Competition evaluation system and evaluation method
By designing a competition evaluation system in the fantasy sports system and calculating the weight scores of competition members, the problem that the existing system cannot accurately reflect the true performance of competition members is solved, and a more fair and fair competition ranking is achieved.
Patent Information
- Application Number
- PCT/CN2023/121236
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-25
- Publication Date
- 2025-04-03
AI Technical Summary
The existing fantasy sports system cannot give appropriate competition scores based on the true performance of the contest members, resulting in unfair and objective score calculations.
Design a competition evaluation system to calculate the performance scores and contributions of each member by obtaining the competition results and appearance information of the competition members, and correct the performance scores positively according to the contributions to generate weight scores to reflect the true performance of the competition members.
Through the calculation of weight scores, the true performance of the contest members can be more accurately reflected, thus making the contest ranking more fair and just and increasing the appeal of the contest.
Smart Images

Figure CN2023121236_03042025_PF_FP_ABST
Abstract
Description
A competition evaluation system and evaluation method Technical Field
[0001] The present invention relates to a game system and method, and in particular to a competition evaluation system and method. Background Art
[0002] Fantasy Sports is an emerging game that allows people to participate in sports competitions. It is an online game that combines sports knowledge with strategic competition. In addition to enjoying sports events, it can also provide additional fun for competitive games.
[0003] 1 , the game operation process of traditional fantasy sports includes a process of selecting contestants P1, a process of determining whether the selection is over P2, a process of obtaining the game results P3, a process of calculating the scores P4, and a process of generating a user ranking list P5.
[0004] Fantasy sports use a real-life sporting event, such as baseball, basketball, or football, as the subject of the game. Fantasy sports competitions can span a single sporting event or a season (consisting of multiple sporting events). Fantasy sports offer a selection of all available competitors. In the competitor selection process P1, players can select at least one competitor based on their own judgment and preferences, as well as the fantasy sports settings, to form a fantasy sports team.
[0005] Next, Fantasy Sports will proceed to the deadline determination process P2. Fantasy Sports will set a deadline before the start of the sports event. After this deadline, the player cannot change the selected players in the competition combination. Fantasy Sports will continue to determine whether the deadline has arrived in this deadline determination process P2. If the deadline has not arrived, the player can freely choose to change the selected players in the competition combination. If the deadline has arrived, the player is prohibited from changing the selected players in the competition combination.
[0006] Next, Fantasy Sports performs the game result obtaining procedure P3. After the sports event has a result, Fantasy Sports obtains competition data of the sports event. The competition data is the sports event results of all competing members in the sports event.
[0007] Next, the fantasy sports program performs the scoring process P4. Based on the player's competition combination and the competition data of the sports event, the fantasy sports program calculates a statistical score for each player's competition combination. More specifically, each player receives a competition score based on the competition data. By summing the competition scores of all players in the competition combination, the statistical score for the competition combination can be determined.
[0008] Finally, Fantasy Sports performs the user ranking process P5. Fantasy Sports generates a ranking list based on the statistical scores of the competition combinations, and the player can obtain specific rewards based on the ranking of the ranking list.
[0009] In fantasy sports, as described above, each contestant's competition score is generated entirely based on the numerical value of their competition data. While this appears fair and objective, it does not actually reflect the contestant's actual performance. More specifically, in a sports event, two contestants with comparable competition data values will receive comparable competition scores. However, if their playing time differs, the contestant with less playing time will clearly have a higher actual performance. Clearly, existing fantasy sports systems fail to assign appropriate competition scores based on the contestants' actual performance, leaving room for improvement.
[0010] Invention Disclosure
[0011] The main purpose of the present invention is to disclose a system and evaluation method that can rank contestants based on their actual performance.
[0012] To achieve the above objectives, the present invention discloses a competition evaluation system for providing a competition game for multiple players to play. The competition evaluation system comprises: a display unit, a competition data unit, a user unit, a statistics unit, a data storage unit, and a server processing unit. The display unit displays game information related to the competition game for the multiple players to view. The competition data unit obtains competition data and competition data of a pending physical competition. The competition data includes competition results and appearance information of multiple competition members participating in the physical competition. Each competition member is assigned a performance score and a contribution based on the competition results and appearance information. The user unit allows the multiple players to register, log in, modify, and store membership information. The user unit also allows the multiple players to create a competition member list. The competition member list is generated by the player selecting at least one of the multiple competition members.
[0013] The statistics unit positively modifies the performance score of each contestant based on the contestant's contribution to generate a weighted score for the contestant. The statistics unit also aggregates the weighted scores of all contestants in each contestant list to generate a total score for each contestant list. The associated players are ranked based on the total score, and each player receives a competition ranking.
[0014] The data storage unit is used to store the game information, the competition data, the competition data, the member data, the competition member list, and the competition ranking. The server processing unit is connected to and controls the operation of the display unit, the competition data unit, the user unit, the statistics unit, and the data storage unit, and transmits and exchanges the game information, the competition data, the competition data, the member data, the competition member list, and the competition ranking.
[0015] The present invention also discloses an evaluation method for the competition evaluation system, wherein the evaluation method comprises:
[0016] A competition creation process S1 is to obtain the competition data of the physical competition to create the competition game;
[0017] A member selection process S2 is to provide a selection time for the plurality of players to establish a list of members for the competition before the start of the physical competition;
[0018] A waiting competition process S3 is to wait for the physical competition to start and end;
[0019] A data acquisition process S4 is to obtain the competition data after the physical competition ends; and
[0020] A ranking calculation procedure S5 is for calculating the total score of each member list of the competition so that the multiple players can respectively obtain the competition ranking.
[0021] Furthermore, the ranking calculation procedure S5 includes:
[0022] A performance score and contribution degree acquisition procedure S5-1 is to acquire the performance score and the contribution degree;
[0023] A score correction procedure S5-2 is to correct the performance score to the weighted score according to the contribution;
[0024] a member list score counting procedure S5-3 for counting the weighted scores of all the contestants in each contestant list to generate the total score; and
[0025] A ranking process S5-4 is to rank the contestants according to the size of the total score to generate the competition ranking.
[0026] In summary, the present invention discloses a competition evaluation system and method. After obtaining the competition results and appearance information of multiple contestants, each contestant is assigned a performance score and a contribution. A statistical unit then modifies the performance score based on a positive correlation with the contribution to generate a weighted score for the contestant. This weighted score effectively reflects the contestant's actual performance. Therefore, the competition ranking generated based on the weighted score requires players to have more solid sports knowledge and strategies to achieve good results, making the competition more attractive.
[0027] BRIEF DESCRIPTION OF THE DRAWINGS
[0028] Figure 1 is a flowchart of the existing game operation.
[0029] FIG2 is a diagram showing the architecture of the game system of the present invention.
[0030] FIG3 is a flowchart of the operation of the present invention.
[0031] Best Mode for Carrying Out the Invention
[0032] The detailed description and technical contents of the present invention are now described as follows with reference to the accompanying drawings:
[0033] 2 , the present invention discloses a competition evaluation system for providing a competition game for multiple players to play. The competition evaluation system includes a display unit 10, a competition data unit 20, a user unit 30, a statistics unit 40, a data storage unit 50, and a server processing unit 60. The display unit 10 displays game information related to the competition game for the multiple players to view.
[0034] The competition data unit 20 obtains competition data and competition data of a pending physical competition, wherein the competition data includes a plurality of competition members participating in the physical competition, the competition data includes a competition result and an appearance information of each of the plurality of competition members, and each of the competition members is given a performance score and a contribution degree according to the competition result and the appearance information.
[0035] In one embodiment, the physical competition is a time-based competition, and the appearance information is appearance time. The performance score is associated with the competition results, and the contribution level is negatively correlated with the appearance time. For example, time-based competitions include basketball, soccer, rugby, volleyball, polo, handball, ice hockey, etc. In this embodiment, when a contestant has less appearance time (compared to the average appearance time), it can be inferred that the contestant's performance score was obtained with less appearance time, and therefore the contestant should receive a higher contribution level, so the contribution level is negatively correlated with the appearance time.
[0036] In one embodiment, the physical competition is a designated-game competition, and the appearance information is a number of appearances. The performance score is associated with the competition result, and the contribution level is negatively correlated with the number of appearances. For example, in designated-game competitions such as baseball, archery, softball, table tennis, tennis, badminton, etc., in this embodiment, the contestant can only strive to improve the competition result in the number of appearances in which the contestant has appeared. When the contestant has fewer appearances (compared to the average number of appearances), it can be inferred that the contestant's performance score was obtained with fewer appearances, and therefore the contestant should receive a higher contribution level, and therefore the contribution level should be negatively correlated with the number of appearances.
[0037] In one embodiment, the physical competition is a designated point-based competition, and the appearance information is a number of appearances. The performance score is associated with the competition result, and the contribution level is negatively correlated with the number of appearances. For example, in designated point-based competitions such as car racing, cycling, horse racing, and rowing, in this embodiment, each contestant is awarded a designated number of appearances, and can only strive to improve their competition results within these appearances. Therefore, when a contestant has fewer appearances (compared to the average number of appearances), it can be inferred that the contestant's performance score was obtained with fewer appearances, and therefore the contestant should receive a higher contribution level, and therefore the contribution level should be negatively correlated with the number of appearances.
[0038] In addition, the calculation of the contribution degree may be related to not only the playing time, the number of games played, and the number of appearances, but also the value of the contestant, the timing of the appearance, etc., and may be designed according to actual needs.
[0039] The user unit 30 is used for the multiple players to respectively register, log in, modify and store member information, and the user unit 30 is used for the multiple players to respectively create a competition member list, which is generated by the player selecting at least one from the multiple competition members.
[0040] In one embodiment, each competitor is assigned a selection point. When creating a competitor list, the player must pay a certain number of competition points, which is the sum of the selection points of all competitors in the competitor list. More specifically, the player must first earn game points exceeding the competition point before paying the competition point when creating the competitor list.
[0041] In one embodiment, the amount of competition points that a player can pay has an upper limit. When this upper limit exists, the player cannot simply select the competition members with good past performance. In other words, the player cannot achieve good results by spending a lot of money on selection. Instead, the player needs to invest time and effort to study all the competition members to make the best choice. This allows different players to compete under fair conditions, thereby increasing the playability of the game.
[0042] In one embodiment, the competition points that the player can pay have a lower limit, which is the threshold for the player to participate in the game, that is, the minimum competition points that the player must pay each time he plays the game, which can ensure the operator's operating profit.
[0043] The statistics unit 40 positively modifies each contestant's performance score based on their contribution to generate a weighted score for each contestant. The statistics unit 40 then aggregates the weighted scores of all contestants in each contestant list to generate a total score for each contestant list. The associated players are ranked based on the total score, each receiving a competition ranking. To enhance the excitement of the game, the statistics unit 40 generates a competition bonus point based on the sum of the competition points contributed by each player, and distributes the competition bonus points to the players based on their competition rankings. In other words, the higher the competition ranking, the higher the proportion of competition bonus points earned by the player.
[0044] The data storage unit 50 is used to store the game information, the competition data, the competition data, the member data, the competition member list and the competition ranking.
[0045] The server processing unit 60 is connected to and controls the operation of the display unit 10, the competition data unit 20, the user unit 30, the statistics unit 40, and the data storage unit 50, and transmits and exchanges the game information, the competition data, the competition data, the member information, the competition member list, and the competition ranking.
[0046] Please refer to FIG. 3 again. The present invention also discloses an evaluation method of the competition evaluation system. The evaluation method comprises a competition establishment procedure S1, a member selection procedure S2, a competition waiting procedure S3, a data acquisition procedure S4 and a ranking calculation procedure S5.
[0047] The competition establishment process S1 obtains the competition data of the physical competition to establish the competition game. The member selection process S2 provides a selection period for the players to create a list of players for the competition before the physical competition begins. The waiting process S3 waits for the physical competition to begin and end. The data acquisition process S4 obtains the competition data after the physical competition ends. The ranking calculation process S5 calculates the total score of each player in the list of players to determine the ranking of the competition.
[0048] Furthermore, the ranking calculation procedure S5 further includes a performance score and contribution degree acquisition procedure S5-1, a score correction procedure S5-2, a member list score calculation procedure S5-3 and a ranking procedure S5-4.
[0049] The performance score and contribution degree acquisition process S5-1 acquires the performance score and contribution degree. The score correction process S5-2 corrects the performance score to the weighted score based on the contribution degree. The member list score calculation process S5-3 calculates the weighted scores of all contestants in each contestant list to generate the total score. The ranking process S5-4 ranks the contestants based on the total score to generate the contest ranking.
[0050] In summary, the advantages of the present invention include at least:
[0051] 1. The statistical unit modifies the performance score based on the positive correlation between the contribution level and generates the weighted score of the contestant. The weighted score can actually reflect the actual performance of the contestant. Therefore, the competition ranking generated based on the weighted score requires players to have more solid sports knowledge and strategies to achieve good results, making the competition more attractive.
[0052] 2. The amount of competition points that a player can pay has an upper limit, allowing different players to compete under fair conditions.
[0053] 3. The competition points that the player can pay have a lower limit, which can ensure the business profit of the operator.
[0054] Of course, the present invention may have many other embodiments. Without departing from the spirit and essence of the present invention, those skilled in the art may make various corresponding changes and modifications based on the present invention, but these corresponding changes and modifications should all fall within the scope of protection of the claims attached to the present invention.
Claims
1. A competition evaluation system for providing a competition game for multiple players to play, characterized in that: The competition evaluation system includes: a display unit, the display unit displays game information about the competition game for the multiple players to watch; a competition data unit, the competition data unit obtaining a competition data and a competition data of a physical competition to be conducted, the competition data including a plurality of competition members participating in the physical competition, the competition data including a competition result and an appearance information of each of the plurality of competition members, and each of the competition members is given a performance score and a contribution degree according to the competition result and the appearance information; a user unit, wherein the user unit is used for the multiple players to respectively register, log in, modify and store a member data, and the user unit is used for the multiple players to respectively create a competition member list, wherein the competition member list is generated by the player selecting at least one from the multiple competition members; a statistical unit, which modifies the performance score of each contestant according to the contribution of each contestant to generate a weighted score of the contestant; and the statistical unit counts the weighted scores of all contestants in each contestant list to generate a total score of each contestant list, and ranks the associated multiple players according to the total score so that each player obtains a competition ranking; a data storage unit for storing the game information, the competition data, the competition data, the member data, the competition member list and the competition ranking; and A server processing unit is connected to and controls the operation of the display unit, the competition data unit, the user unit, the statistics unit and the data storage unit, and transmits and exchanges the game information, the competition data, the competition data, the member data, the competition member list and the competition ranking.
2. The competition evaluation system according to claim 1, characterized in that: Each of the competition members is assigned a selection point. The player needs to pay a competition point when establishing the competition member list. The competition point is the sum of the selection points of all the competition members in the competition member list.
3. The competition evaluation system according to claim 2, characterized in that: The statistical unit generates a competition bonus point according to the sum of the competition points paid by the multiple players respectively, and the statistical unit distributes the competition bonus point to the multiple players according to the competition ranking.
4. The competition evaluation system according to claim 2, characterized in that: The competition points that the player can pay have an upper limit.
5. The competition evaluation system according to claim 2, characterized in that: The tournament points that the player can pay have the following limits.
6. The competition evaluation system according to claim 1, characterized in that: The physical competition is a time-based competition, the appearance information is an appearance time, the performance score is associated with the competition result, and the contribution is negatively correlated to the appearance time.
7. The competition evaluation system according to claim 1, characterized in that: The entity competition is a designated-game competition, the appearance information is the number of appearances, the performance score is associated with the competition results, and the contribution is negatively correlated to the number of appearances.
8. The competition evaluation system according to claim 1, characterized in that: The entity competition is a designated points-based competition, the appearance information is the number of appearances, the performance score is associated with the competition results, and the contribution is negatively correlated to the number of appearances.
9. An evaluation method of a competition evaluation system according to claim 1, characterized in that: The assessment method includes: A competition establishment procedure S1 is to obtain the competition data of the physical competition to establish the competition game; A member selection procedure S2 is to provide a selection time for the multiple players to establish a list of members for the competition before the physical competition begins; A waiting competition procedure S3 is to wait for the physical competition to start and end; A data acquisition procedure S4 is to obtain the competition data after the physical competition ends; and A ranking calculation procedure S5 is used to calculate the total score of each member list of the competition so that the multiple players can obtain the competition ranking respectively. The ranking calculation procedure S5 includes: A performance score and contribution degree acquisition procedure S5-1 is to acquire the performance score and the contribution degree; A score correction procedure S5-2 is to correct the performance score to the weighted score according to the contribution; A member list score counting procedure S5-3 is to count the weighted scores of all the contestants in each contestant member list to generate the total score; as well as A ranking procedure S5-4 is to rank according to the size of the total score to generate the competition ranking.
10. The evaluation method according to claim 9, characterized in that: Each of the competition members is assigned a selection point. The player needs to pay a competition point when establishing the competition member list. The competition point is the sum of the selection points of all the competition members in the competition member list.
11. The evaluation method according to claim 10, characterized in that: The statistical unit generates a competition bonus point according to the sum of the competition points paid by the multiple players respectively, and the statistical unit distributes the competition bonus point to the multiple players according to the competition ranking.
12. The evaluation method according to claim 10, characterized in that: The competition points that the player can pay have an upper limit.
13. The evaluation method according to claim 10, characterized in that: The tournament points that the player can pay have the following limits.
14. The evaluation method according to claim 9, characterized in that: The physical competition is a time-based competition, the appearance information is an appearance time, the performance score is associated with the competition result, and the contribution is negatively correlated to the appearance time.
15. The evaluation method according to claim 9, characterized in that: The entity competition is a designated-game competition, the appearance information is the number of appearances, the performance score is associated with the competition results, and the contribution is negatively correlated to the number of appearances.
16. The evaluation method according to claim 9, characterized in that: The entity competition is a designated points-based competition, the appearance information is the number of appearances, the performance score is associated with the competition results, and the contribution is negatively correlated to the number of appearances.
Citation Information
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