AR game safety protection wearable structure

By designing an AR gaming safety protective wearable structure that includes a base, telescopic rod, fixing frame, and locking strap, the risk of bumps and falls caused by visual interference from AR helmets has been solved, achieving higher safety and convenience.

CN224024211UActive Publication Date: 2026-03-24SHENZHEN TENGHAI EXHIBITION DISPLAY
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-04-02
Publication Date
2026-03-24

AI Technical Summary

Technical Problem

Existing AR headsets pose insufficient safety risks in AR games due to visual interference that could lead to bumps and falls.

Method used

Design a safety protective wearable structure that includes a base, telescopic rod, fixed frame, locking strap, and AR gaming helmet. The locking strap restrains the waist, the helmet provides protection when vision is obstructed, it is equipped with wheels for easy movement, adapts to different heights, and simplifies the structure to reduce costs.

Benefits of technology

It effectively prevents AR game players from falling when their vision is obstructed. It has a simple structure, is easy to install, has low cost, adapts to different heights, and improves safety.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN224024211U_ABST
    Figure CN224024211U_ABST
Patent Text Reader

Abstract

The utility model relates to the technical field of AR game wearable equipment, in particular to an AR game safety protection wearable structure which comprises a base, a telescopic rod is vertically arranged on the upper end face of the base, a fixing frame is arranged at the top of the telescopic rod, and a first clamping groove is formed in the inner side wall of the fixing frame. A plurality of connecting blocks are arranged in an inner cavity of the first clamping groove in a sliding mode, the outer walls of the connecting blocks are connected with connecting ropes, the ends of the connecting ropes are connected with locking belts used for constraining a user, and a support is perpendicularly arranged on the upper end face of the fixing frame; according to the AR game safety protection wearable structure, an AR game player can be protected and prevented from falling down when the sight is shielded by a game helmet, meanwhile, the rollers are convenient to move, the telescopic rods can adapt to users of different heights, and compared with a PCB and infrared sensor mode, the structure is simpler, installation is convenient, and the practicability is high. And the use cost is lower.
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Description

TECHNICAL FIELD

[0001] The utility model relates to AR game wearing equipment technical field especially relates to a kind of AR game safety protection wearing structure. BACKGROUND

[0002] Augmented reality technology is a kind of virtual information and real world cleverly fused technology, widely uses multimedia, three-dimensional modeling, real-time tracking and registration, intelligent interaction, sensing and various technical means, such as computer-generated text, image, three-dimensional model, music, video and other virtual information simulation, apply to real world, two kinds of information complement each other, so as to realize the "enhancement" to real world. Therefore, then need a kind of comfortable degree strong game special AR helmet to meet the demand on the market at present. Such as patent (CN208721898U) a kind of AR helmet that can avoid the impact of experimenter wall surface, contain PCB board and infrared sensor, when experimenter unconsciously close to wall, infrared sensor transmits signal to PCB board, then PCB board controls AR glasses to stop playing, greatly avoid the occurrence of experimenter to hit wall condition when experiencing, although AR glasses stop playing, but user's line of sight is still disturbed, there is risk of knock, fall, and the safety is insufficient. SUMMARY

[0003] The utility model aims at solving the shortcomings in the prior art, and provides an AR game safety protection wearing structure.

[0004] In order to achieve the above-mentioned purpose, the utility model adopts the following technical scheme:

[0005] An AR game safety protection wearing structure is designed, which comprises a base, a plurality of connecting blocks are slidably arranged in the inner cavity of the first clamping groove, the outer wall of the connecting block is connected with a connecting rope, the end of the connecting rope is connected with a locking belt for binding a user, the upper end surface of the fixed frame is vertically provided with a support, the end of the support is provided with an AR game helmet, and the AR game helmet is connected with a game host through a wireless signal.

[0006] Preferably, the locking belt is an elastic bellyband, and the two ends of the locking belt are respectively sewn with magic tapes that can be attached and separated.

[0007] Preferably, the upper end surface of the fixed frame is provided with a second clamping groove, a pair of clamping blocks are slidably arranged in the inner cavity of the second clamping groove, and a movable handrail is welded to the outer wall of the clamping block.

[0008] Preferably, the telescopic rod is provided with a spring.

[0009] Preferably, the telescopic rod is provided with a spring.

[0010] Preferably, the telescopic rod is provided with a spring.

[0011] Preferably, the telescopic rod is provided with a spring.

[0012] The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented. BRIEF DESCRIPTION OF DRAWINGS

[0013] Figure 1 The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented.

[0014] Figure 2 The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented.

[0015] Figure 3 The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented.

[0016] Figure 4 The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented.

[0017] Figure 5 The AR game safety protection wearing structure has the advantages that the locking belt is arranged to bind the waist of a user, and the AR game helmet is worn on the head, so that the AR game player can be protected when the line of sight is blocked by the game helmet, and falls can be prevented.

[0018] In the drawing: 1 fixed frame, 2 support, 3 spring, 4 AR game helmet, 5 handle, 6 movable support, 7 telescopic rod, 8 locking belt, 9 fixed rod, 10 connecting piece, 11 spring, 12 roller, 13 base, 14 movable handrail, 15 first clamping groove, 16 second clamping groove, 17 clamping block, 18 connecting block, 19 connecting rope, 20 magic tape. DETAILED DESCRIPTION

[0019] Clearly and completely, the technical solutions in the embodiments of the utility model will be described in combination with the drawings in the embodiments of the utility model, and apparently, the described embodiments are only part of the embodiments of the utility model, rather than all the embodiments.

[0020] Referring to Figure 1 , 2 , 3, an AR game safety protection wearing structure, including base 13, the bottom of base 13 is provided with rolling wheel 12, the upper end surface of base 13 is vertically provided with telescopic rod 7, the top of telescopic rod 7 is provided with fixed frame 1, the inner side wall of fixed frame 1 is provided with first clamping groove 15, a plurality of connecting blocks 18 are slidably arranged in the inner cavity of first clamping groove 15, the outer wall of connecting block 18 is connected with connecting rope 19, the end of connecting rope 19 is connected with locking belt 8 for binding user, the upper end surface of fixed frame 1 is vertically provided with support 2, the end of support 2 is provided with AR game helmet 4, AR game helmet 4 is connected with game host through wireless signal, locking belt 8 binds the waist of user, and AR game helmet 4 worn on head can protect AR game player when the line of sight is blocked by game helmet.

[0021] Referring to Figure 1 , 2 , 4, locking belt 8 is elastic bellyband, the two ends of locking belt 8 are respectively sewn with magic tape 20 that can be attached and separated, the upper end surface of fixed frame 1 is provided with second clamping groove 16, a pair of clamping blocks 17 are slidably arranged in the inner cavity of second clamping groove 16, and movable handrails 14 are welded on the outer wall of clamping block 17, so that the movable handrails 14 can be gripped by user.

[0022] Referring to Figure 2 , the number of telescopic rods 7 is multiple, one of the telescopic rods 7 is sleeved with spring 11, the outer wall of telescopic rod 7 is sleeved with connecting piece 10, the outer wall of connecting piece 10 is provided with insertion hole, the insertion hole is inserted with arc-shaped insertion rod connected with external equipment, support 2 is elastic rod, the end of support 2 is connected with spring 3, the end of spring 3 is connected with AR game helmet 4, the front end of fixed frame 1 is provided with notch, the arc-shaped movable support 6 is inserted in the notch, a pair of handles 5 are welded on the outer wall of movable support 6, and user enters fixed frame 1 when movable support 6 is removed.

[0023] The above is only the preferred specific implementation mode of the utility model, but the protection scope of the utility model is not limited to this, any skilled person in the art can make equivalent replacement or change according to the technical scheme and the utility model concept of the utility model within the technical range disclosed by the utility model, which should be covered in the protection scope of the utility model.

Claims

1. An AR game safety protective wearable structure, comprising a base (13), wherein the bottom of the base (13) is provided with rollers (12), characterized in that: A telescopic rod (7) is vertically arranged on the upper surface of the base (13). A fixed frame (1) is arranged on the top of the telescopic rod (7). A first slot (15) is opened on the inner side wall of the fixed frame (1). Multiple connecting blocks (18) are slidably arranged in the inner cavity of the first slot (15). A connecting rope (19) is connected to the outer wall of the connecting block (18). The end of the connecting rope (19) is connected to a locking strap (8) for restraining the user. A bracket (2) is vertically arranged on the upper surface of the fixed frame (1). An AR game helmet (4) is arranged at the end of the bracket (2). The AR game helmet (4) is connected to the game host through a wireless signal.

2. The AR game safety protective wearable structure according to claim 1, characterized in that: The locking band (8) is an elastic waistband, and the two ends of the locking band (8) are respectively sewn with Velcro (20) that can be attached and detached.

3. The AR game safety protective wearable structure according to claim 1, characterized in that: The upper end face of the fixed frame (1) is provided with a second slot (16), and a pair of locking blocks (17) are slidably arranged in the inner cavity of the second slot (16). The outer wall of the locking blocks (17) is welded with a movable handrail (14).

4. The AR game safety protective wearable structure according to claim 1, characterized in that: The telescopic rods (7) are multiple in number, and one of the telescopic rods (7) has a spring (11) fitted on its outer wall.

5. The AR game safety protective wearable structure according to claim 4, characterized in that: The telescopic rod (7) is fitted with a connector (10) on its outer wall. The connector (10) has an insertion hole on its outer wall, into which an arc-shaped plug rod for connecting to external equipment is inserted.

6. The AR game safety protective wearable structure according to claim 1, characterized in that: The bracket (2) is an elastic rod, and a spring (3) is connected to the end of the bracket (2). The end of the spring (3) is connected to the AR gaming helmet (4).

7. The AR game safety protective wearable structure according to claim 1, characterized in that: The fixed frame (1) has a notch at its front end, and an arc-shaped movable bracket (6) is inserted into the notch. The outer wall of the movable bracket (6) is also welded with a pair of handles (5).

Citation Information

Patent Citations

  • Can avoid experience person to impact AR helmet of wall

    CN208721898U