System
The system leverages generation AI to create personalized educational content and optimize learning methods for individual learners, addressing inefficiencies in current educational technologies by incorporating real-time problem generation and emotional assessment.
Patent Information
- Application Number
- JP2023153658
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-20
- Publication Date
- 2025-04-02
AI Technical Summary
Current methods for creating educational content and optimizing learning methods are inefficient and do not cater to individual learner needs.
A system utilizing generation AI to create educational content, generate problems in real-time, and propose optimal learning methods based on individual learner analysis, including emotional engine integration to assess learner motivation and concentration.
The system effectively creates personalized educational content and learning methods, enhancing learner engagement and academic performance by adapting to individual needs and emotional states.
Smart Images

Figure 2025045685000001_ABST
Abstract
Description
[Technical field]
[0001] The technology of the present disclosure relates to a system. [Background technology]
[0002] Patent document 1 discloses a persona chatbot control method performed by at least one processor, the method including the steps of receiving a user utterance, adding the user utterance to a prompt including a description and related instruction sentence regarding the chatbot character, encoding the prompt, and inputting the encoded prompt into a language model to generate a chatbot utterance in response to the user utterance. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] JP 2022-180282 A Summary of the Invention [Problem to be solved by the invention]
[0004] The present invention is intended to solve problems in creating educational content and optimizing learning methods. [Means for solving the problem]
[0005] This is a system for providing educational services using generative AI, and includes a means for creating educational content, a means for generating questions in real time, and a means for proposing the optimal learning method for each learner. [Brief description of the drawings]
[0006] [Figure 1] 1 is a conceptual diagram showing an example of the configuration of a data processing system according to a first embodiment. [Diagram 2]1 is a conceptual diagram showing an example of main functions of a data processing device and a smart device according to a first embodiment. FIG. [Diagram 3] FIG. 11 is a conceptual diagram showing an example of the configuration of a data processing system according to a second embodiment. [Figure 4] FIG. 11 is a conceptual diagram showing an example of main functions of a data processing device and smart glasses according to a second embodiment. [Diagram 5] FIG. 13 is a conceptual diagram showing an example of the configuration of a data processing system according to a third embodiment. [Figure 6] FIG. 11 is a conceptual diagram showing an example of main functions of a data processing device and a headset-type terminal according to a third embodiment. [Figure 7] FIG. 13 is a conceptual diagram showing an example of the configuration of a data processing system according to a fourth embodiment. [Figure 8] FIG. 13 is a conceptual diagram showing an example of main functions of a data processing device and a robot according to a fourth embodiment. [Figure 9] 1 shows an emotion map onto which multiple emotions are mapped. [Figure 10] 1 shows an emotion map onto which multiple emotions are mapped. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0007] Hereinafter, an example of an embodiment of a system according to the technology of the present disclosure will be described with reference to the accompanying drawings.
[0008] First, the terms used in the following description will be explained.
[0009] In the following embodiments, a signed processor (hereinafter simply referred to as a "processor") may be one arithmetic device or a combination of multiple arithmetic devices. Furthermore, a processor may be one type of arithmetic device or a combination of multiple types of arithmetic devices. Examples of arithmetic devices include a CPU (Central Processing Unit), a GPU (Graphics Processing Unit), a GPGPU (General-Purpose computing on Graphics Processing Units), an APU (Accelerated Processing Unit), or a TPU (Tensor Processing Unit).
[0010] In the following embodiments, a signed RAM (Random Access Memory) is a memory in which information is temporarily stored and is used as a working memory by the processor.
[0011] In the following embodiments, the coded storage is one or more non-volatile storage devices that store various programs, various parameters, etc. Examples of non-volatile storage devices include flash memory (SSD (Solid State Drive)), magnetic disks (e.g., hard disks), and magnetic tapes.
[0012] In the following embodiments, a communication I / F (Interface) with a code is an interface including a communication processor and an antenna. The communication I / F controls communication between multiple computers. An example of a communication standard applied to the communication I / F is a wireless communication standard including 5G (5th Generation Mobile Communication System), Wi-Fi (registered trademark), Bluetooth (registered trademark), etc.
[0013] In the following embodiments, "A and / or B" is synonymous with "at least one of A and B." In other words, "A and / or B" means that it may be only A, only B, or a combination of A and B. In addition, in this specification, the same idea as "A and / or B" is also applied when three or more things are expressed by connecting them with "and / or."
[0014] [First embodiment] FIG. 1 shows an example of the configuration of a data processing system 10 according to the first embodiment.
[0015] 1, a data processing system 10 includes a data processing device 12 and a smart device 14. An example of the data processing device 12 is a server.
[0016] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a wide area network (WAN) and / or a local area network (LAN).
[0017] The smart device 14 includes a computer 36, a reception device 38, an output device 40, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The reception device 38, the output device 40, and the camera 42 are also connected to the bus 52.
[0018] The reception device 38 includes a touch panel 38A and a microphone 38B, and receives user input. The touch panel 38A detects contact with a pointer (e.g., a pen or a finger) to receive user input by the touch of the pointer. The microphone 38B detects the user's voice to receive user input by voice. The control unit 46A transmits data indicative of the user input received by the touch panel 38A and the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 (see FIG. 2) acquires the data indicative of the user input.
[0019] The output device 40 includes a display 40A and a speaker 40B, and presents data to a user by outputting the data in a form of expression that the user can perceive (e.g., voice and / or text). The display 40A displays visible information such as text and images according to instructions from the processor 46. The speaker 40B outputs voice according to instructions from the processor 46. The camera 42 is a compact digital camera equipped with an optical system including a lens, an aperture, and a shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor.
[0020] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for transmitting and receiving various types of information between the processor 46 and the processor 28 via the network 54.
[0021] FIG. 2 shows an example of main functions of the data processing device 12 and the smart device 14.
[0022] As shown in Fig. 2, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32. The specific process program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific process program 56 from the storage 32, and executes the read specific process program 56 on the RAM 30. The specific process is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific process program 56 executed on the RAM 30.
[0023] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.
[0024] In the smart device 14, the processor 46 performs the reception output processing. The storage 50 stores a reception output program 60. The reception output program 60 is used together with the specific processing program 56 by the data processing system 10. The processor 46 reads out the reception output program 60 from the storage 50, and executes the read reception output program 60 on the RAM 48. The reception output processing is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.
[0025] Note that a device other than the data processing device 12 may have the data generation model 58. For example, a server device (e.g., a ChatGPT server) may have the data generation model 58. In this case, the data processing device 12 obtains a processing result (such as a prediction result) using the data generation model 58 by communicating with the server device having the data generation model 58. In addition, the data processing device 12 may be a server device, or may be a terminal device (e.g., a mobile phone, a robot, or a home appliance) owned by a user. Next, the identification process by the identification processing unit 290 of the data processing device 12 will be described.
[0026] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating various problems using a generative AI as a means for generating problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating problems in real time by utilizing a generative AI to generate various problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generating AI. This system includes a means for creating a problem set using a generating AI as a means for creating educational content. In addition, a means for generating problems in real time includes a means for generating various problems in real time using a generating AI. In addition, as a means for proposing an optimal learning method for each learner, a means for analyzing the grades of the learner and proposing an optimal learning method for each learner is included. For example, in the means for creating educational content, the generating AI can analyze past problem data and automatically generate excellent problems. In addition, in the means for proposing an optimal learning method for each learner, the learner's grades and learning history can be analyzed and an optimal learning method tailored to the learner's learning style and weak areas can be proposed.
[0027] The process flow of each embodiment will be described below.
[0028] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In the means of proposing the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed according to the learner's learning style and weak areas. For example, if a learner's grades are low, review and basic problems are proposed, and if the grades are high, applied problems and advanced problems are proposed.
[0029] Furthermore, an emotion engine that estimates the emotion of the user may be combined. That is, the identification processing unit 290 may estimate the emotion of the user using the emotion identification model 59, and perform identification processing using the emotion of the user.
[0030] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expression, tone of voice, and the like and estimating the learner's motivation and concentration during learning. For example, if the learner has a blank expression, it is determined that the learner is low motivated, and the difficulty and content of the problems are adjusted to attract the learner's interest. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's answer and response patterns and grasping topics with high levels of understanding and interest. For example, if a learner responds positively to a specific topic, additional learning materials and problems related to that topic are provided. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. In addition, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. In addition, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expressions and tone of voice and estimating the learner's motivation and concentration during learning. For example, if the learner shows an expression of anxiety or tension, the learning environment is adjusted to provide a state in which the learner can relax. In addition, if the learner shows an expression of excitement or joy, feedback is provided to praise the learner's learning results.
[0031] The process flow of each embodiment will be described below.
[0032] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the difficulty and content of the questions according to the learner's motivation and concentration. Step 6: Use the results of the emotion engine to adjust the learning method and pace according to the learner's motivation and concentration. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize user emotions The emotion engine analyzes patterns of learners' answers and reactions to understand their level of understanding and the topics that interest them most. Step 5: Utilize the results of the emotion engine to provide additional learning materials and questions based on the learner's level of understanding and interest. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the learning environment to provide a relaxed state depending on the learner's motivation and concentration level. Step 6: Utilize the results of the emotion engine to provide feedback that praises the learner's learning outcomes based on their motivation and level of engagement.
[0033] The specific processing unit 290 transmits the result of the specific processing to the smart device 14. In the smart device 14, the control unit 46A causes the output device 40 to output the result of the specific processing. The microphone 38B acquires a voice indicating a user input for the result of the specific processing. The control unit 46A transmits the voice data indicating the user input acquired by the microphone 38B to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.
[0034] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating a voice, text data indicating a text, and image data indicating an image is input. The data generation model 58 infers the input inference data according to the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization. The identification processing unit 290 performs the above-mentioned identification processing while using the data generation model 58.
[0035] In the above embodiment, an example was given in which the specific process was performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific process may be performed by the smart device 14.
[0036] [Second embodiment]
[0037] FIG. 3 shows an example of the configuration of a data processing system 210 according to the second embodiment.
[0038] 3, the data processing system 210 includes the data processing device 12 and smart glasses 214. An example of the data processing device 12 is a server.
[0039] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a wide area network (WAN) and / or a local area network (LAN).
[0040] The smart glasses 214 include a computer 36, a microphone 238, a speaker 240, a camera 42, and a communication I / F 44. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, and the camera 42 are also connected to the bus 52.
[0041] The microphone 238 receives instructions and the like from the user by receiving voice uttered by the user. The microphone 238 captures the voice uttered by the user, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs the voice according to instructions from the processor 46.
[0042] Camera 42 is a small digital camera equipped with an optical system including a lens, an aperture, and a shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the user's surroundings (e.g., an imaging range defined by an angle of view equivalent to the width of the field of vision of an average healthy person).
[0043] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for transmitting and receiving various types of information between the processor 46 and the processor 28 via the network 54. The transmission and reception of various types of information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is performed in a secure state.
[0044] Fig. 4 shows an example of main functions of the data processing device 12 and the smart glasses 214. As shown in Fig. 4, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.
[0045] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32, and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.
[0046] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.
[0047] In the smart glasses 214, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50, and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.
[0048] Note that a device other than the data processing device 12 may have the data generation model 58. For example, a server device (e.g., a ChatGPT server) may have the data generation model 58. In this case, the data processing device 12 obtains a processing result (such as a prediction result) using the data generation model 58 by communicating with the server device having the data generation model 58. In addition, the data processing device 12 may be a server device, or may be a terminal device (e.g., a mobile phone, a robot, or a home appliance) owned by a user. Next, the identification process by the identification processing unit 290 of the data processing device 12 will be described.
[0049] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating various problems using a generative AI as a means for generating problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating problems in real time by utilizing a generative AI to generate various problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generating AI. This system includes a means for creating a problem set using a generating AI as a means for creating educational content. In addition, a means for generating problems in real time includes a means for generating various problems in real time using a generating AI. In addition, as a means for proposing an optimal learning method for each learner, a means for analyzing the grades of the learner and proposing an optimal learning method for each learner is included. For example, in the means for creating educational content, the generating AI can analyze past problem data and automatically generate excellent problems. In addition, in the means for proposing an optimal learning method for each learner, the learner's grades and learning history can be analyzed and an optimal learning method tailored to the learner's learning style and weak areas can be proposed.
[0050] The process flow of each embodiment will be described below.
[0051] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In the means of proposing the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed according to the learner's learning style and weak areas. For example, if a learner's grades are low, review and basic problems are proposed, and if the grades are high, applied problems and advanced problems are proposed.
[0052] In addition, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.
[0053] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expression, tone of voice, and the like and estimating the learner's motivation and concentration during learning. For example, if the learner has a blank expression, it is determined that the learner is low motivated, and the difficulty and content of the problems are adjusted to attract the learner's interest. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's answer and response patterns and grasping topics with high levels of understanding and interest. For example, if a learner responds positively to a specific topic, additional learning materials and problems related to that topic are provided. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. In addition, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. In addition, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expressions and tone of voice and estimating the learner's motivation and concentration during learning. For example, if the learner shows an expression of anxiety or tension, the learning environment is adjusted to provide a state in which the learner can relax. In addition, if the learner shows an expression of excitement or joy, feedback is provided to praise the learner's learning results.
[0054] The process flow of each embodiment will be described below.
[0055] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the difficulty and content of the questions according to the learner's motivation and concentration. Step 6: Use the results of the emotion engine to adjust the learning method and pace according to the learner's motivation and concentration. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize user emotions The emotion engine analyzes patterns of learners' answers and reactions to understand their level of understanding and the topics that interest them most. Step 5: Utilize the results of the emotion engine to provide additional learning materials and questions based on the learner's level of understanding and interest. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the learning environment to provide a relaxed state depending on the learner's motivation and concentration level. Step 6: Utilize the results of the emotion engine to provide feedback that praises the learner's learning outcomes based on their motivation and level of engagement.
[0056] The specific processing unit 290 transmits the result of the specific processing to the smart glasses 214. In the smart glasses 214, the control unit 46A causes the speaker 240 to output the result of the specific processing. The microphone 238 acquires a voice indicating a user input for the result of the specific processing. The control unit 46A transmits the voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.
[0057] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating a voice, text data indicating a text, and image data indicating an image is input. The data generation model 58 infers the input inference data according to the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization. The identification processing unit 290 performs the above-mentioned identification processing while using the data generation model 58.
[0058] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the smart glasses 214.
[0059] [Third embodiment]
[0060] FIG. 5 shows an example of the configuration of a data processing system 310 according to the third embodiment.
[0061] 5, the data processing system 310 includes the data processing device 12 and a headset type terminal 314. An example of the data processing device 12 is a server.
[0062] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a wide area network (WAN) and / or a local area network (LAN).
[0063] The headset type terminal 314 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a display 343. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. The microphone 238, the speaker 240, the camera 42, and the display 343 are also connected to the bus 52.
[0064] The microphone 238 receives instructions and the like from the user by receiving voice uttered by the user. The microphone 238 captures the voice uttered by the user, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs the voice according to instructions from the processor 46.
[0065] Camera 42 is a small digital camera equipped with an optical system including a lens, an aperture, and a shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the user's surroundings (e.g., an imaging range defined by an angle of view equivalent to the width of the field of vision of an average healthy person).
[0066] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for transmitting and receiving various types of information between the processor 46 and the processor 28 via the network 54. The transmission and reception of various types of information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is performed in a secure state.
[0067] Fig. 6 shows an example of main functions of the data processing device 12 and the headset type terminal 314. As shown in Fig. 6, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.
[0068] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32, and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.
[0069] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.
[0070] In the headset type terminal 314, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50, and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.
[0071] Note that a device other than the data processing device 12 may have the data generation model 58. For example, a server device (e.g., a ChatGPT server) may have the data generation model 58. In this case, the data processing device 12 obtains a processing result (such as a prediction result) using the data generation model 58 by communicating with the server device having the data generation model 58. In addition, the data processing device 12 may be a server device, or may be a terminal device (e.g., a mobile phone, a robot, or a home appliance) owned by a user. Next, the identification process by the identification processing unit 290 of the data processing device 12 will be described.
[0072] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating various problems using a generative AI as a means for generating problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating problems in real time by utilizing a generative AI to generate various problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generating AI. This system includes a means for creating a problem set using a generating AI as a means for creating educational content. In addition, a means for generating problems in real time includes a means for generating various problems in real time using a generating AI. In addition, as a means for proposing an optimal learning method for each learner, a means for analyzing the grades of the learner and proposing an optimal learning method for each learner is included. For example, in the means for creating educational content, the generating AI can analyze past problem data and automatically generate excellent problems. In addition, in the means for proposing an optimal learning method for each learner, the learner's grades and learning history can be analyzed and an optimal learning method tailored to the learner's learning style and weak areas can be proposed.
[0073] The process flow of each embodiment will be described below.
[0074] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In the means of proposing the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed according to the learner's learning style and weak areas. For example, if a learner's grades are low, review and basic problems are proposed, and if the grades are high, applied problems and advanced problems are proposed.
[0075] In addition, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.
[0076] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expression, tone of voice, and the like and estimating the learner's motivation and concentration during learning. For example, if the learner has a blank expression, it is determined that the learner is low motivated, and the difficulty and content of the problems are adjusted to attract the learner's interest. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's answer and response patterns and grasping topics with high levels of understanding and interest. For example, if a learner responds positively to a specific topic, additional learning materials and problems related to that topic are provided. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. In addition, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. In addition, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expressions and tone of voice and estimating the learner's motivation and concentration during learning. For example, if the learner shows an expression of anxiety or tension, the learning environment is adjusted to provide a state in which the learner can relax. In addition, if the learner shows an expression of excitement or joy, feedback is provided to praise the learner's learning results.
[0077] The process flow of each embodiment will be described below.
[0078] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the difficulty and content of the questions according to the learner's motivation and concentration. Step 6: Use the results of the emotion engine to adjust the learning method and pace according to the learner's motivation and concentration. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize user emotions The emotion engine analyzes patterns of learners' answers and reactions to understand their level of understanding and the topics that interest them most. Step 5: Utilize the results of the emotion engine to provide additional learning materials and questions based on the learner's level of understanding and interest. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the learning environment to provide a relaxed state depending on the learner's motivation and concentration level. Step 6: Utilize the results of the emotion engine to provide feedback that praises the learner's learning outcomes based on their motivation and level of engagement.
[0079] The specific processing unit 290 transmits the result of the specific processing to the headset type terminal 314. In the headset type terminal 314, the control unit 46A causes the speaker 240 and the display 343 to output the result of the specific processing. The microphone 238 acquires voice indicating a user input for the result of the specific processing. The control unit 46A transmits voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.
[0080] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ) and other generation AIs. The data generation model 58 is obtained by performing deep learning on a neural network. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating a voice, text data indicating a text, and image data indicating an image is input. The data generation model 58 infers the input inference data according to the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization. The identification processing unit 290 performs the above-mentioned identification processing while using the data generation model 58.
[0081] In the above embodiment, an example was given in which the specific processing is performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific processing may be performed by the headset type terminal 314. [Fourth embodiment]
[0082] FIG. 7 shows an example of the configuration of a data processing system 410 according to the fourth embodiment.
[0083] 7, a data processing system 410 includes a data processing device 12 and a robot 414. An example of the data processing device 12 is a server.
[0084] The data processing device 12 includes a computer 22, a database 24, and a communication I / F 26. The computer 22 is an example of a "computer" according to the technology of the present disclosure. The computer 22 includes a processor 28, a RAM 30, and a storage 32. The processor 28, the RAM 30, and the storage 32 are connected to a bus 34. The database 24 and the communication I / F 26 are also connected to the bus 34. The communication I / F 26 is connected to a network 54. Examples of the network 54 include a wide area network (WAN) and / or a local area network (LAN).
[0085] The robot 414 includes a computer 36, a microphone 238, a speaker 240, a camera 42, a communication I / F 44, and a control target 443. The computer 36 includes a processor 46, a RAM 48, and a storage 50. The processor 46, the RAM 48, and the storage 50 are connected to a bus 52. In addition, the microphone 238, the speaker 240, the camera 42, and the control target 443 are also connected to the bus 52.
[0086] The microphone 238 receives instructions and the like from the user by receiving voice uttered by the user. The microphone 238 captures the voice uttered by the user, converts the captured voice into audio data, and outputs it to the processor 46. The speaker 240 outputs the voice according to instructions from the processor 46.
[0087] Camera 42 is a small digital camera equipped with an optical system including a lens, an aperture, and a shutter, and an imaging element such as a CMOS (Complementary Metal-Oxide-Semiconductor) image sensor or a CCD (Charge Coupled Device) image sensor, and captures images of the user's surroundings (e.g., an imaging range defined by an angle of view equivalent to the width of the field of vision of an average healthy person).
[0088] The communication I / F 44 is connected to a network 54. The communication I / Fs 44 and 26 are responsible for transmitting and receiving various types of information between the processor 46 and the processor 28 via the network 54. The transmission and reception of various types of information between the processor 46 and the processor 28 using the communication I / Fs 44 and 26 is performed in a secure state.
[0089] The control target 443 includes a display device, LEDs in the eyes, and motors for driving the arms, hands, legs, etc. The posture and behavior of the robot 414 are controlled by controlling the motors of the arms, hands, legs, etc. Some of the emotions of the robot 414 can be expressed by controlling these motors. In addition, the facial expressions of the robot 414 can also be expressed by controlling the light emission state of the LEDs in the eyes of the robot 414.
[0090] Fig. 8 shows an example of main functions of the data processing device 12 and the robot 414. As shown in Fig. 8, in the data processing device 12, a specific process is performed by the processor 28. A specific process program 56 is stored in the storage 32.
[0091] The specific processing program 56 is an example of a "program" according to the technology of the present disclosure. The processor 28 reads the specific processing program 56 from the storage 32, and executes the read specific processing program 56 on the RAM 30. The specific processing is realized by the processor 28 operating as a specific processing unit 290 in accordance with the specific processing program 56 executed on the RAM 30.
[0092] The storage 32 stores a data generation model 58 and an emotion identification model 59. The data generation model 58 and the emotion identification model 59 are used by the identification processing unit 290.
[0093] In the robot 414, the reception output process is performed by the processor 46. A reception output program 60 is stored in the storage 50. The processor 46 reads the reception output program 60 from the storage 50, and executes the read reception output program 60 on the RAM 48. The reception output process is realized by the processor 46 operating as the control unit 46A in accordance with the reception output program 60 executed on the RAM 48.
[0094] Note that a device other than the data processing device 12 may have the data generation model 58. For example, a server device (e.g., a ChatGPT server) may have the data generation model 58. In this case, the data processing device 12 obtains a processing result (such as a prediction result) using the data generation model 58 by communicating with the server device having the data generation model 58. In addition, the data processing device 12 may be a server device, or may be a terminal device (e.g., a mobile phone, a robot, or a home appliance) owned by a user. Next, the identification process by the identification processing unit 290 of the data processing device 12 will be described.
[0095] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating various problems using a generative AI as a means for generating problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generative AI. This system includes a means for creating a problem set using a generative AI as a means for creating educational content. In addition, the system includes a means for generating problems in real time by utilizing a generative AI to generate various problems in real time. Furthermore, the system includes a means for proposing the optimal learning method for each learner by analyzing the grades of the learner and proposing the optimal learning method for each learner. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generating AI. This system includes a means for creating a problem set using a generating AI as a means for creating educational content. In addition, a means for generating problems in real time includes a means for generating various problems in real time using a generating AI. In addition, as a means for proposing an optimal learning method for each learner, a means for analyzing the grades of the learner and proposing an optimal learning method for each learner is included. For example, in the means for creating educational content, the generating AI can analyze past problem data and automatically generate excellent problems. In addition, in the means for proposing an optimal learning method for each learner, the learner's grades and learning history can be analyzed and an optimal learning method tailored to the learner's learning style and weak areas can be proposed.
[0096] The process flow of each embodiment will be described below.
[0097] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In the means of proposing the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed according to the learner's learning style and weak areas. For example, if a learner's grades are low, review and basic problems are proposed, and if the grades are high, applied problems and advanced problems are proposed.
[0098] In addition, an emotion engine that estimates the user's emotion may be further combined. That is, the identification processing unit 290 may estimate the user's emotion using the emotion identification model 59, and perform identification processing using the user's emotion.
[0099] (Example 1) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expression, tone of voice, and the like and estimating the learner's motivation and concentration during learning. For example, if the learner has a blank expression, it is determined that the learner is low motivated, and the difficulty and content of the problems are adjusted to attract the learner's interest. (Example 2) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. Furthermore, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. Furthermore, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's answer and response patterns and grasping topics with high levels of understanding and interest. For example, if a learner responds positively to a specific topic, additional learning materials and problems related to that topic are provided. (Example 3) An embodiment of the present invention is a system for providing educational services utilizing a generation AI. This system includes a means for creating a problem set using a generation AI as a means for creating educational content. In addition, as a means for generating problems in real time, the system includes a means for generating various problems in real time using a generation AI. In addition, as a means for proposing an optimal learning method for each learner, the system includes a means for analyzing the learner's grades and the like and proposing an optimal learning method suited to the learner's learning style and weak areas. In addition, as a means for combining an emotion engine that recognizes the user's emotions, the system includes a means for analyzing the learner's facial expressions and tone of voice and estimating the learner's motivation and concentration during learning. For example, if the learner shows an expression of anxiety or tension, the learning environment is adjusted to provide a state in which the learner can relax. In addition, if the learner shows an expression of excitement or joy, feedback is provided to praise the learner's learning results.
[0100] The process flow of each embodiment will be described below.
[0101] (Example 1) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the difficulty and content of the questions according to the learner's motivation and concentration. Step 6: Use the results of the emotion engine to adjust the learning method and pace according to the learner's motivation and concentration. (Example 2) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize user emotions The emotion engine analyzes patterns of learners' answers and reactions to understand their level of understanding and the topics that interest them most. Step 5: Utilize the results of the emotion engine to provide additional learning materials and questions based on the learner's level of understanding and interest. (Example 3) Step 1: In creating educational content, the generative AI analyzes past question data and automatically generates excellent questions. Step 2: In generating questions in real time, the AI generates questions of appropriate difficulty and theme in real time based on the learner's progress and interests. Step 3: In order to propose the optimal learning method for each learner, the learner's grades and learning history are analyzed, and the optimal learning method is proposed based on the learner's learning style and weak areas. Step 4: Recognize the user's emotions The emotion engine analyzes the learner's facial expressions and tone of voice to estimate their motivation and level of concentration while studying. Step 5: Utilize the results of the emotion engine to adjust the learning environment to provide a relaxed state depending on the learner's motivation and concentration level. Step 6: Utilize the results of the emotion engine to provide feedback that praises the learner's learning outcomes based on their motivation and level of engagement.
[0102] The specific processing unit 290 transmits the result of the specific processing to the robot 414. In the robot 414, the control unit 46A causes the speaker 240 and the control target 443 to output the result of the specific processing. The microphone 238 acquires a voice indicating a user input for the result of the specific processing. The control unit 46A transmits voice data indicating the user input acquired by the microphone 238 to the data processing device 12. In the data processing device 12, the specific processing unit 290 acquires the voice data.
[0103] The data generation model 58 is a so-called generative AI (Artificial Intelligence). An example of the data generation model 58 is ChatGPT (Internet search<URL: https: / / openai.com / blog / chatgpt> ) and other generation AIs. The data generation model 58 is obtained by making a neural network perform deep learning. A prompt including an instruction is input to the data generation model 58, and inference data such as voice data indicating a voice, text data indicating a text, and image data indicating an image is input. The data generation model 58 performs inference on the input inference data according to the instruction indicated by the prompt, and outputs the inference result in a data format such as voice data and text data. Here, inference refers to, for example, analysis, classification, prediction, and / or summarization. The identification processing unit 290 performs the above-mentioned identification processing while using the data generation model 58.
[0104] In the above embodiment, an example was given in which the specific process was performed by the data processing device 12, but the technology of the present disclosure is not limited to this, and the specific process may be performed by the robot 414.
[0105] The emotion identification model 59 as an emotion engine may determine the emotion of the user according to a specific mapping. Specifically, the emotion identification model 59 may determine the emotion of the user according to an emotion map (see FIG. 9), which is a specific mapping. Similarly, the emotion identification model 59 may determine the emotion of the robot, and the identification processing unit 290 may perform identification processing using the emotion of the robot.
[0106] FIG. 9 is a diagram showing an emotion map 400 on which multiple emotions are mapped. In the emotion map 400, emotions are arranged in concentric circles radiating from the center. The closer to the center of the concentric circles, the more primitive emotions are arranged. The more outside the concentric circles, the more emotions that represent states and actions that arise from a state of mind are arranged. Emotions are a concept that includes emotions and mental states. On the left side of the concentric circles, emotions that are generally generated from reactions that occur in the brain are arranged. On the right side of the concentric circles, emotions that are generally induced by situational judgment are arranged. On the upper and lower sides of the concentric circles, emotions that are generally generated from reactions that occur in the brain and are induced by situational judgment are arranged. In addition, on the upper side of the concentric circles, emotions of "pleasure" are arranged, and on the lower side, emotions of "discomfort" are arranged. In this way, in the emotion map 400, multiple emotions are mapped based on the structure in which emotions are generated, and emotions that tend to occur simultaneously are mapped close to each other.
[0107] These emotions are distributed in the three o'clock direction of emotion map 400 and usually fluctuate between relief and anxiety. In the right half of emotion map 400, situational awareness dominates over internal sensations, resulting in a sense of calm.
[0108] The inside of emotion map 400 represents what is going on inside one's mind, and the outside of emotion map 400 represents behavior, so the further out you go on emotion map 400, the more visible the emotions become (the more they are expressed in behavior).
[0109] Here, human emotions are based on various balances such as posture and blood sugar level, and when these balances are far from the ideal, it indicates an unpleasant state, and when they are close to the ideal, it indicates a pleasant state. Emotions can also be created for robots, cars, motorcycles, etc., based on various balances such as posture and battery level, so that when these balances are far from the ideal, it indicates an unpleasant state, and when they are close to the ideal, it indicates a pleasant state. The emotion map may be generated, for example, based on the emotion map of Dr. Mitsuyoshi (Research on speech emotion recognition and emotion brain physiological signal analysis system, Tokushima University, doctoral dissertation: https: / / ci.nii.ac.jp / naid / 500000375379). On the left half of the emotion map, emotions belonging to an area called "reaction" where sensation is dominant are lined up. On the right half of the emotion map, emotions belonging to an area called "situation" where situation recognition is dominant are lined up.
[0110] The emotion map defines two emotions that promote learning. The first is the negative emotion around the middle of "repentance" or "remorse" on the situation side. In other words, this is when the robot experiences negative emotions such as "I never want to feel this way again" or "I don't want to be scolded again." The other is the positive emotion around "desire" on the response side. In other words, this is when the robot has positive feelings such as "I want more" or "I want to know more."
[0111] The emotion identification model 59 inputs the user input to a pre-trained neural network, obtains emotion values indicating each emotion shown in the emotion map 400, and determines the emotion of the user. This neural network is pre-trained based on multiple learning data that are combinations of the user input and emotion values indicating each emotion shown in the emotion map 400. Furthermore, this neural network is trained so that emotions that are located close to each other have similar values, as in the emotion map 900 shown in Fig. 10. Fig. 10 shows an example in which multiple emotions, "relief," "calm," and "encouraging," have similar emotion values.
[0112] In the above embodiment, an example was given in which a specific process is performed by one computer 22, but the technology disclosed herein is not limited to this, and distributed processing of the specific process may be performed by multiple computers, including computer 22.
[0113] In the above embodiment, an example in which the specific processing program 56 is stored in the storage 32 has been described, but the technology of the present disclosure is not limited to this. For example, the specific processing program 56 may be stored in a portable computer-readable non-transitory storage medium such as a Universal Serial Bus (USB) memory. The specific processing program 56 stored in the non-transitory storage medium is installed in the computer 22 of the data processing device 12. The processor 28 executes the specific processing in accordance with the specific processing program 56.
[0114] In addition, the specific processing program 56 may be stored in a storage device such as a server connected to the data processing device 12 via the network 54, and the specific processing program 56 may be downloaded and installed on the computer 22 upon request from the data processing device 12.
[0115] It is not necessary to store all of the specific processing program 56 in a storage device such as a server connected to the data processing device 12 via the network 54, or to store all of the specific processing program 56 in the storage 32; only a portion of the specific processing program 56 may be stored.
[0116] As the hardware resource for executing the specific process, various processors as shown below can be used. An example of the processor is a CPU, which is a general-purpose processor that functions as a hardware resource for executing the specific process by executing software, i.e., a program. Another example of the processor is a dedicated electric circuit, which is a processor having a circuit configuration designed exclusively for executing the specific process, such as a Field-Programmable Gate Array (FPGA), a Programmable Logic Device (PLD), or an Application Specific Integrated Circuit (ASIC). Each processor has a built-in or connected memory, and each processor executes the specific process by using the memory.
[0117] The hardware resource that executes the specific process may be one of these various processors, or may be a combination of two or more processors of the same or different types (for example, a combination of multiple FPGAs, or a combination of a CPU and an FPGA). Also, the hardware resource that executes the specific process may be a single processor.
[0118] As an example of a configuration using one processor, first, one processor is configured by combining one or more CPUs and software, and this processor functions as a hardware resource that executes a specific process. Second, there is a configuration using a processor that realizes the functions of the entire system including multiple hardware resources that execute a specific process on a single IC chip, as typified by SoC (System-on-a-chip). In this way, a specific process is realized using one or more of the above-mentioned various processors as hardware resources.
[0119] Furthermore, more specifically, the hardware structure of these various processors can be an electric circuit that combines circuit elements such as semiconductor elements. The specific processes described above are merely examples. It goes without saying that unnecessary steps may be deleted, new steps may be added, or the order of processes may be changed without departing from the spirit of the invention.
[0120] The above description and illustrations are detailed descriptions of the parts related to the technology of the present disclosure, and are merely an example of the technology of the present disclosure. For example, the above description of the configuration, function, action, and effect is an example of the configuration, function, action, and effect of the parts related to the technology of the present disclosure. Therefore, it goes without saying that unnecessary parts may be deleted, new elements may be added, or replacements may be made to the above description and illustrations, within the scope of the gist of the technology of the present disclosure. In addition, in order to avoid confusion and to facilitate understanding of the parts related to the technology of the present disclosure, the above description and illustrations omit explanations of technical common sense that do not require explanation in order to enable the implementation of the technology of the present disclosure.
[0121] All publications, patent applications, and standards mentioned in this specification are herein incorporated by reference to the same extent as if each individual publication, patent application, or standard was specifically and individually indicated to be incorporated by reference.
[0122] The following is further disclosed regarding the above embodiment.
[0123] (Appendix 1) This is a system for providing educational services using generative AI, and includes a means for creating educational content, a means for generating questions in real time, and a means for proposing the optimal learning method for each learner. (Appendix 2) The system according to claim 1, wherein the educational content creation means is a means for creating a question set using a generation AI. (Appendix 3) In the system according to appended claim 1, the means for suggesting the most suitable learning method is a means for analyzing the grades of a learner and the like, and for individually suggesting the most suitable learning method.
[0124] (Appendix 1) A system for providing educational services using generative AI, the system including a means for creating educational content, a means for generating questions in real time, a means for proposing optimal learning methods for each learner, and a means for combining an emotion engine that recognizes the user's emotions. (Appendix 2) In the system described in Appendix 1, the emotion engine that recognizes the user's emotions is a means for analyzing the learner's facial expressions, tone of voice, etc., and estimating the learner's motivation and concentration during learning. (Appendix 3) The system according to appendix 1, wherein the emotion engine that recognizes the user's emotions is a means for analyzing patterns of answers and reactions of the learner and grasping topics of high understanding and interest. [Explanation of symbols]
[0125] 10, 210, 310, 410 Data Processing Systems 12 Data Processing Device 14 Smart Devices 214 Smart Glasses 314 Headset-type terminal 414 Robot
Claims
1. This is a system for providing educational services using generative AI, and includes a means for creating educational content, a means for generating questions in real time, and a means for proposing the optimal learning method for each learner.
2. 2. The system according to claim 1, wherein the educational content creation means is a means for creating a question set using a generation AI.
3. 2. The system according to claim 1, wherein the means for suggesting the most suitable learning method is means for analyzing the grades of the learner and the like and for individually suggesting the most suitable learning method.
Citation Information
Patent Citations
Persona chatbot control method and system
JP2022180282A