Gaming machine

JP2026110718APending Publication Date: 2026-07-02SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2026-04-23
Publication Date
2026-07-02

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  • Figure 2026110718000001_ABST
    Figure 2026110718000001_ABST
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Abstract

To provide a gaming machine that allows for optimal control. [Solution] The main control device collects the ball entry history into the general prize entry port 61, the first operation port 62, the second operation port 63, the variable prize entry device 65, and the out port 68. Based on the collected ball entry history, it derives the difference in the number of balls and the number of balls remaining until the number of balls to be stopped. Based on the derived number of remaining balls becoming 0 or less, it transitions to a game stop state. If the number of remaining balls becomes 0 or less during the opening / closing execution mode, the main control device transitions to a game stop waiting state so that the game stop state will occur after the opening / closing execution mode ends. When in the game stop waiting state, it outputs a command to the performance control device that allows it to specify that the game stop state will occur after the opening / closing execution mode ends.
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