Outward-pulling handle system with starry sky lamp effect and lightening method

By designing an external door handle system with a starry sky lighting effect, using a light panel and control module, supporting multiple lighting control modes and touch interaction, the problem of monotonous lighting effects in existing car door handles is solved, achieving rich, delicate, and artistic dynamic light and shadow effects, enhancing the vehicle's visual appeal and technological feel.

CN121487083APending Publication Date: 2026-02-06NINGBO HUADE AUTOMOBILE PARTS
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Patent Information

Application Number
CN202511989285.0
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-12-26
Publication Date
2026-02-06

AI Technical Summary

Technical Problem

The existing lighting effects of car door handles are monotonous and lack visual appeal, making it difficult to create a unique brand identity or leave a lasting impression on users. They also lack rich, delicate, and artistically beautiful dynamic light and shadow scenes.

Method used

Design an external handle system with starry sky lighting effect, including a light panel and a control module, supporting multiple lighting control modes such as constant light, breathing, and ripple modes, and realizing interactive control through a touch sensor to provide rich dynamic lighting effects.

Benefits of technology

It significantly enhances the vehicle's visual appeal, technological feel, and personalized interactive experience, creating an intuitive and elegant human-computer interaction through various lighting modes and touch interaction methods, thereby improving the product's visual appeal and technological quality.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses an outward-pulling handle system with a starry sky lamp effect and a lightening method, and the system comprises a control module which is configured to execute at least one of the following light control modes: a normally-on mode: lightening all light-emitting units, controlling all light-emitting units at the same brightness value, and keeping the brightness value all the time; in the breathing mode, all the light-emitting units are controlled to synchronously perform cyclic change of a first preset duration for increasing the brightness from the lowest value to the highest value and a second preset duration for decreasing the brightness from the highest value to the lowest value; and a ripple mode: the plurality of light-emitting units form at least one central area and one or more peripheral areas outside the central area, the central area and each peripheral area are sequentially lightened according to a preset sequence, and each area is extinguished after a third preset duration after being lightened and enters a cyclic change after a fourth preset duration. According to the invention, a rich, fine and artistic dynamic light effect is achieved, and the visual attraction, the science and technology sense and the personalized interaction experience of the vehicle are remarkably enhanced.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of automobile parts, in particular to an outer pull handle system with starry night lamp effect and a lighting method. BACKGROUND

[0002] With the development of automobile industry design and the improvement of intelligent level, the automobile door handle has gradually evolved from a pure mechanical opening component into an important carrier integrating appearance design, convenience function and personalized expression. Early automobile door handles were mainly pure mechanical structures with single function. In recent years, in order to improve the night recognition and vehicle grade feeling, door handles integrated with basic lighting function have appeared, such as embedded LED lamp strips, which realize simple constant light or static light effect when unlocking. The main function is still functional lighting or position indication. At present, in high-end vehicles and new energy vehicles, the light of the door handle is endowed with more ritual sense and atmosphere creation responsibility.

[0003] However, the light effect mode of the existing automobile door handle with light effect is still relatively basic. The common mode is limited to single-color constant light, and the visual expression is single and lacks level, which is difficult to form a unique brand recognition or leave a deep impression on users. The light effect change of a small number of handles trying dynamic effect is also often simple, and cannot simulate complex, lively and high-quality light and shadow scenes such as starlight flickering, halo ripples diffusing and the like.

[0004] Therefore, there is a need for an automobile door handle system capable of providing more rich, delicate and artistic dynamic light effect in the prior art. The present application aims to solve the above problems by designing a starry night lamp handle system supporting multiple preset dynamic modes (such as constant light, synchronous breathing, multi-region sequential lighting ripple mode), which significantly enhances the visual appeal, technological sense and personalized interactive experience of the vehicle. SUMMARY

[0005] The present application aims to provide an outer pull handle system with starry night lamp effect and a lighting method, which has more rich, delicate and artistic dynamic light effect, and significantly enhances the visual appeal, technological sense and personalized interactive experience of the vehicle.

[0006] The above technical purpose of the present application is achieved by the following technical scheme: an outer pull handle system with starry night lamp effect, comprising: a lamp plate, a plurality of light emitting units are arranged on the lamp plate at intervals; a control module, the control module is electrically connected with the lamp plate; the control module is configured to execute at least one of the following light control modes: Constant mode: all light emitting units are turned on and controlled at the same brightness value, and the brightness value is always maintained; Breathing mode: all light emitting units are controlled to perform cyclic changes of the brightness from the lowest value to the highest value for a first preset time length, and from the highest value to the lowest value for a second preset time length; Ripple mode: a plurality of the light emitting units form at least one central region and one or more peripheral regions outside the central region, and the central region and each of the peripheral regions are sequentially turned on in a preset order, each region is turned off after a third preset time length, and enters a cycle after a fourth preset time length.

[0007] Further provided by the application is that the application further comprises a touch sensor arranged on the central region, the control module is electrically connected with the touch sensor, and the light control mode performed by the control module further comprises a touch interaction mode, and the touch interaction mode comprises a first unlocking mode and a second unlocking mode.

[0008] Further provided by the application is that the first unlocking mode comprises a normal stage and a touch stage. In the normal stage, the control module controls a plurality of the light emitting units in the peripheral region to be constantly on at a first brightness value, and the light emitting units in the central region to be constantly on at a second brightness value lower than the first brightness value. In the touch stage, the control module controls all the light emitting units to be constantly on at a third brightness value higher than the first brightness value in response to a trigger signal of the touch sensor.

[0009] Further provided by the application is that the first unlocking mode further comprises a touch completion stage. In the touch completion stage, the control module controls all the light emitting units to be turned off in response to interruption of the trigger signal of the touch sensor, and automatically switches to the normal stage after a fifth preset time length.

[0010] Further provided by the application is that the second unlocking mode comprises a touch stage. In the touch stage, the control module performs the ripple mode for a preset number of times in response to the touch sensor being triggered, and remains turned off after completion.

[0011] Further provided by the application is that the second unlocking mode further comprises a touch completion stage. In the touch completion stage, when the central region and each of the peripheral regions are turned off, the control module controls all the light emitting units to perform the breathing mode for a preset number of times.

[0012] The application further provides that the peripheral region comprises a first peripheral region, a second peripheral region and a third peripheral region, the first peripheral region, the second peripheral region and the third peripheral region are sequentially arranged in a direction away from the central region, in the touch stage of the second unlocking mode, after the control module controls the central region to light up, the control module sequentially lights up the light emitting units of the first peripheral region, the light emitting units of the second peripheral region and the light emitting units of the third peripheral region.

[0013] In a second aspect, the application provides a lighting method of an outer pull handle with a starry sky lamp effect, which adopts the following technical scheme: a lighting method of an outer pull handle with a starry sky lamp effect is applied to the outer pull handle system with a starry sky lamp effect, and comprises the following steps: Obtaining a trigger signal of a touch sensor; In response to the trigger signal, controlling a plurality of light emitting units to execute a preset unlocking light effect.

[0014] The application further provides that when the trigger signal is not obtained, the light emitting units of the peripheral region are controlled to be always on at a first brightness value, and the light emitting units of the central region are controlled to be always on at a second brightness value lower than the first brightness value; During the obtaining of the trigger signal, all the light emitting units are controlled to switch to a third brightness value and remain always on; When the trigger signal disappears, all the light emitting units are controlled to be turned off, and after a fifth preset time length, the state of controlling the peripheral region to be always on at the first brightness value and the central region to be always on at the second brightness value is restored.

[0015] The application further provides that when the trigger signal is obtained, the corresponding regions are sequentially lighted up in an order from the central region to the peripheral regions, and each region is turned off after a third preset time length after being lighted up; After all the regions are sequentially lighted up and turned off, all the light emitting units are controlled to synchronously perform a preset number of cyclic changes of the brightness from a minimum value to a maximum value for a first preset time length and from the maximum value to the minimum value for a second preset time length.

[0016] In summary, the application has the following beneficial effects: 1. Adopt lamp panel, multiple light emitting units are arranged on the lamp panel at intervals; control module, the control module is electrically connected with the lamp panel; the control module is configured to execute at least one of the following light control modes: constant light mode: light up all light emitting units, and control all light emitting units at the same brightness value, and always keep the brightness value; breathing mode: control all light emitting units to synchronously carry out the cyclic change of the first preset time length of the brightness from the minimum value to the maximum value, and the second preset time length of the brightness from the maximum value to the minimum value; ripple mode: multiple light emitting units constitute at least one central region and one or more peripheral regions located outside the central region, the central region and each peripheral region are sequentially lighted up in a preset order, each region is extinguished after a third preset time length after being lighted up, and enters cyclic change after a fourth preset time length, the starry night lamp decoration effect and the door handle entity function are deeply integrated, the monotonous design of the traditional handle is broken, and the visual attraction and the technology sense of the product are greatly improved.

[0017] 2. Still include the touch sensor arranged on the central region, the control module is electrically connected with the touch sensor, and the light control mode executed by the control module further includes a touch interaction mode, the touch interaction mode includes a first unlocking mode and a second unlocking mode, the first unlocking mode includes a normal stage and a touch stage; in the normal stage, the control module controls multiple light emitting units of the peripheral region to be always lighted up at a first brightness value, and the light emitting units of the central region are always lighted up at a second brightness value lower than the first brightness value; in the touch stage, the control module controls all light emitting units to switch to a third brightness value higher than the first brightness value in response to a trigger signal of the touch sensor. The first unlocking mode further includes a touch completion stage; in the touch completion stage, the control module controls all light emitting units to be extinguished in response to the interruption of the trigger signal of the touch sensor, and automatically switches to the normal stage after a fifth preset time length. The second unlocking mode includes a touch stage; in the touch stage, the control module performs the ripple mode for a preset number of times in response to the touch sensor being triggered, and remains extinguished after completion. The second unlocking mode further includes a touch completion stage; in the touch completion stage, after the central region and each peripheral region are extinguished, the control module controls all light emitting units to execute the breathing mode for a preset number of times, the first unlocking mode provides clear and instant operation feedback through brightness mutation; the second unlocking mode gives the unlocking process a sense of ceremony and interest through a dynamic light effect, and creates an intuitive and elegant man-machine interaction mode through the combination of the touch sensor and multiple light modes. BRIEF DESCRIPTION OF DRAWINGS

[0018] Figure 1 It is a perspective view of the present application.

[0019] Figure 2 is a schematic diagram of the internal structure of the lamp panel for embodying the present application.

[0020] Figure 3 is a schematic diagram of the lamp panel of the present application.

[0021] Figure 4 is a flow chart of a method for lighting an external pull handle with a starry sky lamp effect according to an embodiment of the present application.

[0022] Figure 5 is a flow chart of a method for lighting an external pull handle with a starry sky lamp effect according to another embodiment of the present application.

[0023] In the figure: 1, lamp panel; 2, light-emitting unit; 3, central region; 4, peripheral region; 41, first peripheral region; 42, second peripheral region; 43, third peripheral region. DETAILED DESCRIPTION

[0024] The present application will be further described below with reference to the accompanying drawings.

[0025] Embodiment I: An external pull handle system with a starry sky lamp effect, as shown in Figures 1-3 , comprises: a lamp panel 1, the lamp panel 1 being provided with a plurality of light-emitting units 2 arranged at intervals, the lamp panel 1 being selected from rigid or soft circuit boards, and the light-emitting units 2 being LED lamp beads; a control module, the control module being electrically connected with the lamp panel 1, the control module being a microcontroller unit which is integrated with a processor, a memory and necessary drive circuits, the microcontroller unit being electrically connected with each LED lamp bead on the lamp panel 1 through wires or a flexible circuit board to provide drive current and control signals, and the control module internally storing a pre-written control program, the program being configured to be able to execute multiple light control modes, such as Figure 1 , X being a light-emitting unit 2 lighting area; The control module is configured to execute at least one of the following light control modes: (it is worth noting that the following light control modes are decorative light effects displayed by the system in the normal state when the user does not perform touch interaction) constant light mode: lighting all light-emitting units 2 and controlling all light-emitting units 2 at the same brightness value, and always maintaining the brightness value, i.e. the control module outputs a constant current to all light-emitting units 2 on the lamp panel 1, so that all light-emitting units 2 are lit and maintain the same, stable brightness value, creating a uniform starry sky background light effect; Breathing mode: control all light emitting units 2 to synchronously perform cyclic variation of brightness from the minimum value to the maximum value for a first preset time length, and from the maximum value to the minimum value for a second preset time length, that is, the control module controls the driving current of all light emitting units 2 to synchronously and periodically change by pulse width modulation technology, specifically, the brightness of all light emitting units 2 is linearly or nonlinearly increased from the minimum value (preferably completely off) to the maximum value within the first preset time length T1 (T1 is preferably 1 second), and then decreased from the maximum value to the minimum value within the second preset time length T2 (T2 is preferably 1 second), and so on, to simulate the rhythm of breathing; Ripple mode: a plurality of light emitting units 2 form at least one central region 3 and one or more peripheral regions 4 outside the central region 3, the central region 3 is preferably one, and the peripheral regions 4 are preferably three, including a first peripheral region 41, a second peripheral region 42 and a third peripheral region 43, and the central region 3 and each peripheral region 4 are sequentially lit in a preset order, each region is extinguished after a third preset time length and enters a cycle after a fourth preset time length, that is, the control module logically divides the plurality of light emitting units 2 on the lamp panel 1 into a central region 3 and a first peripheral region 41, a second peripheral region 42 and a third peripheral region 43, and the control module sequentially lights these regions in a preset order (preferably A to B to C to D), and the specific operation is: first light all light emitting units 2 in the central region 3, and then extinguish them after a third preset time length T3 (T3 is preferably 1 second), and then light the first peripheral region 41 after the central region 3 is extinguished or a very short time interval, such as 0.3 seconds, and extinguish it after T3, then light the second peripheral region 42 in the same way, and extinguish it after T3, then light the third peripheral region 43 in the same way, and extinguish it after T3, when a complete "lighting-extinguishing" wave is completed, the system waits for a fourth preset time length T4 (T4 is preferably 1 second), and then starts a new round of lighting cycle from the central region 3, forming a dynamic visual effect similar to the diffusion of water ripples.

[0026] As a preferred embodiment, as Figure 3As shown, 14 LED lamp beads are arranged on the lamp panel 1 at intervals, including lamp bead R0 in the central area 3, lamp bead R1, lamp bead R2, lamp bead R3, lamp bead R4 in the first peripheral area 41, lamp bead R5, lamp bead R6, lamp bead R7, lamp bead R8 in the second peripheral area 42, and lamp bead R9, lamp bead R10, lamp bead R11, lamp bead R12, lamp bead R13 in the third peripheral area 43, wherein the lamp bead R1, the lamp bead R2, the lamp bead R3, and the lamp bead R4 are arranged around the periphery of the lamp bead R0, and the lamp bead R1 and the lamp bead R2 are located on the left side of the lamp bead R0, the lamp bead R3 and the lamp bead R4 are located on the right side of the lamp bead R0, the lamp bead R5 and the lamp bead R6 are located on the left side of the lamp bead R1 and the lamp bead R2, the lamp bead R7 and the lamp bead R8 are located on the right side of the lamp bead R3 and the lamp bead R4, the lamp bead R9, the lamp bead R10, and the lamp bead R11 are located on the left side of the lamp bead R5 and the lamp bead R6, and the lamp bead R12 and the lamp bead R13 are located on the right side of the lamp bead R7 and the lamp bead R8.

[0027] Preferably, a touch sensor is further arranged on the central area 3, as a preferred embodiment, the touch sensor corresponds to the position of the lamp bead R0 in the central area 3, the control module is electrically connected with the touch sensor, for receiving the touch trigger signal of the user, the touch sensor is preferably a capacitive touch sensor, which is attached or integrated on the lamp panel 1 and located in the central area 3, so that the user can directly touch the light-emitting area to realize interaction, the touch sensor detects the capacitance change of its surface in real time, and when a touch event meeting a preset threshold is detected, a trigger signal is sent to the control module, thereby realizing the touch interaction mode, the touch interaction mode includes a first unlocking mode, which focuses on intuitively feeding back the touch state of the user through significant changes in light brightness, and is suitable for scenes that need to clearly indicate the success of triggering.

[0028] Preferably, the first unlocking mode includes a normal stage and a touch stage. In the normal stage, the control module controls the plurality of light-emitting units 2 of the peripheral area 4 to be always on at a first brightness value, and the light-emitting units 2 of the central area 3 to be always on at a second brightness value lower than the first brightness value, that is, when the user does not touch, the control module controls the light-emitting units 2 of the first peripheral area 41, the second peripheral area 42, and the third peripheral area 43 to be always on at a first brightness value L1 (for example, a 3W lamp bead has a highest luminous value of about 420lm, and the first brightness value L1 is 70% of the highest luminous value, that is, 294lm), as basic lighting or position indication, while controlling the light-emitting units 2 of the central area 3 to be always on at a second brightness value L2 (for example, a 3W lamp bead has a highest luminous value of about 420lm, and the second brightness value L2 is 30% of the highest luminous value, that is, 126lm) which is significantly lower than L1, this brightness difference makes the central area 3 form a "focus" or "button" prompt in vision, guiding the user to touch.

[0029] In the touch phase, the control module controls all light emitting units 2 to switch to a third luminance value constant higher than the first luminance value in response to the trigger signal of the touch sensor, that is, when the control module determines that the user has touched in response to the trigger signal of the touch sensor, the control module immediately enters the touch phase and controls the luminance of all light emitting units 2 (the center area 3, the first peripheral area 41, the second peripheral area 42, and the third peripheral area 43) to switch to a third luminance value L3 higher than the first luminance value L1 (for example, the highest luminous flux value of a 3W lamp bead is about 420 lm, and the third luminance value L3 is 100% of the highest luminous flux value, that is, 420 lm), and the system remains constant. This operation produces strong visual feedback, clearly informing the user that "touch has been recognized".

[0030] Preferably, the first unlocking mode further includes a touch completion phase. In the touch completion phase, the control module controls all light emitting units 2 to be turned off in response to the interruption of the trigger signal of the touch sensor, and automatically switches to the normal phase after a fifth predetermined time period, that is, when the user's finger leaves and the trigger signal of the touch sensor is interrupted, the control module immediately controls all light emitting units 2 to be turned off, and the system enters a short dark state for a fifth predetermined time period T5 (T5 is preferably 2 seconds). After the T5 time period ends, the control module automatically switches the system light state back to the normal phase, that is, the first peripheral area 41, the second peripheral area 42, and the third peripheral area 43 are constant at the first luminance value L1, and the center area 3 is constant at the second luminance value L2, preparing for the next interaction.

[0031] As a preferred embodiment, when the user does not touch, the control module controls the lamp beads R1, R2, R3, R4 located in the first peripheral area 41, the lamp beads R5, R6, R7, R8 located in the second peripheral area 42, and the lamp beads R9, R10, R11, R12, R13 located in the third peripheral area 43 to be always on at a first brightness value L1, and the lamp bead R0 of the center area 3 is always on at a second brightness value L2 which is obviously lower than L1. When the control module determines that the user has touched in response to the trigger signal of the touch sensor, it immediately enters the touch stage, and the control module controls the brightness of the lamp beads R0, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13 to be switched to a third brightness value L3 which is higher than the first brightness value L1 and keep on. When the user's finger leaves and the trigger signal of the touch sensor is interrupted, the control module immediately controls the lamp beads R0, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13 to be turned off, and the system enters a short dark state for a fifth preset time T5. After the T5 time ends, the control module automatically controls the lamp beads R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13 to be always on at the first brightness value L1, and the lamp bead R0 to be always on at the second brightness value L2, preparing for the next interaction.

[0032] In addition, the embodiment also provides a starry night lamp effect external pull handle lighting method, applied to the starry night lamp effect external pull handle system, as shown in the figure, comprising the following steps: Figure 4 Obtaining a trigger signal of a touch sensor; the control module continuously monitors the state of the touch sensor electrically connected thereto. When the user touches the touch sensor integrated on the center area 3, the sensor detects the change in capacitance and generates a trigger signal, which is sent to the control module in real time; In response to the trigger signal, control a plurality of light emitting units 2 to execute a preset unlocking light effect; the control module obtains the trigger signal and enters a preset touch interaction mode in response to the trigger signal.

[0033] ​Preferably, when the trigger signal is not received, the light-emitting unit 2 in the outer area 4 is controlled to be constantly lit at a first brightness value, while the light-emitting unit 2 in the central area 3 is controlled to be constantly lit at a second brightness value lower than the first brightness value; the control module controls all light-emitting units 2 in the first outer area 41, the second outer area 42, and the third outer area 43 to be constantly lit at the first brightness value L1 as background lighting, while the light-emitting unit 2 in the central area 3 is controlled to be constantly lit at a second brightness value L2 that is significantly lower than L1, forming a visual focus and indicating a touchable area.

[0034] During the period when the trigger signal is received (i.e., when the user's finger is continuously touching), all light-emitting units 2 are controlled to switch to the third brightness value and remain constantly lit. That is, the control module immediately issues a new driving command to control the brightness of all light-emitting units 2 to instantly switch to a higher third brightness value L3 and remain constantly lit. This significant brightness jump clearly conveys to the user the immediate feedback that "the touch is effective and the system has been activated".

[0035] When the trigger signal disappears (i.e., the user's finger leaves), all light-emitting units 2 are turned off. After a fifth preset time, the system returns to a state where the outer area 4 is constantly lit at the first brightness value and the central area 3 is constantly lit at the second brightness value. That is, the control module then controls all light-emitting units 2 to turn off simultaneously, and the system enters a brief, continuous dark state for a fifth preset time T5. After the T5 time ends, the control module automatically restores the system to the light state of the normal standby step, completing a complete interactive cycle and waiting for the next trigger.

[0036] Example 2 An external pull handle system with starry sky light effect. The difference between this embodiment and the first specific embodiment is that the touch interaction mode includes a second unlocking mode, which uses a complete dynamic light sequence as feedback, making it more interesting and ritualistic.

[0037] Preferably, the second unlocking mode includes a touch phase; During the touch phase, the control module responds to the touch sensor being triggered by performing the ripple mode a preset number of times, and then remains off after completion. That is, when the control module responds to the touch sensor being triggered, it immediately starts the preset dynamic effect. First, the control module executes the complete ripple mode a preset number of times N1 (N1 is preferably 1 time). Specifically, it starts lighting up from the central area 3, and then lights up the first peripheral area 41, the second peripheral area 42, and the third peripheral area 43 in sequence. Each area is lit for a duration of T3 (T3 is preferably 1 second) and then turns off, forming a light wave that spreads outward. After completing the N1 ripple effect, all light-emitting units 2 remain off.

[0038] Preferably, the second unlocking mode further includes a touch completion phase; In the touch completion stage, after the center area 3 and each of the peripheral areas 4 are turned off, the control module controls all the light emitting units 2 to perform the preset number of breathing modes, that is, the control module controls all the light emitting units 2 to synchronously perform the preset number N2 (N2 is preferably 3) of breathing modes, each breathing mode interval is 2 seconds, all the light emitting units 2 synchronously perform N2 times of breathing cycles from dark to light and then to dark, the dynamic sequence (ripple + breathing) jointly constitutes a complete unlocking feedback, after all the effects are played, the system can be kept off or switched to other modes according to the preset, such as the ripple mode, the constant light mode, or the breathing mode is continuously kept.

[0039] As a preferred embodiment, when the control module responds to the touch sensor being triggered, the preset dynamic effect is immediately started, first, the control module performs the preset number N1 of complete ripple modes, the lamp beads R0 at the center area 3 are first lighted, then the lamp beads R1, R2, R3, R4 located at the first peripheral area 41, the lamp beads R5, R6, R7, R8 located at the second peripheral area 42, and the lamp beads R9, R10, R11, R12, R13 located at the third peripheral area 43 are sequentially lighted, each area is lighted for T3 time length and then turned off, forming a light wave diffusing outward, after N1 times of ripple effects are completed, all the light emitting units 2 are kept off, the control module controls the lamp beads R0, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13 to synchronously perform the preset number N2 of breathing modes, each breathing mode interval is 2 seconds, the lamp beads R0, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13 synchronously perform N2 times of breathing cycles from dark to light and then to dark, after all the effects are played, the system can be kept off or switched to other modes according to the preset, such as the ripple mode, the constant light mode, or the breathing mode is continuously kept.

[0040] In addition, the embodiment also provides a starry night lamp effect outer pull handle lighting method, which is applied to the starry night lamp effect outer pull handle system and comprises the following steps: Figure 5 As shown in the drawing, the steps are as follows: A trigger signal of a touch sensor is acquired; a control module continuously monitors a state of a touch sensor electrically connected thereto, when a user touches the touch sensor integrated on the center area 3, the sensor detects a capacitance change and generates a trigger signal, the signal is sent to the control module in real time; In response to the trigger signal, the control module controls the plurality of light emitting units 2 to execute a preset unlocking light effect; once the control module acquires the trigger signal, the control module enters a preset touch interaction mode in response to the trigger signal.

[0041] Preferably, when the trigger signal is acquired (usually triggered by a touch instantaneously without needing to be pressed continuously), the corresponding regions are sequentially lighted up in order from the central region 3 to the peripheral regions 4, and each region is extinguished after a third preset time length after being lighted up, that is, the control module immediately starts a preset light animation sequence. First, a preset number N1 of ripple patterns are executed, and the control module sequentially and rapidly light up all the light emitting units 2 of the corresponding regions in a preset order from the central region 3 to the first peripheral region 41, the second peripheral region 42, and the third peripheral region 43. Each region is extinguished after a third preset time length T3, simulating the effect of light waves spreading from the center to the periphery.

[0042] After all the regions are sequentially lighted up and extinguished, that is, the ripple effect is played, the control module controls all the light emitting units 2 to synchronously change in a preset number of cycles of a first preset time length in which the brightness is raised from a minimum value to a maximum value and a second preset time length in which the brightness is lowered from the maximum value to the minimum value until the unlocking action is completed. The system can be kept extinguished, or switched to other modes such as a breathing mode, a constant light mode, or continuously kept in the ripple mode according to a preset.

[0043] As a preferred embodiment, when the trigger signal is not acquired, the control module controls the light emitting units 2 of the peripheral regions 4 to be constantly lighted up at a first brightness value, and the light emitting units 2 of the central region 3 to be constantly lighted up at a second brightness value lower than the first brightness value; or the control module controls all the light emitting units 2 to be lighted up at the same brightness value; or the control module extinguishes all the light emitting units 2 of the peripheral regions 4 and light up the light emitting units 2 of the central region 3 at an arbitrary brightness value.

[0044] The above description is only a preferred embodiment of the present application, and equivalent changes or modifications made to the structure, features, and principles described in the scope of the present patent application are included in the scope of the present patent application.

Claims

1. An external pull handle system with a starry sky light effect, characterized in that, include: A lamp panel (1) is provided with a plurality of light-emitting units (2) spaced apart. The control module is electrically connected to the lamp panel (1); The control module is configured to execute at least one of the following lighting control modes: Constant light mode: Light up all light-emitting units (2) and control all light-emitting units (2) to the same brightness value, and always maintain this brightness value; Breathing mode: Controls all light-emitting units (2) to synchronously cycle through a first preset duration for brightness to rise from the lowest value to the highest value, and a second preset duration for brightness to fall from the highest value to the lowest value; Ripple mode: Multiple light-emitting units (2) constitute at least one central region (3) and one or more peripheral regions (4) located outside the central region (3). The central region (3) and each peripheral region (4) are lit in a preset order. After each region is lit, it is turned off after a third preset time and enters a cycle after a fourth preset time.

2. The external pull handle system with starry sky light effect according to claim 1, characterized in that: It also includes a touch sensor disposed on the central area (3), the control module is electrically connected to the touch sensor, and the light control mode executed by the control module also includes a touch interaction mode, the touch interaction mode including a first unlock mode and a second unlock mode.

3. The external pull handle system with starry sky light effect according to claim 2, characterized in that: The first unlocking mode includes a normal phase and a touch phase; During the normal state phase, the control module controls the multiple light-emitting units (2) in the peripheral area (4) to be constantly lit with a first brightness value, and the light-emitting units (2) in the central area (3) to be constantly lit with a second brightness value lower than the first brightness value. During the touch phase, the control module responds to the trigger signal of the touch sensor and controls all light-emitting units (2) to switch to a third brightness value higher than the first brightness value and remain constantly lit.

4. The external pull handle system with starry sky light effect according to claim 3, characterized in that: The first unlocking mode also includes a touch completion phase; During the touch completion phase, the control module responds to the interruption of the touch sensor's trigger signal, controls all light-emitting units (2) to turn off, and automatically switches to the normal phase after a fifth preset time.

5. The external pull handle system with starry sky light effect according to claim 2, characterized in that: The second unlocking mode includes a touch phase; During the touch phase, the control module responds to the touch sensor being triggered by performing the ripple pattern a preset number of times, and then remains off after completion.

6. The external pull handle system with starry sky light effect according to claim 5, characterized in that: The second unlocking mode also includes a touch completion phase; During the touch completion phase, after the central area (3) and each of the peripheral areas (4) are turned off, the control module controls all light-emitting units (2) to execute the breathing pattern a preset number of times.

7. The external pull handle system with starry sky light effect according to claim 6, characterized in that: The peripheral area (4) includes a first peripheral area (41), a second peripheral area (42), and a third peripheral area (43). The first peripheral area (41), the second peripheral area (42), and the third peripheral area (43) are arranged sequentially in a direction away from the central area (3). During the touch phase of the second unlocking mode, after the control module controls the central area (3) to light up, the light-emitting unit (2) of the first peripheral area (41), the light-emitting unit (2) of the second peripheral area (42), and the light-emitting unit (2) of the third peripheral area (43) are lit up sequentially.

8. A method for illuminating an external handle with a starry sky light effect, applied to an external handle system with a starry sky light effect as described in any one of claims 2-7, characterized in that, Includes the following steps: Acquire the trigger signal from the touch sensor; In response to the trigger signal, multiple light-emitting units (2) are controlled to perform a preset unlocking light effect.

9. A method for illuminating an external pull handle with a starry sky light effect according to claim 8, characterized in that: When the trigger signal is not received, the light-emitting unit (2) of the outer region (4) is controlled to be constantly lit at the first brightness value, while the light-emitting unit (2) of the central region (3) is controlled to be constantly lit at the second brightness value lower than the first brightness value. During the period when the trigger signal is received, all light-emitting units (2) are controlled to switch to the third brightness value and remain constantly lit; When the trigger signal disappears, all light-emitting units (2) are turned off, and after a fifth preset time, they are restored to a state where the outer area (4) is constantly lit with the first brightness value and the central area (3) is constantly lit with the second brightness value.

10. A method for illuminating an external pull handle with a starry sky light effect according to claim 8, characterized in that: When the trigger signal is received, the corresponding areas are lit in sequence from the central area (3) to each peripheral area (4), and each area is turned off after a third preset time after it is lit. After all areas are lit and turned off in sequence, control all light-emitting units (2) to synchronously perform a first preset duration of brightness increase from the lowest value to the highest value and a second preset duration of brightness decrease from the highest value to the lowest value.

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