Interactive display with special effects assembly

The three-dimensional display system with a transparent first display and controlled special effects system addresses the lack of immersive experiences in amusement parks by providing interactive and realistic 3D illusions without 3D glasses, enhancing visitor engagement and reducing spatial requirements.

JP2026110589APending Publication Date: 2026-07-02UNIVERSAL CITY STUDIOS LLC

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
UNIVERSAL CITY STUDIOS LLC
Filing Date
2026-03-09
Publication Date
2026-07-02

AI Technical Summary

Technical Problem

Existing amusement park attractions lack the ability to provide realistic and immersive audio-visual experiences without the need for 3D glasses, while maintaining a compact footprint and engaging visitors interactively.

Method used

A three-dimensional display system comprising a partially transparent first display and a second display with light sources, separated by a special effects system, controlled by sensors and a controller to create visual depth cues and interactive special effects without the use of 3D glasses, utilizing mechanized props and atmospheric effects.

Benefits of technology

Enables a realistic and immersive experience by creating three-dimensional illusions and interactive engagements, enhancing visitor interaction and engagement without the need for additional viewing equipment, while minimizing space usage.

✦ Generated by Eureka AI based on patent content.

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Abstract

We provide 3D display systems. [Solution] The 3D display system includes a first display and a second display having one or more light sources located apart from the first display and configured to emit light and illuminate the first display, wherein the first display is at least partially transparent so that the second display can be seen through the first display. The 3D display system includes a special effects system located at least in part between the first display and the second display and configured to operate so that special effects can be seen through the first display. The 3D display system includes a controller that is communicably connected to the first display, the second display, and the special effects system.
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Description

Technical Field

[0001] (Related Application) This application claims the priority and benefit of U.S. Provisional Application No. 63 / 085,275, filed on September 30, 2020, "INTERACTIVE DISPLAY WITH SPECIAL EFFECTS ASSEMBLY", the entire disclosure of which is incorporated herein by reference. (Technical Field) This application relates to an interactive display with a special effects assembly.

Background Art

[0002] This section is intended to introduce the reader to various aspects that may be related to the various aspects of the present disclosure described and claimed below. This disclosure is thought to help provide background information to make it easier for the reader to understand the various aspects of the present disclosure. Therefore, it should be understood that this description is to be read from this perspective and not as an admission of prior art.

[0003] The subject matter disclosed herein relates to amusement park attractions, and more particularly to providing realistic and / or immersive audio-visual experiences in amusement park attractions.

[0004] An amusement park or theme park can include various entertainment attractions for the amusement park visitors. For example, an attraction can include a themed environment achieved using a device that displays media content (e.g., images, special effects, or combinations thereof). In some applications, it may be desirable to display media content including special effects to create a more realistic looking interactive experience for the viewer and provide a more immersive experience for the visitor.

Summary of the Invention

Means for Solving the Problems

[0005] A summary of specific embodiments disclosed herein is provided below. It should be noted that these embodiments are presented solely to provide the reader with a brief summary of these specific embodiments, and are not intended to limit the scope of this disclosure. In fact, this disclosure may encompass various embodiments not described below.

[0006] In one embodiment, a three-dimensional display system includes a first display and a second display having one or more light sources configured to emit light and illuminate the first display, wherein the first display is at least partially transparent so that the second display can be seen through the first display. The three-dimensional display system includes a special effects system positioned at least in part between the first display and the second display and configured to operate so that special effects can be seen through the first display. The three-dimensional display system includes a controller communicatively connected to the first display, the second display, and the special effects system.

[0007] In a second embodiment, the three-dimensional display system comprises a first display that is at least partially transparent, a second display including one or more light sources configured to emit light and illuminate the first display, a special effects system positioned between the first and second displays, a plurality of sensors configured to generate one or more sensor signals indicating the presence of a user, and a controller. The controller is configured to activate the special effects system, in part, based on the sensor signals generated by the plurality of sensors.

[0008] In a third embodiment, a method for forming a three-dimensional display includes the step of receiving a sensor signal indicating the presence or proximity of a user. The method includes activating a first display, which is at least partially transparent, and a second display, which includes one or more light sources, based on the sensor signal, wherein the first and second displays are spaced apart from each other so that one or more light sources illuminate the first display when the second display is activated. The method includes activating a special effects system based on the sensor signal to activate special effects in the space between the first and second displays.

[0009] These and other features, aspects, and advantages of this disclosure will be better understood by reading the following detailed description with reference to the accompanying drawings, in which similar letters throughout the drawings represent similar parts. [Brief explanation of the drawing]

[0010] [Figure 1] This is a perspective view of one embodiment of a 3D display system that provides an interactive viewing experience to one or more viewers according to this embodiment. [Figure 2] This is a schematic side view of one embodiment of the 3D display system shown in Figure 1, according to this embodiment. [Figure 3] This block diagram shows the components provided by the 3D display system of Figure 1 according to this embodiment. [Figure 4] This flowchart shows one embodiment of the process for operating the 3D display system shown in Figure 1 according to this embodiment. [Modes for carrying out the invention]

[0011] One or more specific embodiments are described below. Not all features of actual implementations are described herein in order to provide a concise description of these embodiments. It should be recognized that, as with any industrial design or design project, the development of any such actual implementation will require numerous implementation-specific decisions to achieve the specific goals of the developers, including compliance with system-related and business-related constraints, which may vary between implementations. Furthermore, it should be recognized that while such development work can be complex and time-consuming, it will still be a routine task of design, fabrication, and manufacturing for those skilled in the art who benefit from this disclosure.

[0012] When describing elements of the various embodiments of this disclosure, the articles “a,” “an,” and “the” are intended to indicate that there are one or more elements. The terms “equipped with,” “contains,” and “have” are intended to be comprehensive and to indicate that there may be further elements other than those described. In addition, it should be noted that any reference in this disclosure to “one embodiment” or “one embodiment” is not intended to be construed as excluding the existence of additional embodiments incorporating similarly referred features.

[0013] Embodiments of the present disclosure facilitate an interactive display assembly comprising two separate displays and special effects occurring in the space between the displays. The first display, closer to the visitor, is at least partially transparent so that the special effects and the second display, further away from the visitor, are visible through the first display. The display content is used to create visual depth cues for a more immersive three-dimensional display in conjunction with the special effects. Embodiments of the present disclosure describe a first display, a second display located apart from the first display and having one or more light sources that emit light to illuminate the first display, and a special effects system for activating special effects between the first and second displays. The special effects system activates special effects that are visible through the first display. In addition, the first display displays its own first display content, while the second display displays second display content, which is also visible through the first display.

[0014] Embodiments of this disclosure utilize not only these visual depth cues but also three-dimensional special effects of a special effects system to enhance the attraction. The special effects system operates to activate or move special effects components, which may include mechanized props (e.g., characters, set props), landscapes (e.g., mountains, beaches, meadows), animatronics, and / or special effects materials, and can produce pyrotechnic and atmospheric effects such as physical wind, rain, fog, hail, sleet, snow, lightning, clouds, etc. Furthermore, the three-dimensional display system can receive visitor feedback and enable interactive experiences that lead to conversational interactions, atmospheric effects, the use of one or more tactile effects to give visitors a sense of real-world physical effects, and can activate one or more mechanized props toward visitors.

[0015] This embodiment can be implemented in various environments, but Figure 1 schematically shows an exemplary environment in which the 3D display system 10 is used in an amusement park 12. As shown in the figure, the amusement park 12 includes the 3D display system 10 in a housing 14. As described below, the 3D display system 10 is configured to display a 3D representation (e.g., characters, motion graphics, special effects, digital content, etc.) with depth cues (e.g., parallax, motion depth effects, etc.) to one or more visitors 16 standing in front of the housing 14. The 3D display system 10 may be at least partially enclosed in the housing 14, as shown in the figure, and the housing may be incorporated into an attraction area associated with a particular amusement park ride. The housing 14 includes one or more sensors 18 arranged along its surface, which operate to detect the presence or proximity of visitors 16, thereby causing the 3D display system 10 to activate one or more feature parts as described herein.

[0016] In one embodiment, the display assembly 20 is housed within a housing and includes at least a first display 22 and a second display 24. The first display 22 may be separated from the second display 24 by a separation distance 26. Alternatively, the display assembly 20 may be located in an open environment in which the first display 22 and the second display 24 are not enclosed. In this embodiment, one or more sensors 18 may be located on another element in the open environment, such as an adjacent wall or floor. One or more sensors 18 may include a camera, proximity sensor, sound sensor, motion sensor, pressure sensor, temperature sensor, bend sensor, infrared sensor, or any other suitable sensor. In one embodiment, the displays 22, 24 may also include sensors 18 such as a microphone, light sensor, or IR sensor.

[0017] By positioning the first display 22 (e.g., a transparent organic light-emitting diode) slightly away from the second display 24 (e.g., the surface of a high-resolution television), it is possible to create the illusion of three-dimensional space without using 3D glasses, while still minimizing the total area occupied by the housing 14. In this embodiment, the digital character can be seen spread across the entire housing 14 and can extend three-dimensionally, for example, along the axis 27 between the first display 22 and the second display 24. One or more operable objects 29 and / or special effect materials 31 (Figure 2) can be used to create a more immersive experience. The operable objects 29 can include mechanized props (e.g., characters, set props), landscapes (e.g., mountains, beaches, meadows), and animatronics. In one embodiment, the first display 22 and the second display 24 can be substantially parallel to each other within the housing 14. The first display 22 can be a display mounted on a transparent, semi-transparent, or transmissive (e.g., at least 50% transmissive) panel. It should be understood that when display content on the first display 22 is active, the transparency of the portion of the display having the display content may change dynamically based on the display content. For example, an area of ​​the first display 22 that has relatively no display content may be more transparent than an area with dark display content. However, in one embodiment, during the operation of the 3D display system 10, at least a portion of the first display 22 maintains transparency or transparency to allow viewing of the second display 24 and any active special effects displayed between the first display 22 and the second display 24. Furthermore, the first display 22 displays its own first display content that is independent of or different from the second display content from the second display 24. In one embodiment, the 3D display system 10 adjusts the display content of the first display 22 and the second display 24 to enhance a desired 3D effect.Furthermore, the display content of the first display 22 and the second display 24 can also be controlled to enable viewing of special effects such as those disclosed herein.

[0018] Figure 2 is a schematic side view of one embodiment of the three-dimensional display system 10 of Figure 1. In the illustrated embodiment, a visitor 16 can have a dynamic viewing experience in the viewing area 30 created by the three-dimensional display system 10. In the illustrated embodiment, the first display 22 and the second display 24 are located at opposite ends of the housing 14. The first display 22 is located at the end of the housing 14 closest to the visitor 16. The first display 22 can be a transparent display, such as a transparent liquid crystal display. The second display 24 is located at the opposite end of the housing 14, separated by an interval or separation distance 26 such that it is measured along or parallel to the axis 27. The axis 27 can be defined as an axis extending between the first display 22 and the second display 24 and substantially perpendicular to the first display 22 and the second display 24. The first display 22, the second display 24, and the side wall 25 create a closed space 35 inside which an actuated object 29 is actuated or moved via a motor 38 and / or actuator 40 controlled by a special effects system 80 (see Figure 3) or a subcontroller. Additionally or alternatively, as in the illustrated embodiment, a special effects substance 31 such as snow can be released into the closed space 35. These special effects can be viewed through the transparent first display 22, and the viewer 16 can view the special effects and the second display 24. Thus, the viewer 16 simultaneously sees the display content on the first display 22 and the second display 24, as well as any active special effects, as part of the experience.

[0019] The first display 22 and the second display 24 can be connected to a controller 32. The controller 32 may include a memory 34 for storing instructions (e.g., software, applications, etc.) and a processor 36 for executing instructions and controlling components of the 3D display system 10. One or more sensors 18 placed anywhere in the 3D display system 10 may include the first display 22, the second display 24, the housing 14, one or more operable objects 29, one or more motors 38 or actuators 40 coupled to one or more operable objects 29, or sensors 18 coupled to an open environment adjacent to the display assembly 20 (e.g., the wall or floor of an adjacent viewing area 30). The controller can receive signals from one or more sensors 18 and control various components of the 3D display system 10, as will be described in more detail below.

[0020] The first display 22 may include a transparent light display (e.g., an LCD display or other suitable transparent light display). The transparent light display may include one or more graphics, such as viewable display content, that are perceived when a visitor 16 stands in the viewing area 30 when the display 22 is illuminated. The second display 24 includes one or more light sources 42 for illuminating the second display 24, which in one embodiment are oriented to emit light toward the first display 22 in order to at least partially illuminate the first display 22. In one embodiment, the second display 24 may include black, gray, or colored pixels used to create one or more graphics. The one or more light sources 42 may be integrated into the second display 24 or be separate light sources.

[0021] When a visitor 16 is in the viewing area 30, the second display content from the second display 24 is also visible through the first display 22. The visitor 16 simultaneously sees the first display content from the first display 22 and some active special effects. One or more special effects contribute to a three-dimensional illusion. For example, when the visitor 16 is standing in front of the viewing area 30, one or more movable objects 29 may appear to be coming from the second display 24 toward the first display 22, which is closer to the user 16. Thus, the special effect components are operated to move toward the user 16. One or more movable objects 29 are coupled to at least one motor 38 and at least one actuator 40 for moving one or more movable objects 29. One or more movable objects 29 can be moved via the motor 38 and actuator 40. For example, one or more movable objects 29 can be the limbs of a robot. In fact, certain limbs, such as the arms of a robot, can be configured to act toward the user 16 and appear to emerge through the display assembly 20. One or more actuated objects 29 can also be mechanized props (e.g., characters, set props) or landscapes (e.g., mountains, beaches, meadows). In one embodiment, the actuated object 29 can be configured as a vine or moss rapidly approaching the visitor 16 to give the impression that the set of the housing 14 is rapidly approaching the visitor 16.

[0022] In another embodiment, the special effect within the enclosed space 35 can be a special effect substance 31 such as fog from a fog machine. In this example, the fog machine is discharged from an opening or nozzle 48 disposed on or within the side wall 25 and radiated towards the visitor 16, creating an eerie feeling as if the visitor 16 is walking through a forest or wooded area at night. The special effect substance 31 can create a pyrotechnic or atmospheric effect by generating physical wind, rain, fog, hail, sleet, snow, thunder, clouds, and the like. In one embodiment, the special effect system 80 can operate to discharge snow (or paper snowflakes similar to snow) and air for moving the snow within the enclosed space 35.

[0023] The housing 14 may include rails 62 or guides that can be used to facilitate the movement of the operable object 29 within the enclosed space 35. In one embodiment, the operable object can move from an external configuration to the internal configuration as part of its operation. In an embodiment, the operable object 29 may be partially or completely located outside the enclosed space 35 when the special effects are not active. For example, the operable object 29 of the special effects system 80 may be coupled to the outer surface 74 of a side wall 25 defining the enclosed space 35. The side wall 25 may be part of the housing wall, or certain mechanical components between the side wall 25 and the housing wall may be inserted into the housing 14 so as to be hidden from the view of visitors. If the components of the special effects system 80 are located outside the enclosed space 35, it should be understood that one or more openings 76 may allow access to the enclosed space 35 to receive the operable object 29 and / or special effects material 31. In this embodiment, the material source (e.g., reservoir, fluid tank) holding the operable object 29 or special effect material 31 may be significantly located outside the enclosed space 35 and not directly located between the first display 22 and the second display 24. However, the operable object 29 and / or special effect material 31 can be observed within the space 26 between the first display 22 and the second display 24. In one example, the smoke generator may be located on or adjacent to the outer surface 74 such that its components are outside the housing 14, but the smoke can be guided into the housing 14 through a nozzle 48 or opening 76 and observed by visitors 16.

[0024] FIG. 3 is a block diagram 300 showing the components provided by the three-dimensional display system 10 according to the present embodiment. As shown, the controller 32 is communicatively connected to a special effect system 80 that can include at least a first display 22, a second display 24, and an actuatable object 29 and / or a special effect substance 31. The actuatable object 29 can include acoustic devices, lighting effect devices, motors, actuators, electrical and mechanical components, and other components necessary to create a desired special effect. The special effect substance 31 and associated delivery mechanisms include substances such as gases, liquids, solid substances, containers, dispensers, sprayers, misters, timers, motors, actuators, electrical and mechanical components necessary to create a desired special effect from a particular substance (e.g., rain, fog, sleet, hail, ice, snow, smoke, fire, wind, etc.). The special effect system can also include a motor 38 and / or an actuator 40, a tactile system 82 that mediates a tactile effect, and a speaker system 84 that mediates a sound or voice effect.

[0025] As described above, the three-dimensional display system 10 includes one or more sensors 18. The sensors can output signals indicating the presence or position of various components associated with the housing 14 and the presence of the visitor 16. For example, the sensor 18 coupled to the housing 14 can include a camera, a position sensor, a motion sensor, a sound sensor, or any other suitable sensor. In one example, the sensor 18 is disposed on the outer surface (e.g., the outer topmost surface) of the housing 14 so that the sensor 18 can more easily detect the interaction of the visitor 16 with the housing 14.

[0026] Sensor 18 can detect the presence, proximity, movement (e.g., movement of visitor 16 by one or more motion sensors), or input of a visitor 16 in order to activate one or more functions of the 3D display system 10, for example, by activating, operating, or moving one or more special effects elements 28 via motor 38 and actuator 40. Detected movement can be waving, stepping, high-fiving, holding a hand in mid-air above sensor 18, or any other movement that can be detected by motion sensor 18. In response to detected movement, controller 32 can change the movement of actuator 40 with respect to changing the time, speed, angle, or position of one or more special effects elements 28 moving within the first display 22 and second display 24 in the housing 14. In addition, controller 32 can adjust one or more special effects elements 28 relative to each other, and the adjustment of special effects elements 28 is performed at a specific angle relative to another special effects element 28 or other component in the housing 14.

[0027] It should be understood that the above description relating to the movement of the special effects element 28 (i.e., the operable object 29 and the special effects substance 31) can be controlled, directed, and / or regulated by the controller 32. The controller 32 receives sensor signals from a plurality of sensors 18 placed throughout the three-dimensional display system 10. As described above, the sensors 18 can be coupled to the housing 14, in an open environment, placed inside the displays 22, 24, or coupled to various components related to the special effects element 28. The controller 32 may be activated in response to one or more different sensor signals to create a realistic experience for the visitor 16. For example, the sensor 18 is configured to generate a signal representing the movement of the visitor 16. The signal may indicate the presence of the visitor 16, the location of the visitor 16, or the movement of a specific limb or body part of the visitor 16 (e.g., skeletal tracking). The controller 32 can receive one or more of these signals and control one or more components of the 3D display system 10, for example, to activate one of the mechanized props, create a change in scenery, or create an atmospheric effect. For example, when a visitor 16 moves toward the enclosure 14, the controller 32 can move a mechanized prop (e.g., a character) toward the visitor 16 so that both the visitor 16 and the character inside the enclosure 14 appear to be moving toward each other. The controller 32 can also adjust the time, speed, angle, or position by which one or more special effects elements 28 are activated.

[0028] In one example, the sensor 18 can be used to identify an object, to activate skeletal tracking, or to identify a visitor's face to determine whether the visitor has previously visited the enclosure 14. In one embodiment, if the visitor has previously visited the enclosure 14, the controller 32 may be configured to give the visitor 16 a different experience by activating or selecting a different (new) effect controlled by the special effects system 80, changing an effect (e.g., playing different or scary music, flashing bright lights in a way that mimics lighting or lighting patterns experienced in attractions such as haunted houses), or activating a different visual effect (e.g., a shattered glass effect). In addition, if the sensor 18 determines that another visitor 16 has joined the first visitor 16, the display assembly 20 may be configured to emit a different visual effect or change an effect associated with one or more special effects systems 80 in order to change the environment of the enclosure 14 based on the number of additional visitors 16.

[0029] Furthermore, the sensor 18 can be a microphone or noise sensor configured to detect sounds from the visitor 16 or the surrounding environment. For example, the sensor 18 can pick up sounds from the surrounding environment. The controller 32 can then adjust the sounds of the components of the enclosure 14 if it is necessary to increase the overall sound of the immersive experience of the 3D display system 10 to a volume loud enough for the visitor 16 to hear over ambient noise. In another example, the sensor 18 can pick up the sound of another visitor 16 approaching the enclosure 14. The controller 32 can then adjust the immersive experience of the enclosure 14 as described above to provide different experiences (e.g., by changing effects related to the special effects system 80, which emits different visual effects). In some embodiments, the 3D display system 10 can utilize artificial intelligence applications to interact with the visitor 16. Recorded sound bites, messages, or other animations can be played back by the speaker system 84 in response to specific signals output by the sound sensor 18. For example, when visitor 16 approaches the enclosure 14 and shouts, "Look at this creepy creature!", a recorded message can be played to visitor 16 in order to interact with them. To achieve the desired effect, a voice font can be generated from words recorded by an actor or another source to provide various phrases, sentences, or snippets to be played to visitor 16.

[0030] In another example, the sensor 18 can generate signals representing objects, faces, voices, sounds, audio content, etc. The controller 32 can adjust the operation of the special effects system 80 in response to these signals. For example, the controller 32 can use speech recognition, language processing, artificial intelligence, and / or voice fonts to speak to the visitor 16. In some embodiments, the voice font can be generated from a set of words pre-recorded by an actor or another source to provide various phrases, sentences, or snippets to be played to the visitor 16. In another example, the controller 32 can activate the special effects system 80 to leverage one or more tactile effects of the haptic system 82 to give the visitor 16 real-world physical effects, such as the use of air nozzles and ultrasonic transducers.

[0031] Figure 4 is a flowchart showing one embodiment of the process 400 for operating the 3D display system 10 of Figure 1 according to this embodiment. The process 400 may include a step (block 402) of receiving sensor signals from one or more sensors 18 indicating the presence or proximity of a user. As described above, the sensors 18 may include a camera, proximity sensor, sound sensor, motion sensor, pressure sensor, temperature sensor, bend sensor, infrared sensor, light sensor, microphone, or a combination of these sensors. For example, the sensors 18 may detect the presence of a visitor 16 in the viewing area 30, the entry of another visitor 16 into the viewing area 30, sound, movement, etc.

[0032] Process 400 may include a step (block 404) of activating a first display 22, which is at least partially transparent, and a second display 24, which has one or more light sources 42, based on sensor signals. When the first display 22 is activated, it can display its content. The image displayed on the first display 22 (closest to the visitor 16) appears closer than the image displayed on the second display 24. The image displayed on the first display 22 may be a different image that gives the appearance of two scenes (e.g., mountains in the background and a gnome in the foreground). Alternatively, the images displayed on the first display 22 and the second display 24 may be perceived as part of a single overall image, and separate elements of the overall image may be displayed on the first display 22 (e.g., the first display 22 showing a nose) and the second display 24 (e.g., the second display 24 showing the rest of the face, such as the eyes and mouth) to create a digital character with a greater depth effect.

[0033] Process 400 may include a step (block 406) of activating a special effects system 80 to activate a special effects element 28 within a closed space 35 between the first display 22 and the second display 24 in response to a signal(s) from the sensor 18. As described above, special effects may include the activation of props or the use of special effect materials such as fire, smoke, fog, or rain. In one embodiment, the display content of the first display 22 may be selected to enhance the special effects. In one example, the display content is not present in the area of ​​the first display 22 corresponding to the activatable object 29, and the activatable object 29 can be seen through a transparent, empty area of ​​the display. In another example, the display content may be layered with the activatable object so that the activatable object 29, which is performed as a vine moving toward the first display 22, is present simultaneously with display content showing expanding or spreading leaves.

[0034] Although only certain features of this disclosure are illustrated and described herein, those skilled in the art will notice many modifications and alterations. Therefore, it should be understood that the appended claims are intended to cover all such modifications and alterations that fall within the true spirit of this disclosure.

[0035] The claimed technologies described herein refer to and apply to tangible objects and specific examples of a practical nature that are not abstract, intangible, or purely theoretical, but which certainly improve the art. Furthermore, if any of the claims appended to the end of this specification contain one or more elements designated as "...means for performing [function]" or "...steps for performing [function]," such elements should be interpreted in accordance with 112(f) of the United States Patent Act. On the other hand, any claim containing elements designated in any other form should not be interpreted in accordance with 112(f) of the United States Patent Act. [Explanation of symbols]

[0036] 10. 3D Display Systems 12 Amusement parks 14 cabinets 16 Visitors 18 sensors 20 Display Assembly 22 First display 24 Second display 26 separation distance 27 axes 28 Special Effects Elements 30 Viewing Area

Claims

1. It is a 3D display system, The first display and A second display comprising one or more light sources configured to be spaced apart from the first display and to emit light to illuminate the first display, Equipped with, The first display is at least partially transparent so that the second display can be seen through the first display. The aforementioned three-dimensional display system further A special effects system is positioned in at least part between the first display and the second display and is configured to operate so that special effects are visible through the first display. A controller that is communicatively connected to the first display, the second display, and the special effects system, A 3D display system equipped with these features.

2. The three-dimensional display system according to claim 1, comprising one or more sensors coupled to a housing and configured to generate sensor signals indicating the proximity or presence of a user.

3. The three-dimensional display system according to claim 2, wherein the controller is configured to drive the operation of the special effect based on the sensor signals generated by the one or more sensors.

4. The three-dimensional display system according to claim 2, wherein the controller is configured to drive display content on the first display, on the second display, or both, based on the sensor signals generated by the one or more sensors.

5. The three-dimensional display system according to claim 2, wherein the one or more sensors include a camera, a proximity sensor, a sound sensor, or a motion sensor.

6. The three-dimensional display system according to claim 1, wherein the special effects system comprises a motor, the motor is configured to operate one or more dynamic feature units positioned between the first display and the second display.

7. The three-dimensional display system according to claim 6, wherein the one or more dynamic feature units are operated to move from outside the space between the first display and the second display.

8. The three-dimensional display system according to claim 2, wherein the controller is configured to activate haptic effects based on movement.

9. The three-dimensional display system according to claim 1, wherein the first display displays a first display content, the second display displays a second display content, and the second display content can be viewed through the first display content of the first display.

10. It is a 3D display system, A first display that is at least partially transparent, A second display comprising one or more light sources configured to emit light and illuminate the first display, A special effects system positioned between the first display and the second display, Multiple sensors configured to generate one or more sensor signals indicating the presence of a user, A controller configured to operate the special effects system based in part on the sensor signals generated by the plurality of sensors, A 3D display system equipped with these features.

11. The 3D display system according to claim 10, wherein the plurality of sensors include a camera, a noise sensor, or a position sensor.

12. The three-dimensional display system according to claim 10, wherein the controller is configured to adjust the speed, timing, angle, or position of the operable object of the special effects system based in part on the sensor signals generated by the plurality of sensors.

13. The three-dimensional display system according to claim 10, wherein the special effects system activates tactile effects in part based on the user's movements.

14. The three-dimensional display system according to claim 10, wherein the special effects system generates a voice font based in part on the one or more sensor signals indicating the presence of the user.

15. A method for forming a three-dimensional display, A step of receiving a sensor signal indicating the presence or proximity of a user, A step of activating a first display, which is at least partially transparent, and a second display, which includes one or more light sources, based on the sensor signal, wherein the first display and the second display are spaced apart from each other so that the one or more light sources illuminate the first display when the second display is activated. The steps include: activating a special effects system based on the sensor signal to activate a special effect in the space between the first display and the second display; A method that includes this.

16. The method according to claim 15, comprising adjusting the distance between the operable object of the special effects system and the first display.

17. The method according to claim 16, comprising controlling the speed at which the distance between the operable object and the first display is adjusted.

18. The method according to claim 15, comprising adjusting the orientation, angle, or position of the operable object of the special effects system.

19. The method according to claim 15, comprising activating an operable object of the special effects system from a first position, wherein the first position is at least partially located outside the enclosed space between the first display and the second display.