Virtual resource acquisition method, apparatus, device, and storage medium

By displaying resource acquisition controls on the virtual scene interface and responding to preset trigger operations, the target virtual resources of the virtual object are added to the resource pool of the target virtual object, solving the problem of single virtual resource acquisition methods in virtual scene applications, achieving a richer and more flexible virtual resource acquisition experience.

WO2025056081A1PCT designated stage expired Publication Date: 2025-03-20BEIJING ZITIAO NETWORK TECH CO LTD
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Patent Information

Application Number
PCT/CN2024/122539
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Priority Date
2023-12-01
Filing Date
2024-09-29
Publication Date
2025-03-20

AI Technical Summary

Technical Problem

The way of obtaining virtual resources in existing virtual scene applications is single, lacking novelty, and unable to enrich the user experience.

Method used

The resource acquisition control is displayed for the target virtual object on the virtual scene interface. In response to the preset trigger operation, the target virtual resources of the virtual object within the preset distance range are added to the virtual resource pool of the target virtual object.

Benefits of technology

It enriches the acquisition methods of virtual resources in virtual scene applications, improves the user experience, and provides a more flexible and diverse acquisition mechanism for virtual resource.

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Abstract

Embodiments of the present disclosure provide a virtual resource acquisition method, an apparatus, a device, and a storage medium. The method comprises: first, displaying a resource acquisition control for a target virtual object on a virtual environment interface, wherein the resource acquisition control is used to trigger acquisition of a virtual resource for the target virtual object; and in response to a preset trigger operation on the resource acquisition control, adding a target virtual resource of at least one virtual object within a preset distance range from target virtual object into a virtual resource pool of the target virtual object, wherein the target virtual resource comprises a virtual image and / or virtual equipment. By means of the display resource acquisition control on the virtual environment interface, the present embodiment of the disclosure supports a user in triggering a function to obtain a target virtual resource of a nearby virtual object in the virtual environment, which enriches the means for acquiring virtual resources virtual environment application programs and improves user experience.
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Description

A virtual resource acquisition method, device, equipment and storage medium

[0001] This application claims priority to the Chinese invention patent application entitled “A method, apparatus, device and storage medium for acquiring virtual resources” and application number 202311640899.9, filed on December 1, 2023. The entire contents of that application are incorporated herein by reference. Technical Field

[0002] The present disclosure relates to the field of data processing, and in particular to a method, apparatus, device, and storage medium for acquiring virtual resources. Background Art

[0003] At present, in virtual scene applications, the way for users to obtain virtual resources is mostly by accepting tasks and completing tasks to obtain corresponding virtual resources. The way to obtain virtual resources is relatively simple and lacks novelty.

[0004] Therefore, how to enrich the methods of obtaining virtual resources in virtual scene applications is a technical problem that needs to be solved urgently.

[0005] Summary of the Invention

[0006] In order to solve the above technical problems, an embodiment of the present disclosure provides a method for acquiring virtual resources.

[0007] In a first aspect, the present disclosure provides a method for acquiring virtual resources, the method comprising: displaying a resource acquisition control for a target virtual object on a virtual scene interface; wherein the resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object; in response to a preset trigger operation for the resource acquisition control, adding the target virtual resources of at least one virtual object within a preset distance range from the target virtual object to a virtual resource pool of the target virtual object; wherein the target virtual resources include virtual images and / or virtual equipment.

[0008] In an optional implementation, displaying a resource acquisition control for a target virtual object on a virtual scene interface includes:

[0009] In response to the distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance, a resource acquisition control is displayed.

[0010] In an optional embodiment, in response to the distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance, displaying a resource acquisition control includes:

[0011] In response to a distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance, determining whether a current available number of times for obtaining the target virtual resource for the first virtual object is zero;

[0012] If it is determined that the current number of available acquisition times is not zero, the resource acquisition control is displayed.

[0013] In an optional embodiment, in response to a preset trigger operation on a resource acquisition control, adding a target virtual resource of at least one virtual object within a preset distance range from a target virtual object to a virtual resource pool of the target virtual object includes:

[0014] In response to a preset trigger operation for the resource acquisition control, based on the virtual resource value of the target virtual object, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object is added to the virtual resource pool of the target virtual object.

[0015] In an optional embodiment, in response to a preset trigger operation on a resource acquisition control, adding a target virtual resource of at least one virtual object within a preset distance range from a target virtual object to a virtual resource pool of the target virtual object includes:

[0016] In response to dragging the resource acquisition control to the display area of ​​the second virtual object, adding the target virtual resource of the second virtual object to the virtual resource pool of the target virtual object;

[0017] Alternatively, in response to dragging the resource acquisition control to the display area of ​​the third virtual object, the target virtual resources of multiple virtual objects within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object; wherein the second virtual object and the third virtual object are both within the preset distance range from the target virtual object.

[0018] In an optional embodiment, in response to a preset trigger operation on a resource acquisition control, adding a target virtual resource of at least one virtual object within a preset distance range from a target virtual object to a virtual resource pool of the target virtual object includes:

[0019] In response to a preset trigger operation on the resource acquisition control, displaying a target pop-up window, and displaying target virtual resources of one or more virtual objects within a preset distance range from the target virtual object on the target pop-up window;

[0020] In response to an acquisition trigger operation for a target virtual resource of at least one virtual object on the target pop-up window, the target virtual resource of the at least one virtual object is added to a virtual resource pool of the target virtual object.

[0021] In an optional embodiment, after adding the target virtual resource of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object, the method further includes:

[0022] The target virtual resource of at least one virtual object is displayed on the display page of the virtual resource pool.

[0023] In an optional embodiment, after adding the target virtual resource of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object, the method further includes:

[0024] In response to a preset triggering operation on a first target virtual resource among the target virtual resources of the at least one virtual object, the target virtual object is updated and displayed using the first target virtual resource.

[0025] In a second aspect, the present disclosure provides a virtual resource acquisition device, the device comprising: a first display module, for displaying a resource acquisition control for a target virtual object on a virtual scene interface; wherein the resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object; a first adding module, for adding the target virtual resources of at least one virtual object within a preset distance range from the target virtual object to a virtual resource pool of the target virtual object in response to a preset trigger operation for the resource acquisition control; wherein the target virtual resources include virtual images and / or virtual equipment.

[0026] The installation module is used to install the target dependency library based on the target dependency package.

[0027] In a third aspect, the present disclosure provides a computer-readable storage medium, in which instructions are stored. When the instructions are executed on a terminal device, the terminal device implements the above method.

[0028] In a fourth aspect, the present disclosure provides a virtual resource acquisition device, comprising: a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the processor implements the above-mentioned method when executing the computer program.

[0029] In a fifth aspect, the present disclosure provides a computer program product, which includes a computer program / instructions, and the computer program / instructions implement the above method when executed by a processor. BRIEF DESCRIPTION OF THE DRAWINGS

[0030] The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present disclosure and, together with the description, serve to explain the principles of the present disclosure.

[0031] In order to more clearly illustrate the embodiments of the present disclosure or the technical solutions in the prior art, the following briefly introduces the drawings required for use in the embodiments or the description of the prior art. Obviously, for ordinary technicians in this field, other drawings can be obtained based on these drawings without any creative work.

[0032] FIG1 is a flowchart of a virtual resource acquisition method provided by an embodiment of the present disclosure;

[0033] FIG2 is a schematic diagram showing a display of a virtual scene interface provided by an embodiment of the present disclosure;

[0034] FIG3 is a schematic diagram showing a target pop-up window provided by an embodiment of the present disclosure;

[0035] FIG4 is a schematic diagram showing another target pop-up window provided by an embodiment of the present disclosure;

[0036] FIG5 is a schematic diagram of a display page of a virtual resource pool provided by an embodiment of the present disclosure;

[0037] FIG6 is a schematic structural diagram of a virtual resource acquisition device provided by an embodiment of the present disclosure;

[0038] FIG7 is a schematic structural diagram of a virtual resource acquisition device provided by an embodiment of the present disclosure. DETAILED DESCRIPTION

[0039] In order to more clearly understand the above-mentioned objectives, features and advantages of the present disclosure, the scheme of the present disclosure will be further described below. It should be noted that, in the absence of conflict, the embodiments of the present disclosure and the features therein can be combined with each other.

[0040] In the following description, many specific details are set forth to facilitate a full understanding of the present disclosure, but the present disclosure may also be implemented in other ways different from those described herein; it is obvious that the embodiments in the specification are only part of the embodiments of the present disclosure, rather than all of the embodiments.

[0041] At present, in virtual scene applications, the way for users to obtain virtual resources is mostly by accepting tasks and completing tasks to obtain corresponding virtual resources. The way to obtain virtual resources is relatively simple and lacks novelty.

[0042] Therefore, how to enrich the methods of obtaining virtual resources in virtual scene applications is a technical problem that needs to be solved urgently.

[0043] To this end, the present disclosure provides a method for acquiring virtual resources. First, a resource acquisition control is displayed for a target virtual object on a virtual scene interface. In response to a preset trigger operation on the resource acquisition control, target virtual resources of at least one virtual object within a preset distance range from the target virtual object are added to the target virtual object's virtual resource pool. The target virtual resources include virtual avatars and / or virtual equipment. By displaying the resource acquisition control on the virtual scene interface, the disclosed embodiments support users triggering the acquisition of target virtual resources of nearby virtual objects in the virtual scene. This enriches the methods for acquiring virtual resources in virtual scene applications and enhances the user experience.

[0044] Based on this, the present disclosure provides a method for acquiring virtual resources. Referring to FIG1 , which is a flowchart of a method for acquiring virtual resources provided by an embodiment of the present disclosure, the method specifically includes:

[0045] S101: Displaying a resource acquisition control on a virtual scene interface.

[0046] The resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object.

[0047] The virtual resource acquisition method provided by the embodiments of the present disclosure may be applied to a client. For example, the client may include a client deployed on a smart phone, a client deployed on a tablet computer, and the like.

[0048] In the embodiment of the present disclosure, the virtual scene interface may be any virtual scene interface in any virtual scene application program, wherein at least a target virtual object is displayed on the virtual scene interface.

[0049] The target virtual object may be a virtual object that has established a binding relationship with the current user account.

[0050] In an optional embodiment, the target virtual object can be displayed on the virtual scene interface through the virtual image of the current user. Based on human-computer interaction, the current user can control the behavior of the target virtual object in the virtual scene, such as forward and backward behavior.

[0051] In an embodiment of the present disclosure, displaying a resource acquisition control for a target virtual object on a virtual scene interface may specifically include displaying a resource acquisition control on the virtual scene interface when receiving a message indicating that the distance between a first virtual object and a target virtual object on the virtual scene interface is less than a preset distance.

[0052] The first virtual object is any virtual object on the virtual scene interface other than the target virtual object. Specifically, it can be a virtual object bound to another user account, etc. The preset distance can refer to the straight-line distance between the first virtual object and the target virtual object, or the length of a reachable route, etc. When it is determined that the first virtual object exists within the preset distance range of the target virtual object, the resource acquisition control is displayed. When it is determined that no virtual object exists within the preset distance range of the target virtual object, the displayed resource acquisition control is hidden. For example, when the first virtual object is out of the preset distance range of the target virtual object, the resource acquisition control is hidden.

[0053] For example, assuming that the preset distance is 5 cm, in response to the distance between the first virtual object and the target virtual object being less than 5 cm, a resource acquisition control is displayed on the virtual scene interface.

[0054] As shown in Figure 2, a schematic diagram of a virtual scene interface provided by an embodiment of the present disclosure is shown. The virtual scene interface displays a target virtual object 201 and a first virtual object 202. When the first virtual object is detected within a preset distance range of the target virtual object, a resource acquisition control 203 is displayed.

[0055] In an embodiment of the present disclosure, a condition for triggering the display of a resource acquisition control on a virtual scene interface is set by a preset distance, wherein the resource acquisition control is used to trigger acquisition of target virtual resources of other virtual objects for a target virtual object.

[0056] In the embodiment of the present disclosure, the target virtual resource of the first virtual object may include components of the first virtual object, such as a virtual image.

[0057] In actual applications, the target virtual resource of the first virtual resource has different attribute characteristics, wherein the attribute characteristics may include the number of times the target virtual resource of the first virtual resource can be acquired. That is, the target virtual resource of some virtual objects can be acquired multiple times, while the target virtual resource of some virtual objects can only be acquired once, etc. To this end, in the embodiment of the present disclosure, when the distance between the first virtual object and the target virtual object is less than a preset distance, it is also determined whether the number of times the target virtual resource of the first virtual object can be acquired is 0.

[0058] Specifically, when a distance between a first virtual object and a target virtual object on a virtual scene interface is received that is less than a preset distance, a determination is made as to whether the current available number of times the target virtual resource for the first virtual object can be acquired is zero. If the current available number of times the target virtual resource for the first virtual object can be acquired is not zero, a resource acquisition control is displayed. If the current available number of times the target virtual resource for the first virtual object can be acquired is zero, acquisition of the target virtual resource for the first virtual object is not currently supported.

[0059] S102: In response to a preset trigger operation on a resource acquisition control, adding a target virtual resource of at least one virtual object within a preset distance range from a target virtual object to a virtual resource pool of the target virtual object.

[0060] The target virtual resources include virtual images and / or virtual equipment.

[0061] In one embodiment of the present disclosure, a preset trigger operation of a resource acquisition control adds target virtual resources of at least one virtual object within a preset distance range to a virtual resource pool of the target virtual object. The at least one virtual object includes a first virtual object, and the distance between any one of the at least one virtual object and the target virtual object is less than the preset distance.

[0062] In the disclosed embodiments, a target virtual resource of at least one virtual object is added to a virtual resource pool of the target virtual object. The target virtual resource may include an avatar and / or virtual equipment. For example, the target virtual resource may be the avatar itself, or the avatar's clothing, weapons, and so on. The virtual resource pool of the target virtual object is used to store the target virtual resource for the target virtual object and serves as a virtual resource library for the target virtual object.

[0063] In the disclosed embodiment, based on the virtual resource value of a user account, a target virtual resource of at least one virtual object within a preset distance range from the target virtual object can be added to the target virtual object's virtual resource pool. It is understood that the corresponding target virtual resource is obtained by consuming an equivalent virtual resource value.

[0064] Specifically, when a preset trigger operation for the resource acquisition control is received, based on the virtual resource value of the target virtual object, the target virtual resources of at least one virtual object within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object.

[0065] The virtual resource value may include virtual assets under the current user account, such as exchange coupons, points, gold coins, etc.

[0066] In an optional embodiment, when a preset trigger operation for a resource acquisition control is received, it is detected that the target virtual resources of at least one virtual object within a preset distance range from the target virtual object require the consumption of 3 redemption coupons. By consuming the 3 redemption coupons of the target virtual object, the target virtual resources of at least one virtual object within the preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object.

[0067] Additionally, the virtual resource value consumed by acquiring the target virtual resource can be determined based on the attribute characteristics of the target virtual resource. By determining the virtual resource value consumed by acquiring the target virtual resource, an equivalent virtual resource value is consumed. Furthermore, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object is added to the virtual resource pool of the target virtual object.

[0068] In the embodiment of the present disclosure, based on a preset trigger operation of the resource acquisition control, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object can be added to the virtual resource pool of the target virtual object.

[0069] Specifically, in response to dragging the resource acquisition control to the display area of ​​the second virtual object, the target virtual resource of the second virtual object is added to the virtual resource pool of the target virtual object. The second virtual object is any virtual object within a preset distance range from the target virtual object.

[0070] In one optional embodiment, when a drag is received for the resource acquisition control and is placed in the display area of ​​the second virtual object, the target virtual resource of the second virtual object is added to the virtual resource pool of the target virtual object. In this case, at least one virtual object within a preset distance range from the target virtual object is the second virtual object.

[0071] In another optional embodiment, when a drag is received for a resource acquisition control and is placed in a display area of ​​a second virtual object, the target virtual resource of the second virtual object is added to a virtual resource pool of the target virtual object. In this case, at least one virtual object within a preset distance range from the target virtual object includes multiple virtual objects, wherein the multiple virtual objects include the second virtual object.

[0072] By dragging the resource acquisition control to the display area of ​​the second virtual object, the selectivity of the target virtual resource is supported, and the acquisition of a single target virtual resource is realized, while enriching the acquisition method of virtual resources, thereby improving the user experience.

[0073] In actual applications, you can also drag the resource acquisition control to the display area of ​​the third virtual object to add the target virtual resources of multiple virtual objects within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object. The second virtual object and the third virtual object are both within the preset distance range from the target virtual object.

[0074] That is, by dragging the resource acquisition control to the third virtual object, the target virtual resources of all virtual objects within a preset distance range from the target virtual object can be added to the virtual resource pool of the target virtual object. The third virtual object is any virtual object within the preset distance range from the target virtual object.

[0075] By dragging the resource acquisition control to the display area of ​​the third virtual object, the full acquisition of the target virtual resources is supported, and the acquisition method of virtual resources in virtual scene applications is enriched, thereby improving the user experience.

[0076] In the embodiment of the present disclosure, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object may be added to the virtual resource pool of the target virtual object by displaying a target pop-up window.

[0077] Specifically, in response to a preset trigger operation on a resource acquisition control, a target pop-up window is displayed, and target virtual resources of one or more virtual objects within a preset distance range from the target virtual object are displayed on the target pop-up window. In response to a target virtual resource acquisition trigger operation on at least one virtual object in the target pop-up window, the target virtual resource of the at least one virtual object is added to a virtual resource pool of the target virtual object.

[0078] The preset triggering operation for the resource acquisition control may include a click, drag, or other preset triggering operation, which is not limited in this embodiment. The target pop-up window is used to display the target virtual resources of one or more virtual objects within a preset distance range from the target virtual object. By performing the acquisition triggering operation on the target pop-up window, the target virtual resources of at least one virtual object are added to the virtual resource pool of the target virtual object.

[0079] In the disclosed embodiment, the acquisition trigger operation for the target virtual resource of at least one virtual object in a target pop-up window includes selecting the target virtual resource of the at least one virtual object in the target pop-up window by a trigger operation such as a check mark or a long press. Accordingly, by triggering the acquisition control, the target virtual resource of the at least one virtual object in the target pop-up window is added to the virtual resource pool of the target virtual object.

[0080] As shown in Figure 3, a display diagram of a target pop-up window provided in an embodiment of the present disclosure is shown. When a preset trigger operation for a resource acquisition control is received, a target pop-up window is displayed. The target pop-up window displays target virtual resources of multiple virtual objects within a preset distance range from the target virtual object. First, a check operation for the target virtual resource 301 on the target pop-up window is received, and the target virtual resource 301 is selected. Further, when a trigger operation for the acquisition control 302 is received, the target virtual resource 301 is added to the virtual resource pool of the target virtual object.

[0081] FIG4 is a schematic diagram illustrating another target pop-up window provided in an embodiment of the present disclosure. Upon receiving a preset trigger operation for a resource acquisition control, the target pop-up window is displayed. The target pop-up window displays a target virtual resource 401 of a virtual object within a preset distance range from the target virtual object. Upon receiving a trigger operation for an acquisition control 402, the target virtual resource 401 is added to the virtual resource pool of the target virtual object.

[0082] More preferably, based on the virtual resource value of the target virtual object, the target pop-up window can be displayed by dragging the resource acquisition control, and the target virtual resource of at least one virtual object can be added to the virtual resource pool of the target virtual object through the acquisition trigger operation.

[0083] Specifically, when a resource acquisition control is dragged to the display area of ​​a third virtual object, a target pop-up window is displayed, and the target virtual resources of one or more virtual objects within a preset distance range from the target virtual object are displayed in the target pop-up window. When a check operation is received for a target virtual resource of at least one virtual object in the target pop-up window, the virtual resource value consumption of the target virtual resource is displayed in the target pop-up window. When a trigger operation is received for the acquisition control, the selected target virtual resource is added to the virtual resource pool of the target virtual object.

[0084] The virtual resource acquisition method provided by the embodiment of the present disclosure first displays a resource acquisition control for the target virtual object on the virtual scene interface, and the resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object. In response to a preset trigger operation for the resource acquisition control, the target virtual resources of at least one virtual object within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object. The target virtual resources include virtual images and / or virtual equipment. By displaying the resource acquisition control on the virtual scene interface, the embodiment of the present disclosure supports users in triggering the function of acquiring target virtual resources of virtual objects located nearby in the virtual scene, enriching the method of acquiring virtual resources in virtual scene applications and improving the user experience.

[0085] In actual applications, after adding a target virtual resource of at least one virtual object within a preset distance range from a target virtual object to the target virtual object's virtual resource pool, support is also provided for displaying the target virtual resource added by the current user account to the current user. Specifically, the target virtual resource of the at least one virtual object is displayed on a display page of the virtual resource pool.

[0086] In an optional embodiment, displaying the target virtual resources of at least one virtual object on the display page of the virtual resource pool may include: when receiving an acquisition trigger operation for the target virtual resources of at least one virtual object on the target pop-up window, adding the target virtual resources of the at least one virtual object to the virtual resource pool of the target virtual object, displaying the display page of the virtual resource pool, and displaying the target virtual resources of the at least one virtual object on the display page of the virtual resource pool.

[0087] In another optional embodiment, displaying the target virtual resource of the at least one virtual object on a display page of the virtual resource pool may include triggering a display trigger operation for the virtual resource pool. When the display trigger operation for the virtual resource pool is received, the display page of the virtual resource pool is displayed, and the target virtual resource of the at least one virtual object is displayed on the display page of the virtual resource pool.

[0088] In the process of displaying the target virtual resource of at least one virtual object on the display page of the virtual resource pool, the attribute characteristics of the target virtual resource can also be displayed on the display page of the virtual resource pool, where the attribute characteristics may include the number of times it can be obtained, the number of virtual resource values ​​used, etc.

[0089] FIG5 is a schematic diagram of a virtual resource pool display page according to an embodiment of the present disclosure. The virtual resource pool display page displays the target virtual resource of at least one virtual object, along with the available acquisition times and the number of virtual resource values ​​used. This is shown as 501 and 502 on the virtual resource pool display page in FIG5 .

[0090] In addition, after adding the target virtual resource of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object, the current user is also supported to use the target virtual resource in the virtual resource pool. That is, the current account user can update the target virtual object based on the obtained target virtual resource. Specifically, in response to a preset trigger operation for a first target virtual resource among the target virtual resources of the at least one virtual object, the target virtual object is updated and displayed using the first target virtual resource. The first target virtual resource can be any target virtual resource in the virtual resource pool.

[0091] For example, the clothing of the target virtual object currently on the virtual scene page can be updated according to the acquired clothing (first target virtual resource), and the virtual image currently on the virtual scene page can be updated according to the acquired virtual image (first target virtual resource).

[0092] In one optional embodiment, after a target virtual resource of at least one virtual object within a preset distance range from a target virtual object is added to the virtual resource pool of the target virtual object, a prompt pop-up window is displayed. The prompt pop-up window prompts a user whether to use the first target virtual resource. When a preset trigger operation is received for a first target virtual resource among the target virtual resources of the at least one virtual object, the target virtual object is updated and displayed using the first target virtual resource.

[0093] In another optional embodiment, in the process of displaying the target virtual resources of one or more virtual objects within a preset distance range from the target virtual object in the target pop-up window, the usage controls corresponding to the target virtual resources of one or more virtual objects can be displayed. When an acquisition operation for the first target virtual resource of at least one virtual object on the target pop-up window is received, it is detected whether a preset usage trigger operation for the first target virtual resource is received. When a trigger operation for the preset usage control for the first target virtual resource is received, the target virtual object is updated and displayed using the first target virtual resource.

[0094] In addition, an embodiment of the present disclosure also provides a device for acquiring virtual resources. Referring to Figure 6, a structural schematic diagram of a virtual resource acquisition device provided by an embodiment of the present disclosure is shown. Specifically, the device includes: a first display module 601, used to display a resource acquisition control for a target virtual object on a virtual scene interface; wherein the resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object; a first adding module 602, used to respond to a preset trigger operation for the resource acquisition control, and add the target virtual resources of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object; wherein the target virtual resources include virtual images and / or virtual equipment.

[0095] In an optional implementation manner, the first display module is specifically configured to:

[0096] The first display submodule is configured to display a resource acquisition control in response to a distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance.

[0097] In an optional implementation, the first display submodule includes:

[0098] a determination submodule, configured to determine whether a current available number of times the target virtual resource for the first virtual object can be obtained is zero in response to a distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance;

[0099] The second display submodule is configured to display a resource acquisition control if it is determined that the current available acquisition times is not zero.

[0100] In an optional implementation manner, the first adding module is specifically configured to:

[0101] In response to a preset trigger operation for the resource acquisition control, based on the virtual resource value of the target virtual object, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object is added to the virtual resource pool of the target virtual object.

[0102] In an optional implementation manner, the first adding module is specifically configured to:

[0103] In response to dragging the resource acquisition control to the display area of ​​the second virtual object, adding the target virtual resource of the second virtual object to the virtual resource pool of the target virtual object;

[0104] Alternatively, in response to dragging the resource acquisition control to the display area of ​​the third virtual object, the target virtual resources of multiple virtual objects within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object; wherein the second virtual object and the third virtual object are both within the preset distance range from the target virtual object.

[0105] In an optional implementation, the first adding module includes:

[0106] a third display submodule, configured to display a target pop-up window in response to a preset trigger operation on the resource acquisition control, and to display, on the target pop-up window, target virtual resources of one or more virtual objects within a preset distance range from the target virtual object;

[0107] The first adding submodule is configured to add the target virtual resource of the at least one virtual object to a virtual resource pool of the target virtual object in response to an acquisition trigger operation for the target virtual resource of the at least one virtual object on the target pop-up window.

[0108] In an optional embodiment, the device further includes:

[0109] The display module is configured to display a target virtual resource of at least one virtual object on a display page of the virtual resource pool.

[0110] In an optional embodiment, the device further includes:

[0111] The updating module is configured to respond to a preset triggering operation on a first target virtual resource among the target virtual resources of the at least one virtual object and update the display of the target virtual object using the first target virtual resource.

[0112] The virtual resource acquisition device provided by the disclosed embodiments specifically displays a resource acquisition control for a target virtual object on a virtual scene interface. The resource acquisition control is used to trigger the acquisition of virtual resources for the target virtual object. In response to a preset trigger operation on the resource acquisition control, the target virtual resources of at least one virtual object within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object, wherein the target virtual resources include virtual avatars and / or virtual equipment. By displaying the resource acquisition control on the virtual scene interface, the disclosed embodiments support the user's ability to trigger the acquisition of target virtual resources of nearby virtual objects in the virtual scene, thereby enriching the methods for acquiring virtual resources in virtual scene applications and improving the user experience.

[0113] In addition to the above-mentioned method and apparatus, the embodiment of the present disclosure further provides a computer-readable storage medium, which stores instructions. When the instructions are executed on a terminal device, the terminal device implements the virtual resource acquisition method of the embodiment of the present disclosure.

[0114] The embodiment of the present disclosure further provides a computer program product, which includes a computer program / instructions. When the computer program / instructions are executed by a processor, the virtual resource acquisition method of the embodiment of the present disclosure is implemented.

[0115] In addition, the embodiment of the present disclosure further provides a virtual resource acquisition device, as shown in FIG7 , which may include:

[0116] Processor 701, memory 702, input device 703, and output device 704. The number of processors 701 in the virtual resource acquisition device can be one or more, and Figure 7 uses one processor as an example. In some embodiments of the present disclosure, the processor 701, memory 702, input device 703, and output device 704 can be connected via a bus or other means, wherein Figure 7 uses the bus connection as an example.

[0117] The memory 702 can be used to store software programs and modules. The processor 701 executes various functional applications and data processing of the virtual resource acquisition device by running the software programs and modules stored in the memory 702. The memory 702 may mainly include a program storage area and a data storage area, wherein the program storage area may store an operating system, at least one application required for a function, etc. In addition, the memory 702 may include a high-speed random access memory and may also include a non-volatile memory, such as at least one disk storage device, a flash memory device, or other volatile solid-state storage device. The input device 703 may be used to receive input digital or character information, and to generate signal input related to user settings and function control of the virtual resource acquisition device.

[0118] Specifically in this embodiment, the processor 701 will load the executable files corresponding to the processes of one or more applications into the memory 702 according to the following instructions, and the processor 701 will run the applications stored in the memory 702, thereby realizing the various functions of the above-mentioned virtual resource acquisition device.

[0119] It should be noted that, in this document, relational terms such as "first" and "second" are used only to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any actual relationship or order between these entities or operations. Moreover, the terms "comprises," "comprising," or any other variations thereof are intended to cover non-exclusive inclusion, so that a process, method, article, or device comprising a series of elements includes not only those elements, but also other elements not explicitly listed, or elements inherent to such process, method, article, or device. In the absence of further limitations, an element defined by the phrase "comprising a ..." does not exclude the presence of other identical elements in the process, method, article, or device comprising the element.

[0120] The foregoing description is intended only to provide specific embodiments of the present disclosure, intended to enable those skilled in the art to understand and implement the present disclosure. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the general principles defined herein may be implemented in other embodiments without departing from the spirit or scope of the present disclosure. Therefore, the present disclosure is not intended to be limited to the embodiments described herein, but rather to be construed in the broadest manner consistent with the principles and novel features disclosed herein.

Claims

1. A method for acquiring virtual resources, the method comprising: Displaying a resource acquisition control on a virtual scene interface; wherein the resource acquisition control is used to trigger acquisition of virtual resources for a target virtual object; In response to a preset trigger operation for the resource acquisition control, a target virtual resource of at least one virtual object within a preset distance range from the target virtual object is added to a virtual resource pool of the target virtual object; wherein the target virtual resource includes a virtual image and / or virtual equipment.

2. The method according to claim 1, wherein: The displaying of a resource acquisition control for a target virtual object on a virtual scene interface includes: In response to the distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance, a resource acquisition control is displayed.

3. The method according to claim 2, wherein: In response to the distance between the first virtual object and the target virtual object on the virtual scene interface being less than a preset distance, displaying a resource acquisition control comprises: In response to a distance between a first virtual object and a target virtual object on a virtual scene interface being less than a preset distance, determining whether a current available number of times for obtaining a target virtual resource for the first virtual object is zero; If it is determined that the current available number of acquisitions is not zero, a resource acquisition control is displayed.

4. The method according to claim 1, wherein: The step of adding, in response to a preset trigger operation on the resource acquisition control, a target virtual resource of at least one virtual object within a preset distance range from the target virtual object to a virtual resource pool of the target virtual object comprises: In response to a preset trigger operation for the resource acquisition control, based on the virtual resource value of the target virtual object, the target virtual resource of at least one virtual object within a preset distance range from the target virtual object is added to the virtual resource pool of the target virtual object.

5. The method according to claim 1, wherein: The step of adding, in response to a preset trigger operation on the resource acquisition control, a target virtual resource of at least one virtual object within a preset distance range from the target virtual object to a virtual resource pool of the target virtual object comprises: In response to dragging the resource acquisition control to the display area of ​​the second virtual object, adding the target virtual resource of the second virtual object to the virtual resource pool of the target virtual object; Alternatively, in response to dragging the resource acquisition control to the display area of ​​the third virtual object, the target virtual resources of multiple virtual objects within a preset distance range from the target virtual object are added to the virtual resource pool of the target virtual object; wherein the second virtual object and the third virtual object are both within the preset distance range from the target virtual object.

6. The method according to claim 1, wherein: The step of adding, in response to a preset trigger operation on the resource acquisition control, a target virtual resource of at least one virtual object within a preset distance range from the target virtual object to a virtual resource pool of the target virtual object comprises: In response to a preset trigger operation on the resource acquisition control, a target pop-up window is displayed, and target virtual resources of one or more virtual objects within a preset distance range from the target virtual object are displayed on the target pop-up window; In response to an acquisition trigger operation for a target virtual resource of at least one virtual object on the target pop-up window, the target virtual resource of the at least one virtual object is added to a virtual resource pool of the target virtual object.

7. The method according to claim 1, wherein: After adding the target virtual resource of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object, the method further includes: The target virtual resource of the at least one virtual object is displayed on a display page of the virtual resource pool.

8. The method according to claim 1, wherein: After adding the target virtual resource of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object, the method further includes: In response to a preset trigger operation on a first target virtual resource among the target virtual resources of the at least one virtual object, the target virtual object is updated and displayed using the first target virtual resource.

9. A virtual resource acquisition device, wherein: The device comprises: A first display module, used to display a resource acquisition control for a target virtual object on a virtual scene interface, wherein the resource acquisition control is used to trigger acquisition of virtual resources for the target virtual object; The first adding module is used to add the target virtual resources of at least one virtual object within a preset distance range from the target virtual object to the virtual resource pool of the target virtual object in response to a preset trigger operation for the resource acquisition control; wherein the target virtual resources include virtual images and / or virtual equipment.

10. A computer-readable storage medium, wherein: The computer-readable storage medium stores instructions, and when the instructions are executed on a terminal device, the terminal device implements the method according to any one of claims 1 to 8.

11. A virtual resource acquisition device, wherein: include: A memory, a processor, and a computer program stored in the memory and executable on the processor, wherein when the processor executes the computer program, the method according to any one of claims 1 to 8 is implemented.

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