Three-dimensional animation scene construction method based on real-time rendering engine
By voxelizing the 3D scene and deploying a simplified fluid dynamics algorithm in the GPU computing shader, the problem of physical interaction between the fluid medium and the geometry of the 3D scene in real-time rendering was solved, achieving high-fidelity fluid visual effects and realistic interaction at high frame rates, breaking through the technical bottlenecks of real-time performance and physical accuracy.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- HANGZHOU SIYI ANIMATION DESIGN CO LTD
- Filing Date
- 2026-03-18
- Publication Date
- 2026-06-02
AI Technical Summary
In existing technologies, environmental dynamic effects lack real-time physical interaction with the geometry of the 3D scene during real-time rendering, which often leads to visual errors that violate physical common sense, such as fluid media passing through physical obstacles. In addition, traditional computational fluid dynamics algorithms have high computational overhead and are difficult to achieve high-fidelity physical simulation while ensuring real-time rendering frame rate.
A 3D animation scene construction method based on a real-time rendering engine is adopted. By voxelizing the input 3D scene geometry data, a simplified computational fluid dynamics algorithm is deployed in the GPU computing shader to initialize and iteratively solve the fluid state field. The solution results are then mapped to the volume rendering pipeline to drive the visual performance of environmental effects. At the same time, the time step and resolution are optimized to control the consumption of computing resources.
It achieves physical-level real-time interaction between fluid environment effects and 3D scene geometry, avoiding clipping issues in traditional effects, maintaining high frame rate rendering and achieving cinematic fluid visual fidelity, thus enhancing the realism and interactive immersion of 3D animation scenes.
Smart Images

Figure CN122134895A_ABST