Card System
Patent Information
- Application Number
- JP2024063455
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2024-04-10
- Publication Date
- 2025-03-07
- Estimated Expiration
- 2042-02-16
AI Technical Summary
【0010】 本発明におけるカードシステムによって、ユーザの好感度を高めることができる。
Smart Images

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Figure 0007642127000003
Abstract
Description
[Technical field]
[0001] The present invention relates to a card system for trading cards used in games via a network. [Background technology]
[0002] Conventionally, some trading cards used in trading card games are highly rare and highly valued, as described in Patent Document 1, for example. Trading cards are generally sold in a package that hides the contents. On the other hand, in recent years, some stores have started to sell trading cards that have been removed from the package. In these stores, the prices of trading cards are set according to their rarity and popularity.
[0003] In recent years, in game systems using the Internet, game media imitating trading cards are sometimes used in games to give players an advantage in the game. The game media is provided to users by a lottery process (so-called gacha) based on a lottery request from the user, as described in Patent Document 2, for example. [Prior art documents] [Patent documents]
[0004] [Patent Document 1] JP 2019-155039 A [Patent Document 2] JP 2021-164838 A Summary of the Invention [Problem to be solved by the invention]
[0005] However, in the game system of Patent Document 2, when distribution ends, the user is left with only images of the game media that cannot be used in the game, and downloaded data such as wallpaper and music, which makes users hesitant to pay.
[0006] The present invention has been made in consideration of the above circumstances, and has an object to provide a card system that can increase users' favorability. [Means for solving the problem]
[0007] The card system of the invention described in claim 1 is a card system comprising a management server managed by a business operator and processing transactions of trading cards with information printed on them, and a user-side information terminal that can be connected to the management server in response to operation by a user, wherein the management server sets up an assortment of trading cards that can be provided to the user, selects one or more of the trading cards from the assortment by lottery in response to a lottery operation by the user, and transmits winning information of the selected trading card to the user-side information terminal, the user-side information terminal displays the winning information transmitted from the management server, and based on the user's selection operation, the user selects whether or not to acquire the trading card indicated by the winning information, and the management server performs processing to provide the user with the trading card that the user-side information terminal has selected to acquire.
[0008] The card system of the invention described in claim 2 is a card system comprising a management server managed by a business operator and processing transactions of trading cards having information printed thereon, and a user-side information terminal that can be connected to the management server in response to an operation by a user, wherein the management server manages points owned by the user, sets an assortment of trading cards that can be provided to the user, and in response to a purchase operation by the user, subtracts points allocated to the assortment from the points owned by the user, selects one or more trading cards from the assortment by lottery, moves data of the trading cards selected by lottery from the assortment to a winning list, transmits winning information of the selected trading cards to the user-side information terminal, and the user's information terminal displays the winning information transmitted from the management server, and based on the user's selection operation, the user selects whether or not to acquire the trading card indicated by the winning information, and the management server performs a process of providing the user with the trading cards that the user's information terminal selected to acquire from among the trading cards selected by the lottery, moves the data of the trading cards that the user selected to acquire from the winning list to a picking list, refunds the points allocated to the trading cards that the user's information terminal did not select to acquire from among the trading cards selected by the lottery to points owned by the user, and moves the data of the trading cards that were not selected to acquire from the winning list to a total card inventory.
[0009] The card system of the invention described in claim 3 is the card system described in claim 1 or 2, wherein the management server transmits to the user side information terminal, in addition to winning information of the trading card selected by the lottery, performance information for performing the lottery, the winning information being information that can identify the winning trading card itself, and the user side information terminal performs the lottery based on the performance information transmitted from the management server and then displays the winning information. Effect of the Invention
[0010] The card system of the present invention can increase favorability among users. [Brief description of the drawings]
[0011] [Figure 1] 1 is a block diagram showing a schematic configuration of a card system according to an embodiment of the present invention. [Diagram 2] 1 is a first flowchart showing a card transaction process of a card system according to an embodiment of the present invention. [Diagram 3] 11 is a second flowchart showing a card transaction process of the card system according to the embodiment of the present invention. [Figure 4] FIG. 1 is a first explanatory diagram showing a screen display of a desktop personal computer in card transaction processing of a card system according to an embodiment of the present invention. [Diagram 5] FIG. 2 is a second explanatory diagram showing the screen display of a desktop personal computer in card transaction processing of the card system according to an embodiment of the present invention. [Figure 6] FIG. 3 is a third explanatory diagram showing the screen display of a desktop personal computer in card transaction processing of the card system according to an embodiment of the present invention. [Figure 7] FIG. 4 is a fourth explanatory diagram showing the screen display of a desktop personal computer in card transaction processing of the card system according to an embodiment of the present invention. [Figure 8] FIG. 5 is a fifth explanatory diagram showing the screen display of a desktop personal computer in card transaction processing of the card system according to an embodiment of the present invention. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0012] [Embodiments of the present invention] An embodiment of the present invention will now be described in detail with reference to Figures 1 to 8. In this embodiment, a lottery and trading of trading cards are carried out using a user-side information terminal connectable to a management server.
[0013] <Configuration of the embodiment> FIG. 1 is a block diagram showing a schematic configuration of a card system according to an embodiment of the present invention. FIG. 2 is a first flowchart showing a card transaction process of the card system according to the embodiment of the present invention. FIG. 3 is a second flowchart showing the card transaction process of the card system according to the embodiment of the present invention. FIG. 4 is a first explanatory diagram showing a screen display of a desktop personal computer in a card transaction process of the card system according to the embodiment of the present invention. FIG. 5 is a second explanatory diagram showing a screen display of a desktop personal computer in a card transaction process of the card system according to an embodiment of the present invention. FIG. 6 is a third explanatory diagram showing a screen display of a desktop personal computer in card transaction processing of the card system according to the embodiment of the present invention. FIG. 7 is a fourth explanatory diagram showing a screen display of a desktop personal computer in card transaction processing of the card system according to an embodiment of the present invention. FIG. 8 is a fifth explanatory diagram showing a screen display of a desktop personal computer in a card transaction process of the card system according to an embodiment of the present invention.
[0014] As shown in Figure 1, the card system 1 of this embodiment comprises the Internet 2, a smartphone 3, a tablet personal computer 4, a notebook personal computer 5, a desktop personal computer 6, a card vendor server 7, and a mailing company server 8.
[0015] The smartphone 3, tablet personal computer 4, notebook personal computer 5, and desktop personal computer 6 are user-side information terminals, and can be connected to a card vendor server 7 via the Internet 2 in response to user operation.
[0016] The card vendor server 7 is managed by the card vendor, and processes transactions between the user information terminal and trading cards on which information is printed.
[0017] The mailing company server 8 is managed by a mailing company different from the card sales company, is connected to the card sales company server 7, receives an envelope containing a trading card from the card sales company in response to an instruction from the card sales company server 7, and mails it to the user.
[0018] <Operation Procedure of Card System> Hereinafter, a card transaction process in the card system 1 will be described with reference to Figures 2 to 8. In the following explanation, a desktop personal computer 6 will be used as a representative user side information terminal.
[0019] First, the user operates the user's information terminal (desktop personal computer 6) to access the card vendor's server 7, and a login screen 11 is displayed on the screen 10 of the user's information terminal, as shown in FIG. 4(a).
[0020] On the login screen 11, an image 21 of the words "member login", an email address input field 22, a password input field 23, a check box 24, a login button 25, a member registration button 26, etc. are displayed.
[0021] Thereafter, the user enters an email address in email address input field 22 on login screen 11, enters a password in password input field 23, and left-clicks login button 25 with the mouse as the login input process of step S1 in Fig. 2. This causes card seller server 7 to perform login permission processing of step S2 in Fig. 2, and then transmits data for purchasing points to the user's information terminal in step S3 in Fig. 2.
[0022] Then, the user's information terminal receives the data for purchasing points, and displays on the screen 10 a points purchase screen 12 shown in FIG.
[0023] The point purchase screen 12 displays an image 30 of the user's current points, an image 31 of the words "purchase points," and a point purchase input field 32. The point purchase input field 32 displays an image 33 of each point, an image 34 of the purchase price for purchasing each point, and a purchase button 35 for purchasing each point.
[0024] With the point purchase screen 12 displayed, the user's information terminal displays the point purchase confirmation screen 13 shown in Figure 5(a) on the screen 10 when the user left-clicks the purchase button 35 with the mouse as the point purchase process shown in step S4 of Figure 2.
[0025] The point purchase confirmation screen 13 displays an image 40 of the user's current points, an image 41 of the words "Confirm point purchase," and a point purchase confirmation window 42. The point purchase confirmation window 42 displays a point purchase information display section 43 showing the points and the purchase amount, a card number input field 44 for registering the user's credit card, an expiration date input field 45 for the credit card, a security code input field 46 for the credit card, a cardholder name input field 47, and an OK button 48.
[0026] When the user left-clicks the OK button 48 with the mouse, the card seller server 7, in step S5 of FIG. 2, adds the points indicated by the point purchase operation information (the points corresponding to the purchase button 35 that the user left-clicked with the mouse in step S4 of FIG. 2) to the points owned by the user, and subtracts the corresponding amount from the credit card registered by the user.
[0027] Then, in step S5 of FIG. 2, the card seller server 7 adds the points indicated by the point purchase operation information to the user's points (the points corresponding to the purchase button 35 that the user left-clicked with the mouse in step S4 of FIG. 2), subtracts the corresponding amount from the credit card that the user registered on the point purchase confirmation screen 13, and transmits the data of the user's points with the points added to the user's information terminal.
[0028] After this, by processing step S6 in FIG. 2, the card assortment selection screen 14 shown in FIG. 5(b) is displayed on the screen 10 of the user's information terminal, and the card assortment selection screen 14 displays the user's owned points with the points added.
[0029] The card set selection screen 14 displays an image 50 of the user's owned points to which points have been added, and small window images 51, 52, ... 56 showing multiple card set assortments. The small window images 51, 52, ... 56 display the type of card set, an image, the points used to purchase one pack (so-called one gacha), a login button 57, etc.
[0030] Here, all trading cards held in stock by a card dealer are referred to as the entire card stock.
[0031] A card assortment is a collection of trading cards held in stock by a card dealer, grouped by game type, brand, rarity, manufacturer, etc., and can be set either automatically or manually selected.
[0032] The inventory of trading cards set in a card assortment is referred to as the card assortment inventory.
[0033] The stock of the list selected by lottery from the stock of trading cards set in the card assortment is called the winning list.
[0034] For example, when the user operates the login button 57 of the small window image 53, the explanation screen 15 shown in FIG. 6(a) is displayed on the user-side information terminal.
[0035] The explanation screen 15 displays an image 60 of the points currently held by the user, an explanatory image 61 of the restrictions on opening one pack (one so-called gacha), an image 62 of the points required to purchase one pack, an input field 63 for the number of packs to purchase, a purchase button 64, and an explanatory image 65 of the product (trading card).
[0036] When the user inputs the number of packs to be purchased in pack purchase quantity input field 63 and presses purchase button 64, card purchase lottery request data is sent from the user's information terminal to the card seller server 7 in the process of step S7 in Fig. 2. In response, the card seller server 7 subtracts the points required for the pack purchase from the user's current points in step S8 in Fig. 2, performs a card lottery process in step S9 in Fig. 2, selects a winning card from the card assortment stock, and moves the winning card from the card assortment stock to a winning list (reflects the data) in step S10 in Fig. 2.
[0037] Thereafter, in step S11 of FIG. 2, the card seller's server 7 transmits the card lottery result and information on effects related to the lottery to the user's information terminal.
[0038] When the user side information terminal receives the card lottery result and the information on the performance related to the lottery, it displays the lottery operation screen 16 shown in Fig. 6(b) by the card lottery performance display process of step S12 in Fig. 2. The lottery operation screen 16 is only for performing the performance of the lottery whose result has already been obtained in step S9 in Fig. 2.
[0039] The lottery operation screen 16 displays an image 71 of the text "Tap to start" and an image 72 of the text "*Tap the screen while the video is playing to skip." When the user taps on the lottery operation screen 16 (the user left-clicks with the mouse), the lottery performance screen 17 shown in Figure 7(a) is displayed, and then the lottery performance screen 18 shown in Figure 7(b) is displayed.
[0040] The lottery production screen 17 shown in FIG. 7(a) displays a moving image of a glowing card 82 rotating in a small window 81.
[0041] In the lottery production screen 18 shown in FIG. 7(b), a moving image of a glowing card splitting into a plurality of cards 92 is displayed in a small window 91.
[0042] When the display of the lottery production screen 18 shown in FIG. 7(b) is finished, the user-side information terminal displays the lottery result display screen 19 shown in FIG. 8(a) by the card lottery result display process in step S13 in FIG.
[0043] A vertically long elliptical area 101 is displayed on the lottery result display screen 19, and an image 102 of the front of the winning trading card and an image 103 of the name and rarity of the trading card are displayed inside the elliptical area 101. In addition, an image 104 of the product number of the trading card is displayed below the elliptical area 101, and a next button 105 is displayed below the product number image 104.
[0044] When the user left-clicks the next button 105 with the mouse, the user-side information terminal displays the card delivery request selection screen 20 shown in FIG. 8(b) according to the card purchase selection screen display process in step S14 in FIG.
[0045] The card delivery request selection screen 20 displays an image 110 of the user's current points and a card delivery request selection window 111. The card delivery request selection window 111 displays an image 112 of the text "Login Gacha released on November 21st," an image 113 of the text "Purchase date 2021 / 12 / 09," an image 114 of the front of the winning trading card, an image 115 of the name of the trading card, a check box 116, an image 117 of the trading card number and rarity, an image 118 of the points redeemed, an important information display box 119, and a final confirmation button 120.
[0046] An image 121 of the number of shipped products and an image 122 of the points returned are displayed in the important information display field 119. After this, the process proceeds to the card delivery request determination process of step S15 in FIG.
[0047] When the card delivery request selection screen 20 is displayed, if the user denies the card delivery request, the user left-clicks the final confirmation button 120 with the mouse without checking the check box 116. As a result, the determination in step S15 of FIG. 2 becomes No, and the user-side information terminal performs a point conversion request process to the card seller server 7 in step S21 of FIG. 3. Then, in step S22 of FIG. 3, the card seller server 7 converts the winning card into the redemption points shown in image 121, and in step S23 of FIG. 3, adds the redemption points to the user's points. In the case of such point redemption, the data of the trading card for which the user selected point redemption is moved from the winning list (the winning card has already been moved from the card assortment inventory to the winning list) to the total card inventory.
[0048] When the user selects a card delivery request while the card delivery request selection screen 20 is displayed, first, the user left-clicks the check box 116 with the mouse. This checks the check box 116, the points of the return points images 118 and 122 become 0, and the number of items to be shipped image 120 becomes 1 / 1. After this, the user left-clicks the final confirmation button 120 with the mouse. This results in a Yes determination in step S15 of FIG. 2, and the user-side information terminal makes a delivery request (online shopping request) for the trading card that the user won in step S31 of FIG. 3 to the card seller server 7. Then, in step S32 of FIG. 3, the card seller server 7 accepts the card delivery, and moves the data of the trading card that the user selected for delivery request from the winning list (the winning card has already been moved from the card assortment inventory) of the entire card inventory to the picking list, and reflects the product data and the inventory quantity. After this, in step S33 of FIG. 3, the card delivery acceptance data is sent to the user-side information terminal. In step S34 of FIG. 3, the user's information terminal displays the card delivery acceptance data on its screen, thereby confirming that the card will be delivered by the card vendor.
[0049] Naturally, the trading cards for which the user has selected to request delivery will no longer be available for sale, so in step S32 of FIG. 3, the card seller server 7 performs a process to move the data for the trading cards for which the user has selected to request delivery from the winning list of all cards in stock.
[0050] In addition, in step S10 of FIG. 2, the winning card is moved from the card assortment stock to the winning list. Therefore, in the card lottery display process in step S12 in the next card transaction, a trading card that the user previously won will not be won, preventing unnecessary trading cards from remaining in the card assortment stock.
[0051] For example, suppose a pack containing 100 cards is created. If a user enters 10 cards in the pack purchase quantity input field 63 and presses the "Purchase" purchase button 64 (spins the gacha) to purchase 10 cards by processing in step S7 of Fig. 2, the number of cards in the card assortment stock (number of cards in the pack) will be reduced from 100 to 90 at the time the purchase button 64 is pressed, and the 10 cards selected by lottery will be displayed in a list. If 6 of the cards are requested for delivery and 4 are redeemed as points, no matter what is selected for the 6 and 4 cards, the number of cards in this card assortment stock (pack) will no longer be available for winning at the time the "Purchase" purchase button 64 is pressed in step S7 of Fig. 2.
[0052] Next, in step S35 of Fig. 3, the card seller server 7 transmits mailing arrangement request data, such as the scheduled date and time for sending the envelope containing the product, to the mailing company server 8. Upon receiving the mailing arrangement request data, the mailing company server 8 makes arrangements for a delivery person, a transportation vehicle, etc. in step S36 of Fig. 3.
[0053] Thereafter, in step S37 of Fig. 3, the card seller server 7 performs card shipping processing, such as instructing the employee to extract the trading card for which the user has selected a delivery request from stock and to enclose it in an envelope as a product, printing an address label for the envelope containing the product (trading), and instructing the employee to ship the product. As a result, the envelope containing the product is handed over to an employee of the mailing company, and in step S38 of Fig. 3, the mailing company server 8 performs mailing processing, such as contacting the employee of the mailing company about the mailing and confirming a signature on receipt. As a result, the trading card is mailed from the card seller via the mailing company.
[0054] To summarize the configuration and effects of an embodiment of the present invention, the card system 1 is a card system that includes a management server (card seller server 7) that is managed by a business and processes transactions of trading cards with information printed on them, and a user-side information terminal (smartphone 3, tablet personal computer 4, notebook personal computer 5, desktop personal computer 6) that can be connected to the management server in response to user operation, in which the management server sets up an assortment of trading cards that can be provided to the user, selects one or more trading cards from the assortment by lottery in response to a lottery operation by the user, and transmits winning information for the selected trading card to the user-side information terminal, which displays the winning information transmitted from the management server and, based on the user's selection operation, selects whether or not to acquire the trading card indicated by the winning information, and the management server performs a process of providing the user with the trading card that the user-side information terminal has selected to acquire.
[0055] Also, the card system 1 is a card system that includes an administration server (card seller server 7) that is administered by a business and processes transactions of trading cards having information printed thereon, and a user-side information terminal (smartphone 3, tablet personal computer 4, notebook personal computer 5, desktop personal computer 6) that can be connected to the administration server in response to an operation by a user, and the administration server manages points owned by the user, sets an assortment of trading cards that can be provided to the user, and in response to a purchase operation by the user, subtracts points allocated to the assortment from the points owned by the user, selects one or more of the trading cards from the assortment by lottery, and performs a process of moving data of the trading cards selected by lottery from the assortment to a winning list, and Winning information for the selected trading card is sent to a user's information terminal, and the user's information terminal displays the winning information sent from the management server and, based on the user's selection operation, allows the user to select whether or not to acquire the trading card indicated by the winning information. The management server then performs a process of providing the user with the trading cards that the user's information terminal has selected to acquire from among the trading cards selected by the lottery, moves the data of the trading cards that the user has selected to acquire from the winning list to a picking list, refunds points allocated to trading cards that the user's information terminal has not selected to acquire from among the trading cards selected by the lottery to points owned by the user, and moves the data of the trading cards that the user has not selected to acquire from the winning list to all cards in stock.
[0056] The management server transmits to the user side information terminal, in addition to winning information of the trading card selected by the lottery, performance information for performing the lottery, the winning information being information that can identify the winning trading card itself, and the user side information terminal performs the lottery based on the performance information transmitted from the management server and then displays the winning information.
[0057] According to the card system 1 of this embodiment, the excitement and preference of the card lottery using the Internet is heightened by the video production, and compared to a conventional game system in which a lottery is performed for game media that imitate trading cards, the actual trading cards can be mailed to the user, which increases the user's favorability. In addition, the winning trading card can be completely notified to the user on the screen of the user's information terminal, which also increases the user's favorability.
[0058] Furthermore, according to the card system 1 of the embodiment, the points allocated to trading cards selected by lottery that the user did not choose to acquire are returned to the points owned by the user, making it a system that is efficient for users, which also increases the user's favorability.
[0059] Furthermore, according to the embodiment of the card system 1, the winning information is information that can identify the winning trading card itself, and the user's information terminal performs the lottery based on the performance information sent from the management server and then displays the winning information, so that the user can be prevented from obtaining cards that he or she does not need, which can also increase the user's favorability.
[0060] In the embodiment of the present invention, a desktop personal computer 6 has been used as a representative user-side information terminal in the description of Figures 2 to 8, but it is also possible to perform the same operations using a smartphone, a tablet personal computer, or a notebook personal computer as a user-side information terminal.
[0061] Furthermore, in the embodiment of the present invention, the card vendor server 7 is used as the management server that processes trading cards, but it is also possible to use a cloud server.
[0062] As a further modified example, an information terminal (eg, a tablet computer) may be provided in the store, and users may use the information terminal to enter a lottery for trading cards at the store, with winning trading cards being handed over directly to the users at the store.
[0063] In this way, the devices and means that constitute the card system of the present invention are not limited to those described above, and depending on the purpose of use of the card system, the system can be configured with only the necessary devices and means, or other devices and means can be added as appropriate.
[0064] Also, each means may not be configured as a separate entity, but may be configured as a means integrating a number of functions. Two or more systems may be integrated into one, or conversely, one system may be configured from two or more separate systems and connected together.
[0065] For example, it is possible for the functions of the user information terminal and the management server to be shared by one computer.
[0066] Furthermore, the above embodiment and modified examples are merely two of the currently best modes or modes close to them. [Industrial Applicability]
[0067] The card system of the present invention can be effectively used by businesses and corporations that provide card systems and services. [Explanation of symbols]
[0068] 1. Card system 2. Internet 3. Smartphone 4. Tablet personal computer 5…Notebook personal computer 5 6...Desktop personal computer 7…Card merchant server 7 7…Mail carrier server
Claims
1. a management server that is managed by a business operator and processes transactions of trading cards on which information is printed; a user-side information terminal that can be connected to the management server in response to an operation by a user; A card system comprising: the management server sets an assortment of trading cards that can be provided to the user, selects one or more trading cards from the assortment by lottery in response to a lottery operation by the user, and transmits winning information of the selected trading card to the user's information terminal; the user-side information terminal displays the winning information transmitted from the management server, and allows the user to select whether or not to acquire the trading card indicated by the winning information based on a selection operation of the user; The management server includes: providing the user with the trading cards selected by the lottery that the user side information terminal has selected to acquire, and moving the data of the trading cards selected to acquire from the winning list to a picking list so that the data does not remain as an assortment setting; Among the trading cards selected by the lottery, data of the trading cards that the user side information terminal does not select to acquire are prevented from remaining as an assortment setting. A card system characterized by
2. the management server transmits, to the user side information terminal, performance information for performing the performance of the lottery in addition to winning information of the trading card selected by the lottery; The winning information is information that can identify the winning trading card itself, 2. The card system according to claim 1, wherein the user side information terminal performs the lottery based on the performance information transmitted from the management server and then displays the winning information.
Citation Information
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