Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2024-12-27
- Publication Date
- 2026-07-09
AI Technical Summary
【0007】 請求項1記載の遊技機によれば、取得条件の成立に基づいて情報を取得可能な取得手段と、その取得手段により取得された情報が記憶されることが可能な記憶手段と、判別条件の成立に基づいて前記記憶手段に記憶された情報に基づいて判別を実行可能な判別手段と、その判別手段による判別結果に基づいて演出を実行することが可能な演出実行手段と、前記判別結果が特定の判別結果であることに基づいて特定遊技を実行可能な特定遊技実行手段と、を有し、前記演出実行手段により実行される演出として、前記判別結果に基づいて複数の演出より少なくとも1の演出を決定することが可能な演出決定手段と、複数の遊技状態より1の遊技状態を設定可能な設定手段と、を有する。
Smart Images

Figure 2026115701000001_ABST
Abstract
Claims
[Claim 1] A means of acquiring information that can be obtained based on the fulfillment of acquisition conditions, A storage means capable of storing the information acquired by the acquisition means, A discrimination means capable of performing discrimination based on information stored in the storage means based on the fulfillment of discrimination conditions, An effect execution means capable of executing an effect based on the determination result by the determination means, A gaming machine characterized by having a specific game execution means capable of executing a specific game based on the fact that the aforementioned determination result is a specific determination result, The performance execution means includes a performance determination means capable of determining at least one performance from a plurality of performances based on the determination result, A gaming machine characterized by having a setting means that can set one game state from multiple game states.