Earphone earmuff, headphone and control method thereof, storage medium and product

By using fabric units of interwoven conductive fabrics in the earmuffs of the earphones, the voltage changes caused by sweat infiltration are monitored, and the headphone corrosion problem caused by sweat infiltration is solved, and the accurate monitoring and reminding of sweat infiltration is achieved, which extends the service life of the headphones.

CN119946490APending Publication Date: 2025-05-06SHENZHEN GOERTEK TECH CO LTD
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Patent Information

Application Number
CN202510012965.0
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-01-03
Publication Date
2025-05-06

AI Technical Summary

Technical Problem

During high temperature weather or exercise, sweat can easily penetrate into the ear cups of the headphones, leading to corrosion and reducing the service life of the product. It is difficult for the prior art to effectively monitor sweat infiltration.

Method used

A headphone earmuff is designed, with its outer surface wrapped with multiple fabric units. The fabric unit is composed of two interwoven conductive fabrics. When sweat comes into contact, the impedance between the conductive fabrics changes, and the output voltage changes accordingly, and the electrically connected operation processing unit recognizes and sends a reminder signal.

Benefits of technology

Accurate monitoring of sweat infiltration is achieved, and users are reminded to deal with it in a timely manner, avoiding the horn sound mesh surface being corroded and extending the service life of the headphones.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses an earphone earmuff, a headphone and a control method thereof, a storage medium and a product, and relates to the technical field of headphones, the earphone earmuff comprises a plurality of fabric units wrapping the outer surface of the earmuff; the fabric unit comprises two pieces of conductive fabric which are interwoven with each other, so that after the fabric unit is in contact with sweat, the impedance between the two pieces of conductive fabric is changed, and then the output voltage is changed. According to the earphone earmuff, due to the fact that sweat contains a large amount of salt and has good conductivity, after the sweat permeates into the earphone earmuff, the sweat existing between the two pieces of conductive fabric in the fabric unit can change the impedance between the two pieces of conductive fabric, the output voltage can also change accordingly, and therefore the occurrence of the sweat permeation phenomenon can be accurately monitored.
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Description

Technical Field

[0001] The present application relates to the technical field of headphones, and in particular to a headphone earmuff, a headphone, a control method thereof, a storage medium and a product thereof. Background Art

[0002] Currently, headphones with wrap-around earmuffs are very popular among customers in the market. The wrap-around design can not only improve the user's wearing experience, but also improve the passive noise reduction effect.

[0003] However, in the hot summer or during exercise, when users wear headphones, the large amount of sweat generated by the hot weather or exercise can easily penetrate into the earmuffs of the headphones. The earmuffs are in direct contact with the sound-generating mesh surface of the headphone speakers. If they are not cleaned in time, they are prone to corrosion over time, reducing the service life of the headphones. Therefore, how to monitor the phenomenon of sweat penetration is a technical problem that needs to be solved urgently.

[0004] The above contents are only used to assist in understanding the technical solution of the present application and do not constitute an admission that the above contents are prior art. Summary of the invention

[0005] The main purpose of the present application is to provide an earphone earmuff, a headset and a control method, a storage medium and a product thereof, aiming to solve the technical problem of realizing the monitoring of the phenomenon of sweat penetration.

[0006] To achieve the above-mentioned purpose, the present application proposes an earphone earmuff, which includes: multiple fabric units wrapped around the outer surface of the earmuff, and the fabric units include two conductive fabrics interwoven with each other, so that when the impedance between the two conductive fabrics changes after the fabric unit contacts sweat, the output voltage changes accordingly.

[0007] In one embodiment, the fabric unit is distributed in the sweat-absorbent area of ​​the earmuff of the headphone.

[0008] In one embodiment, the fabric unit is also distributed in a wearing compression area of ​​the earmuff of the headphone.

[0009] In addition, to achieve the above-mentioned purpose, the present application also proposes a headset, which includes a headset body and the headset earmuff as described above.

[0010] In one embodiment, the headset body includes an operation processing unit and a reminder unit electrically connected: The operation processing unit is electrically connected to the fabric unit in the earmuff of the headset, and is used to identify the sweat penetration phenomenon according to the output voltage of the fabric unit, and send a reminder signal to the reminder unit; The reminder unit is used to output corresponding reminder information after receiving the reminder signal.

[0011] In addition, to achieve the above-mentioned purpose, the present application also proposes a method for controlling a headset, which is applied to the headset as described above. The method for controlling the headset includes: Get the real-time voltage output by the fabric unit in the earmuff; After the real-time voltage is greater than a predetermined voltage threshold, it is determined that sweat has penetrated into the headset, and corresponding reminder information is output.

[0012] In one embodiment, the fabric unit is also distributed in the wearing and squeezing area of ​​the earmuff of the headphone; The step of determining that sweat has penetrated into the headset after the real-time voltage is greater than a predetermined voltage threshold comprises: After the real-time voltage is greater than a predetermined voltage threshold, determining whether the areas where the fabric units where the real-time voltage is greater than the predetermined voltage threshold are located are all wearing compression areas; If the areas where the fabric units where the real-time voltage is greater than the predetermined voltage threshold are located are all wearing and squeezing areas, it is determined that the headset enters the wearing state; If the regions where the fabric units whose real-time voltage is greater than the predetermined voltage threshold are located are not all wearing and squeezing regions, it is determined that sweat infiltration occurs in the headset.

[0013] In one embodiment, after the step of obtaining the real-time voltage output by the fabric unit in the earmuff of the headset, the method for controlling the headset further includes: Sorting the real-time voltages according to the positions of the fabric units to form a voltage sequence; After a sudden change value appears in the voltage sequence, it is determined that sweat has penetrated into the headset, and corresponding reminder information is output.

[0014] In addition, to achieve the above-mentioned purpose, the present application also proposes a storage medium, which is a computer-readable storage medium, and a computer program is stored on the storage medium. When the computer program is executed by a processor, the steps of the control method of the headset described above are implemented.

[0015] In addition, to achieve the above-mentioned purpose, the present application also provides a computer program product, which includes a computer program, and when the computer program is executed by a processor, the steps of the control method of the headset as described above are implemented.

[0016] One or more technical solutions proposed in this application have at least the following technical effects: The headphone earmuffs in the present application include multiple fabric units wrapped around the outer surface of the earmuffs; the fabric units include two conductive fabrics interwoven with each other, so that when the fabric unit contacts sweat, the impedance between the two conductive fabrics changes, and the output voltage changes accordingly. Since sweat contains more salt and has better conductivity, when sweat penetrates into the headphone earmuffs of the present application, the sweat between the two conductive fabrics in the fabric unit will change the impedance between the two conductive fabrics, and the output voltage will also change accordingly, so that the present application can accurately monitor the occurrence of sweat penetration. BRIEF DESCRIPTION OF THE DRAWINGS

[0017] The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present application and, together with the description, serve to explain the principles of the present application.

[0018] In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, for ordinary technicians in this field, other drawings can be obtained based on these drawings without paying any creative work.

[0019] Figure 1 A schematic diagram of a scenario in which sweat penetrates into a headphone according to the present application; Figure 2 This is a cross-sectional schematic diagram of an embodiment of the headphone earmuff of the present application; Figure 3 This is a schematic diagram of a scene of a conductive fabric involved in an embodiment of the present application; Figure 4 A schematic diagram of a scene of mutually interwoven conductive fabrics involved in an embodiment of the present application; Figure 5 This is a schematic diagram of the structure of the headset of this application; Figure 6 A partial cross-sectional diagram of a headset according to an embodiment of the present application; Figure 7 A circuit diagram of a headset according to an embodiment of the present application; Figure 8 A flowchart of an embodiment of a method for controlling headphones of the present application; Fig. 9 This is another schematic diagram of a conductive fabric according to an embodiment of the present application.

[0020] The purpose, features and advantages of this application will be further described in conjunction with the embodiments and with reference to the accompanying drawings. DETAILED DESCRIPTION

[0021] It should be understood that the specific embodiments described herein are only used to explain the technical solutions of the present application and are not used to limit the present application.

[0022] In order to better understand the technical solution of the present application, a detailed description will be given below in conjunction with the accompanying drawings and specific implementation methods.

[0023] The main solution of the embodiment of the present application is: the headphone earmuff includes multiple fabric units wrapped on the outer surface of the earmuff; the fabric unit includes two conductive fabrics interwoven with each other, so that when the impedance between the two conductive fabrics changes after the fabric unit contacts sweat, the output voltage changes accordingly.

[0024] like Figure 1 As shown, in the hot summer or during exercise, when users wear headphones, a large amount of sweat generated by high temperature or exercise can easily penetrate into the earmuffs of the headphones. The earmuffs are in direct contact with the sound-generating mesh surface of the headphone speakers. If they are not cleaned in time, corrosion may occur or be aggravated over time, reducing the service life of the headphones. Therefore, how to monitor the phenomenon of sweat penetration is a technical problem that needs to be solved urgently.

[0025] The present application provides a solution. Since sweat contains more salt and has better conductivity, the fabric unit in the earmuff of the headphone of the present application includes two conductive fabrics interwoven with each other. Therefore, after sweat penetrates into the earmuff, the sweat between the two conductive fabrics in the fabric unit will change the impedance between the two conductive fabrics, and the output voltage will also change accordingly, so that the present application can accurately monitor the occurrence of sweat penetration.

[0026] Based on this, the present application embodiment provides a method for controlling a headset, referring to Figure 2 , Figure 2 This is a schematic structural diagram of an embodiment of the headphone earmuff of the present application.

[0027] In this embodiment, the headphone earmuff includes: multiple fabric units wrapped around the outer surface of the earmuff, and the fabric unit includes two conductive fabrics interwoven with each other, so that when the impedance between the two conductive fabrics changes after the fabric unit contacts sweat, the output voltage changes accordingly.

[0028] In this embodiment, the earmuffs include a plurality of fabric units wrapped on the outer surface of the earmuffs, and the outer surface of the earmuffs may be a cover made of cloth, leather or other materials, for wrapping the fabric units. It is understood that the contents wrapped on the outer surface of the earmuffs may include soft filling materials such as foam materials, artificial silk floss, and protein floss in addition to the fabric units. It is understood that the distribution positions of the fabric units in the earmuffs may be set according to specific needs.

[0029] The fabric unit includes two conductive fabrics interwoven with each other, so that when the fabric unit contacts sweat, the impedance between the two conductive fabrics changes, and the output voltage changes accordingly. The conductive fabric is a conductive material such as iron, copper, aluminum, etc. in the form of a thread. Figure 3 and Figure 4 As shown, Figure 3 Schematic diagram of a conductive fabric according to an embodiment of the present application. Figure 4 The schematic diagram of the scene of the interwoven conductive fabrics involved in the embodiment of the present application. When there is no squeezing between the conductive fabrics, there is no contact between the two conductive fabrics, that is, they are in an open circuit state, and the current cannot flow through the fabric unit. After the two conductive fabrics are interwoven, the two conductive fabrics are in contact, and the current can flow through the fabric unit, but the impedance is large, and the output voltage of the fabric unit is small. After the two conductive fabrics are interwoven, the two conductive fabrics are in contact and in a normal squeezing state, and the current can flow through the fabric unit. Due to the small contact area, the impedance is large, and the output voltage of the fabric unit is small. On this basis, if there is sweat between the two conductive fabrics, since sweat contains more salt and is a better conductor, the impedance will be further reduced, and the output voltage of the fabric unit will be large. Therefore, the present application can identify whether there is sweat infiltration according to the change of the output voltage of the fabric unit, thereby realizing accurate monitoring of the sweat infiltration phenomenon of the headphone, and then reminding the user to deal with the infiltrated sweat to avoid corrosion of the speaker sound mesh surface, which affects the product life of the headphone.

[0030] In a feasible embodiment, the fabric unit is distributed in the sweat-absorbent area of ​​the earmuff of the headphone.

[0031] In this embodiment, the fabric unit is distributed in the sweat-absorbent area of ​​the earmuff, and the sweat-absorbent area is the area on the earmuff that is easy to absorb sweat, such as the outer edge area of ​​the earmuff (external sweat generally contacts the outer edge of the earmuff first), the inner edge area (the inner edge of the earmuff contacts the ear skin and is closest to the speaker sound mesh), the area corresponding to the speaker sound mesh, etc. Therefore, this embodiment can improve the monitoring sensitivity of the sweat infiltration phenomenon.

[0032] In a feasible embodiment, the fabric unit is also distributed in the wearing compression area of ​​the headphone earmuff.

[0033] In this embodiment, the fabric unit is also distributed in the wearing squeeze area of ​​the earmuff. The wearing squeeze area is the area where the earmuff is squeezed when the headset is in a worn state, such as the area of ​​the earmuff facing the user. Therefore, this embodiment can also perform wearing detection on the headset.

[0034] The embodiment of the present application provides an earphone earmuff, the earphone earmuff comprises a plurality of fabric units wrapped around the outer surface of the earmuff; the fabric unit comprises two conductive fabrics interwoven with each other, so that after the fabric unit contacts sweat, the impedance between the two conductive fabrics changes, and the output voltage changes accordingly. Since sweat contains more salt and has better conductivity, after sweat infiltrates the earphone earmuff of the embodiment, the sweat between the two conductive fabrics in the fabric unit will change the impedance between the two conductive fabrics, and the output voltage will also change accordingly, so that the embodiment can accurately monitor the occurrence of sweat infiltration.

[0035] See also Figure 5 , Figure 5 This is a schematic diagram of the structure of the headset of this application.

[0036] The embodiment of the present application further provides a headset, which includes a headset body and the headset earmuff as described above.

[0037] Figure 5 FIG. 1 is a cross-sectional view of a headset, wherein the headset comprises a headset body and the headset earmuffs as described above, and the headset body may further comprise a left ear shell and a right ear shell connected to a headband. Figure 7 As shown, Figure 6 The schematic diagram of a partial cross section of the headset involved in the embodiment of the present application is shown in FIG. The headset earmuffs are respectively arranged on the left ear shell and the right ear shell.

[0038] See also Figure 7 In some embodiments, the headset body includes an operation processing unit and a reminder unit electrically connected: The operation processing unit is electrically connected to the fabric unit in the earmuff of the headset, and is used to identify the sweat penetration phenomenon according to the output voltage of the fabric unit, and send a reminder signal to the reminder unit; The reminder unit is used to output corresponding reminder information after receiving the reminder signal.

[0039] It should be noted that the operation processing unit may be a processor with computing functions such as a microcontroller, a programmable gate array, a system-level chip, etc. The reminder unit may be a component that can realize the reminder function such as a speaker, a light source, a vibration motor, etc.

[0040] In this embodiment, the earphone body includes an electrically connected operation processing unit and a reminder unit, and the operation processing unit is electrically connected to the fabric unit in the earmuff of the earphone, and is used to determine the presence of sweat infiltration according to the output voltage of the fabric unit, and send a reminder signal to the reminder unit after the output voltage is higher than a predetermined voltage threshold, and the reminder unit can output corresponding reminder information after receiving the reminder signal. The reminder information can be at least one of voice information, light information, and vibration information.

[0041] An embodiment of the present application provides a headset, which includes a headset main body and the headset earmuffs as described above, whereby after sweat penetrates into the headset earmuffs of this embodiment, the sweat existing between two conductive fabrics of a fabric unit in the headset earmuffs will change the impedance between the two conductive fabrics, and the output voltage will also change accordingly, so that the headset main body of the headset of this embodiment can accurately monitor the occurrence of sweat penetration according to the change in the output voltage of the fabric unit.

[0042] Reference Figure 8 The embodiment of the present application provides a method for controlling a headset, which is applied to the above headset. The method for controlling the headset includes: Step S10, obtaining a real-time voltage output by a fabric unit in an earmuff of the headphone; Step S20: after the real-time voltage is greater than a predetermined voltage threshold, it is determined that sweat has penetrated into the headset, and a corresponding reminder message is output.

[0043] It should be noted that the predetermined voltage threshold is a preset output voltage when sweat exists between two conductive fabrics of the fabric unit in the earmuff of the headphone.

[0044] In addition, it should be noted that the reminder information may be at least one of voice information, light information, and vibration information.

[0045] In this embodiment, after inputting voltage to the fabric unit in the earmuff of the headphone, the voltage output after passing through the fabric unit is collected to obtain the real-time voltage output by the fabric unit in the earmuff of the headphone. It can then be determined whether the real-time voltage is greater than a predetermined voltage threshold. If the real-time voltage is greater than the predetermined voltage threshold, it means that sweat exists between the two conductive fabrics of the fabric unit in the earmuff of the headphone, resulting in a decrease in impedance between the conductive fabrics and an increase in the output voltage. It can then be determined that sweat has infiltrated the headset and a corresponding reminder message is output. If the real-time voltage is not greater than the predetermined voltage threshold, it means that sweat does not exist between the two conductive fabrics of the fabric unit in the earmuff of the headphone. It can then be determined that sweat has not infiltrated the headset.

[0046] In a feasible embodiment, the fabric unit is also distributed in the wearing and squeezing area of ​​the headphone earmuff; after the real-time voltage is greater than the predetermined voltage threshold in step S20, the step of determining that sweat infiltration exists in the headphone comprises: Step S21, after the real-time voltage is greater than a predetermined voltage threshold, determining whether the areas where the fabric units whose real-time voltage is greater than the predetermined voltage threshold are located are all wearing compression areas; Step S22, if the areas where the fabric units with real-time voltage greater than the predetermined voltage threshold are located are all wearing and squeezing areas, it is determined that the headset enters the wearing state; Step S23: if the areas where the fabric units whose real-time voltage is greater than the predetermined voltage threshold are located are not all wearing and squeezing areas, it is determined that sweat infiltration occurs in the headset.

[0047] It should be noted that the wearing squeezing area is the area where the earmuff is squeezed when the headphone is in a worn state, such as the area of ​​the earmuff facing the user.

[0048] like Fig. 9 As shown, Fig. 9 This is another scene schematic diagram of the conductive fabric involved in the embodiment of the present application. Because the conductive fabric in the fabric unit is severely squeezed, the contact area between the two conductive fabrics increases sharply, so the real-time voltage output by the fabric unit in the earmuff of the headphone will also increase sharply, and the real-time voltage of this fabric unit will also be greater than the predetermined voltage threshold. In this embodiment, when there is a real-time voltage of the fabric unit greater than the predetermined voltage threshold, it can be judged whether the area where the fabric unit with the real-time voltage greater than the predetermined voltage threshold is located is all the wearing and squeezing area. If the area where the fabric unit with the real-time voltage greater than the predetermined voltage threshold is located is all the wearing and squeezing area, it means that the fabric units with the real-time voltage greater than the predetermined voltage threshold at this time are all caused by squeezing during the user's wearing process, and it can be determined that the headset enters the worn state. If the area where the fabric unit with the real-time voltage greater than the predetermined voltage threshold is located is not all the wearing and squeezing area, it means that there are also fabric units with the real-time voltage greater than the predetermined voltage threshold in the non-wearing and squeezing area, and this voltage change is caused by the infiltration of sweat, which causes the impedance of the two conductive fabrics in the fabric unit to decrease, and it can be determined that the headset has sweat infiltration.

[0049] This embodiment determines whether the areas where the fabric units with real-time voltage greater than the predetermined voltage threshold are located are all wearing and squeezing areas after the real-time voltage is greater than the predetermined voltage threshold; if the areas where the fabric units with real-time voltage greater than the predetermined voltage threshold are located are all wearing and squeezing areas, it is determined that the headset has entered a worn state; if the areas where the fabric units with real-time voltage greater than the predetermined voltage threshold are not all wearing and squeezing areas, it is determined that sweat has penetrated into the headset. Therefore, this embodiment identifies whether the voltage change is caused by the user wearing the headset by determining whether the areas where the fabric units with real-time voltage greater than the predetermined voltage threshold are all wearing and squeezing areas, thereby improving the monitoring accuracy of the sweat infiltration phenomenon on the one hand, and realizing the wearing detection of the headset on the other hand.

[0050] In a feasible implementation manner, after step S10, the headset control method may further include steps A10 to A20: Step A10, sorting the real-time voltages according to the positions of the fabric units to form a voltage sequence; Step A20: after a sudden change value appears in the voltage sequence, it is determined that sweat has penetrated into the headset, and a corresponding reminder message is output.

[0051] It should be noted that the voltage sequence is a sequence generated by sorting the real-time voltages according to the positions of the fabric units. For example, taking the fabric units as being distributed in a circle, the voltage sequence can be obtained by sorting the real-time voltages of the fabric units clockwise or counterclockwise according to the positions of the fabric units.

[0052] In addition, it should be noted that the mutation value is a real-time voltage that suddenly increases compared to an adjacent real-time voltage.

[0053] Although the squeezing force distribution of the earmuffs of the headphones in the wearing state is not uniform, the squeezing force changes continuously between adjacent positions, that is, there is a tendency to increase or decrease, but unless there is external interference, there is rarely a sudden change. The sweat infiltration causes a sudden increase in real-time voltage, which is different from the real-time voltage change caused by squeezing. Instead, when sweat infiltrates at a certain place, the real-time voltage of the fabric unit at this place will increase suddenly. Therefore, this embodiment can form a voltage sequence by sorting the real-time voltages of adjacent fabric units in sequence according to the positions of the fabric units. It can be understood that the real-time voltage is sorted according to the adjacent relationship of the fabric units, and the specific sorting method is not limited.

[0054] Furthermore, the present embodiment can perform real-time traversal of the voltage sequence, and after a sudden change value appears in the voltage sequence, it is determined that there is sweat infiltration in the headset, and the corresponding reminder information is output. Exemplarily, the present embodiment can use a sliding window method, a difference method, a standard deviation method, a clustering algorithm, etc. to realize the identification of sudden changes in the voltage sequence. Taking the sliding window method as an example, the present embodiment can select a sliding window of an appropriate size (for example, 3 or 5 consecutive data points), and then use this sliding window to traverse the entire voltage sequence, and calculate the average value or median of the data points (i.e., real-time voltage) in the sliding window under each sliding operation. If the difference between a certain data point in the sliding window and the average value or median of the sliding window exceeds a predetermined threshold, it can be considered that a sudden change value appears in the voltage sequence. Taking the difference method as an example, the present embodiment can calculate the difference between the continuous real-time voltages in the voltage sequence, and after the absolute value of the difference is greater than the preset threshold, it can be considered that a sudden change value appears in the voltage sequence.

[0055] This embodiment provides a method for controlling a headset, by obtaining the real-time voltage output by the fabric unit in the earmuff of the headset; after the real-time voltage is greater than a predetermined voltage threshold, it is determined that the headset has sweat infiltration, and a corresponding reminder message is output. Therefore, this embodiment uses the fact that after sweat infiltration, the sweat between the two conductive fabrics of the fabric unit in the earmuff of the headset will reduce the impedance between the two conductive fabrics, and the output real-time voltage will also increase accordingly. Therefore, this embodiment can determine whether the headset has sweat infiltration according to whether the real-time voltage output by the fabric unit is greater than the predetermined voltage threshold, thereby realizing accurate monitoring of sweat infiltration.

[0056] It should be noted that the above examples are only used to understand the present application and do not constitute a limitation on the control method of the headphones of the present application. More simple transformations based on this technical concept are all within the scope of protection of the present application.

[0057] The above is only a specific implementation of the present application, but the protection scope of the present application is not limited thereto. Any person skilled in the art who is familiar with the present technical field can easily think of changes or substitutions within the technical scope disclosed in the present application, which should be included in the protection scope of the present application. Therefore, the protection scope of the present application should be based on the protection scope of the claims.

[0058] The present application provides a computer-readable storage medium having computer-readable program instructions (ie, computer programs) stored thereon, and the computer-readable program instructions are used to execute the control method of the headset in the above-mentioned embodiment.

[0059] The computer-readable storage medium provided in the present application may be, for example, a USB flash drive, but is not limited to electrical, magnetic, optical, electromagnetic, infrared, or semiconductor systems or devices, or any combination of the above. More specific examples of computer-readable storage media may include, but are not limited to: an electrical connection with one or more wires, a portable computer disk, a hard disk, a random access memory (RAM: Random Access Memory), a read-only memory (ROM: Read Only Memory), an erasable programmable read-only memory (EPROM: Erasable Programmable Read Only Memory or flash memory), an optical fiber, a portable compact disk read-only memory (CD-ROM: CD-Read Only Memory), an optical storage device, a magnetic storage device, or any suitable combination of the above. In this embodiment, the computer-readable storage medium may be any tangible medium containing or storing a program, which may be used by or in combination with an instruction execution system or device. The program code contained on the computer-readable storage medium may be transmitted using any appropriate medium, including but not limited to: wires, optical cables, RF (Radio Frequency: Radio Frequency), etc., or any suitable combination of the above.

[0060] The computer-readable storage medium may be included in the headset; or may exist independently without being assembled into the headset.

[0061] The computer-readable storage medium carries one or more programs. When the one or more programs are executed by the headset, the headset: obtains the real-time voltage output by the fabric unit in the earmuff; after the real-time voltage is greater than a predetermined voltage threshold, determines that sweat has penetrated into the headset, and outputs corresponding reminder information.

[0062] Computer program code for performing the operations of the present application may be written in one or more programming languages ​​or a combination thereof, including object-oriented programming languages ​​such as Java, Smalltalk, C++, and conventional procedural programming languages ​​such as "C" or similar programming languages. The program code may be executed entirely on the user's computer, partially on the user's computer, as a separate software package, partially on the user's computer and partially on a remote computer, or entirely on a remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or may be connected to an external computer (e.g., via the Internet using an Internet service provider).

[0063] The flow chart and block diagram in the accompanying drawings illustrate the possible architecture, function and operation of the system, method and computer program product according to various embodiments of the present application. In this regard, each square box in the flow chart or block diagram can represent a module, a program segment or a part of a code, and the module, the program segment or a part of the code contains one or more executable instructions for realizing the specified logical function. It should also be noted that in some alternative implementations, the functions marked in the square box can also occur in a sequence different from that marked in the accompanying drawings. For example, two square boxes represented in succession can actually be executed substantially in parallel, and they can sometimes be executed in the opposite order, depending on the functions involved. It should also be noted that each square box in the block diagram and / or flow chart, and the combination of the square boxes in the block diagram and / or flow chart can be implemented with a dedicated hardware-based system that performs a specified function or operation, or can be implemented with a combination of dedicated hardware and computer instructions.

[0064] The modules involved in the embodiments described in this application may be implemented by software or hardware, wherein the name of the module does not constitute a limitation on the unit itself in some cases.

[0065] The readable storage medium provided by the present application is a computer-readable storage medium, which stores computer-readable program instructions (i.e., computer programs) for executing the above-mentioned method for controlling headphones, and can solve the technical problem of realizing the monitoring of the phenomenon of sweat penetration. Compared with the prior art, the beneficial effects of the computer-readable storage medium provided by the present application are the same as the beneficial effects of the method for controlling headphones provided by the above-mentioned embodiment, and will not be described in detail here.

[0066] The present application also provides a computer program product, including a computer program, which implements the steps of the above-mentioned method for controlling the headset when the computer program is executed by a processor.

[0067] The computer program product provided by the present application can solve the technical problem of realizing the monitoring of the phenomenon of sweat penetration. Compared with the prior art, the beneficial effects of the computer program product provided by the present application are the same as the beneficial effects of the headphone control method provided by the above embodiment, which will not be repeated here.

[0068] The above descriptions are only some embodiments of the present application, and are not intended to limit the patent scope of the present application. All equivalent structural changes made using the contents of the present application specification and drawings under the technical concept of the present application, or direct / indirect applications in other related technical fields are included in the patent protection scope of the present application.

Claims

1. A headphone earmuff, characterized in that: The headphone earmuffs include: a plurality of fabric units wrapped on the outer surface of the earmuffs; The fabric unit comprises two conductive fabrics interwoven with each other, so that when the fabric unit contacts sweat, the impedance between the two conductive fabrics changes, and the output voltage changes accordingly.

2. The headphone earmuff according to claim 1, characterized in that: The fabric units are distributed in the sweat-absorbent areas of the earmuffs of the headphones.

3. The headphone earmuff according to claim 2, characterized in that: The fabric units are also distributed in the wearing and squeezing area of ​​the earmuffs of the earphones.

4. A headset, characterized in that: The headset comprises an earphone body and an earphone earmuff according to any one of claims 1 to 3.

5. The headset according to claim 4, characterized in that: The earphone body includes an operation processing unit and a reminder unit which are electrically connected: The operation processing unit is electrically connected to the fabric unit in the earmuff of the headset, and is used to identify the sweat penetration phenomenon according to the output voltage of the fabric unit, and send a reminder signal to the reminder unit; The reminder unit is used to output corresponding reminder information after receiving the reminder signal.

6. A method for controlling a headset, characterized in that: Applied to the headset according to any one of claims 4 to 5, the control method of the headset comprises: Get the real-time voltage output by the fabric unit in the earmuff; After the real-time voltage is greater than a predetermined voltage threshold, it is determined that sweat has penetrated into the headset, and corresponding reminder information is output.

7. The method for controlling a headset according to claim 6, wherein: The fabric unit is also distributed in the wearing and squeezing area of ​​the earmuff of the headphone; The step of determining that sweat has penetrated into the headset after the real-time voltage is greater than a predetermined voltage threshold comprises: After the real-time voltage is greater than a predetermined voltage threshold, determining whether the areas where the fabric units where the real-time voltage is greater than the predetermined voltage threshold are located are all wearing compression areas; If the areas where the fabric units where the real-time voltage is greater than the predetermined voltage threshold are located are all wearing and squeezing areas, it is determined that the headset enters the wearing state; If the regions where the fabric units whose real-time voltage is greater than the predetermined voltage threshold are located are not all wearing and squeezing regions, it is determined that sweat infiltration occurs in the headset.

8. The method for controlling a headset according to claim 6, wherein: After the step of obtaining the real-time voltage output by the fabric unit in the earmuff, the method for controlling the headset further includes: Sorting the real-time voltages according to the positions of the fabric units to form a voltage sequence; After a sudden change value appears in the voltage sequence, it is determined that sweat has penetrated into the headset, and corresponding reminder information is output.

9. A storage medium, characterized in that: The storage medium is a computer-readable storage medium, and a computer program is stored on the storage medium. When the computer program is executed by a processor, the steps of the method for controlling the headset according to any one of claims 6 to 8 are implemented.

10. A computer program product, characterized in that The computer program product comprises a computer program, and when the computer program is executed by a processor, the steps of the method for controlling the headset according to any one of claims 6 to 8 are implemented.