Gaming machine
The gaming machine addresses the lack of dynamic state control and winnings limits by implementing multiple game states and a limiter function, enhancing player engagement and fairness.
JP2026121547APending Publication Date: 2026-07-24KITA DENSHI CORP
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Patent Information
- Application Number
- JP2026085885
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2026-05-21
- Publication Date
- 2026-07-24
AI Technical Summary
Technical Problem
Existing gaming machines lack mechanisms to dynamically control and enhance player advantages through varying game states and limit the number of winnings to maintain engagement and fairness.
Method used
A gaming machine with multiple game states, including a normal, specific, and special state, and an advantageous section where the probability of continuing the special state is controlled, with an upper limit on winnings, and a limiter function to end advantageous periods.
Benefits of technology
Enhances player engagement by providing dynamic game state transitions and controlled winnings, ensuring fairness and maintaining player interest through varying levels of advantage.
✦ Generated by Eureka AI based on patent content.
Smart Images

Figure 2026121547000001_ABST
Abstract
We will provide a highly entertaining gaming machine unlike anything before. [Solution] The game state control means is configured to execute control to transition to a special game state in which it is possible to assign game value up to the upper limit of game value, based on the fact that the game value assigned to the player in the advantageous section is either a first special game value number or a second special game value number greater than the first special game value number. The game state control means is configured to execute control to transition to a special game state based on the fact that the game value assigned to the player in the advantageous section is a first special game value number when the upper limit of game value number is a first value, and to execute control to transition to a special game state based on the fact that the game value assigned to the player in the advantageous section is a second special game value number when the upper limit of game value number is a second value greater than the first value.
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Citation Information
Patent Citations
Game machine
JP2019004942A