Game interaction control method and device and electronic equipment
By configuring the crafting information in the game using a graphical user interface and performing the crafting operation on a second account, the problem of account information leakage and theft is solved, and secure equipment crafting is achieved.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- NETEASE (HANGZHOU) NETWORK CO LTD
- Filing Date
- 2025-12-26
- Publication Date
- 2026-05-01
AI Technical Summary
In existing technologies, the risks of game account information leakage and account theft are relatively high, resulting in low account security, especially in the process of equipment crafting.
The first terminal device provides a graphical user interface, where users configure the proxy creation settings and send them to the second game account. After confirmation, the second account performs the proxy creation operation, obtains the proxy creation result, and returns it to the first account, thus avoiding direct exposure of account information.
It enhances account security during equipment creation, avoids the risk of account information leakage and theft, and provides equipment creation functionality.
Smart Images

Figure CN121944518A_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of game technology, and in particular to a game interactive control method, device, and electronic device. Background Technology
[0002] In the game's equipment crafting system, users can craft various types of equipment to enhance their combat power. If a user wants another user to craft equipment on their behalf, they need to provide that user with their game account information. The other user then logs into their game account and performs the crafting operation. This method may pose a risk of account information leakage and account theft, resulting in low account security. Summary of the Invention
[0003] In view of this, the purpose of the present invention is to provide a game interaction control method, device and electronic device that improves account security while realizing equipment crafting.
[0004] In a first aspect, embodiments of the present invention provide an interactive control method for a game, which provides a graphical user interface through a first terminal device, the first terminal device logging into a first game account; the method includes: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface; in response to an information configuration instruction for the information configuration page, obtaining crafting configuration information; wherein, the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a crafting invitation instruction, determining a second game account, sending a crafting request containing the crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information to obtain a crafting result, and returns the crafting result to the first game account.
[0005] Secondly, embodiments of the present invention provide an interactive control method for a game, which provides a graphical user interface through a second terminal device, the second terminal device being logged into a second game account; the method includes: receiving a crafting request containing crafting configuration information; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface of the first game account; in response to an information configuration instruction for the information configuration page, obtaining the crafting configuration information; the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a confirmation instruction for the crafting request, providing a crafting page in the graphical user interface; in response to a crafting operation on the crafting page, obtaining the crafting result; and in response to a return instruction for the crafting result, returning the crafting result to the first game account.
[0006] Thirdly, embodiments of the present invention provide an electronic device, including a processor and a memory, wherein the memory stores computer-executable instructions that can be executed by the processor, and the processor executes the computer-executable instructions to implement the interactive control method of the above-mentioned game.
[0007] Fourthly, embodiments of the present invention provide a computer-readable storage medium storing computer-executable instructions. When the computer-executable instructions are invoked and executed by a processor, the computer-executable instructions cause the processor to implement the interactive control method of the aforementioned game.
[0008] The embodiments of the present invention bring the following beneficial effects: The aforementioned game's interactive control method, device, and electronic device provide a graphical user interface through a first terminal device, which logs into a first game account; in response to an equipment crafting instruction, it provides an information configuration page on the graphical user interface; in response to an information configuration instruction for the information configuration page, it obtains crafting configuration information; wherein, the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a crafting invitation instruction, it identifies a second game account, sends a crafting request containing the crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information, obtains the crafting result, and returns the crafting result to the first game account.
[0009] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0010] Other features and advantages of the invention will be set forth in the description which follows, and will be apparent in part from the description, or may be learned by practicing the invention. The objects and other advantages of the invention are realized and obtained in accordance with the structures particularly pointed out in the description, claims and drawings.
[0011] To make the above-mentioned objects, features and advantages of the present invention more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description
[0012] To more clearly illustrate the specific embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the specific embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present invention. For those skilled in the art, other drawings can be obtained from these drawings without creative effort.
[0013] Figure 1 A flowchart illustrating a game interaction control method provided in an embodiment of the present invention; Figure 2 A schematic diagram illustrating the creation of a page according to an embodiment of the present invention; Figure 3 A schematic diagram of an information configuration page provided in an embodiment of the present invention; Figure 4 This is an interactive schematic diagram of obtaining the required materials provided in an embodiment of the present invention; Figure 5 This is a schematic diagram illustrating the process of obtaining required materials from a warehouse, as provided in an embodiment of the present invention. Figure 6 This is a schematic diagram illustrating the process of obtaining the required materials from a shopping mall, as provided in an embodiment of the present invention. Figure 7 This is a schematic diagram illustrating the processing method when the required material quantity is greater than the target quantity, as provided in an embodiment of the present invention. Figure 8 A schematic diagram of an information interaction page provided in an embodiment of the present invention; Figure 9 This is a schematic diagram of the information configuration page when the second game account has not confirmed the crafting request, as provided in an embodiment of the present invention. Figure 10 This is a schematic diagram of the information configuration page when confirming a second game account creation request, as provided in an embodiment of the present invention. Figure 11 A schematic diagram illustrating the proxy typing results provided in an embodiment of the present invention; Figure 12 This is a schematic diagram of the account creation page provided in an embodiment of the present invention for creating a second game account on behalf of another party; Figure 13 A flowchart of another interactive control method for a game provided in an embodiment of the present invention; Figure 14 A schematic diagram of an interactive control device for a game provided in an embodiment of the present invention; Figure 15 A schematic diagram of another interactive control device for a game provided in an embodiment of the present invention; Figure 16 This is a schematic diagram of an electronic device provided in an embodiment of the present invention. Detailed Implementation
[0014] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.
[0015] In related technologies, disclosing game account information to other users so that they can log in and craft game equipment on your behalf may pose risks of account information leakage and account theft, resulting in low account security. Therefore, this invention provides a game interaction control method, device, and electronic device that can be applied to games involving the crafting, forging, and generation of various equipment such as weapons, items, star coins, badges, and medicines.
[0016] In one embodiment of this disclosure, the game interaction control method can run on a local terminal device or a server. When the game interaction control method runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and client devices.
[0017] In an optional implementation, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separated. The storage and execution of the game's interactive control methods are completed on the cloud gaming server. The client device is used for receiving and sending data and presenting the game screen. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the player operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses the game screen and other data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.
[0018] In an optional implementation, taking a game as an example, the local terminal device stores the game program and is used to display the game screen. The local terminal device is used to interact with the player through a graphical user interface (GUI), i.e., conventionally by downloading, installing, and running the game program via an electronic device. The local terminal device can provide the GUI to the player in various ways, such as rendering it on the terminal's display screen or providing it to the player via holographic projection. For example, the local terminal device can include a display screen for displaying the GUI, which includes game screens, and a processor for running the game, generating the GUI, and controlling the display of the GUI on the display screen.
[0019] In one possible implementation, this invention provides a game interaction control method, which provides a graphical user interface through a first terminal device. The first terminal device can be either a local terminal device (as mentioned above) or a client device in a cloud interaction system (as mentioned above). The first terminal device logs into a first game account, which then accesses the game through the first terminal device. The game screen is displayed on the graphical user interface provided by the first terminal device. Figure 1 As shown, the interactive control method of this game includes the following steps: Step S102: In response to the equipment manufacturing instruction, an information configuration page is provided in the graphical user interface; The equipment crafting command can be generated by triggering the corresponding equipment crafting control or by triggering the corresponding shortcut key. After the equipment crafting command is generated, an information configuration page is displayed in the graphical user interface. This information configuration page is used to configure the relevant information for equipment crafting.
[0020] Step S104: Respond to the information configuration instruction for the information configuration page and obtain the manufacturing configuration information; wherein, the manufacturing configuration information includes: the equipment configuration information of the target equipment, the materials required for manufacturing the target equipment, and the material configuration information of the required materials. This information configuration instruction can be generated by triggering the information configuration control or the equipment identifier of the alternative equipment. For example, clicking the equipment identifier of the alternative equipment determines the type of the target equipment; triggering the quantity configuration control of the target equipment sets the quantity of the target equipment; or clicking the material identifier control of the required materials configures the quantity of the required materials, etc.
[0021] The target equipment can be weapons, items, such as swords, staves, and magic wands; the types of materials required depend on the target equipment, such as raw stones, refined iron, and crafting permits. The quantity of materials required depends on the quantity of the target equipment.
[0022] The equipment configuration information of the aforementioned target equipment may specifically include the type and quantity of the target equipment; the material configuration information of the required materials may include the type and quantity of the required materials.
[0023] Step S106: In response to the crafting invitation instruction, determine the second game account, send the crafting request containing crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it can perform the crafting operation based on the crafting configuration information, obtain the crafting result, and return the crafting result to the first game account.
[0024] The crafting invitation command can be generated by triggering the corresponding crafting invitation control or by triggering the corresponding shortcut key. The second game account can be selected from the alternative game accounts, which can be the first game account's friend account, teammate account, ally account, etc. In actual implementation, after generating the crafting invitation command, a chat window can be displayed, showing the first game account's friend accounts, from which the second game account can be selected.
[0025] The aforementioned crafting request includes the pre-configured crafting settings and the required materials for crafting the target equipment. Upon receiving the crafting request, if the second game account confirms it, it signifies that the second game account agrees to craft the target equipment for the first game account. Confirmation of the crafting request can be generated using the confirmation control or shortcut key.
[0026] After confirming the crafting request, a crafting page can be provided on the second terminal device logged in with the second game account. Crafting operations can be performed on this page to obtain the crafting result. The number of crafting operations can be determined based on the quantity of the target equipment in the aforementioned crafting configuration information, and the materials consumed in the crafting operation can be determined based on the required materials in the aforementioned crafting configuration information.
[0027] The results of the power-leveling service can include the quantity and quality of the target equipment, rewards and gift boxes obtained during the crafting process, and the remaining required materials. Once the power-leveling results are returned to the primary game account, the primary game account will have ownership of the target equipment, as well as the rewards and gift boxes obtained during the crafting process.
[0028] The interactive control method of the above game provides a graphical user interface through a first terminal device, which logs into a first game account; in response to an equipment crafting instruction, an information configuration page is provided on the graphical user interface; in response to an information configuration instruction on the information configuration page, the crafting configuration information is obtained; wherein, the crafting configuration information includes: the equipment configuration information of the target equipment, the materials required for crafting the target equipment, and the material configuration information of the required materials; in response to a crafting invitation instruction, a second game account is identified, and a crafting request containing the crafting configuration information is sent to the second game account, so that after the second game account confirms the crafting request, it performs the crafting operation based on the crafting configuration information, obtains the crafting result, and returns the crafting result to the first game account.
[0029] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0030] In one implementation, a crafting page is displayed in response to a crafting page display instruction; wherein the crafting page is used to: provide alternative equipment and perform equipment crafting operations; the crafting page also provides a crafting proxy control; and in response to a trigger instruction for the crafting proxy control, an information configuration page is provided in the graphical user interface.
[0031] The crafting page display command can be generated by triggering the system controls of the crafting system in the game, or by triggering the corresponding shortcut keys of the crafting system. Figure 2 This is an example of a crafting page; it offers a variety of equipment options, such as swords, staves, guns, and magic wands, and displays the quality of each option. This crafting page is for the first game account to craft equipment themselves; that is, on the crafting page, users can perform crafting operations to create new equipment.
[0032] For example, after selecting the target equipment sword, the required materials for the target equipment sword can be configured on the crafting page, including crafting books, crafting runes, refined iron, and raw stones. The required quantity of each material is displayed. Users can obtain the required quantity of materials from their inventory, warehouse, or the mall, configure them on the crafting page, and then trigger the 'Enhance Crafting' control to craft the equipment.
[0033] In this embodiment, the page creation tool provides a creation control, such as... Figure 2 The 'Friend Boosting' control allows the first game account to invite a friend's account to boost their equipment. Boosting the control then displays an information configuration page.
[0034] Furthermore, the system selects the target equipment from the candidate equipment; responds to the equipment quantity setting instruction for the target equipment and obtains the quantity of the target equipment to be crafted; based on the quantity of the target equipment to be crafted, it determines and displays the required materials for the target equipment and the target quantity of the required materials; obtains the required materials from the specified means, submits the obtained required materials to the preset crafting container, and displays the quantity of the required materials obtained; wherein, if the obtained quantity has not reached the target quantity, the system does not respond to the crafting invitation instruction.
[0035] Alternative equipment can be displayed on the information configuration page, and the target equipment can be selected from the alternative equipment on the information configuration page. Figure 3 (a) in the image is an example of an information configuration page. The crafting quantity can be obtained by responding to the equipment quantity setting command for the target equipment through the crafting settings control, such as... Figure 3 In section (a), the number of times a friend can craft equipment is to be crafted is set via a numerical setting control; the maximum number of times the target equipment can be crafted can also be preset, triggered by... Figure 3 The 'Full' control in (a) sets the number of items to be crafted for the target equipment to the maximum number, for example, 10.
[0036] The information configuration page also displays the materials required to craft the target equipment, such as raw stones, crafting manuals, crafting runes, refined iron, and specific medicines; each required material is also associated with a corresponding target quantity, for example... Figure 3 In (a), the target quantity of raw stones is 60, and the target quantity of refined iron is 1.
[0037] The aforementioned designated method can be the item inventory or luggage of the first game account; after the target equipment is determined, the required materials can be automatically obtained from the designated method and automatically submitted to the crafting container. If the required materials are in sufficient quantity from the designated method, the required materials can be obtained from the designated method according to the target quantity, that is, the required materials corresponding to the target quantity can be obtained from the designated method and submitted to the crafting container. Figure 3 In (a) of this example, the three required materials—crafting manual, crafting talisman, and refined iron—can all be obtained in the target quantity through specified means. In this case, the target quantity equals the quantity already obtained. The crafting container can be... Figure 3 The package shown in (a) can also be a game box, game treasure box, or other container that can hold the required materials.
[0038] If the required material quantity from the specified method is insufficient, the quantity of required material already obtained from the specified method can be displayed, i.e., the quantity already obtained. Figure 3In (a), the number of raw stones obtained from the specified method is 40, while the target number of raw stones is 60.
[0039] Since the second game account cannot complete the crafting task if the required materials are insufficient, in this embodiment, the crafting invitation command will not be responded to if the acquired quantity of the required materials has not reached the target quantity; for example, if the crafting invitation command is approved... Figure 3 If the 'Send Invitation' control in (a) is generated, the control can be set to a non-responsive state to indicate that the crafting invitation command is not currently being responded to; for example, if the crafting invitation command is triggered by a shortcut key, a prompt message will be generated after the shortcut key is triggered to indicate that the current quantity of required materials is insufficient to trigger the crafting invitation command.
[0040] Furthermore, in response to a trigger command for the required materials, additional means for obtaining the required materials are provided; wherein, the additional means include at least one of the following: the item warehouse of the first game account, the item exchange system, and the game task system; in response to a material acquisition command for the additional means, the required materials are acquired, the acquired required materials are submitted to the crafting container, and the acquired quantity of the required materials is updated.
[0041] For example, by clicking the material identifier of the desired material, or the trigger control associated with the desired material, a trigger command for the desired material can be generated; for example, such as Figure 4 In (a) of the diagram, clicking the material icon for the required material 'Original Stone' displays a material acquisition window. The acquisition method for the required material can be displayed in this window. Specifically, a trigger control can be provided for the acquisition method; clicking this control will allow the acquisition of the required material in the desired quantity. The material acquisition window can also provide material details, such as material name, type, function, and description. In actual implementation, the aforementioned item exchange system could be a points exchange system, a mall, a shop, etc.; the aforementioned game task system could be a dungeon system, a game event system, etc.
[0042] When the quantity of required materials obtained from the aforementioned specified methods does not reach the target quantity, the required materials can continue to be obtained from the aforementioned additional methods. A method trigger control for the additional methods can be provided. Clicking the method trigger control will provide a material acquisition page corresponding to the additional method in the graphical user interface, through which the required materials can be obtained.
[0043] exist Figure 4 (a) and Figure 5 In the example, clicking the 'Warehouse' control corresponding to the additional path item warehouse provides a graphical user interface. Figure 5The warehouse page is shown below. On this page, the search control searches for and displays the required materials, along with the quantity of each material in the warehouse. For example, searching for 'Original Stone' will display 'Original Stone' in the warehouse's item list, along with the quantity of 'Original Stone' in the warehouse, which is 2. By triggering the 'Retrieve Package' control, the required item can be transferred from the warehouse to the item package, i.e., via the aforementioned specified method.
[0044] like Figure 4 (a) and Figure 6 In the example, clicking the 'Mall' control corresponding to the additional channel mall provides a graphical user interface. Figure 6 The shop page shown offers items related to Primogems, such as Primogem Gift Packs. By triggering the purchase function on these Primogem-related items, Primogems can be purchased and transferred to the player's inventory, as described above.
[0045] In actual implementation, after obtaining the required materials from the additional channels, the obtained materials can be placed in the aforementioned designated channels, such as the item inventory of the first game account. The required materials corresponding to the target quantity will be automatically obtained from the designated channels and submitted to the aforementioned crafting container. At the same time, the quantity of the required materials obtained will be updated, and the updated quantity of the obtained materials will be equal to the target quantity.
[0046] In another approach, the target equipment is selected from the alternative equipment; in response to the equipment quantity setting instruction for the target equipment, the quantity of the target equipment to be crafted is obtained; based on the quantity of the target equipment to be crafted, the required materials for the target equipment and the target quantity of the required materials are determined and displayed; in response to the material submission instruction for the required materials, the required materials that meet the target quantity are submitted to the preset crafting container.
[0047] Alternative equipment can be displayed on the information configuration page, and the target equipment can be selected from the alternative equipment on the information configuration page. Figure 3 (b) is an example of an information configuration page. The crafting quantity can be obtained by responding to the equipment quantity setting command for the target equipment through the crafting settings control, such as... Figure 3 In section (b), the number of times a friend can craft equipment is to be crafted is set via a numerical setting control; the maximum number of times the target equipment can be crafted can also be preset, triggered by... Figure 3 The 'Full' control in (b) sets the number of items to be crafted for the target equipment to the maximum number, for example, 10.
[0048] The information configuration page also displays the materials required to craft the target equipment, such as raw stones, crafting manuals, crafting runes, refined iron, and specific medicines; each required material is also associated with a corresponding target quantity, for example... Figure 3 In (b), the target quantity of raw stones is 60, and the target quantity of refined iron is 1.
[0049] The required materials need to be acquired in advance, for example, from the player's in-game inventory, warehouse, or the game's shop or exchange system. Once the required materials are acquired in sufficient quantities, they are submitted to the crafting container. For example, this crafting container could be... Figure 3 The package shown in (b) can also be a game box, game treasure box, or other container that can hold the required materials.
[0050] The aforementioned material submission command for the required materials can be generated by triggering the submission control associated with the required materials. For example, clicking on the required material 'Original Stone' provides a way to obtain 'Original Stone', such as obtaining 'Original Stone' through a package, warehouse, or the game's shop system or exchange system. After obtaining the aforementioned target quantity of Original Stone, clicking on the submission control will submit the target quantity of Original Stone to the crafting container.
[0051] In one implementation, in response to a trigger command for the required material, a method for obtaining the required material is provided; in response to a material acquisition command for the acquisition method, the required material to meet the target quantity is obtained.
[0052] For example, by clicking the material identifier of the desired material, or the trigger control associated with the desired material, a trigger command for the desired material can be generated; for example, such as Figure 4 In section (b), clicking the material icon for the required material 'Original Stone' will display the material acquisition window; the acquisition method for the required material can be displayed in this window. Specifically, a trigger control can be provided for the acquisition method; clicking this trigger control will allow you to acquire the required material in the desired quantity through that method.
[0053] In practice, the aforementioned acquisition methods include: the item inventory of the first game account, and at least one additional method; the additional method includes: at least one of the first game account's item warehouse, item exchange system, and game quest system; the aforementioned item exchange system can be a points exchange system, a mall, a shop, etc.; the aforementioned game quest system can be a dungeon system, a game event system, etc. Figure 4 In example (b), the acquisition methods include the item inventory of the first game account, the item warehouse of the first game account, and the mall system.
[0054] Displays the quantity of required materials in the item package; if the quantity of required materials in the item package is less than the target quantity, responds to the material acquisition command for the additional route, obtains the required materials from the additional route, and adds the obtained required materials to the item package until the quantity of required materials in the item package meets the target quantity; responds to the material acquisition command for the item package, obtains the required materials from the item package to meet the target quantity.
[0055] If the quantity of required materials in the item inventory is less than the target quantity, it indicates that the required materials are insufficient. To complete the crafting of the target equipment, it is necessary to obtain the required materials from additional methods. In practice, a method trigger control can be provided for these additional methods. Clicking this trigger control will display a material acquisition page for that additional method in the graphical user interface, allowing users to obtain the required materials.
[0056] exist Figure 4 (b) and Figure 5 In the example, clicking the 'Warehouse' control corresponding to the additional path item warehouse provides a graphical user interface. Figure 5 The warehouse page shown displays the required materials via a search control, along with the quantity of each material in the warehouse. For example, searching for 'Original Stone' displays 'Original Stone' in the warehouse's item list, along with the quantity of 'Original Stone' in the warehouse, which is 2. By triggering the 'Retrieve Package' control, the required item can be transferred from the warehouse to the item inventory. For example, transferring 2 Original Stones from the warehouse to the item inventory... Figure 4 The number of raw stones in package (b) has increased to 7.
[0057] like Figure 4 (b) and Figure 6 In the example, clicking the 'Mall' control corresponding to the additional channel mall provides a graphical user interface. Figure 6 The image shows a shop page; this page offers items related to Primogems, such as Primogem Gift Packs. By triggering the purchase button on a Primogem-related item, users can buy Primogems and transfer them to their inventory; for example, a Primogem Gift Pack contains 10 Primogems. Figure 4 The number of raw stones in package (b) has increased to 17.
[0058] Figure 4(b) also includes a 'full' control. When this control is triggered, if the target quantity of the required materials is greater than or equal to the quantity of materials in the item package, the quantity of materials in the item package is filled into the quantity setting control. After clicking the 'submit' control, the entire quantity of the required materials in the item package is submitted. If the target quantity of the required materials is less than the quantity of materials in the item package, the target quantity is filled into the quantity setting control. After clicking the 'submit' control, the target quantity of the required materials is submitted.
[0059] In practice, after obtaining the required materials to meet the target quantity from the item inventory and additional sources of the first game account, click... Figure 4 The 'Submit' control in (b) generates the aforementioned material submission instruction, submitting the required materials to meet the target quantity into the preset manufacturing container.
[0060] In the above method, the configuration information for the crafting service is set through page operations, which is combined with the game's warehouse system and mall system to obtain the required amount of materials. Users can then start configuring the information and obtaining materials, which improves the smoothness and efficiency of the crafting service configuration operation.
[0061] In one implementation, in response to a manufacturing invitation instruction, if the required material quantity is determined to be greater than the target quantity, an operation confirmation window is displayed. The operation confirmation window includes a prompt message indicating that the required material quantity is greater than the target quantity, and at least one subsequent operation control. This subsequent operation control is used for at least one of the following: canceling the manufacturing invitation instruction, retrieving the portion of the required material exceeding the target quantity, or continuing to execute the manufacturing invitation instruction. In response to a trigger instruction for the subsequent operation control, the control function of the triggered subsequent operation control is executed.
[0062] The aforementioned invitation command can be generated by triggering the invitation control or using the shortcut key corresponding to the invitation creation service; for example, clicking... Figure 4 The 'Send Invitation' control in (b) generates a crafting invitation instruction. In the above situation, the number of required materials submitted by the user exceeds the target quantity. To prevent the user from accidentally submitting an excessive amount of required materials, the above operation confirmation window is displayed.
[0063] By displaying the aforementioned prompt, users will be aware that the required materials exceed the target quantity, and can then trigger subsequent operation controls to send further instructions. For example, the subsequent operation controls can be used to cancel the aforementioned crafting instruction, after which the aforementioned information configuration page will continue to be displayed; the aforementioned subsequent operation controls can also be used to retrieve the excess required materials, for example, retrieving all excess required materials with one click, or setting the retrieval quantity for each excess required material; the aforementioned subsequent operation controls can also continue to execute the crafting invitation instruction, that is, continue to send the excess required materials to the second game account.
[0064] In actual implementation, the above-mentioned subsequent operation controls include the following: instruction cancellation control, used to cancel the commissioning invitation instruction and display the information configuration page; instruction retrieval and execution control, used to retrieve the required materials exceeding the target quantity and continue executing the commissioning invitation instruction; material retrieval control, used to set the retrieval quantity and retrieve the required materials for the retrieval quantity; and instruction execution control, used to continue executing the commissioning invitation instruction.
[0065] exist Figure 7 The example provides two follow-up operation controls: a command cancellation control and a command retrieval and execution control. Clicking the command cancellation control displays the information configuration page, where you can adjust the quantity of required materials, for example, reducing the quantity to match the target quantity. Clicking the command retrieval and execution control retrieves the excess required materials to the inventory of the first game account and sends the target quantity of required materials to the second game account.
[0066] The aforementioned material retrieval control allows setting a retrieval quantity for each excess of required materials and retrieving the required materials corresponding to that quantity to the item inventory of the first game account; the aforementioned instruction execution control allows sending the required materials of the current quantity directly to the second game account, where the current quantity of materials can be equal to or greater than the target quantity.
[0067] In the above method, when the required materials exceed the target quantity, a prompt message and subsequent operation controls are displayed so that the user is aware that the material quantity exceeds the target quantity and can perform subsequent operations. This avoids users accidentally submitting too many required materials and improves the user experience.
[0068] In one implementation, in response to a build-on-demand invitation command, an information interaction page is provided in a graphical user interface; wherein, the information interaction page includes: candidate game accounts and an information interaction area; a second game account is determined from the candidate game accounts; and a build-on-demand request containing build-on-demand configuration information is sent to the second game account through the information interaction area corresponding to the second game account.
[0069] The information interaction page can be a chat page, an instant messaging page, etc.; the alternative game accounts can be the first game account's friend accounts, ally accounts, teammate accounts, etc.; the above information interaction area is used to edit and send interactive information, and to display interactive information sent or received by the first game account, etc.
[0070] exist Figure 8 In the example, the information interaction page is a friend chat page. The alternative game accounts on this page are the friend accounts of the first game account, including game account 1, game account 2, game account 3, and game account 4. After clicking on game account 3, game account 3 is confirmed as the second game account, and an information interaction area for game account 3 is provided on the right side of the page. The aforementioned crafting request is entered into this information interaction area, and the 'send' control is clicked to send the crafting request to game account 3, i.e., the second game account.
[0071] Furthermore, after sending the crafting request containing the crafting configuration information to the second game account, in response to the trigger command for the crafting control, the crafting identifier is displayed for the target equipment; in response to the trigger command for the target equipment, if it is determined that the second game account has not confirmed the crafting request, the crafting configuration information of the target equipment and the prompt message indicating that the second game account has not confirmed the crafting request are displayed.
[0072] After the first game account sends a crafting request, if the crafting control is triggered again, alternative equipment containing the aforementioned target equipment will be displayed in the first game account's graphical user interface. A crafting icon will be displayed associated with the target equipment. Figure 9 Example; the crafting proxy identifier is used to indicate that the target equipment is inviting other game accounts to craft it for them, and the crafting proxy identifier can be in the form of text, graphics or symbols.
[0073] Clicking the equipment icon of the target equipment in the candidate equipment list generates the aforementioned trigger command for the target equipment; this trigger command can also be generated by triggering the trigger control associated with the target equipment. After clicking the target equipment, if the second game account has not yet confirmed the crafting request, the crafting configuration information for the target equipment is displayed, such as the quantity of the target equipment, the required materials, and the quantity of the required materials; on this page, the user can also adjust the quantity of the target equipment, for example... Figure 9In the process, by triggering the 'Quantity of Items Crafted' control, the quantity of the target equipment can be adjusted; by triggering the 'Full' control, the quantity of items crafted for the target equipment can be set to the maximum quantity, for example, 10.
[0074] The aforementioned message indicating that the second game account has not confirmed the crafting request can inform the user that the second game account has not yet accepted the crafting request. This message can be in the form of text, graphics, or symbols, for example... Figure 9 The message displayed is 'Waiting to accept invitation'.
[0075] Furthermore, in response to the trigger command for the target equipment, and upon determining that the second game account has not confirmed the crafting request, the graphical user interface provides at least one of the following: an information interaction control for communicating with the second game account, a cancellation control for canceling the crafting request, and the remaining validity period of the crafting request. This information interaction control can specifically be a chat control, a control for sending reminder messages, a control for sending gifts, etc.; by triggering the information interaction control, communication with the second game account is achieved.
[0076] By triggering the cancellation control, you can withdraw the crafting request sent to the second game account, or send a message to the second game account indicating that the crafting request has expired. Once a crafting request is sent to the second game account, the remaining validity period of the request begins to be counted until the second game account confirms the request. When the remaining validity period reaches zero, if the second game account still has not confirmed the request, the crafting request expires. The remaining validity period of the crafting request can be preset to a maximum duration, such as 30 minutes. The countdown will begin from this maximum duration after the crafting request is sent to the second game account. Figure 9 The example shows information interaction controls for interacting with a second game account, a cancellation control for canceling a crafting request, and a display example of the remaining validity period of a crafting request.
[0077] In response to the trigger command for the crafting control, if it is determined that the second game account has not confirmed the crafting request, then alternative equipment other than the target equipment will not respond to crafting commands. This can be understood as the first game account being unable to generate crafting commands for any alternative equipment other than the target equipment before receiving the crafting result for the target equipment.
[0078] Specifically, in Figure 9 The page provides multiple alternative equipment. When a trigger operation is performed on other alternative equipment besides the target equipment, such as a staff, the trigger operation will not be responded to.
[0079] Furthermore, in response to the trigger command for the target equipment, the system confirms the crafting request from the second game account, displays the crafting configuration information for the target equipment, and provides a prompt message indicating that the second game account has confirmed the crafting request.
[0080] Once the second game account confirms the crafting request... Figure 9 The page will be updated to Figure 10 The page still displays the crafting configuration information, including the quantity of the target equipment, the required materials, and the quantity of the required materials. It should be noted that once the second game account confirms the crafting request, the quantity of the target equipment cannot be adjusted. The aforementioned confirmation message from the second game account informing the user that the crafting request has been confirmed by the second game account.
[0081] In addition, in response to the trigger command for the target equipment, the system determines that the second game account has confirmed the crafting request and provides the following in the aforementioned graphical user interface: information interaction controls for interacting with the second game account, and / or the remaining operable time for the second game account to perform the crafting operation.
[0082] The information interaction control can specifically be a chat control, a control for sending reminder messages, a control for sending gifts, etc.; by triggering the information interaction control, information interaction with the second game account is realized. Within the aforementioned remaining operable time, the second game account can execute the crafting operation requested by the proxy; once the second game account confirms the proxy crafting request, it can start counting the remaining operable time. This remaining operable time can be preset to a maximum duration, for example, 1 hour, and is counted through a countdown. When the remaining operable time expires, the second game account can no longer execute the crafting operation requested by the proxy.
[0083] In the above method, when the target equipment is triggered again after the crafting request is sent, the confirmation status of the crafting request is indicated by the displayed information, so as to inform whether the crafting request has started to be executed, thereby improving the user's information acquisition efficiency and improving the game experience.
[0084] In one implementation, in response to receiving a proxy beating result, a receiving prompt message for the proxy beating result is displayed on a graphical user interface; in response to a trigger command for the receiving prompt message, the proxy beating result and a result receiving control are displayed; wherein, the proxy beating result includes at least the quantity and quality of the target equipment, and also includes crafting rewards and / or the remaining required materials; in response to a trigger command for the result receiving control, the receipt of the proxy beating result is confirmed.
[0085] The aforementioned notification message can be displayed on information interaction pages, such as chat pages or instant messaging pages. It can also be displayed on the currently displayed game page in the graphical user interface via pop-ups or floating windows. Trigger commands for the notification message can be generated by clicking the notification message, clicking the trigger control managed by the notification message, or triggering the shortcut key associated with the notification message.
[0086] like Figure 11 The example shown illustrates the boosting results and the result receiving control. The boosting results display the quantity of the target equipment, the equipment identifier for each piece of equipment, and the equipment quality associated with the identifier. This equipment quality can be preset, for example, exclusive quality, rare quality, and common quality. Exclusive and rare qualities will display their quality identifiers, while common quality items will not. Equipment quality can also be set in other ways, such as level one, level two, and level three quality. Different equipment qualities result in different equipment attributes; for example, higher quality equipment has stronger attack, defense, and healing capabilities.
[0087] If the second game account receives the crafting reward, the aforementioned boosting result will include the crafting reward. The crafting reward can directly display the specific reward content, such as equipment, points, items, or other resources. The crafting reward can also be in the form of gift boxes, blind boxes, etc., that is, the specific reward content is not displayed. When the first game account receives the boosting result, the first game account will activate the crafting reward.
[0088] If the required materials sent from the first game account to the second game account are not used up, the remaining required materials will be included in the aforementioned boosting results. Specifically, this may include the name and quantity of the remaining required materials. Figure 11 In the example, the remaining required material is raw stone, and the remaining quantity is 20.
[0089] By clicking, double-clicking, or long-pressing the result receiving control, you can confirm receipt of the boosting results; the equipment, rewards, materials, etc. in the boosting results will be stored in the inventory or warehouse of the first game account.
[0090] Furthermore, in response to the trigger command for receiving the prompt message, the system displays the account information of the second game account, as well as information interaction controls related to the second game account. This account information may include the account avatar, full-body image, and account name; the information interaction controls may include message sending controls, like controls, and gift sending controls. This method can increase social engagement between users and improve the gaming experience of the game.
[0091] Additionally, in response to a command to view details of a target device, the system displays detailed information about the target device. This detailed information includes the name of the second game account and / or the name of the first game account. The detailed information may include only the name of the second game account, only the name of the first game account, or both the names of the second and first game accounts.
[0092] Specifically, it can trigger the equipment identifier of the target equipment and generate the above-mentioned detailed viewing command; the detailed information usually includes the name, type, level, quality, price, attribute values of various attributes of the target equipment; by displaying the second game account in the detailed information, it can be indicated that the target equipment was crafted by the second game account, and by displaying the first game account in the detailed information, it can be indicated that the target equipment belongs to the first game account.
[0093] In this embodiment, the detailed information may further include: the second game account crafts the target equipment on behalf of the first game account, that is, the detailed information includes the source of the crafting of the target equipment.
[0094] In one implementation, after returning the boosting result to the first game account, the specified attribute value of the first game account is updated; wherein, when the specified attribute value reaches a preset threshold, the specified attribute value is used to redeem specified game resources.
[0095] The timing for updating the specified attribute value can be either when the boosting result is returned to the first game account, when the first game account confirms receipt of the boosting result, or at other times. The specified attribute value can be experience points, points, equipment crafting ability, etc. In this embodiment, the second game account boosts equipment for the first game account. After the first game account receives the boosting result, the specified attribute value increases; the second game account does not gain an increased specified attribute value due to the boosted equipment. Once the specified attribute value reaches a preset threshold, it can be exchanged for specified game resources, such as game skins or game items. This method can increase users' enthusiasm for inviting boosters, thereby increasing social stickiness among users.
[0096] Furthermore, the aforementioned target equipment is configured with equipment quality. The higher the equipment quality, the higher the equipment attributes and / or equipment effects of the target equipment. In response, the ownership of the target equipment with the highest equipment quality is transferred from the first game account to the third game account, and the control of the third game account does not have the right to use the target equipment with the highest equipment quality.
[0097] The equipment quality can be preset, for example, as Exclusive Quality, Rare Quality, and Common Quality; Exclusive and Rare Quality items will display a quality icon, while Common Quality items will not display a quality icon. Equipment quality can also be set in other ways, such as Level 1 Quality, Level 2 Quality, and Level 3 Quality.
[0098] When equipment quality is increased, it can improve only the equipment's attributes, only its effects, or both. Equipment attributes can include attack, defense, and health, while effects can include critical hit effects and spell damage effects. For example, higher quality equipment will have stronger attack, defense, and healing capabilities.
[0099] In this embodiment, for the highest-quality target equipment, such as exclusive-quality target equipment, if the first game account owns the target equipment, then the first game account also has the right to use the target equipment. For example, the first game account can wear or carry the target equipment and use it in a game. However, if the first game account transfers ownership of the target equipment to a third game account through gifting, exchanging, or other means, the third game account can be the aforementioned second game account or another game account. The third game account owns the target equipment, but does not have the right to use it; that is, the third game account cannot wear or carry the target equipment. It can be understood that the highest-quality target equipment belongs exclusively to the first game account, and only the first game account can use the highest-quality target equipment.
[0100] In addition, when the second game account receives crafting rewards for crafting the target equipment, the crafting rewards also belong to the first game account. When the crafting rewards do not display specific reward content, the first game account will activate the crafting rewards and obtain the specific reward content.
[0101] Once the primary game account receives the notification, if it doesn't receive the boosting result promptly, a reminder message can be generated at regular intervals to prompt the user to receive it. If the primary game account still hasn't received the boosting result after a specified time following the notification (e.g., 24 hours), the boosting result can be automatically received and saved to the primary game account's inventory or warehouse. If the primary game account's inventory or warehouse is full, but all or part of the boosted items haven't been received, a notification message can continue to be generated to prompt the user to manually receive the unreceived items.
[0102] It should also be noted that during the crafting process on behalf of another player, since the materials required to craft the target equipment are in the second player account, if the first player account submits a server transfer application (i.e., the server logged into by the first player account is being migrated), the server transfer application of the first player account will be rejected to prevent the first player account from transferring an excessive amount of items through this method.
[0103] See Figure 12The method for interactive control of a game, as shown, provides a graphical user interface through a second terminal device, where the second terminal device logs into a second game account; the method includes: Step S1202: Receive a crafting request containing crafting configuration information; wherein the crafting request is sent by the first game account, and the crafting configuration information is generated in the following manner: in response to the equipment crafting instruction, provide an information configuration page in the graphical user interface of the first game account; in response to the information configuration instruction for the information configuration page, obtain the crafting configuration information; the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; Step S1204: In response to the confirmation instruction for the build request, provide the build page in the graphical user interface; The crafting request can be displayed on the information interaction page corresponding to the second game account. By triggering the crafting request, or triggering the confirmation control related to the crafting request, the aforementioned confirmation instruction for the crafting request can be generated; for example, the crafting request can be processed according to... Figure 8 The information is displayed on the information interaction page corresponding to the second game account. Clicking the 'Help Craft' control generates the above confirmation instruction for the crafting request.
[0104] Step S1206: Respond to the creation operation for the page to be created and obtain the creation result. The crafting operation can be triggered by the crafting control on the crafting page, for example, by clicking the crafting control. In practice, each crafting operation will produce a target piece of equipment; the quality of this target equipment can be determined randomly or according to preset rules.
[0105] Step S1208: In response to the return instruction for the boosting result, the boosting result is returned to the first game account.
[0106] Once the creation process is complete, the aforementioned return command can be generated by triggering the return control or related shortcut keys, and the result of the proxy play will be sent to the first game account.
[0107] The interactive control method of the above game provides a graphical user interface through a second terminal device, which logs into a second game account; it receives a crafting request containing crafting configuration information; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to the equipment crafting instruction, an information configuration page is provided in the graphical user interface of the first game account; in response to the information configuration instruction for the information configuration page, the crafting configuration information is obtained; the crafting configuration information includes: the equipment configuration information of the target equipment, the materials required for crafting the target equipment, and the material configuration information of the required materials; in response to the confirmation instruction for the crafting request, a crafting page is provided in the graphical user interface; in response to the crafting operation on the crafting page, the crafting result is obtained; in response to the return instruction for the crafting result, the crafting result is returned to the first game account.
[0108] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0109] In actual implementation, the aforementioned crafting page includes: remaining crafting attempts, the required material quantity, and crafting controls. The maximum remaining crafting attempts are related to the number of pieces of target equipment to be crafted. For example, the maximum remaining crafting attempts equals the number of pieces of target equipment to be crafted. Each time the second game account performs a crafting operation, the remaining crafting attempts decrease by one. Figure 13 The provided example of the crafting service page shows that there are 3 remaining crafting attempts, and the required materials are crafting book, crafting talisman, refined iron and raw stone. It also shows the quantity of each required material. The crafting control is the 'enhanced crafting service' control.
[0110] In response to a trigger command for the crafting control, update the remaining number of crafting attempts and the remaining quantity of required materials, and generate and display the crafting sub-result corresponding to the trigger command; wherein, the crafting sub-result includes: the equipment quality of the target equipment; in response to the exhaustion of the remaining number of crafting attempts or the exhaustion of the remaining operable time corresponding to the crafting request, generate a crafting result based on the crafting sub-result.
[0111] For example, each click of the crafting control reduces the remaining crafting attempts by one, and deducts the amount of materials needed for one crafting attempt from the remaining materials. Each trigger of the crafting control generates a corresponding crafting sub-result, which can be a single target piece of equipment, or a specified number of target pieces of equipment, each corresponding to a quality level. For example... Figure 13During the crafting process, the crafting page displays the target equipment and its corresponding quality for each crafting operation. It also provides information interaction controls for the primary game account, allowing the secondary game account to send messages to the primary account.
[0112] When the remaining number of times to upgrade is zero, it means that the remaining number of times to upgrade has been used up. In addition, the maximum remaining time for the upgrade request sent by the first game account can be preset, for example, 1 hour. If the remaining time is zero, it means that the remaining time has been used up. The aforementioned upgrade result includes the upgrade sub-results generated each time the upgrade control is triggered, as well as upgrade rewards, remaining required materials, etc.
[0113] It should be noted that if the remaining time available for the crafting request has been used up, but the remaining number of crafting attempts has not been used up, the remaining number of crafting attempts can be displayed when the crafting result is shown. When the remaining number of crafting attempts has not been used up, the required materials are usually not used up either, and the remaining required materials are included in the crafting result.
[0114] The creation results fully record the output, remaining materials, rewards, etc. of the creation service, making the data clear and transparent. This enables visualization and traceability of the creation process, avoids trust issues between the two parties, and enhances the social collaboration experience among users.
[0115] See Figure 14 The illustrated game interaction control device provides a graphical user interface via a first terminal device, which logs into a first game account; the device includes: The first page provides module 140, which provides an information configuration page in the graphical user interface in response to equipment manufacturing instructions; The information configuration module 142 is used to respond to the information configuration command for the information configuration page and obtain the manufacturing configuration information; wherein, the manufacturing configuration information includes: the equipment configuration information of the target equipment, the materials required for manufacturing the target equipment, and the material configuration information of the required materials; The proxy crafting module 144 is used to respond to the proxy crafting invitation instruction, identify the second game account, send a proxy crafting request containing proxy crafting configuration information to the second game account, so that after the second game account confirms the proxy crafting request, it can perform the crafting operation based on the proxy crafting configuration information, obtain the proxy crafting result, and return the proxy crafting result to the first game account.
[0116] The interactive control device of the aforementioned game provides a graphical user interface through a first terminal device, which logs into a first game account; in response to an equipment crafting instruction, it provides an information configuration page in the graphical user interface; in response to an information configuration instruction for the information configuration page, it obtains crafting configuration information; wherein, the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a crafting invitation instruction, it identifies a second game account, sends a crafting request containing the crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information, obtains the crafting result, and returns the crafting result to the first game account.
[0117] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0118] The module provided on the first page above is used to: display the crafting page in response to a crafting page display command; wherein, the crafting page is used to: provide alternative equipment and perform equipment crafting operations; the crafting page also provides a crafting control; and in response to a trigger command for the crafting control, provides an information configuration page in the graphical user interface.
[0119] The aforementioned information configuration module is used to: select target equipment from candidate equipment; respond to the equipment quantity setting instruction for the target equipment and obtain the quantity of the target equipment to be manufactured; based on the quantity of the target equipment to be manufactured, determine and display the required materials for the target equipment and the target quantity of the required materials; obtain the required materials from a specified channel, submit the obtained required materials to a preset manufacturing container, and display the quantity of the required materials already obtained; wherein, if the obtained quantity has not reached the target quantity, the manufacturing invitation instruction will not be responded to.
[0120] The specified pathways include: the item inventory of the first game account. The device further includes a first acquisition module, used to: respond to a trigger command for the required materials and provide additional pathways for the required materials; wherein, the additional pathways include at least one of: the item warehouse of the first game account, the item exchange system, and the game task system; respond to a material acquisition command for the additional pathways, acquire the required materials, submit the acquired required materials to the crafting container, and update the acquired quantity of the required materials.
[0121] The aforementioned information configuration module is used to: select target equipment from candidate equipment; respond to the equipment quantity setting instruction for the target equipment and obtain the manufacturing quantity of the target equipment; determine and display the required materials for the target equipment and the target quantity of the required materials based on the manufacturing quantity of the target equipment; and respond to the material submission instruction for the required materials and submit the required materials that meet the target quantity to the preset manufacturing container.
[0122] The aforementioned device also includes a material acquisition module, used to: provide a method for acquiring the required material in response to a trigger command for the required material; and obtain the required material in accordance with the target quantity in response to a material acquisition command for the acquisition method.
[0123] The aforementioned acquisition methods include: the item inventory of the first game account, and at least one additional method; the additional methods include: at least one of the item warehouse of the first game account, the item exchange system, and the game task system; the aforementioned material acquisition module is used to: display the quantity of required materials in the item inventory; when the quantity of required materials in the item inventory is less than the target quantity, respond to the material acquisition instruction for the additional method, obtain the required materials from the additional method, and add the obtained required materials to the item inventory until the quantity of required materials in the item inventory meets the target quantity; respond to the material acquisition instruction for the item inventory, obtain the required materials that meet the target quantity from the item inventory.
[0124] The aforementioned device further includes a material quantity confirmation module, configured to: in response to a manufacturing invitation instruction, determine that the required material quantity is greater than the target quantity, and display an operation confirmation window; wherein the operation confirmation window includes: a prompt message indicating that the required material quantity is greater than the target quantity, and at least one subsequent operation control; the subsequent operation control is configured to: cancel the manufacturing invitation instruction, retrieve the portion of the required material exceeding the target quantity, or continue executing the manufacturing invitation instruction; and in response to a trigger instruction for the subsequent operation control, execute the control function of the triggered subsequent operation control.
[0125] The aforementioned follow-up operation controls include the following: a command cancellation control, used to cancel the commission invitation command and display the information configuration page; a command retrieval and execution control, used to retrieve the required materials exceeding the target quantity and continue executing the commission invitation command; a material retrieval control, used to set the retrieval quantity and retrieve the required materials for that quantity; and a command execution control, used to continue executing the commission invitation command.
[0126] The aforementioned proxy game creation module is used to: respond to a proxy game creation invitation command and provide an information interaction page in the graphical user interface; wherein, the information interaction page includes: candidate game accounts and an information interaction area; determine a second game account from the candidate game accounts; and send a proxy game creation request containing proxy game creation configuration information to the second game account through the information interaction area corresponding to the second game account.
[0127] The aforementioned device further includes a first prompt module, used to: respond to a trigger command for the crafting control, and display a crafting identifier associated with the target equipment; respond to a trigger command for the target equipment, determine that the second game account has not confirmed the crafting request, and display the crafting configuration information of the target equipment, as well as a prompt message indicating that the second game account has not confirmed the crafting request.
[0128] The aforementioned device further includes a first information providing module, configured to: respond to a trigger command for the target equipment, determine that the second game account has not confirmed the crafting request, and provide at least one of the following in the graphical user interface: an information interaction control for interacting with the second game account, a cancellation control for canceling the crafting request, and the remaining validity period of the crafting request.
[0129] The aforementioned device also includes an instruction response control module, used to: respond to trigger instructions for the crafting control, determine that the second game account has not confirmed the crafting request, and set alternative equipment other than the target equipment not to respond to the equipment crafting instruction.
[0130] The aforementioned device also includes a second prompting module, used to: respond to a trigger command for the target equipment, determine the second game account's confirmation of the crafting request, display the crafting configuration information of the target equipment, and display a prompt message indicating that the second game account has confirmed the crafting request.
[0131] The aforementioned device further includes a second information providing module, configured to: respond to a trigger command for the target equipment, determine the second game account's confirmation of the crafting request, provide in the graphical user interface: information interaction controls for interacting with the second game account, and / or the remaining operable time for the second game account to perform the crafting operation.
[0132] The aforementioned device further includes a result receiving module, configured to: in response to receiving a proxy result, display a proxy result receiving prompt information on a graphical user interface; in response to a trigger command for the receiving prompt information, display the proxy result and a result receiving control; wherein the proxy result includes at least the quantity and quality of the target equipment, as well as crafting rewards and / or remaining required materials; and in response to a trigger command for the result receiving control, confirm receipt of the proxy result.
[0133] The aforementioned device also includes a third display module, used to: in response to a trigger command for receiving a prompt message, display account information of the second game account, and information interaction controls related to the second game account.
[0134] The aforementioned device also includes a details display module, used to: display detailed information of the target equipment in response to a details viewing command for the target equipment; wherein the detailed information includes: the name of the second game account and / or the name of the first game account.
[0135] The aforementioned device also includes an attribute value update module, used to: update the specified attribute value of the first game account; wherein, when the specified attribute value reaches a preset threshold, the specified attribute value is used to exchange for specified game resources.
[0136] The aforementioned target equipment is configured with equipment quality. The higher the equipment quality, the higher the equipment attributes and / or equipment effects of the target equipment. The aforementioned device also includes a right-of-use control module, used to: respond to the transfer of ownership of the target equipment with the highest equipment quality from the first game account to the third game account, and control the third game account to not have the right to use the target equipment with the highest equipment quality.
[0137] See Figure 15 The illustrated game interaction control device provides a graphical user interface via a second terminal device, which logs into a second game account; the device includes: The request receiving module 150 is used to receive a crafting request containing crafting configuration information; wherein the crafting request is sent by the first game account, and the crafting configuration information is generated in the following manner: in response to the equipment crafting instruction, an information configuration page is provided in the graphical user interface of the first game account; in response to the information configuration instruction for the information configuration page, the crafting configuration information is obtained; the crafting configuration information includes: the equipment configuration information of the target equipment, the materials required for crafting the target equipment, and the material configuration information of the required materials; The second page provides module 152 for responding to confirmation instructions for the build request and providing a build page in the graphical user interface; The module 154 is used to respond to the creation operation of the page to be created and to obtain the creation result. The result return module 156 is used to respond to the return command for the boosting result and return the boosting result to the first game account.
[0138] The interactive control device of the aforementioned game provides a graphical user interface through a second terminal device, which logs into a second game account; it receives a crafting request containing crafting configuration information; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to an equipment crafting instruction, an information configuration page is provided on the graphical user interface of the first game account; in response to an information configuration instruction on the information configuration page, the crafting configuration information is obtained; the crafting configuration information includes: the equipment configuration information of the target equipment, the materials required for crafting the target equipment, and the material configuration information of the required materials; in response to a confirmation instruction for the crafting request, a crafting page is provided on the graphical user interface; in response to a crafting operation on the crafting page, the crafting result is obtained; in response to a return instruction for the crafting result, the crafting result is returned to the first game account.
[0139] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0140] The aforementioned crafting page includes: remaining crafting attempts, the quantity of required materials, and crafting controls; the maximum number of remaining crafting attempts is related to the number of target equipment items to be crafted; the aforementioned crafting module is used to: respond to trigger commands for crafting controls, update the remaining crafting attempts and the remaining quantity of required materials, and generate and display the crafting sub-results corresponding to the trigger commands; wherein, the crafting sub-results include: the equipment quality of the target equipment; and generate crafting results based on the crafting sub-results in response to the exhaustion of remaining crafting attempts or the exhaustion of the remaining operable time corresponding to the crafting request.
[0141] This embodiment also provides an electronic device, including a processor and a memory. The memory stores computer-executable instructions that can be executed by the processor. The processor executes the computer-executable instructions to implement the interactive control method of the game described above. This electronic device can be a server or a terminal device.
[0142] See Figure 16 As shown, the electronic device includes a processor 100 and a memory 101. The memory 101 stores computer-executable instructions that can be executed by the processor 100. The processor 100 executes the computer-executable instructions to implement the interactive control method of the game described above.
[0143] Furthermore, Figure 16The electronic device shown also includes a bus 102 and a communication interface 103, with the processor 100, the communication interface 103 and the memory 101 connected via the bus 102.
[0144] The memory 101 may include high-speed random access memory (RAM) and may also include non-volatile memory, such as at least one disk storage device. Communication between this system network element and at least one other network element is achieved through at least one communication interface 103 (which can be wired or wireless), such as the Internet, wide area network, local area network, metropolitan area network, etc. The bus 102 may be an ISA bus, PCI bus, or EISA bus, etc. The bus can be divided into address bus, data bus, control bus, etc. For ease of representation, Figure 16 The symbol is represented by a single double-headed arrow, but this does not mean that there is only one bus or one type of bus.
[0145] Processor 100 may be an integrated circuit chip with signal processing capabilities. In implementation, each step of the above method can be completed by the integrated logic circuitry in the hardware of processor 100 or by instructions in software form. Processor 100 may be a general-purpose processor, including a Central Processing Unit (CPU), a Network Processor (NP), etc.; it may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field-Programmable Gate Array (FPGA), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components. It can implement or execute the methods, steps, and logic block diagrams disclosed in the embodiments of this invention. The general-purpose processor may be a microprocessor or any conventional processor. The steps of the methods disclosed in the embodiments of this invention can be directly manifested as execution by a hardware decoding processor, or execution by a combination of hardware and software modules in the decoding processor. The software module can reside in a readily available storage medium in the art, such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or registers. This storage medium is located in memory 101, and the processor 100 reads the information from memory 101 and, in conjunction with its hardware, completes the steps of the method described in the foregoing embodiments.
[0146] The processor in the aforementioned electronic device, by executing computer-executable instructions, can perform the following operations in the interactive control method of the aforementioned game: A game interaction control method provides a graphical user interface through a first terminal device, where the first terminal device logs into a first game account. The method includes: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface; in response to an information configuration instruction for the information configuration page, obtaining crafting configuration information; wherein the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a crafting invitation instruction, determining a second game account, sending a crafting request containing the crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information, obtains the crafting result, and returns the crafting result to the first game account.
[0147] The steps described above, in response to an equipment manufacturing instruction, to provide an information configuration page in the graphical user interface, include: displaying a manufacturing page in response to a manufacturing page display instruction; wherein the manufacturing page is used to: provide alternative equipment and perform equipment manufacturing operations; the manufacturing page also provides a manufacturing control; and in response to a trigger instruction for the manufacturing control, providing an information configuration page in the graphical user interface.
[0148] The steps for responding to the information configuration instructions on the information configuration page and obtaining the crafting configuration information include: selecting the target equipment from the candidate equipment; responding to the equipment quantity setting instruction for the target equipment and obtaining the crafting quantity of the target equipment; determining and displaying the required materials and the target quantity of the required materials based on the crafting quantity of the target equipment; obtaining the required materials from a specified method, submitting the obtained required materials to a preset crafting container, and displaying the obtained quantity of the required materials; wherein, if the obtained quantity has not reached the target quantity, the crafting invitation instruction is not responded to.
[0149] The specified methods include: the item inventory of the first game account, obtaining the required materials from the specified acquisition method, submitting the obtained required materials to a preset crafting container, and displaying the quantity of the required materials obtained. The method further includes: responding to a trigger command for the required materials and providing additional acquisition methods for the required materials; wherein, the additional acquisition methods include: at least one of the first game account's item warehouse, item exchange system, and game task system; responding to a material acquisition command for the additional acquisition methods, obtaining the required materials, submitting the obtained required materials to the crafting container, and updating the quantity of the required materials obtained.
[0150] The steps described above for responding to the information configuration instructions on the information configuration page and obtaining the crafting configuration information include: selecting the target equipment from the candidate equipment; responding to the equipment quantity setting instruction for the target equipment and obtaining the crafting quantity of the target equipment; determining and displaying the required materials for the target equipment and the target quantity of the required materials based on the crafting quantity of the target equipment; and responding to the material submission instruction for the required materials and submitting the required materials that meet the target quantity to the preset crafting container.
[0151] Before the step of responding to the material submission instruction for the required materials and submitting the required materials in a preset manufacturing container to meet the target quantity, the method further includes: responding to the trigger instruction for the required materials and providing a way to obtain the required materials; responding to the material acquisition instruction for the acquisition method and obtaining the required materials in a way that meets the target quantity.
[0152] The aforementioned acquisition methods include: the item inventory of the first game account, and at least one additional method; the additional method includes: at least one of the item warehouse of the first game account, the item exchange system, and the game task system; the step of obtaining the required materials to meet the target quantity in response to the material acquisition instruction for the acquisition method includes: displaying the material quantity of the required materials in the item inventory; if the material quantity of the required materials in the item inventory is less than the target quantity, in response to the material acquisition instruction for the additional method, obtaining the required materials from the additional method, and adding the obtained required materials to the item inventory until the material quantity of the required materials in the item inventory meets the target quantity; in response to the material acquisition instruction for the item inventory, obtaining the required materials to meet the target quantity from the item inventory.
[0153] The above method further includes: in response to the invitation instruction for building on behalf of another party, determining that the quantity of required materials is greater than the target quantity, and displaying an operation confirmation window; wherein the operation confirmation window includes: a prompt message that the quantity of required materials is greater than the target quantity, and at least one subsequent operation control; the subsequent operation control is used for at least one of the following: canceling the invitation instruction for building on behalf of another party, retrieving the portion of required materials exceeding the target quantity, and continuing to execute the invitation instruction for building on behalf of another party; in response to a trigger instruction for the subsequent operation control, executing the control function of the triggered subsequent operation control.
[0154] The aforementioned follow-up operation controls include the following: a command cancellation control, used to cancel the commission invitation command and display the information configuration page; a command retrieval and execution control, used to retrieve the required materials exceeding the target quantity and continue executing the commission invitation command; a material retrieval control, used to set the retrieval quantity and retrieve the required materials for that quantity; and a command execution control, used to continue executing the commission invitation command.
[0155] The steps described above, in response to the invitation to create a game account, to determine the second game account and send a creation request containing creation configuration information to the second game account, include: in response to the invitation to create a game account, providing an information interaction page in the graphical user interface; wherein the information interaction page includes: candidate game accounts and an information interaction area; determining the second game account from the candidate game accounts; and sending the creation request containing creation configuration information to the second game account through the information interaction area corresponding to the second game account.
[0156] After responding to the invitation instruction for crafting services, identifying the second game account, and sending the crafting service request containing crafting service configuration information to the second game account, the method further includes: responding to a trigger instruction for the crafting service control and displaying a crafting service identifier associated with the target equipment; responding to a trigger instruction for the target equipment, determining that the second game account has not confirmed the crafting service request, displaying the crafting service configuration information of the target equipment, and a prompt message indicating that the second game account has not confirmed the crafting service request.
[0157] The above method also includes: responding to a trigger command for the target equipment, determining that the second game account has not confirmed the crafting request, and providing at least one of the following in the graphical user interface: an information interaction control for interacting with the second game account, a cancellation control for canceling the crafting request, and the remaining validity period of the crafting request.
[0158] The above methods also include: responding to trigger commands for the crafting control, determining that the second game account has not confirmed the crafting request, and setting alternative equipment other than the target equipment not to respond to the equipment crafting command.
[0159] The above method also includes: responding to a trigger command for the target equipment, confirming the second game account's request to confirm the crafting, displaying the crafting configuration information of the target equipment, and displaying a prompt message for the second game account to confirm the crafting request.
[0160] The above method also includes: responding to a trigger command for the target equipment, determining the second game account's confirmation of the crafting request, providing in the graphical user interface: information interaction controls for interacting with the second game account, and / or the remaining operable time for the second game account to perform the crafting operation.
[0161] The above method further includes: in response to receiving the proxy result, displaying a receiving prompt message for the proxy result on a graphical user interface; in response to a trigger command for the receiving prompt message, displaying the proxy result and a result receiving control; wherein the proxy result includes at least the quantity and quality of the target equipment, as well as crafting rewards and / or the remaining required materials; in response to a trigger command for the result receiving control, confirming receipt of the proxy result.
[0162] The above method also includes: responding to a trigger command for receiving a prompt message, displaying account information of the second game account, and information interaction controls related to the second game account.
[0163] The above method also includes: responding to a detailed viewing command for the target equipment and displaying detailed information of the target equipment; wherein the detailed information includes: the name of the second game account and / or the name of the first game account.
[0164] After the steps described above, which return the boosting results to the first game account, the method further includes: updating the specified attribute value of the first game account; wherein, when the specified attribute value reaches a preset threshold, the specified attribute value is used to redeem specified game resources.
[0165] The aforementioned target equipment is configured with equipment quality. The higher the equipment quality, the higher the equipment attributes and / or equipment effects of the target equipment. The method also includes: transferring the ownership of the target equipment with the highest equipment quality from the first game account to the third game account, and controlling the third game account to not have the right to use the target equipment with the highest equipment quality.
[0166] A game interaction control method provides a graphical user interface through a second terminal device, the second terminal device being logged into a second game account; the method includes: receiving a crafting request containing crafting configuration information; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface of the first game account; in response to an information configuration instruction for the information configuration page, obtaining the crafting configuration information; the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a confirmation instruction for the crafting request, providing a crafting page in the graphical user interface; in response to a crafting operation on the crafting page, obtaining the crafting result; and in response to a return instruction for the crafting result, returning the crafting result to the first game account.
[0167] The aforementioned crafting page includes: remaining crafting attempts, the quantity of required materials, and crafting controls; the maximum number of remaining crafting attempts is related to the number of target equipment items to be crafted; the steps for responding to crafting operations on the crafting page and obtaining crafting results include: responding to trigger commands for crafting controls, updating the remaining crafting attempts and the remaining quantity of required materials, and generating and displaying the crafting sub-result corresponding to the trigger command; wherein, the crafting sub-result includes: the equipment quality of the target equipment; and generating the crafting result based on the crafting sub-result in response to the exhaustion of remaining crafting attempts or the exhaustion of the remaining operable time corresponding to the crafting request.
[0168] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0169] This embodiment also provides a computer-readable storage medium storing computer-executable instructions. When the computer-executable instructions are called and executed by a processor, the computer-executable instructions cause the processor to implement the interactive control method of the above-mentioned game.
[0170] The computer-executable instructions stored in the aforementioned computer-readable storage medium can, by executing the aforementioned computer-executable instructions, perform the following operations in the interactive control method of the game: A game interaction control method provides a graphical user interface through a first terminal device, where the first terminal device logs into a first game account. The method includes: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface; in response to an information configuration instruction for the information configuration page, obtaining crafting configuration information; wherein the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a crafting invitation instruction, determining a second game account, sending a crafting request containing the crafting configuration information to the second game account, so that after the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information, obtains the crafting result, and returns the crafting result to the first game account.
[0171] The steps described above, in response to an equipment manufacturing instruction, to provide an information configuration page in the graphical user interface, include: displaying a manufacturing page in response to a manufacturing page display instruction; wherein the manufacturing page is used to: provide alternative equipment and perform equipment manufacturing operations; the manufacturing page also provides a manufacturing control; and in response to a trigger instruction for the manufacturing control, providing an information configuration page in the graphical user interface.
[0172] The steps for responding to the information configuration instructions on the information configuration page and obtaining the crafting configuration information include: selecting the target equipment from the candidate equipment; responding to the equipment quantity setting instruction for the target equipment and obtaining the crafting quantity of the target equipment; determining and displaying the required materials and the target quantity of the required materials based on the crafting quantity of the target equipment; obtaining the required materials from a specified method, submitting the obtained required materials to a preset crafting container, and displaying the obtained quantity of the required materials; wherein, if the obtained quantity has not reached the target quantity, the crafting invitation instruction is not responded to.
[0173] The specified methods include: the item inventory of the first game account, obtaining the required materials from the specified acquisition method, submitting the obtained required materials to a preset crafting container, and displaying the quantity of the required materials obtained. The method further includes: responding to a trigger command for the required materials and providing additional acquisition methods for the required materials; wherein, the additional acquisition methods include: at least one of the first game account's item warehouse, item exchange system, and game task system; responding to a material acquisition command for the additional acquisition methods, obtaining the required materials, submitting the obtained required materials to the crafting container, and updating the quantity of the required materials obtained.
[0174] The steps described above for responding to the information configuration instructions on the information configuration page and obtaining the crafting configuration information include: selecting the target equipment from the candidate equipment; responding to the equipment quantity setting instruction for the target equipment and obtaining the crafting quantity of the target equipment; determining and displaying the required materials for the target equipment and the target quantity of the required materials based on the crafting quantity of the target equipment; and responding to the material submission instruction for the required materials and submitting the required materials that meet the target quantity to the preset crafting container.
[0175] Before the step of responding to the material submission instruction for the required materials and submitting the required materials in a preset manufacturing container to meet the target quantity, the method further includes: responding to the trigger instruction for the required materials and providing a way to obtain the required materials; responding to the material acquisition instruction for the acquisition method and obtaining the required materials in a way that meets the target quantity.
[0176] The aforementioned acquisition methods include: the item inventory of the first game account, and at least one additional method; the additional method includes: at least one of the item warehouse of the first game account, the item exchange system, and the game task system; the step of obtaining the required materials to meet the target quantity in response to the material acquisition instruction for the acquisition method includes: displaying the material quantity of the required materials in the item inventory; if the material quantity of the required materials in the item inventory is less than the target quantity, in response to the material acquisition instruction for the additional method, obtaining the required materials from the additional method, and adding the obtained required materials to the item inventory until the material quantity of the required materials in the item inventory meets the target quantity; in response to the material acquisition instruction for the item inventory, obtaining the required materials to meet the target quantity from the item inventory.
[0177] The above method further includes: in response to the invitation instruction for building on behalf of another party, determining that the quantity of required materials is greater than the target quantity, and displaying an operation confirmation window; wherein the operation confirmation window includes: a prompt message that the quantity of required materials is greater than the target quantity, and at least one subsequent operation control; the subsequent operation control is used for at least one of the following: canceling the invitation instruction for building on behalf of another party, retrieving the portion of required materials exceeding the target quantity, and continuing to execute the invitation instruction for building on behalf of another party; in response to a trigger instruction for the subsequent operation control, executing the control function of the triggered subsequent operation control.
[0178] The aforementioned follow-up operation controls include the following: a command cancellation control, used to cancel the commission invitation command and display the information configuration page; a command retrieval and execution control, used to retrieve the required materials exceeding the target quantity and continue executing the commission invitation command; a material retrieval control, used to set the retrieval quantity and retrieve the required materials for that quantity; and a command execution control, used to continue executing the commission invitation command.
[0179] The steps described above, in response to the invitation to create a game account, to determine the second game account and send a creation request containing creation configuration information to the second game account, include: in response to the invitation to create a game account, providing an information interaction page in the graphical user interface; wherein the information interaction page includes: candidate game accounts and an information interaction area; determining the second game account from the candidate game accounts; and sending the creation request containing creation configuration information to the second game account through the information interaction area corresponding to the second game account.
[0180] After responding to the invitation instruction for crafting services, identifying the second game account, and sending the crafting service request containing crafting service configuration information to the second game account, the method further includes: responding to a trigger instruction for the crafting service control and displaying a crafting service identifier associated with the target equipment; responding to a trigger instruction for the target equipment, determining that the second game account has not confirmed the crafting service request, displaying the crafting service configuration information of the target equipment, and a prompt message indicating that the second game account has not confirmed the crafting service request.
[0181] The above method also includes: responding to a trigger command for the target equipment, determining that the second game account has not confirmed the crafting request, and providing at least one of the following in the graphical user interface: an information interaction control for interacting with the second game account, a cancellation control for canceling the crafting request, and the remaining validity period of the crafting request.
[0182] The above methods also include: responding to trigger commands for the crafting control, determining that the second game account has not confirmed the crafting request, and setting alternative equipment other than the target equipment not to respond to the equipment crafting command.
[0183] The above method also includes: responding to a trigger command for the target equipment, confirming the second game account's request to confirm the crafting, displaying the crafting configuration information of the target equipment, and displaying a prompt message for the second game account to confirm the crafting request.
[0184] The above method also includes: responding to a trigger command for the target equipment, determining the second game account's confirmation of the crafting request, providing in the graphical user interface: information interaction controls for interacting with the second game account, and / or the remaining operable time for the second game account to perform the crafting operation.
[0185] The above method further includes: in response to receiving the proxy result, displaying a receiving prompt message for the proxy result on a graphical user interface; in response to a trigger command for the receiving prompt message, displaying the proxy result and a result receiving control; wherein the proxy result includes at least the quantity and quality of the target equipment, as well as crafting rewards and / or the remaining required materials; in response to a trigger command for the result receiving control, confirming receipt of the proxy result.
[0186] The above method also includes: responding to a trigger command for receiving a prompt message, displaying account information of the second game account, and information interaction controls related to the second game account.
[0187] The above method also includes: responding to a detailed viewing command for the target equipment and displaying detailed information of the target equipment; wherein the detailed information includes: the name of the second game account and / or the name of the first game account.
[0188] After the steps described above, which return the boosting results to the first game account, the method further includes: updating the specified attribute value of the first game account; wherein, when the specified attribute value reaches a preset threshold, the specified attribute value is used to redeem specified game resources.
[0189] The aforementioned target equipment is configured with equipment quality. The higher the equipment quality, the higher the equipment attributes and / or equipment effects of the target equipment. The method also includes: transferring the ownership of the target equipment with the highest equipment quality from the first game account to the third game account, and controlling the third game account to not have the right to use the target equipment with the highest equipment quality.
[0190] A game interaction control method provides a graphical user interface through a second terminal device, the second terminal device being logged into a second game account; the method includes: receiving a crafting request containing crafting configuration information; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to an equipment crafting instruction, providing an information configuration page in the graphical user interface of the first game account; in response to an information configuration instruction for the information configuration page, obtaining the crafting configuration information; the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; in response to a confirmation instruction for the crafting request, providing a crafting page in the graphical user interface; in response to a crafting operation on the crafting page, obtaining the crafting result; and in response to a return instruction for the crafting result, returning the crafting result to the first game account.
[0191] The aforementioned crafting page includes: remaining crafting attempts, the quantity of required materials, and crafting controls; the maximum number of remaining crafting attempts is related to the number of target equipment items to be crafted; the steps for responding to crafting operations on the crafting page and obtaining crafting results include: responding to trigger commands for crafting controls, updating the remaining crafting attempts and the remaining quantity of required materials, and generating and displaying the crafting sub-result corresponding to the trigger command; wherein, the crafting sub-result includes: the equipment quality of the target equipment; and generating the crafting result based on the crafting sub-result in response to the exhaustion of remaining crafting attempts or the exhaustion of the remaining operable time corresponding to the crafting request.
[0192] The above method provides a crafting service for equipment. Users configure the crafting settings and send this information to other users, who can then complete the crafting operation based on these settings. The crafting result is then returned to the original user. This method of crafting game equipment does not require the disclosure of account information, thus improving account security while enabling equipment crafting.
[0193] The computer program products of the game interaction control method, device and electronic device provided in the embodiments of the present invention include a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods in the preceding method embodiments. For specific implementation, please refer to the method embodiments, which will not be repeated here.
[0194] Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working process of the system and apparatus described above can be referred to the corresponding process in the foregoing method embodiments, and will not be repeated here.
[0195] Furthermore, in the description of the embodiments of the present invention, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "linking" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in the present invention based on the specific circumstances.
[0196] If a function is implemented as a software functional unit and sold or used as an independent product, it can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of this invention, or the part that contributes to the prior art, or a part of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, server, or network device, etc.) to execute all or part of the steps of the methods of the various embodiments of this invention. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.
[0197] In the description of this invention, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are used only for the convenience of describing the invention and for simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on the invention. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.
[0198] Finally, it should be noted that the above embodiments are merely specific implementations of the present invention, used to illustrate the technical solutions of the present invention, and not to limit it. The scope of protection of the present invention is not limited thereto. Although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed in the present invention, or make equivalent substitutions for some of the technical features; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should all be covered within the scope of protection of the present invention. Therefore, the scope of protection of the present invention should be determined by the scope of the claims.
Claims
1. A method for interactive control of a game, characterized in that, The method includes: providing a graphical user interface through a first terminal device, and logging into a first game account via the first terminal device; the method includes: In response to the equipment manufacturing order, an information configuration page is provided in the graphical user interface; In response to the information configuration command on the information configuration page, the system obtains the build-on-delivery configuration information; wherein, the build-on-delivery configuration information includes: equipment configuration information of the target equipment, materials required for build-on-delivery of the target equipment, and material configuration information of the required materials; In response to the crafting invitation instruction, a second game account is identified, and a crafting request containing the crafting configuration information is sent to the second game account. After the second game account confirms the crafting request, it performs a crafting operation based on the crafting configuration information to obtain the crafting result, and then returns the crafting result to the first game account.
2. The method according to claim 1, characterized in that, The step of providing an information configuration page in the graphical user interface in response to an equipment manufacturing order includes: In response to a command to display a crafting page, a crafting page is displayed; wherein, the crafting page is used to: provide alternative equipment and perform equipment crafting operations; the crafting page also provides a crafting control; In response to a trigger command for the custom-built control, an information configuration page is provided in the graphical user interface.
3. The method according to claim 1, characterized in that, The steps for responding to information configuration instructions on the information configuration page and obtaining the customized configuration information include: Select the target equipment from the alternative equipment; In response to an instruction to set the quantity of equipment for the target equipment, the quantity of the target equipment to be manufactured is obtained. Based on the quantity of the target equipment to be manufactured, determine and display the required materials for the target equipment and the target quantity of the required materials; Obtain the required materials through a specified means, submit the obtained materials to a preset manufacturing container, and display the quantity of the required materials obtained; wherein, if the quantity obtained does not reach the target quantity, do not respond to the manufacturing invitation instruction.
4. The method according to claim 3, characterized in that, The specified method includes: the item inventory of the first game account; after obtaining the required materials from the specified method, submitting the obtained required materials to a preset crafting container, and displaying the quantity of the required materials obtained, the method further includes: In response to a trigger command for the required material, an additional means of obtaining the required material is provided; wherein, the additional means include at least one of the following: the item warehouse of the first game account, the item exchange system, and the game task system; In response to the material acquisition instruction for the additional pathway, the required material is acquired, the acquired required material is submitted to the manufacturing container, and the acquired quantity of the required material is updated.
5. The method according to claim 1, characterized in that, The steps for responding to information configuration instructions on the information configuration page and obtaining the customized configuration information include: Select the target equipment from the alternative equipment; In response to an instruction to set the quantity of equipment for the target equipment, the quantity of the target equipment to be manufactured is obtained. Based on the quantity of the target equipment to be manufactured, determine and display the required materials for the target equipment, as well as the target quantity of the required materials; In response to the material submission instruction for the required materials, the required materials in the target quantity are submitted to the preset manufacturing container.
6. The method according to claim 5, characterized in that, Before the step of submitting the required materials in a predetermined build container in response to a material submission instruction for the required materials, the method further includes: In response to a trigger command for the required material, a means of obtaining the required material is provided; In response to a material acquisition instruction for the acquisition method, the required material is obtained in a quantity sufficient to meet the target quantity.
7. The method according to claim 6, characterized in that, The acquisition methods include: the item inventory of the first game account, and at least one additional method; the additional methods include: at least one of the item warehouse of the first game account, the item exchange system, and the game task system; The step of responding to a material acquisition instruction for the acquisition method and obtaining the required material in a quantity sufficient to meet the target quantity includes: Displays the quantity of the required materials in the item package; If the quantity of the required material in the item package is less than the target quantity, in response to the material acquisition instruction for the additional route, the required material is obtained from the additional route and added to the item package until the quantity of the required material in the item package meets the target quantity. In response to a material acquisition instruction for the item package, obtain the required materials from the item package to meet the target quantity.
8. The method according to claim 1, characterized in that, The method further includes: In response to the invitation to build on behalf of another party, if it is determined that the quantity of the required materials is greater than the target quantity, an operation confirmation window is displayed; wherein, the operation confirmation window includes: a prompt message indicating that the quantity of the required materials is greater than the target quantity, and at least one subsequent operation control; the subsequent operation control is used for at least one of the following: canceling the invitation to build on behalf of another party, retrieving the portion of the required materials that exceeds the target quantity, or continuing to execute the invitation to build on behalf of another party; In response to a trigger command for the subsequent operation control, execute the control function of the triggered subsequent operation control.
9. The method according to claim 8, characterized in that, The subsequent operation controls include several of the following: The command cancellation control is used to cancel the commission invitation command and display the information configuration page; Retrieve and execute instruction control, used to retrieve the portion of the required materials exceeding the target quantity and continue executing the manufacturing invitation instruction; A material retrieval control is used to set the retrieval quantity and retrieve the required material of the specified quantity. The instruction execution control is used to continue executing the aforementioned invitation instruction.
10. The method according to claim 1, characterized in that, The steps of responding to the crafting invitation instruction, identifying the second game account, and sending a crafting request containing the crafting configuration information to the second game account include: In response to the invitation to create a game account, an information interaction page is provided in the graphical user interface; wherein, the information interaction page includes: alternative game accounts and an information interaction area; A second game account is determined from the candidate game accounts; The creation request, which includes the creation configuration information, is sent to the second game account through the information interaction area corresponding to the second game account.
11. The method according to claim 1, characterized in that, After responding to the crafting invitation instruction, identifying the second game account, and sending a crafting request containing the crafting configuration information to the second game account, the method further includes: In response to a trigger command for the outsourced manufacturing control, an outsourced manufacturing identifier is displayed for the target equipment. In response to the trigger command for the target equipment, if it is determined that the second game account has not confirmed the crafting request, the crafting configuration information of the target equipment and the prompt message indicating that the second game account has not confirmed the crafting request are displayed.
12. The method according to claim 11, characterized in that, The method further includes: In response to a trigger command for the target equipment, and upon determining that the second game account has not confirmed the crafting request, the graphical user interface provides at least one of the following: an information interaction control for interacting with the second game account, a cancellation control for canceling the crafting request, and the remaining validity period of the crafting request.
13. The method according to claim 11, characterized in that, The method further includes: In response to the trigger command for the crafting control, if it is determined that the second game account has not confirmed the crafting request, then alternative equipment other than the target equipment is set not to respond to the equipment crafting command.
14. The method according to claim 11, characterized in that, The method further includes: In response to the trigger command for the target equipment, the system determines that the second game account has confirmed the crafting request, displays the crafting configuration information for the target equipment, and provides a confirmation message from the second game account confirming the crafting request.
15. The method according to claim 14, characterized in that, The method further includes: In response to a trigger command for the target equipment, the system determines that the second game account has confirmed the crafting request and provides the following in the graphical user interface: information interaction controls for interacting with the second game account, and / or the remaining operable time for the second game account to perform the crafting operation.
16. The method according to claim 1, characterized in that, The method further includes: In response to receiving the proxy call result, a notification message indicating receipt of the proxy call result is displayed on the graphical user interface; In response to the trigger command for receiving the prompt information, the proxy result and result receiving control are displayed; wherein, the proxy result includes at least the quantity and quality of the target equipment, as well as the crafting reward and / or the remaining required materials; In response to the trigger command for the result receiving control, confirm receipt of the proxy typing result.
17. The method according to claim 16, characterized in that, The method further includes: In response to the trigger command for receiving the prompt information, the account information of the second game account and information interaction controls related to the second game account are displayed.
18. The method according to claim 1, characterized in that, The method further includes: In response to a detailed viewing command for the target equipment, the detailed information of the target equipment is displayed; wherein the detailed information includes: the name of the second game account and / or the name of the first game account.
19. The method according to claim 1, characterized in that, After the step of returning the boosting result to the first game account, the method further includes: Update the specified attribute value of the first game account; wherein, when the specified attribute value reaches a preset threshold, the specified attribute value is used to redeem specified game resources.
20. The method according to claim 1, characterized in that, The target equipment is configured with equipment quality; the higher the equipment quality, the higher the equipment attributes and / or equipment effects of the target equipment. The method further includes: In response, the ownership of the target equipment of the highest equipment quality is transferred from the first game account to the third game account, and the third game account is controlled to not have the right to use the target equipment of the highest equipment quality.
21. A method for interactive control of a game, characterized in that, The method includes providing a graphical user interface via a second terminal device, and logging into a second game account via the second terminal device; the method comprises: A crafting request containing crafting configuration information is received; wherein the crafting request is sent by a first game account, and the crafting configuration information is generated in the following manner: in response to an equipment crafting instruction, an information configuration page is provided on the graphical user interface of the first game account; in response to an information configuration instruction for the information configuration page, the crafting configuration information is obtained; the crafting configuration information includes: equipment configuration information of the target equipment, materials required for crafting the target equipment, and material configuration information of the required materials; In response to the confirmation instruction for the creation request, a creation page is provided in the graphical user interface; The system responds to the creation operation for the page to be created and obtains the creation result. In response to the return command for the boosting result, the boosting result is returned to the first game account.
22. The method according to claim 21, characterized in that, The crafting page includes: remaining crafting attempts, the quantity of the required materials, and crafting controls; the maximum number of remaining crafting attempts is related to the number of times the target equipment can be crafted. The steps for responding to the creation operation of the page to obtain the creation result include: In response to a trigger command for the crafting control, the remaining number of crafting attempts and the remaining quantity of required materials are updated, and a crafting sub-result corresponding to the trigger command is generated and displayed; wherein, the crafting sub-result includes: the equipment quality of the target equipment; In response to the exhaustion of the remaining number of proxy typing attempts or the exhaustion of the remaining operable time corresponding to the proxy typing request, a proxy typing result is generated based on the typing sub-result.
23. An electronic device, characterized in that, The device includes a processor and a memory, the memory storing computer-executable instructions that can be executed by the processor, the processor executing the computer-executable instructions to implement the interactive control method of the game according to any one of claims 1-20, or to implement the interactive control method of the game according to claim 21 or 22.
24. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores computer-executable instructions, which, when invoked and executed by a processor, cause the processor to implement the interactive control method of the game as described in any one of claims 1-20, or to implement the interactive control method of the game as described in claim 21 or 22.