An information processing method and device in a game, electronic equipment, and storage medium
By providing resource sending controls and private chat channels in the game terminal, the problem of sending virtual equipment in bulk was solved, enabling fast and convenient resource exchange and communication.
Patent Information
- Application Number
- CN202510243094.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2025-02-28
- Publication Date
- 2026-03-03
- Estimated Expiration
- 2045-02-28
AI Technical Summary
Current technology cannot support the bulk sending of virtual equipment, resulting in low efficiency in resource exchange within the game.
By providing a resource sending control in the game terminal, multiple virtual resources can be displayed, resource collection information can be generated, and the display mode can be switched in the chat interface, supporting batch sending and private chat channel communication.
It enables the rapid batch sending of virtual resources within the game, improving the convenience of resource exchange and communication efficiency.
Smart Images

Figure CN119868967B_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of game technology, and in particular to an information method in games, as well as an information device, electronic device, and storage medium in games. Background Technology
[0002] Currently, characters in virtual games can exchange resources. For example, the process of exchanging virtual equipment is as follows: After entering the game, open the chat channel and enter edit mode. Open your inventory, hold down the shift key on your keyboard to add equipment, and then enter the equipment into the chat window. However, bulk sending of equipment is not currently supported. Summary of the Invention
[0003] In view of the above problems, a method, apparatus, device, or medium for information processing in games is proposed to overcome or at least partially solve the above problems, including:
[0004] A method for processing information in a game, comprising providing a first graphical user interface (GUI) via a first terminal, the GUI displaying at least a portion of a game scene and a chat interface, the game scene including a first character controlled by the first terminal, and the chat interface for displaying chat information of the game character, the method comprising:
[0005] Provide resource sending controls on the first graphical user interface;
[0006] In response to a first trigger operation of the resource sending control, multiple virtual resources owned by the first character in the game are displayed;
[0007] In response to a first selection operation for some or all of the plurality of virtual resources, corresponding resource set information is generated based on the some or all of the virtual resources;
[0008] The resource set information is sent to the chat interface to display the resource set information in the second graphical user interface of the second terminal corresponding to the second character in the game, so that the second terminal can view some or all of the virtual resources according to the resource set information.
[0009] In one embodiment of the present invention, after the step of sending the resource set information to the chat interface, the method further includes:
[0010] The chat interface displays the resource collection information in thumbnail mode, and a first switching control for switching the display mode of the resource collection information;
[0011] In response to a first switching operation on the switching control, the resource collection information is converted from thumbnail mode to detail mode.
[0012] In one embodiment of the present invention, the response to a first trigger operation of the resource sending control displays multiple virtual resources owned by the first character in the game, including:
[0013] In response to a first trigger operation on the resource sending control, multiple first selection controls for selecting resource types are displayed;
[0014] In response to a second selection operation on a target selection control among a plurality of first selection controls, multiple virtual resources owned by the first character in the game are displayed, wherein the virtual resources are resources of the resource type corresponding to the target selection control.
[0015] In one embodiment of the present invention, it further includes:
[0016] During the first selection operation of virtual resources among the plurality of virtual resources, a first resource preview area is displayed on the chat interface, and the first preview information of the selected virtual resource is displayed in the first resource preview area.
[0017] In one embodiment of the present invention, it further includes:
[0018] A second switching control for switching preview information of virtual resources is displayed in the first resource preview area;
[0019] In response to a second switching operation on the second switching control, the first preview information of the first virtual resource is switched to the second preview information of the second virtual resource in the resource preview area, wherein the first virtual resource and the second virtual resource are selected virtual resources.
[0020] In one embodiment of the present invention, it further includes:
[0021] The system receives interactive information sent by the second terminal for a target virtual resource in the resource set information, wherein the target virtual resource includes some or all of the virtual resources in the resource set information.
[0022] A private chat channel is created in the chat interface for communication between the first character and the second terminal, and the interactive information and the target virtual resource are displayed in the private chat channel.
[0023] A method for processing information in a game, comprising providing a second graphical user interface via a second terminal, the second graphical user interface displaying at least a portion of a game scene and a chat interface, the game scene including a second character controlled via the second terminal, the method comprising:
[0024] The chat interface displays chat information of game characters in the game, wherein the chat information includes resource set information sent through the first terminal, and the resource set information is used to prompt for the selection of some or all virtual resources from multiple virtual resources owned by the first character corresponding to the first terminal;
[0025] In response to a second triggering operation on the resource set information, the virtual resources corresponding to the resource set information are displayed in the second graphical user interface;
[0026] In response to an interaction command targeting a virtual resource, a private chat channel is created in the chat interface for communication between the second character and the first character. The interaction information corresponding to the interaction command and the target virtual resource targeted by the interaction information are displayed in the private chat channel.
[0027] In one embodiment of the present invention, the method further includes:
[0028] In response to a third trigger operation on the interaction information, the interaction information is sent to the first role to display the interaction information and the target virtual resource in the chat interface of the first terminal corresponding to the first role.
[0029] In one embodiment of the present invention, it further includes:
[0030] The private chat channel displays a send bar and send controls;
[0031] The step of displaying the interactive information corresponding to the interactive command in the private chat channel includes:
[0032] The interactive information corresponding to the target virtual resource is displayed in the sending bar of the private chat channel;
[0033] The step of sending the interaction information to the first role in response to a third trigger operation on the interaction information includes:
[0034] In response to a third trigger operation on the sending control, the interaction information is sent to the first role.
[0035] In one embodiment of the present invention, it further includes:
[0036] In response to a third selection operation of a target virtual resource in the set of virtual resources, a second resource preview area is displayed in the private chat channel;
[0037] The second preview information of the target virtual resource is displayed in the second resource preview area.
[0038] In one embodiment of the present invention, the method further includes:
[0039] The chat interface displays the resource collection information in thumbnail mode, and a third switching control is used to switch the display mode of the resource collection information.
[0040] In response to a third switching operation on the third switching control, the resource collection information is converted from thumbnail mode to detail mode.
[0041] An information device for a game, providing a first graphical user interface via a first terminal, the first graphical user interface displaying at least a portion of a game scene and a chat interface, the game scene including a first character controlled via the first terminal, the chat interface for displaying chat information of the game character, the device comprising:
[0042] A resource sending control providing module is used to provide a resource sending control on the first graphical user interface;
[0043] A virtual resource display module is used to respond to a first trigger operation of the resource sending control and display multiple virtual resources owned by the first character in the game;
[0044] The resource set information generation module is used to generate corresponding resource set information based on the partial or all virtual resources in response to a first selection operation for some or all of the multiple virtual resources.
[0045] The resource collection information display module sends the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, so that the second terminal can view some or all of the virtual resources based on the resource collection information.
[0046] An information device for a game provides a second graphical user interface via a second terminal. The second graphical user interface displays at least a portion of a game scene and a chat interface. The game scene includes a second character, which is controlled via the second terminal. The device comprises:
[0047] A chat information display module is used to display chat information of game characters in the game in the chat interface, wherein the chat information includes resource set information sent through the first terminal, wherein the virtual resource set information is used to prompt for the selection of some or all virtual resources from multiple virtual resources owned by the first character corresponding to the first terminal;
[0048] The virtual resource display module is used to respond to a second trigger operation on the resource set information and display the virtual resources corresponding to the resource set information in the second graphical user interface;
[0049] The private chat channel creation and display module is used to respond to the interaction command for the target virtual resource of the virtual resource, create a private chat channel in the chat interface for communication between the second role and the first role, and display the interaction information corresponding to the interaction command and the target virtual resource of the interaction information in the private chat channel.
[0050] An electronic device includes a processor, a memory, and a computer program stored in the memory and capable of running on the processor, wherein the computer program, when executed by the processor, implements the information method described in the game as above.
[0051] A computer-readable storage medium storing a computer program that, when executed by a processor, implements the information method in the game as described above.
[0052] The embodiments of the present invention have the following advantages:
[0053] In this embodiment of the invention, the first character can select some or all of the virtual resources to send to the chat interface in batches, realizing the rapid batch sending of virtual resources within the game and achieving convenient resource communication. Attached Figure Description
[0054] To more clearly illustrate the technical solution of the present invention, the accompanying drawings used in the description of the present invention will be briefly introduced below. Obviously, the accompanying drawings described below are only some embodiments of the present invention. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.
[0055] Figure 1 This is a flowchart of the steps of an information processing method in a game according to an embodiment of the present invention;
[0056] Figure 2 This is a flowchart of another information processing method in a game provided by an embodiment of the present invention;
[0057] Figure 3 This is a schematic diagram of a communication process for game equipment resources provided in an embodiment of the present invention;
[0058] Figure 4 This is a schematic diagram of another communication process for game equipment resources provided in an embodiment of the present invention;
[0059] Figure 5This is a schematic diagram of the structure of an information processing device in a game according to an embodiment of the present invention;
[0060] Figure 6 This is a schematic diagram of the structure of another information processing device in a game provided by an embodiment of the present invention. Detailed Implementation
[0061] To make the above-mentioned objects, features, and advantages of the present invention more apparent and understandable, the present invention will be further described in detail below with reference to the accompanying drawings and specific embodiments. Obviously, the described embodiments are only some, not all, of the embodiments of the present invention. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without inventive effort are within the scope of protection of the present invention.
[0062] Reference Figure 1 The diagram illustrates a flowchart of an information processing method in a game according to an embodiment of the present invention, which may specifically include the following steps:
[0063] Step S101: Provide a resource sending control on the first graphical user interface;
[0064] In this embodiment of the invention, a first graphical user interface (GUI) can be provided via a first terminal. The GUI displays at least a portion of the game scene and a chat interface. The game scene includes a first character, which is controlled by the first terminal. The chat interface displays chat information from the game character. A resource sending control can be provided on the first GUI to send virtual resources within the game. These virtual resources can include game equipment resources, game item resources, etc.
[0065] Step S102: In response to the first trigger operation of the resource sending control, display the multiple virtual resources owned by the first character in the game;
[0066] When a user performs the first trigger operation on the resource sending control, multiple virtual resources owned by the first character in the game can be displayed on the first graphical user interface. The first trigger operation can be a pre-set touch operation, such as a single click or a long press.
[0067] In one embodiment of the present invention, step S102 may include the following sub-steps:
[0068] Sub-step S11: In response to the first trigger operation for the resource sending control, display multiple first selection controls for selecting resource types;
[0069] In practical applications, in-game resources can be divided into multiple resource types. When a user performs the first trigger operation on the resource sending control, multiple first selection controls for selecting the resource type can be displayed on the first graphical user interface.
[0070] The resource type can include, but is not limited to, any one or more of the following: equipment type, item type, appearance type, etc.
[0071] Sub-step S12, in response to a second selection operation on a target selection control among multiple first selection controls, displays multiple virtual resources owned by the first character in the game, wherein the virtual resources are resources of the resource type corresponding to the target selection control.
[0072] The first user can select the target selection control corresponding to the resource type of the virtual resource that needs to be communicated from multiple selection controls, and then display multiple virtual resources corresponding to the resource types that the first character owns in the game.
[0073] Step S103: In response to a first selection operation for some or all of the virtual resources among a plurality of virtual resources, generate corresponding resource set information based on some or all of the virtual resources;
[0074] The first user can select some or all of the virtual resources displayed on the first graphical user interface that require resource communication with other users. After the first selection is completed, resource set information corresponding to the selected virtual resource can be generated. The resource set information may include one or more of the names and attribute information of each virtual resource.
[0075] In practical applications, a first selection control can be set for each virtual resource on the first graphical user interface, so that the first user can select the virtual resources that need to be communicated through the first selection control; in addition, a second selection control for selecting all virtual resources can also be set on the first graphical user interface, so that the first user can select all virtual resources at once by performing the first selection operation on the second selection control.
[0076] In practical applications, after performing the first selection operation on a virtual resource, if a touch operation is performed again on the selected control of the virtual resource, the selection can be deselected.
[0077] Step S104: Send the resource collection information to the chat interface so that the resource collection information can be displayed in the second graphical user interface of the second terminal corresponding to the second character in the game, and so that the second terminal can view some or all of the virtual resources based on the resource collection information.
[0078] After generating resource collection information, the resource collection information can be sent to the chat interface of the first graphical user interface. In this embodiment of the invention, the chat interface is a public channel. Messages in the chat interface can be viewed by multiple second roles other than the first role. The second roles can also reply to the resource collection information in private chat or communicate directly on the chat interface.
[0079] Specifically, the second graphical user interface corresponding to the second role can display the resource collection information sent by the first user, and in the resource collection information, some or all of the virtual resources of the first role can be viewed.
[0080] In one embodiment of the present invention, the resource collection information is displayed in a thumbnail mode on the chat interface, and a first switching control for switching the display mode of the resource collection information can be displayed; then, in response to a first switching operation on the switching control, the resource collection information can be converted from the thumbnail mode to the detail mode.
[0081] In practical applications, resource collection information can be displayed in different modes, specifically thumbnail mode and detailed mode. In thumbnail mode, the virtual resource information in the resource collection information can retain only the important attribute information, while in detailed mode, the virtual resource information in the resource collection information can present detailed attribute information.
[0082] While displaying resource collection information on the chat interface, a first switching control can also be displayed, which can be used to switch the display mode of the resource collection information.
[0083] When the first user sends resource collection information in the chat interface, the default display mode of the resource collection information is thumbnail mode. The first user can use the first toggle control to switch the thumbnail mode to the details mode in order to view the sent resource collection information and thus confirm whether the sent resource collection information is correct.
[0084] In one embodiment of the present invention, during the first selection operation of virtual resources among multiple virtual resources, a first resource preview area can be displayed on the chat interface, and the first preview information of the selected virtual resource can be displayed in the first resource preview area.
[0085] The selected resources in the first resource preview area can change as the user performs the first selection operation. When the first user adds a new virtual resource to the selection area, the preview information of the corresponding virtual resource is added to the first resource preview area. When the first user deselects a virtual resource, the preview information of the deselected virtual resource is deleted from the first resource preview area.
[0086] In one embodiment of the present invention, when all selected virtual resources cannot be displayed simultaneously in the first resource preview area, a second switching control for switching preview information of virtual resources can be displayed in the resource preview area; the second switching control can be used to switch the display of the selected virtual resources. Furthermore, in practical applications, the terminal can respond to a second switching operation on the second switching control by switching the first preview information of the first virtual resource to the second preview information of the second virtual resource in the resource preview area, wherein the first virtual resource and the second virtual resource are the selected virtual resources.
[0087] In one embodiment of the present invention, a first role and a second role can communicate one-to-one through a private chat channel. The first role can receive interactive information sent by the second terminal for a target virtual resource in the resource set information. The target virtual resource includes some or all of the virtual resources in the resource set information. The interactive information is used to reply to the resource set information sent by the second role to the first role. After receiving the interactive information, a private chat channel can be created in the chat interface for communication between the first role and the second terminal, and the interactive information and the target virtual resource can be displayed in the private chat channel.
[0088] This invention allows sellers to easily confirm the game equipment information to be published by providing real-time preview during the first user's selection of virtual resources, thus avoiding sending incorrect transaction information.
[0089] In this embodiment of the invention, the first character can select some or all of the virtual resources to send to the chat interface in batches, realizing the rapid batch sending of virtual resources within the game and achieving convenient resource communication.
[0090] Reference Figure 2 The diagram illustrates a flowchart of another information processing method in a game according to an embodiment of the present invention, which may specifically include the following steps:
[0091] Step S201: Display the chat information of the game character in the chat interface. The chat information includes resource set information sent through the first terminal. The resource set information is used to prompt for the selection of some or all of the virtual resources from the multiple virtual resources owned by the first character corresponding to the first terminal.
[0092] In practical applications, a second graphical user interface (GUI) can be provided via a second terminal. This GUI displays at least a portion of the game scene and a chat interface. The game scene includes a second character, which is controlled via the second terminal. The chat interface on the second GUI can display chat information from the game character, which may include resource collection information sent by the first terminal through the chat interface.
[0093] Step S202: In response to the second trigger operation for the resource set information, display the virtual resources corresponding to the resource set information in the second graphical user interface;
[0094] The second user can use the second terminal to execute a second trigger operation on the resource set information, and then the second terminal responds to the second trigger operation to display the virtual resources corresponding to the resource set information in the second graphical user interface.
[0095] Step S203: In response to the interaction command for the target virtual resource, create a private chat channel in the chat interface for communication between the second role and the first role, and display the interaction information corresponding to the interaction command and the target virtual resource for the interaction information in the private chat channel.
[0096] The second terminal can also respond to interaction commands for the target virtual resource, and create a private chat channel between the first and second roles. The private chat channel can be used for one-on-one communication between the first and second roles, and can then display the interaction information corresponding to the interaction command, as well as the target virtual resource for the interaction information.
[0097] In one embodiment of the present invention, a second user can communicate about some or all of the target virtual resources in the virtual resource set. Specifically, when the second user selects a target virtual resource, interactive information is generated, and then a third trigger operation is performed on the interactive information. The second terminal can respond to the third trigger operation and send interactive information to the private chat channel, so that the interactive information and the target virtual resource can be displayed in the chat interface of the first terminal corresponding to the first role, so that the first terminal can view the target virtual resource according to the resource information. The target virtual resource is a virtual resource that the second user is interested in and needs to communicate further.
[0098] Through the embodiments of the present invention, communication can be achieved for some or all of virtual resources, thereby improving communication efficiency and user communication experience.
[0099] In one embodiment of the present invention, a resource communication text generation module can be preset, so that after the user selects the virtual resource to be communicated, the communication text can be generated based on the selected virtual resource using the preset generation module.
[0100] For example, in virtual resource trading scenarios, some commonly used transaction communication texts can be pre-generated. When a buyer communicates with a seller regarding equipment A and equipment B out of three devices (equipment A, equipment B, and equipment C), convenient transaction communication texts such as "How much are equipment A and equipment B? Is there a discount if I buy these devices together?" can be generated.
[0101] In some embodiments of the present invention, a sending bar and a sending control are displayed in the private chat channel; then, interactive information corresponding to the target virtual resource can be displayed in the sending bar of the private chat channel; then, in response to a third trigger operation on the sending control, interactive information can be sent to the first role.
[0102] In one embodiment of the present invention, in response to a third selection operation of a target virtual resource in the virtual resource set, a second resource preview area can be displayed in the private chat channel; and second preview information of the target virtual resource can be displayed in the second resource preview area.
[0103] Within the virtual resource set, a second user can select or all resources as target virtual resources via a third selection action, which can be a click action on the target virtual resource. After selecting a target virtual resource, a second resource preview area is displayed in the private chat channel, allowing users to preview the resource information of the selected target virtual resource for communication. This second resource preview area helps users view the preview information of the selected user's target virtual resource, preventing the selection of the wrong virtual resource and sending an incorrect message.
[0104] In one embodiment of the present invention, the virtual resource collection module on the chat interface is displayed in different modes, such as a thumbnail mode and a detail mode. A third switching control for switching the display mode of the virtual resource collection can also be displayed on the chat interface. When the first and second characters are in a one-on-one private chat, the default display mode is thumbnail mode. Then, when the second user performs a third switching operation on the second terminal, the second terminal can respond to the third switching operation on the third switching control, switching the virtual resource collection from thumbnail mode to detail mode. The third switching operation can be a touch-based operation, such as a click operation or a touch operation.
[0105] For example, when a second user clicks the third toggle control, the virtual resource collection can be switched from thumbnail mode to detail mode.
[0106] In this embodiment of the invention, a virtual resource set corresponding to the resource set information can be displayed on a second graphical user interface, thereby creating a private chat channel for communication, which facilitates quick communication between users regarding specific virtual resources.
[0107] Reference Figure 3 This is a schematic diagram of a communication process for game equipment resources in an embodiment of the present invention;
[0108] In this scenario, the first user acts as the seller of the game equipment resources, and the second user acts as the buyer of the game equipment resources. Figure 3 The small images in the diagram represent the first graphical user interface of the first terminal.
[0109] The first user (such as the seller) clicks the "More Entry" button on the chat interface (i.e., the trading channel in the image) to bring up the "Send More" interface. The interface includes a function control selection area and a resource selection area. The function control selection area is used to select various types of resources that can be sent. By selecting the resource type corresponding to the equipment (such as the item control in the function control selection area), multiple tradable equipment resources can be displayed in the resource selection area.
[0110] Click on the equipment you want to send sequentially in the resource selection area. Each time you click on a piece of equipment, a new text for that equipment will be added to the chat bar. At this time, the equipment preview area (i.e., the first resource preview area) can also be displayed in the trade channel. A toggle control is provided in the equipment preview area. Clicking the toggle control allows you to switch to view the details of the selected equipment resource.
[0111] During the selection of equipment resources, the equipment resource set information can be viewed in the sending field.
[0112] After making your selections, click the "Send" button to send an aggregated equipment information block (i.e., resource collection information). The default mode is brief (i.e., the first equipment information block). Click the "Toggle" button to switch to detailed mode (i.e., the second equipment information block).
[0113] Reference Figure 4 This is a schematic diagram of another communication process for game equipment resources in an embodiment of the present invention;
[0114] In this scenario, the first user acts as the seller of the game equipment resources, and the second user acts as the buyer of the game equipment resources. Figure 4 The small images in the diagram represent the second graphical user interface of the second terminal.
[0115] After receiving the equipment information block sent by the first user through the first terminal, the second user (such as the buyer) can display the equipment information block in the transaction channel, with a quick private chat button and a switch details button below.
[0116] When the second user clicks the quick private chat button to switch to the private chat channel, a list of selectable equipment (i.e., a collection of virtual resources) appears on the left side of the chat bar. When the second user selects a target equipment resource from the list, a preview area of the selected equipment (i.e., the second resource preview area) is displayed above the chat bar input box. Specifically, the user can click on one or more pieces of equipment, or click "Select All" to automatically select all equipment. The chat box then automatically enters the equipment text based on the selected equipment. When the second user clicks the send button, the selected equipment's details are sent by default, automatically creating a private chat. The first user's graphical user interface also receives the private chat message, allowing the first and second users to continue communicating in the private chat channel. Furthermore, this method allows the second user to select only certain equipment for private chat communication.
[0117] It should be noted that, for the sake of simplicity, the method embodiments are described as a series of actions. However, those skilled in the art should understand that the embodiments of the present invention are not limited to the described order of actions, because according to the embodiments of the present invention, some steps can be performed in other orders or simultaneously. Furthermore, those skilled in the art should also understand that the embodiments described in the specification are preferred embodiments, and the actions involved are not necessarily essential to the embodiments of the present invention.
[0118] Reference Figure 5 The diagram illustrates a structural schematic of an information device in a game according to an embodiment of the present invention. A first graphical user interface (GUI) is provided via a first terminal. The GUI displays at least a portion of a game scene and a chat interface. The game scene includes a first character, which is controlled by the first terminal. The chat interface displays chat information of the game character and may specifically include the following modules:
[0119] Resource sending control providing module 501 is used to provide resource sending control on the first graphical user interface;
[0120] The virtual resource display module 502 is used to respond to a first trigger operation of the resource sending control and display multiple virtual resources owned by the first character in the game;
[0121] The resource set information generation module 503 is used to generate corresponding resource set information based on the partial or all virtual resources in response to a first selection operation for some or all virtual resources among the plurality of virtual resources.
[0122] The resource collection information display module 504 sends the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, so that the second terminal can view some or all of the virtual resources according to the resource collection information.
[0123] In one embodiment of the present invention, the device may further include:
[0124] The first switching control module is used to display the resource collection information in a thumbnail mode on the chat interface, and to switch the display mode of the resource collection information.
[0125] The mode conversion module is used to convert the resource collection information from thumbnail mode to detail mode in response to a first switching operation on the switching control.
[0126] In one embodiment of the present invention, the virtual resource display module 502 may include:
[0127] The first selection control submodule is used to respond to a first trigger operation for sending a control to the resource and display multiple first selection controls for selecting resource types.
[0128] The virtual resource display submodule is used to display multiple virtual resources owned by the first character in the game in response to a second selection operation on a target selection control among multiple selection controls. The virtual resources are resources of the resource type corresponding to the target selection control.
[0129] In one embodiment of the present invention, the device may further include:
[0130] The first preview information display module is used to display a first resource preview area on the chat interface during the first selection operation of virtual resources among the plurality of virtual resources, and to display the first preview information of the selected virtual resource in the first resource preview area.
[0131] In one embodiment of the present invention, the device may further include:
[0132] The second switching control display module is used to display a second switching control for switching preview information of virtual resources in the resource preview area;
[0133] The preview information switching module is used to respond to a second switching operation on the second switching control by switching the first preview information of the first virtual resource to the second preview information of the second virtual resource in the resource preview area, wherein the first virtual resource and the second virtual resource are selected virtual resources.
[0134] In one embodiment of the present invention, the device may further include:
[0135] An interactive information receiving module is used to receive interactive information sent by the second terminal for a target virtual resource in the resource set information, wherein the target virtual resource includes some or all of the virtual resources in the resource set information;
[0136] The private chat channel display module is used to create a private chat channel in the chat interface for communication between the first character and the second terminal, and to display the interactive information and the target virtual resource in the private chat channel.
[0137] In this embodiment of the invention, the first character can select some or all of the virtual resources to send to the chat interface in batches, realizing the rapid batch sending of virtual resources within the game and achieving convenient resource communication.
[0138] Reference Figure 6 This diagram illustrates the structure of another information processing device for a game according to an embodiment of the present invention. A second graphical user interface is provided via a second terminal. The second graphical user interface displays at least a portion of the game scene and a chat interface. The game scene includes a second character, which is controlled via the second terminal. Specifically, it may include the following modules:
[0139] The chat information display module 601 is used to display the chat information of the game character in the chat interface, wherein the chat information includes resource set information sent through the first terminal, wherein the virtual resource set information is used to prompt for the selection of some or all virtual resources from multiple virtual resources owned by the first character corresponding to the first terminal;
[0140] The virtual resource display module 602 is used to respond to a second trigger operation on the resource set information and display the virtual resources corresponding to the resource set information in the second graphical user interface;
[0141] The private chat channel creation and display module 603 is used to respond to the interaction command for the target virtual resource of the virtual resource, create a private chat channel in the chat interface for communication between the second role and the first role, and display the interaction information corresponding to the interaction command and the target virtual resource of the interaction information in the private chat channel.
[0142] In one embodiment of the present invention, the device further includes:
[0143] The third triggering module, in response to a third triggering operation for the interaction information, sends the interaction information to the first role to display the interaction information and the target virtual resource in the chat interface of the first terminal corresponding to the first role.
[0144] In one embodiment of the present invention, the device further includes:
[0145] A sending display module is used to display a sending bar and sending controls in the private chat channel;
[0146] When the private chat channel creation and display module 603 is used to display the interactive information corresponding to the interactive instruction in the private chat channel, it is specifically used to: display the interactive information corresponding to the target virtual resource in the sending bar of the private chat channel;
[0147] When the third triggering module sends the interaction information to the first role in response to the third triggering operation for the interaction information, it is specifically used for:
[0148] In response to a third trigger operation on the sending control, the interaction information is sent to the first role.
[0149] In one embodiment of the present invention, the device further includes:
[0150] The second resource preview area display module is used to display the second resource preview area in the private chat channel in response to the third selection operation of the target virtual resource in the virtual resource set.
[0151] The resource preview module is used to display the second preview information of the target virtual resource in the second resource preview area.
[0152] In one embodiment of the present invention, the device further includes:
[0153] The third switching control display module is used to display the resource collection information in a thumbnail mode on the chat interface, and to switch the display mode of the resource collection information.
[0154] The mode switching module is used to switch the resource collection information from the thumbnail mode to the detail mode in response to the third switching operation of the third switching control.
[0155] In this embodiment of the invention, a virtual resource set corresponding to the resource set information can be displayed on a second graphical user interface, thereby creating a private chat channel for communication, which facilitates quick communication between users regarding specific virtual resources.
[0156] An embodiment of the present invention also provides an electronic device, which may include a processor, a memory, and a computer program stored in the memory and capable of running on the processor. When the computer program is executed by the processor, it implements the above-mentioned method for trading virtual game equipment.
[0157] An embodiment of the present invention also provides a computer-readable storage medium on which a computer program is stored, and when the computer program is executed by a processor, it implements the above-mentioned method for trading virtual game equipment.
[0158] As the device embodiment is basically similar to the method embodiment, the description is relatively simple, and relevant parts can be found in the description of the method embodiment.
[0159] The various embodiments in this specification are described in a progressive manner, with each embodiment focusing on the differences from other embodiments. The same or similar parts between the various embodiments can be referred to each other.
[0160] Those skilled in the art will understand that embodiments of the present invention can be provided as methods, apparatus, or computer program products. Therefore, embodiments of the present invention can take the form of entirely hardware embodiments, entirely software embodiments, or embodiments combining software and hardware aspects. Furthermore, embodiments of the present invention can take the form of computer program products implemented on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) containing computer-usable program code.
[0161] This invention is described with reference to flowchart illustrations and / or block diagrams of methods, terminal devices (systems), and computer program products according to embodiments of the invention. It will be understood that each block of the flowchart illustrations and / or block diagrams, and combinations of blocks in the flowchart illustrations and / or block diagrams, can be implemented by computer program instructions. These computer program instructions can be provided to a processor of a general-purpose computer, special-purpose computer, embedded processor, or other programmable data processing terminal device to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing terminal device, generate instructions for implementing the flowchart illustrations and / or block diagrams. Figure 1 One or more processes and / or boxes Figure 1 A device that provides the functions specified in one or more boxes.
[0162] These computer program instructions may also be stored in a computer-readable storage medium that can direct a computer or other programmable data processing terminal device to operate in a particular manner, such that the instructions stored in the computer-readable storage medium produce an article of manufacture including instruction means, which are implemented in a process Figure 1 One or more processes and / or boxes Figure 1 The function specified in one or more boxes.
[0163] These computer program instructions can also be loaded onto a computer or other programmable data processing terminal equipment, causing a series of operational steps to be performed on the computer or other programmable terminal equipment to produce a computer-implemented process, thereby providing instructions that execute on the computer or other programmable terminal equipment for implementing the process. Figure 1 One or more processes and / or boxes Figure 1 The steps of the function specified in one or more boxes.
[0164] Although preferred embodiments of the present invention have been described, those skilled in the art, upon learning the basic inventive concept, can make other changes and modifications to these embodiments. Therefore, the appended claims are intended to be interpreted as including the preferred embodiments as well as all changes and modifications falling within the scope of the embodiments of the present invention.
[0165] Finally, it should be noted that in this document, relational terms such as "first" and "second" are used only to distinguish one entity or operation from another, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Furthermore, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or terminal device that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or terminal device. Without further limitations, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or terminal device that includes said element.
[0166] The above provides a detailed description of an information processing method, apparatus, device, and medium for games. Specific examples have been used to illustrate the principles and implementation methods of the present invention. The descriptions of the above embodiments are only for the purpose of helping to understand the method and core ideas of the present invention. At the same time, those skilled in the art will recognize that, based on the ideas of the present invention, there will be changes in the specific implementation methods and application scope. Therefore, the content of this specification should not be construed as a limitation of the present invention.
Claims
1. An information processing method in a game, characterized by, The method comprises the following steps: providing a first graphical user interface by a first terminal, wherein at least part of a game scene and a chat interface are displayed in the first graphical user interface, the game scene comprises a first role, the first role is controlled by the first terminal, and the chat interface is used to display chat information of a game role in the game; providing a resource sending control on the first graphical user interface; displaying a plurality of virtual resources owned by the first role in the game in response to a first triggering operation on the resource sending control; generating corresponding resource set information based on the part or all of the virtual resources in response to a first selection operation on the part or all of the virtual resources; 2. The method of claim 1, wherein, sending the resource set information to the chat interface to display the resource set information in a second graphical user interface of a second terminal corresponding to a second role in the game, so that the second terminal can view the part or all of the virtual resources according to the resource set information. After the step of sending the resource set information to the chat interface, the method further comprises: displaying the resource set information in a thumbnail mode and a first switching control for switching the display mode of the resource set information on the chat interface; 3. The method of claim 1, wherein, converting the resource set information from the thumbnail mode to a detail mode in response to a first switching operation on the switching control. The step of displaying the plurality of virtual resources owned by the first role in the game in response to the first triggering operation on the resource sending control comprises: displaying a plurality of first selection controls for selecting resource types in response to the first triggering operation on the resource sending control; 4. The method of claim 1, wherein, displaying the plurality of virtual resources owned by the first role in the game in response to a second selection operation on a target selection control in the plurality of selection controls, wherein the virtual resources are of a resource type corresponding to the target selection control. The method further comprises:
5. The method of claim 4, wherein, displaying a first resource preview area on the chat interface during the first selection operation on the virtual resources in the plurality of virtual resources, and displaying first preview information of the selected virtual resources in the first resource preview area. The method further comprises: displaying a second switching control for switching the preview information of the virtual resources in the first resource preview area; 6. The method according to any one of claims 1 to 4, characterized in that, switching the first preview information of a first virtual resource to second preview information of a second virtual resource in the resource preview area in response to a second switching operation on the second switching control, wherein the first virtual resource and the second virtual resource are the selected virtual resources. The method further comprises: receiving interaction information sent by the second terminal for a target virtual resource in the resource set information, wherein the target virtual resource comprises part or all of the virtual resources in the resource set information; creating a private chat channel for communication between the first role and the second terminal in the chat interface, and displaying the interaction information and the target virtual resource in the private chat channel.
7. An information processing method in a game, characterized by, The second terminal provides a second graphical user interface, and at least part of a game scene and a chat interface are displayed in the second graphical user interface, the game scene includes a second character, and the second character is controlled by the second terminal, and the method comprises the following steps: The chat information of the game character in the game is displayed in the chat interface, wherein the chat information includes resource set information sent by the first terminal, and the resource set information is used to prompt the selected part or all of the virtual resources from the plurality of virtual resources owned by the first character corresponding to the first terminal; In response to a second trigger operation on the resource set information, the virtual resources corresponding to the resource set information are displayed in the second graphical user interface; In response to an interaction instruction on the target virtual resource of the virtual resource, a private chat channel for communication between the second character and the first character is created in the chat interface, and interaction information corresponding to the interaction instruction and the target virtual resource to which the interaction information is directed are displayed in the private chat channel.
8. The method of claim 7, wherein, The method further comprises: In response to a third trigger operation on the interaction information, the interaction information is sent to the first character to display the interaction information and the target virtual resource in the chat interface of the first terminal corresponding to the first character.
9. The method of claim 8, wherein, Further comprising: The sending bar and the sending control are displayed in the private chat channel; The display of the interaction information corresponding to the interaction instruction in the private chat channel comprises: The interaction information corresponding to the target virtual resource is displayed in the sending bar of the private chat channel; The sending of the interaction information to the first character in response to the third trigger operation on the interaction information comprises: In response to a third trigger operation on the sending control, the interaction information is sent to the first character.
10. The method of claim 9, wherein, Further comprising: In response to a third selection operation on the target virtual resource in the virtual resource set, a second resource preview area is displayed in the private chat channel; Second preview information of the target virtual resource is displayed in the second resource preview area.
11. The method according to any one of claims 7-10, characterized in that, The method further comprises: The resource set information is displayed in a thumbnail mode on the chat interface, and a third switching control for switching the display mode of the resource set information is displayed; In response to a third switching operation on the third switching control, the resource set information is converted from the thumbnail mode to the detail mode.
12. An information device in a game, characterized by The first terminal provides a first graphical user interface, and at least part of a game scene and a chat interface are displayed in the first graphical user interface, the game scene includes a first character, and the first character is controlled by the first terminal, and the chat interface is used to display the chat information of the game character in the game, and the device comprises: A resource sending control providing module is configured to provide a resource sending control on the first graphical user interface; A virtual resource display module is configured to display a plurality of virtual resources owned by the first character in the game in response to a first trigger operation on the resource sending control; The resource set information generation module is configured to generate corresponding resource set information based on the part or all of the virtual resources in response to a first selected operation on the part or all of the virtual resources in the plurality of virtual resources. The resource set information display module is configured to send the resource set information to the chat interface to display the resource set information in a second graphical user interface of a second terminal corresponding to a second character in the game, and enable the second terminal to view the part or all of the virtual resources according to the resource set information.
13. An information device in a game, characterized by The second graphical user interface displays at least part of a game scene and a chat interface, the game scene including a second character controlled by the second terminal, and the device includes: The chat information display module is configured to display chat information of a game character in the game in the chat interface, wherein the chat information includes resource set information sent by the first terminal, and the resource set information is used to prompt selection of part or all of virtual resources from a plurality of virtual resources owned by a first character corresponding to the first terminal. The virtual resource display module is configured to display virtual resources corresponding to the resource set information in the second graphical user interface in response to a second trigger operation on the resource set information. The private chat channel creation and display module is configured to create a private chat channel for communication between the second character and the first character in the chat interface in response to an interaction instruction on a target virtual resource of the virtual resources, and display interaction information corresponding to the interaction instruction and the target virtual resource to which the interaction information is directed in the private chat channel.
14. An electronic device, comprising: The computer program is stored on the computer readable storage medium and is executable on the processor to implement the information method in the game according to any one of claims 1 to 11.
15. A computer-readable storage medium, characterized in that, The computer program is stored on the computer readable storage medium and is executable on the processor to implement the information method in the game according to any one of claims 1 to 11.
Citation Information
Patent Citations
Resource information display method and device
CN111552418A
Interaction method and device in game, computer equipment and storage medium
CN113952723A