Humanoid model toy and shoulder structure thereof
By introducing a first and second joint into the shoulder structure of the humanoid model toy and utilizing a limiting stop surface design, the problem of limited arm mobility was solved, achieving a natural chest-crossing posture and a wider range of shoulder movement while maintaining the toy's aesthetic appeal.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-03-28
- Publication Date
- 2026-03-24
AI Technical Summary
Traditional humanoid toy shoulders are difficult to make achieve a natural arm-crossing posture, mainly due to the limited range of motion of the arm joints.
By introducing a first and second joint into the shoulder structure, and through the design of a limiting stop surface and a hinge structure, the range of motion of the arm joint is increased, allowing it to move away from the torso when extended, thus achieving a natural chest-crossing posture.
The increased articulation of the shoulder structure allows the arms to move in a wider range of directions, enabling a natural chest-hugging motion while maintaining the toy's aesthetic appearance.
Smart Images

Figure CN224024219U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of humanoid model toy technology, and in particular to a humanoid model toy and its shoulder structure. Background Technology
[0002] In the design of humanoid toy figures, the articulation of the shoulder joint is a key factor, especially when achieving complex movements (such as the standard chest-crossing pose). Traditional shoulder structures typically consist of a torso joint connecting to the torso of the humanoid toy and an arm joint connecting to the arm of the humanoid toy. The torso joint is directly hinged to the arm joint. While this design is simple, it significantly limits the range of motion of the arm joint, making it difficult for the arm to achieve a natural chest-crossing pose. Utility Model Content
[0003] In view of this, the present invention provides a humanoid model toy and its shoulder structure. The main technical problem to be solved is: how to improve the range of motion of the arm joint so that the arm can achieve a natural chest-hugging posture.
[0004] To achieve the above objectives, this utility model mainly provides the following technical solutions:
[0005] An embodiment of this utility model provides a shoulder structure for a humanoid model toy, which includes a torso joint, a first joint, a second joint, and an arm joint; one end of the torso joint is used to connect to the torso of the humanoid model toy, the other end of the torso joint is hinged to one end of the first joint, the other end of the first joint is hinged to one end of the second joint, the other end of the second joint is hinged to one end of the arm joint, and the other end of the arm joint is used to connect to the arm of the humanoid model toy.
[0006] The shoulder structure of the humanoid model toy has a retracted state and an extended state; in the retracted state, the other end of the second joint is relatively close to the torso joint; in the extended state, the other end of the second joint is relatively far away from the torso joint.
[0007] When the shoulder structure of the humanoid toy is in the unfolded state, the arm joint can rotate relative to the other end of the second joint to move the arm closer to or away from the chest of the torso.
[0008] In some embodiments, the trunk joint is provided with a limiting stop surface, which is used to limit the second joint in the contracted state to prevent the second joint from rotating and to lock the second joint.
[0009] In some embodiments, the limit stop surface comprises a first stop surface and a second stop surface; wherein in the contracted state, the first stop surface is configured to cooperate with the other end of the second joint to prevent the second joint from rotating in a first direction; and the second stop surface is configured to cooperate with one end of the second joint to prevent the second joint from rotating in a second direction; the first direction and the second direction are opposite directions.
[0010] In some embodiments, when the second joint is locked, the first joint can drive the second joint to rotate relative to the torso joint to unlock the second joint.
[0011] In some embodiments, the other end of the second joint has a first arc surface, the first stop surface is a second arc surface, and the other end of the second joint cooperates with the first arc surface and the second arc surface.
[0012] In some embodiments, one end of the second joint has a first flat surface, the second stop surface is a second flat surface, and one end of the second joint cooperates with the first flat surface and the second flat surface.
[0013] In some embodiments, the other end of the torso joint has a first mounting slot, one end of the first joint is mounted in the first mounting slot, and a first hinge shaft is hinged to opposite side walls of the first mounting slot.
[0014] In some embodiments, one end of the second joint has a second mounting slot, the other end of the first joint is mounted in the second mounting slot, and a second hinge shaft is hinged to opposite side walls of the second mounting slot.
[0015] In some embodiments, one end of the arm joint has a third mounting slot, the other end of the second joint is mounted in the third mounting slot, and a third hinge shaft is hinged to opposite side walls of the third mounting slot.
[0016] The utility model also provides a humanoid model toy, which comprises the shoulder structure of the humanoid model toy according to any one of the above.
[0017] Through the above technical scheme, the humanoid model toy and the shoulder structure thereof have at least the following beneficial effects:
[0018] 1. Compared with the mode that the torso joint is directly hinged to the arm joint in the prior art, the shoulder structure of the utility model increases the first joint and the second joint, so that when the shoulder structure is in the unfolded state, the arm joint is away from the torso, the interference of the torso on the rotation of the arm joint is reduced, the movable range of the arm joint is increased, and the arm can realize a natural hugging posture.
[0019] 2、The utility model discloses through the precise mechanical design, improved the movability of shoulder structure, allows the shoulder structure to carry out the movement of greater range in multiple directions, makes the humanoid model toy can more naturally complete the action such as the action of holding chest that the shoulder has high movability.
[0020] The above description is only the summary of the technical scheme of the utility model, in order to can more clearly understand the technical means of the utility model, and can be implemented according to the content of the specification, the following detailed description of the preferred embodiment of the utility model cooperates the drawing as follows. BRIEF DESCRIPTION OF DRAWINGS
[0021] In order to more clearly illustrate the technical scheme in the embodiment of the utility model or prior art, the following will be to the embodiment or prior art description needed to use the drawing briefly introduces, obviously, the following description in the drawing is only some embodiments of the utility model, for the ordinary skilled person in the art comes, under the premise of not paying the creative labor, can also obtain other drawings according to the structure shown in these drawings.
[0022] Figure 1 It is a kind of schematic diagram that the shoulder structure of the humanoid model toy is assembled with torso and arm of an embodiment of the utility model;
[0023] Figure 2 It is a kind of schematic diagram of the shoulder structure of the humanoid model toy of an embodiment of the utility model;
[0024] Figure 3 It is Figure 2 The schematic diagram of the shoulder structure in the shoulder structure hides arm joint;
[0025] Figure 4 It is the structural schematic diagram of the shoulder structure of humanoid model toy in retracted state;
[0026] Figure 5 It is the structural schematic diagram of the shoulder structure of humanoid model toy when the second joint is unlocked;
[0027] Figure 6 It is the structural schematic diagram of the shoulder structure of humanoid model toy in unfolded state;
[0028] Figure 7 It is the structural schematic diagram of the shoulder structure of humanoid model toy when arm joint drives arm to hold chest when being in unfolded state.
[0029] Reference numerals: 1, trunk; 2, arm; 3, trunk joint; 4, first joint; 5, second joint; 6, arm joint; 10, limit stop surface; 31, one end of the trunk joint; 32, the other end of the trunk joint; 41, one end of the first joint; 42, the other end of the first joint; 50a, first arc surface; 50b, first plane; 51, one end of the second joint; 52, the other end of the second joint; 61, one end of the arm joint; 62, the other end of the arm joint; 101, first stop surface; 102, second stop surface; 301, first mounting groove; 501, second mounting groove; 601, third mounting groove; 1a, first hinge shaft; 2a, second hinge shaft; 3a, third hinge shaft; w1, first direction; w2, second direction. DETAILED DESCRIPTION
[0030] The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, rather than all the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative labor fall within the scope of protection of the present application.
[0031] It should be noted that if the embodiments of the present application involve directional indications (such as up, down, left, right, front, back, etc.), the directional indications are only used to explain the relative positional relationship, movement condition, etc. between components in a certain specific posture (as shown in the drawings), and if the specific posture changes, the directional indications also change accordingly.
[0032] In addition, if the embodiments of the present application involve descriptions of "first", "second", etc., the descriptions of "first", "second", etc. are only for description purposes, and cannot be understood as indicating or implying the relative importance of the indicated technical features or implicitly indicating the number of the indicated technical features. Therefore, the features limited by "first" and "second" can explicitly or implicitly include at least one of the features. In addition, the technical solutions of each embodiment can be combined with each other, but it must be based on the realization of a person skilled in the art, and when the combination of technical solutions appears contradictory or unachievable, it should be considered that the combination of technical solutions does not exist, and is not within the scope of protection required by the present application.
[0033] For example, Figures 1-7As shown in the figure, an embodiment of this utility model discloses a shoulder structure for a humanoid model toy, which includes a torso joint 3, a first joint 4, a second joint 5, and an arm joint 6. One end 31 of the torso joint is used to connect to the torso 1 of the humanoid model toy; for example, one end 31 of the torso joint can be rotatably connected to the torso 1 to drive the arm 2 to be raised or lowered. The other end 32 of the torso joint is hinged to one end 41 of the first joint, the other end 42 of the first joint is hinged to one end 51 of the second joint, and the other end 52 of the second joint is hinged to one end of the arm joint 6. The other end of the arm joint 6 is used to connect to the arm 2 of the humanoid model toy; for example, the other end of the arm joint 6 can be fixedly connected to the arm 2.
[0034] The shoulder structure of the humanoid model toy has both a retracted and an extended state. In the retracted state, as... Figure 4 As shown, the other end 52 of the second joint is relatively close to the trunk joint 3. In the extended state, as... Figure 6 As shown, the other end 52 of the second joint is relatively far from the torso joint 3. When the shoulder structure of the humanoid model toy is in the extended state, as... Figure 7 As shown, the aforementioned arm joint 6 can rotate relative to the other end 52 of the second joint, so as to move the arm 2 closer to or away from the chest of the torso 1.
[0035] Compared to the existing technology where the torso joint 3 is directly hinged to the arm joint 6, the shoulder structure of this utility model adds a first joint 4 and a second joint 5. Thus, when the shoulder structure is in the extended state, the arm joint 6 is moved away from the torso 1, thereby reducing the interference of the torso 1 on the rotation of the arm joint 6, increasing the range of motion of the arm joint 6, and allowing the arm 2 to achieve a natural chest-crossing posture.
[0036] This invention, through precise mechanical design, improves the articulation of the shoulder structure, allowing it to move a wider range of motion in multiple directions. This enables the humanoid model to more naturally perform actions requiring high shoulder mobility, such as crossing its arms. At the same time, it does not compromise the overall appearance of the humanoid model, maintaining its aesthetic appeal.
[0037] In some implementations, such as Figure 4 As shown, the aforementioned trunk joint 3 may be provided with a limiting stop surface 10, which is used to limit the second joint 5 in the contracted state to prevent the second joint 5 from rotating and to lock the second joint 5.
[0038] In the example above, locking the second joint 5 helps maintain the contracted state of the shoulder structure and improves the stability of the shoulder structure in the contracted state.
[0039] To achieve the function of the aforementioned limiting stop surface 10, in some embodiments, such asFigure 4 As shown, the aforementioned limiting stop surface 10 may include a first stop surface 101 and a second stop surface 102. In the retracted state, the first stop surface 101 engages with the other end 52 of the second joint to prevent the second joint 5 from rotating in the first direction w1; and the second stop surface 102 engages with one end 51 of the second joint to prevent the second joint 5 from rotating in the second direction w2. The first direction w1 and the second direction w2 are opposite in direction.
[0040] In the above example, by designing two different stop surfaces on the torso joint 3 to cooperate with the second joint 5, the second joint 5 can be locked to prevent it from shaking.
[0041] In some implementations, such as Figure 5 As shown, when the second joint 5 is locked, the first joint 4 can drive the second joint 5 to rotate relative to the torso joint 3, causing the torso joint 3 and the second joint 5 to be misaligned, thereby causing the first stop surface 101 and the second stop surface 102 to be misaligned and separated from the second joint 5, ending the stopping state of the two stop surfaces on the second joint 5, and thus unlocking the second joint 5.
[0042] In the example above, once the second joint 5 is unlocked, the shoulder structure can be switched to an extended state for the user to play with.
[0043] To achieve the function of the aforementioned first stop surface 101, in a specific application example, such as Figure 4 As shown, the other end 52 of the aforementioned second joint may have a first arcuate surface 50a, and the aforementioned first stop surface 101 may be a second arcuate surface. The other end 52 of the second joint cooperates with the second arcuate surface through the first arcuate surface 50a to prevent the second joint 5 from rotating in the first direction w1.
[0044] To achieve the function of the aforementioned second stop surface 102, in a specific application example, such as Figure 4 As shown, one end 51 of the aforementioned second joint may have a first plane 50b, and the aforementioned second stop surface 102 may be a second plane. One end 51 of the second joint engages with the second plane through the first plane 50b to prevent the second joint 5 from rotating in the second direction w2.
[0045] In some implementations, such as Figure 3 As shown, the other end 32 of the aforementioned torso joint has a first mounting groove 301, and one end 41 of the first joint is installed in the first mounting groove 301 and is hinged to the opposite side walls of the first mounting groove 301 through the first hinge shaft 1a.
[0046] In the above example, by installing one end 41 of the first joint in the first mounting slot 301 of the torso joint 3, installation space can be saved, and the assembly structure of both the torso joint 3 and the first joint 4 is more compact.
[0047] In some embodiments, as shown in Figure 3 one end 51 of the aforementioned second joint has a second mounting slot 501, the other end 42 of the aforementioned first joint is installed in the second mounting slot 501, and is hinged to the opposite two side walls of the second mounting slot 501 by a second hinge shaft 2a.
[0048] In the above example, by installing the other end 42 of the first joint in the second mounting slot 501 of the second joint 5, installation space can be saved, and the assembly structure of both the first joint 4 and the second joint 5 is more compact.
[0049] In some embodiments, as shown in Figure 2 one end of the aforementioned arm joint 6 has a third mounting slot 601, the other end 52 of the second joint is installed in the third mounting slot 601, and is hinged to the opposite two side walls of the third mounting slot 601 by a third hinge shaft 3a.
[0050] In the above example, by installing the other end 52 of the second joint in the third mounting slot 601 of the arm joint 6, installation space can be saved, and the assembly structure of both the second joint 5 and the arm joint 6 is more compact.
[0051] In some embodiments, the utility model also provides a humanoid model toy, which comprises the shoulder structure of any one of the above-mentioned humanoid model toys. Since the humanoid model toy adopts the shoulder structure, compared with the prior art in which the torso joint 3 is directly hinged to the arm joint 6, the shoulder structure of the utility model increases the first joint 4 and the second joint 5, so that when the shoulder structure is in an unfolded state, the arm joint 6 is away from the torso 1, the interference of the torso 1 on the rotation of the arm joint 6 is reduced, the movable range of the arm joint 6 is increased, and the arm 2 can realize a natural hugging posture.
[0052] The above only describes the preferred embodiments of the utility model, and does not limit the patent range of the utility model, and any equivalent structural transformation made by using the utility model specification and the drawings, or direct / indirect application in other related technical fields is included in the patent protection range of the utility model.
Claims
1. A shoulder structure for a humanoid model toy, characterized in that, It includes a torso joint (3), a first joint (4), a second joint (5), and an arm joint (6); one end (31) of the torso joint is used to connect to the torso (1) of the humanoid model toy, the other end (32) of the torso joint is hinged to one end (41) of the first joint, the other end (42) of the first joint is hinged to one end (51) of the second joint, the other end (52) of the second joint is hinged to one end (61) of the arm joint, and the other end (62) of the arm joint is used to connect to the arm (2) of the humanoid model toy; The shoulder structure of the humanoid model toy has a retracted state and an extended state; in the retracted state, the other end (52) of the second joint is relatively close to the torso joint (3); in the extended state, the other end (52) of the second joint is relatively far away from the torso joint (3). When the shoulder structure of the humanoid model toy is in the unfolded state, the arm joint (6) can rotate relative to the other end (52) of the second joint to move the arm (2) closer to or away from the chest of the torso (1).
2. The shoulder structure of the humanoid model toy as described in claim 1, characterized in that, The trunk joint (3) is provided with a limiting stop surface (10), which is used to limit the second joint (5) in the contracted state to prevent the second joint (5) from rotating and to lock the second joint (5).
3. The shoulder structure of the humanoid model toy as described in claim 2, characterized in that, The limiting stop surface (10) includes a first stop surface (101) and a second stop surface (102); wherein, in the retracted state, the first stop surface (101) is used to cooperate with the other end (52) of the second joint to prevent the second joint (5) from rotating in the first direction (w1); and the second stop surface (102) is used to cooperate with one end (51) of the second joint to prevent the second joint (5) from rotating in the second direction (w2); the first direction (w1) and the second direction (w2) are opposite in direction.
4. The shoulder structure of the humanoid model toy as described in claim 3, characterized in that, When the second joint (5) is locked, the first joint (4) can drive the second joint (5) to rotate relative to the trunk joint (3) to unlock the second joint (5).
5. The shoulder structure of the humanoid model toy as described in claim 3 or 4, characterized in that, The other end (52) of the second joint has a first arcuate surface (50a), the first stop surface (101) is a second arcuate surface, and the other end (52) of the second joint engages with the second arcuate surface through the first arcuate surface (50a); And / or, one end (51) of the second joint has a first plane (50b), the second stop surface (102) is a second plane, and one end (51) of the second joint engages with the second plane through the first plane (50b).
6. The shoulder structure of the humanoid model toy as described in any one of claims 1-4, characterized in that, The other end (32) of the trunk joint has a first mounting groove (301), one end (41) of the first joint is installed in the first mounting groove (301) and is hinged to the opposite side walls of the first mounting groove (301) by a first hinge shaft (1a).
7. The shoulder structure of the humanoid model toy as described in any one of claims 1-4, characterized in that, One end (51) of the second joint has a second mounting groove (501), and the other end (42) of the first joint is installed in the second mounting groove (501) and is hinged to the opposite side walls of the second mounting groove (501) by a second hinge shaft (2a).
8. The shoulder structure of the humanoid model toy as described in any one of claims 1-4, characterized in that, One end (61) of the arm joint has a third mounting groove (601), and the other end (52) of the second joint is mounted in the third mounting groove (601) and is hinged to the opposite side walls of the third mounting groove (601) by a third hinge shaft (3a).
9. A humanoid model toy, characterized in that, The shoulder structure of the humanoid model toy as described in any one of claims 1-8.