Gaming Machines

JP7603216B2Active Publication Date: 2024-12-20SAMMY CORPORATION
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Patent Information

Application Number
JP2023217586
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2023-12-25
Publication Date
2024-12-20
Estimated Expiration
2041-11-24

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、持ち球数や封入遊技球数の管理を適切に実行することができる。

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

To develop a game machine that can appropriately manage the number of held balls and the number of enclosed game balls.SOLUTION: A game machine includes multiple winning ports which game balls shot toward a game area can enter. It is possible to memorize the difference in the number of balls between the shot game ball number that is the number of game balls shot in the game area and the discharged game ball number that is the number of game balls discharged from the game area. When the difference in the number of balls becomes equal to or more than a predetermined value, it is possible to execute a predetermined error notification. When the difference in the number of balls becomes less than the predetermined value in a situation where the predetermined error notification is executed, execution of the predetermined error notification is terminated.SELECTED DRAWING: Figure 463
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Claims

[Claim 1] A plurality of winning holes into which game balls launched toward the game area can enter; A circulation means for enabling the game balls shot toward the game area to be shot again, Data on the number of balls held stored in a predetermined storage area; A subtraction means for holding the number of game balls and capable of subtracting the number of game balls from the ball number data when the game balls are shot; and an adding means for adding, when a game ball enters a winning hole, prize ball number data corresponding to the winning hole into which the game ball has entered to the ball number data, As a circulation means, the game ball discharged from the game area has a circulation flow path through which the game ball flows down, The circulation flow path includes: A first sensor capable of detecting a gaming ball; A second sensor capable of detecting a gaming ball; A pumping means capable of pumping the game balls in the circulation flow path, The pumping means has at least a first operation and a second operation as executable operations, When the detection status of the game balls by the first sensor and the second sensor is a first status, the lifting means is configured to perform the first operation, When the detection status of the game balls by the first sensor and the second sensor is a second status, the lifting means is configured to perform the second operation, The lifting means is capable of operating at a plurality of operating speeds, The first motion has more steps of motion speed than the second motion, A difference in the number of balls between the number of balls launched into the game area and the number of balls discharged from the game area can be stored. When the difference in the number of balls is equal to or greater than a predetermined value, a predetermined error notification can be executed. A gaming machine characterized in that it is configured to terminate execution of the specified error notification when the difference in the number of balls becomes less than the specified value while the specified error notification is being executed.

Citation Information

Patent Citations

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