Gaming machine

JP2026072220AActive Publication Date: 2026-05-01UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
UNIVERSAL ENTERTAINMENT CORP
Filing Date
2024-10-18
Publication Date
2026-05-01

AI Technical Summary

Benefits of technology

【0012】 上記構成の遊技機によれば、遊技機の稼働や興趣の低下を抑制できる。

✦ Generated by Eureka AI based on patent content.

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    Figure 2026072220000001_ABST
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Abstract

To provide a gaming machine that can suppress the decline in the operation and enjoyment of the gaming machine. [Solution] When predetermined conditions are met, the recommended stop operation is to first press a specific stop button, and if the recommended stop operation is not performed, the player may be at a disadvantage compared to when the recommended stop operation is performed. When predetermined conditions are met, it is possible to start a simulated game, and if the first stop operation is performed on a specific stop button, the simulated game is terminated and normal gameplay is started, and if the first stop operation is not performed on a specific stop button, the simulated game can be continued, and even if the first stop operation is not performed on a specific stop button, if the simulated game continues, the player will not be at a disadvantage.
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Claims

1. A variable display means capable of displaying multiple patterns in multiple display columns, Multiple stop buttons are provided corresponding to the aforementioned multiple display columns and capable of receiving stop operations by the player, A normal game control means for controlling the progress of normal gameplay, A gaming machine comprising a simulated game control means for controlling the progress of a simulated game, The normal game control means is capable of stopping the symbols displayed on the variable display means in response to a stop operation performed by the player during the normal game that has been started, and is capable of granting a bonus corresponding to the combination of symbols stopped and displayed on the variable display means. The simulated game control means is capable of simulating stopping the symbols displayed on the variable display means in response to a stop operation performed by the player during the simulated game that has been started, and is capable of starting the normal game when the simulated game has ended. When certain conditions are met, the recommended stop operation is to first perform the stop operation on a specific stop button corresponding to a specific display column, and if the recommended stop operation is not performed, the player may be at a disadvantage compared to when the recommended stop operation is performed. The simulated game control means is capable of starting the simulated game when the predetermined conditions are met, and can terminate the simulated game and start the normal game if the first stop operation is performed on the specific stop button corresponding to the specific display column, and can continue the simulated game if the first stop operation is not performed on the specific stop button corresponding to the specific display column. A gaming machine characterized in that, even if the stop operation is not initially performed on the specific stop button corresponding to the specific display column, the simulated game continues without putting the player at a disadvantage.

2. A variable display means capable of displaying multiple patterns in multiple display columns, Multiple stop buttons are provided corresponding to the aforementioned multiple display columns and capable of receiving stop operations by the player, A normal game control means for controlling the progress of normal gameplay, A simulated game control means for controlling the progress of the simulated game, A gaming machine comprising: advantageous state control means capable of controlling the machine to an advantageous state in which the player can be instructed on the order in which to operate the stop buttons; The normal game control means is capable of stopping the symbols displayed on the variable display means in response to a stop operation performed by the player during the normal game that has been started, and is capable of granting a bonus corresponding to the combination of symbols stopped and displayed on the variable display means. The simulated game control means is capable of simulating stopping the symbols displayed on the variable display means in response to a stop operation performed by the player during the simulated game that has been started, and is capable of starting the normal game when the simulated game has ended. When certain conditions are met in the aforementioned advantageous state, the recommended stop operation is to first perform the stop operation on the stop button corresponding to the indicated display column, and if the recommended stop operation is not performed, the player may be at a disadvantage compared to when the recommended stop operation is performed. The simulated game control means can start the simulated game when the specific conditions are met in the advantageous state, and can terminate the simulated game and start the normal game if the stop button corresponding to the indicated display column is stopped for the first time, and can continue the simulated game if the stop button corresponding to the indicated display column is not stopped for the first time. A gaming machine characterized in that, even if the stop operation is not initially performed on the stop button corresponding to the indicated display column, the simulated game continues without putting the player at a disadvantage.

3. The gaming machine according to claim 1 or 2, characterized in that if the recommended stop operation is not performed, an explanatory display can be shown during the simulated game before the normal game is started.

Citation Information

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