Game machine

JP2025038294A5Pending Publication Date: 2026-03-11SANKYO CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-09-06
Publication Date
2026-03-11

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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Claims

[Claim 1] A gaming machine that can be controlled to an advantageous state, A game control means; A performance control means; a plurality of passage areas through which game values ​​can be awarded based on the passage of game media; The multiple passing regions are Special areas and a special area through which game media can easily pass in an advantageous state; The game control means A counter value relating to the difference between the game value used in the game and the game value to be awarded can be calculated; When the counter value reaches the activation value, the progress of the game can be restricted; When the game medium passes through the start area, a first variable display that changes the specific identification information can be performed; When the game medium passes through the special area, the counter value can be updated. When the game medium passes through the starting area, the counter value can be updated. When the game medium passes through the special area, the counter value can be updated. The production control means is When the game medium passes through the starting area, a second variable display that varies the effect identification information can be performed. When the counter value becomes the advance notification value, a display corresponding to the advance notification can be performed. When the counter value becomes the advance notification update value, the display mode of the display corresponding to the advance notification can be updated; When the counter value reaches the activation value and the progress of the game is restricted, an activation notification can be made. When the game medium passes through the start area and the counter value becomes the advance notification update value, it is possible to start the first variable display first, then start updating the display mode of the display corresponding to the advance notification, and then start the second variable display. Further provided is a specifying means capable of executing the first variable display, By setting the specific means to a non-specific display result mode, it is possible to notify that the game is not controlled to an advantageous state, When the operation notification is being made, the specifying means may be in a mode different from the non-specific display result mode, This gaming machine is capable of starting a display corresponding to an advance notice in a common manner when a game medium passes through a special area and a counter value becomes an advance notice value, and when a game medium passes through a special area and a counter value becomes an advance notice value.