to the server.

[1197] 2. Generating the initial story

[1198] Based on the theme information received by the server, an initial setting story of "The Hero and the Magic Sword" is generated.

[1199] The server generates an initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1200] 3. Story Selection and Generation

[1201] The device displays the generated choices to the user.

[1202] The user selects "The hero goes on an adventure."

[1203] The device sends the user's selection to the server.

[1204] The server uses a generative AI model to generate sentences such as "The hero obtained a magical sword and set out on a journey into an unknown world," along with related images.

[1205] The device displays the generated text and images to the user.

[1206] The device will display options for the next story development (e.g., "Fight the monster" or "Help a friend").

[1207] 4. Story Progression and Completion

[1208] The user selects the next deployment and repeats the process.

[1209] When the story is complete, the user presses the "Done" button.

[1210] The terminal sends a completion instruction to the server.

[1211] The server stores the entire story as a digital file and converts it into an e-book format.

[1212] The device will present the user with options to save, share, or publish as an e-book, and the user can use the link to download the story or share it on social media.

[1213] Prompt Sentence Examples

[1214] As a concrete example, the following prompt sentence can be used:

[1215] I have selected the "Fantasy" theme. Please write a story about a hero going on an adventure.

[1216] Generate a scene and background details where he obtains a powerful magical sword and sets off into the unknown.

[1217] In this way, the system according to the present invention allows users to easily create, save, and share stories and picture books.

[1218] The flow of the identification process in the first embodiment will be described with reference to FIG.

[1219] Step 1:

[1220] Select a theme

[1221] The device presents the user with a theme selection screen.

[1222] Input: Theme selection page display request

[1223] Output: Display of theme selection screen (e.g. "Fantasy", "Mystery", "Science Fiction")

[1224] The user selects the theme they want.

[1225] Input: Select a theme (e.g. "Fantasy")

[1226] Output: Selected theme information

[1227] The terminal transmits the selected theme information to the server.

[1228] Input: Theme information

[1229] Output: Send theme information to the server

[1230] Step 2:

[1231] Generate default narrative

[1232] Based on the theme selection information received from the device, the server generates a default story related to that theme, using a generative AI model (e.g., OpenAI GPT-3) for this process.

[1233] Input: Theme information

[1234] Data manipulation: Using generative AI models to create thematic narrative settings and characterizations

[1235] Output: Default story (e.g. "The Hero and the Magic Sword")

[1236] The server generates an initial setting story and sends it to the device.

[1237] Input: Initial Setup Story

[1238] Output: Send default story

[1239] Step 3:

[1240] Automatic generation of story development options

[1241] Based on the default story, the server generates multiple options to determine the next development of the story.

[1242] Input: Initial Setup Story

[1243] Data processing: Using a generative AI model to generate options for the next development of the story (e.g., "The hero goes on an adventure" or "The hero learns magic")

[1244] Output: Deployment options

[1245] The server transmits the generated deployment options to the terminal.

[1246] Input: Expanded options

[1247] Output: Submit deployment choices

[1248] Step 4:

[1249] Story development choices

[1250] The device presents the user with story development options.

[1251] Input: Expanded options

[1252] Output: Display of deployment options

[1253] The user selects the option they want.

[1254] Input: Selected deployment option (e.g. "The hero goes on an adventure")

[1255] Output: User's choice

[1256] The device sends the user's selection to the server.

[1257] Input: User's choice

[1258] Output: Sending the selection to the server

[1259] Step 5:

[1260] Automatic generation of narrative text and images

[1261] The server generates the text and images for the next part of the story based on the user's selections, using a generative AI model in the process.

[1262] Input: User's choice

[1263] Data manipulation: Using a generative AI model to create narrative text and images based on your choices (e.g., "The hero obtained a magical sword and set out into the unknown").

[1264] Output: Generated narrative text and images

[1265] The server sends the generated text and images to the terminal.

[1266] Input: Generated story text and images

[1267] Output: Send to terminal

[1268] The device displays the generated text and images to the user.

[1269] Input: Generated story text and images

[1270] Output: What is displayed to the user

[1271] The terminal displays the next story development options.

[1272] Input: Next deployment option from server

[1273] Output: Display of deployment options

[1274] Step 6:

[1275] Story progression and completion

[1276] The user selects the next deployment and repeats the process.

[1277] Input: User's next selection

[1278] Output: Send selections to the server

[1279] When the story is complete, the user presses the "Done" button.

[1280] Input: Click the "Done" button

[1281] Output: Completion notification to the server

[1282] The terminal sends a completion instruction to the server.

[1283] Input: Completion instructions

[1284] Output: Sending a completion indication to the server

[1285] The server stores the entire story as a digital file and converts it into an e-book format.

[1286] Input: Story data

[1287] Data processing: saving as digital files and converting to e-book format

[1288] Output: Saved and converted eBook files

[1289] The server generates a save and share link and sends it to the device.

[1290] Input: e-book file

[1291] Output: Save and share link sent to device

[1292] The device will present the user with options to save, share, or publish as an eBook.

[1293] Enter: Save and share link

[1294] Output: Shows save, share and publish options

[1295] The above is the specific processing flow of this system.

[1296] (Application example 1)

[1297] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1298] Conventional story creation systems make it difficult for users to easily create stories and share them in real time. Furthermore, the story options and developments are limited, preventing users from fully expressing their creativity. Furthermore, there is no way to convert the stories into e-book format for easy downloading and sharing.

[1299] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[1300] In this invention, the server includes a selection means for allowing a user to select a story theme, a means for automatically generating a default story and development options, a selection means for allowing a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, and a means for distributing the generated story in real time. This allows a user to easily generate a story and share and distribute it in real time. Furthermore, the user has more options in the story generation process, allowing them to enjoy a wider variety of developments. Furthermore, the generated story can be converted into an e-book format and provided as a download link or a real-time distribution link, improving user convenience.

[1301] "User" refers to a person who uses the system to generate, share and distribute stories.

[1302] "A means of selection for choosing the story theme" refers to the interface or functionality that allows the user to select the story genre and setting.

[1303] "Means for automatically generating an initial story and development options" refers to a function or algorithm that automatically creates a basic story setting and multiple subsequent development options based on a theme selected by the user.

[1304] "A means of selection for choosing the next development in the story" refers to an interface or function that allows the user to select the next development as the story progresses.

[1305] "Means for automatically generating narrative text and images" refers to functions or algorithms that automatically generate the next part of the text or visual material based on the development selected by the user.

[1306] "Means for storing and sharing generated stories" refers to features and algorithms that allow the completed stories to be stored in digital form and shared with other users.

[1307] "Means of real-time distribution" refers to the functions and algorithms that distribute the generated story to other users in real time via the Internet.

[1308] "Means for converting to e-book format" refers to a function or algorithm that automatically converts the generated story into a format for saving as an e-book.

[1309] "Download Link and Share Link" means a URL or hyperlink that allows other users to access, download, or view the Generated Story via the Internet.

[1310] "Real-time streaming link" refers to the URL or hyperlink used to stream a story in real time.

[1311] The present invention is a system that allows users to easily create stories using AI and distribute them in real time. This system is mainly composed of a server, a terminal, and a generative AI model. Specific embodiments of the system are described below.

[1312] First, the terminal provides the user with a selection means for selecting a story theme. This selection means is an interface that displays multiple story themes (e.g., "fantasy," "mystery," and "science fiction") in a list or tile format. The user selects their preferred theme through this interface. The selected theme information is sent to the server.

[1313] The server uses a means for automatically generating a default story and development options based on the received theme information. In this process, a generative AI model is used to generate a background, character settings, and story progression related to the selected theme as default settings. The server also automatically generates multiple story development options, each of which indicates the next story development.

[1314] Next, the terminal displays the initial story settings and development options sent from the server to the user, and the user selects the next story development from these options. This selection information is then sent back to the server.

[1315] The server generates the text and corresponding images for the next part of the story based on the user's selection. Again, it uses a generative AI model to automatically create text and related images that fit the selected plot. The generated text and images are then sent to the device and displayed to the user.

[1316] By repeating this process, users gradually complete the story. Once the story is complete, the server saves the entire story as a digital file and converts it into an e-book format. The generated story is then provided to users as a download link, a sharing link, and even a real-time distribution link. Users can use these links to download the story or share it with other users.

[1317] For example, if the user selects the "Fantasy" theme and chooses "A hero goes on an adventure," here's what the prompt might look like:

[1318] Initial prompt: Create a basic story outline for a fantasy theme.

[1319] Prompt after user's choice: The last choice was: The hero goes on an adventure. Continue the story with interesting developments.

[1320] The hardware used includes servers (e.g., AWS EC2 instances) and software includes Flask (a lightweight Python web application framework) and the OpenAI API, which allows users to seamlessly generate and distribute stories.

[1321] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[1322] Step 1:

[1323] The user selects the theme of the story through the terminal.

[1324] Input: Multiple story themes (fantasy, mystery, science fiction, etc.)

[1325] Data processing: The device receives the theme selected by the user.

[1326] Output: Selected theme information

[1327] Specific operation: The terminal displays a story theme selection screen, the user selects a theme, and the selection information is sent to the server.

[1328] Step 2:

[1329] The server automatically generates an initial story and development options based on the received theme information.

[1330] Input: Selected theme information

[1331] Data processing: Generative AI models are used to generate default narratives and development options related to the theme.

[1332] Output: Initial story and multiple development options

[1333] Specific operation: The server inputs thematic information into the generative AI model, which then automatically generates the corresponding background, character settings, and initial story development.

[1334] Step 3:

[1335] The terminal displays to the user the default story and development options sent from the server.

[1336] Input: Default story and development options

[1337] Data processing: Formatting data for display.

[1338] Output: Display of the story and options on the user interface

[1339] Specific operation: The device displays the initial story and development options on the screen and prompts the user to select the next story development.

[1340] Step 4:

[1341] The user selects the next storyline and transmits the selection to the server.

[1342] Input: User-selected deployment options

[1343] Data processing: Send the selected information to the server.

[1344] Output: Selected story development information

[1345] Specific operation: The terminal transmits the deployment information selected by the user to the server.

[1346] Step 5:

[1347] The server automatically generates the text and images for the next part of the story based on the user's selections.

[1348] Input: Selected story development information

[1349] Data processing: Use a generative AI model to generate text and images for the next part of the story.

[1350] Output: Generated story text and associated images

[1351] Specific operation: The server inputs the selected information into the generative AI model, generates text and images, and sends the results to the terminal.

[1352] Step 6:

[1353] The terminal displays the generated story text and images to the user.

[1354] Input: Generated story text and associated images

[1355] Data processing: Formatting data for display.

[1356] Output: Display of story and images on a user interface

[1357] Specific operation: The device displays the generated story text and images on the screen and prompts the user to select the next story development.

[1358] Step 7:

[1359] If the user chooses to complete the story, the server saves the story as a digital file and converts it to an e-book format.

[1360] Input: Story completion instructions

[1361] Data processing: The generated stories are compiled into a single digital file and converted into an e-book format.

[1362] Output: Digital file in e-book format

[1363] What happens: The server converts the entire story into an e-book format and saves it as a file.

[1364] Step 8:

[1365] The server generates download links, sharing links, and real-time distribution links to provide the generated stories to users.

[1366] Input: Digital file in e-book format

[1367] Data processing: Generate download links, sharing links, and real-time distribution links.

[1368] Output: Download link, Share link, Real-time streaming link

[1369] What it does: The server generates links and provides them to users, who can then download the stories or share them with others.

[1370] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1371] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation.

[1372] The system includes the following components:

[1373] 1. Theme selection method

[1374] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1375] 2. Default Story Generation Method

[1376] The server generates a default story based on the received theme selection information, including basic background and character settings.

[1377] 3. Automatic generation of deployment options

[1378] The server automatically generates multiple story development options to present to the user based on the initial story.

[1379] 4. Deployment Selection Method

[1380] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[1381] 5. Automatic generation of narrative text and images

[1382] The server generates the text and corresponding images for the next part of the story based on the user's selection.

[1383] 6. Storage and Sharing Methods

[1384] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[1385] 7. Emotion Engine

[1386] It is an engine that recognizes the user's emotions, and includes means for recognizing emotions through facial expression analysis and voice analysis.

[1387] 8. Emotion-based deployment option generation method

[1388] Story development options are automatically generated based on the user's emotions recognized by the emotion engine.

[1389] 9. Emotionally responsive narrative adjustment

[1390] It includes means for adjusting the tone and content of the generated narrative text and images in response to the perceived user emotion.

[1391] As a concrete example, the operation of the system proceeds as follows.

[1392] 1. Choose a theme

[1393] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1394] Terminal: Sends the selected theme information to the server.

[1395] 2. Generating the initial story

[1396] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[1397] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1398] 3. Starting Emotion Recognition

[1399] On-device: Triggers the emotion engine through the user's facial expressions and voice to recognize the user's emotional state in real time.

[1400] 4. Emotion-based option generation

[1401] Server: Based on the recognition results of the emotion engine, the server automatically generates and adjusts the development options presented to the user. For example, if the server recognizes that the user is having fun, it will select positive developments (e.g., "The hero finds new companions" as an option).

[1402] Terminal: Displays the generated choices to the user.

[1403] 5. Story Selection and Generation

[1404] User: Select "The hero goes on an adventure."

[1405] Terminal: Sends the user's selection to the server.

[1406] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[1407] Server: Adjust the tone and content of text and images according to emotion, as needed.

[1408] Terminal: Displays the generated text and images to the user.

[1409] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[1410] 6. Story Progression and Completion

[1411] The user selects the desired storyline, and the device sends the selection to the server. This process continues by repeating step 5.

[1412] The user completes the story by pressing the "Complete" button.

[1413] Server: Saves the entire story as a digital file (e.g., e-book format) and generates download and sharing links.

[1414] Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[1415] As described above, this system allows users to easily create stories and receive emotional feedback during the process, and provides emotionally driven story development options, enabling a more personalized creative experience.

[1416] The processing flow will be explained below.

[1417] Step 1:

[1418] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[1419] Step 2:

[1420] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[1421] Step 3:

[1422] The terminal transmits the selected theme information to the server.

[1423] Step 4:

[1424] The server generates a default story based on the received theme information, including basic background and character settings.

[1425] Step 5:

[1426] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[1427] Step 6:

[1428] The device displays to the user the default story and development options sent from the server.

[1429] Step 7:

[1430] The device will trigger the emotion engine through the user's facial expressions and voice, and the emotion engine will recognize the user's emotional state in real time.

[1431] Step 8:

[1432] The user selects the next story development from the displayed development options (e.g., "The hero goes on an adventure").

[1433] Step 9:

[1434] The device sends the user's deployment selection information and emotion recognition results to the server.

[1435] Step 10:

[1436] The server generates the next stage of story text and corresponding images based on the user's selection and emotion recognition results, using a generative AI model to generate text and images and adjust the tone and content according to the emotion.

[1437] Step 11:

[1438] The device displays the generated text and images sent from the server to the user.

[1439] Step 12:

[1440] The server generates new development options (e.g., "fight the monster" or "help a friend") based on the current story state and the emotion recognition results.

[1441] Step 13:

[1442] The terminal displays new deployment options to the user, and the user again selects the next deployment.

[1443] Step 14:

[1444] The terminal sends the story development selected by the user to the server, and the story progresses by repeating steps 9 to 13.

[1445] Step 15:

[1446] When the user decides that the story is complete, they press the "Done" button.

[1447] Step 16:

[1448] The terminal sends a completion instruction to the server.

[1449] Step 17:

[1450] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links for users.

[1451] Step 18:

[1452] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[1453] Example 2

[1454] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1455] While many story generation systems currently exist, they generally only mechanically generate stories based on standardized scripts and prompts, making it difficult to generate personalized stories that respond to the user's emotions and preferences. Furthermore, the development of stories based on user choices is limited, and few systems truly support user-centered story creation. Therefore, there is a need for a system that generates stories based on the user's emotions and provides a more intuitive and personalized creation experience.

[1456] The specific processing by the specific processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means.

[1457] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating a default story and development options based on the theme selection, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, a means for analyzing the user's emotions, a means for adjusting and automatically generating story development options based on the analyzed emotions, and a means for adjusting the tone and content of the story text and images in accordance with the emotions. This allows for more personalized story generation because the development and tone of the story are adjusted based on the user's emotions. Furthermore, the generated story is saved and shared in e-book format, enabling diverse content distribution.

[1458] The "selection means" refers to hardware and software that provides an interface for the user to select a story theme or story development options and accepts the user's selection.

[1459] A "default story" is an initial story that includes background scenes and major character settings that form the basis of the story, generated based on a theme selected by the user.

[1460] "Development options" are multiple options that the user can choose from to develop the story next, automatically generated based on the default story.

[1461] "Means for automatically generating narrative text and images" refers to hardware and software for automatically generating narrative text and corresponding images based on a user-selected plot.

[1462] "Storage and sharing means" refers to hardware and software that stores the generated stories as digital files and provides users with download and sharing links.

[1463] "Means for analyzing emotions" refers to hardware and software for analyzing a user's facial expressions and voice and recognizing the user's emotional state in real time.

[1464] The "means for adjusting and automatically generating story development options based on emotions" refers to hardware and software for adjusting and automatically generating new story development options based on the analyzed emotions of the user.

[1465] "Means for adjusting the tone and content of narrative text and images according to emotion" refers to hardware and software for optimizing the tone and content of generated narrative text and images according to the user's recognized emotion.

[1466] "E-book format" refers to the means by which the generated story is converted into a digital format and stored in a format that can be viewed as an e-book.

[1467] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation. This system includes the following components:

[1468] Components

[1469] 1. Selection Method

[1470] The device provides an interface that lets the user select the theme of the story, such as "fantasy," "mystery," or "science fiction."

[1471] Example: If the user selects "Fantasy", the device sends that information to the server.

[1472] 2. Default Story Generation Method

[1473] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[1474] The server automatically generates a plurality of story development options and transmits them to the terminal.

[1475] 3. How to select deployment options

[1476] The terminal displays the generated storyline options to the user and provides an interface that allows the user to select the next storyline.

[1477] Example: If the user selects "The hero goes on an adventure," the device sends the selection to the server.

[1478] 4. Automatic generation of narrative text and images

[1479] The server generates the text and corresponding images for the next part of the story based on the user's selection, and adjusts the tone and content of the text and images depending on the emotion, if necessary.

[1480] Example: Automatically generate related images for the sentence "The hero obtained a magical sword and set out on a journey into an unknown world."

[1481] 5. Storage and sharing methods

[1482] The server stores the generated story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[1483] Example: The final completed story is saved as an e-book format (e.g. PDF, EPUB) and users can access it via a download and share link.

[1484] 6. Emotion Engine

[1485] The device includes software and hardware for analyzing the user's facial expressions and voice to recognize their emotional state.

[1486] Example: When a user selects a theme, the device analyzes the user's emotions through input from the camera and microphone.

[1487] 7. Emotion-based deployment option generation method

[1488] The server automatically adjusts and generates story development options based on the analysis results of the emotion engine.

[1489] Example: If the user is having fun, generate options that include positive outcomes (e.g., "Find new friends").

[1490] 8. Emotionally tailored narrative strategies

[1491] The server adjusts the tone and content of the generated story text and images according to the analysis results obtained from the emotion engine.

[1492] Example: If the user's emotions indicate sadness, adjust the tone of the story accordingly.

[1493] Hardware and software used

[1494] Hardware: Computers, tablets, smartphones, cameras, microphones, etc.

[1495] Software: Narrative generation AI models (e.g., generative AI models), emotion recognition software, image generation software, etc.

[1496] Prompt Sentence Examples

[1497] "Generate an initial adventure that starts with a fantasy story theme."

[1498] "If users are enjoying it, suggest new story options."

[1499] "Generate the following story text and associated images based on the user's selection."

[1500] As described above, by using this system, users can intuitively create and share personalized stories based on their own emotions.

[1501] The flow of the identification process in the second embodiment will be described with reference to FIG.

[1502] Step 1:

[1503] Select a theme

[1504] The device then presents the user with a story theme selection screen, which lists options such as "fantasy," "mystery," and "science fiction."

[1505] Input: Theme information selected by the user.

[1506] Output: Sends the selected theme information from the device to the server.

[1507] Specific operation: The user selects "Fantasy" and the terminal transmits the selection information to the server.

[1508] Step 2:

[1509] Generating the initial narrative

[1510] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[1511] Input: Selected theme information.

[1512] Output: Generates a default story and multiple story development options and sends them to the device.

[1513] Specific operation: The server generates the initial setting story of "The Hero and the Magic Sword", generates development options such as "The Hero goes on an adventure" and "The Hero learns magic", and sends them to the terminal.

[1514] Step 3:

[1515] Starting Emotion Recognition

[1516] The device activates an emotion engine that analyzes the user's facial expressions and voice, recognizing the user's emotional state in real time.

[1517] Input: User facial and voice data.

[1518] Output: Get the parsed emotional state of the user.

[1519] Specific operation: The device's camera and microphone are used to collect the user's facial expressions and voice, and the emotion engine analyzes this data to recognize the user's emotions.

[1520] Step 4:

[1521] Emotion-based option generation

[1522] The server adjusts and automatically generates story development options based on the user's emotion recognition results obtained from the emotion engine.

[1523] Input: Parsed user emotional state.

[1524] Output: Send the adjusted story development options to the device.

[1525] Specific behavior: If the server recognizes that the user is having fun, it generates positive expansion options such as "find new friends" and sends them to the device.

[1526] Step 5:

[1527] Story Selection and Generation

[1528] The user selects "The hero goes on an adventure" from the options presented.

[1529] The device sends the user's selection to the server.

[1530] Input: User-selected storyline.

[1531] Output: Generate text and images for the next part of the story based on your selection and send it to your device.

[1532] Specific operation: The user selects "The hero sets out on an adventure," and the device sends this to the server. The server then generates the text "The hero obtains a magic sword and sets off into an unknown world," along with related images, and sends them to the device.

[1533] Step 6:

[1534] Story progression and completion

[1535] The user selects the next storyline, the device sends the selection to the server, and the process repeats, progressing the story.

[1536] Input: User's storyline selection.

[1537] Output: Narrative text and images generated in response to the selections.

[1538] How it works: The user selects the next storyline, and the device sends it to the server. The server generates text and images based on that selection and sends them to the device. This process is repeated until all stories are completed.

[1539] Step 7:

[1540] Save and share stories

[1541] The server saves the final generated story as a digital file (e.g., e-book format) and provides a download link or sharing link to the device.

[1542] Input: The final generated narrative data.

[1543] Output: The story in digital file format with download and sharing links.

[1544] What it does: The server saves the story as a PDF or EPUB, and the device provides the user with a download link and a sharing link, which the user can use to download or share the story.

[1545] (Application example 2)

[1546] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the headset type terminal 314 will be referred to as a "terminal."

[1547] Conventional story generation systems have the problem that the story development selected by the user is uniform, making it difficult to personalize according to the user's emotions. Furthermore, since there is no system that provides story development options based on emotions, the user experience is uniform. Furthermore, there is a lack of easy ways to save and share the generated stories, making it difficult for users to share the stories they generate with others.

[1548] The specific processing by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means. In this invention, the server includes: a selection means for a user to select a story theme; a means for automatically generating a default story and development options based on the theme selection; an emotion recognition means for recognizing a user's emotion; a means for adjusting and automatically generating development options based on the emotion recognized by the emotion recognition means; a selection means for a user to select a next story development from the development options; a means for automatically generating story text and images based on the selection of the next story development; a means for saving and sharing the generated story in an e-book format; a means for generating story development options to be presented to the user using prompt sentences; and a means for generating prompt sentences according to the user's emotions and using a generative AI model to assist in story generation. This allows story developments to be suggested according to the user's emotions, enabling more personalized story generation and making it possible to easily save and share the generated stories.

[1549] A "means for the user to select a story theme" is an interface that allows the user to select their preferred story theme from multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1550] The "means for automatically generating an initial story and development options" is a system that automatically generates an initial story including basic background and character settings, as well as multiple options for subsequent development, based on a selected theme.

[1551] "Emotion recognition means for recognizing user emotions" refers to a system that analyzes a user's facial expressions and voice to recognize emotions in real time. Examples include technologies that analyze data collected through cameras and microphones.

[1552] The "means for adjusting and automatically generating story development options based on emotions" is a system that automatically generates story development options appropriate for the user's emotional state, such as positive or negative, based on the results of emotion recognition.

[1553] The "selection means for selecting the next story development" is an interface that allows the user to select the next story progression from among the generated story development options.

[1554] A "means for automatically generating narrative text and images" is a system that automatically generates text and related images corresponding to a story based on a development selected by a user. The generated content is consistent with the context of the selection.

[1555] "Means for saving and sharing stories in e-book format" is a system that saves completed stories as e-books and provides users with download links and sharing links.

[1556] The "means for generating story development options to be presented to the user using prompt sentences" is a system that generates story development options using prompt sentences and presents them to the user. An AI model is used to generate the prompt sentences.

[1557] "Means using generative AI models" refers to systems that utilize AI models (e.g., natural language generation models) to assist the story generation process, thereby enabling high-quality story generation and emotional content adjustment.

[1558] This invention is a system that uses AI to generate emotion-based stories for users, providing a personalized story experience. This system includes a user terminal and a cloud server. The specific configuration and processing flow of the system are described below.

[1559] System configuration

[1560] 1. User device (smartphone)

[1561] Interface: Provides a screen for the user to select a story theme, review story development options, and choose the next development.

[1562] Camera and microphone: Captures the user's facial expressions and voice in real time and collects data for emotion recognition.

[1563] Communication module: Provides a communication means for exchanging data with the server.

[1564] 2. Cloud Server

[1565] Story generation engine: Automatically generates an initial story and development options based on the selected theme.

[1566] Emotion recognition engine: Analyzes data obtained from the camera and microphone and recognizes the user's emotions in real time, using technologies such as OpenCV and EmotionAPI.

[1567] Prompt generation engine: Based on the user's emotions, the engine automatically generates prompt sentences to generate the next storyline. This engine utilizes generative AI models (e.g., GPT-4).

[1568] Narrative and image generation engine: Generates narrative text and related images based on the selected plot. Natural language generation models are used for text generation, and technologies such as DALL-E are used for image generation.

[1569] Data storage: The generated story is saved in e-book format and a download link and sharing link are provided to the user.

[1570] Program processing and data calculation

[1571] 1. Choose a theme

[1572] Terminal: Presents multiple story themes to the user and transmits the selected theme to the server.

[1573] 2. Generating the initial story

[1574] Server: Generates a default story and its development options based on the received theme information.

[1575] 3. Starting Emotion Recognition

[1576] Device: Uses a camera and microphone to recognize emotions from the user's facial expressions and voice, and sends that information to the server.

[1577] 4. Emotion-based deployment option generation

[1578] Server: Based on the emotional data analyzed by the emotion recognition engine, the prompt generation engine generates prompt sentences regarding the next development of the story.

[1579] 5. Generating the continuation of the story

[1580] Server: Generates the continuation of the story and the corresponding images based on the prompt text and sends them to the device.

[1581] 6. Save and share your stories

[1582] Server: Saves the story in e-book format, generates download links and sharing links, and sends them to the device.

[1583] Specific examples and prompts

[1584] For example, a user launches the app on their smartphone and selects the "Fantasy" theme. Using the camera and microphone, the system recognizes the user's emotion as "joy." As a result, it presents positive development options (e.g., "The hero finds new companions") and generates story continuations and images based on the user's choice.

[1585] Prompt Sentence Examples

[1586] Theme: Fantasy

[1587] User Emotion: Delight

[1588] Current Story: A hero obtains a magical sword.

[1589] Deployment options:

[1590] 1. The hero finds a new companion.

[1591] 2. The hero learns magic.

[1592] 3. The hero goes on an adventure.

[1593] A new story unfolds based on your choices:

[1594] Your users are feeling joy, so give them a story that builds on this emotion.

[1595] This allows users to enjoy a personalized storytelling experience that reflects their emotions, and the stories they create can be easily saved and shared.

[1596] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[1597] Step 1:

[1598] When a user launches the app on their smartphone, a screen appears where they can select one of several story themes. The input is the user's theme selection operation, and the output is the selected theme information. The device then sends this theme information to the server.

[1599] Step 2:

[1600] The server automatically generates the initial setting part of the story and development options based on the received theme information. To do this, it uses a natural language generation model to generate basic background and character settings. The input is the theme information, and the output is the initial setting story and development options. The server sends this information to the terminal.

[1601] Step 3:

[1602] The user checks the deployment options screen. At the same time, the device uses a camera and microphone to capture the user's facial expressions and voice in real time and collects the data. The input is the user's real-time data, and the output is the collected audio and video data.

[1603] Step 4:

[1604] The device uses an emotion recognition engine to analyze the collected facial and voice data and recognize the user's emotions (e.g., joy, sadness, surprise, etc.). The input is the collected facial and voice data, and the output is the recognized user's emotional information. The device then sends this emotional information to the server.

[1605] Step 5:

[1606] The server uses a prompt generation engine to generate prompts for the next story development based on the received emotional information. The input is emotional information, and the output is a prompt based on the emotion. The server then sends this prompt to the generative AI model.

[1607] Step 6:

[1608] The generative AI model generates the continuation of the story and corresponding images based on the prompt text. The input is the prompt text, and the output is the generated story text and images. The server sends the generated text and images to the device.

[1609] Step 7:

[1610] The user checks the new story development and images displayed on the terminal and selects the next story development option. The input is the user's selection operation, and the output is the selected development information. The terminal sends this development information to the server.

[1611] Step 8:

[1612] The server regenerates the next story development based on the development information selected by the user. This process is repeated from step 2 to step 6. Finally, when the user indicates completion of the story, the server saves the entire story in e-book format and generates a download link and a sharing link. The input is the user's completion instruction and the generated story, and the output is the e-book file, download link, and sharing link.

[1613] In this way, a system is realized that dynamically develops a story in response to the user's emotions.

[1614] The specific processing unit 290 transmits the result of the specific processing to the headset type terminal 314. In the headset type terminal 314, the control unit 46A causes the speaker 240 and the display 343 to output the result of the specific processing. The microphone 238 acquires audio indicating a user input regarding the result of the specific processing. The control unit 46A transmits audio data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the audio data.

[1615] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[1616] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the headset type terminal 314.

[1617] [Fourth embodiment]

[1618] FIG. 7 shows an example of the configuration of a data processing system 410 according to the fourth embodiment.

[1619] 7, a data processing system 410 includes a data processing device 12 and a robot 414. An example of the data processing device 12 is a server.

[1620] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a WAN (Wide Area Network) and / or a LAN (Local Area Network).

[1621] The robot 414 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a control target 443. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the control target 443 are also connected to the bus 52.

[1622] The microphone 238 receives instructions and the like from the user 20 by receiving voice uttered by the user 20. The microphone 238 captures the voice uttered by the user 20, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs audio in accordance with instructions from the processor 46.

[1623] Camera 42 is a small digital camera equipped with an optical system including a lens, aperture, and shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the surroundings of user 20 (for example, an imaging range defined by an angle of view equivalent to the field of vision of a typical healthy person).

[1624] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 control the exchange of various information between the processor 46 and the processor 28 via the network 54. The exchange of various information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is carried out in a secure state.

[1625] The control object 443 includes a display device, LEDs in the eyes, and motors for driving the arms, hands, and feet. The posture and gestures of the robot 414 are controlled by controlling the motors of the arms, hands, and feet. Some of the emotions of the robot 414 can be expressed by controlling these motors. In addition, the facial expressions of the robot 414 can also be expressed by controlling the light emission state of the LEDs in the eyes of the robot 414.

[1626] Fig. 8 shows an example of the main functions of the data processing device 12 and the robot 414. As shown in Fig. 8, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.

[1627] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32 and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.

[1628] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.

[1629] In the robot 414, the processor 46 performs the reception output process. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50 and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.

[1630] Next, a description will be given of the specific processing performed by the specific processing unit 290 of the data processing device 12. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1631] The present invention provides a system that allows users to easily create novels and picture books using AI. Specific embodiments of the system are described below.

[1632] The system includes the following components:

[1633] 1. Theme selection method

[1634] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1635] 2. Default Story Generation Method

[1636] Based on the theme selection information received by the server, a default story is generated, which includes basic background and character settings related to the theme selected by the user.

[1637] 3. Automatic generation of deployment options

[1638] The server automatically generates multiple story development options to present to the user based on the default story, which options indicate the next development of the story.

[1639] 4. Deployment Selection Method

[1640] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[1641] 5. Automatic generation of narrative text and images

[1642] Based on the user's selection, the server generates the next part of the story and the corresponding image, a process that is carried out using a generative AI model.

[1643] 6. Storage and Sharing Methods

[1644] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[1645] As a concrete example, a story is generated in the following manner.

[1646] 1. Choose a theme

[1647] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1648] Terminal: Sends the selected theme information to the server.

[1649] 2. Generating the initial story

[1650] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[1651] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1652] 3. Story Selection and Generation

[1653] Terminal: Displays the generated choices to the user.

[1654] User: Select "The hero goes on an adventure."

[1655] Terminal: Sends the user's selection to the server.

[1656] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[1657] Terminal: Displays the generated text and images to the user.

[1658] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[1659] 4. Story Progression and Completion

[1660] User: Select the next deployment and repeat the process.

[1661] When the story is complete, the user presses the "Done" button.

[1662] Terminal: Sends a completion indication to the server.

[1663] Server: Stores the entire story as a digital file and converts it into an e-book format.

[1664] On Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[1665] As described above, this system allows users to easily use AI for creative activities, and also contributes to improving AI literacy.

[1666] The processing flow will be explained below.

[1667] Step 1:

[1668] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[1669] Step 2:

[1670] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[1671] Step 3:

[1672] The terminal transmits the user's theme selection information to the server.

[1673] Step 4:

[1674] The server generates a default story based on the received theme information, including basic background and character settings.

[1675] Step 5:

[1676] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[1677] Step 6:

[1678] The device displays to the user the initial story settings and development options sent from the server.

[1679] Step 7:

[1680] The user selects the next story development from the presented options (e.g., "The hero goes on an adventure").

[1681] Step 8:

[1682] The terminal transmits the user's deployment selection information to the server.

[1683] Step 9:

[1684] The server generates the next stage of story text and corresponding images based on the user's development choices, using a generative AI model.

[1685] Step 10:

[1686] The device displays the generated text and images sent from the server to the user.

[1687] Step 11:

[1688] The server generates new development options (e.g., "fight monsters" or "help friends") depending on the current state of the story.

[1689] Step 12:

[1690] The device displays new deployment options to the user, who then selects the next deployment.

[1691] Step 13:

[1692] The user selects the desired story development, and the device sends the selection to the server. This process repeats from step 9 to step 12, and the story progresses.

[1693] Step 14:

[1694] When the user decides that the story is complete, they press the "Done" button.

[1695] Step 15:

[1696] The terminal sends a completion instruction to the server.

[1697] Step 16:

[1698] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links.

[1699] Step 17:

[1700] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[1701] Example 1

[1702] Next, a description will be given of Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1703] In recent years, interest in creating stories and picture books has grown, but for many people, creative activities require a high level of skill and time. Beginners, in particular, face challenges when creating stories, including the difficulty of selecting a theme, setting the plot, and generating text and images. Saving and sharing stories with others is also a problem.

[1704] The specific processing by the specific processing unit 290 of the data processing device 12 in the first embodiment is realized by the following means.

[1705] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating an initial story setting based on the theme selection, a means for automatically generating story development options based on the initial story setting, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images using a generative AI model based on the selection of the next story development, and a means for saving and sharing the generated story in a digital file format. This makes it easy for even a beginner to perform all the steps from selecting a story theme to setting the development, generating text and images, and finally saving and sharing it all at once.

[1706] "User" means an individual or group that uses the system to create stories or picture books.

[1707] A "selection mechanism" is an interface or function that allows a user to select the theme or next development in a story.

[1708] A "default story" is a story that includes a basic background and character settings that are automatically generated based on a theme selected by the user.

[1709] "Development options" are multiple options for determining the next story development based on the initial story.

[1710] "Story text" is text data that is generated in accordance with the development of the story.

[1711] "Images" are visual data generated in response to the text of a story.

[1712] "Generative AI model" is a general term for artificial intelligence models that automatically generate text and images based on given input data.

[1713] A "digital file" is a form of narrative data that can be stored electronically.

[1714] "Storage means" is a function for saving the generated story as a digital file.

[1715] "Sharing methods" are functions for sharing saved stories with other users or third parties.

[1716] This invention relates to a system that allows users to easily create stories and picture books using AI. This system automatically generates stories, selects plot developments, generates text and images, saves them, and shares them based on user selections.

[1717] System Components

[1718] The system mainly includes the following components:

[1719] 1. Theme selection: The device provides the user with an interface that displays multiple story themes (e.g., fantasy, mystery, science fiction).

[1720] 2. Default story generation means: The server generates a default story related to the selected theme based on the theme information received from the device. This process uses a generative AI model (e.g., OpenAI GPT-3).

[1721] 3. Automatic generation of development options: The server generates multiple options to determine the next development of the story based on the initial story setting.

[1722] 4. Development selection means: The terminal displays story development options to the user and provides an interface for the user to select the next story development.

[1723] 5. Automatic generation of story text and images: The server automatically generates the text and images for the next part of the story based on the user's selection. This process also uses a generative AI model.

[1724] 6. Storage and sharing means: The server stores the generated stories in digital file format, and the device provides users with download links and sharing links. It also includes means for converting the stories into e-book format.

[1725] Operational procedures and examples

[1726] The specific operating procedure of the system is shown below.

[1727] 1. Choose a theme

[1728] The device presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1729] The terminal transmits the selected theme information to the server.

[1730] 2. Generating the initial story

[1731] Based on the theme information received by the server, an initial setting story of "The Hero and the Magic Sword" is generated.

[1732] The server generates an initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1733] 3. Story Selection and Generation

[1734] The device displays the generated choices to the user.

[1735] The user selects "The hero goes on an adventure."

[1736] The device sends the user's selection to the server.

[1737] The server uses a generative AI model to generate sentences such as "The hero obtained a magical sword and set out on a journey into an unknown world," along with related images.

[1738] The device displays the generated text and images to the user.

[1739] The device will display options for the next story development (e.g., "Fight the monster" or "Help a friend").

[1740] 4. Story Progression and Completion

[1741] The user selects the next deployment and repeats the process.

[1742] When the story is complete, the user presses the "Done" button.

[1743] The terminal sends a completion instruction to the server.

[1744] The server stores the entire story as a digital file and converts it into an e-book format.

[1745] The device will present the user with options to save, share, or publish as an e-book, and the user can use the link to download the story or share it on social media.

[1746] Prompt Sentence Examples

[1747] As a concrete example, the following prompt sentence can be used:

[1748] I have selected the "Fantasy" theme. Please write a story about a hero going on an adventure.

[1749] Generate a scene and background details where he obtains a powerful magical sword and sets off into the unknown.

[1750] In this way, the system according to the present invention allows users to easily create, save, and share stories and picture books.

[1751] The flow of the identification process in the first embodiment will be described with reference to FIG.

[1752] Step 1:

[1753] Select a theme

[1754] The device presents the user with a theme selection screen.

[1755] Input: Theme selection page display request

[1756] Output: Display of theme selection screen (e.g. "Fantasy", "Mystery", "Science Fiction")

[1757] The user selects the theme they want.

[1758] Input: Select a theme (e.g. "Fantasy")

[1759] Output: Selected theme information

[1760] The terminal transmits the selected theme information to the server.

[1761] Input: Theme information

[1762] Output: Send theme information to the server

[1763] Step 2:

[1764] Generate default narrative

[1765] Based on the theme selection information received from the device, the server generates a default story related to that theme, using a generative AI model (e.g., OpenAI GPT-3) for this process.

[1766] Input: Theme information

[1767] Data manipulation: Using generative AI models to create thematic narrative settings and characterizations

[1768] Output: Default story (e.g. "The Hero and the Magic Sword")

[1769] The server generates an initial setting story and sends it to the device.

[1770] Input: Initial Setup Story

[1771] Output: Send default story

[1772] Step 3:

[1773] Automatic generation of story development options

[1774] Based on the default story, the server generates multiple options to determine the next development of the story.

[1775] Input: Initial Setup Story

[1776] Data processing: Using a generative AI model to generate options for the next development of the story (e.g., "The hero goes on an adventure" or "The hero learns magic")

[1777] Output: Deployment options

[1778] The server transmits the generated deployment options to the terminal.

[1779] Input: Expanded options

[1780] Output: Submit deployment choices

[1781] Step 4:

[1782] Story development choices

[1783] The device presents the user with story development options.

[1784] Input: Expanded options

[1785] Output: Display of deployment options

[1786] The user selects the option they want.

[1787] Input: Selected deployment option (e.g. "The hero goes on an adventure")

[1788] Output: User's choice

[1789] The device sends the user's selection to the server.

[1790] Input: User's choice

[1791] Output: Sending the selection to the server

[1792] Step 5:

[1793] Automatic generation of narrative text and images

[1794] The server generates the text and images for the next part of the story based on the user's selections, using a generative AI model in the process.

[1795] Input: User's choice

[1796] Data manipulation: Using a generative AI model to create narrative text and images based on your choices (e.g., "The hero obtained a magical sword and set out into the unknown").

[1797] Output: Generated narrative text and images

[1798] The server sends the generated text and images to the terminal.

[1799] Input: Generated story text and images

[1800] Output: Send to terminal

[1801] The device displays the generated text and images to the user.

[1802] Input: Generated story text and images

[1803] Output: What is displayed to the user

[1804] The terminal displays the next story development options.

[1805] Input: Next deployment option from server

[1806] Output: Display of deployment options

[1807] Step 6:

[1808] Story progression and completion

[1809] The user selects the next deployment and repeats the process.

[1810] Input: User's next selection

[1811] Output: Send selections to the server

[1812] When the story is complete, the user presses the "Done" button.

[1813] Input: Click the "Done" button

[1814] Output: Completion notification to the server

[1815] The terminal sends a completion instruction to the server.

[1816] Input: Completion instructions

[1817] Output: Sending a completion indication to the server

[1818] The server stores the entire story as a digital file and converts it into an e-book format.

[1819] Input: Story data

[1820] Data processing: saving as digital files and converting to e-book format

[1821] Output: Saved and converted eBook files

[1822] The server generates a save and share link and sends it to the device.

[1823] Input: e-book file

[1824] Output: Save and share link sent to device

[1825] The device will present the user with options to save, share, or publish as an eBook.

[1826] Enter: Save and share link

[1827] Output: Shows save, share and publish options

[1828] The above is the specific processing flow of this system.

[1829] (Application example 1)

[1830] Next, a description will be given of Application Example 1. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1831] Conventional story creation systems make it difficult for users to easily create stories and share them in real time. Furthermore, the story options and developments are limited, preventing users from fully expressing their creativity. Furthermore, there is no way to convert the stories into e-book format for easy downloading and sharing.

[1832] The specific processing by the specific processing unit 290 of the data processing device 12 in the application example 1 is realized by the following means.

[1833] In this invention, the server includes a selection means for allowing a user to select a story theme, a means for automatically generating a default story and development options, a selection means for allowing a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, and a means for distributing the generated story in real time. This allows a user to easily generate a story and share and distribute it in real time. Furthermore, the user has more options in the story generation process, allowing them to enjoy a wider variety of developments. Furthermore, the generated story can be converted into an e-book format and provided as a download link or a real-time distribution link, improving user convenience.

[1834] "User" refers to a person who uses the system to generate, share and distribute stories.

[1835] "A means of selection for choosing the story theme" refers to the interface or functionality that allows the user to select the story genre and setting.

[1836] "Means for automatically generating an initial story and development options" refers to a function or algorithm that automatically creates a basic story setting and multiple subsequent development options based on a theme selected by the user.

[1837] "A means of selection for choosing the next development in the story" refers to an interface or function that allows the user to select the next development as the story progresses.

[1838] "Means for automatically generating narrative text and images" refers to functions or algorithms that automatically generate the next part of the text or visual material based on the development selected by the user.

[1839] "Means for storing and sharing generated stories" refers to features and algorithms that allow the completed stories to be stored in digital form and shared with other users.

[1840] "Means of real-time distribution" refers to the functions and algorithms that distribute the generated story to other users in real time via the Internet.

[1841] "Means for converting to e-book format" refers to a function or algorithm that automatically converts the generated story into a format for saving as an e-book.

[1842] "Download Link and Share Link" means a URL or hyperlink that allows other users to access, download, or view the Generated Story via the Internet.

[1843] "Real-time streaming link" refers to the URL or hyperlink used to stream a story in real time.

[1844] The present invention is a system that allows users to easily create stories using AI and distribute them in real time. This system is mainly composed of a server, a terminal, and a generative AI model. Specific embodiments of the system are described below.

[1845] First, the terminal provides the user with a selection means for selecting a story theme. This selection means is an interface that displays multiple story themes (e.g., "fantasy," "mystery," and "science fiction") in a list or tile format. The user selects their preferred theme through this interface. The selected theme information is sent to the server.

[1846] The server uses a means for automatically generating a default story and development options based on the received theme information. In this process, a generative AI model is used to generate a background, character settings, and story progression related to the selected theme as default settings. The server also automatically generates multiple story development options, each of which indicates the next story development.

[1847] Next, the terminal displays the initial story settings and development options sent from the server to the user, and the user selects the next story development from these options. This selection information is then sent back to the server.

[1848] The server generates the text and corresponding images for the next part of the story based on the user's selection. Again, it uses a generative AI model to automatically create text and related images that fit the selected plot. The generated text and images are then sent to the device and displayed to the user.

[1849] By repeating this process, users gradually complete the story. Once the story is complete, the server saves the entire story as a digital file and converts it into an e-book format. The generated story is then provided to users as a download link, a sharing link, and even a real-time distribution link. Users can use these links to download the story or share it with other users.

[1850] For example, if the user selects the "Fantasy" theme and chooses "A hero goes on an adventure," here's what the prompt might look like:

[1851] Initial prompt: Create a basic story outline for a fantasy theme.

[1852] Prompt after user's choice: The last choice was: The hero goes on an adventure. Continue the story with interesting developments.

[1853] The hardware used includes servers (e.g., AWS EC2 instances) and software includes Flask (a lightweight Python web application framework) and the OpenAI API, which allows users to seamlessly generate and distribute stories.

[1854] The flow of the specific processing in the application example 1 will be described with reference to FIG.

[1855] Step 1:

[1856] The user selects the theme of the story through the terminal.

[1857] Input: Multiple story themes (fantasy, mystery, science fiction, etc.)

[1858] Data processing: The device receives the theme selected by the user.

[1859] Output: Selected theme information

[1860] Specific operation: The terminal displays a story theme selection screen, the user selects a theme, and the selection information is sent to the server.

[1861] Step 2:

[1862] The server automatically generates an initial story and development options based on the received theme information.

[1863] Input: Selected theme information

[1864] Data processing: Generative AI models are used to generate default narratives and development options related to the theme.

[1865] Output: Initial story and multiple development options

[1866] Specific operation: The server inputs thematic information into the generative AI model, which then automatically generates the corresponding background, character settings, and initial story development.

[1867] Step 3:

[1868] The terminal displays to the user the default story and development options sent from the server.

[1869] Input: Default story and development options

[1870] Data processing: Formatting data for display.

[1871] Output: Display of the story and options on the user interface

[1872] Specific operation: The device displays the initial story and development options on the screen and prompts the user to select the next story development.

[1873] Step 4:

[1874] The user selects the next storyline and transmits the selection to the server.

[1875] Input: User-selected deployment options

[1876] Data processing: Send the selected information to the server.

[1877] Output: Selected story development information

[1878] Specific operation: The terminal transmits the deployment information selected by the user to the server.

[1879] Step 5:

[1880] The server automatically generates the text and images for the next part of the story based on the user's selections.

[1881] Input: Selected story development information

[1882] Data processing: Use a generative AI model to generate text and images for the next part of the story.

[1883] Output: Generated story text and associated images

[1884] Specific operation: The server inputs the selected information into the generative AI model, generates text and images, and sends the results to the terminal.

[1885] Step 6:

[1886] The terminal displays the generated story text and images to the user.

[1887] Input: Generated story text and associated images

[1888] Data processing: Formatting data for display.

[1889] Output: Display of story and images on a user interface

[1890] Specific operation: The device displays the generated story text and images on the screen and prompts the user to select the next story development.

[1891] Step 7:

[1892] If the user chooses to complete the story, the server saves the story as a digital file and converts it to an e-book format.

[1893] Input: Story completion instructions

[1894] Data processing: The generated stories are compiled into a single digital file and converted into an e-book format.

[1895] Output: Digital file in e-book format

[1896] What happens: The server converts the entire story into an e-book format and saves it as a file.

[1897] Step 8:

[1898] The server generates download links, sharing links, and real-time distribution links to provide the generated stories to users.

[1899] Input: Digital file in e-book format

[1900] Data processing: Generate download links, sharing links, and real-time distribution links.

[1901] Output: Download link, Share link, Real-time streaming link

[1902] What it does: The server generates links and provides them to users, who can then download the stories or share them with others.

[1903] Furthermore, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.

[1904] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation.

[1905] The system includes the following components:

[1906] 1. Theme selection method

[1907] The device provides the user with an interface that displays multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[1908] 2. Default Story Generation Method

[1909] The server generates a default story based on the received theme selection information, including basic background and character settings.

[1910] 3. Automatic generation of deployment options

[1911] The server automatically generates multiple story development options to present to the user based on the initial story.

[1912] 4. Deployment Selection Method

[1913] The terminal displays the story development options sent from the server to the user, and provides an interface that allows the user to select the next development.

[1914] 5. Automatic generation of narrative text and images

[1915] The server generates the text and corresponding images for the next part of the story based on the user's selection.

[1916] 6. Storage and Sharing Methods

[1917] The server stores the completed story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[1918] 7. Emotion Engine

[1919] It is an engine that recognizes the user's emotions, and includes means for recognizing emotions through facial expression analysis and voice analysis.

[1920] 8. Emotion-based deployment option generation method

[1921] Story development options are automatically generated based on the user's emotions recognized by the emotion engine.

[1922] 9. Emotionally responsive narrative adjustment

[1923] It includes means for adjusting the tone and content of the generated narrative text and images in response to the perceived user emotion.

[1924] As a concrete example, the operation of the system proceeds as follows.

[1925] 1. Choose a theme

[1926] Device: Presents the user with a theme selection screen. The user selects the "Fantasy" theme.

[1927] Terminal: Sends the selected theme information to the server.

[1928] 2. Generating the initial story

[1929] Server: Generates the initial setting story of "The Hero and the Magic Sword" based on the received theme information.

[1930] Server: Generates the initial story along with possible story development options (e.g., "The hero goes on an adventure" or "The hero learns magic").

[1931] 3. Starting Emotion Recognition

[1932] On-device: Triggers the emotion engine through the user's facial expressions and voice to recognize the user's emotional state in real time.

[1933] 4. Emotion-based option generation

[1934] Server: Based on the recognition results of the emotion engine, the server automatically generates and adjusts the development options presented to the user. For example, if the server recognizes that the user is having fun, it will select positive developments (e.g., "The hero finds new companions" as an option).

[1935] Terminal: Displays the generated choices to the user.

[1936] 5. Story Selection and Generation

[1937] User: Select "The hero goes on an adventure."

[1938] Terminal: Sends the user's selection to the server.

[1939] Server: Based on the selection, generate an image associated with the sentence "The hero obtained a magical sword and set out into the unknown."

[1940] Server: Adjust the tone and content of text and images according to emotion, as needed.

[1941] Terminal: Displays the generated text and images to the user.

[1942] Terminal: Displays the next story development options (e.g. "Fight the monster" or "Help a friend").

[1943] 6. Story Progression and Completion

[1944] The user selects the desired storyline, and the device sends the selection to the server. This process continues by repeating step 5.

[1945] The user completes the story by pressing the "Complete" button.

[1946] Server: Saves the entire story as a digital file (e.g., e-book format) and generates download and sharing links.

[1947] Device: Presents the user with options to save, share, or publish as an eBook. The user can download the story using a link or share it on social media.

[1948] As described above, this system allows users to easily create stories and receive emotional feedback during the process, and provides emotionally driven story development options, enabling a more personalized creative experience.

[1949] The processing flow will be explained below.

[1950] Step 1:

[1951] The device presents the user with a screen displaying multiple story themes (e.g., "Fantasy," "Mystery," "Science Fiction").

[1952] Step 2:

[1953] The user selects the theme that interests them from the displayed themes (e.g., "Fantasy").

[1954] Step 3:

[1955] The terminal transmits the selected theme information to the server.

[1956] Step 4:

[1957] The server generates a default story based on the received theme information, including basic background and character settings.

[1958] Step 5:

[1959] Based on the initial story, the server automatically generates multiple story development options (e.g., "The hero goes on an adventure" or "The hero learns magic") to present to the user.

[1960] Step 6:

[1961] The device displays to the user the default story and development options sent from the server.

[1962] Step 7:

[1963] The device will trigger the emotion engine through the user's facial expressions and voice, and the emotion engine will recognize the user's emotional state in real time.

[1964] Step 8:

[1965] The user selects the next story development from the displayed development options (e.g., "The hero goes on an adventure").

[1966] Step 9:

[1967] The device sends the user's deployment selection information and emotion recognition results to the server.

[1968] Step 10:

[1969] The server generates the next stage of story text and corresponding images based on the user's selection and emotion recognition results, using a generative AI model to generate text and images and adjust the tone and content according to the emotion.

[1970] Step 11:

[1971] The device displays the generated text and images sent from the server to the user.

[1972] Step 12:

[1973] The server generates new development options (e.g., "fight the monster" or "help a friend") based on the current story state and the emotion recognition results.

[1974] Step 13:

[1975] The terminal displays new deployment options to the user, and the user again selects the next deployment.

[1976] Step 14:

[1977] The terminal sends the story development selected by the user to the server, and the story progresses by repeating steps 9 to 13.

[1978] Step 15:

[1979] When the user decides that the story is complete, they press the "Done" button.

[1980] Step 16:

[1981] The terminal sends a completion instruction to the server.

[1982] Step 17:

[1983] The server compiles the entire story, stores it as a digital file (e.g., e-book format), and generates download and sharing links for users.

[1984] Step 18:

[1985] The device will then display a download link, a sharing link, and an option to publish the story as an e-book to the user, who can then use the link to download the story or share it on social media.

[1986] Example 2

[1987] Next, a description will be given of Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[1988] While many story generation systems currently exist, they generally only mechanically generate stories based on standardized scripts and prompts, making it difficult to generate personalized stories that respond to the user's emotions and preferences. Furthermore, the development of stories based on user choices is limited, and few systems truly support user-centered story creation. Therefore, there is a need for a system that generates stories based on the user's emotions and provides a more intuitive and personalized creation experience.

[1989] The specific processing by the specific processing unit 290 of the data processing device 12 in the second embodiment is realized by the following means.

[1990] In this invention, the server includes a selection means for a user to select a story theme, a means for automatically generating a default story and development options based on the theme selection, a selection means for a user to select a next story development from the development options, a means for automatically generating story text and images based on the selection of the next story development, a means for saving and sharing the generated story, a means for analyzing the user's emotions, a means for adjusting and automatically generating story development options based on the analyzed emotions, and a means for adjusting the tone and content of the story text and images in accordance with the emotions. This allows for more personalized story generation because the development and tone of the story are adjusted based on the user's emotions. Furthermore, the generated story is saved and shared in e-book format, enabling diverse content distribution.

[1991] The "selection means" refers to hardware and software that provides an interface for the user to select a story theme or story development options and accepts the user's selection.

[1992] A "default story" is an initial story that includes background scenes and major character settings that form the basis of the story, generated based on a theme selected by the user.

[1993] "Development options" are multiple options that the user can choose from to develop the story next, automatically generated based on the default story.

[1994] "Means for automatically generating narrative text and images" refers to hardware and software for automatically generating narrative text and corresponding images based on a user-selected plot.

[1995] "Storage and sharing means" refers to hardware and software that stores the generated stories as digital files and provides users with download and sharing links.

[1996] "Means for analyzing emotions" refers to hardware and software for analyzing a user's facial expressions and voice and recognizing the user's emotional state in real time.

[1997] The "means for adjusting and automatically generating story development options based on emotions" refers to hardware and software for adjusting and automatically generating new story development options based on the analyzed emotions of the user.

[1998] "Means for adjusting the tone and content of narrative text and images according to emotion" refers to hardware and software for optimizing the tone and content of generated narrative text and images according to the user's recognized emotion.

[1999] "E-book format" refers to the means by which the generated story is converted into a digital format and stored in a format that can be viewed as an e-book.

[2000] This invention combines a system that allows users to easily create novels and picture books using AI with an emotion engine that recognizes the user's emotions. This allows the system to suggest story developments that correspond to the user's emotional state, enabling more personalized story generation. This system includes the following components:

[2001] Components

[2002] 1. Selection Method

[2003] The device provides an interface that lets the user select the theme of the story, such as "fantasy," "mystery," or "science fiction."

[2004] Example: If the user selects "Fantasy", the device sends that information to the server.

[2005] 2. Default Story Generation Method

[2006] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[2007] The server automatically generates a plurality of story development options and transmits them to the terminal.

[2008] 3. How to select deployment options

[2009] The terminal displays the generated storyline options to the user and provides an interface that allows the user to select the next storyline.

[2010] Example: If the user selects "The hero goes on an adventure," the device sends the selection to the server.

[2011] 4. Automatic generation of narrative text and images

[2012] The server generates the text and corresponding images for the next part of the story based on the user's selection, and adjusts the tone and content of the text and images depending on the emotion, if necessary.

[2013] Example: Automatically generate related images for the sentence "The hero obtained a magical sword and set out on a journey into an unknown world."

[2014] 5. Storage and sharing methods

[2015] The server stores the generated story as a digital file, and the device provides the user with a download link or a sharing link, and also includes a means for converting the generated story into an e-book format.

[2016] Example: The final completed story is saved as an e-book format (e.g. PDF, EPUB) and users can access it via a download and share link.

[2017] 6. Emotion Engine

[2018] The device includes software and hardware for analyzing the user's facial expressions and voice to recognize their emotional state.

[2019] Example: When a user selects a theme, the device analyzes the user's emotions through input from the camera and microphone.

[2020] 7. Emotion-based deployment option generation method

[2021] The server automatically adjusts and generates story development options based on the analysis results of the emotion engine.

[2022] Example: If the user is having fun, generate options that include positive outcomes (e.g., "Find new friends").

[2023] 8. Emotionally tailored narrative strategies

[2024] The server adjusts the tone and content of the generated story text and images according to the analysis results obtained from the emotion engine.

[2025] Example: If the user's emotions indicate sadness, adjust the tone of the story accordingly.

[2026] Hardware and software used

[2027] Hardware: Computers, tablets, smartphones, cameras, microphones, etc.

[2028] Software: Narrative generation AI models (e.g., generative AI models), emotion recognition software, image generation software, etc.

[2029] Prompt Sentence Examples

[2030] "Generate an initial adventure that starts with a fantasy story theme."

[2031] "If users are enjoying it, suggest new story options."

[2032] "Generate the following story text and associated images based on the user's selection."

[2033] As described above, by using this system, users can intuitively create and share personalized stories based on their own emotions.

[2034] The flow of the identification process in the second embodiment will be described with reference to FIG.

[2035] Step 1:

[2036] Select a theme

[2037] The device then presents the user with a story theme selection screen, which lists options such as "fantasy," "mystery," and "science fiction."

[2038] Input: Theme information selected by the user.

[2039] Output: Sends the selected theme information from the device to the server.

[2040] Specific operation: The user selects "Fantasy" and the terminal transmits the selection information to the server.

[2041] Step 2:

[2042] Generating the initial narrative

[2043] The server generates an initial story (e.g., "The Hero and the Magic Sword") based on the received theme information. This initial story includes background scenes and settings for the main characters.

[2044] Input: Selected theme information.

[2045] Output: Generates a default story and multiple story development options and sends them to the device.

[2046] Specific operation: The server generates the initial setting story of "The Hero and the Magic Sword", generates development options such as "The Hero goes on an adventure" and "The Hero learns magic", and sends them to the terminal.

[2047] Step 3:

[2048] Starting Emotion Recognition

[2049] The device activates an emotion engine that analyzes the user's facial expressions and voice, recognizing the user's emotional state in real time.

[2050] Input: User facial and voice data.

[2051] Output: Get the parsed emotional state of the user.

[2052] Specific operation: The device's camera and microphone are used to collect the user's facial expressions and voice, and the emotion engine analyzes this data to recognize the user's emotions.

[2053] Step 4:

[2054] Emotion-based option generation

[2055] The server adjusts and automatically generates story development options based on the user's emotion recognition results obtained from the emotion engine.

[2056] Input: Parsed user emotional state.

[2057] Output: Send the adjusted story development options to the device.

[2058] Specific behavior: If the server recognizes that the user is having fun, it generates positive expansion options such as "find new friends" and sends them to the device.

[2059] Step 5:

[2060] Story Selection and Generation

[2061] The user selects "The hero goes on an adventure" from the options presented.

[2062] The device sends the user's selection to the server.

[2063] Input: User-selected storyline.

[2064] Output: Generate text and images for the next part of the story based on your selection and send it to your device.

[2065] Specific operation: The user selects "The hero sets out on an adventure," and the device sends this to the server. The server then generates the text "The hero obtains a magic sword and sets off into an unknown world," along with related images, and sends them to the device.

[2066] Step 6:

[2067] Story progression and completion

[2068] The user selects the next storyline, the device sends the selection to the server, and the process repeats, progressing the story.

[2069] Input: User's storyline selection.

[2070] Output: Narrative text and images generated in response to the selections.

[2071] How it works: The user selects the next storyline, and the device sends it to the server. The server generates text and images based on that selection and sends them to the device. This process is repeated until all stories are completed.

[2072] Step 7:

[2073] Save and share stories

[2074] The server saves the final generated story as a digital file (e.g., e-book format) and provides a download link or sharing link to the device.

[2075] Input: The final generated narrative data.

[2076] Output: The story in digital file format with download and sharing links.

[2077] What it does: The server saves the story as a PDF or EPUB, and the device provides the user with a download link and a sharing link, which the user can use to download or share the story.

[2078] (Application example 2)

[2079] Next, a description will be given of Application Example 2. In the following description, the data processing device 12 will be referred to as a "server" and the robot 414 will be referred to as a "terminal."

[2080] Conventional story generation systems have the problem that the story development selected by the user is uniform, making it difficult to personalize according to the user's emotions. Furthermore, since there is no system that provides story development options based on emotions, the user experience is uniform. Furthermore, there is a lack of easy ways to save and share the generated stories, making it difficult for users to share the stories they generate with others.

[2081] The specific processing by the specific processing unit 290 of the data processing device 12 in Application Example 2 is realized by the following means. In this invention, the server includes: a selection means for a user to select a story theme; a means for automatically generating a default story and development options based on the theme selection; an emotion recognition means for recognizing a user's emotion; a means for adjusting and automatically generating development options based on the emotion recognized by the emotion recognition means; a selection means for a user to select a next story development from the development options; a means for automatically generating story text and images based on the selection of the next story development; a means for saving and sharing the generated story in an e-book format; a means for generating story development options to be presented to the user using prompt sentences; and a means for generating prompt sentences according to the user's emotions and using a generative AI model to assist in story generation. This allows story developments to be suggested according to the user's emotions, enabling more personalized story generation and making it possible to easily save and share the generated stories.

[2082] A "means for the user to select a story theme" is an interface that allows the user to select their preferred story theme from multiple story themes (e.g., "fantasy," "mystery," "science fiction").

[2083] The "means for automatically generating an initial story and development options" is a system that automatically generates an initial story including basic background and character settings, as well as multiple options for subsequent development, based on a selected theme.

[2084] "Emotion recognition means for recognizing user emotions" refers to a system that analyzes a user's facial expressions and voice to recognize emotions in real time. Examples include technologies that analyze data collected through cameras and microphones.

[2085] The "means for adjusting and automatically generating story development options based on emotions" is a system that automatically generates story development options appropriate for the user's emotional state, such as positive or negative, based on the results of emotion recognition.

[2086] The "selection means for selecting the next story development" is an interface that allows the user to select the next story progression from among the generated story development options.

[2087] A "means for automatically generating narrative text and images" is a system that automatically generates text and related images corresponding to a story based on a development selected by a user. The generated content is consistent with the context of the selection.

[2088] "Means for saving and sharing stories in e-book format" is a system that saves completed stories as e-books and provides users with download links and sharing links.

[2089] The "means for generating story development options to be presented to the user using prompt sentences" is a system that generates story development options using prompt sentences and presents them to the user. An AI model is used to generate the prompt sentences.

[2090] "Means using generative AI models" refers to systems that utilize AI models (e.g., natural language generation models) to assist the story generation process, thereby enabling high-quality story generation and emotional content adjustment.

[2091] This invention is a system that uses AI to generate emotion-based stories for users, providing a personalized story experience. This system includes a user terminal and a cloud server. The specific configuration and processing flow of the system are described below.

[2092] System configuration

[2093] 1. User device (smartphone)

[2094] Interface: Provides a screen for the user to select a story theme, review story development options, and choose the next development.

[2095] Camera and microphone: Captures the user's facial expressions and voice in real time and collects data for emotion recognition.

[2096] Communication module: Provides a communication means for exchanging data with the server.

[2097] 2. Cloud Server

[2098] Story generation engine: Automatically generates an initial story and development options based on the selected theme.

[2099] Emotion recognition engine: Analyzes data obtained from the camera and microphone and recognizes the user's emotions in real time, using technologies such as OpenCV and EmotionAPI.

[2100] Prompt generation engine: Based on the user's emotions, the engine automatically generates prompt sentences to generate the next storyline. This engine utilizes generative AI models (e.g., GPT-4).

[2101] Narrative and image generation engine: Generates narrative text and related images based on the selected plot. Natural language generation models are used for text generation, and technologies such as DALL-E are used for image generation.

[2102] Data storage: The generated story is saved in e-book format and a download link and sharing link are provided to the user.

[2103] Program processing and data calculation

[2104] 1. Choose a theme

[2105] Terminal: Presents multiple story themes to the user and transmits the selected theme to the server.

[2106] 2. Generating the initial story

[2107] Server: Generates a default story and its development options based on the received theme information.

[2108] 3. Starting Emotion Recognition

[2109] Device: Uses a camera and microphone to recognize emotions from the user's facial expressions and voice, and sends that information to the server.

[2110] 4. Emotion-based deployment option generation

[2111] Server: Based on the emotional data analyzed by the emotion recognition engine, the prompt generation engine generates prompt sentences regarding the next development of the story.

[2112] 5. Generating the continuation of the story

[2113] Server: Generates the continuation of the story and the corresponding images based on the prompt text and sends them to the device.

[2114] 6. Save and share your stories

[2115] Server: Saves the story in e-book format, generates download links and sharing links, and sends them to the device.

[2116] Specific examples and prompts

[2117] For example, a user launches the app on their smartphone and selects the "Fantasy" theme. Using the camera and microphone, the system recognizes the user's emotion as "joy." As a result, it presents positive development options (e.g., "The hero finds new companions") and generates story continuations and images based on the user's choice.

[2118] Prompt Sentence Examples

[2119] Theme: Fantasy

[2120] User Emotion: Delight

[2121] Current Story: A hero obtains a magical sword.

[2122] Deployment options:

[2123] 1. The hero finds a new companion.

[2124] 2. The hero learns magic.

[2125] 3. The hero goes on an adventure.

[2126] A new story unfolds based on your choices:

[2127] Your users are feeling joy, so give them a story that builds on this emotion.

[2128] This allows users to enjoy a personalized storytelling experience that reflects their emotions, and the stories they create can be easily saved and shared.

[2129] The flow of the specific processing in the application example 2 will be described with reference to FIG.

[2130] Step 1:

[2131] When a user launches the app on their smartphone, a screen appears where they can select one of several story themes. The input is the user's theme selection operation, and the output is the selected theme information. The device then sends this theme information to the server.

[2132] Step 2:

[2133] The server automatically generates the initial setting part of the story and development options based on the received theme information. To do this, it uses a natural language generation model to generate basic background and character settings. The input is the theme information, and the output is the initial setting story and development options. The server sends this information to the terminal.

[2134] Step 3:

[2135] The user checks the deployment options screen. At the same time, the device uses a camera and microphone to capture the user's facial expressions and voice in real time and collects the data. The input is the user's real-time data, and the output is the collected audio and video data.

[2136] Step 4:

[2137] The device uses an emotion recognition engine to analyze the collected facial and voice data and recognize the user's emotions (e.g., joy, sadness, surprise, etc.). The input is the collected facial and voice data, and the output is the recognized user's emotional information. The device then sends this emotional information to the server.

[2138] Step 5:

[2139] The server uses a prompt generation engine to generate prompts for the next story development based on the received emotional information. The input is emotional information, and the output is a prompt based on the emotion. The server then sends this prompt to the generative AI model.

[2140] Step 6:

[2141] The generative AI model generates the continuation of the story and corresponding images based on the prompt text. The input is the prompt text, and the output is the generated story text and images. The server sends the generated text and images to the device.

[2142] Step 7:

[2143] The user checks the new story development and images displayed on the terminal and selects the next story development option. The input is the user's selection operation, and the output is the selected development information. The terminal sends this development information to the server.

[2144] Step 8:

[2145] The server regenerates the next story development based on the development information selected by the user. This process is repeated from step 2 to step 6. Finally, when the user indicates completion of the story, the server saves the entire story in e-book format and generates a download link and a sharing link. The input is the user's completion instruction and the generated story, and the output is the e-book file, download link, and sharing link.

[2146] In this way, a system is realized that dynamically develops a story in response to the user's emotions.

[2147] The specific processing unit 290 transmits the result of the specific processing to the robot 414. In the robot 414, the control unit 46A causes the speaker 240 and the control target 443 to output the result of the specific processing. The microphone 238 acquires voice indicating a user input regarding the result of the specific processing. The control unit 46A transmits voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.

[2148] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet Search<URL: https: / / openai.com / blog / chatgpt> ), Gemini (Internet search <url: https: gemini.google.com ?hl="ja">) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating voice, text data indicating text, and image data indicating an image is also input. The data generation model 58 performs inference on the input inference data in accordance with the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization.

[2149] In the above embodiment, an example in which the specific processing is performed by the data processing device 12 has been given, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the robot 414.

[2150] The emotion identification model 59 as an emotion engine may determine the user's emotion according to a specific mapping. Specifically, the emotion identification model 59 may determine the user's emotion according to an emotion map (see FIG. 9), which is a specific mapping. Similarly, the emotion identification model 59 may determine the robot's emotion, and the identification processing unit 290 may perform identification processing using the robot's emotion.

[2151] FIG. 9 illustrates an emotion map 400 on which multiple emotions are mapped. In the emotion map 400, emotions are arranged in concentric circles radiating from the center. Emotions closer to the center of the concentric circles are more primitive. Emotions representing states and behaviors arising from a state of mind are arranged on the outer edges of the concentric circles. The concept of emotion includes both affect and mental states. Emotions generally generated from reactions occurring in the brain are arranged on the left side of the concentric circles. Emotions generally induced by situational judgment are arranged on the right side of the concentric circles. Emotions generally generated from reactions occurring in the brain and induced by situational judgment are arranged on the upper and lower sides of the concentric circles. Furthermore, the emotion of "pleasure" is arranged on the upper side of the concentric circles, and the emotion of "discomfort" is arranged on the lower side. In this way, in the emotion map 400, multiple emotions are mapped based on the structure by which emotions are generated, and emotions that tend to occur simultaneously are mapped close to each other.

[2152] These emotions are distributed in the 3 o'clock direction on emotion map 400, and typically fluctuate between relief and anxiety. In the right half of emotion map 400, situational awareness dominates over internal sensations, resulting in a sense of calm.

[2153] The inside of emotion map 400 represents what is going on in the mind, and the outside of emotion map 400 represents behavior, so the further you go outside emotion map 400, the more visible the emotions become (the more they are expressed in behavior).

[2154] Human emotions are based on various balances, such as posture and blood sugar levels. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. Emotions can also be created for robots, automobiles, and motorcycles, based on various balances, such as posture and remaining battery life. When these balances deviate from the ideal, a state of discomfort is indicated, and when they approach the ideal, a state of pleasure is indicated. An emotion map can be generated, for example, based on Dr. Mitsuyoshi's emotion map (Research on Voice Emotion Recognition and Emotional Brain Physiological Signal Analysis Systems, Tokushima University, Doctoral Dissertation: https: / / ci.nii.ac.jp / naid / 500000375379). The left half of the emotion map lists emotions belonging to the "reaction" domain, where sensation is dominant. The right half of the emotion map lists emotions belonging to the "situation" domain, where situational awareness is dominant.

[2155] The emotion map defines two emotions that promote learning. One is a negative emotion on the situation side, around the middle of "repentance" or "reflection." In other words, this occurs when the robot experiences negative emotions such as "I never want to feel this way again" or "I don't want to be scolded again." The other is a positive emotion on the response side, around "desire." In other words, this occurs when the robot experiences positive feelings such as "I want more" or "I want to know more."

[2156] The emotion identification model 59 inputs user input into a pre-trained neural network, obtains emotion values ​​indicating each emotion shown in the emotion map 400, and determines the user's emotion. This neural network is pre-trained based on multiple pieces of training data that are combinations of user input and emotion values ​​indicating each emotion shown in the emotion map 400. Furthermore, this neural network is trained so that emotions that are located close to each other have similar values, as in the emotion map 900 shown in FIG. 10. FIG. 10 shows an example in which multiple emotions, "relieved," "calm," and "reassuring," have similar emotion values.

[2157] The system according to the present disclosure has been described above mainly with respect to the functions of the data processing device 12, but the system according to the present disclosure is not necessarily implemented on a server. The system according to the present disclosure may be implemented as a general information processing system. The present disclosure may be implemented, for example, as a software program running on a personal computer or an application running on a smartphone, etc. The method according to the present disclosure may be provided to users in the form of SaaS (Software as a Service).

[2158] In the above embodiment, an example was given in which the specific processing is performed by one computer 22, but the technology of the present disclosure is not limited to this, and the specific processing may be distributed and performed by a plurality of computers including the computer 22. For example, the data generation model 58 may be provided in an external device of the data processing device 12, and data may be generated in the external device in accordance with input data.

[2159] In the above embodiment, an example in which the specific processing program 56 is stored in the storage 32 has been described, but the technology of the present disclosure is not limited to this. For example, the specific processing program 56 may be stored in a portable, computer-readable, non-transitory storage medium such as a USB (Universal Serial Bus) memory. The specific processing program 56 stored in the non-transitory storage medium is installed in the computer 22 of the data processing device 12. The processor 28 executes the specific processing in accordance with the specific processing program 56.

[2160] Alternatively, the specific processing program 56 may be stored in a storage device such as a server connected to the data processing device 12 via the network 54, and the specific processing program 56 may be downloaded and installed on the computer 22 in response to a request from the data processing device 12.

[2161] It is not necessary to store all of the specific processing program 56 in a storage device such as a server connected to the data processing device 12 via the network 54, or to store all of the specific processing program 56 in the storage 32; only a portion of the specific processing program 56 may be stored.

[2162] The hardware resource for executing a specific process can be any of the following processors: An example of a processor is a CPU, which is a general-purpose processor that functions as a hardware resource for executing a specific process by executing software, i.e., a program. Another example of a processor is a dedicated electrical circuit, such as an FPGA (Field-Programmable Gate Array), a PLD (Programmable Logic Device), or an ASIC (Application Specific Integrated Circuit), which is a processor with a circuit configuration designed specifically for executing a specific process. Each processor has built-in or connected memory, and each processor uses the memory to execute the specific process.

[2163] The hardware resource that executes the specific processing may be configured with one of these various processors, or may be configured with a combination of two or more processors of the same or different types (for example, a combination of multiple FPGAs, or a combination of a CPU and an FPGA). Also, the hardware resource that executes the specific processing may be a single processor.

[2164] As an example of a system configured with a single processor, first, one processor is configured by combining one or more CPUs and software, and this processor functions as a hardware resource that executes a specific process. Second, there is a system that uses a processor that realizes the functions of an entire system including multiple hardware resources that execute a specific process on a single IC chip, as typified by SoC (System-on-a-chip). In this way, a specific process is realized using one or more of the above-mentioned various processors as hardware resources.

[2165] Furthermore, the hardware structure of these various processors can be, more specifically, an electric circuit that combines circuit elements such as semiconductor devices. The specific processing described above is merely an example. Therefore, it goes without saying that unnecessary steps may be deleted, new steps may be added, or the processing order may be rearranged, without departing from the spirit of the invention.

[2166] The above-described description and illustrations are a detailed explanation of the parts related to the technology of the present disclosure and are merely an example of the technology of the present disclosure. For example, the above description of the configuration, functions, actions, and effects is an explanation of an example of the configuration, functions, actions, and effects of the parts related to the technology of the present disclosure. Therefore, it goes without saying that unnecessary parts may be deleted, new elements may be added, or replacements may be made to the above-described description and illustrations within the scope of the gist of the technology of the present disclosure. Furthermore, to avoid confusion and facilitate understanding of the parts related to the technology of the present disclosure, the above-described description and illustrations omit explanations of common technical knowledge that do not require particular explanation to enable the implementation of the technology of the present disclosure.

[2167] All publications, patent applications, and technical standards mentioned in this specification are herein incorporated by reference to the same extent as if each individual publication, patent application, or technical standard was specifically and individually indicated to be incorporated by reference.

[2168] The following is further disclosed regarding the above embodiment.

[2169] (Claim 1)

[2170] a selection means for the user to select a story theme;

[2171] means for automatically generating a default story and development options based on said theme selection;

[2172] a selection means for allowing a user to select a next story development from the development options;

[2173] means for automatically generating story text and images based on said next storyline selection;

[2174] A system that includes a means for storing and sharing the generated stories.

[2175] (Claim 2)

[2176] 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

[2177] (Claim 3)

[2178] The system of claim 1 further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link.

[2179] "Example 1"

[2180] (Claim 1)

[2181] a selection means for the user to select a story theme;

[2182] means for automatically generating a default story based on said theme selection;

[2183] means for automatically generating story development options based on the initial setting story;

[2184] a selection means for allowing a user to select a next story development from the development options;

[2185] means for automatically generating narrative text and images based on the selection of the next storyline using a generative AI model;

[2186] A system including means for storing and sharing the generated narrative in a digital file format.

[2187] (Claim 2)

[2188] 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

[2189] (Claim 3)

[2190] The system of claim 1 further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link.

[2191] "Application Example 1"

[2192] (Claim 1)

[2193] a selection means for the user to select a story theme;

[2194] means for automatically generating a default story and development options based on said theme selection;

[2195] a selection means for allowing a user to select a next story development from the development options;

[2196] means for automatically generating story text and images based on said next storyline selection;

[2197] A system including means for storing and sharing the generated narratives and means for distributing them in real time.

[2198] (Claim 2)

[2199] 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

[2200] (Claim 3)

[2201] The system of claim 1 further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link or a real-time distribution link.

[2202] "Example 2: Combining Emotion Engines"

[2203] (Claim 1)

[2204] a selection means for the user to select a story theme;

[2205] means for automatically generating a default story and development options based on said theme selection;

[2206] a selection means for allowing a user to select a next story development from the development options;

[2207] means for automatically generating story text and images based on said next storyline selection;

[2208] a system including means for storing and sharing the generated narrative;

[2209] A means of analyzing user emotions,

[2210] A means for automatically generating and adjusting story development options based on the analyzed emotions;

[2211] The system includes means for adjusting the tone and content of narrative text and images in response to said emotion.

[2212] (Claim 2)

[2213] 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

[2214] (Claim 3)

[2215] The system of claim 1 further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link.

[2216] "Application example 2 when combining emotion engines"

[2217] (Claim 1)

[2218] a selection means for the user to select a story theme;

[2219] means for automatically generating a default story and development options based on said theme selection;

[2220] emotion recognition means for recognizing an emotion of a user;

[2221] a means for adjusting and automatically generating development options based on the emotions recognized by the emotion recognition means;

[2222] a selection means for allowing a user to select a next story development from the development options;

[2223] means for automatically generating story text and images based on said next storyline selection;

[2224] a means for storing and sharing the generated stories in e-book format;

[2225] means for generating storyline options to be presented to the user using prompt sentences;

[2226] A means for using a generative AI model to generate prompts based on user emotions and assist in story generation;

[2227] A system including:

[2228] (Claim 2)

[2229] 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

[2230] (Claim 3)

[2231] The system of claim 1 further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link. [Explanation of symbols]

[2232] 10, 210, 310, 410 Data Processing Systems 12 Data Processing Device 14 Smart Devices 214 Smart Glasses 314 Headset-type terminal 414 Robot< / url:> < / url:> < / url:> < / url:>

Claims

1. a selection means for the user to select a story theme; means for automatically generating a default story and development options based on said theme selection; a selection means for allowing a user to select a next story development from the development options; means for automatically generating story text and images based on said next storyline selection; A system that includes a means for storing and sharing the generated stories.

2. 10. The system of claim 1, further comprising means for automatically generating a default story with related content based on a user-selected theme.

3. The system of claim 1 , further comprising means for converting the generated story into an e-book format and providing it to users as a download link and a sharing link.

Citation Information

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