A board game toy set
By introducing multiple card types and grid patterns into the board game toy set, the problem of the limited variety of existing board game cards is solved, enhancing the entertainment and practicality of the game, improving the user's gaming experience and market competitiveness.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- GAOYI BROTHERS GLOBAL CO LTD
- Filing Date
- 2024-09-25
- Publication Date
- 2026-06-09
AI Technical Summary
The existing board game cards that combine pinyin, idioms, and English words are relatively monotonous, lack novelty, and are not very entertaining, which affects their market competitiveness.
A board game toy set was designed, including several types of cards and grid boards. The cards are marked with condition instructions, function operation instructions and scores. The grid boards are set with grids for placing cards, increasing the variety of cards and the interactivity of the game.
The design of various card types and grid layouts enhances the game's entertainment value and practicality, encouraging users to prioritize high-scoring cards and improving the gaming experience and market competitiveness.
Smart Images

Figure CN224331468U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to a board game toy set. Background Technology
[0002] Board games are the best way to communicate in a variety of occasions, such as family leisure, friends gathering, and even business breaks. Their content can cover many aspects such as war, trade, culture, art, city building, and history, and most of them use paper materials and exquisite models for assistance.
[0003] With economic and social development, the variety of board games is increasing, and new games are constantly being introduced. Fun board games can enhance market competitiveness. Existing board games that involve composing pinyin, idioms, or English words have relatively simple card types, typically only containing a few feature cards to be combined. They lack other types of cards and props to enhance entertainment, and their gameplay lacks novelty, hindering their market competitiveness. It is necessary to address this issue. Utility Model Content
[0004] This invention overcomes the shortcomings of the above-mentioned technology and provides a board game toy set.
[0005] To achieve the above objectives, the present invention adopts the following technical solution:
[0006] A board game toy set includes several first-type cards / condition indicator cards 1, several second-type cards / combination cards 2, several third-type cards / function indicator cards 3, several fourth-type cards / identifiers 4, and a grid board with several squares 51. Figure 5 The first side of the first type of card / condition indicator card 1 is marked with a condition description 11 for instructing the user to combine the second type of card / card to be combined 2 held in hand according to the conditions during the game, and a first type score 12 for the user to score the first type when the condition description 11 is met. The first side of the second type of card / card to be combined 2 is marked with the content to be combined 21. The first side of the third type of card / function indicator card 3 is marked with a specified function operation description 31 for instructing the user to perform a specified function operation during the game. The fourth type of card / identifier 4 is provided with a grouping identifier 41 to facilitate its own grouping.
[0007] Preferably, the grid version Figure 5 It uses a sheet-like material that can be either non-foldable or foldable, on which several neatly arranged grids are printed.
[0008] Preferably, the group identifier 41 is a color identifier and / or a pattern identifier and / or a text identifier and / or a shape identifier.
[0009] Preferably, the first face of the second type card / card to be combined 2 is also marked with a second type score 22 for the user's second type score when the condition description 11 is met.
[0010] Preferably, the content to be combined 21 is English letters, pinyin initials and finals, Chinese characters, or Chinese character radicals.
[0011] Preferably, the shape of the fourth type of card / identifier 4 is different from the shape of the first type of card / condition indicator card 1, different from the shape of the second type of card / card to be combined 2, and different from the shape of the third type of card / function indicator card 3.
[0012] Preferably, the board game set also includes a container for storing cards during gameplay for security purposes; the container is either a box or a bag with an opening.
[0013] Preferably, the board game set also includes a game rule instruction manual, and / or includes a packaging body for packaging the board game set, and / or includes a number of scoreboards or score sheets.
[0014] Preferably, the size of the grid 51 is at least large enough to accommodate one first type card / condition indicator card 1, and the size of the grid 51 is at least large enough to accommodate one fourth type card / identifier 4.
[0015] Compared with the prior art, the beneficial effects of this utility model are:
[0016] 1. In addition to several second-type cards / cards to be combined during gameplay, the board game set in this case also includes several first-type cards / condition indicator cards. These cards facilitate instructing the user to combine the second-type cards / cards to be combined according to conditions, thereby enhancing the entertainment value and providing good practicality. The grid layout facilitates the placement of the first-type cards / condition indicator cards on it for gameplay. The fourth-type cards / identifiers serve an identification and assistance function during gameplay, further enhancing its practicality.
[0017] 2. The first side of the second type of card / card to be combined also has a second type score for the user's second type score when the conditions are met. In this way, during the game, it is beneficial to encourage users to give priority to the second type of card / card to be combined with the second type score that has a relatively large second type score to meet the conditions, which enhances the entertainment value and has good practicality. Attached Figure Description
[0018] Figure 1 This is one of the structural diagrams in this case.
[0019] Figure 2This is the second structural diagram of this case.
[0020] Figure 3 This is the third structural diagram in this case.
[0021] Figure 4 This is the fourth structural diagram in this case.
[0022] Figure 5 This is the fifth structural diagram in this case.
[0023] Figure 6 This is the sixth structural diagram in this case.
[0024] Figure 7 This is the seventh structural diagram in this case.
[0025] Figure 8 This is the eighth structural diagram of this case.
[0026] Figure 9 This is the ninth structural diagram in this case. Detailed Implementation
[0027] The following examples provide a more detailed description of the features and other related characteristics of this utility model, to facilitate understanding by those skilled in the art:
[0028] like Figures 1 to 9 As shown, a board game toy set includes several first-type cards / condition indicator cards 1, several second-type cards / combination cards 2, several third-type cards / function indicator cards 3, several fourth-type cards / identifiers 4, and a grid board with several squares 51. Figure 5 The first side of the first type of card / condition indicator card 1 is marked with a condition description 11 for instructing the user to combine the second type of card / card to be combined 2 held in hand according to the conditions during the game, and a first type score 12 for the user to score the first type when the condition description 11 is met. The first side of the second type of card / card to be combined 2 is marked with the content to be combined 21. The first side of the third type of card / function indicator card 3 is marked with a specified function operation description 31 for instructing the user to perform a specified function operation during the game. The fourth type of card / identifier 4 is provided with a grouping identifier 41 to facilitate its own grouping.
[0029] As described above, one way to play this board game toy set is as follows: After shuffling several Type 1 cards / condition indicator cards 1, place them one-to-one on the grid. Figure 5On grid 51, with the first type of card / condition indicator card 1 having the condition description 11 and the first type of score 12 facing down, the third type of card / function indicator card 3 is shuffled and distributed to the user in several batches, and the fourth type of card / identifier 4 is distributed to the user in groups; in each round, the user takes turns flipping over the grid. Figure 5 First, flip over the first type of card / condition indicator card 1 so that its condition description 11 and first type score 12 are facing up. Then, check the second type of card / card to be combined 2 in your hand. If condition description 11 cannot be met, it is the next user's turn to flip over the grid. Figure 5 If there are second-type cards / combination cards 2 that satisfy condition description 11, they are identified to obtain the first-type score 12. Furthermore, when the user wants to use the third-type card / function indicator card 3, it is used according to the instruction. Additionally, the fourth-type card / identifier 4 can remove the first-type card / condition indicator card 1 from the grid when condition description 11 is satisfied. Figure 5 The replacement indicates that a user or group of users has occupied a specific cell, 51. Additionally, the board game set in this case can also be played in other ways.
[0030] As described above, this board game toy set includes not only several second-type cards / cards to be combined 2 for use in the game, but also several first-type cards / condition indicator cards 1. These cards facilitate instructing the user to combine the second-type cards / cards to be combined 2 according to conditions during the game, enhancing the entertainment value and providing good practicality. The grid version... Figure 5 The setting facilitates the placement of the first type of card / condition indicator card 1 and other cards for gameplay. The setting of the fourth type of card / identifier 4 can play an identification and assistance role during gameplay, and is highly practical.
[0031] like Figure 9 As shown, in specific implementation, the grid version Figure 5 It uses a sheet-like material that can be either non-foldable or foldable, on which several neatly arranged grids are printed.
[0032] like Figure 7 , Figure 8 As shown, in specific implementation, the group identifier 41 is a color identifier and / or a pattern identifier and / or a text identifier and / or a shape identifier.
[0033] like Figure 3 , Figure 4As shown, in specific implementation, the first side of the second type card / card to be combined 2 is also marked with a second type score 22 for the user's second type score when fulfilling condition description 11. In this way, during the game, it is beneficial to encourage the user to prioritize the second type card / card to be combined 2 with the relatively larger second type score 22 to fulfill condition description 11, which is beneficial to enhance entertainment and practicality.
[0034] like Figure 3 , Figure 4 As shown, in specific implementation, the content to be combined 21 is English letters, pinyin initials and finals, Chinese characters, or Chinese character radicals.
[0035] As described above, when the content to be combined 21 is English letters, several of the content to be combined 21 can be combined to form an English word; when the content to be combined 21 is pinyin initials and finals, several of the content to be combined 21 can be combined to form pinyin; when the content to be combined 21 is Chinese characters, several of the content to be combined 21 can be combined to form phrases or idioms; when the content to be combined 21 is Chinese character radicals, several of the content to be combined 21 can be combined to form Chinese characters. Correspondingly, the condition description 11 on the first type of card / condition indicator card 1 is some limitation on English words, pinyin, phrases, idioms, or Chinese characters.
[0036] As described above, in specific implementation, the shape of the fourth type of card / identifier 4 is different from that of the first type of card / condition indicator card 1, the second type of card / card to be combined 2, and the third type of card / function indicator card 3, so as to enhance the recognition of the fourth type of card / identifier 4.
[0037] As described above, in practice, the board game set also includes a container for storing cards during gameplay to ensure confidentiality. The container is either a box or a bag with an opening, which enhances the entertainment value.
[0038] As described above, in specific implementation, the board game toy set also includes a game rule instruction manual, and / or includes a packaging body for packaging the board game toy set, and / or includes several scoreboards or score sheets.
[0039] As described above, in specific implementation, the size of the grid 51 is at least able to accommodate one first type card / condition indicator card 1, and the size of the grid 51 is at least able to accommodate one fourth type card / identifier 4. In this way, it is convenient to place the first type card / condition indicator card 1 or the fourth type card / identifier 4 on the grid 51 during the game.
[0040] As stated above, this case protects a board game toy set, and all technical solutions that are the same as or similar to this case should be considered to fall within the scope of protection of this case.
Claims
1. A board game toy set, characterized in that... It includes several first-type cards / condition indicator cards (1), several second-type cards / cards to be combined (2), several third-type cards / function indicator cards (3), several fourth-type cards / identifiers (4), and a grid board (5) with several grids (51). The first side of the first-type cards / condition indicator cards (1) is marked with a condition description (11) for instructing the user to combine the second-type cards / cards to be combined (2) held in hand according to the conditions during the game, and a first-type score (12) for the user to score the first type when the condition description (11) is met. The first side of the second-type cards / cards to be combined (2) is marked with the content to be combined (21). The first side of the third-type cards / function indicator cards (3) is marked with a specified function operation description (31) for instructing the user to perform a specified function operation during the game. The fourth-type cards / identifiers (4) are provided with a grouping identifier (41) to facilitate their own grouping.
2. The board game toy set according to claim 1, characterized in that... The grid pattern (5) is made of a sheet that is either non-foldable or foldable, on which several grids are printed in neat rows.
3. A board game toy set according to claim 1, characterized in that... The group identifier (41) is a color identifier and / or a pattern identifier and / or a text identifier and / or a shape identifier.
4. A board game toy set according to claim 1, characterized in that... The first face of the second type of card / card to be combined (2) is also marked with a second type score (22) for the user's second type score when the conditions are met (11).
5. A board game toy set according to claim 1, characterized in that... The content to be combined (21) is English letters, pinyin initials and finals, Chinese characters, or Chinese character radicals.
6. A board game toy set according to claim 1, characterized in that... The fourth type of card / identifier (4) has a different appearance from the first type of card / condition indicator card (1), the second type of card / card to be combined (2), and the third type of card / function indicator card (3).
7. A board game toy set according to claim 1, characterized in that... The board game set also includes a container for storing cards during gameplay to ensure secrecy; the container may be a box or a bag with an opening.
8. A board game toy set according to claim 1, characterized in that... The board game set also includes a game rule instruction manual, and / or a packaging body for packaging the board game set, and / or a number of scoreboards or score sheets.
9. A board game toy set according to any one of claims 1-8, characterized in that... The size of the grid (51) is at least able to accommodate one first type card / condition indicator card (1), and the size of the grid (51) is at least able to accommodate one fourth type card / identifier (4).