Dynamic push-pull lens for XR display
By using a combination of dynamic push/pull lenses and liquid crystal cell technology, the focal length and convergence distance of the virtual content are dynamically adjusted, solving the problem of visual distortion between virtual content and the real-world environment in optical XR displays, and achieving a higher level of visual realism and user comfort.
Patent Information
- Application Number
- CN202480070001.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Priority Date
- 2024-10-17
- Filing Date
- 2024-10-29
- Publication Date
- 2026-05-29
AI Technical Summary
Existing optical see-through XR displays struggle to maintain user visual comfort and realism while faithfully presenting virtual content and real-world environments, especially when the focus distance and focal length are mismatched.
A dynamic push/pull lens combination is adopted, and the optical power of the lens is adjustable by using a liquid crystal cell. Through the electronically controlled birefringence effect, the focal length and convergence distance of the virtual content are dynamically adjusted, and a static lens is used to provide the baseline focal length.
It enhances the realism of virtual visual content, expands the range of perceptible distances, reduces user discomfort, and improves visual realism and comfort.