Information processing device, information processing method, program, and information processing system
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- MIXI INC
- Filing Date
- 2024-12-13
- Publication Date
- 2026-06-25
AI Technical Summary
【0007】 本発明の一態様によれば、ゲームにおいてコンテンツの視聴によって増やすことが可能な数値が上限に達したプレイヤに対して、コンテンツを視聴する動機づけを効果的に与えることができる。
Smart Images

Figure 2026104245000001_ABST
Abstract
Claims
1. A first reward granting unit grants a first reward to a player, which increases the numerical value set for the player when the player views the content. A processing execution unit that, when the numerical value reaches the upper limit of the numerical value for a specific player, executes a process to allow the specific player to view the content, triggered by the numerical value reaching the upper limit, An information processing device having a second reward granting unit that grants a second reward different from the first reward to the specified player when the specified player views content through the process.
2. It includes an update unit that updates the aforementioned numerical value of the player, The aforementioned update unit is, The numerical value of the player who has been awarded the first reward is increased in accordance with the first reward. The information processing device according to claim 1, which increases the numerical value of a player who performs a predetermined operation during gameplay based on the predetermined operation.
3. The aforementioned number is the number of objects that a player can hold in the game. The information processing apparatus according to claim 1, wherein the aforementioned number does not decrease in the game.
4. The information processing apparatus according to claim 1, wherein the processing execution unit performs a process to cause the player to view content for increasing the numerical value.
5. The information processing apparatus according to claim 1, wherein the second reward granting unit grants the specified player a reward of a type selected by the specified player from among a plurality of types of rewards as the second reward when the specified player views content through the processing.
6. The information processing apparatus according to claim 1, wherein the first reward granting unit increases the amount of the numerical value by granting the first reward by a predetermined probability to a greater amount than the normal increase, and the second reward granting unit increases the amount of the reward granted to the specific player as the second reward by a probability corresponding to the predetermined probability to a greater amount than the normal amount.
7. The information processing apparatus according to claim 1, wherein if the first reward granting unit increases the amount of the numerical value by granting the first reward during a predetermined period by more than the normal amount of increase, the second reward granting unit increases the amount of reward granted to the specific player as the second reward during the predetermined period by more than the normal amount of reward.
8. The information processing apparatus according to claim 1, wherein the processing execution unit performs a process of notifying the specific player of information prompting the viewing of content as the processing.
9. A display control unit that displays a first area for receiving a first operation for viewing content on the game screen used by the player, The system further includes a third reward granting unit that grants a third reward different from the first reward to a player who has viewed content through the first operation, The information processing apparatus according to any one of claims 1 to 7, wherein the processing execution unit performs a process to cause the display control unit to display, as the processing, a second area for receiving a second operation for viewing content by the specific player, in addition to the first area, on the game screen used by the specific player.
10. The information processing apparatus according to claim 9, wherein the amount of reward provided by the second reward provisioning unit as the second reward is greater than the amount of reward provided by the third reward provisioning unit as the third reward.
11. The processor, When content is viewed by a game player, a first reward is granted to the player, which increases the numerical value set for the player. For a specific player whose numerical value has reached the upper limit of the numerical value, a process is executed to allow the specific player to view the content, triggered by the fact that the numerical value has reached the upper limit. An information processing method that grants a second reward, different from the first reward, to the specified player when the specified player views content through the processing described above.
12. In the processor, When content is viewed by a game player, the player is given a first reward, which increases the value set for the player. For a specific player whose numerical value has reached the upper limit of the numerical value, the system will execute a process to allow the specific player to view the content, triggered by the fact that the numerical value has reached the upper limit. A program that, when the specified player views content through the process described above, grants the specified player a second reward different from the first reward.
13. The system comprises a player terminal and a server capable of communicating with the terminal. The aforementioned server, A first reward granting unit grants a first reward to a player, which increases the numerical value set for the player when the player views the content. A processing execution unit that, when the numerical value reaches the upper limit of the numerical value for a specific player, executes a process to allow the specific player to view the content, triggered by the numerical value reaching the upper limit, An information processing system having a second reward granting unit that grants a second reward different from the first reward to the specified player when the specified player views content through the processing.