Item acquisition game terminal and game system
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- SEGA CORP
- Filing Date
- 2022-05-02
- Publication Date
- 2026-06-09
AI Technical Summary
【0011】 本発明によれば、オンラインクレーンゲームに特有の楽しみをプレイヤに提供できる。
Smart Images

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Abstract
Claims
1. The item acquisition game device is connected via a communication network. The aforementioned item acquisition game device includes a receiving unit that receives an image of the play space on which the real item to be acquired is placed, An operating unit that receives an operation from the player to grasp the aforementioned physical object, A transmitting unit that transmits operation information indicating the content of the received operation to the item acquisition game device, A synthesis unit generates a composite image by compositing a staged image that conceals all or part of the aforementioned real item onto the captured image, The system includes a display unit for displaying the generated composite image, The aforementioned synthesis unit is an item acquisition game terminal that improves the visibility of the play space by changing the presentation image according to the play result or payment of an additional fee.
2. The item acquisition game terminal according to claim 1, further comprising a support notification unit that notifies the player of support information indicating the location of the actual item among the composite image.
3. The aforementioned play space also has the position coordinates of virtual items set, The item acquisition game terminal according to claim 1, further comprising a virtual item management unit that grants the virtual item to the player when a gripping operation is performed at a position corresponding to the position coordinates of the virtual item.
4. The item acquisition game terminal according to claim 3, wherein the synthesis unit changes the visibility of the play space by changing the presentation image when the virtual item is provided or used.
5. The item acquisition game terminal according to claim 3, further comprising a support notification unit that notifies the player of support information indicating the positions of the real item and the virtual item in the composite image.
6. An imaging unit that images the play space in an item acquisition game device, A synthesis unit generates a composite image by combining an image captured by the imaging unit with a visual effect image that obscures all or part of the real objects in the play space. A display unit that displays the generated composite image to the player, The system comprises a control unit that controls the item acquisition game device according to the player's input, The aforementioned synthesis unit is a game system that improves the visibility of the play space by changing the visual effects according to the play results or payment of additional fees.
7. The item acquisition game device has a function to receive captured images of the play space where the real-world items to be acquired are placed, A function that accepts an operation from the player to grasp the aforementioned physical object, A function to transmit operation information indicating the content of the received operation to the item acquisition game device, A function to generate a composite image by compositing a staged image that conceals all or part of the aforementioned actual item onto the captured image, A function to display the generated composite image, A game program that can perform the function of improving the visibility of the play space by changing the visual effects according to the play result or payment of additional fees, and is executed on a communication terminal connected to the item acquisition game device via a communication network.