Training method and system based on horse riding trainer

By collecting user data of the horse riding trainer, dynamically adjusting resistance and combining training mode and game interaction, the problem that existing horse riding trainers cannot dynamically adjust resistance is solved, and the training effect and user experience are improved.

CN120242392AActive Publication Date: 2025-07-04ANYANG XIANGYU MEDICAL EQUIP
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Patent Information

Application Number
CN202510335201.5
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-03-20
Publication Date
2025-07-04
Estimated Expiration
2045-03-20

AI Technical Summary

Technical Problem

Existing horse riding trainers cannot dynamically adjust resistance according to the actual situation of the user, resulting in poor training results, especially for first-time users or patients who need rehabilitation training, which cannot accurately set resistance, resulting in insufficient or excessive training.

Method used

By collecting user training data, including riding speed and angle, the resistance is dynamically adjusted according to the mapping relationship between preset resistance and riding speed, and combining the training intensity level and mode selected by the user, the target resistance is output, and passive training mode and situational interactive game are provided to generate training reports.

Benefits of technology

Improve the training effect, avoid insufficient or excessive training, increase user interest and participation, meet the needs of different users, and ensure the comfort and safety of training.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention relates to the technical field of training equipment, in particular to a training method and system based on a horse riding trainer. The method comprises the following steps: collecting training data of a user, wherein the training data comprises a riding speed; responding to the condition that the resistance mode is an automatic adjusting mode, and determining target resistance according to a mapping relation between preset resistance and the riding speed; and outputting the target resistance, so that the user performs training based on the target resistance. Resistance can be dynamically output in the training process of a user, the problem of insufficient training or excessive training is avoided, and the training effect is improved.
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Description

Technical Field

[0001] The present invention relates to the technical field of training equipment. More specifically, the present invention relates to a training method and system based on a horse riding trainer. Background Art

[0002] A horse riding trainer is a fitness equipment that simulates horse riding movements to exercise muscles, improve balance, and increase cardiopulmonary function. However, existing horse riding trainers usually do not have resistance training. When users use a horse riding trainer for training, most of them adjust the training difficulty by extending the training time. For equipment that can adjust resistance, most of them are also set by users according to experience subjectively and cannot be dynamically adjusted according to the user's real-time physical condition. Since the corresponding resistance is not set according to the actual situation or actual ability of the user, it may lead to overtraining or undertraining, resulting in a general training effect. Especially for users who are training for the first time or patients who need rehabilitation training, due to lack of experience and insufficient understanding of their own abilities, they cannot accurately set the corresponding resistance, which affects the training effect.

[0003] Therefore, in the process of users using a horse riding trainer for training, how to dynamically adjust the output resistance to ensure the training effect is a technical problem that needs to be solved urgently. Summary of the Invention

[0004] To solve the above technical problem of not being able to dynamically set the corresponding resistance according to the actual situation of the user, the present invention provides solutions in the following aspects.

[0005] In a first aspect, the present invention provides a training method based on a horse riding trainer, including: collecting training data of a user, where the training data includes riding speed; in response to the resistance mode being the automatic adjustment mode, determining a target resistance according to a preset mapping relationship between resistance and riding speed; outputting the target resistance so that the user trains based on the target resistance.

[0006] Further, the mapping relationship between the resistance and the riding speed is:

[0007]

[0008] In the formula, R(v) represents the target resistance, R max represents a preset resistance value, v represents the current riding speed, k represents the riding speed when the resistance reaches , and n represents the steepness of the curve, which is a preset value.

[0009] Further, before determining the target resistance, it further includes: in response to receiving the training intensity level selected by the user, determining the preset resistance value according to the training intensity level.

[0010] Further, it further includes: the training data further includes a riding angle; in response to receiving the scenario interactive game selected by the user, controlling the game character in the scenario interactive game to make synchronous feedback according to the training data.

[0011] Further, it further includes: in response to the training mode being a passive training mode, determining training parameters, where the training parameters include the ridden angle, riding speed, and training time.

[0012] Further, it further includes: in response to the resistance mode being a manual adjustment mode, outputting the corresponding resistance according to the resistance value input by the user or the selected training gear.

[0013] Further, before the user conducts training, it further includes: adjusting the up and down height of the armrest and the front and back distance of the seat of the horse riding trainer according to the input user information, where the user information includes height and weight.

[0014] Further, it further includes: in response to the end of training, generating a training report, where the training report includes the average riding speed, the maximum riding angle, and the training time.

[0015] Further, it further includes: in the passive training mode, judging whether the training data exceeds a preset safety range, and if so, stopping the training or controlling the training parameters within the safety range.

[0016] In a second aspect, the present invention provides a training system based on a horse riding trainer, including a processor and a memory, where the memory stores computer program instructions, and when the computer program instructions are executed by the processor, it realizes a training method based on a horse riding trainer according to any one of the first aspect.

[0017] The beneficial effects of the present invention are as follows: By adjusting the resistance in real time according to the user's riding speed, the present invention avoids the problems of insufficient or excessive training caused by setting the resistance according to experience, thereby improving the training effect. Further, by adding scenario interaction games, when the user's riding speed, riding angle, etc. change, controlling the game character to make corresponding actions can improve the fun and participation of the user in training. Further, by driving the motor to drive the user for passive training, it can help users with weaker abilities or those in need of passive assistance gradually recover their motor abilities; by manually inputting or selecting the resistance value and then outputting the corresponding resistance value, the user can flexibly set the training difficulty according to their own physical fitness and needs. By collecting the user's training data and generating a training report, the user can intuitively and clearly understand their training situation, thus providing a scientific reference for the optimization of the next training. By adjusting the positions of the seat and armrests of the horse riding trainer according to the user's weight and height, the comfort of different users during training can be ensured. BRIEF DESCRIPTION OF THE DRAWINGS

[0018] By reading the following detailed description with reference to the accompanying drawings, the above and other objects, features, and advantages of the exemplary embodiments of the present invention will become readily understood. In the drawings, several embodiments of the present invention are shown by way of example and not limitation, and the same or corresponding reference numerals represent the same or corresponding parts, wherein:

[0019] Figure 1 is a flowchart schematically showing a training method based on a horse riding trainer according to an embodiment of the present invention;

[0020] Figure 2 is a flowchart schematically showing a training method based on a horse riding trainer according to another embodiment of the present invention;

[0021] Figure 3 is a schematic diagram showing an app interface according to an embodiment of the present invention;

[0022] Figure 4 is a schematic diagram showing a game interface of a scenario interaction game according to an embodiment of the present invention;

[0023] Figure 5 is a schematic diagram showing a physical diagram of a horse riding trainer according to an embodiment of the present invention;

[0024] Figure 6 is a block diagram schematically showing the structure of a training system based on a horse riding trainer according to an embodiment of the present invention. DETAILED DESCRIPTION OF THE EMBODIMENTS

[0025] Next, the technical solutions in the embodiments of the present invention will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are part of the embodiments of the present invention, rather than all the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative efforts belong to the protection scope of the present invention.

[0026] The following will describe in detail the specific implementation manners of the present invention in conjunction with the accompanying drawings.

[0027] Currently, existing horse riding trainers mainly exercise by simulating the swinging of horse riding. Their functions are relatively single, lacking intelligence, and unable to record and feedback users' motion data in real time, making it difficult for users to timely understand their training effects, and thus difficult to timely understand their training situations and difficult to adjust and optimize the next training. In addition, existing horse riding trainers generally do not have a resistance training function during horse riding training, making it difficult to meet the training needs of different users and unable to dynamically adjust the resistance according to the actual situation of users.

[0028] To solve the above problems, in the first aspect, the present invention provides a training method based on a horse riding trainer. It should be noted that the horse riding trainer is at least provided with a communication module, a data acquisition module, and a resistance adjustment module to implement the method of the present invention. Among them, the data acquisition module includes an angle sensor and a speed sensor for collecting users' training data; the communication module is used to transmit the data collected by the data acquisition module to a cloud server or a personal device (such as a mobile phone, a computer, etc.); the resistance adjustment module is used to output a specified resistance. In an optional embodiment, it further includes a height and distance adjustment module and a drive motor module. The height and distance adjustment module is used to control the front-back distance of the seat and the up-down height of the armrest; the drive motor module is used to provide the power required for passive training.

[0029] Specifically, as Figure 1 shown, the method of the present invention includes:

[0030] S101. Collect users' training data.

[0031] Before collecting users' training data, it further includes: after the user starts the horse riding trainer, the angle sensor and speed sensor inside the horse riding trainer start to initialize to collect users' training data. At the same time, the communication module (in this embodiment, a WiFi module) connects to the local network for real-time data transmission.

[0032] Specifically, the training data may include riding speed, riding angle, and training time. Among them, the riding speed is collected by the speed sensor, and the riding angle (referring to the inclination angle of the user's seat) is collected by the angle sensor.

[0033] The collected training data can be transmitted to the user's device (such as a mobile phone, computer, etc.) through the WiFi module so that the user can view the training data at any time, thereby being able to understand their training details. By collecting and reflecting the user's training data in real time, it provides a scientific basis for the user to make personalized training adjustments and optimizations, thus ensuring the effect of subsequent training.

[0034] S102. In response to the resistance mode being the automatic adjustment mode, determine the target resistance according to the preset mapping relationship between the resistance and the riding speed; output the target resistance so that the user can train based on the target resistance.

[0035] The front-back distance of the seat and the up-down height of the armrest of the existing horse riding trainer are generally fixed, which cannot meet the training needs of users with different heights and weights and is difficult to ensure the comfort of training. Therefore, in this embodiment, before the user starts training, the user can adjust the front-back distance of the seat and the up-down height of the armrest of the horse riding trainer according to personal circumstances (user information), so as to meet the training needs of different users and ensure the comfort of the user during the training process. Specifically, the user can input height and weight information, and then the electric adjustment system (height and distance adjustment module) inside the horse riding trainer automatically adjusts the front-back distance of the seat and the up-down height of the armrest. Further, if the user is not satisfied with the current seat distance and armrest height, they can adjust it manually. Specifically, by pressing / clicking the corresponding button, the armrest can automatically rise or fall, and by pressing / clicking the button again, the armrest stops rising or falling. Similarly, by pressing / clicking the corresponding button, the seat can automatically move forward or backward, and by pressing / clicking the button again, the seat stops moving forward or backward. By adjusting the armrest height and seat distance according to user information, the needs of users with different heights and weights can be met, ensuring the comfort of the user's training and thus improving the user experience.

[0036] Further, the existing horse riding trainers are mainly used for fitness and exercise, lacking passive training functions and insufficient support for users who need rehabilitation assistance, especially patients with relatively poor mobility. Therefore, in one embodiment, the user can select a training mode according to their personal circumstances through the APP (exemplarily, the interface of the APP is as Figure 3 shown) or the display screen of the horse riding trainer. The training modes include an autonomous training mode (i.e., an active training mode) and a passive training mode. It can be understood that active training means that the user provides the power for training, and passive training means that the horse riding trainer (equipped with an internal drive motor to provide power) provides the power to drive the user for training. By setting different training modes, the needs of different users can be met, making the applicable group of the horse riding trainer wider.

[0037] Further, if the user selects the passive training mode, it is necessary to determine the training parameters. Specifically, the rehabilitation therapist or the user can manually input the training parameters to perform passive training. In this embodiment, the training parameters include riding speed, riding angle, training time, etc. Through these parameters, the drive motor can output corresponding power to drive the user to perform passive training. In addition, during the passive training process, the riding angle can also be set to change linearly (within a safe angle range). For example, the training is carried out at riding angles of 5°, 6°, 7°, and 8°. In an alternative embodiment, if the user's historical training data is stored, the user's training parameters can be determined based on the historical training data (for example, by analyzing the historical training data, it is known that the user's motor ability has improved, then the riding speed can be appropriately increased, the riding angle can be increased, or the training time can be extended, etc.), and displayed. The user can modify the training parameters according to actual needs. By determining the training parameters based on the historical training data, the user can perform more targeted training, thereby ensuring the training effect. It can be understood that the passive training mode is suitable for patients who need to recover motor ability. Therefore, the method of the present invention can be applied to the horse riding trainer in the rehabilitation center and the elderly care center, which can assist the user to perform low-intensity exercises, promote blood circulation and joint activities, and gradually increase the range of motion.

[0038] In one embodiment, if the user selects the passive training mode, the user's training data is monitored in real time. When it exceeds the preset safety range (including the riding speed range, riding angle range, training time range), the training difficulty is reduced or the training is stopped, so as to avoid the problem that the user may be overly fatigued due to excessive training intensity. For example, if the user maintains a large riding angle or riding speed for a long time (the current riding angle or riding speed exceeds the preset value), an alarm prompt is triggered, and the training difficulty is reduced (the riding angle, riding speed, etc. are reduced). In addition, the rehabilitation therapist can also view the data to understand the patient's training progress and adjust the training parameters in real time to ensure the training effect and safety of the user.

[0039] If the user selects the active training mode, the user can choose the manual resistance adjustment mode or the automatic resistance adjustment mode. Among them, in the manual resistance adjustment mode, the user inputs the resistance value or selects the training gear (corresponding to different resistance values), and then the system outputs the corresponding resistance. When the user feels that the resistance is too large or too small during the training process, the resistance can be flexibly adjusted by this method, so as to ensure the training effect, which is suitable for users who often use the horse riding trainer for fitness and training.

[0040] The automatic resistance adjustment mode adjusts the resistance in real time according to the user's training data, which can ensure that the training intensity matches the user's physical condition and needs, avoiding overtraining or under-training. It is especially suitable for rehabilitation training, elderly training, and beginners. Specifically, a functional relationship (mapping relationship) between the resistance and the riding speed is established according to the actual needs, and the target resistance is determined according to this mapping relationship. In this embodiment, the mapping relationship between the resistance and the riding speed is as follows:

[0041]

[0042] In the formula, R(v) represents the target resistance, R max represents the preset resistance value, v represents the current riding speed, k represents the riding speed when the resistance reaches , and n represents the steepness of the curve, which is a preset value. n can take 2, 3, or other values, and those skilled in the art can choose according to the actual needs.

[0043] The preset resistance value can be selected by the user. Specifically, the user selects a training intensity level, and based on this training intensity level, the preset resistance value is determined. Specifically, a corresponding relationship between the training intensity level and the resistance value can be set, and based on this corresponding relationship between the training intensity level and the resistance value, the corresponding preset resistance value is determined according to the training intensity level selected by the user. Therefore, the user can choose different training difficulties according to the actual needs, so as to be able to perform training of different intensities and ensure the training effect. In an alternative embodiment, during the user's training process, the training level can also be changed linearly, either from a high training intensity level to a low training intensity level or from a low training intensity level to a high training intensity level. Specifically, when the user has trained at the current level for a specified time, the next training intensity level is automatically switched. In addition, during the training process, if the user feels that the current training intensity level meets their needs, they can continue training based on this training intensity level.

[0044] According to the above expression, at low speed (the user's riding speed), the provided target resistance is relatively small, which is convenient for the user to start and adapt; at medium speed, the provided target resistance gradually increases to reach the target intensity; at high speed, the provided target resistance tends to be stable, avoiding excessive increase and causing user fatigue, thus ensuring the safety and training effect of the user. By determining the target resistance through the mapping relationship between the resistance and the riding speed, it can ensure that the user is always training within the target intensity range, and the process of adjusting the target resistance is smooth, which can avoid discomfort caused by sudden changes in resistance to the user. At the same time, it can also adjust the training intensity to meet the needs of different users and improve the user's training effect.

[0045] Furthermore, in the prior art, during horseback riding training, due to the lack of gamification elements, the user experience is single. Especially for users who need to use the horseback riding trainer for a long time, such as the elderly and patients who need rehabilitation training, the monotonous training lacks sufficient attractiveness and entertainment. Without the supervision of others or with insufficient self-control, it is easy to interrupt the training. In response to this, various interactive games with different scenarios can be developed, such as horseback riding, cycling, racing cars, etc. Exemplarily, the scenario interactive game is as shown in Figure 4 shown. Specifically, if the user selects a scenario interactive game, according to the training data during the training process, control and display the game characters in the selected scenario interactive game to make corresponding feedback, actions or performances synchronously. Specifically, if the user's riding speed changes (for example, increases from 5 km / h to 10 km / h), the game character will show an accelerating state or make a corresponding reaction; if the user's riding angle changes (for example, from 15° to 20°), the game character will show a state of leaning forward or change its posture. Through the dynamics of the game characters in the interactive game (which can be displayed on the display screen. In addition, the training time, riding angle, riding speed, etc. can also be displayed), the user can intuitively feel their own movement situation, increasing the fun, interactivity and sense of participation of the training. Through the scenario interactive game function, the user's movement is linked with the characters and scenes in the virtual world, enhancing the user experience.

[0046] Furthermore, the method of the present invention further includes: after the training is over, generate a training report according to the collected training data. The training report contains detailed training data, such as training time, average riding speed, total angle change range, etc. In addition, these training data can also be displayed in the form of graphs, such as a graph of the change in riding speed. Further, save the training report to the personal device or the memory of the horseback riding trainer for the user to view at any time. Through this training report, it can provide a scientific reference for the user's next training. Further, by analyzing and tracing back the user's historical training data, a training intensity and training time plan suitable for the user can be determined, thereby improving the user's training efficiency. In addition, the user can also set the training mode, view the training data, view the performance of the characters in the game, etc. through the corresponding APP.

[0047] In summary, the method of the present invention can enable users to view their training status at any time by collecting and real-time feedback of training data and generating training reports, thereby providing a scientific reference for the adjustment of the next training; by dynamically changing the resistance according to the user's real-time riding speed, it ensures that users can train within the target intensity, avoiding under-training or over-training, and improving the training effect; by allowing users to input or select resistance values, it can meet the needs of different users and flexibly adjust the training difficulty; by providing a passive assisted training function, it can help users with insufficient mobility to carry out effective rehabilitation training and improve the rehabilitation effect; by adjusting the front-back distance of the seat and the up-down height of the armrest according to the user's height and weight, it can ensure the comfort of different users during training; by linking the user's training with the game characters in the scenario interactive game, it can improve the user's enthusiasm and participation.

[0048] Therefore, the riding trainer applying the method of the present invention has a wide range of application scenarios. Specifically:

[0049] Suitable for home fitness: By adjusting the resistance and seat height, it can meet the needs of users with different body types and training requirements. Through the scenario interactive game, it enhances the fun and attractiveness of home fitness and helps users maintain their motivation for exercise.

[0050] Suitable for rehabilitation centers: During the rehabilitation treatment process, the passive assisted training function (passive training mode) of the device is suitable for patients who need to restore their motor ability. The drive motor can help patients complete passive movements, gradually increase the range of motion, and assist in rehabilitation training.

[0051] Suitable for gyms: In the gym environment, the device can provide personalized training plans for users with various physical fitness levels. Specifically, in the manual resistance adjustment mode, according to the resistance value input by the user, the device outputs different resistances, enabling users to perform training at different intensities; through the automatic resistance adjustment mode, it can output corresponding resistances according to the current training data, keeping users within the target training intensity range and meeting the needs of beginners and advanced users.

[0052] Suitable for elderly care centers: For the elderly population, the device provides functions to adjust the seat and armrests to ensure comfort and safety during use. The passive training mode can help the elderly with limited mobility to perform low-intensity exercises, promoting blood circulation and joint movement.

[0053] Suitable for sports recovery and health care: During the sports recovery process, the device, through its data tracking and report generation functions, helps users and rehabilitation doctors analyze the training effect, adjust the training plan, and achieve scientific recovery goals.

[0054] Figure 6It is a structural block diagram schematically showing a training system based on a horse riding trainer according to this embodiment.

[0055] In a second aspect, the present invention also provides a training system based on a horse riding trainer. As Figure 6 shown, the system includes a processor and a memory, and the memory stores computer program instructions. When the computer program instructions are executed by the processor, a training method based on a horse riding trainer according to the first aspect of the present invention is implemented.

[0056] The system also includes other components well known to those skilled in the art such as a communication interface, and its settings and functions are known in the art, so they will not be described in detail here.

[0057] In the present invention, the foregoing memory can be any tangible medium that contains or stores a program, and this program can be used by or in combination with an instruction execution system, apparatus, or device. For example, a computer-readable storage medium can be any suitable magnetic storage medium or magneto-optical storage medium, such as, for example, resistive random access memory (RRAM), dynamic random access memory (DRAM), static random access memory (SRAM), enhanced dynamic random access memory (EDRAM), high-bandwidth memory (HBM), hybrid memory cube (HMC), etc., or any other medium that can be used to store the required information and can be accessed by an application, module, or both. Any such computer storage medium can be part of the device or accessible or connectable to the device. Any application or module described in the present invention can be implemented using computer-readable / executable instructions that can be stored or otherwise held by such a computer-readable medium.

[0058] In the description of this specification, the meaning of "a plurality" is at least two, such as two, three, or more, etc., unless otherwise clearly and specifically defined. In addition, the step division of the above method is only for clear description, and when implemented, it can be combined into one step or some steps can be split and decomposed into multiple steps, as long as the same logical relationship is included.

[0059] Although this specification has shown and described several embodiments of the present invention, it will be apparent to those skilled in the art that such embodiments are provided by way of example only. Many variations, modifications, and alternative approaches will occur to those skilled in the art without departing from the spirit and scope of the present invention. It should be understood that various alternatives to the embodiments of the invention described herein may be employed in practicing the invention.

Claims

1. A training method based on a horse-riding trainer, characterized in that, Including: Collecting the training data of the user, where the training data includes the riding speed; In response to the resistance mode being the automatic adjustment mode, determining the target resistance according to the preset mapping relationship between the resistance and the riding speed; Outputting the target resistance so that the user can train based on the target resistance.

2. The training method based on the horse riding trainer according to claim 1, characterized in that, The mapping relationship between the resistance and the riding speed is: Wherein, R(v) represents the target resistance, and R max represents a preset resistance value, v represents the current riding speed, k represents the riding speed when the resistance reaches this value, and n represents the steepness of the curve, which is a preset value.

3. The training method based on the horse riding trainer according to claim 2, characterized in that, Before determining the target resistance, it further includes: in response to receiving the training intensity level selected by the user, determining the preset resistance value according to the training intensity level.

4. The training method based on a horse riding trainer according to claim 1, wherein It also includes: The training data further includes the riding angle; In response to receiving the scenario interaction game selected by the user, controlling the game character in the scenario interaction game to make synchronous feedback according to the training data.

5. The training method based on a horseback riding trainer according to claim 1, wherein It also includes: In response to the training mode being the passive training mode, determining the training parameters, where the training parameters include the riding angle, the riding speed, and the training time.

6. The training method based on a horse riding trainer according to claim 1, characterized in that, It also includes: In response to the resistance mode being the manual adjustment mode, outputting the corresponding resistance according to the resistance value input by the user or the training gear selected.

7. The training method based on a horse riding trainer according to claim 1, characterized in that Before the user conducts training, it further includes: adjusting the up-and-down height of the armrest and the front-back distance of the seat of the horse riding trainer according to the input user information, where the user information includes height and weight.

8. The training method based on a horse-riding trainer according to claim 1, wherein It also includes: In response to the end of training, generating a training report, where the training report includes the average riding speed, the maximum riding angle, and the training time.

9. The training method based on a horse-riding trainer according to claim 1, wherein, It also includes: In the passive training mode, determining whether the training data exceeds the preset safety range, and if so, stopping the training or controlling the training parameters within the safety range.

10. A training system based on a horse-riding trainer, characterized in that, Including a processor and a memory, where the memory stores computer program instructions, and when the computer program instructions are executed by the processor, it implements a training method based on a horse riding trainer according to any one of claims 1-9.