Public-oriented interactive animation scene simulation sudden cardiac arrest first-aid science popularization system and method

Through animation scenario simulation and interactive experience, the problem that existing first aid science popularization methods are difficult to popularize and improve skills is solved, and efficient first aid knowledge dissemination and skills improvement are achieved, with extensive application prospects and far-reaching social significance.

CN119889108APending Publication Date: 2025-04-25崔盈熙
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202411817673.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-11
Publication Date
2025-04-25

AI Technical Summary

Technical Problem

The existing first aid science popularization methods are difficult to popularize among the public, lack intuitiveness and interactivity, and it is difficult to truly improve the public's first aid skills.

Method used

Animated scenarios are used to simulate the cardiac arrest scene, allowing users to participate in the rescue process from the first perspective as the first rescuer. Through interactive option boxes, multimedia operation instructions, summary feedback, and self-test scenarios, effective dissemination and practical drills of first aid knowledge and skills are achieved.

Benefits of technology

It has enhanced users' immersion and participation, improved the popularity of first aid knowledge and skills mastery, innovated the popularization of first aid science popularization, reduced training costs, was easy to promote, and promoted the formation and development of first aid culture.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN119889108A_ABST
    Figure CN119889108A_ABST
Patent Text Reader

Abstract

The invention discloses a public-oriented interactive animation scene simulation sudden cardiac arrest first-aid science popularization system and method, and the system comprises a scene animation module, an option interaction module, a dynamic feedback module, a summary and review module, a self-test scene module, a real-time recording and feedback module, a personalized feedback and suggestion module, and a call ending module. A real sudden cardiac arrest scene is simulated in a scene animation form, so that a user can participate in a rescue process from a first perspective, and effective propagation and actual drilling of first-aid knowledge and skills are realized through diversified means such as interactive option boxes, multimedia operation instructions, summary feedback and self-test scenes, so that the user experience is improved. Wide application prospects and profound social significance are realized.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The present invention relates to the field of popular science education technology, and in particular to the popularization and dissemination of knowledge and skills of first aid for cardiac arrest. The present invention proposes a popular science method which uses animation to simulate cardiac arrest scenarios, enables users to participate in the entire rescue process as the first rescuer from a first-person perspective, and combines human-computer interaction functions for interactive learning. Background Art

[0002] With the accelerated pace of life and increased work pressure in modern society, cardiovascular diseases have become a major threat to human health. Among them, sudden cardiac arrest, as a serious acute cardiovascular event, has the characteristics of sudden onset, severe condition, and high mortality, which has brought huge burdens to individuals, families and even society. According to statistics, the number of deaths from cardiac arrest in my country is as high as hundreds of thousands each year. However, due to the public's lack of knowledge of first aid, the number of people who can provide timely and effective rescue in sudden cardiac arrest events is very small.

[0003] At present, the traditional first aid popularization methods mainly rely on lectures, brochures, video tutorials, etc. However, these methods have many shortcomings: lectures and brochures are often text-based, lacking in intuitiveness and interactivity, and are difficult to attract the public's interest and attention; although video tutorials can show the first aid operation process, users often just watch passively, lacking practice opportunities and feedback mechanisms, making it difficult to truly master first aid skills.

[0004] In recent years, with the rapid development of information technology, new technologies such as virtual reality (VR) and augmented reality (AR) have gradually been applied to the field of first aid science. These technologies can provide an immersive experience, allowing users to feel as if they are in a real first aid scene, so that they can understand and learn first aid knowledge more intuitively. However, these technologies also have some problems, such as expensive equipment, complex operation, and dizziness, which make them difficult to be widely popularized among the general public.

[0005] Therefore, there is an urgent need for a popular science method that can not only attract the public's interest but also truly improve the public's first aid skills. The present invention is proposed based on this demand. The present invention uses a scenario animation to simulate the scene of sudden cardiac arrest, allowing the user to participate in the entire rescue process as the first rescuer from the first perspective. By jumping out of the option box to allow the user to make judgments and answers, and generating corresponding animation scenarios and rescue methods based on the selected options, this method is not only intuitive and interactive, but also can provide personalized feedback and guidance based on the user's actual choice. In addition, the present invention also sets up a self-test scene, allowing the user to operate the rescue action through oral instructions to complete the entire rescue process. At the same time, music (the most dazzling ethnic style) will be automatically played when pressing to assist the rhythm, further improving the user's participation and learning effect. This popular science method is not only simple and easy to use, but also can be widely popularized among the general public, which is of great significance for improving the public's first aid skills and reducing the mortality rate of cardiac arrest. Summary of the invention

[0006] In order to solve the above technical problems, the technical solution provided by the present invention is: an interactive animation scenario simulation cardiac arrest emergency science popularization system for the general public, including the following contents:

[0007] The scenario animation module includes a scenario construction unit for constructing a virtual sudden cardiac arrest scenario; a scenario display unit for displaying the sudden cardiac arrest scenario constructed in the scenario construction unit in an animation form, wherein the animation form is a first-person perspective form, so that the user can participate in the rescue as the first rescuer in the animation video from the first-person perspective;

[0008] Option interaction module: includes an option construction unit, which is used to construct options according to the preset nodes of the user's rescue process; an option display unit, which is used to display option boxes according to the preset nodes of the user's rescue process in the option construction unit during the animation playback of the scenario animation module; an option decision unit, which is used to require the user to make a choice on the option box according to the current scene and his own judgment, so as to simulate the decision-making process in a real situation;

[0009] Dynamic feedback module: including an option feedback unit, which is used to dynamically adjust the subsequent animation plot according to the option selected by the user in the option interaction module and display the corresponding rescue method; an operation information display unit, which is used to embed detailed operation key point information in the subsequent animation plot to ensure that the user can accurately understand the correct first aid operation, and the detailed operation key point information includes text, pictures, and voice information;

[0010] Summary and review module: including a review information display unit, which is used to display, summarize and review the key operation information after the rescue is completed, including pictures, text and voice information of the key operation information;

[0011] Self-test scenario module: including a self-test scenario simulation unit, which is used to simulate another cardiac arrest situation. At the same time, the user once again participates in the rescue as the first rescuer from the first-person perspective, and guides the virtual character in the animation to perform rescue actions by oral narration; a speech recognition unit, which is used to recognize the spoken content voice and generate corresponding rescue actions according to the oral content of the user in the self-test scenario simulation unit;

[0012] Real-time recording and feedback module: including a time recording unit, which is used to record the user's rescue time in real time when the self-test scenario module is running; a rhythm auxiliary unit, which is used to play music when the user performs a pressing operation during the operation of the self-test scenario module, so as to assist the user in mastering the correct pressing frequency with the rhythm of the music;

[0013] Personalized feedback and suggestion module: including feedback and suggestion display unit, which is used to give personalized feedback and suggestions based on the user's performance in the rescue process after the self-test scenario module is completed, so as to help users improve their deficiencies in first aid skills in a targeted manner;

[0014] End call module: includes a video playback unit, which is used to play a popular science video with background music to end the self-test scenario module after it is completed; a link generation unit, which is used to generate a link or QR code to enter the system.

[0015] The advantages of the present invention compared with the prior art are:

[0016] The present invention proposes a new method of popularizing first aid science for the general public. It uses situational animation to simulate a real cardiac arrest scene, allowing users to participate in the rescue process from a first-person perspective, and through diversified means such as interactive option boxes, multimedia operation instructions, summary feedback, and self-test scenes, it realizes the effective dissemination and actual practice of first aid knowledge and skills, which has broad application prospects and far-reaching social significance; specifically:

[0017] 1. Enhance user immersion and engagement

[0018] Through the simulation of scenario animation, the present invention can provide users with a highly realistic cardiac arrest rescue scene. Users participate in the rescue from the first-person perspective and can experience the emergency atmosphere in person, thereby enhancing their cognition and attention to the emergency incident. At the same time, the setting of the interactive option box enables users to answer according to their own judgment and influence the development of the animation scenario. This sense of participation can stimulate users' interest and enthusiasm in learning.

[0019] 2. Improve the popularity of first aid knowledge and the mastery of skills

[0020] During the rescue process, the present invention uses a variety of methods such as text, pictures, and voice to explain the key points of operation, ensuring that users can fully and accurately master first aid skills. After the rescue is completed, the key points of operation are summarized again in the form of pictures, text, and voice, which helps users consolidate the knowledge they have learned and form a deep impression. In addition, the setting of the self-test scene enables users to perform actual operations in a simulated environment, and further test and improve their first aid skills by recording the rescue time in real time and providing personalized feedback.

[0021] 3. Innovate the form of first aid science popularization to enhance the fun

[0022] The present invention combines first aid science with situational animation and interactive experience, breaking the boring mode of traditional first aid training. By introducing popular music such as "The Most Dazzling National Style" as the background music of the compression rhythm, it can not only help users master the correct compression rhythm, but also increase the fun and attractiveness of first aid science. This innovative form can attract more people's attention and participation, and promote the widespread dissemination of first aid knowledge.

[0023] 4. Reduce the cost of first aid training and facilitate promotion

[0024] Compared with traditional first aid training methods, the first aid science popularization method of the present invention does not require professional training venues and equipment, nor does it require the employment of professional trainers. Users can learn and practice independently anytime and anywhere through terminal devices (such as smartphones, tablets, etc.), which greatly reduces the cost and threshold of first aid training.

[0025] 5. Promote the formation and development of first aid culture

[0026] The implementation of the present invention helps to form a positive first aid culture. By calling on the public to use pillows, mattresses and other items around them to practice pressing to the rhythm of music, the present invention not only teaches first aid skills, but also advocates a social trend of everyone participating in and jointly protecting life. The creation of this cultural atmosphere can inspire more people's sense of social responsibility and mission, and contribute to building a harmonious society. BRIEF DESCRIPTION OF THE DRAWINGS

[0027] Figure 1 It is a system schematic diagram of the present invention.

[0028] Figure 2 It is a schematic diagram of the main interface of the system of the present invention.

[0029] Figure 3 It is a schematic diagram of a simulated rescue scene in the present invention.

[0030] Figure 4 It is a schematic diagram of the option box pop-up in the present invention.

[0031] Figure 5It is a schematic diagram illustrating the rescue method in the present invention.

[0032] Figure 6 It is a schematic diagram of the summary of the completion of rescue in the present invention.

[0033] Figure 7 It is a schematic diagram of the self-test scenario in the present invention.

[0034] Figure 8 It is a schematic diagram of personalized feedback and suggestions in the present invention.

[0035] Fig. 9 It is a schematic diagram of the audio ending in the present invention. DETAILED DESCRIPTION

[0036] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, not all of the embodiments. Generally, the components of the embodiments of the present invention described and shown in the drawings here can be arranged and designed in various different configurations.

[0037] Example:

[0038] Combined with Figure 1 , an interactive animation scenario simulation cardiac arrest emergency science popularization system for the general public, characterized by including the following contents:

[0039] The scenario animation module includes a scenario construction unit for constructing a virtual sudden cardiac arrest scenario; a scenario display unit for displaying the sudden cardiac arrest scenario constructed in the scenario construction unit in an animation form, wherein the animation form is a first-person perspective form, so that the user can participate in the rescue as the first rescuer in the animation video from the first-person perspective;

[0040] Option interaction module: includes an option construction unit, which is used to construct options according to the preset nodes of the user's rescue process; an option display unit, which is used to display option boxes according to the preset nodes of the user's rescue process in the option construction unit during the animation playback of the scenario animation module; an option decision unit, which is used to require the user to make a choice on the option box according to the current scene and his own judgment, so as to simulate the decision-making process in a real situation;

[0041] Dynamic feedback module: including an option feedback unit, which is used to dynamically adjust the subsequent animation plot according to the option selected by the user in the option interaction module and display the corresponding rescue method; an operation information display unit, which is used to embed detailed operation key point information in the subsequent animation plot to ensure that the user can accurately understand the correct first aid operation, and the detailed operation key point information includes text, pictures, and voice information;

[0042] Summary and review module: including a review information display unit, which is used to display, summarize and review the key operation information after the rescue is completed, including pictures, text and voice information of the key operation information;

[0043] Self-test scenario module: including a self-test scenario simulation unit, which is used to simulate another cardiac arrest situation. At the same time, the user once again participates in the rescue as the first rescuer from the first-person perspective, and guides the virtual character in the animation to perform rescue actions by oral narration; a speech recognition unit, which is used to recognize the spoken content voice and generate corresponding rescue actions according to the oral content of the user in the self-test scenario simulation unit;

[0044] Real-time recording and feedback module: including a time recording unit, which is used to record the user's rescue time in real time when the self-test scenario module is running; a rhythm auxiliary unit, which is used to play music when the user performs a pressing operation during the operation of the self-test scenario module, so as to assist the user in mastering the correct pressing frequency with the rhythm of the music;

[0045] Personalized feedback and suggestion module: including feedback and suggestion display unit, which is used to give personalized feedback and suggestions based on the user's performance in the rescue process after the self-test scenario module is completed, so as to help users improve their deficiencies in first aid skills in a targeted manner;

[0046] End call module: including a video playback unit, which is used to play a popular science video with background music to end the self-test scenario module after it is finished; a link generation unit, which is used to generate a link or QR code to enter the system;

[0047] It also includes a community interaction module, including an information sending module for users to share their learning experiences; an information receiving module for exchanging first aid experiences with other users to create an atmosphere of mutual assistance and learning.

[0048] In addition, this embodiment also discloses an interactive animation scenario simulation cardiac arrest first aid popular science system for the general public, and its implementation method includes the following steps:

[0049] S1. The scenario animation module constructs a sudden cardiac arrest scene in a public place that is highly simulated and realistic, including constructing the characters, environment, and objects in the scene; the character construction includes constructing the character's expression, action, and language, and the environment construction includes constructing the atmosphere elements in the environment, including light, shadow, and sound;

[0050] S2. The user enters the animation video constructed by the scenario animation module through a smart terminal device, and participates in the rescue as the first rescuer in the animation video from a first-person perspective; wherein the smart terminal device includes a smart phone, a tablet computer, and a computer.

[0051] S3. During the rescue process, the option interaction module is used to construct options according to the preset nodes of the user's rescue process, and display the option box at the same time, requiring the user to answer according to his own judgment; the content of the option box includes: judging whether the patient has lost consciousness, judging whether the patient is breathing, and whether cardiopulmonary resuscitation is needed;

[0052] S4. According to the user's selection result, the dynamic feedback module displays different subsequent animation plots, including displaying different rescue methods and results;

[0053] S5. During the user's simulated rescue process, the operation information display unit explains the key points of the operation in the form of text, pictures, and voice, so that the user can grasp the correct operation method more intuitively;

[0054] S6. After the user completes the simulated rescue, the summary and review module displays, summarizes, and reviews the key points of the operation in the form of pictures, text, and voice information;

[0055] S7, after the user simulates the rescue, the user chooses whether to enter the self-test scenario module. If the user enters the self-test scenario module, the self-test scenario module starts to simulate another cardiac arrest situation, and the user again participates in the rescue as the first rescuer from the first perspective, and guides the virtual character in the animation to perform rescue actions by oral instructions. At the same time, the self-test scenario module generates corresponding rescue actions according to the user's oral content; the user's oral content includes: patting shoulders, shouting in the ear, leaning over to observe the chest rise and fall, and loosening buttons;

[0056] S8. During the rescue process of the self-test scenario module, the real-time recording and feedback module records the user's rescue time in real time and assists the user in mastering the correct compression frequency by playing music;

[0057] S9. At the end of the rescue in the self-test scenario module, the personalized feedback and suggestion module gives personalized feedback and suggestions based on the user's performance during the rescue process;

[0058] S10. At the end of the rescue in the self-test scenario module, the end call module plays a popular science video with background music to end, and at the same time generates a link or QR code to enter the system for user promotion. 1. Specific embodiments

[0060] Combined with Figure 2-9 , below, the implementation process of this embodiment is described by constructing a specific scenario animation, which specifically includes the following contents:

[0061] 1. Construction of scenario animation

[0062] Use 3D animation software (such as 3DMax) to create sudden cardiac arrest scenes in different backgrounds:

[0063] Scenario 1: The scenario animation is constructed in a public place - a park. The characters in the scene include an old man who suddenly falls to the ground and loses consciousness, a warm-hearted citizen passing by (the first rescuer played by the user), and an old lady taking shelter under a tree. The environment in the scene includes benches, big trees, flowers and plants, etc. Through carefully designed details, such as the shouts of the surrounding people and the changes in the characters' expressions, a tense and realistic first aid atmosphere is created to enhance the user's immersion and sense of involvement.

[0064] Scenario 2: The scenario animation is constructed in the context of a home environment. The characters in the scene include an elderly person who suddenly falls to the ground and loses consciousness at home, a young person at home (the first rescuer played by the user), and other family members at home. The environment in the scene includes sofas, TVs, potted plants, etc. Through carefully designed details, such as the shouting and panic of family members, a tense and realistic first aid atmosphere is created to enhance the user's immersion and sense of substitution.

[0065] 2. User-first perspective interactive experience

[0066] Users enter the animated video through their smartphones and participate in the rescue as enthusiastic citizens from the first-person perspective. When the user sees the old man suddenly fall to the ground and lose consciousness, he quickly runs to him; the system will pop up an option box to ask the user if the scene is safe; after the user selects "yes", the system will show the user squatting down to check and pat the old man's shoulder, calling the old man, etc.; then the system will pop up an option box to ask the user if the old man is conscious.

[0067] 2.1. When the user selects "Yes", the system will show the user calling the emergency number, gently comforting the elderly to adjust their breathing, not to be nervous and anxious, and staying with the elderly until the ambulance arrives;

[0068] 2.2. When the user selects "None", the system will show the user seeking help from people around to call an emergency number, and bend over to observe the rise and fall of the elderly person's chest; after 5-10 seconds, the system will pop up an option box to ask the user whether the elderly person is breathing normally.

[0069] 2.3. When the user selects "Yes", the system will show the user gently comforting the elderly to adjust their breathing, not to be nervous or anxious, and to stay with the elderly until the ambulance arrives;

[0070] 2.4. When the user selects "None", the system will show the user how to position the elderly (lying flat on the ground with his back facing up), loosen the elderly's clothes and belt, and perform cardiac compression (overlapping both hands, pressing the base of the palms on the midpoint of the line connecting the two nipples, and pressing vertically downward). This will continue until the ambulance arrives and takes the elderly to the hospital.

[0071] 3. Multimedia instructions and summary feedback

[0072] During the rescue process, the system will prompt the user with correct operating points such as the correct pressing posture, pressing technique, pressing position, etc. in the form of text and pictures; at the same time, it will also play a short guidance voice in voice form to help users perform first aid operations correctly.

[0073] After the rescue is completed, the system will again display the correct rescue steps and precautions in the form of text and pictures, such as the correct pressing technique, pressing position and precautions, to help users consolidate what they have learned.

[0074] 4. Self-test scenario

[0075] After the user chooses to enter the self-test scenario, the system will show a similar sudden cardiac arrest scenario again; the user will participate in the rescue as the first rescuer from the first-person perspective, and needs to give oral instructions to operate the rescue action. The system will record the user's rescue time in real time, and automatically play music when the user performs compressions, such as "The Most Dazzling National Style", which can help users better master the compression frequency.

[0076] After the self-test is completed, the system will give personalized feedback and suggestions based on the user's performance. For example, "the user observes the chest rise and fall for too long", "the user presses the wrong technique", "the user presses the wrong position", etc. According to the problems encountered during the user's rescue process, the system will generate corresponding correct operations in the form of pictures, text and voice to help users correct and learn.

[0077] 5. Popularization of first aid science

[0078] After the self-test scenario ends, the system plays a popular science video with the music "The Most Dazzling National Style" as the background music to end; the video shows how to use pillows, mattresses, etc. around you to follow the rhythm of the music to practice pressing. The video also emphasizes the importance of first aid skills and the necessity and feasibility of first aid training in daily life.

[0079] In order to attract more people to participate in first aid science activities, a link or QR code to enter the system will be generated at the end interface of the system for users to promote it.

[0080] The present invention and its embodiments are described above, and such description is not restrictive. The drawings show only one embodiment of the present invention, and the actual structure is not limited thereto. In short, if ordinary technicians in the field are inspired by it, without departing from the purpose of the invention, they can design a structure and embodiment similar to the technical solution without creativity, which should belong to the protection scope of the present invention.

Claims

1. An interactive animation scenario simulation cardiac arrest emergency science popularization system for the general public, characterized by: Includes the following: Scenario animation module: including a scenario construction unit for constructing a virtual sudden cardiac arrest scenario; A scene display unit, used to display the sudden cardiac arrest scene constructed in the scene construction unit in an animation form, wherein the animation form is a first-person perspective form, so that the user can participate in the rescue as the first rescuer in the animation video from the first-person perspective; Option interaction module: including an option construction unit, used to construct options according to preset nodes of the user's rescue process; The option display unit is used to display the option box according to the preset nodes of the user's rescue process in the option construction unit during the animation playback process of the scenario animation module; Option decision unit, which is used to require users to make choices based on the current scenario and their own judgment, so as to simulate the decision-making process in real situations; Dynamic feedback module: including an option feedback unit, which is used to dynamically adjust the subsequent animation plot according to the option selected by the user in the option interaction module and display the corresponding rescue method; an operation information display unit, which is used to embed detailed operation key point information in the subsequent animation plot to ensure that the user can accurately understand the correct first aid operation, and the detailed operation key point information includes text, pictures, and voice information; Summary and review module: including a review information display unit, which is used to display, summarize and review the key operation information after the rescue is completed, including pictures, text and voice information of the key operation information; Self-test scenario module: including a self-test scenario simulation unit, which is used to simulate another cardiac arrest situation. At the same time, the user once again participates in the rescue as the first rescuer from the first-person perspective, and guides the virtual character in the animation to perform rescue actions by oral narration; a speech recognition unit, which is used to recognize the spoken content voice and generate corresponding rescue actions according to the oral content of the user in the self-test scenario simulation unit; Real-time recording and feedback module: including a time recording unit, which is used to record the user's rescue time in real time when the self-test scenario module is running; The rhythm auxiliary unit is used to play music when the user performs a pressing operation during the operation of the self-test scenario module, so as to assist the user in mastering the correct pressing frequency with the rhythm of the music; Personalized feedback and suggestion module: including feedback and suggestion display unit, which is used to give personalized feedback and suggestions based on the user's performance in the rescue process after the self-test scenario module is completed, so as to help users improve their deficiencies in first aid skills in a targeted manner; Ending call module: including a video playing unit, which is used to play a popular science video with background music to end the self-test scenario module after it is finished running; The link generation unit is used to generate a link or QR code to enter the system.

2. According to claim 1, an interactive animation scenario simulation cardiac arrest emergency science popularization system for the general public is characterized by: It also includes a community interaction module, including an information sending module, where users can share their learning experiences; The information receiving module is used to exchange first aid experience with other users and create an atmosphere of mutual assistance and learning.

3. According to claim 1, the interactive animation scenario simulation cardiac arrest first aid popular science system for the general public, the implementation method thereof comprises the following steps: S1. The scenario animation module constructs a sudden cardiac arrest scenario in a public place that highly simulates reality, including the characters, environment, and objects in the scenario; S2, the user enters the animation video constructed by the scenario animation module through the smart terminal device, and participates in the rescue as the first rescuer in the animation video from the first perspective; S3. During the rescue process, the option interaction module is used to construct options according to the preset nodes of the user's rescue process, and display the option box at the same time, requiring the user to answer according to his own judgment; S4. According to the user's selection result, the dynamic feedback module displays different subsequent animation plots, including displaying different rescue methods and results; S5. During the user's simulated rescue process, the operation information display unit explains the key points of the operation in the form of text, pictures, and voice, so that the user can grasp the correct operation method more intuitively; S6. After the user completes the simulated rescue, the summary and review module displays, summarizes, and reviews the key points of the operation in the form of pictures, text, and voice information; S7, after the user simulates the rescue, the user chooses whether to enter the self-test scenario module. If the user enters the self-test scenario module, the self-test scenario module starts to simulate another cardiac arrest situation, and the user again participates in the rescue as the first rescuer from the first perspective, and guides the virtual character in the animation to perform rescue actions by oral instructions. At the same time, the self-test scenario module generates corresponding rescue actions according to the user's oral content; S8. During the rescue process of the self-test scenario module, the real-time recording and feedback module records the user's rescue time in real time and assists the user in mastering the correct compression frequency by playing music; S9. At the end of the rescue in the self-test scenario module, the personalized feedback and suggestion module gives personalized feedback and suggestions based on the user's performance during the rescue process; S10. At the end of the rescue in the self-test scenario module, the end call module plays a popular science video with background music to end, and at the same time generates a link or QR code to enter the system for user promotion.

4. The interactive animation scenario simulation cardiac arrest first aid popular science system for the general public according to claim 3, characterized in that: In step S1, character construction includes constructing the character's expression, action, and language, and environment construction includes constructing the atmosphere elements in the environment, including light, shadow, and sound.

5. The interactive animation scenario simulation cardiac arrest first aid popular science system for the general public according to claim 3, characterized in that: In step S2, the intelligent terminal device includes a smart phone, a tablet computer, and a computer.

6. The interactive animation scenario simulation cardiac arrest first aid popular science system for the general public according to claim 3, characterized in that: In step S3, the content of the option box includes: determining whether the patient has lost consciousness, determining whether the patient is breathing, and whether cardiopulmonary resuscitation is required.

7. The interactive animation scenario simulation cardiac arrest first aid popular science system for the general public according to claim 3, characterized in that: In step S7, the user's oral content includes: patting shoulders, shouting in the ear, leaning over to observe the rise and fall of the chest, and loosening buttons.