Vehicle-mounted children story playing method and device, electronic equipment and storage medium

By using an in-vehicle children's story playback method that combines in-vehicle voice control and a cockpit digital human with Android technology and a 3D module, the system solves the problems of insufficient compatibility and interaction methods in in-vehicle children's entertainment systems, achieving a safe and fun story listening experience and reducing the operational burden on parents.

CN121565196APending Publication Date: 2026-02-24CHINA FAW CO LTD +1
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Patent Information

Application Number
CN202511757333.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-11-27
Publication Date
2026-02-24

AI Technical Summary

Technical Problem

Existing in-vehicle child entertainment systems are inadequate in terms of adaptability, content relevance, and interaction methods, resulting in a poor entertainment experience for children while riding in the car and a heavy operating burden for parents.

Method used

This invention provides a method for playing children's stories in a car. The story type is determined by responding to the user's selection. The method utilizes in-vehicle voice and cockpit digital human to realize story card selection, voice input, story outline and details request, pagination display and automatic page turning and reading. It combines Android technology and 3D module to create an immersive storytelling scene.

Benefits of technology

Provide children with a safe, fun, and age-appropriate in-car story listening experience, reduce the operational burden on parents while driving, and enhance the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The embodiment of the invention relates to the technical field of vehicles, and discloses a vehicle-mounted child story playing method and device, electronic equipment and a storage medium. According to the embodiment of the invention, at least the problems of poor adaptability, insufficient content pertinence, single interaction mode and the like of the existing story telling application in a vehicle-mounted child scene can be relieved, safe, interesting and age-suitable vehicle-mounted story listening experience is provided for children, and meanwhile, the operation burden of parents in the driving process is relieved. Besides, according to the embodiment of the invention, other functional modules in the vehicle-mounted terminal are combined together, an immersive story telling scene is created together with the 3D module (i.e., the cabin digital human) and the voice module (i.e., the vehicle-mounted voice) through the native Android technology, and various capabilities of the vehicle-mounted terminal are flexibly combined for use, so that the product experience feeling of a user is improved.
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Description

Technical Field

[0001] This invention relates to the field of vehicle technology, and in particular to a method, device, electronic device, and storage medium for playing children's stories in a vehicle. Background Technology

[0002] With the development of the automotive industry and the diversification of people's travel needs, in-car entertainment systems are playing an increasingly important role in the driving process. In family travel scenarios with children, how to provide children with appropriate entertainment and educational content during the journey has become a key concern for parents. Traditional in-car entertainment mainly focuses on music playback and radio listening. Although there are some storytelling applications on mobile devices, they still have many limitations in the context of children traveling in the car, such as poor compatibility, insufficient targeted content, and limited interaction methods. Summary of the Invention

[0003] The purpose of this invention is to provide a method, device, electronic device, and storage medium for playing children's stories in a car, which can at least alleviate the problems of poor adaptability, insufficient content targeting, and limited interaction methods of existing storytelling applications in the context of children in a car, providing children with a safe, fun, and age-appropriate car story listening experience, while also reducing the operational burden on parents while driving.

[0004] To address the aforementioned technical problems, in a first aspect, the present invention provides a method for playing children's stories in a vehicle, comprising at least:

[0005] In response to a user entering the Story House interface, the story type is determined based on the user's selected action;

[0006] When the story type is selected as classic story, at least one set of classic story cards will be displayed on the story recommendation page for users to choose from;

[0007] When the story type is selected as creative story, the story recommendation page prompts the user to at least use in-vehicle voice input to provide a story overview.

[0008] In response to the selection of the classic story card or the voice input of the story overview, a story request action is triggered to request feedback on the story outline and story details from the cloud, and a preset loading page is displayed during the request process;

[0009] In response to feedback regarding the story outline and story details, paragraph processing is performed on the story outline and story details, and the story details are displayed in paginated format at least on the story details page;

[0010] In response to the initial display of the story details page, at least the in-vehicle voice system is invoked to read the story details displayed on the initial page, and the cockpit digital human is activated to perform the corresponding explanation action;

[0011] After the story details displayed on the initial page have been read aloud, automatic page turning is triggered, and the in-vehicle voice reading and digital human action explanation are executed page by page until the entire story details have been played.

[0012] Optionally, the story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is used at least to display prompts to guide users to use the in-vehicle voice-innovated story, and the prompts are written at least in the first TextView.

[0013] Optionally, the second RelativeLayout is used to display at least the classic story cards, and this part is implemented at least through a RecyclerView;

[0014] Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying the classic story cards is achieved by directly setting the Adapter for the RecyclerView.

[0015] Optionally, the preset loading page prompts the user that the story is loading by setting at least an ImageView and a second TextView; the story outline is at least written in a LinearLayout at the bottom of the screen, and the elements in the layout display the requested story outline content through at least a third TextView; after the story outline is requested, the third TextView is updated at least at a preset time interval to display the story outline to the user.

[0016] Optionally, the story details page consists of at least one ViewPager2 and a bottom LinearLayout; wherein, the ViewPager2 is used to display the story of each paragraph and provide page turning functionality, and the bottom LinearLayout is used to display the content of the story details, with its internal child element being a fourth TextView.

[0017] Based on the same concept, in a second aspect, the present invention also provides a vehicle-mounted children's story playback device for performing the vehicle-mounted children's story playback method described in any one of the first aspects;

[0018] The in-vehicle children's story playback device includes at least:

[0019] The type determination module is used to determine the story type based on the user's selected operation when the user enters the story house interface;

[0020] The Classic Story module is used to display at least one set of classic story cards on the story recommendation page for users to select when the story type is selected as Classic Story;

[0021] The Creative Story module is used to prompt the user to at least use in-vehicle voice input to summarize the story when the story type is selected as Creative Story;

[0022] The request action module is used to respond to the selection of the classic story card or the voice input of the story overview, trigger the story request action, at least request feedback on the story outline and story details to the cloud, and display a preset loading page during the request process;

[0023] A paragraph processing module is used to respond to feedback from the story outline and the story details, perform paragraph processing on the story outline and the story details, and display the story details in pages at least on the story details page;

[0024] The reading and explanation module is used to respond to the initial page display of the story details, at least by calling the in-vehicle voice to read the story details displayed on the initial page and activating the cockpit digital human to perform the corresponding explanation action;

[0025] The page-turning trigger module is used to automatically turn pages and execute in-vehicle voice reading and digital human action explanation page by page after the story details displayed on the initial page have been read aloud, until all the story details have been played.

[0026] Optionally, the story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is used at least to display prompts to guide users to use the in-vehicle voice-innovated story, and the prompts are written at least in the first TextView.

[0027] Optionally, the second RelativeLayout is used to display at least the classic story cards, and this part is implemented at least through a RecyclerView;

[0028] Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying the classic story cards is achieved by directly setting the Adapter for the RecyclerView.

[0029] Based on the same concept, in a third aspect, the present invention also provides an electronic device, including a memory and a processor, the memory storing a computer program executable on the processor, the processor executing the program to implement the steps of the in-vehicle children's story playback method according to any one of the first aspects.

[0030] Based on the same concept, in a fourth aspect, the present invention also provides a computer-readable storage medium having a computer program stored thereon, wherein the computer program, when executed by a processor, implements the steps of the in-vehicle children's story playback method described in any of the first aspects.

[0031] The technical solution provided by this invention firstly, in response to a user entering the story house interface, the story type is determined based on the user's selected operation; further, when the story type is selected as a classic story, at least one set of classic story cards is displayed on the story recommendation page for the user to select; and when the story type is selected as a creative story, the story recommendation page prompts the user to at least use in-vehicle voice input to summarize the story; further, in response to the selection of a classic story card or the voice input of the story summary, a story request action is triggered to at least request feedback on the story outline and story details from the cloud, and a preset loading page is displayed during the request process; further, in response to the feedback on the story outline and story details, paragraph processing is performed on the story outline and story details, and the story details are displayed in pages at least on the story details page; further, in response to the initial page display of the story details, at least the in-vehicle voice is invoked to read the story details displayed on the initial page, and the cabin digital human is activated to perform the corresponding explanation action; finally, after the story details displayed on the initial page have been read, automatic page turning is triggered and the in-vehicle voice reading and digital human action explanation are performed page by page until all the story details have been played.

[0032] Therefore, the embodiments of the present invention can at least alleviate the problems of poor adaptability, insufficient content targeting, and limited interaction methods of existing storytelling applications in in-vehicle children's scenarios, providing children with a safe, fun, and age-appropriate in-vehicle story listening experience, while also reducing the operational burden on parents while driving. In addition, the embodiments of the present invention combine other functional modules in the in-vehicle system, using native Android technology, a 3D module (i.e., the aforementioned cockpit digital human), and a voice module (i.e., the aforementioned in-vehicle voice system) to jointly create an immersive storytelling scenario, flexibly combining and using the various capabilities of the in-vehicle system to enhance the user's product experience. Attached Figure Description

[0033] Figure 1 This is a flowchart of a method for playing children's stories in a car, provided by an embodiment of the present invention;

[0034] Figure 2This is a schematic diagram of the structure of a vehicle-mounted children's story playback device provided in an embodiment of the present invention;

[0035] Figure 3 This is a schematic diagram of the structure of an electronic device provided in an embodiment of the present invention. Detailed Implementation

[0036] To make the objectives, technical solutions, and advantages of this application clearer, the application will be further described in detail below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of this application, and not all embodiments. Based on the embodiments in this application, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of this application.

[0037] The terminology used in the embodiments of this application is for the purpose of describing particular embodiments only and is not intended to limit the application. The singular forms “a,” “said,” and “the” used in the embodiments of this application and the appended claims are also intended to include the plural forms, and “multiple” generally includes at least two unless the context clearly indicates otherwise.

[0038] It should be understood that the term "and / or" used in this article is merely a description of the relationship between related objects, indicating that three relationships can exist. For example, A and / or B can represent: A existing alone, A and B existing simultaneously, and B existing alone. Additionally, the character " / " in this article generally indicates that the preceding and following related objects have an "or" relationship.

[0039] It should be understood that although the terms first, second, third, etc., may be used in the embodiments of this application, these descriptions should not be limited to these terms. These terms are only used to distinguish the descriptions. For example, first may also be referred to as second without departing from the scope of the embodiments of this application, and similarly, second may also be referred to as first.

[0040] Depending on the context, the words “if” or “suppose” as used here can be interpreted as “when” or “in response to determination” or “in response to detection.” Similarly, depending on the context, the phrases “if determination” or “if detection (of the stated condition or event)” can be interpreted as “when determination” or “in response to determination” or “when detection (of the stated condition or event)” or “in response to detection (of the stated condition or event).”

[0041] It should also be noted that the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that an article or device that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such an article or device. Without further limitation, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the article or device that includes said element.

[0042] It should be noted that any symbols and / or numbers present in the specification that are not marked in the accompanying drawings are not reference numerals.

[0043] Figure 1 This is a flowchart of a method for playing children's stories in a vehicle according to an embodiment of the present invention. This embodiment is applicable to at least any vehicle's in-vehicle children's scenario. This method can be, but is not limited to, executed by the in-vehicle children's story playback device described in this embodiment of the present invention. This execution entity can be implemented using software and / or hardware. Figure 1 As shown, this in-vehicle children's story playback method includes at least the following steps:

[0044] S1. In response to the user entering the story house interface, determine the story type based on the user's selected operation.

[0045] S2. When the story type is selected as classic story, at least one set of classic story cards will be displayed on the story recommendation page for users to choose from.

[0046] Among them, classic stories can be stories that children often learn during their growth, or stories that are familiar to everyone, such as Kong Rong sharing pears, the Three Little Pigs, etc. The story recommendation page can display data requested from the cloud, and multiple stories can be configured in the backend, with each story configured with a small card.

[0047] S3. When the story type is selected as creative story, the user is prompted through the story recommendation page to at least use the in-vehicle voice input to enter a story summary.

[0048] The story recommendation page can directly prompt children to use the in-car voice system and input "tell a story about ××××" by voice. This story type allows children to freely use their imagination.

[0049] S4. In response to the selection of a classic story card or voice input of a story overview, trigger a story request action to request feedback on the story outline and story details from the cloud, and display a preset loading page during the request process.

[0050] S5. In response to feedback on the story outline and story details, perform paragraph processing on the story outline and story details, and display the story details in paginated format at least on the story details page.

[0051] S6. In response to the initial display of the story details page, at least the in-vehicle voice prompts the story details displayed on the initial page are invoked, and the cockpit digital human is activated to perform the corresponding explanation actions.

[0052] S7. After the story details displayed on the initial page have been read aloud, the system will automatically turn the page and execute the in-vehicle voice reading and digital human action explanation page by page until all the story details have been played.

[0053] Specifically, steps S4 to S7 can be described as follows:

[0054] Users clicking on the classic story cards or using voice input to select the desired story will be directed to the Story House details page, also known as the storytelling page. The Story House details page requests data from the cloud, sending the title to generate a story. The cloud returns a story outline and details. The Story House then displays a loading page waiting for the story outline. Once the outline is loaded, it's displayed in the content section. After the outline is complete, the storytelling begins. Typically, a generated story is divided into several segments, and the story details page displays the story content paginated, with each segment on a separate page containing the story's content and images. When the first segment of the story begins, a 3D avatar appears on the page performing a storytelling action, and the voice begins reading the segment aloud. After this segment is finished, the page automatically turns to continue to the next segment until the entire story is complete.

[0055] In one specific implementation, optionally, the story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is at least used to display a prompt (e.g., “Little friend, you can say to me: tell me a story about a dinosaur fighting a monster”) to guide the user to create stories using the in-vehicle voice system, and the prompt is at least written in the first TextView.

[0056] In another specific implementation, the second RelativeLayout is optionally used to display classic story cards, which is implemented at least by RecyclerView;

[0057] Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying classic story cards is achieved by directly setting the Adapter for the RecyclerView.

[0058] In another specific implementation, optionally, the preset loading page prompts the user that the story is loading by setting at least an ImageView and a second TextView; the story outline is at least written in a LinearLayout layout at the bottom of the screen, and the elements in the layout display the requested story outline content by at least a third TextView; after the story outline is requested, the third TextView is updated at least at a preset time interval (e.g., 2 seconds) to display the story outline to the user.

[0059] In another specific implementation, optionally, the story details page consists of at least one ViewPager2 and a bottom LinearLayout; wherein, the ViewPager2 is used to display the story of each paragraph and provide page turning functionality, and the bottom LinearLayout is used to display the content of the story details, with its internal child element being a fourth TextView.

[0060] Furthermore, after entering the story content, the story content to be told can be transmitted to the in-vehicle voice assistant using a specified protocol. When the in-vehicle voice assistant receives a segment of the story, it begins to tell the story using TTS. At the same time, the voice assistant also sends instructions to the in-vehicle 3D module using the specified protocol to make the 3D image start to perform the storytelling actions. When this segment of the story is finished playing, a notification will be received that the voice playback has ended. At this time, the currentItem is set for ViewPager2 to achieve the page turning effect. After the page turning is completed, the text of the next segment of the story is sent to the voice assistant, and the voice assistant begins to tell the second segment of the story. This process is repeated until the story is finished.

[0061] The technical solution provided in this embodiment firstly, in response to the user entering the story house interface, the story type is determined according to the user's selected operation; further, when the story type is selected as a classic story, at least one set of classic story cards is displayed on the story recommendation page for the user to select; and when the story type is selected as a creative story, the story recommendation page prompts the user to at least use the in-vehicle voice input to input the story overview; further, in response to the selection of classic story cards or the voice input of the story overview, a story request action is triggered to at least request feedback on the story outline and story details from the cloud, and a preset loading page is displayed during the request process; further, in response to the feedback on the story outline and story details, paragraph processing is performed on the story outline and story details, and the story details are displayed in pages at least on the story details page; further, in response to the initial page display of the story details, at least the in-vehicle voice is invoked to read the story details displayed on the initial page, and the cabin digital human is activated to perform the corresponding explanation action; finally, after the story details displayed on the initial page have been read, automatic page turning is triggered and the in-vehicle voice reading and digital human action explanation are performed page by page until all the story details have been played.

[0062] Therefore, this embodiment can at least alleviate the problems of poor adaptability, insufficient content targeting, and limited interaction methods of existing storytelling applications in in-vehicle children's scenarios, providing children with a safe, fun, and age-appropriate in-vehicle story listening experience, while also reducing the operational burden on parents while driving. In addition, this embodiment combines other functional modules in the vehicle's infotainment system, using native Android technology, a 3D module (i.e., the aforementioned cockpit digital human), and a voice module (i.e., the aforementioned in-vehicle voice system) to create an immersive storytelling scenario, flexibly combining and using the various capabilities of the vehicle's infotainment system to enhance the user's product experience.

[0063] Figure 2 This is a schematic diagram of the structure of a vehicle-mounted children's story playback device provided in an embodiment of the present invention. This embodiment is applicable to at least any vehicle's in-vehicle children's scenario, and the vehicle-mounted children's story playback device can be implemented using software and / or hardware. Figure 2 As shown, the in-vehicle children's story playback device is used to perform the in-vehicle children's story playback method of any of the foregoing embodiments or implementations.

[0064] In-vehicle children's story playback devices should include at least:

[0065] The type determination module 110 is used to determine the story type based on the user's selected operation in response to the user entering the story house interface.

[0066] The Classic Story module 120 is used to display at least one set of classic story cards on the story recommendation page for users to choose from when the story type is selected as classic story.

[0067] The Creative Story module 130 is used to prompt users to at least use in-vehicle voice input to summarize the story when the story type is selected as Creative Story;

[0068] The request action module 140 is used to respond to the selection of a classic story card or the voice input of a story overview, trigger a story request action, at least request feedback on the story outline and story details to the cloud, and display a preset loading page during the request process;

[0069] The paragraph processing module 150 is used to respond to feedback from the story outline and story details, perform paragraph processing on the story outline and story details, and display the story details in pages at least on the story details page;

[0070] The reading and explanation module 160 is used to respond to the initial page display of the story details, at least calling the in-vehicle voice to read the story details displayed on the initial page and activating the cabin digital human to perform the corresponding explanation action;

[0071] The page-turning trigger module 170 is used to trigger automatic page turning and execute in-vehicle voice reading and digital human action explanation page by page after the story details displayed on the initial page have been read aloud, until all the story details have been played.

[0072] Optionally, the story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is used to display prompts to guide users to create stories using the in-vehicle voice system, and the prompts are written to the first TextView.

[0073] Optionally, the second RelativeLayout is used to display classic story cards at least, and this part is implemented at least through RecyclerView;

[0074] Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying classic story cards is achieved by directly setting the Adapter for the RecyclerView.

[0075] Optionally, the default loading page prompts the user that the story is loading by setting at least an ImageView and a second TextView; the story outline is at least written in a LinearLayout layout at the bottom of the screen, and the elements in the layout display the requested story outline content through at least a third TextView; after the story outline is requested, the third TextView is updated at least at a preset time interval to display the story outline to the user.

[0076] Optionally, the story details page consists of at least one ViewPager2 and a bottom LinearLayout; wherein, the ViewPager2 is used to display at least each paragraph of the story and provide page turning functionality, and the bottom LinearLayout is used to display the content of the story details, with its internal child element being a fourth TextView.

[0077] The technical solution provided in this embodiment firstly, in response to the user entering the story house interface, the type determination module determines the story type based on the user's selected operation; further, when the story type is selected as a classic story, the classic story module displays at least one set of classic story cards through the story recommendation page for the user to choose from; and when the story type is selected as a creative story, the creative story module prompts the user to at least use in-vehicle voice input to summarize the story through the story recommendation page; further, in response to the selection of a classic story card or the voice input of the story summary, the request action module triggers a story request action to at least request feedback on the story outline and story details from the cloud. The system first processes the story outline and story details, then displays a preset loading page during the request process. Next, the paragraph processing module responds to feedback from the story outline and details, performing paragraph processing on the story outline and details, and displaying the story details in pages at least on the story details page. Finally, the reading and explanation module responds to the initial display of the story details page, calling the in-vehicle voice system to read the story details displayed on the initial page and activating the cockpit digital human to perform corresponding explanation actions. Finally, after the story details displayed on the initial page have been read aloud, the page-turning trigger module triggers automatic page turning and executes the in-vehicle voice reading and digital human action explanation page by page until all story details have been played.

[0078] Therefore, this embodiment can at least alleviate the problems of poor adaptability, insufficient content targeting, and limited interaction methods of existing storytelling applications in in-vehicle children's scenarios, providing children with a safe, fun, and age-appropriate in-vehicle story listening experience, while also reducing the operational burden on parents while driving. In addition, this embodiment combines other functional modules in the vehicle's infotainment system, using native Android technology, a 3D module (i.e., the aforementioned cockpit digital human), and a voice module (i.e., the aforementioned in-vehicle voice system) to create an immersive storytelling scenario, flexibly combining and using the various capabilities of the vehicle's infotainment system to enhance the user's product experience.

[0079] This embodiment provides an electronic device. Figure 3 This is a schematic diagram of the structure of an electronic device provided in an embodiment of the present invention. See also: Figure 3The electronic device 1000 includes a processor 1001 and a memory 1002. The memory 1002 stores computer-readable instructions. When the computer-readable instructions are executed by the processor 1001, the steps in any of the above-described in-vehicle children's story playback methods are performed. Through the above technical solution, the processor 1001 and the memory 1002 are interconnected and communicate with each other via a communication bus and / or other forms of connection mechanisms (not shown). The memory 1002 stores a processor-executable computer program. When the electronic device 1000 is running, the processor 1001 executes the computer program to perform the in-vehicle children's story playback method in any of the optional implementations of the above embodiments, to at least achieve the following functions: in response to a user entering the story room interface, determining the story type based on the user's selected operation; when the story type is selected as a classic story, displaying at least one set of classic story cards through a story recommendation page for the user to choose from; when the story type is selected as a creative story, prompting the user through the story recommendation page to use at least one classic story card. The in-vehicle voice input provides a story overview; in response to the selection of a classic story card or voice input of a story overview, a story request action is triggered to request feedback on the story outline and story details from the cloud, and a preset loading page is displayed during the request process; in response to the feedback on the story outline and story details, paragraph processing is performed on the story outline and story details, and the story details are displayed in pages at least on the story details page; in response to the initial page display of the story details, the in-vehicle voice system is invoked to read the story details displayed on the initial page, and the cockpit digital human is activated to perform the corresponding explanation action; after the story details displayed on the initial page have been read, automatic page turning is triggered and the in-vehicle voice system and digital human action explanation are performed page by page until all story details have been played.

[0080] This embodiment provides a computer-readable storage medium storing a computer program that, when executed by a processor, implements the in-vehicle children's story playback method provided in all embodiments of this application: In response to a user entering a story room interface, the story type is determined based on the user's selected operation; when the story type is selected as a classic story, at least one set of classic story cards is displayed on a story recommendation page for the user to select; when the story type is selected as a creative story, the story recommendation page prompts the user to at least use in-vehicle voice input to obtain a story overview; in response to the selection of a classic story card or the voice input of a story overview, a story request is triggered. The system initiates actions to request at least a story outline and story details from the cloud, displaying a preset loading page during the request process; in response to the feedback on the story outline and story details, it performs paragraph processing on the story outline and story details, and displays the story details in pages at least on the story details page; in response to the initial display of the story details page, it invokes the in-vehicle voice to read the story details displayed on the initial page and activates the cockpit digital human to perform the corresponding explanation actions; after the story details displayed on the initial page have been read, it triggers automatic page turning and executes the in-vehicle voice reading and digital human action explanation page by page until all story details have been played.

[0081] Any combination of one or more computer-readable media may be used. A computer-readable medium can be a computer-readable signal medium or a computer-readable storage medium. A computer-readable storage medium can be, for example—but not limited to—an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples (a non-exhaustive list) of computer-readable storage media include: an electrical connection having one or more wires, a portable computer disk, a hard disk, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination thereof. In this document, a computer-readable storage medium can be any tangible medium that contains or stores a program that can be used by or in connection with an instruction execution system, apparatus, or device.

[0082] Computer-readable signal media may include data signals propagated in baseband or as part of a carrier wave, carrying computer-readable program code. Such propagated data signals may take various forms, including—but not limited to—electromagnetic signals, optical signals, or any suitable combination thereof. Computer-readable signal media may also be any computer-readable medium other than computer-readable storage media, capable of transmitting, propagating, or transmitting programs for use by or in connection with an instruction execution system, apparatus, or device.

[0083] The program code contained on a computer-readable medium may be transmitted using any suitable medium, including—but not limited to—wireless, wire, optical fiber, RF, etc., or any suitable combination thereof.

[0084] Computer program code for performing the operations of this invention can be written in one or more programming languages ​​or a combination thereof. Programming languages ​​include object-oriented programming languages—such as Java, Smalltalk, and C++—as well as conventional procedural programming languages—such as the "C" language or similar programming languages. The program code can be executed entirely on the user's computer, partially on the user's computer, as a standalone software package, partially on the user's computer and partially on a remote computer, or entirely on a remote computer or server. In cases involving remote computers, the remote computer can be connected to the user's computer via any type of network—including a local area network (LAN) or a wide area network (WAN)—or can be connected to an external computer (e.g., via the Internet using an Internet service provider).

[0085] Finally, it should be noted that the above embodiments are only used to illustrate the technical solutions of the present invention, and not to limit them; although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that modifications can still be made to the technical solutions described in the foregoing embodiments, or equivalent substitutions can be made to some or all of the technical features; and these modifications or substitutions do not cause the essence of the corresponding technical solutions to deviate from the scope of the technical solutions of the embodiments of the present invention.

Claims

1. A method for playing children's stories in a car, characterized in that, At least including: In response to a user entering the Story House interface, the story type is determined based on the user's selected action; When the story type is selected as classic story, at least one set of classic story cards will be displayed on the story recommendation page for users to choose from; When the story type is selected as creative story, the story recommendation page prompts the user to at least use in-vehicle voice input to provide a story overview. In response to the selection of the classic story card or the voice input of the story overview, a story request action is triggered to request feedback on the story outline and story details from the cloud, and a preset loading page is displayed during the request process; In response to feedback regarding the story outline and story details, paragraph processing is performed on the story outline and story details, and the story details are displayed in paginated format at least on the story details page; In response to the initial display of the story details page, at least the in-vehicle voice system is invoked to read the story details displayed on the initial page, and the cockpit digital human is activated to perform the corresponding explanation action; After the story details displayed on the initial page have been read aloud, automatic page turning is triggered, and the in-vehicle voice reading and digital human action explanation are executed page by page until the entire story details have been played.

2. The in-vehicle children's story playback method according to claim 1, characterized in that, The story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is used to display prompts to guide users to use the in-vehicle voice-activated story creation, and the prompts are written into the first TextView.

3. The in-vehicle children's story playback method according to claim 2, characterized in that, The second RelativeLayout is used to display the classic story cards at least, and this part is implemented at least through RecyclerView; Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying the classic story cards is achieved by directly setting the Adapter for the RecyclerView.

4. The in-vehicle children's story playback method according to claim 1, characterized in that, The preset loading page prompts the user that the story is loading by setting at least an ImageView and a second TextView; the story outline is at least written in a LinearLayout at the bottom of the screen, and the elements in the layout display the requested story outline content through at least a third TextView; after the story outline is requested, the third TextView is updated at least at a preset time interval to display the story outline to the user.

5. The in-vehicle children's story playback method according to claim 1, characterized in that, The story details page consists of at least one ViewPager2 and a bottom LinearLayout; wherein, the ViewPager2 is used to display at least each paragraph of the story and provide page turning functionality, and the bottom LinearLayout is used to display the content of the story details, with its internal child element being a fourth TextView.

6. A vehicle-mounted children's story playback device, characterized in that, Used to perform the in-vehicle children's story playback method according to any one of claims 1-5; The in-vehicle children's story playback device includes at least: The type determination module is used to determine the story type based on the user's selected operation when the user enters the story house interface; The Classic Story module is used to display at least one set of classic story cards on the story recommendation page for users to select when the story type is selected as Classic Story; The Creative Story module is used to prompt the user to at least use in-vehicle voice input to summarize the story when the story type is selected as Creative Story; The request action module is used to respond to the selection of the classic story card or the voice input of the story overview, trigger the story request action, at least request feedback on the story outline and story details to the cloud, and display a preset loading page during the request process; A paragraph processing module is used to respond to feedback from the story outline and the story details, perform paragraph processing on the story outline and the story details, and display the story details in pages at least on the story details page; The reading and explanation module is used to respond to the initial page display of the story details, at least by calling the in-vehicle voice to read the story details displayed on the initial page and activating the cockpit digital human to perform the corresponding explanation action; The page-turning trigger module is used to automatically turn pages and execute in-vehicle voice reading and digital human action explanation page by page after the story details displayed on the initial page have been read aloud, until all the story details have been played.

7. The in-vehicle children's story playback device according to claim 6, characterized in that, The story recommendation page is obtained by nesting two RelativeLayouts within a FrameLayout layout; wherein the first RelativeLayout is used to display prompts to guide users to use the in-vehicle voice-activated story creation, and the prompts are written into the first TextView.

8. The in-vehicle children's story playback device according to claim 7, characterized in that, The second RelativeLayout is used to display the classic story cards at least, and this part is implemented at least through RecyclerView; Specifically, at least one story information requested from the cloud is integrated into a data structure, and each story information has at least a cover information field, a title field, and a description field; the data structure is stored in the RecyclerView's Adapter, and the goal of displaying the classic story cards is achieved by directly setting the Adapter for the RecyclerView.

9. An electronic device comprising a memory and a processor, the memory storing a computer program executable on the processor, characterized in that, When the processor executes the program, it implements the steps of the in-vehicle children's story playback method according to any one of claims 1 to 5.

10. A computer-readable storage medium having a computer program stored thereon, characterized in that, When the computer program is executed by the processor, it implements the steps of the in-vehicle children's story playback method according to any one of claims 1 to 5.