Interactive visual training system
By combining imaging display, motion control, and eye-tracking technology, the problem of insufficient interactivity in traditional visual training systems has been solved, resulting in a richer visual training experience and higher training effectiveness.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-24
- Publication Date
- 2026-04-03
AI Technical Summary
Traditional visual training systems suffer from limited content and insufficient interactivity, making it difficult to stimulate trainees' interest and participation.
By combining imaging display, motion control, and eye-tracking technology, multiple interactions and controls are achieved through the capture of body movements and eye movements, enhancing the fun and interactivity of training.
It achieves coordinated training of the body, brain, and eyes, improves training effectiveness, and stimulates trainees' interest and participation.
Smart Images

Figure CN224070787U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of visual training equipment technology, and in particular to an interactive visual training system. Background Technology
[0002] With the widespread use of electronic products and increasing work and study pressures, visual problems are becoming increasingly common. Visual training has become an effective means to improve eyesight. Traditional visual training mainly relies on paper-based training charts or simple electronic screens, which suffer from problems such as limited training content and insufficient interactivity, making it difficult to stimulate trainees' interest and participation. In recent years, with technological advancements, some new visual training systems have emerged, but most focus only on image display or single control methods, resulting in limited training programs and a lack of comprehensive interactivity. Utility Model Content
[0003] The purpose of this invention is to solve the above-mentioned technical problems and provide an interactive visual training system. By combining imaging display, motion control and eye tracking, it provides trainees with richer, more interactive and personalized visual training, realizes coordinated training of body, brain and eyes, and avoids the problems of monotonous training content and poor interactivity.
[0004] To achieve the above objectives, this utility model provides the following solution: This utility model discloses an interactive visual training system, comprising:
[0005] An imaging module, the imaging module including an imaging device for displaying training content;
[0006] A motion tracking module, comprising a limb motion capture device for capturing the limb movements of a trainee;
[0007] An eye-tracking module, comprising an eye movement capture device for capturing the eye movements of a trainee;
[0008] The system also includes an interactive control module, which includes a controller that receives data from the limb motion capture device and the eye motion capture device and converts it into limb motion commands and eye motion commands. The imaging module adjusts the training content displayed by the imaging device based on the limb motion commands and eye motion commands.
[0009] Preferably, the imaging module adjusts the training content displayed by the imaging device according to the voice control command, including a projector and a projection screen, and the controller is integrated into the projector.
[0010] Preferably, the projector includes a light source and a projection lens, wherein the light source is used to emit light and the projection lens is used to focus the light and project it onto the projection screen.
[0011] Preferably, the controller is equipped with a communication device, which is used to upload the trainee's training data to the cloud server and retrieve updated training content from the cloud server.
[0012] Preferably, both the limb motion capture device and the eye motion capture device are electrically connected to the controller, and both the limb motion capture device and the eye motion capture device employ infrared sensors and / or cameras.
[0013] Preferably, it further includes a sound control module, which includes a sound receiving device for receiving the trainee's voice. The controller can receive data from the sound receiving device and convert it into sound control commands. The imaging module can adjust the training content displayed on the imaging device according to the sound control commands.
[0014] Preferably, the recording device includes a microphone, which is electrically connected to the controller.
[0015] Preferably, the microphone is arranged around the trainee.
[0016] Preferably, it also includes a remote monitoring module, which is a monitoring device used to remotely monitor and record the trainee's training process.
[0017] Preferably, it also includes a user authentication module, which includes an identity verification device for verifying the identity of the trainee.
[0018] The present invention achieves the following technical advantages over the prior art:
[0019] This invention combines imaging display, motion control, and eye tracking to capture the trainee's body movements and eye movements, enabling multiple interactions and controls. The training process is more intuitive and interesting, and it can achieve coordinated training of the body, brain, and eyes. This solves the problems of monotonous training content and poor interactivity, stimulates the trainee's interest and participation, and improves the therapeutic effect. Attached Figure Description
[0020] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.
[0021] Figure 1 This is a schematic diagram of the interactive visual training system in the embodiment;
[0022] Figure 2 This is a schematic diagram showing the positional relationship between the projection screen, the limb motion capture device, and the eye motion capture device in the embodiment.
[0023] Explanation of reference numerals in the attached diagram: 1. Projector; 2. Projection screen; 3. Body motion capture device; 4. Eye motion capture device; 5. Microphone; 6. Monitoring equipment. Detailed Implementation
[0024] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.
[0025] This embodiment provides an interactive visual training system, such as Figures 1 to 2 As shown, the system includes an imaging module, a motion tracking module, an eye tracking module, and an interactive control module. The imaging module includes an imaging device used to display the training content. The motion tracking module includes a limb motion capture device 3 used to capture the trainee's movements. The eye tracking module includes an eye movement capture device 4 used to capture the trainee's eye movements. The interactive control module includes a controller used to receive data from the limb motion capture device 3 and the eye movement capture device 4, and convert it into corresponding limb movement commands and eye movement commands. The imaging module adjusts the training content displayed on the imaging device based on the limb movement commands and eye movement commands.
[0026] Working principle:
[0027] The trainee stands in front of the imaging device of the imaging module. The imaging device displays the training content, and the trainee trains according to the content. The training content includes not only eye movements but also body movements. When the trainee performs the corresponding movements according to the training content, the limb motion capture device 3 and the eye motion capture device 4 capture the trainee's limb and eye movements. The controller receives the data captured by the limb motion capture device 3 and the eye motion capture device 4, processes it into limb movement commands and eye movement commands, and transmits them to the imaging module. The imaging module adjusts the training content displayed on the imaging device according to the voice control commands, thereby increasing interactivity and fun. At the same time, it realizes the coordinated training of body, brain, and eyes, solves the problem of monotonous training content, and can improve the effect of eye treatment.
[0028] Of course, the system can also operate on the training content displayed on the imaging device by adjusting the imaging module according to voice control commands, that is, gestures can replace mouse operations. For example, an arrow or finger pointer is displayed on the training content displayed on the imaging module according to voice control commands. After the trainee moves the pointer with their gesture, the limb motion capture device 3 captures it and the pointer will move accordingly on the training content displayed on the imaging module according to voice control commands, moving to the training content list. This list can be a graphic list or a text list. When the pointer stops on the selected training content, the trainee can select and start the training content by making other actions, such as clicking with five fingers together. Of course, the above is just an example for reference. The specific settings and adjustments of the gestures can be made according to the actual situation.
[0029] In one implementation, such as Figures 1 to 2 As shown, the imaging module adjusts the training content displayed on the imaging device according to voice control commands. This includes a projector 1 and a projection screen 2, with the controller integrated within the projector 1. Projector 1 projects images onto the projection screen 2. Because the distance between the two is adjustable, it can create long-distance visual training images, simulating visual training images that are far from actual objects. This helps reduce the strain on the eyes and facilitates more natural visual training for the trainee. The controller stores the training content, which can be adjusted. The trainee is positioned between projector 1 and projection screen 2, training based on the content displayed on the projection screen 2. Using projection screen 2 also has the advantage of being made of flexible material. Flexible screens can be bent and deformed, allowing operators to create visual training images at different distances and angles by bending the projection screen 2. This enables the system to simulate richer visual training scenarios, further improving the training effect. Of course, this method of bending the projection screen 2 is only a reference setting; it can be used in this way or not.
[0030] Furthermore, in one embodiment, such as Figures 1 to 2 As shown, projector 1 includes a light source and a projection lens. The light source emits light, and the projection lens focuses the light and projects it onto the projection screen 2. The combination of the light source and the projection lens enables high-quality image projection, ensuring that trainees can clearly see the visual training images. It is recommended that users maintain a distance of three to five meters from the projection screen 2 during use.
[0031] In one implementation, such as Figures 1 to 2 As shown, projector 1 is equipped with a communication device used to upload the trainee's training data to the cloud server and retrieve updated training content from the cloud server. The communication module enables trainees to upload their training data to the cloud server, facilitating training anytime, anywhere. Retrieving updated training content and plans from the cloud server ensures the timeliness and effectiveness of the training.
[0032] In one implementation, such as Figures 1 to 2 As shown, both the limb motion capture device 3 and the eye motion capture device 4 are located below the projection screen 2, which is more conducive to capturing human limb movements and eye movements when the trainee is training facing the projection screen 2.
[0033] In one implementation, such as Figures 1 to 2 As shown, both the limb motion capture device 3 and the eye motion capture device 4 are electrically connected to the controller. Both the limb motion capture device 3 and the eye motion capture device 4 use infrared sensors, cameras, or a combination of infrared sensors and cameras. The data collected by the limb motion capture device 3 and the eye motion capture device 4 is transmitted to the controller, which converts the data into limb movement commands and eye movement commands, and then transmits them to the projector 1.
[0034] In one implementation, such as Figures 1 to 2 As shown, this interactive visual training system also includes a sound control module, which includes a sound receiving device used to receive the trainee's voice. The controller can receive data from the sound receiving device and convert it into sound control commands. The imaging module adjusts the training content displayed on the imaging device according to the sound control commands. For example, the controller sends a sound control command to projector 1, and projector 1 switches the training content, etc.
[0035] In one implementation, such as Figures 1 to 2 As shown, the recording device includes a microphone 5, which is electrically connected to the controller. Audio is recorded via the microphone 5 and then transmitted to the controller.
[0036] In one implementation, such as Figures 1 to 2As shown, microphones 5 are arranged around the trainee to form a microphone array, which can receive sound from the trainee from different directions, achieving 360-degree sound pickup.
[0037] In one implementation, such as Figures 1 to 2 As shown, it also includes a remote monitoring module, which includes monitoring device 6. Monitoring device 6 is used to remotely monitor and record the trainee's training process. Monitoring device 6 can be a camera. Staff can observe the trainee's training process based on the remote monitoring information and intervene promptly if any abnormalities occur, such as reminding the trainee to make adjustments or providing assistance.
[0038] In one implementation, such as Figures 1 to 2 As shown, the controller contains a training content library, which is divided into a personalized training module and a training progress management module. The training content library stores various visual training materials, the personalized training module generates customized training plans based on the trainee's needs and progress, and the training progress management module records the trainee's training progress and results. The training content library provides a rich selection of visual training content for trainees to choose from. The personalized training module generates customized training plans based on the trainee's needs and progress, ensuring the effectiveness and relevance of the training; the training progress management module records the trainee's training progress and results, allowing trainees to easily monitor their training progress.
[0039] In one implementation, such as Figures 1 to 2 As shown, the controller is equipped with visual training software, which includes an interactive feedback module. This module provides real-time interactive feedback based on the trainee's performance, helping the trainee adjust their training methods and strategies in a timely manner to improve training effectiveness.
[0040] In one implementation, such as Figures 1 to 2 As shown, the vision training software also includes a data analysis module. This module is used to statistically analyze the trainee's training data to evaluate training effectiveness and optimize the training plan. The data analysis module can statistically analyze the trainee's training data to evaluate training effectiveness and optimize the training plan, ensuring the effectiveness and relevance of the training.
[0041] In one implementation, such as Figures 1 to 2As shown, the interactive visual training system also includes a user authentication module. This module includes an identity verification device used to verify the trainee's identity, ensuring the trainee's legitimacy and the security of the training data. The identity verification device may possess one or more of the following: fingerprint verification, iris verification, palm print verification, palm vein verification, voice verification, and password verification.
[0042] This utility model uses specific examples to illustrate its principles and implementation methods. The above description of the embodiments is only for the purpose of helping to understand the method and core idea of this utility model. At the same time, for those skilled in the art, there will be changes in the specific implementation methods and application scope based on the idea of this utility model. In summary, the content of this specification should not be construed as a limitation of this utility model.
Claims
1. An interactive visual training system, characterized by The application relates to an interactive training system, which comprises the following modules: an imaging module, which comprises an imaging device for displaying training content; a body movement tracking module, which comprises a body movement capturing device for capturing the body movement of a trainee; an eye movement tracking module, which comprises an eye movement capturing device for capturing the eye movement of a trainee; and an interactive control module, which comprises a controller for receiving the data of the body movement capturing device and the eye movement capturing device and converting the data into body movement instructions and eye movement instructions, and the imaging module adjusts the training content displayed by the imaging device according to the body movement instructions and the eye movement instructions.
2. The interactive visual training system of claim 1, wherein, The imaging module adjusts the training content displayed by the imaging device according to sound control instructions, wherein the imaging module comprises a projector and a projection screen, and the controller is integrated in the projector.
3. The interactive visual training system of claim 2, wherein, The projector comprises a light source for emitting light and a projection lens for focusing and projecting the light onto the projection screen.
4. The interactive visual training system of claim 2, wherein, The controller is provided with a communication device for uploading the training data of the trainee to a cloud server and obtaining updated training content from the cloud server.
5. The interactive visual training system of any of claims 1-4, wherein, The body movement capturing device and the eye movement capturing device are electrically connected to the controller, and the body movement capturing device and the eye movement capturing device are provided with infrared sensors and / or cameras.
6. The interactive visual training system of claim 1, wherein, The application further comprises a sound control module, which comprises a sound receiving device for receiving the sound of the trainee, and the controller can receive the data of the sound receiving device and convert the data into sound control instructions, and the imaging module adjusts the training content displayed by the imaging device according to the sound control instructions.
7. The interactive visual training system of claim 6, wherein, The sound receiving device comprises a microphone, and the microphone is electrically connected to the controller.
8. The interactive visual training system of claim 7, wherein, The microphone is arranged around the trainee.
9. The interactive visual training system of claim 1, wherein, The application further comprises a remote monitoring module, which comprises a monitoring device for remotely monitoring and recording the training process of the trainee.
10. The interactive visual training system of claim 1, wherein, The application further comprises a user authentication module, which comprises an identity information verification device for verifying the identity of the trainee.
Citation Information
Cited By
A method and system for motion vision training based on a naked-eye 3D display
CN122140488A