Game program, information processing system, information processing method, and information processing device.
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- NINTENDO CO LTD
- Filing Date
- 2024-11-28
- Publication Date
- 2026-06-09
Smart Images

Figure 2026093643000001_ABST
Abstract
Claims
1. On the computer, Based on game processing, it enables players to compete against other players in multiplayer games. A player evaluation score is calculated based at least on a third parameter, which reflects a first parameter that increases or decreases based on the results of the aforementioned match, to the extent indicated by a second parameter that increases from a minimum value to a maximum value in accordance with the increase in the number of matches in the multiplayer game. A game program that prompts the user to present the aforementioned evaluation score.
2. The first parameter is a value greater than or equal to 0. The second parameter is a value greater than or equal to 0. The game program according to claim 1, wherein the third parameter is a value based on the multiplication of the first parameter and the second parameter.
3. The game program according to claim 2, wherein the second parameter increases less per match as the number of matches increases.
4. The game program according to claim 2 or 3, wherein the second parameter increases in proportion to the increase in the number of matches as a result of the match, with the higher the ranking in the match.
5. To the aforementioned computer, The game program according to claim 2, wherein the evaluation score is calculated by adding a predetermined offset to the third parameter.
6. The game program according to claim 1, wherein of the first parameter and the second parameter, the first parameter is obtained from the server after the match.
7. To the aforementioned computer, The game program according to claim 1, which causes the other player determined based on the first parameter to play the multiplayer game against the other player.
8. The aforementioned computer further: At the start of a match in the aforementioned multiplayer game, at least the second parameter of the other player prior to the match is obtained. After the end of the match in the aforementioned multiplayer game, the server retrieves the first parameters of the other players based on the match results. The game program according to claim 4, which updates the second parameter of the other player based on the second parameter obtained at the start of the match and the result of the match, and calculates and presents the evaluation score of the other player after the match based on the updated second parameter and the first parameter obtained from the server.
9. An information processing system including multiple terminal devices and a server, Based on game processing, it enables players to compete against other players in multiplayer games. A player evaluation score is calculated based at least on a third parameter, which reflects a first parameter that increases or decreases based on the results of the aforementioned match, to the extent indicated by a second parameter that increases from a minimum value to a maximum value in accordance with the increase in the number of matches in the multiplayer game. An information processing system that presents the aforementioned evaluation score.
10. The first parameter is a value greater than or equal to 0. The second parameter is a value greater than or equal to 0. The information processing system according to claim 9, wherein the third parameter is a value based on the multiplication of the first parameter and the second parameter.
11. The information processing system according to claim 10, wherein the second parameter increases less with each match as the number of matches increases.
12. The information processing system according to claim 10 or 11, wherein the second parameter increases in proportion to the increase in the number of matches as a result of the match, with the higher the ranking in the match.
13. The information processing system according to claim 10, wherein the evaluation score is calculated by adding a predetermined offset to the third parameter.
14. The aforementioned server, The first parameter of each player is stored, Based on the results of the aforementioned match, the first parameter is updated, Each of the aforementioned multiple terminal devices is: The information processing system according to claim 9, wherein, of the first and second parameters, the first parameter is obtained from the server after the match.
15. The aforementioned server, Based on the first parameter of each player, the number of players to be included in the multiplayer game match is determined. Each of the aforementioned multiple terminal devices is: The information processing system according to claim 9, which plays the multiplayer game against the other players determined by the server.
16. The aforementioned server, The first parameter of each player is stored, Based on the results of the aforementioned match, the first parameter is updated, Each of the aforementioned multiple terminal devices is: At the start of a match in the aforementioned multiplayer game, at least the second parameter of the other player prior to the match is obtained, After the end of the multiplayer game, the server retrieves the first parameters of the other players. The information processing system according to claim 12, which updates the second parameter of the other player based on the second parameter obtained at the start of the match and the result of the match, and calculates and presents the evaluation score of the other player after the match based on the updated second parameter and the first parameter obtained from the server.
17. Based on game processing, facilitating matches against other players in multiplayer games. A player evaluation score is calculated based at least on a third parameter, which reflects a first parameter that increases or decreases based on the results of the aforementioned matches, to the extent indicated by a second parameter that increases from a minimum value to a maximum value in accordance with the increase in the number of matches in the multiplayer game, and An information processing method comprising presenting the aforementioned evaluation score.
18. The first parameter is a value greater than or equal to 0. The second parameter is a value greater than or equal to 0. The information processing method according to claim 17, wherein the third parameter is a value based on the multiplication of the first parameter and the second parameter.
19. The information processing method according to claim 18, wherein the second parameter increases as the number of matches increases, with a lower increase per match.
20. The information processing method according to claim 18 or 19, wherein the amount of increase in the second parameter corresponding to the increase in the number of matches due to the match increases as the rank in the match increases.
21. The information processing method according to claim 18, wherein the evaluation score is calculated by adding a predetermined offset to the third parameter.
22. The information processing method according to claim 17, wherein, of the first parameter and the second parameter, the first parameter is obtained from the server after the match.
23. The information processing method according to claim 17, wherein a match of the multiplayer game is played against the other player determined based on the first parameter.
24. At the start of a match in the aforementioned multiplayer game, at least the second parameter of the other player before the match is obtained, After the end of the match in the aforementioned multiplayer game, the first parameters of the other players are obtained from the server based on the match results. The information processing method according to claim 20, further comprising updating the second parameter of the other player based on the second parameter obtained at the start of the match and the match result, and calculating and presenting the post-match evaluation score of the other player based on the updated second parameter and the first parameter obtained from the server.
25. An information processing apparatus comprising a processor, wherein the processor is Based on game processing, it enables players to compete against other players in multiplayer games. A player evaluation score is calculated based at least on a third parameter, which reflects a first parameter that increases or decreases based on the results of the aforementioned match, to the extent indicated by a second parameter that increases from a minimum value to a maximum value in accordance with the increase in the number of matches in the multiplayer game. An information processing device that displays the aforementioned evaluation score.
26. The first parameter is a value greater than or equal to 0. The second parameter is a value greater than or equal to 0. The information processing apparatus according to claim 25, wherein the third parameter is a value based on the multiplication of the first parameter and the second parameter.
27. The information processing apparatus according to claim 26, wherein the second parameter increases less per match as the number of matches increases.
28. The information processing apparatus according to claim 26 or 27, wherein the amount of increase in the second parameter corresponding to the increase in the number of matches due to the match increases as the rank in the match increases.
29. The aforementioned processor, The information processing apparatus according to claim 26, wherein the evaluation score is calculated by adding a predetermined offset to the third parameter.
30. The information processing device according to claim 25, wherein, of the first parameter and the second parameter, the first parameter is obtained from the server after the match.
31. The aforementioned processor, The information processing apparatus according to claim 25, which performs a multiplayer game against the other player determined based on the first parameter.
32. The aforementioned processor further, At the start of a match in the aforementioned multiplayer game, at least the second parameter of the other player prior to the match is obtained, After the end of the match in the aforementioned multiplayer game, the server retrieves the first parameters of the other players based on the match results. The information processing device according to claim 28, which updates the second parameter of the other player based on the second parameter obtained at the start of the match and the match result, and calculates and presents the evaluation score of the other player after the match based on the updated second parameter and the first parameter obtained from the server.