Gaming machine
JP2026110718APending Publication Date: 2026-07-02SANYO BUSSAN KK
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-04-23
- Publication Date
- 2026-07-02
Smart Images

Figure 2026110718000001_ABST
Abstract
To provide a gaming machine that allows for optimal control. [Solution] The main control device collects the ball entry history into the general prize entry port 61, the first operation port 62, the second operation port 63, the variable prize entry device 65, and the out port 68. Based on the collected ball entry history, it derives the difference in the number of balls and the number of balls remaining until the number of balls to be stopped. Based on the derived number of remaining balls becoming 0 or less, it transitions to a game stop state. If the number of remaining balls becomes 0 or less during the opening / closing execution mode, the main control device transitions to a game stop waiting state so that the game stop state will occur after the opening / closing execution mode ends. When in the game stop waiting state, it outputs a command to the performance control device that allows it to specify that the game stop state will occur after the opening / closing execution mode ends.
Need to check novelty before this filing date? Find Prior Art