An art resource self-checking method, device, equipment and medium
By displaying the target virtual object and generating multi-dimensional effect diagrams in the art resource editing interface, the problem of the difference between the effect of art resources in the DCC tool and in the game is solved, realizing the instant inspection of art resources, improving the efficiency of self-inspection and the intuitiveness of the review.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- NETEASE (HANGZHOU) NETWORK CO LTD
- Filing Date
- 2026-02-14
- Publication Date
- 2026-06-02
AI Technical Summary
During game development, there are discrepancies between the art assets displayed in the DCC tool and their in-game effects. Reviewers cannot set up a local environment for separate review, resulting in a heavy workload, low efficiency, and a high risk of errors. Existing technologies rely on manual operation, making asset verification inconvenient.
This paper provides a self-inspection method for art resources. By displaying the target virtual object in the art resource editing interface, responding to the review trigger operation, displaying multi-dimensional resource effect images, and generating the target effect image, the method enables the art resources to be inspected immediately after creation, bypassing the game packaging process.
It has realized the core self-inspection process of art resources from single object assembly to multi-dimensional review. Artists can directly view the actual effect in the game and generate target effect images, which improves the efficiency of self-inspection and the intuitiveness of review.
Smart Images

Figure CN122134866A_ABST