Basketball toy

The basketball toy uses a launching device to launch the doll for dynamic shots, simulating dynamic gameplay by allowing the doll to fly and score, addressing the lack of dynamism in conventional toys.

EP4603159B1Active Publication Date: 2026-02-04TOMY CO LTD
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Patent Information

Application Number
EP2024193640
Authority / Receiving Office
EP · EP
Patent Type
Patents
Current Assignee / Owner
Priority Date
2024-02-13
Filing Date
2024-08-08
Publication Date
2026-02-04
Estimated Expiration
2044-08-08

AI Technical Summary

Technical Problem

Conventional basketball toys lack dynamism in their shooting mechanism, as the doll only moves upward upon operating the part, failing to simulate dynamic shots.

Method used

A basketball toy that incorporates a launching device to launch the doll into the air, allowing it to perform dynamic shots by hitting a ring while the doll's arms swing and release the ball, which can then hang from the ring.

Benefits of technology

Enables dynamic dunk shots with the doll flying through the air and scoring the ball into the ring, enhancing the toy's dynamism and variability in gameplay.

✦ Generated by Eureka AI based on patent content.

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Abstract

[Issue] Providing a basketball toy capable of performing dynamic shots. [Solution] The doll extends upward to the head so that both arms can hold the ball with both hands above the head. Each arm's axis part is inserted into a hole and can rotate between a first and a second movement position. Inside the torso, an arm movement device operates the arms relative to the torso. The arm movement device is configured to hold the arms in the first movement position, maintaining the arms in a position where both hands approach each other when the arms are in the first movement position, holding the ball with both hands. When the torso hits the goal model's ring in a predetermined direction, inertia acting on the ball and arms allows the arms to rotate to the second movement position, releasing the ball by separating both hands from each other at the second movement position.
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Description

[Technical Field]

[0001] The present invention relates to a basketball toy.[Background Art]

[0002] Conventionally, as a basketball toy includes a doll resembling a player, a ring disposed above the doll, a slider that vertically moves support members supporting the doll, and a jumping action generating means that moves the slider upward by pressing an operation part (Patent Document 1).

[0003] According to this basketball toy, when the player presses the operating part, the slider moves upward. If the pressing force on the operating part is appropriate, the doll is configured to put the ball into the ring.[Prior Art Document] [Patent Literature]

[0004] [Patent Document 1] Japanese Patent Application Publication No. 7-194838

[0005] US 5690330 discloses a basketball toy comprising a ball, a doll resembling a player having a torso, two arms with hands and a head, a goal model, and a launching device capable of launching said doll diagonally upward.[Summary of the Invention]

[0006] However, in this basketball toy, the problem was that the doll there only moves upward by operating the operating part, but the basketball toy lacked dynamism as a basketball toy capable of shooting. The present invention has been made in view of such circumstances, and aims to provide a basketball toy capable of performing dynamic shots.[Means for Solving the Problem]

[0007] The invention provides a basket ball toy according to claim 1. Further embodiments are defined in the depended claims.[Effect of the Invention]

[0008] According to the present invention, the basketball toy can perform dynamic shots by launching the doll into the air with the launching device and putting the ball into the ring.[Brief Description of the Figures]

[0009] [Fig.1] Perspective view of the basketball toy. [Fig. 2] Perspective view of the ball. [Fig. 3A] Perspective view from the side of the doll in the first rotational position. [Fig. 3B] Perspective view from the side of the doll in the second rotational position. [Fig. 4] Exploded perspective view of the doll seen from the back. [Fig. 5] Back view showing the arms and connecting members. [Fig. 6A] Side perspective view from the back showing the connecting member and its surroundings in the first rotational position. [Fig. 6B] Side perspective view from the back showing the connecting member and its surroundings in the second rotational position. [Fig. 7] Perspective view from the front showing the connecting member and its surroundings in the first rotational position. [Fig. 8] Perspective view from the back of the launching device. [Fig. 9] Perspective view of the striker plate. [Fig.10] Side sectional view showing the doll set in the launching device. [Fig. 11] Perspective view of the goal model seen from the side. [Fig. 12] Perspective view of the ball stand. [Fig. 13] Diagram showing the flight of the doll in the first example of play. [Fig. 14] Side view showing the shooting scene of the doll in the first example. [Fig. 15] Side view showing the shooting scene of the doll in the first example. [Fig. 16] Diagram showing the flight of the doll in the second example of play. [Fig. 17] Diagram showing the flight of the doll in the third example of play. [Embodiment for Implementing the Invention]

[0010] Below, the basketball toy according to an embodiment of the present invention will be described with reference to the drawings.

[0011] Fig. 1 is a perspective view of the basketball toy 100.

[0012] The basketball toy 100 includes a ball 10, a doll 20 resembling a player, a launching device 40, a goal model 50, and a ball stand 60.

[0013] An overview of playing with this basketball toy 100 is as follows. First, place the ball 10 in the arms 24L and 24R (extended up to a head 21 of the doll 20 as shown in Fig. 3A). Next, set the doll 20 onto the launching device 40. When the player operates an operating part 41a, the doll 20 is launched into the air towards the goal model 50. The doll 20 hits a ring 54. Upon impact, the doll 20 swings its arms 24L and 24R towards a backboard 53 (Fig. 11). Then, the doll 20 releases the ball 10, which falls into the ring 54. Meanwhile, after releasing the ball 10, the doll 20 falls due to its weight. Depending on how well the doll 20 hits the ring 54, the arms 24L and 24R may attach to the ring 54, causing the doll 20 to hang from the ring 54.

[0014] Next, this basketball toy 100 will be explained in detail.(Ball 10)

[0015] Fig. 2 is a perspective view of the ball 10.

[0016] The ball 10 is generally made of plastic. However, it may also be formed from rubber or other materials.

[0017] On the outer circumference of the ball 10, there is one fitting hole 11a corresponding to each of the arms 24L and 24R of the doll 20. Each fitting hole 11a is drilled from the outer circumference of the ball 10 towards the center of the ball 10. These fitting holes 11a are designed to be fitted with fitting protrusions 26aL and 26aR of the doll 20, as described later.

[0018] Additionally, attachment parts 12, which form one part of a hook-and-loop fastener, are attached to the outer circumference of the ball 10. These attachment parts 12 are capable of attaching to attachment parts 27 of the doll 20, which is also described later.(Doll 20)

[0019] Figs. 3A, 3B show perspective views of the doll 20 from the side. Fig. 4 is an exploded perspective view of the doll 20 viewed from the back, and Fig. 5 is a back view showing the arms 24L, 24R and the connecting member.

[0020] The doll 20 is generally made of plastic.

[0021] The doll 20 is made of a doll body 20A including the head 21, a torso 22, and movable left and right leg parts 23L, 23R, and movable left and right arm parts 24L, 24R attached to the doll body 20A.

[0022] The doll body 20A is made of a front shell 25a and a rear shell 25b, which are interconnected by screws (not shown).

[0023] The arms 24L and 24R are shaped in a V-shape, where hand parts 26L, 26R and forearms bend backwards relative to the upper arms. This configuration makes it easier for the doll 20 to perform a dunk shot.

[0024] Additionally, the arms 24L and 24R extend up to the head 21 to allowing the hand parts 26L, 26R to hold the ball 10 above the head 21.

[0025] The hand parts 26L and 26R are each shaped like an elliptical cylinder, with one end of the major axis of each ellipse connected to the corresponding forearm. One of the two end faces (flat surfaces) of each ellipse forms the palm of the doll 20. The palms of the hand parts 26L and 26R face each other.

[0026] Each palm has the fitting protrusions 26aL, 26aR that can fit into the fitting holes 11a, 11a of the ball 10. These fitting protrusions 26aL, 26aR are semi-spherical, but they could also be cylindrical. The key is that the fitting protrusions 26aL, 26aR and the fitting holes 11a, 11a of the ball 10 have complementary shapes, allowing for fitting and release.

[0027] Furthermore, the attachment parts 27, which form part of a hook-and-loop fastener, are attached to the outer peripheral surface of each hand part 26L, 26R, corresponding to the fingertip and side areas.

[0028] The axel parts 28L, 28R forming the base of the arms 24L, 24R are loosely fitted into axle holes 29L, 29R formed on the shoulders of the doll 20 by the front shell 25a and the rear shell 25b. The edges of the axle holes 29L, 29R serve as pivot support points during the rotation of the arms 24L, 24R.

[0029] The axel parts 28L and 28R extend to the center of the width of the torso 22. Extension parts 30L and 30R are mutually connected at the center of the width of the torso 22 by a shaft 31. The assembly formed by these extension parts 30L, 30R, and a shaft 31 enables the arms 24L, 24R to pivot integrally around the axel parts 28L, 28R.

[0030] Between the extension part 30R and the internal fixed part of the torso 22 (not shown), a coil spring 32 is attached. The coil spring 32 pulls the extension part 30R downward. The coil spring 32 biases towards bringing the hand parts 26L, 26R closer to each other and moving the arms 24L, 24R towards the first movement position. At the first joint of the arms 24L, 24R, a hemispherical protrusion (holding part) 33a is provided on the shaft 31 or the shaft parts, and when in the first movement position, as shown in Fig. 6A, the protrusion 33a is in contact with an internal fixed part 33b of the torso 22 and pushes the protrusion 33a downward to engage with the fixed part 33b. The "first movement position" refers to the position of the arms 24L, 24R shown in Fig. 3A.

[0031] In this first movement position, the arms 24L, 24R are held in place by the biasing force of the coil spring 32 with the protrusion 33a in contact with the fixed part 33b. Also, due to a certain inertia force, as shown in Fig. 6B, the arms 24L, 24R move to the second movement position where the contact between the protrusion 33a and the fixed part 33b is released. The "second movement position" refers to the position of the arms 24L, 24R shown in Fig. 3B.

[0032] In the second movement position, the shaft 31 is positioned at the same height as the axel parts 28L, 28R. In other words, in the second movement position, the shaft 31 is positioned on a straight line connecting the axel parts 28L, 28R. In the embodiment of the doll 20, when the shaft 31 is in this position, the distance between the hand parts 26L, 26R is maximized. Also, in the first movement position, the shaft 31 is pressed downward by the internal fixed part 33B of the torso 22, and the position where the protrusion 33a and the distance between the hand parts 26L, 26R are minimized is maintained by the coil spring 32.

[0033] When the arms 24L, 24R are in the first movement position, the distance between the hand parts 26L, 26R is small, making it difficult to hold the ball 10 in the hand parts 26L, 26R. Therefore, when holding the ball 10, the arms 24L, 24R are rotated to the second movement position to hold the ball 10, and then the arms 24L, 24R are returned to the first movement position.

[0034] Fig. 7 is a perspective view from the front showing the connector in the first operational position and its surroundings. As shown in the figure, one end of the coil spring 32 is attached to the front side of the extension part 30R. The coil spring 32 biases the arms 24L, 24R towards each other and towards the first operational position, rotating them. By moving (rotating) the arms 24L, 24R to the first operational position due to this coil spring 32, the projection 33a presses downward against the fixed part 33b of the torso 22, maintaining the position set so that the distance between the arms 24L, 24R and the hand parts 26L, 26R is minimized.

[0035] Additionally, protrusions 32L, 32R extending downward are provided on the extension parts 30L, 30R. These protrusions 32L, 32R are spaced apart in the first operational position. On the other hand, on the inner surface of the torso 22, there is a sliding contact section 33 where the protrusions 32L, 32R slide when the arms 24L, 24R rotate from the first operational position to the second operational position. The sliding contact section 33 induces relative displacement of the extension parts 30L, 30R centered on the axis 31 due to the sliding contact between the protrusions 32L, 32R and the sliding contact section 33. The sliding contact of the protrusions 32L, 32R with the sliding contact section 33 of the coil spring 32 occurs just after the projection 33a moves away from the fixed part 33b inside the torso 22, and as the arms 24L, 24R begin to rotate from the first operational position to the second operational position, the protrusions 32L, 32R rotate towards the front shell 25a and slide into the sliding contact section 33. Due to this sliding contact between the protrusions 32L, 32R and the sliding contact section 33, the distance between the hand parts 26L, 26R gradually increases. Therefore, when holding the ball 10 with the hand parts 26L, 26R, the fitting protrusion 26aL, 26aR are released from the fitting holes 11a, 11a of the ball 10 at the second operational position. When the arms 24L, 24R reach the second operational position, the protrusions 32L, 32R come into contact, preventing further separation of the hand parts 26L, 26R.

[0036] The extension parts 30L, 30R, the axis 31, the coil spring 32, the protrusion 33a, the fixed part 33b, and the protrusions 32L, 32R constitute the arm movement mechanism.(Launching Device 40)

[0037] Fig. 8 is a perspective view of the launching device 40. In the following description of the launching device 40, directions in Fig. 8 are defined as front, back, left, right, and up. In this embodiment, the launching device 40 is equipped with a lever mechanism to strike and propel the doll 20.

[0038] The launching device 40 includes a long striking plate 41. A striking plate 41 is attached to a housing 42.

[0039] The housing 42 is elongated in the front-back direction when viewed from above, forming a rectangular shape. The housing 42 is configured with a front wall 42b, a left wall 42c, and a right wall 42d erected on a base plate 42a. The striking plate 41 is installed within the space surrounded by the front wall 42b, left wall 42c, and right wall 42d.

[0040] Fig. 9 is a perspective view of the striking plate 41.

[0041] The striking plate 41 is elongated in the front-back direction and is pivotally supported by the left wall 42c and right wall 42d at the midpoint along its length.

[0042] The back end of the striking plate 41 serves as the operating part 41a pressed down by the player. On the other hand, the front end of the striking plate 41 serves as a doll placement part 41b for placing the doll 20.

[0043] The doll placement part 41b is configured in a lower compartment divided by a step 41c provided on the upper surface of the striking plate 41. The doll 20 is placed on the doll placement part 41b with its front facing forward towards the launching device 40. At this time, the heel of the doll 20 hits the step 41c, preventing the doll 20 from shifting position. This configuration is illustrated in the side sectional view of Fig. 10.

[0044] In the center of the doll placement part 41b in the left-right direction, a partition wall 41d extending in the front-back direction is formed. The left and right areas separated by the partition wall 41d constitute individual places for placing the left and right legs 23L, 23R of the doll 20. On the upper surface of each place, fishcake-shaped convex bars 41eL, 41eR extend left and right. The convex bars 41eL, 41eR come into contact with the arch-like part of each foot of the doll 20 when the doll 20 is placed on the doll placement part 41b. These convex bars 41eL, 41eR always exert force on the arch-like part of the doll 20's foot, regardless of the angle of the striking plate 41 for launching the doll 20.

[0045] Furthermore, on the inner surface of the front wall 42b of the housing 42, when the doll 20 is placed on the doll placement part 41b, the doll 20 leans against it. This causes the doll 20 to be launched diagonally upward and forward from the front of the housing 42.

[0046] Additionally, at the back of the housing 42, a striking plate angle limiting member 42e is provided to pivotally restrain the movable angle of the striking plate 41. During firing, by raising the striking plate angle limiting member 42e and placing the operating part 41a against the striking plate angle limiting member 42e, it becomes possible to adjust the amount of forward rotation or twist when the doll 20 is launched at close range.(Goal Model 50)

[0047] Fig. 11 is a perspective view of the goal model 50 seen from the side.

[0048] The goal model 50 includes the backboard 53 provided on a pillar 52 of a stand 51, and the ring 54 is attached to the backboard 53. Attached to the upper outer periphery of the ring 54 is an attachment part 55 that forms one side of a hook-and-loop fastener.(Ball Stand 60)

[0049] Fig. 12 is a perspective view of the ball stand 60.

[0050] The ball stand 60 includes a ball placement part 62 on top of a pillar 61. The pillar 61 can be made extendable and retractable by using an accordion-style, screw-style, telescopic-style, or ratchet-style extension mechanism.(Gameplay) <When not using Ball Stand 60> a. Long-distance Launch

[0051] Attach the ball 10 to the left and right arms 24L, 24R extending from the head 21 of the doll 20. Next, set the doll 20 on the launching device 40. Then, the player forcefully strikes the operating part 41a of the striking plate 41 to launch the doll 20.

[0052] In this case, if successful, as shown in Fig. 13, the launched doll 20 rotates once in midair with half a twist. In other words, the doll 20 hits the ring 54 with its back towards it, as shown in Fig. 14. The impact stops the doll body at the ring 54, but the ball 10 and arms 24L, 24R move towards the backboard 53 due to inertia, as shown in Fig. 15. As a result, the arms 24L, 24R rotate from the first rotational position to the second, and the hand parts 26L, 26R holding the ball 10 reach the top of the ring 54. Here, the ball 10 is released and drops into the ring 54.

[0053] On the other hand, after releasing the ball 10, the doll 20 falls due to its own weight. If it falls well, during the descent, the attachment parts 27 of the hand parts 26L, 26R of the doll 20 attach to the attachment parts 55 of the ring 54, causing the doll 20 to hang from the ring 54.b. Short-distance Launch

[0054] Attach the ball 10 to the left and right arms 24L, 24R extending from the head 21 of the doll 20. Next, set the doll 20 on the launching device 40. Then, the player lightly strikes the operating part 41a of the striking plate 41 to launch the doll 20.

[0055] In this case, for example, as shown in Fig. 16, when the doll 20 rotates half a turn in midair, it enters the ring 54 headfirst from the head 21. If successful, the ball 10 or the arms 24L, 24R hit the ring 54, and due to the inertia acting on the doll body 20A, the arms 24L, 24R rotate to the second rotational position, releasing the ball 10. Afterward, the doll 20 may either fall down, or it may rotate half a turn backwards on the ring 54, with the attachment parts 27 of the hand parts 26L, 26R attaching to the attachment parts 55 of the ring 54, hanging the doll 20 from the ring 54. It's also possible for the doll 20 to remain inside the ring 54.(When using Ball Stand 60)

[0056] When using ball stand 60, do not attach the ball 10 to the arms 24L, 24R of the doll 20. Set the doll 20 on the launching device 40 in this state. Ensure that the attachment parts 12 of the ball 10 faces towards the launching device 40 during setup. Then, the player forcefully strikes the operating part 41a of the striking plate 41 to launch the doll 20.

[0057] During flight, as shown in Fig. 17, one attachment part 27 of the hand parts 26L, 26R of the doll 20 hits the attachment parts 12 of the ball 10, causing the ball 10 to adhere to one of the hand parts 26L, 26R of the doll 20. In this state, the doll 20 rotates at least once, and only its hand reaches into the ring 54. This causes the attachment parts 12 to detach from the attachment part 27, releasing the ball 10.

[0058] Additionally, the doll 20 continues to fall.

[0059] Thus, the manner in which the doll 20 flies and reaches the ring 54 can vary depending on factors such as the intensity of operation of the operating part 41a, and the positioning of the doll 20. By adjusting the position of the launching device 40, the intensity of operation of the operating part 41a, and the positioning of the doll 20, various changes can be made to enjoy a game with variability.

[0060] Above, the gameplay of the basketball toy 100 in the embodiment has been described. It goes without saying that the behavior of the doll 20 can vary depending on factors such as the distance between the launching device 40 and the goal model 50, the orientation of the launching device 40, and the strength of operation of the striking plate 41.(Effects of the Embodiment)

[0061] According to the basketball toy 100 of the embodiment, the following effects can be achieved:

[0062] Specifically, with the basketball toy 100, the doll 20 can fly through the air using the launching device 40 and score the ball 10 into the ring 54, thus enabling a dynamic dunk shot.

[0063] Furthermore, each of the arms 24L, 24R is bent in a "<" shape towards the direction of rotation from the first to the second action position relative to the upper arm, making it easier for the hand parts 26L, 26R holding the ball 10 to operate on the ring 54.

[0064] Moreover, the hand parts 26L, 26R have a thickened structure, with attachment parts 27 attached to the tip and side surfaces. The attachment parts 55 are attached to the outer periphery of the ring 54, allowing the doll 20 to hang on the ring 54 after shooting.

[0065] Additionally, the launching device 40 is equipped with a long striking plate 41 supported by the housing 42 at the midpoint in the longitudinal direction. The operating part 41a is provided at one end of the longitudinal direction of the striking plate 41, and a doll placement part 41b for placing the doll 20 is provided at the other end. This allows the doll 20 to be easily launched into the air using the lever principle.

[0066] Furthermore, the striking plate 41 is formed with the step 41c so that the doll placement part 41b becomes a lower section, and the convex bars 41eL, 41eR are formed to extend along the short direction of the striking plate 41 to contact the arch of the doll 20. The arrangement allows the striking force to act on the arch part of the doll 20 regardless of the angle of the striking plate 41 at the time of launch.

[0067] Furthermore, the housing 42 is equipped with a front wall 42b provided in the forward direction of the launch, a left wall 42c provided to the left in the launch direction, and a right wall 42d provided to the right in the launch direction. The striking plate 41 is provided within the area surrounded by the front wall 42b, left wall 42c, and right wall 42d, and is configured so that the doll 20 placed there leans against the front wall 42b, making it easier to propel the doll 20 forward and upward diagonally.(Variants)

[0068] Thus far, embodiments of the present invention have been described, but the present invention is not limited to such embodiments and various modifications are possible.

[0069] For example, in the embodiments, a launching device 40 is used to propel the doll 20 using the lever principle, but it is also possible to propel the doll 20 using the spring biasing force.

[0070] Additionally, in the embodiments, an example was shown where the doll 20 performs a backward dunk shot, but the invention can also be applied when the doll 20 performs a forward dunk shot.

[0071] For instance, by reversing the configuration of the arms 24L, 24R and the arm operating mechanism to operate the doll 20 in a backward direction, the front part of the doll 20 can be positioned against the ring for performing a forward dunk shot.

[0072] Moreover, by launching the doll 20 in a backward direction, it is possible to configure the doll 20 to perform a forward dunk shot by positioning the front part of the doll 20 against the ring. It is well known that when launching a doll into the air, the rotational behavior of the doll varies depending on factors such as the center of gravity of the doll holding the ball, the striking position, the balance of the strike from left to right, and the magnitude of the striking force.

[0073] Therefore, by reversing the configuration of the arms 24L, 24R and the arm operating mechanism and adjusting the center of gravity position of the doll holding the ball, it is possible to launch the doll 20 in a forward direction and enable a forward dunk shot.

[0074] In another embodiment, the arms 24L and 24R are moved from the first movement position to the second movement position by inertia force. At the first movement position, the arms 24L and 24R are engaged by a locking member against the urging force of a spring, and upon collision of the doll 20 with the ring 54, a locking release member is pressed, releasing the engagement of the arms 24L and 24R by the locking member, allowing the arms 24L and 24R to move to the second movement position due to the urging force of the spring.

[0075] Furthermore, in the above embodiment, the urging force of the coil spring 32 is configured to allow the protrusion 33a on the lower side of the fixed part 33b inside the torso 22 to slide in, but it may also be configured for manual sliding only at the sliding point.

[0076] Also, in the above embodiment, the protrusion 33a is pressed downward by the fixed part 33b inside the torso 22, minimizing the distance between the hand parts 26L and 26R. However, it may alternatively be configured simply to hold the minimized distance between the hand parts 26L and 26R by the contact between the fixed part 33b inside the torso 22 and the protrusion 33a, where the minimizing is achieved by the urging force of the coil spring 32.[Symbol Explanation]

[0077] 10: Ball 12: Attachment parts 20: Doll 24L, 24R: Arms 26L, 26R: Hand parts 26aL, 26aR: Fitting protrusion 27: Attachment parts 28L, 28R: Axel parts 29L, 29R: Axle holes 30L, 30R: Extension parts 30aL, 30aR: Contact parts 31: Shaft 32L, 32R: Protrusions 33: Sliding contact section 33a: Protrusion (holding part) 33b: Fixed part 40: Launching device 41: Striking plate 41a: Operating part 41b: Doll placement part 41c: Step 41d: Partition wall 41eL, 41eR: Protrusions 42: Housing 42a: Base plate 42b: Front wall 42c: Left wall 42d: Right wall 50: Goal model 51: Stand 52: Pillar 53: Backboard 54: Ring 55: Attachment part 60: Ball stand 61: Pillar 62: Ball placement part 100: Basketball toy

Examples

Embodiment Construction

[0010]Below, the basketball toy according to an embodiment of the present invention will be described with reference to the drawings.

[0011]Fig. 1 is a perspective view of the basketball toy 100.

[0012]The basketball toy 100 includes a ball 10, a doll 20 resembling a player, a launching device 40, a goal model 50, and a ball stand 60.

[0013]An overview of playing with this basketball toy 100 is as follows. First, place the ball 10 in the arms 24L and 24R (extended up to a head 21 of the doll 20 as shown in Fig. 3A). Next, set the doll 20 onto the launching device 40. When the player operates an operating part 41a, the doll 20 is launched into the air towards the goal model 50. The doll 20 hits a ring 54. Upon impact, the doll 20 swings its arms 24L and 24R towards a backboard 53 (Fig. 11). Then, the doll 20 releases the ball 10, which falls into the ring 54. Meanwhile, after releasing the ball 10, the doll 20 falls due to its weight. Depending on how well the doll 20 hits the ring 54, ...

Claims

1. A basketball toy (100) comprising a ball (10), a doll (20) resembling a player having a torso (22), two arm parts (24L, 24R) with hands (26L, 26R) and a head (21), a goal model (50) having a ring (54), and a launching device (40) capable of launching said doll diagonally upward, characterized in that both arm parts extend upward to above the head to enable holding the ball with both hands at the upper part of the head, each of the arm parts' shaft parts (28L, 28R) is inserted into individual holes (29L, 29R) of the torso and is rotatable relative to the torso between a first movement position and a second movement position centered on the shaft parts, an arm operation mechanism is provided inside the torso to operate both arm parts relative to the torso, the arm operation mechanism is configured to: hold both arm parts in the first movement position, maintain both hands in proximity to each other in a state holding the ball when both arm parts are in the first movement position, allow both arm parts to rotate to the second movement position due to the inertia force acting on the ball and both arm parts when the torso hits the ring of the goal model at a predetermined orientation, release the ball by separating both hands from each other at the second movement position.

2. The basketball toy according to claim 1 comprises: a pair of extension parts (30L, 30R) extending each shaft part of both arm parts inside the torso and interconnected by a shaft (31) at the central width direction of the torso, an interconnected body (30L, 30R, 31) capable of rotating around the shaft parts integrally with the arm parts and capable of separating both hands by relative displacement around the shaft centered on the pair of extension parts, the interconnected body further comprises: a spring (32) biasing towards bringing both hands closer to each other and biasing both arm parts towards the first movement position, a holding part (33a) engaging with a fixed part (33b) of the torso at the first movement position to maintain both hands in a state of being close to each other, a sliding contact section provided to slide against a folding joint part of the torso when both arm parts rotate to the second movement position, causing relative displacement of the pair of extension parts and moving both hands away from each other.

3. The basketball toy according to claim 1, wherein each of the arm parts is characterized in that the forearm and the hand part are bent in a V-shape towards the direction from the first movement position to the second movement position relative to the forearm part.

4. The basketball toy according to claim 1, wherein the outer surface of the ball has: one fitting hole (11a) formed at each of two locations facing each other across the center of the ball, a surface of each hand part contacting the ball is flat, and a fitting projection (26aL, 26aR) capable of fitting into the fitting hole of the ball is provided on the flat surface.

5. The basketball toy according to claim 3, wherein a first attachment part (55) is attached to the outer peripheral surface of the ring of the goal model, and the hand part is in the form of an elliptical cylinder with one end in the longitudinal direction connected to the forearm part, and a second attachment part (27) capable of attaching to the first attachment part is attached to the outer peripheral surface of the elliptical cylinder.

6. The basketball toy according to any one of claims 1-4, wherein the launching device includes a long striking plate (41) whose intermediate portion in the longitudinal direction is supported by a housing (42), with an operating section (41a) provided at one end of the longitudinal direction of the striking plate and a doll placement section (41b) provided at the other end, configured to launch the doll using the principle of leverage.

7. The basketball toy according to claim 6, wherein on the upper surface of the striking plate, a step (41c) dividing the doll placement section is provided, where the doll placement section is formed in the lower part of the step, and protrusions (41eL, 41eR) that correspond to the arch of the doll's foot are formed along the short direction of the striking plate.

8. The basketball toy according to claim 7, wherein the housing includes a front wall (42b) provided in front of the launching direction of the doll, a left wall (42c) provided to the left of the launching direction, and a right wall (42d) provided to the right of the launching direction, the striking plate is installed in a space surrounded by the front wall, the left wall, and the right wall, and the doll placement section is placed so that the doll leans against the front wall.

Citation Information

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