Anti-distortion method and device for making animation

By defining the central overlapping area and proportion markers during animation production, the problem of image proportion distortion on different screen ratio display devices was solved, achieving a display effect without black borders and complete presentation of original artwork information under different screen ratios.

CN115222849BActive Publication Date: 2026-06-16KUNG FU ANIMATION CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
KUNG FU ANIMATION CO LTD
Filing Date
2022-08-03
Publication Date
2026-06-16

AI Technical Summary

Technical Problem

Existing animations are prone to display distortion on devices with different screen ratios, and current adaptation measures result in poor overall display quality.

Method used

By determining the central overlapping area of ​​different screen ratios under the same width, the original image generated by the first screen ratio with the largest aspect ratio is obtained, and the display range of each original image in other screen ratios is determined according to the principle of displaying changing elements in the central overlapping area, and a corresponding ratio label is assigned. When displaying, the display range consistent with the current screen ratio is obtained for image display.

🎯Benefits of technology

To avoid screen distortion on display devices with different screen ratios, ensure the presentation of important information, preserve the original artwork's content and overall layout, and provide users with a way to choose the appropriate display screen.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN115222849B_ABST
    Figure CN115222849B_ABST
Patent Text Reader

Abstract

The application provides an anti-distortion animation production method and device, which comprises the following steps: S1, determining a central overlapping area under the same width of different screen ratios; S2, when producing the animation, obtaining all original drawings generated by a first screen ratio with the largest aspect ratio in all screen ratios to be adapted, determining the display range of each original drawing in other screen ratios except the first screen ratio according to the principle that the change element needs to be displayed in the central overlapping area, and giving corresponding ratio identification; S3, when displaying the animation, obtaining the current screen ratio, obtaining the display range with the same ratio identification and the current screen ratio, and performing picture display according to the obtained display range. The application can avoid the picture ratio distortion phenomenon of the produced animation on the display equipment with different screen ratios.
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Description

Technical Field

[0001] This invention relates to the field of animation production technology, and in particular to an animation production method and apparatus for preventing distortion. Background Technology

[0002] Anime and comics are a combination of animation and comics. Comics consist of multiple images arranged in a specific way on a medium, while animation is a video presentation where multiple images are played continuously and rapidly on the same screen, supplemented by sound, text, and other elements. However, both animation and comics are based on images; therefore, the creation of the original artwork is crucial throughout the entire anime and comics production process.

[0003] During this process, because the aspect ratio is fixed during production, image distortion can easily occur in order to adapt to display devices with different screen ratios. Some existing adaptation measures include:

[0004] (1) The display device displays according to the screen ratio, resulting in black bars on both sides. Although this measure makes the screen ratio more harmonious, the overall display screen is reduced, and the black bars on both sides will affect the viewing experience, resulting in an overall display effect that is not ideal.

[0005] (2) The display screen is proportionally stretched according to the screen size comparison. This measure will cause the screen ratio to be unbalanced and the overall display effect will not be ideal.

[0006] As a result, existing animations, after production, cannot achieve a good overall display effect on monitors with different screen ratios. Summary of the Invention

[0007] To address the aforementioned problems in the prior art, the present invention provides a method and apparatus for preventing distortion in animation production, which enables the produced animation to avoid image distortion on display devices with different screen ratios.

[0008] To achieve the above objectives, the technical solution adopted by the present invention is as follows:

[0009] In a first aspect, the present invention provides a method for preventing distortion in animation production, comprising:

[0010] Step S1: Determine the center overlap area for different screen ratios at the same width;

[0011] Step S2: When making animation, obtain all original drawings generated by the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted, determine the display range of each original drawing in other screen ratios besides the first screen ratio according to the principle that the changed elements need to be displayed in the central overlapping area, and assign the corresponding ratio label.

[0012] Step S3: When displaying animation, obtain the current screen ratio, obtain the display range whose ratio identifier is consistent with the current screen ratio, and display the image according to the obtained display range.

[0013] The beneficial effects of this invention are as follows: the original artwork is generated based on the first screen ratio with the largest aspect ratio among all screen ratios, ensuring that no black bars appear on the sides under any screen ratio. Furthermore, to adapt to screen ratios with lower aspect ratios, the display area on both sides needs to be appropriately cropped to obtain the corresponding display range. Therefore, based on the principle that changing elements need to be displayed in the central overlapping area, the important information of the overall image is ensured to be presented, thus preserving the expressive content of the original artwork as much as possible. This allows the produced animation to avoid image ratio distortion on display devices with different screen ratios.

[0014] Optionally, step S2 includes:

[0015] When creating animation, obtain all the original drawings generated from the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted.

[0016] The changing elements are determined based on the differences between the two original drawings;

[0017] The display range of each original image in screen ratios other than the first screen ratio is determined based on the first principle that the changing elements need to be displayed in the central overlapping area and the second principle that the relative positions of the changing elements are the same in all screen ratios, and a corresponding ratio label is assigned. The first principle has a higher priority than the second principle.

[0018] As described above, the first principle ensures that the important information of the overall picture can be presented, while the second principle ensures that the overall layout of each element in the original picture can be preserved in different screen ratios, thus preserving the expressive content and overall layout of the original picture as much as possible.

[0019] Optionally, if the changing elements are arranged according to a preset priority, then step S2 further includes:

[0020] If it is determined that each original image cannot meet the first principle in the display range of a screen ratio other than the first screen ratio, then the lower priority variation elements are discarded in sequence according to the preset priority.

[0021] As described above, the priority is determined by whether it affects the expression of the animation, and in some cases, low-priority change elements are discarded in order to preserve the expressive content and overall layout of the original artwork as much as possible.

[0022] Optionally, step S3 further includes:

[0023] If there is no aspect ratio identifier in the animation that matches the current screen aspect ratio, then the aspect ratio identifier closest to the current screen aspect ratio among all screen aspect ratios with an aspect ratio smaller than the current screen aspect ratio is selected to obtain the display range, and the image is displayed according to the obtained display range.

[0024] As described above, when it is impossible to maintain the current screen ratio, the idea is to minimize the black borders on both sides of the screen without changing the screen ratio.

[0025] Optionally, the aspect ratio of the screen includes 16:10, 16:9, 18:9, 19.5:9 and 20:9.

[0026] Secondly, the present invention provides an anti-distortion animation production device, including a memory, a processor, and a computer program stored in the memory and executable on the processor. When the processor executes the computer program, it performs the following:

[0027] Step S1: Determine the center overlap area for different screen ratios at the same width;

[0028] Step S2: When making animation, obtain all original drawings generated by the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted, determine the display range of each original drawing in other screen ratios besides the first screen ratio according to the principle that the changed elements need to be displayed in the central overlapping area, and assign the corresponding ratio label.

[0029] Step S3: When displaying animation, obtain the current screen ratio, obtain the display range whose ratio identifier is consistent with the current screen ratio, and display the image according to the obtained display range.

[0030] Optionally, step S2 includes:

[0031] When creating animation, obtain all the original drawings generated from the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted.

[0032] The changing elements are determined based on the differences between the two original drawings;

[0033] The display range of each original image in screen ratios other than the first screen ratio is determined based on the first principle that the changing elements need to be displayed in the central overlapping area and the second principle that the relative positions of the changing elements are the same in all screen ratios, and a corresponding ratio label is assigned. The first principle has a higher priority than the second principle.

[0034] Optionally, if the changing elements are arranged according to a preset priority, then step S2 further includes:

[0035] If it is determined that each original image cannot meet the first principle in the display range of a screen ratio other than the first screen ratio, then the lower priority variation elements are discarded in sequence according to the preset priority.

[0036] Optionally, step S3 further includes:

[0037] If there is no aspect ratio identifier in the animation that matches the current screen aspect ratio, then the aspect ratio identifier closest to the current screen aspect ratio among all screen aspect ratios with an aspect ratio smaller than the current screen aspect ratio is selected to obtain the display range, and the image is displayed according to the obtained display range.

[0038] Optionally, the aspect ratio of the screen includes 16:10, 16:9, 18:9, 19.5:9 and 20:9.

[0039] The technical effects of the anti-distortion animation production device provided in the second aspect are described in the relevant description of the anti-distortion animation production method provided in the first aspect. Attached Figure Description

[0040] Figure 1 This is a schematic diagram of the main process of an anti-distortion animation production method according to an embodiment of the present invention;

[0041] Figure 2 This is a schematic diagram showing the overlapping of different screen ratios involved in the embodiments of the present invention;

[0042] Figure 3 This is a schematic diagram of the structure of an anti-distortion animation production device according to an embodiment of the present invention.

[0043] [Explanation of Labels in the Attached Image]

[0044] 1: A distortion-proof animation production device;

[0045] 2: Processor;

[0046] 3: Memory. Detailed Implementation

[0047] To better understand the above technical solutions, exemplary embodiments of the present invention will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present invention are shown in the drawings, it should be understood that the present invention can be implemented in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that the present invention can be understood more clearly and thoroughly, and that the scope of the present invention can be fully conveyed to those skilled in the art.

[0048] Example 1

[0049] Please refer to Figure 1 and 2 A method for preventing distortion in animation production, comprising:

[0050] Step S1: Determine the center overlap area for different screen ratios at the same width;

[0051] In this embodiment, the aspect ratios of the screen include 16:10, 16:10, 16:9, 18:9, 19.5:9, and 20:9. Among them, 16:10 and 16:9 are commonly used screen ratios for existing monitors and laptops, 16:9 is also a commonly used screen ratio for non-full-screen mobile phones, and 18:9, 19.5:9, and 20:9 are currently commonly used screen ratios for full-screen displays.

[0052] In other embodiments, considering that 19.5:9 is usually the screen ratio for iPhones with irregular screens, and the actual display effect only requires 18:9, it is also possible to consider not using 19.5:9 as one of the screen ratios.

[0053] like Figure 2 As shown, the aspect ratio of 16:10 is the lowest, and the aspect ratio of 20:9 is the highest. Therefore, Figure 2 The above proportions are used for annotation and explanation. At this time, the shaded area is the central overlapping area. That is, it can be considered that after all screen proportions are converted to the same width, the overlapping area of ​​all screen proportions based on the center overlap and width overlap is the central overlapping area.

[0054] Step S2: When making animation, obtain all the original drawings generated by the first screen ratio with the largest aspect ratio among all screen ratios to be adapted. Based on the principle that the changed elements need to be displayed in the central overlapping area, determine the display range of each original drawing in other screen ratios besides the first screen ratio, and assign the corresponding ratio label.

[0055] In this embodiment, step S2 includes:

[0056] Step S21: When creating animation, obtain all the original drawings generated from the first screen ratio with the largest aspect ratio among all screen ratios to be adapted.

[0057] In the animation production process, the artist generates the original artwork based on the first screen ratio with the largest aspect ratio among all screen ratios. In this embodiment, the first screen ratio with the largest aspect ratio among all screen ratios is 20:9, so the aspect ratio of the original artwork is 20:9.

[0058] Step S22: Determine the changing elements based on the differences between the two original drawings;

[0059] In animation, the two keyframes can be referred to as two frames. The difference between the two keyframes is reflected in the animation as a change, such as the fighting of characters, the movement of objects, and the change of lighting. Therefore, this change needs to be presented to the user.

[0060] Step S23: Based on the first principle that the changing elements need to be displayed in the central overlapping area and the second principle that the relative positions of the changing elements are the same in all screen ratios, determine the display range of each original image in screen ratios other than the first screen ratio, and assign corresponding ratio labels. The first principle has a higher priority than the second principle.

[0061] Specifically, the changing elements are arranged according to a preset priority, which is determined by whether they will affect the expression of the animation. The priority includes at least: the core content of the current frame, content that affects the presentation of the core content of the current frame, content that affects the presentation of other aspects of the current frame, and content with little impact on the current frame. In this embodiment, if a changing element has little impact on the current frame, it is directly discarded and not considered.

[0062] Therefore, in this embodiment, firstly, other current screen ratios besides the first screen ratio are determined, for example, other current screen ratios are 16:9; then, the relative positions of the changing elements in the first screen ratio are determined, wherein, with the same width, the relative position of the changing elements in the first screen ratio is such that the center of the smallest square surrounding all the changing elements is in the first screen ratio, for example, the center of the smallest square surrounding all the changing elements is at 55% of the screen length; next, the smallest square surrounding all the changing elements is enclosed by the frame of other current screen ratios, and the relative length position of the center of the smallest square in other current screen ratios is adjusted to be the same as the relative length position in the first screen ratio, thus obtaining the display range of other current screen ratios. The division of the display range for other screen ratios is implemented with reference to the above description.

[0063] In this way, the important information of the overall picture can be presented, while the overall layout of each element in the original painting is preserved, so that both the overall layout and the details can be presented well.

[0064] S24. If it is determined that each original image cannot meet the first principle in the display range of screen ratios other than the first screen ratio, then the lower priority change elements are discarded in sequence according to the preset priority.

[0065] If content that affects the presentation of the current image in other aspects is also considered a variable element and cannot be fully encompassed, then it can be considered for deletion.

[0066] It should be understood that when using this embodiment for animation production, if the production of the original drawings can refer to this embodiment to avoid the aforementioned content that may be deleted from the area, but for normally produced animation, after the selection of the above priority sorting, the deleted parts will not affect the expressive content of the animation.

[0067] Step S3: When displaying animation, obtain the current screen ratio, get the display range that matches the current screen ratio, and display the image according to the obtained display range.

[0068] In this embodiment, step S3 further includes:

[0069] If there is no aspect ratio indicator in the animation that matches the current screen ratio, the aspect ratio indicator closest to the current screen ratio among all screen ratios with an aspect ratio smaller than the current screen ratio is selected to obtain the display range, and the image is displayed according to the obtained display range.

[0070] Specifically, when the current screen ratio is 18:9, the display range with the region identifier of 18:9 is obtained, and then the original artwork to be displayed is displayed on the current screen according to the 18:9 display range.

[0071] It should be noted that in practical application scenarios, the animation produced in this embodiment provides a screen selection method for users to choose the appropriate display screen according to their actual needs. Compared with other existing methods, the screen ratio method provided in this embodiment can prevent the animation from displaying on display devices with different screen ratios.

[0072] Example 2

[0073] Please refer to Figure 3 An anti-distortion animation production device 1 includes a memory 3, a processor 2, and a computer program stored in the memory 3 and executable on the processor 2. When the processor 2 executes the computer program, it implements the steps in the above embodiment 1.

[0074] Since the systems / devices described in the above embodiments of the present invention are systems / devices used to implement the methods of the above embodiments of the present invention, those skilled in the art can understand the specific structure and modifications of the systems / devices based on the methods described in the above embodiments of the present invention, and therefore will not be repeated here. All systems / devices used in the methods of the above embodiments of the present invention fall within the scope of protection of the present invention.

[0075] Those skilled in the art will understand that embodiments of the present invention can be provided as methods, systems, or computer program products. Therefore, the present invention can take the form of a completely hardware embodiment, a completely software embodiment, or an embodiment combining software and hardware aspects. Furthermore, the present invention can take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, etc.) containing computer-usable program code.

[0076] This invention is described with reference to flowchart illustrations and / or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and / or block diagrams, as well as combinations of blocks in the flowchart illustrations and / or block diagrams, can be implemented by computer program instructions.

[0077] It should be noted that any reference numerals placed between parentheses in the claims should not be construed as limiting the claims. The word "comprising" does not exclude the presence of components or steps not listed in the claims. The word "a" or "an" preceding a component does not exclude the presence of a plurality of such components. The invention can be implemented by means of hardware comprising several different components and by means of a suitably programmed computer. In claims that enumerate several means, several of these means may be embodied by the same hardware. The use of the terms first, second, third, etc., is merely for convenience of expression and does not indicate any order. These terms can be understood as part of the component names.

[0078] Furthermore, it should be noted that in the description of this specification, the terms "one embodiment," "some embodiments," "embodiment," "example," "specific example," or "some examples," etc., refer to specific features, structures, materials, or characteristics described in connection with that embodiment or example, which are included in at least one embodiment or example of the present invention. In this specification, the illustrative expressions of the above terms do not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials, or characteristics described may be combined in any suitable manner in one or more embodiments or examples. Furthermore, without contradiction, those skilled in the art can combine and integrate the different embodiments or examples described in this specification, as well as the features of different embodiments or examples.

[0079] Although preferred embodiments of the invention have been described, those skilled in the art, upon learning the basic inventive concept, can make other changes and modifications to these embodiments. Therefore, the claims should be interpreted to include both the preferred embodiments and all changes and modifications falling within the scope of the invention.

[0080] Obviously, those skilled in the art can make various modifications and variations to this invention without departing from its spirit and scope. Therefore, if these modifications and variations fall within the scope of the claims of this invention and their equivalents, then this invention should also include these modifications and variations.

Claims

1. A method for preventing distortion in animation production, characterized in that, include: Step S1: Determine the center overlap area for different screen ratios at the same width; Step S2: When making animation, obtain all original drawings generated by the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted, determine the display range of each original drawing in other screen ratios besides the first screen ratio according to the principle that the changed elements need to be displayed in the central overlapping area, and assign the corresponding ratio label. Step S3: When displaying animation, obtain the current screen ratio, obtain the display range whose ratio identifier is consistent with the current screen ratio, and display the image according to the obtained display range; Step S2 includes: When creating animation, obtain all the original drawings generated from the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted. The changing elements are determined based on the differences between the two original drawings; The display range of each original image in screen ratios other than the first screen ratio is determined based on the first principle that the changing elements need to be displayed in the central overlapping area and the second principle that the relative positions of the changing elements are the same in all screen ratios, and a corresponding ratio label is assigned. The first principle has a higher priority than the second principle.

2. The method for preventing distortion in animation production according to claim 1, characterized in that, If the changing elements are arranged according to a preset priority, then step S2 further includes: If it is determined that each original image cannot meet the first principle in the display range of a screen ratio other than the first screen ratio, then the lower priority variation elements are discarded in sequence according to the preset priority.

3. The method for preventing distortion in animation production according to claim 1, characterized in that, Step S3 further includes: If there is no aspect ratio identifier in the animation that matches the current screen aspect ratio, then the aspect ratio identifier closest to the current screen aspect ratio among all screen aspect ratios with an aspect ratio smaller than the current screen aspect ratio is selected to obtain the display range, and the image is displayed according to the obtained display range.

4. A method for preventing distortion in animation production according to any one of claims 1 to 3, characterized in that, The aspect ratios of the screens include 16:10, 16:9, 18:9, 19.5:9, and 20:

9.

5. A distortion-proof animation production device, comprising a memory, a processor, and a computer program stored in the memory and executable on the processor, characterized in that, When the processor executes the computer program, it performs the following: Step S1: Determine the center overlap area for different screen ratios at the same width; Step S2: When making animation, obtain all original drawings generated by the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted, determine the display range of each original drawing in other screen ratios besides the first screen ratio according to the principle that the changed elements need to be displayed in the central overlapping area, and assign the corresponding ratio label. Step S3: When displaying animation, obtain the current screen ratio, obtain the display range whose ratio identifier is consistent with the current screen ratio, and display the image according to the obtained display range; Step S2 includes: When creating animation, obtain all the original drawings generated from the first screen ratio with the largest aspect ratio among all the screen ratios to be adapted. The changing elements are determined based on the differences between the two original drawings; The display range of each original image in screen ratios other than the first screen ratio is determined based on the first principle that the changing elements need to be displayed in the central overlapping area and the second principle that the relative positions of the changing elements are the same in all screen ratios, and a corresponding ratio label is assigned. The first principle has a higher priority than the second principle.

6. The anti-distortion animation production device according to claim 5, characterized in that, If the changing elements are arranged according to a preset priority, then step S2 further includes: If it is determined that each original image cannot meet the first principle in the display range of a screen ratio other than the first screen ratio, then the lower priority variation elements are discarded in sequence according to the preset priority.

7. The anti-distortion animation production device according to claim 5, characterized in that, Step S3 further includes: If there is no aspect ratio identifier in the animation that matches the current screen aspect ratio, then the aspect ratio identifier closest to the current screen aspect ratio among all screen aspect ratios with an aspect ratio smaller than the current screen aspect ratio is selected to obtain the display range, and the image is displayed according to the obtained display range.

8. A distortion-proof animation production device according to any one of claims 5 to 7, characterized in that, The aspect ratios of the screens include 16:10, 16:9, 18:9, 19.5:9, and 20:9.