A decryption interaction device for escape room

By designing components such as decryption boards, springs, and bevel gears, the system combines the characteristics of folk song music theory with script-based puzzle solving, solving the shortcomings of existing devices in music theory integration and enhancing the immersion and fun of the player experience.

CN224672057UActive Publication Date: 2026-08-25刘晓娜
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Patent Information

Application Number
CN202521994372.0
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-09-17
Publication Date
2026-08-25
Estimated Expiration
2035-09-17

AI Technical Summary

Technical Problem

Existing interactive puzzle-solving devices for murder mystery games fall short in terms of music theory integration, making it difficult to transform the melody, rhythm, harmony, and other music theory characteristics of folk songs into interactive puzzle elements, thus affecting the immersion and fun of the player experience.

Method used

A decryption interaction device was designed. By setting up components such as a decryption plate, spring, moving rod, locking point and bevel gear, the device uses the displacement of the decryption plate corresponding to the pitch and the pitch verification to achieve physical-level melody password verification, ensuring that the decryption plate unlocks synchronously under the correct pitch.

Benefits of technology

This feature allows players to trigger musical scales by arranging puzzle boards, ensuring the accuracy and stability of the puzzle-solving process. The puzzles can only be unlocked when all the scales are correct, enhancing the game's integration of music theory and its fun.

✦ Generated by Eureka AI based on patent content.

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Abstract

The application provides a decryption interaction device for a murder mystery, and relates to the technical field of decryption organs, comprising an upper plate and a lower plate clamped on the upper plate, and a plurality of through grooves are circumferentially distributed on the upper plate. The application realizes the function of triggering different scales by arranging decryption plates through the setting of decryption plates and tapered gap elastic sheets. The physical level melody password verification is realized by pressing the rotating shaft to drive the bevel gear and the lever, so that the lever synchronously extrudes the elastic sheet under the correct pitch, drives the moving rod to slide and unlocks the clamping sheet. The accuracy of the unlocking action of the moving rod and the stability of the displacement of the decryption plate are ensured by the clamping points made of elastic material and the limiting sheets. The linkage of the pitch correctness verification and the unlocking action is realized by the cooperation of the different length abutting sheets and the lever, and finally only when all the pitches are correct, the upper plate and the lower plate can be separated and the hidden clue area is exposed.
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Description

Technical Field

[0001] This utility model relates to the technical field of decryption mechanisms, and more specifically, to a decryption interactive device for murder mystery games. Background Technology

[0002] In today's booming cultural and entertainment industry, murder mystery games, as immersive role-playing and deduction games, are deeply loved by young people. To enhance the player's gaming experience and strengthen the immersion and fun of the plot, the application of interactive puzzle-solving devices in murder mystery game scenarios is becoming increasingly widespread. Meanwhile, folk songs, as a treasure of regional culture, contain rich historical, folk, and emotional connotations. Cleverly integrating folk song elements into murder mystery games can not only enrich the game's cultural depth but also bring players a unique auditory experience. Some murder mystery games have already attempted to incorporate folk songs as background music or plot clues, but currently, the combination of folk songs and interactive puzzle-solving in murder mystery games is still in the exploratory stage, lacking innovative forms of deep integration.

[0003] Existing interactive puzzle-solving devices for murder mystery games mostly focus on physical mechanisms, electronic combination locks, or simple electronic interactive logic, primarily revolving around gameplay such as logical reasoning, clue collection, and puzzle-solving. However, these devices have significant shortcomings in integrating music theory. How to transform the melodies, rhythms, and harmonies of folk songs into interactive puzzle-solving elements, allowing players to intuitively experience and apply music theory knowledge during the puzzle-solving process, while simultaneously ensuring the game's fun and smoothness, has become a crucial issue that urgently needs to be addressed in the development of current interactive puzzle-solving devices for murder mystery games.

[0004] Therefore, we have made improvements to this by proposing a decryption and interaction device for murder mystery games. Utility Model Content

[0005] In order to achieve the above-mentioned objectives, this utility model provides a decryption and interaction device for murder mystery games, so as to improve the above-mentioned problems.

[0006] The application is as follows:

[0007] include:

[0008] The upper plate and the lower plate snapped onto the upper plate, wherein the upper plate has several through slots, a circular inner cavity, and a ring that rotates coaxially in the inner cavity.

[0009] The decryption plate is set in the inner cavity of the upper plate through a through groove, and has an abutment piece on it. The abutment piece has an arc-shaped convex structure in cross-section.

[0010] The spring clips are arranged in pairs, circumferentially distributed on the bottom of the inner side wall of the upper plate, with the gap between two adjacent spring clips gradually decreasing towards the center, allowing the abutment piece to pass through and make contact.

[0011] The movable rod slides radially within the inner cavity of the upper plate and rests on the bottom surface of the decryption plate;

[0012] The snap-fit ​​point is located on the upper plate along the moving path of the moving rod, with the surface adjacent to the moving rod being raised and the corresponding surface of the adjacent surface being recessed.

[0013] A snap-fit ​​tab is disposed on the lower plate and snaps into the snap-fit ​​point;

[0014] The rotating shaft is flexibly positioned at the axis of the upper plate and is coaxially fitted with a bevel gear, and also features:

[0015] The lever is flexibly set on the inner ring of the upper plate, passes through the tooth groove of the bevel gear, and is driven by the bevel gear to move towards the spring plate.

[0016] When the rotating shaft is pressed and the lever contacts the spring, the spring presses against the contact plate, which in turn presses against the moving rod, causing the locking plate to separate from the locking point.

[0017] Preferably, when the lever is in an unpressed state, only one lever is in contact with the spring.

[0018] Preferably, the length of each of the abutment pieces is different, and the radial extension length of the lever is also different.

[0019] Preferably, the upper plate at the snap-fit ​​point is a sheet structure made of elastic material.

[0020] Preferably, the length of the long side of the through groove is greater than the length of the long side of the decryption plate, and the upper plate is provided with a limiting piece at the through groove to restrict the displacement of the decryption plate.

[0021] Compared with the prior art, the beneficial effects of this utility model are as follows:

[0022] In the scheme of this application:

[0023] To address the problems in existing technologies, this application utilizes a decryption plate and a gradually narrowing gap spring to enable players to trigger different musical scales by arranging the decryption plate. By pressing the rotating shaft to drive the bevel gear and lever, the lever synchronously squeezes the spring under the correct musical scale, causing the moving rod to slide and unlock the latch, thus achieving physical-level melody password verification. The latch points and limiting pieces made of elastic material ensure the accuracy of the moving rod's unlocking action and the stability of the decryption plate's displacement. Through the cooperation of different length abutment pieces and the lever, the linkage between musical scale verification and unlocking action is achieved. Ultimately, only when all musical scales are correct can the upper and lower plates separate, revealing the hidden clue area. Attached Figure Description

[0024] Figure 1A front view of a decryption and interactive device for a murder mystery game provided in this application;

[0025] Figure 2 A schematic diagram of the internal structure of a decryption and interaction device for a murder mystery game provided in this application;

[0026] Figure 3 A cross-sectional view of a decryption interaction device for a murder mystery game provided in this application;

[0027] Figure 4 An enlarged view of point A of a decryption interaction device for a murder mystery game provided in this application.

[0028] The image shows:

[0029] 1. Upper plate; 2. Lower plate; 3. Decryption plate; 31. Abutment piece; 4. Spring piece; 5. Moving rod; 51. Locking point; 6. Locking piece; 7. Rotating shaft; 71. Bevel gear; 72. Lever. Detailed Implementation

[0030] To enable those skilled in the art to better understand the present invention, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort should fall within the protection scope of the present invention.

[0031] For an example, please refer to... Figure 1 , Figure 2 , Figure 3 and Figure 4 A decryption and interaction device for murder mystery games, comprising:

[0032] The upper plate 1 and the lower plate 2 are snapped onto the upper plate 1. The upper plate 1 has several through slots, a circular inner cavity, and a ring that rotates coaxially in the inner cavity.

[0033] The decryption plate 3 is set in the inner cavity of the upper plate 1 through a through groove, and has an abutment piece 31 on it. The abutment piece 31 has an arc-shaped convex structure in cross-section.

[0034] The spring pieces 4 are distributed in pairs on the bottom of the inner side wall of the upper plate 1, and the gap between two adjacent spring pieces 4 gradually decreases towards the center, allowing the abutment piece 31 to pass through and make contact.

[0035] The movable rod 5 slides radially within the inner cavity of the upper plate 1 and supports the bottom surface of the decryption plate 3;

[0036] The snap-fit ​​point 51 is located on the moving path of the upper plate 1 on the moving rod 5. The surface adjacent to the moving rod 5 is raised, and the corresponding surface of the adjacent surface is recessed.

[0037] The snap-fit ​​piece 6 is disposed on the lower plate 2 and snapped into the snap-fit ​​point 51;

[0038] The rotating shaft 7 is flexibly positioned at the axis of the upper plate 1 and is coaxially fitted with a bevel gear 71, and also has:

[0039] The lever 72 is elastically set on the inner ring of the upper plate 1, passes through the tooth groove of the bevel gear 71, and is driven by the bevel gear 71 to move towards the spring piece 4;

[0040] When the rotating shaft 7 is pressed and the lever 72 contacts the spring 4, the spring 4 presses against the abutment piece 31, the transmission moving rod 5 presses against the locking piece 6 and separates it from the locking point 51.

[0041] When the player inserts the decryption plate 3 with its curved, convex abutment piece 31 into the through slot of the upper plate 1, the abutment piece 31 will pass through the gradually narrowing gap formed by the paired spring pieces 4. Since the abutment piece 31 of each decryption plate 3 has a different length, the radial displacement of its pushing spring piece 4 will differ—this displacement difference directly corresponds to the pitch of the musical note. If the player moves the decryption plate 3 to make the abutment piece 31 rub against the spring piece 4, a specific tone will be produced due to the different vibration frequencies of the spring piece 4.

[0042] After the player arranges the puzzle board 3 according to the melody requirements, they can rotate the rotating shaft 7 without pressing it, allowing a sufficiently long lever 72 on the rotating shaft 7 to move the spring 4, so that a complete rotation forms a complete performance. If the user confirms that the performance order is correct, i.e., the corresponding position of the puzzle board 3 is correct, pressing the rotating shaft 7 drives the bevel gear 71 to rotate. The rotating shaft 7 is fitted with a central cylinder and a spring is set between it to achieve a reset. Its tooth groove pushes multiple radially distributed levers 72 to extend outward simultaneously. If the melody is completely correct, the length of all the abutment pieces 31 is just right so that the spring 4 of the corresponding scale is in the movement path of the lever 72. The abutment pieces 31 form a skeleton to keep the spring 4 stable, and the extended lever 72 will precisely press against the back of the spring 4, further squeezing it into the curved part of the spring 4.

[0043] The pressure from the reinforced spring 4 is transmitted to the moving rod 5 via the abutment piece 31, forcing the moving rod 5 to slide radially. During the sliding process, the protruding locking point 51 at the end of the moving rod 5 wedges into the bottom of the locking piece 6 on the lower plate 2, using the mechanics of the inclined plane to spring the locking piece 6 out of the recessed locking position. Only when all the notes are correct can all the radial levers 72 simultaneously contact the spring 4 and drive the moving rod 5 to complete the unlocking stroke.

[0044] If any note is incorrect, the radial spring 4 will deviate from the path of the lever 72, causing the lever 72 to be suspended and unable to contact the spring 4. The corresponding moving lever 5 will then remain stationary, and its locking point 51 will continue to lock the locking piece 6. Finally, only when all locking pieces 6 are disengaged can the upper plate 1 and the lower plate 2 separate under the action of the spring, revealing the hidden clue area—any incorrect tone will cause the device to remain mechanically locked, forming a physical-level melody code verification.

[0045] When lever 72 is in the unpressed state, there is one and only one lever 72 in contact with spring 4;

[0046] It provides an initial reference point to prevent all levers 72 from being in a free state when not in operation, ensures that the device has a defined standby position, and also provides a reference starting point for the radial movement of other levers 72 when the rotating shaft 7 is pressed later, thus avoiding confusion.

[0047] The length of each abutment piece 31 varies, and the radial extension length of the lever 72 also varies.

[0048] The lever 72 serves as a verification tool for this device. The correctness of the musical pitch is verified by comparing its length with the distance between the abutment piece 31 and the spring piece 4. The principle is as follows: the lever 72 has different lengths on the ring, and after the abutment piece 31 abuts against the spring piece 4, the spring piece 4 forms a tossing area of ​​varying lengths. If a single lever 72 moves the circumferentially set spring piece 4 and emits the corresponding judgment musical pitch, then because the spring only allows the rotating shaft 7 to rotate slightly after being pressed, each lever 72, after being pushed by the bevel gear 71, cannot form an unlocking action if it cannot contact the abutment piece 31.

[0049] The upper plate 1, located at the snap-fit ​​point 51, is a sheet structure made of elastic material;

[0050] When the moving rod 5 is pushed and slid under correct operation, the protruding locking point 51 at its end can deform by squeezing this elastic material, causing the concave portion to expand or the protruding portion to shift, thereby releasing the locking piece 6 on the lower plate 2 that was locked by it, thus achieving the unlocking action. The elastic material allows this reversible deformation to occur.

[0051] The length of the long side of the through groove is greater than the length of the long side of the decryption plate 3, and the upper plate 1 is provided with a limiting piece at the through groove to restrict the displacement of the decryption plate 3;

[0052] The decryption plate 3 is allowed to slide laterally within a certain range along its long side in the through slot to actuate the spring 4 to produce sound. At the same time, the longitudinal displacement of the plate within the slot is strictly limited by the limiting plate to ensure that the abutment plate 31 is always in the correct engagement position with the spring 4 and the lower moving rod 5, preventing it from dislodging or shifting and causing functional failure.

[0053] The technical scope of this utility model is not limited to the content described above. Those skilled in the art can make various modifications and variations to the above embodiments without departing from the technical concept of this utility model, and all such modifications and variations should fall within the protection scope of this utility model.

Claims

1. A decryption and interactive device for murder mystery games, characterized in that, include: The upper plate and the lower plate snapped onto the upper plate, wherein the upper plate has several through slots, a circular inner cavity, and a ring that rotates coaxially in the inner cavity. The decryption plate is set in the inner cavity of the upper plate through a through groove, and has an abutment piece on it. The abutment piece has an arc-shaped convex structure in cross-section. The spring clips are arranged in pairs around the bottom of the inner wall of the upper plate, with the gap between two adjacent spring clips gradually decreasing towards the center, allowing the abutment piece to pass through and make contact. The movable rod slides radially within the inner cavity of the upper plate and rests on the bottom surface of the decryption plate; The snap-fit ​​point is located on the upper plate along the moving path of the moving rod, with the surface adjacent to the moving rod being raised and the corresponding surface of the adjacent surface being recessed. A snap-fit ​​tab is disposed on the lower plate and snaps into the snap-fit ​​point; The rotating shaft is flexibly positioned at the axis of the upper plate and is coaxially fitted with a bevel gear, and also features: The lever is flexibly set on the inner ring of the upper plate, passes through the tooth groove of the bevel gear, and is driven by the bevel gear to move towards the spring plate. When the rotating shaft is pressed and the lever contacts the spring, the spring presses against the contact plate, which in turn presses against the moving rod, causing the locking plate to separate from the locking point.

2. The decryption and interactive device for a murder mystery game according to claim 1, characterized in that, When the lever is in the unpressed state, there is one and only one lever in contact with the spring.

3. The decryption and interactive device for a murder mystery game according to claim 2, characterized in that, The length of each of the abutment pieces varies, as does the radial extension length of the lever.

4. The decryption and interactive device for a murder mystery game according to claim 3, characterized in that, The upper plate at the snap-fit ​​point is a sheet structure made of elastic material.

5. The decryption and interactive device for a murder mystery game according to claim 4, characterized in that, The length of the long side of the through groove is greater than the length of the long side of the decryption plate, and the upper plate is provided with a limiting piece at the through groove to restrict the displacement of the decryption plate.