Gamepad capable of clamping equipment

By designing a game controller that can clamp devices, and utilizing the combination of clamps and springs, the problem of inconvenient operation of handheld devices such as smartphones is solved, achieving stable clamping and vertical placement of the device, and improving the convenience and experience of game operation.

CN223874410UActive Publication Date: 2026-02-06HUBEI SAITAKE ELECTRONIC TECH CO LTD
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Patent Information

Application Number
CN202520081309.1
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-01-14
Publication Date
2026-02-06
Estimated Expiration
2035-01-14

AI Technical Summary

Technical Problem

Existing handheld gaming devices, such as smartphones, have few buttons, making it difficult to control games effectively and resulting in a poor gaming experience.

Method used

Design a game controller that can clamp devices. Through the cooperation of clamping plates and springs, it can achieve detachable clamping and vertical placement of devices. It can also achieve stable clamping and release of devices by using structures such as buckles, sliding grooves and telescopic rods.

Benefits of technology

It improves the ease of use and stability of gaming devices, enhancing the gaming experience for players.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN223874410U_ABST
    Figure CN223874410U_ABST
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Abstract

The utility model discloses a gamepad capable of clamping equipment, which comprises a gamepad component. Comprising a gamepad body, keys arranged on the gamepad body, a storage groove formed in the back face of the gamepad body, a mounting plate arranged at the storage groove, sliding grooves symmetrically formed in the storage groove and sliding blocks symmetrically fixed to the mounting plate and matched with the sliding grooves. The clamping assembly comprises a placement groove formed in the top surface of the mounting plate, first circular grooves symmetrically formed in the inner wall of the placement groove, springs fixed in the first circular grooves, connecting columns inserted in the first circular grooves and fixed to the springs, and clamping plates fixed to the connecting columns; putting up the assembly; the pressing plate is loosened, and driven by the tension spring, the pressing plate retracts and is pressed on the surface of the frame of the equipment to clamp the equipment; therefore, the gamepad can clamp equipment.
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Description

TECHNICAL FIELD

[0001] The utility model relates to gamepad technical field, concretely is a gamepad that can hold equipment. BACKGROUND

[0002] With the continuous development of science and technology, various handheld game devices emerge in large numbers, which add much fun to people's life. But these handheld game devices also have some problems in the use process. For example, a smart phone, various game software will be usually installed on the smart phone, but the keys of the smart phone are generally less, and the game cannot be better controlled. Therefore, when playing games on the handheld game device such as smart phone, a gamepad is usually configured for it to achieve the best experience effect of game operation. How to connect the gamepad and the handheld game device in hardware to facilitate the operation and make the game player obtain better operation experience is a problem worth paying attention to. SUMMARY

[0003] This section aims to outline some aspects of the embodiments of the utility model and briefly introduce some preferred embodiments. Some simplifications or omissions may be made in this section and the abstract of the specification and the utility model name to avoid obscuring the purpose of this section, the abstract of the specification and the utility model name. Such simplifications or omissions cannot be used to limit the scope of the utility model.

[0004] In view of the above and / or the existing problems in the gamepad that can hold equipment, the utility model is proposed.

[0005] Therefore, the purpose of the utility model is to provide a gamepad that can hold equipment. When using the device, first pull out the installation plate to make the buckle separate from the card slot, then squeeze the clamping plate to the two sides, then put the equipment into the placing groove, then release the clamping plate, and under the action of the spring, the clamping plate clamps the equipment, so that the gamepad can clamp the equipment. When the equipment needs to be placed vertically, pull up the clamping plate to drive the telescopic rod to extend, then pull out the pressing plate and the tension spring, then insert the bottom of the equipment into the insertion slot, the top of the equipment is placed on the clamping plate, then release the pressing plate, and under the action of the tension spring, the pressing plate retracts and is pressed on the surface of the frame of the equipment to clamp the equipment. When the gamepad does not need to clamp the equipment, push the installation plate back into the storage groove and integrate with the gamepad body.

[0006] To solve the above technical problems, according to one aspect of the utility model, the utility model provides the following technical scheme:

[0007] A gamepad that can hold equipment, comprising:

[0008] The handle assembly comprises a game handle body, keys arranged on the game handle body, a receiving slot opened on the back of the game handle body, a mounting plate arranged at the receiving slot, symmetrical sliding grooves opened on the receiving slot, and symmetrical sliding blocks fixed on the mounting plate and matched with the sliding grooves.

[0009] The clamping assembly comprises a placing slot opened on the top surface of the mounting plate, symmetrical first circular grooves opened on the inner wall of the placing slot, springs fixed in the first circular grooves, connecting columns inserted in the first circular grooves and fixed on the springs, and clamping plates fixed on the connecting columns.

[0010] The placing assembly comprises a rectangular slot opened on the top surface of the mounting plate, symmetrical telescopic rods fixed in the rectangular slot, a placing plate fixed on the top end of the telescopic rods, and an insertion slot opened on the top surface of the mounting plate.

[0011] As a preferred scheme of the game handle capable of clamping equipment, the placing assembly further comprises a vertical slot opened on the outer wall of the game handle body, a second circular groove opened on the inner wall of the vertical slot, a pressing plate rotatably arranged on the inner wall of the vertical slot, and a tension spring fixed at one end in the second circular groove and at the other end on the pressing plate, and the pressing plate can be pressed on the frame of the equipment.

[0012] As a preferred scheme of the game handle capable of clamping equipment, the top end of the clamping plate is fixed with a side clamping plate, and the side clamping plate can be clamped on the surface of the equipment.

[0013] As a preferred scheme of the game handle capable of clamping equipment, symmetrical clamping grooves are opened on the rear wall of the mounting plate, and symmetrical buckles matched with the clamping grooves are fixed on the inner wall of the receiving slot.

[0014] As a preferred scheme of the game handle capable of clamping equipment, a rubber pad is fixed on the inner wall of the insertion slot.

[0015] Compared with the prior art, the device has the beneficial effects that: when the device is used, the installation plate is first pulled outward, so that the buckle is separated from the clamping groove, then the clamping plate is pressed to two sides, then the equipment is placed in the placing groove, then the clamping plate is loosened, and under the action of the spring, the clamping plate clamps the equipment, so that the game handle can clamp the equipment; when the equipment needs to be vertically placed, the clamping plate is pulled upward to drive the telescopic rod to be elongated, then the pressing plate and the tension spring are pulled out, then the bottom of the equipment is inserted into the insertion slot, the top of the equipment is placed on the clamping plate, then the pressing plate is loosened, and under the action of the tension spring, the pressing plate is retracted and pressed on the surface of the frame of the equipment to clamp the equipment; when the game handle does not need to clamp the equipment, the installation plate is pushed back into the storage groove and integrated with the game handle body. BRIEF DESCRIPTION OF DRAWINGS

[0016] In order to more clearly illustrate the technical scheme of the embodiments of the present application, the present application will be described in detail below with reference to the drawings and detailed embodiments. Obviously, the drawings in the following description are only some embodiments of the present application, and other drawings can also be obtained by those skilled in the art without creative labor. Among them:

[0017] Figure 1 It is a first perspective view of the structure of the game handle of the present application which can clamp equipment;

[0018] Figure 2 It is a second perspective view of the structure of the game handle of the present application which can clamp equipment;

[0019] Figure 3 It is a structure diagram of the clamping assembly of the game handle of the present application which can clamp equipment;

[0020] Figure 4 It is a structure diagram of the pressing plate of the game handle of the present application which can clamp equipment. DETAILED DESCRIPTION

[0021] In order to make the above-mentioned purposes, features and advantages of the present application more obvious and easy to understand, the specific embodiments of the present application will be described in detail below with reference to the drawings.

[0022] Secondly, the present application is described in detail in combination with the schematic diagram. In order to facilitate the description, the cross-sectional view of the device structure will be partially enlarged without the general proportion, and the schematic diagram is only an example, which should not limit the scope of protection of the present application. In addition, the three-dimensional spatial dimensions of length, width and depth should be included in actual production.

[0023] In order to make the purpose, technical scheme and advantages of the utility model more clear, the embodiments of the utility model will be described in further detail below with reference to the drawings.

[0024] The utility model provides a gamepad of clamping equipment, when using the device, first pull the installation board outward, make buckle get off card slot, then extrude the clamping plate to both sides, then put the equipment into the placing groove, then release the clamping plate, under the action of spring, the clamping plate clamps the equipment, so that the gamepad can clamp the equipment, when the equipment needs to be placed vertically, pull up the batten and drive the telescopic rod to lengthen, then pull out the press plate and tension spring outward, then insert the bottom of the equipment into the insertion slot, the top of the equipment is on the batten, then release the press plate, under the drive of tension spring, the press plate retracts and presses on the surface of the frame of the equipment and clamps the equipment, when the gamepad does not need to clamp the equipment, push the installation board back into the storage groove and integrate with the gamepad body.

[0025] Figures 1-4 The utility model provides a gamepad of clamping equipment, when using the device, first pull the installation board outward, make buckle get off card slot, then extrude the clamping plate to both sides, then put the equipment into the placing groove, then release the clamping plate, under the action of spring, the clamping plate clamps the equipment, so that the gamepad can clamp the equipment, when the equipment needs to be placed vertically, pull up the batten and drive the telescopic rod to lengthen, then pull out the press plate and tension spring outward, then insert the bottom of the equipment into the insertion slot, the top of the equipment is on the batten, then release the press plate, under the drive of tension spring, the press plate retracts and presses on the surface of the frame of the equipment and clamps the equipment, when the gamepad does not need to clamp the equipment, push the installation board back into the storage groove and integrate with the gamepad body. Figures 1-4 The utility model provides a gamepad of clamping equipment, when using the device, first pull the installation board outward, make buckle get off card slot, then extrude the clamping plate to both sides, then put the equipment into the placing groove, then release the clamping plate, under the action of spring, the clamping plate clamps the equipment, so that the gamepad can clamp the equipment, when the equipment needs to be placed vertically, pull up the batten and drive the telescopic rod to lengthen, then pull out the press plate and tension spring outward, then insert the bottom of the equipment into the insertion slot, the top of the equipment is on the batten, then release the press plate, under the drive of tension spring, the press plate retracts and presses on the surface of the frame of the equipment and clamps the equipment, when the gamepad does not need to clamp the equipment, push the installation board back into the storage groove and integrate with the gamepad body.

[0026] The handle assembly 100 includes a gamepad body 110, a button 120 arranged on the gamepad body 110, a storage groove 130 opened on the back of the gamepad body 110, an installation plate 140 arranged at the storage groove 130, a sliding groove 150 symmetrically opened on the storage groove 130, and a sliding block 160 symmetrically fixed on the installation plate 140 and matched with the sliding groove 150; a clamping groove 170 is symmetrically opened on the back wall of the installation plate 140, and a buckle 180 matched with the clamping groove 170 is symmetrically fixed on the inner wall of the storage groove 130.

[0027] The clamping assembly 200 includes a placing groove 210 opened on the top surface of the installation plate 140, a first circular groove 220 symmetrically opened on the inner wall of the placing groove 210, a spring 230 fixed in the first circular groove 220, a connecting column 240 inserted in the first circular groove 220 and fixed on the spring 230, and a clamping plate 250 fixed on the connecting column 240; the top end of the clamping plate 250 is fixed with a side clamping plate 260 which can be clamped on the surface of the equipment.

[0028] The clamping assembly 300 comprises a rectangular slot 310 formed in the top surface of the mounting plate 140, telescopic rods 320 symmetrically fixed in the rectangular slot 310, a clamping plate 330 fixed at the top end of the telescopic rods 320, and a slot 340 formed in the top surface of the mounting plate 140; the clamping assembly 300 further comprises a vertical slot 350 formed in the outer wall of the gamepad body 110, a second circular slot 360 formed in the inner wall of the vertical slot 350, a pressing plate 370 rotatably mounted at one end on the inner wall of the vertical slot 350, and a tension spring 380 fixed at one end in the second circular slot 360 and at the other end on the pressing plate 370, and the pressing plate 370 can be pressed on the frame of the device; a rubber pad is fixed on the inner wall of the slot 340.

[0029] In combination Figures 1-4 , the gamepad of the embodiment can clamp a device, and the specific use process is as follows: when the device is used, the mounting plate 140 is first pulled outward so that the buckle 180 is separated from the clamping groove 170, then the clamping plates 250 are squeezed to both sides, then the device is placed in the placing slot 210, then the clamping plates 250 are released, and under the action of the springs 230, the clamping plates 250 clamp the device, so that the gamepad can clamp the device; when the device needs to be vertically placed, the clamping plate 330 is pulled upward to drive the telescopic rods 320 to elongate, then the pressing plate 370 and the tension spring 380 are pulled outward, then the bottom of the device is inserted into the slot 340, the top of the device is placed on the clamping plate 330, then the pressing plate 370 is released, and under the action of the tension spring 380, the pressing plate 370 is retracted and pressed on the surface of the frame of the device to clamp the device; when the gamepad does not need to clamp the device, the mounting plate 140 is pushed back into the storage slot 130 and integrated with the gamepad body 110.

[0030] Although the utility model has been described above with reference to the embodiments, various improvements can be made and equivalent parts can be replaced without departing from the scope of the utility model. In particular, as long as there is no structural conflict, the features in the embodiments disclosed by the utility model can be combined in any way, and the combinations are not described in this specification due to the consideration of omitting the length and saving resources. Therefore, the utility model is not limited to the specific embodiments disclosed herein, but includes all technical solutions falling within the scope of the claims.

Claims

1. A gamepad capable of holding a device, characterized in that, The utility model relates to a game handle device, including: A handle assembly (100) includes a game handle body (110), a button (120) arranged on the game handle body (110), a storage slot (130) opened in the back of the game handle body (110), a mounting plate (140) arranged at the storage slot (130), a sliding groove (150) symmetrically opened on the storage slot (130) and a sliding block (160) symmetrically fixed on the mounting plate (140) and matched with the sliding groove (150); A clamping assembly (200) includes a placement slot (210) opened on the top surface of the mounting plate (140), a first circular groove (220) symmetrically opened on the inner wall of the placement slot (210), a spring (230) fixed in the first circular groove (220), a connecting column (240) inserted in the first circular groove (220) and fixed on the spring (230) and a clamping plate (250) fixed on the connecting column (240); A placing assembly (300) includes a rectangular slot (310) opened on the top surface of the mounting plate (140), a telescopic rod (320) symmetrically fixed in the rectangular slot (310), a placing plate (330) fixed on the top end of the telescopic rod (320) and a slot (340) opened on the top surface of the mounting plate (140).

2. A grippable device-attachable gamepad according to claim 1, wherein, The placing assembly (300) further includes a vertical slot (350) opened on the outer wall of the game handle body (110), a second circular groove (360) opened on the inner wall of the vertical slot (350), a pressing plate (370) rotatably installed on the inner wall of the vertical slot (350) at one end and a tension spring (380) fixed in the second circular groove (360) at one end and fixed on the pressing plate (370) at the other end, and the pressing plate (370) can be pressed on the frame of the equipment.

3. A grippable device according to claim 1, wherein, The top end of the clamping plate (250) is fixed with a side clamping plate (260), and the side clamping plate (260) can be clamped on the surface of the equipment.

4. The grippable device of claim 1, wherein, Symmetrical clamping grooves (170) are opened on the back wall of the mounting plate (140), and clamping buckles (180) matched with the clamping grooves (170) are symmetrically fixed on the inner wall of the storage slot (130).

5. The grippable device of claim 1, wherein, A rubber pad is fixed on the inner wall of the slot (340).