A VR skydiving simulator

By using the lifting and rotating mechanism of the VR skydiving simulator, combined with the VR display system, the problems of traditional skydiving being greatly affected by the natural environment and having high safety risks are solved, achieving the effect of a safe indoor skydiving experience.

CN224270107UActive Publication Date: 2026-05-26GUANGZHOU HONGCHENG HARDWARE PROD CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
GUANGZHOU HONGCHENG HARDWARE PROD CO LTD
Filing Date
2025-07-15
Publication Date
2026-05-26

AI Technical Summary

Technical Problem

Traditional skydiving activities are greatly affected by the natural environment, have high safety risks, and cannot safely experience the entire skydiving process indoors.

Method used

Design a VR skydiving simulator that includes a lifting mechanism, a canopy, a movable seat, and a manned mechanism. Combined with a VR display system, it can accurately simulate the up-and-down movement and rotation during skydiving, enhancing the user's immersive experience.

Benefits of technology

In a safe indoor environment, the skydiving process is realistically simulated, enhancing the authenticity and safety of the user experience and satisfying curiosity and pursuit of extreme sports.

✦ Generated by Eureka AI based on patent content.

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Abstract

This utility model relates to the field of VR amusement equipment technology, specifically a VR skydiving simulator, including a body, and further comprising: a lifting mechanism mounted on the body; a movable seat fixed to the actuator end of the lifting mechanism; an umbrella-shaped canopy fixed to the top of the movable seat; a movable seat movably disposed below the movable seat and capable of moving up and down synchronously with the movable seat; and a passenger-carrying mechanism mounted at the bottom of the movable seat. By incorporating the lifting mechanism, umbrella-shaped canopy, movable seat, and passenger-carrying mechanism, this utility model can accurately simulate the vertical ascent and descent during skydiving, allowing users to truly experience the changes in altitude during a fall and landing. Through the synergistic effect of these structures, the simulation experience is comprehensively enhanced, making it closer to the feeling of real skydiving.
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Description

Technical Field

[0001] This utility model relates to the field of VR amusement equipment technology, specifically a VR skydiving simulator. Background Technology

[0002] Skydiving, a challenging and exciting sport, attracts many brave individuals with its unique charm. However, traditional skydiving activities must be carried out outdoors, which brings many insurmountable problems.

[0003] First, outdoor skydiving is greatly affected by the natural environment. Wind speed, wind direction, visibility, precipitation, and other weather conditions directly influence the feasibility and safety of a jump. Severe weather can force the cancellation or postponement of a jump, severely impacting the continuity and stability of the experience. Second, outdoor skydiving carries significant safety risks. Jumping from a great height presents numerous potential dangers, including equipment malfunctions, operational errors, and mid-air collisions. Even experienced skydivers cannot completely eliminate these risks, and for the general public, these risks are even more prohibitive, deterring many curious skydivers from attempting it.

[0004] However, with societal development, people's curiosity and pursuit of extreme sports have grown stronger, and more and more people yearn to experience the complete skydiving process from jumping from a high altitude, freefalling, parachute deployment, gliding, to landing. But due to considerations such as safety, venue limitations, and cost, most people cannot actually participate in outdoor skydiving. To allow people to experience the complete skydiving process from jumping from a high altitude, freefalling, parachute deployment, gliding, to landing without any worries in a safe indoor environment, thus satisfying the public's curiosity and pursuit of extreme sports, we propose a VR skydiving simulator to effectively address the aforementioned drawbacks. Utility Model Content

[0005] The purpose of this invention is to provide a VR skydiving simulator to solve the problem mentioned in the background art that the existing technology cannot experience the skydiving process in a safe indoor environment.

[0006] This utility model is achieved through the following technical solution: a VR skydiving simulator, including a body, and further comprising:

[0007] A lifting mechanism, which is mounted on the machine body;

[0008] A movable seat, which is fixed to the execution end of the lifting mechanism;

[0009] An umbrella-shaped cover, which is fixed to the top of the movable base;

[0010] The movable seat is movably disposed below the movable seat and can move up and down synchronously with the movable seat;

[0011] A manned mechanism, which is mounted on the bottom of the movable seat.

[0012] Optionally, the lifting mechanism includes an electric telescopic rod mounted on the machine body. The actuating end of the electric telescopic rod extends and retracts in the vertical direction. A lifting arm is hinged to the actuating end of the electric telescopic rod in the horizontal direction. The middle part of the lifting arm is hinged to the machine body, and the end of the lifting arm is hinged to the side of the movable seat.

[0013] The machine body is equipped with auxiliary telescopic rods located on both sides of the electric telescopic rod. Each auxiliary telescopic rod is parallel to the electric telescopic rod. At the end of each auxiliary telescopic rod, an auxiliary arm parallel to the lifting arm is hinged. The middle part of each auxiliary arm is hinged to the machine body, and the end of each auxiliary arm is hinged to the side of the moving seat.

[0014] Optionally, a number of fans are installed on the inner bottom of the umbrella-shaped cover, and a hollow hole corresponding to each fan is opened on the movable base, and a hollow opening corresponding to each hollow hole is opened on the movable base.

[0015] Optionally, a rotating mechanism is installed on the movable seat, the end of which is connected to the central axis of the movable seat, for driving the movable seat to rotate left and right along its own central axis;

[0016] A rotation limit mechanism is provided between the movable seat and the active seat to ensure that the active seat rotates no more than 60° to the left and right.

[0017] Optionally, the rotating mechanism includes a servo motor mounted on the movable seat, the end of which is connected to the central axis of the movable seat.

[0018] Optionally, the rotation limiting mechanism includes a number of connecting rods that are parallel and spaced apart and fixed to the top of the movable seat. An arc-shaped limiting hole corresponding to each connecting rod is provided on the movable seat, and the center of each arc-shaped limiting hole is located at the central axis of the movable seat.

[0019] Each connecting rod moves vertically through its corresponding arc-shaped limiting hole, and a limiting plate is fixed at the upper end of each connecting rod.

[0020] Optionally, a rotating sleeve is rotatably sleeved on the connecting rod, and the rotating sleeve makes rolling contact with the side wall of the arc-shaped limiting hole;

[0021] Several rollers are mounted on the bottom of the limiting plate via a wheel frame, and each roller makes rolling contact with the top wall of the movable seat.

[0022] Optionally, the manned mechanism includes several brackets fixed to the bottom of the movable seat, and a seat is fixed on each bracket.

[0023] Compared with the prior art, this utility model provides a VR skydiving simulator, which has the following beneficial effects:

[0024] This invention, by setting up a lifting mechanism, an umbrella-shaped canopy, a movable seat, and a manned mechanism, can accurately simulate the up and down movement during skydiving, allowing users to truly feel the changes in altitude when falling from a great height and landing. Through the synergistic effect of these structures, the simulation experience can be comprehensively improved, making it closer to the feeling of real skydiving. Attached Figure Description

[0025] Figure 1 This is an overall structural diagram of the present invention;

[0026] Figure 2 This is a schematic diagram of the lifting mechanism of this utility model;

[0027] Figure 3 This is a schematic diagram of the movable base of this utility model;

[0028] Figure 4 This is a schematic diagram of the fan of this utility model;

[0029] Figure 5 This is a schematic diagram of the movable base of this utility model;

[0030] Figure 6 for Figure 5 Enlarged view of point A in the middle.

[0031] In the diagram: 1. Body; 2. Lifting mechanism; 201. Electric telescopic rod; 202. Lifting arm; 3. Moving seat; 4. Umbrella-shaped cover; 5. Movable seat; 6. Rotating mechanism; 7. Rotating limit mechanism; 701. Connecting rod; 702. Arc-shaped limit hole; 703. Limiting plate; 704. Rotating sleeve; 705. Roller; 8. Passenger carrying mechanism; 801. Hanging frame; 802. Seat; 9. Fan; 10. Hollow hole; 11. Hollow opening. Detailed Implementation

[0032] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.

[0033] Please see Figures 1 to 6A VR skydiving simulator includes a body 1, on which a VR display system (not shown in the figure) and a main control system are integrated. The VR display system serves as the core component for users to obtain virtual skydiving scenes and is electrically connected to the main control system, which undertakes global coordination and control functions, forming a basic interactive link of "command transmission - screen feedback" to ensure real-time rendering of the virtual scene and accurate response to user operations.

[0034] This embodiment also includes: a lifting mechanism 2, a movable seat 3, an umbrella-shaped cover 4, a movable seat 5, and a manned mechanism 8.

[0035] The lifting mechanism 2 is mounted on the body 1, and the movable seat 3 is fixed to the end of the lifting mechanism 2, enabling stable vertical displacement under the drive of the lifting mechanism 2. Specifically, the lifting mechanism 2 includes an electric telescopic rod 201 mounted on the body 1. The end of the electric telescopic rod 201 extends and retracts vertically, and the electric telescopic rod 201 is connected to the main control system to complete the extension and retraction action in the vertical direction. A lifting arm 202, which is set horizontally, is hinged to the end of the electric telescopic rod 201. The middle part of the lifting arm 202 is hinged to the body 1, and the end of the lifting arm 202 is hinged to the side of the movable seat 3. When the main control system controls the electric telescopic rod 201 to start, the extension and retraction action of the piston rod is converted into the lifting power of the movable seat 3 through the leverage effect of the lifting arm 202: when the piston rod extends, the lifting arm 202 rotates upward around the central fulcrum, driving the movable seat 3 to rise smoothly; when the piston rod retracts, the lifting arm 202 rotates downward, and the movable seat 3 descends synchronously.

[0036] Furthermore, auxiliary telescopic rods are installed on both sides of the electric telescopic rod 201 on the body 1. Each auxiliary telescopic rod is parallel to the electric telescopic rod 201, and an auxiliary arm parallel to the lifting arm 202 is hinged to the end of each auxiliary telescopic rod. The middle of each auxiliary arm is hinged to the body 1, and the end of each auxiliary arm is hinged to the side of the movable seat 3. Through the coordinated action of the auxiliary telescopic rods and auxiliary arms, the balance and stability of the movable seat 3 during the lifting process can be effectively improved.

[0037] In addition, the umbrella-shaped canopy 4 is fixed to the top of the mobile seat 3. Its parachute-like design enhances the visual connection between the equipment and the skydiving scenario, increasing the enjoyment of the experience. The movable seat 5 is movably positioned below the mobile seat 3 and can move up and down synchronously with the mobile seat 3. The passenger-carrying mechanism 8 is installed at the bottom of the movable seat 5 to carry the user and perform lifting and lowering actions synchronously with the movable seat 5. Specifically, the passenger-carrying mechanism 8 includes several hangers 801 fixed to the bottom of the movable seat 5. The hangers 801 are arranged symmetrically to ensure force balance. A seat 802 is fixed on each hanger 801 to ensure that the user maintains a stable posture during the experience.

[0038] With the above design, when the user sits on seat 802 and turns on the device, the electric telescopic rod 201 will work precisely under the command of the main control system, driving the movable seat 3 to rise and fall smoothly through the lever transmission of the lifting arm 202. Combined with the synchronous linkage of the auxiliary telescopic rods and auxiliary arms on both sides, the entire lifting process is stable and smooth, perfectly simulating the altitude changes during a skydive, from rapid descent at high altitude to slow descent after parachute deployment. Simultaneously, the VR system presents realistic visual images of high-altitude clouds and ground scenery rapidly approaching, allowing users to truly experience the thrill and awe of being in a real skydiving scenario in a safe indoor environment, achieving an immersive experience.

[0039] It should be added that several fans 9 are installed on the inner bottom of the umbrella-shaped cover 4. Each fan 9 is connected to the main control system, and its wind speed and start / stop status can be adjusted through the main control system. The movable base 3 has perforated holes 10 corresponding to each fan 9, and the movable base 5 has perforated openings 11 corresponding to each perforated hole 10, forming an airflow channel from the fans 9 to the perforated holes 10 and then to the perforated openings 11. When the user is in different flight stages in the VR scene, the main control system can adjust the fan speed and start / stop according to the virtual situation, greatly enhancing the user's immersion.

[0040] In another embodiment of this application, a rotating mechanism 6 is mounted on the movable seat 3, and the end of the rotating mechanism 6 is connected to the central axis of the movable seat 5, for driving the movable seat 5 to rotate left and right along its own central axis. A rotation limiting mechanism 7 is provided between the movable seat 3 and the movable seat 5 to ensure that the left and right rotation angles of the movable seat 5 do not exceed 60°.

[0041] The rotating mechanism 6 is described below:

[0042] The rotating mechanism 6 includes a servo motor mounted on the movable base 3, which is connected to the main control system. The end of the servo motor is connected to the central axis of the movable base 5, and the rotation direction and angle of the movable base 5 are precisely controlled by the forward and reverse rotation of the servo motor.

[0043] The following is a description of the rotation limit mechanism 7:

[0044] The rotation limiting mechanism 7 includes several connecting rods 701 that are parallel and spaced apart and fixed to the top of the movable seat 5. The movable seat 3 has arc-shaped limiting holes 702 corresponding to each connecting rod 701, with the center of each arc-shaped limiting hole 702 located at the central axis of the movable seat 5. Each connecting rod 701 moves vertically through its corresponding arc-shaped limiting hole 702, and a limiting plate 703 is fixed to the upper end of each connecting rod 701. When the movable seat 5 rotates under the drive of the rotation mechanism 6, the connecting rods 701 move synchronously along the trajectory of the arc-shaped limiting holes 702. When they reach the endpoint of the arc-shaped limiting hole 702, they restrict the movable seat 5 from further rotation, achieving precise control of a 60° rotation angle.

[0045] The above design offers several significant advantages: First, precise positioning ensures a realistic experience. The 60° rotation range matches the reasonable turning amplitude caused by airflow and posture adjustments during real skydiving. This satisfies the needs of simulating crosswind impacts and lateral avoidance scenarios while preventing user dizziness or disorientation due to excessive rotation, allowing for a natural linkage between body perception and the VR scene. Second, the structure boasts strong stability. The combination of multiple connecting rods 701 and arc-shaped limiting holes 702 evenly distributes the force during the rotation of the movable seat 5, reducing the load pressure on a single structure. Combined with the rigid contact between the limiting plate 703 and the top surface of the movable seat 3, it ensures reliable and error-free limiting action, avoiding equipment operation risks caused by limiting failure.

[0046] Furthermore, a rotating sleeve 704 is rotatably sleeved on the connecting rod 701. The rotating sleeve 704 rolls in contact with the side wall of the arc-shaped limiting hole 702. By converting sliding friction into rolling friction, the wear rate between the connecting rod 701 and the side wall of the limiting hole is significantly reduced, extending the service life of the component. Several rollers 705 are mounted on the bottom of the limiting plate 703 via a wheel frame. Each roller 705 rolls in contact with the top wall of the movable seat 3. This reduces frictional wear between the limiting plate 703 and the movable seat 3, and makes the limiting plate 703 rotate more smoothly with the movable seat 5. This avoids excessive frictional resistance affecting the smoothness of the rotational movement, ensuring the long-term stable operation of the limiting mechanism.

[0047] It should be noted that, in this document, relational terms such as "first" and "second" are used merely to distinguish one entity or operation from another, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Furthermore, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Without further limitations, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes the element.

[0048] Although embodiments of the present invention have been shown and described, it will be understood by those skilled in the art that various changes, modifications, substitutions and alterations can be made to these embodiments without departing from the principles and spirit of the present invention, the scope of which is defined by the appended claims and their equivalents.

Claims

1. A VR skydiving simulator, comprising a body (1), characterized in that, Also includes: Lifting mechanism (2), which is mounted on the machine body (1); The movable seat (3) is fixed to the execution end of the lifting mechanism (2); An umbrella-shaped cover (4) is fixed to the top of the movable seat (3); The movable seat (5) is movably disposed below the movable seat (3) and can move up and down synchronously with the movable seat (3); Manned mechanism (8) is mounted on the bottom of the movable seat (5).

2. The VR skydiving simulator according to claim 1, characterized in that: The lifting mechanism (2) includes an electric telescopic rod (201) installed on the body (1). The end of the electric telescopic rod (201) extends and retracts in the vertical direction. A lifting arm (202) is hinged to the end of the electric telescopic rod (201) in the horizontal direction. The middle part of the lifting arm (202) is hinged to the body (1), and the end of the lifting arm (202) is hinged to the side of the movable seat (3). Auxiliary telescopic rods are installed on both sides of the electric telescopic rod (201) on the body (1). Each auxiliary telescopic rod is parallel to the electric telescopic rod (201). An auxiliary arm parallel to the lifting arm (202) is hinged at the end of each auxiliary telescopic rod. The middle part of each auxiliary arm is hinged to the body (1), and the end of each auxiliary arm is hinged to the side of the moving seat (3).

3. The VR skydiving simulator according to claim 1, characterized in that: The inner bottom of the umbrella-shaped cover (4) is equipped with several fans (9), and the movable seat (3) has a hollow hole (10) corresponding to each fan (9), and the movable seat (5) has a hollow opening (11) corresponding to each hollow hole (10).

4. A VR skydiving simulator according to claim 1, characterized in that: A rotating mechanism (6) is installed on the movable seat (3). The end of the rotating mechanism (6) is connected to the central axis of the movable seat (5) to drive the movable seat (5) to rotate left and right along its own central axis. A rotation limiting mechanism (7) is provided between the movable seat (3) and the movable seat (5) to ensure that the movable seat (5) rotates to the left and right by no more than 60°.

5. A VR skydiving simulator according to claim 4, characterized in that: The rotating mechanism (6) includes a servo motor mounted on the movable seat (3), the end of which is connected to the central axis of the movable seat (5).

6. A VR skydiving simulator according to claim 4, characterized in that: The rotation limiting mechanism (7) includes several connecting rods (701) that are parallel and spaced apart and fixed to the top of the movable seat (5). Arc-shaped limiting holes (702) corresponding to each connecting rod (701) are provided on the movable seat (3). The center of each arc-shaped limiting hole (702) is located at the central axis of the movable seat (5). Each connecting rod (701) moves vertically through the corresponding arc-shaped limiting hole (702), and a limiting plate (703) is fixed at the upper end of each connecting rod (701).

7. A VR skydiving simulator according to claim 6, characterized in that: A rotating sleeve (704) is rotatably sleeved on the connecting rod (701), and the rotating sleeve (704) makes rolling contact with the side wall of the arc-shaped limiting hole (702). Several rollers (705) are mounted on the bottom of the limiting plate (703) via a wheel frame, and each roller (705) makes rolling contact with the top wall of the movable seat (3).

8. A VR skydiving simulator according to claim 1, characterized in that: The manned mechanism (8) includes several brackets (801) fixed to the bottom of the movable seat (5), and a seat (802) is fixed on each bracket (801).