Neck-mounted wearable computer and using method thereof
The neck-worn wearable computer system addresses the limitations of current computing platforms by integrating advanced technologies for mobile human-machine interaction and cloud computing, providing a robust, wearable computing solution with enhanced input and display capabilities.
Patent Information
- Application Number
- JP2024016720
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2023-12-01
- Filing Date
- 2024-02-06
- Publication Date
- 2025-06-12
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
Current computing platforms, such as personal computers and smartphones, lack integration of advanced technologies like augmented reality, mobile human-machine interaction, and long battery life, limiting their ability to provide comprehensive mobile and wearable computing solutions.
A neck-worn wearable computer system that includes a portable keyboard, neck-mounted smart glasses, a neck-mounted computer, and an automatic magnetic attraction connection device, enabling efficient command input and output display through advanced human-machine interaction and cloud computing.
The system provides a robust, mobile, and wearable computing platform that integrates the functionalities of personal computers and smartphones, offering enhanced input methods, long battery life, and advanced display technologies, thereby overcoming the limitations of existing computing platforms.
Smart Images

Figure 2025089217000001_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of smart wearable devices, and more particularly to a neck-worn wearable computer and a method of use.
Background Art
[0002] Currently, in the world, there are two major computing platforms: the personal computer that has been produced for more than 40 years and controls the calculation of science and technology and productivity, and the smartphone that has been produced for 18 years and controls entertainment services. At present, the ceiling of innovation and development has emerged, and a next-generation computing platform stronger than both is about to appear.
[0003] The next-generation computing platform currently recognized as the mainstream in the industry is AR augmented reality technology. This technology is an image information technology that superimposes something transparent, brighter than something that can be superimposed, on the real field of view of AR glasses and enhances the recognition of this thing. As a defect of this AR technology, the information it obtains has a special range and is information with enhanced recognition in a minority range. This is also the reason why it has only been able to target enterprises (to B) since its invention 20 years ago and has not been able to target consumers (to C). The industry should develop, innovate, and expand to an image information technology that superimposes transparent and opaque things, brighter or darker than things that can be superimposed, or things with alternating light and dark on the real field of view of smart glasses, and enhances the recognition of this (in the field of view) thing or anything outside the field of view that the glasses wearer wants to know. Such information with an expanded acquisition range belongs to general information with enhanced recognition that can be targeted at consumers in the general public range. Most of the information provided by the two major computing platforms currently is exactly such information that users want and can be obtained immediately, most of which is outside the immediate field of view of the individual and is image information with a non-transparent background and enhanced recognition.
[0004] Currently, two major computing platforms are widely accepted and have huge app ecosystem resources. However, a personal computer can calculate scientific and technological productivity but cannot provide mobile and entertainment services. A smartphone can provide entertainment services but is only suitable for use while being carried around. Using it while moving is not safe, it has a small screen, a short battery life, no scientific and technological productivity calculation function, and it needs to be taken out of the bag, with the head lowered and held by hand when in use. The functions of the two major platforms are not mutually acceptable. To become the next-generation computing platform, it must be stronger in all aspects compared to the current two major computing platforms and must overcome their above-mentioned defects. Therefore, it is necessary to tackle the crucial defect improvement technologies in the command input and output display of mobile man-machine interaction. According to the current situation of basic materials and components, it is necessary to design and develop a mobile wearable computer device with an excellent industrial design plan, and add more mature advanced technologies. Currently, in order to promote the model change of the computing platform, the following several actual technical problems should be prioritized for solution.
[0005] To overcome the defects of a personal computer, in addition to introducing it into the mobile and wearable field, it is also necessary to innovate and overlay the image information in the general range such as any scientific and technological calculation and life entertainment service that the public needs at any time and anywhere, which is photographed in the real world with a non-transparent back like a personal computer in the current actual field of view of AR glasses, and then display and output it on the smart glasses of the wearable computer. This requires the following components to be upgraded and broken through in technology and solve the corresponding crucial technologies.
[0006] 1. Key technologies for inputting commands in mobile human-machine interaction: It has a keyboard and mouse that can be moved and precisely input based on the computing productivity of computer science and technology, and also has a touch input function by fingers on a smartphone, as well as a better human-machine interaction technology by voice.
[0007] 2. One of the key technologies for output display in mobile human-machine interaction: It is a smart glass display technology in the information range of innovative and expanded AR augmented reality. In the real field of vision of the smart glass, there are things that are transparent or opaque, brighter or darker than the things that can be superimposed, or things with alternating light and dark, which are superimposed, and it is an image information display technology with enhanced recognition for this (in the field of vision) thing or any thing outside the field of vision that the glasses wearer wants to know. The Chinese patent application CN111077679A of the prior art is one of the answers and needs further improvement.
[0008] 3. Two of the key technologies for output display in mobile human-machine interaction: In the display technology of the separate type smart glass, the separate type in which the battery, the host, and the smart glass are separated reduces the weight of the glasses, but the data cable between the battery and the host is troublesome to connect, and when turning the head and moving while wearing the glasses, it is obstructed by the pulling of the data cable. There is a long-awaited emergence of a smart glass that not only has the merit of being able to be used simply by wearing it without the hanging cable like the integrated type smart glass, but also can meet the requirement of output display with a long battery life like the separate type smart glass. However, the technical problems that have troubled the industry for many years basically cannot be solved before the emergence of a new wearable battery with high specific energy.
[0009] 4. The functions of the two major computing platforms of the computer and the smartphone are integrated into one, generating the advantages of hybridization and constituting a more advanced industrial design plan for the next-generation computing platform.
[0010] 5. The operating systems of the computer and smartphone, the ecosystem of application software, and computing power are separately placed in the cloud, and the input control and display output of human-machine interaction are placed together on the mobile terminal.
[0011] The above technology can give birth to the EyePhonePC, a new personal terminal of the mobile smart glass mobile phone cloud computer. Its slim phone does not need to use high-end chips in nanometers, has stronger mobile cloud computing power than computers and smartphones, and can use various operating systems of desktop computers and smartphones without any modification, and can inherit the huge ecosystem resources of the conventional application software owned by various operating systems. It has the ability to change the model, which is stronger than all aspects of the current two major computing platforms.
[0012] 6. Integrate the technology of the fixed-use computer and the portable mobile phone that has to be taken out of the bag and looked down at with a small screen and a short lifespan, and evolve it into a technology that can be attached to the front of the eyes, mouth, and ears, carried and used anywhere at any time, and whose time and space range is upgraded and broken through. After adding new technologies such as mobile 5G, big data, cloud computing, AGI, and IoT, people will evolve into iSmarter, a network homo sapiens in which all things are used.
[0013] 7. The two-dimensional plane display of the computer and smartphone is comprehensively upgraded and broken through to the mobile three-dimensional display technology. The extended reality XR superimposed on what is seen is mixed with the real information technology and seamlessly joined and superimposed with the real three-dimensional world, enabling people to enter the three-dimensional Internet era from the two-dimensional Internet.
[0014] Therefore, the neck-worn wearable computer and its usage method have become problems to be solved.
Summary of the Invention
[0015] In view of the problems in the above prior art, the present invention provides a neck-mounted wearable computer and a usage method.
[0016] To achieve the above object, the present invention provides the following technical means. A neck-mounted wearable computer including a portable keyboard device, a neck-mounted smart glass, a neck-mounted computer, and an automatic magnetic attraction connection device, The portable keyboard device is composed of a left-hand keyboard and a right-hand keyboard, and both are held on the palms of the left and right hands respectively, and the back surface is pressed against the palm by a connection fixing member. All the keys of the left-hand keyboard and the right-hand keyboard are arranged in rows and columns. The number of rows in each keyboard is 5 or more, and the number of columns is 5 or more. The 26 English letters of the keys are arranged in 3 rows in a QWERTY keyboard, distributed in the 2nd, 3rd, and 4th rows of 5 rows, and are arranged in sequence continuously on the left-hand keyboard and the right-hand keyboard, In the transparent real vision of the binocular glasses of the neck-mounted smart glass, at least the back is transparent or opaque similar to a personal computer and a smartphone, and rectangular video images at the same or different viewing angles of both eyes with changeable size and position can be superimposed. The degree of transparency or opacity is adjusted by an electrochromic lens layer provided outside the optical lens for displaying the superimposed image, The host of the neck-mounted computer and the neck-mounted battery with a neck strap are used in combination integrally or can be separated and used independently, The automatic magnetic attraction connection device communicatively and automatically adsorbs and connects the data transmission cables of the neck-mounted smart glass, the neck-mounted battery of the neck-mounted computer, and / or the host. The connection point of the automatic magnetic attraction connection device is provided on the user's neck muscle.
[0017] Furthermore, in the left - hand keyboard and the right - hand keyboard, the row of keys containing the alphabets in QWERTYUIOP among the three rows of alphabets of the keys is arranged closer to the wrist in the palm of the user's hand. The user taps the keys with the fingertip parts of the fingers by stretching and bending the fingers, and at the same time completes the operation input of the command information for mobile man - machine interaction and transmits and outputs the command information by wireless communication.
[0018] Furthermore, both the left - hand keyboard and the right - hand keyboard include a key panel with a capacitive touch panel or a resistive touch panel, a PCB electric control board containing a microprocessor, a battery of the keyboard, a case of the keyboard, a connection and fixing member for fixing the keyboard to the hand, a vibration motor that emits a vibration signal feedback by the touch of the key, and a buzzer that emits an audio signal feedback by the touch of the key. The connection and fixing member is an elastic buckle or a rubber band. A selection switch for selecting vibration or buzzing or silencing is further provided in the portable keyboard device. The key panel, the vibration motor, the buzzer, and the selection switch are all communicatively connected to the microprocessor of the PCB electric control board respectively.
[0019] Furthermore, a function - switching key for switching the keyboard input function of the key panel to a slider mouse function or a tablet function is further provided in the portable keyboard device. When the key panel is switched to one of the slider mouse function or the tablet function, the left - hand keyboard and the right - hand keyboard each turn on one of the two different functions and are ready for use at the same time. A mode - display lamp including a handwriting - mode display lamp, a keyboard - mode display lamp, and a mouse - mode display lamp, which is communicatively connected to the microprocessor of the PCB electric control board, is further provided in the portable keyboard device. A wireless connection module unit capable of inputting control commands for man - machine interaction to the host of the neck - hanging type computer is provided in the PCB electric control board.
[0020] Furthermore, a spectacle neck strap for connecting the two temples of the hanging-type smart glasses is provided, and an uplink cable is hidden and installed on the spectacle neck strap. The uplink cable is introduced into the neck strap as a bundle from one temple, or divided into two bundles and introduced into the spectacle neck strap from the two temples, and is drawn out from the middle part of the spectacle neck strap and connected to an automatic magnetic attraction connection device. The hanging-type computer is connected to the automatic magnetic attraction connection device by a downlink cable. The automatic magnetic attraction connection device includes an upper magnetic connector and a lower magnetic connector. The upper magnetic connector is connected to the spectacle neck strap by the uplink cable, and the downlink cable hidden in the neck strap extends along the user's neck and back and is connected to the lower magnetic connector. A guide block is provided on the lower magnetic connector. The guide block always keeps the lower magnetic connector upward, and at the same time, is accurately aligned and attracted to each other until the uplink cable and the downlink cable hidden in the neck strap are communicatively connected and conducted, and the upper magnetic connector is automatically attracted and guided by the lower magnetic connector.
[0021] Furthermore, a fixing member for fixing the lower magnetic connector to the collar or kimono at the position of the user's neck and back is further provided on the lower magnetic connector. The fixing member is an elastic clip, a buckle or a magic tape.
[0022] Furthermore, a magnetic attraction charging transmission coil for wirelessly charging the host of the hanging-type computer or other devices and a port for charging or power supply to itself and / or other devices are hidden and installed on the outer surface of the battery of the hanging-type computer.
[0023] Furthermore, a bone conduction microphone for performing voice man-machine interaction and earphones with a piston-type air conduction microphone are provided on the hanging-type smart glasses. The bone conduction microphone picks up only the information of the whispering sound generated by the airflow exhaled by the user when the vocal cords in the trachea are in a non-vibrating state and rubbing against the airway. The bone conduction microphone is fixed to the nose pad of the smart glass body, and an electric control unit with a microprocessor for driving the display of video images is provided on the temple of the smart glass body. The bone conduction microphone acquires an amplitude-modulated audio electrical signal generated by the vibration of the sound on the nasal bone, and is communicatively connected to the microprocessor electric control unit in the electric control panel. The earphone with an air conduction microphone is provided at a position near the user's ear behind the two temples of the smart glass body and is placed in the ear facing the user's cochlea. An alternative conversion switch for sensing the touch of the microphone is provided on the earphone with an air conduction microphone, and the handle portion of the earphone with an air conduction microphone and the smart glass body are movably connected.
[0024] First, put on the neck-mounted computer around the neck, and then hang the neck-mounted smart glass on the ears and the bridge of the nose to complete all the wearing. The automatic magnetic attraction connection device includes Step 1 (wearing method) of automatically adsorbing, connecting, and conducting the battery between the neck-mounted smart glass and the neck-mounted computer and / or the data transmission cable of the host of the neck-mounted computer. The portable keyboard device and the neck-mounted smart glass are combined and used to realize man-machine interaction in the postures of standing, walking, sitting, and lying down by the user with respect to the neck-mounted computer. The specific operation method is as follows: When performing man-machine interaction while walking, tap the keys of the portable keyboard with a finger to type, or touch the function switching key with a finger to control the slider mouse for switching to the mouse screen, or switch to the tablet screen and write the character command information by blind writing and input it to the host of the neck-mounted computer. Note that the keyboard of the present invention is controlled by being held in the palm, and since the keys and the requirements for walking safety are not visible, it must be controlled by blind touch. Selecting the arrangement method of the QWERTY keyboard keys is because this keyboard is the most widely used in the world, many people are familiar with its operation instructions, and many people can perform blind touch. This can greatly reduce the time required to become familiar with or learn blind touch using this keyboard. When practicing control for the first time, it is possible to look at the virtual keyboard on the screen and coordinate while typing. Before the user types using the blind touch method of a conventional QWERTY keyboard or uses a tablet by blind writing, in order to ensure safe operation, according to the walking speed, the user must also use a slider mouse to correspondingly reduce the display screen in the neck-mounted smart glasses and drag it to the bottom position of the field of vision of the glasses. In a noisy environment, or when a private call is required, or when issuing a voice command, gently push the earphone with a piston-type air conduction microphone into the ear to block external noise. At the same time, gently touch the alternative conversion switch on the earphone with a microphone to turn off the air conduction microphone and switch to the bone conduction microphone. When the vocal cords in the trachea are in a non-vibrating state and the exhaled airflow frictions the airway to produce a whispering voice, bone conduction voice command information is used to realize man-machine interaction and input it into the host computer. After receiving and inputting the command information, the host of the neck-mounted computer uploads the audio-visual information of the calculation result to the neck-mounted smart glasses, outputs and displays the video image of man-machine interaction to the user, and completes the man-machine interaction. The head-mounted smart glasses provide the user with multiple audio-visual display methods to perform man-machine interaction output, and provide a VR virtual reality display with a non-transparent background that overlays a virtual video image in a virtual manner and the entire field of view of the glasses around it, and a wide-screen movie display (in this case, the entire field of view of the glasses is fully covered by an electrochromic lens layer that is opaque), and in the transparent real field of view of the glasses, overlay a virtual video image that is brighter than the object to be overlaid to provide an AR augmented reality display with enhanced cognitive information (in this case, the entire field of view of the glasses is covered by an electrochromic lens layer that is adjusted to be fully transparent), and in the transparent real field of view of the glasses, provide a display of any audio-visual information with a non-transparent background, such as something brighter or darker or with alternating light and dark, something inside or outside the field of view of the glasses, something that captures real things, and something in the shape that the glasses wearer wants to know, for example, a rectangular screen of a conventional computer and a smartphone (in this case, in the transparent real field of view of the glasses, the overlaid rectangular screen part is covered by an electrochromic lens layer that is adjusted to be opaque), and in the real field of view of the glasses, by changing the size of the screen display of the computer, provide various video displays of a large outdoor screen, a wall-mounted TV indoors, a notebook computer, a tablet computer, or an audio-visual display of a lower banner of information necessary for running, cycling, or driving, and the head-mounted smart glasses include, in the real field of view of the binocular glasses, when overlaying rectangular video images at the same or different viewing angles of both eyes, step 2 (operation method) where the above video images are 2D or 3D display images, In a method of using a mobile cloud computer terminal to combine and use a smartphone with multiple operating systems and a computer with multiple operating systems currently, The host of the above-mentioned head-mounted computer selects a smartphone that currently has any one of a closed or open operating system (for example, closed ios, or open Android, or open Harmony operating system), and uses one smartphone to select and download and install the cloud phone APPs for multiple different operating systems and the cloud computer APPs for multiple different operating systems together (for example, only a mobile phone with a Samsung Android operating system can download and install the cloud phone APPs for operating systems such as Apple ios, Alibaba Cloud OS, and Xiaomi Android, and can also download and install the APPs for cloud computers such as Microsoft's Windows Azure, Huawei's HuaweiCloudPC, Apple's iCloud, and China Telecom's Tianyi Cloud), and step 3 of being able to directly select all the ecosystem resources of all application software in the world at any time in the cloud. This is a method of using a head-mounted wearable computer including this step.
[0025] When using the terminals of mobile cloud computers together, the smartphone transmits the information input by touching the keys of the portable keyboard with a finger, the information input by touching the slider mouse, the information input by writing on the tablet, and the information input by normal voice or whispering voice to the cloud computer through wireless communication at a maximum transfer speed of 5G or higher for calculation, and wirelessly receives the video image information of the calculation result and projects it onto the screen of the head-mounted smart glasses for output display.
[0026] The advantages of the present invention compared with the prior art are as follows. The present invention realizes having a keyboard-mouse that can be moved and precisely input based on the computing productivity of a personal computer by means of a portable keyboard, and also having a touch input function by fingers of a smartphone. By combining a bone conduction microphone and an earphone with a piston type air conduction microphone and installing and using them integrally with smart glasses, better voice man-machine interaction technology is realized by whispering in daily ordinary language, and at the same time, the defects that the battery life of conventional wireless earphones and microphones is short and it is necessary to frequently attach and detach and charge and wear them are avoided. With the multi-functional display technology of the separate type smart glasses, using a neck-hanging type structure, the battery body as a whole and the smart glasses are separated to reduce the weight of the glasses, and at the same time, the tensile interference caused by the long connection line in the temple is avoided.
[0027] By means of a portable keyboard, inputting to the host of a neck-hanging type computer and outputting and displaying to a multi-functional smart glass, relying on mobile man-machine interaction and cloud computing methods, compared with the personal computers and smartphones of the prior art, the neck-hanging type wearable computer according to the present invention is a new terminal of a mobile cloud computer that has all types of models of the two major computing platforms of personal computers and smartphones in the world and all of their app ecosystems with one machine.
Brief Description of the Drawings
[0028]
Figure 1
Figure 2
Figure 3
Figure 4
Figure 5
Figure 6
Figure 7
Figure 8
Figure 9
Embodiment for Carrying out the Invention
[0029] Hereinafter, with reference to the drawings, the neck-mounted wearable computer and the usage method according to the present invention will be described in more detail.
[0030] The present invention will be described in detail with reference to FIGS. 1 to 9.
[0031] A neck-mounted wearable computer including a portable keyboard device 1, a neck-mounted smart glass 2, a neck-mounted computer 3, and an automatic magnetic attraction connection device 4. The portable keyboard device 1 is composed of a left-handed keyboard 5 and a right-handed keyboard 6, and both are held in the palms of the left and right hands respectively, and the back surface is pressed against the palm by a connection fixing member 7. All the keys 8 of the left-handed keyboard 5 and the right-handed keyboard 6 are arranged in rows and columns. The number of rows in each keyboard is all 5 or more, and the number of columns is all 5 or more. The 26 English letters of the keys 8 are arranged in 3 rows on a QWERTY keyboard and are distributed in the second, third, and fourth rows of 5 rows, and are continuously arranged in sequence on the left-handed keyboard 5 and the right-handed keyboard 6. Thus, the user can not only directly inherit or quickly learn the blind touch technology of the conventional keyboard, but also ensure safe walking and use. The head-mounted smart glasses 2 can superimpose rectangular video images at the same or different viewing angles of both eyes, with the same or different sizes and positions, in the transparent real field of view of the binocular glasses, where at least the back is transparent or opaque, similar to a personal computer and a smartphone. The degree of transparency or opacity is adjusted by an electrochromic lens layer provided outside the optical lens for displaying the superimposed image. The host of the head-mounted computer 3 and the head-mounted battery 31 with a head-mounted strap are integrally combined and used, or can be used separately and detachably. The automatic magnetic attraction connection device 4 communicatively and automatically adsorbs the data transmission cables of the head-mounted battery 31 and / or the host of the head-mounted computer 3 to the head-mounted smart glasses 2. The connection point of the automatic magnetic attraction connection device 4 is a head-mounted wearable computer provided on the user's neck muscle. The head-mounted computer 3 can be integrally decorated with a necklace, a muffler, a necktie, a vest, a shoulder strap of the trousers of a suit, a necktie, or other clothing ornaments so that the whole can be hidden in the wearable clothing ornaments. To prevent the head-mounted computer 3 from swaying left and right during walking, a magnetic attraction plate or an engagement plate for connecting and positioning with a magnetic attraction plate or a buckle at the user's belt or waist of the trousers is further attached to the lower end of the clothing ornament.
[0032] In one embodiment of the present application, an S20 smartphone with a dp projection function of Samsung is selected as the host of the head-mounted computer 3 and used while being adsorbed to the magnetic attraction charging transmission coil 26 of the head-mounted battery 31 for charging. An XREAL AIR 2 Pro type product of Nreal is selected as the smart glasses 2 for output display. The product is provided with an electrically dimmable layer with adjustable transparency outside the lens. The dimming layer can be dimmed in multiple steps by a touch switch on the temple. In the transparent real field of view of the binocular glasses, rectangular video images of a personal computer and a smartphone projected by dp connection can be superimposed. In accordance with the portable keyboard 1 for inputting the above control commands, mobile man-machine interaction is implemented and completed.
[0033] In the template of the main body of the smart glasses 2 of the selected product, a speaker member and a microphone member that are communicatively connected to the microprocessor electric control unit 30 in the temple of the glasses are originally provided. In this embodiment, a normal wired piston-type earphone 29 with a microphone, to which a single alternative touch switch is additionally attached to the surface, is also selected and integrally attached and connected to the temple of the glass body. Furthermore, a bone conduction microphone 28 of one BM-06 type, with a diameter of 8 mm and a height of 3.5 mm, from Shuozheng Electronics Technology Co., Ltd. is selected, modified, and hidden in the nose pad of the glasses. Among them, the earphone part of the piston-type earphone 29 with a microphone is directly and simply modified to replace the speaker member in the temple of the glasses 2 of the selected product and is communicatively connected to the microprocessor electric control unit 30. Among them, both the microphone part of the piston-type earphone 29 with a microphone and the bone conduction microphone 28 of the BM-06 type are connected to the above-mentioned alternative touch switch, one of them is selected, the original microphone member in the temple of the glasses 2 of the product is replaced, and it is communicatively connected to the microprocessor electric control unit 30 to select and input both a normal voice whisper command and a whisper command to complete the implementation of man-machine interaction (refer to the schematic configuration diagram of the neck-worn wearable computer according to the present invention in FIG. 1 and the principle diagram of electric control in the embodiment of FIG. 9).
[0034] In this embodiment, the male connector of a commercially available dp-type magnetic attraction adapter from Yishi Technology Co., Ltd. is selected as the lower magnetic connector 7 and connected to the host of the S20 smartphone by the lower transmission cable 21. The female connector of the magnetic attraction adapter is used as the upper magnetic connector 22 and connected to the smart glasses 2 of the XREAL AIR 2 Pro by the upper transmission cable 20, thus constituting an automatic magnetic attraction connection device 4 for the separate type smart glasses 2 (refer to the principle diagram of electric control in the embodiment of FIG. 9).
[0035] In one embodiment of the present application, in the left - hand keyboard 5 and the right - hand keyboard 6, the row of alphabets among QWERTYUIOP contained in the three - row alphabets of the keys is arranged at a position closer to the wrist in the palm of the user's hand. The user taps the key 8 with the fingertip part of the finger by stretching, bending, etc. of the finger, and at the same time completes the operation input of the command information for mobile machine interaction, and transmits and outputs the command information by wireless communication.
[0036] In one embodiment of the present application, both the left - hand keyboard 5 and the right - hand keyboard 6 include a key panel 9 with a capacitive touch panel or a resistive touch panel, a PCB electric control board 10 containing a microprocessor, a keyboard battery 11, a keyboard case 12, a connection and fixing member 7 for fixing the keyboard to the hand, a vibration motor 13 that emits a vibration signal feedback by the touch of the key 8, and a buzzer 14 that emits an audio signal feedback by the touch of the key 8. The connection and fixing member 7 is an elastic buckle or a rubber band. A selection switch 15 for three - way selection of vibration or buzzing or silencing is further provided in the portable keyboard device 1. The key panel 9, the vibration motor 13, the buzzer 14, and the selection switch 15 are all communicatively connected to the microprocessor of the PCB electric control board 10 respectively.
[0037] In one embodiment of the present application, the portable keyboard device 1 is further provided with a function switching key 16 for switching the keyboard input function of the key panel 9 to a slider mouse function or a tablet function. When the key panel 9 is switched to one of the slider mouse function or the tablet function, the left-handed keyboard 5 and the right-handed keyboard 6 each turn on one of the two different functions and are ready for simultaneous use. For example, when turning on the mouse function of the right-handed keyboard 6, turn on the tablet function of the left-handed keyboard 5. After the right hand controls the mouse to position the mouse cursor on the screen of the head-mounted smart glass 2, the index finger of the right hand can write on the tablet of the left-handed keyboard 5 to input control command information. The portable keyboard device 1 is further provided with a mode display lamp 17 communicatively connected to the microprocessor of the PCB electric control board 10 and including a handwriting mode display lamp, a keyboard mode display lamp, and a mouse mode display lamp. The PCB electric control board 10 is provided with a wireless connection module unit 18 capable of inputting a man-machine interaction control command to the host of the head-mounted computer 3.
[0038] In one embodiment of the present application, a spectacle neck strap 19 for connecting both between two temples of the neck-mounted smart glasses 2 is provided, and an uplink cable 20 is hidden and installed on the spectacle neck strap 19. The uplink cable 20 is introduced into the spectacle neck strap 19 from one temple in a bundle or is introduced into the spectacle neck strap 19 from two temples by being divided into two bundles (by being introduced in two bundles, the entire neck strap becomes thinner and more flexible). It is drawn out from the middle part of the spectacle neck strap 19 and connected to the automatic magnetic attraction connection device 4. The neck-mounted computer 3 is connected to the automatic magnetic attraction connection device 4 by a downlink cable 21. The automatic magnetic attraction connection device 4 includes an upper magnetic connector 22 and a lower magnetic connector 23. The upper magnetic connector 22 is connected to the spectacle neck strap 19 by the uplink cable 20. The downlink cable 21 extends along the user's neck and back and is connected to the lower magnetic connector 23. A guide block 24 is provided on the lower magnetic connector 23. The guide block 24 always keeps the lower magnetic connector 23 upward, and at the same time, is accurately aligned and adsorbed to each other until the uplink cable 20 and the downlink cable 21 are connected and conducted. The upper magnetic connector 22 is automatically attracted and guided by the lower magnetic connector 23.
[0039] In one embodiment of the present application, a fixing member 25 for fixing the lower magnetic connector 23 to the collar or kimono at the position of the user's neck and back is further provided on the lower magnetic connector 23. The fixing member 25 is an elastic clip, a rubber band or a magic tape (registered trademark).
[0040] In one embodiment of the present application, a hollow neck holder 32 is provided at the upper end of the neck-mounted battery 31 of the neck-mounted computer 3 for easy wearing. A battery separation part connected in parallel with a part of the neck-mounted battery 31 is provided in the hollow holder to balance the weight of the upper and lower ends. On the outer surface of the neck-mounted battery 31, a magnetic attraction charging transmission coil 26 for wirelessly charging the host of the neck-mounted computer or other devices and a port 27 for charging or power supply to itself or / and other devices are hidden and installed.
[0041] In one embodiment of the present application, a bone conduction microphone 28 for performing voice man-machine interaction on the neck-mounted smart glasses 2 and an earphone 29 with a piston-type air conduction microphone are provided. The bone conduction microphone 28 picks up only the information of the whispering voice generated by the airflow exhaled by the user when the vocal cords of the trachea are in a non-vibrating state and rubbing against the airway. The bone conduction microphone 28 is fixed to the nose pad of the smart glasses body, and an electric control unit 30 with a microprocessor for performing display driving is provided on the temple of the smart glasses body. The bone conduction microphone 28 acquires the amplitude-modulated voice electrical signal generated by the vibration of the voice on the nasal bone, and is communicatively connected to the microprocessor electric control unit 30 in the electric control panel. The earphone 29 with an air conduction microphone is provided at the position near the user's ear behind the two temples of the smart glasses body and is worn in the ear facing the user's cochlea. An alternative conversion switch for touch sensing of the microphone is provided on the earphone 29 with an air conduction microphone, and the handle portion of the earphone 29 with an air conduction microphone and the smart glasses body are movably connected.
[0042] The specific implementation process of the usage method of the neck-mounted wearable computer according to the present invention is as follows.
[0043] Step 1 (Wearing method) First, put on the neck-mounted computer around the neck, and then hang the neck-mounted smart glasses 2 from the head down to the ears and the bridge of the nose to complete all wearing. The automatic magnetic attraction connection device 4 automatically adsorbs and connects the battery 31 between the neck-mounted smart glasses 2 and the neck-mounted computer 3 and / or the data transmission cable of the host of the neck-mounted computer to conduct electricity.
[0044] Step 2 (Operation method) The portable keyboard device 1 and the neck-mounted smart glasses 2 are used in combination, and it is realized that the user can perform man-machine interaction in the postures of standing, walking, sitting, and lying down with respect to the neck-mounted wearable computer. The specific operation method is as follows: When performing man-machine interaction while walking, tap the key 8 of the portable keyboard with a finger to type, or touch the function switching key 16 with a finger to control the switching slider mouse on the screen of the mouse, or switch to the screen of the tablet and write character command information by blind writing, and input it into the host of the neck-mounted computer. Before the user types by the blind touch method of the conventional QWERTY keyboard or uses the tablet by blind writing, according to the walking speed, the user correspondingly reduces the display screen in the neck-mounted smart glasses with a slider mouse, drags it to the bottom position of the field of vision of the glasses, and must walk at a low speed to ensure safety. When in a noisy environment, or a private call is required, or a voice command is issued, gently push the earphone 29 with a piston-type air conduction microphone into the ear to block external noise. At the same time, gently touch the alternative conversion switch on the earphone with a microphone to turn off the microphone of the earphone 29 with an air conduction microphone and switch it to the bone conduction microphone 28 to turn it on. When the vocal cords of the trachea are in a non-vibrating state and the exhaled air flow frictions the airway, realize man-machine interaction by whispering bone conduction voice command information and input it into the host of the neck-mounted computer. When performing man-machine interaction while standing, walking, sitting, or lying down and there is no need to type and input with a keyboard, in a simpler way, a touch screen mouse of a smartphone host computer or a mouse of the prior art can be selected to directly control and realize the input of man-machine interaction. After receiving and inputting the command information, the host of the neck-mounted computer uploads the audio-visual information of the calculation result to the neck-mounted smart glasses 2, outputs and displays the video image of man-machine interaction to the user, and completes the man-machine interaction. The head-mounted smart glasses 2 provide the user with a plurality of audio-visual display methods to perform man-machine interaction output, including a VR virtual reality display with a non-transparent background that superimposes a virtual video image in a virtual manner and the entire field of view of the surrounding glasses, and a display method for a wide-screen movie (in this case, the entire field of view of the glasses is covered by an electrochromic lens layer that is opaque). In the transparent real-world field of view of the glasses, a virtual video image brighter than the object to be superimposed is superimposed to provide an AR augmented reality display with enhanced cognitive information (for example, AR real-world navigation in reality) (in this case, the entire field of view of the glasses is covered by an electrochromic lens layer that is adjusted to be fully transparent). In the transparent real-world field of view of the glasses, it includes providing a display method for any information whose back is opaque, such as a virtual video image that is brighter or darker or has alternating light and dark than the object to be superimposed, is inside or outside the field of view of the glasses, is a photograph of a real thing, and has the largest amount of information that the glasses wearer wants to know, is most needed by the public, and has the most generality, for example, a rectangular screen of a conventional computer and a smartphone superimposed (in this case, in the transparent real-world field of view of the glasses, the superimposed rectangular screen portion is covered by an electrochromic lens layer adjusted to be opaque). In the real-world field of view of the glasses, it further includes providing an audio-visual display of various video displays of an outdoor giant screen, a wall-mounted TV indoors, a notebook computer, a tablet computer, or a lower banner of information necessary for running, cycling, and driving by changing the size of the computer screen display. When the head-mounted smart glasses superimpose rectangular video images at the same or different viewing angles of both eyes in the real-world field of view of the binocular glasses, all of the above various video images are images in 2D or 3D display.
[0045] Step 3 The head-mounted wearable computer further uses a usage method in which a terminal of a mobile cloud computer is used in combination with smartphones of a plurality of operating systems and computers of a plurality of operating systems. The host of the above-mentioned head-mounted computer 3 can select a physical smartphone that currently has any one of the closed or open operating systems (for example, one of the smartphones with installed or ios, or android, or Harmony operating system), and can install on one physical smartphone a cloud phone APP for multiple different operating systems and a cloud computer APP for multiple different operating systems together (for example, install the conventional Alibaba Cloud mobile phone APP, the Huawei cloud phone APP, etc., and further install the computer-type Alibaba Cloud computer APP, the Huawei cloud computer APP, the Microsoft cloud computer APP, etc.). In this way, one machine can possess and use the functions of various current smartphones and various different computers, and can download and use the ecosystem resources they each have in the cloud (for example, select an iPhone 15 mobile phone with the closed ios operating system of Apple as the host, arbitrarily download the Huawei Kunpeng cloud phone APP for the open Harmony operating system, etc., and further arbitrarily download the iCloud cloud computer APP for Apple Mac OS, the WUYING Workspace for the Alibaba Cloud Linux operating system, etc., then various application software in their clouds can be used at any time, and with only one smartphone, all IT ecosystem resources in the world can be possessed).
[0046] In the neck-worn wearable computer that uses the smartphone as a host, the smartphone transmits information such as a finger touching key 8 of the portable keyboard, information of touching the slider mouse, or information written by the tablet, normal voice or whispering voice information, to the cloud computer for calculation by wireless communication at the conventional maximum transfer speed of 5G or higher with low latency, and wirelessly receives the video image information of the calculation result, and transfers it to the screen of the neck-worn smart glass 2 for output display. By means of strong cloud computing, currently all common personal computers and smartphones are combined and coordinated, and their operating systems and all large amounts of application software that do not need to be deformed in any way can be made compatible and inherited for use. The neck-worn wearable computer becomes a cloud computer which is a new wearable mobile terminal, and becomes a new generation of mobile space computing new platform larger than the two major computing platforms of the conventional personal computer and smartphone.
[0047] By using strong cloud computing in the neck-worn wearable computer, a large amount of calculations are performed in the cloud server room. Therefore, the smartphone used by the neck-worn wearable computer can apply a slim phone with a low-end chip of a high nanometer process, avoid using a high-end chip of a low nanometer process, and the cost becomes lower.
[0048] The head-mounted smart glasses 2 of the head-mounted wearable computer can display audio-visual images at different viewing angles independently for both eyes, and pedestrians can use the method of seeing the video image information of the three-dimensional stereoscopic display superimposed on the field of view of the glasses. Therefore, with one machine, it simultaneously incorporates the two currently largest computing platforms, the two-dimensional display personal computer (used fixedly for about 40 years) and the two-dimensional display portable smartphone (used for about 10 years), into the new field of using the wearable computer while walking and using three-dimensional stereoscopic display, and achieves the technical effect of upgrading and breaking through the mobile use and stereoscopic display of the two currently largest computing platforms from two perspectives.
[0049] The PC cloud computer using the head-mounted wearable computer transfers the calculation of scientific and technological productivity to a wider outdoor mobile area, and can easily calculate various big-bit application plug-ins of artificial intelligence relying on big data anytime and anywhere. In the usage method of the cloud phone of the mobile phone serving as the host computer, the entertainment and services of the smartphone change from being carried in a bag to being mobile and wearable, and from now on, there is no need to lower the head and hold it by hand, and it has a large screen display and a long battery life. With one machine, it combines the two large computing platforms of the personal computer and the smartphone into one unit, simultaneously connects all things communicatively to the Internet of Things (Lot) used by people, and further relies on AGI general artificial intelligence. They all adhere to people's eyesight, ear side and mouth side, are carried around anytime and anywhere for use, and people become network homo sapiens, realizing the science fiction dream of iSmartor.
[0050] The present invention and its embodiments have been described above. However, such descriptions are not restrictive. What is shown in the drawings is only one of the embodiments of the present invention, and the actual structure is not limited thereto. That is, any structural aspects and examples similar to the technical means designed without creativity by those skilled in the art upon receiving the inspiration thereof and without departing from the gist of the creation of the present invention should all fall within the protection scope of the present invention.
Description of Reference Numerals
[0051] 1 Portable keyboard device 2 Neck-mounted smart glasses 3 Neck-mounted computer 4 Automatic magnetic attraction connection device 5 Left-handed keyboard 6 Right-handed keyboard 7 Connection fixing member 8 Key 9 Keypad 10 PCB electric control panel 11 Keyboard battery 12 Keyboard case 13 Vibration motor 14 Buzzer 15 Selection switch 16 Function switching key 17 Mode display lamp 18 Wireless connection module unit 19 Eyeglass neck strap 20 Upper transmission cable 21 Lower transmission cable 22 Upper magnetic connector 23 Lower magnetic connector 24 Guide block 25 Fixing member 26 Magnetic attraction charging transmission coil 27 Port 28 Bone conduction microphone 29 Earphone with piston-type air conduction microphone 30 Electric control unit 31 Neck-mounted battery 32 Neck-mounted holder
Claims
1. A neck-worn wearable computer including a portable keyboard device, a neck-worn smart glass, a neck-worn computer, and an automatic magnetic attraction connection device, The portable keyboard device is composed of a left-hand keyboard and a right-hand keyboard, which are held in the palms of the left and right hands, respectively, and their rear surfaces are pressed against the palms by a connecting and fixing member, the keys of the left-hand keyboard and the right-hand keyboard are all arranged in rows and columns, the number of rows in each keyboard is five or more, and the number of columns in each keyboard is five or more, the 26 English letters of the keys are arranged in three rows on the QWERTY keyboard, and are distributed in the second, third and fourth rows of the five rows, and are arranged consecutively in the left-hand keyboard and the right-hand keyboard in order, The neck-worn smart glasses can superimpose rectangular video images at the same or different visual angles of both eyes, whose size and position can be changed, in the transparent real field of view of the binocular glasses, with a transparent or opaque back similar to that of a personal computer and a smartphone, and the degree of transparency or opacity is adjusted by an electrochromic lens layer provided outside the optical lens that displays the superimposed image; The host of the neck-worn computer and the neck-worn battery with the neck strap are used in combination as one unit, or are used separately and separably; The automatic magnetic attraction connection device communicatively and automatically connects and conducts the neck-worn smart glasses and the neck-worn computer's neck-worn battery and / or the host computer's data transmission cable, and the connection point of the automatic magnetic attraction connection device is located on the user's neck, characterized in that the automatic magnetic attraction connection device automatically connects and conducts the communication between the neck-worn smart glasses and the neck-worn computer's neck-worn battery and / or the host computer's data transmission cable, and the connection point of the automatic magnetic attraction connection device is located on the user's neck.
2. The neck-worn wearable computer of claim 1, wherein the three rows of keys on the left-hand keyboard and the right-hand keyboard containing the alphabet in QWERTY UIOP are positioned closer to the wrist on the user's palm, and the user taps the keys with the tips of his or her fingers by stretching and bending the fingers to complete the operation input of command information for mobile man-machine interaction, and at the same time, transmits and outputs the command information via wireless communication.
3. The neck-worn wearable computer of claim 2, wherein each of the left-hand keyboard and the right-hand keyboard comprises a key panel with a capacitive touch panel or a resistive touch panel, a PCB electrical control panel containing a microprocessor, a keyboard battery, a keyboard case, a connecting and fixing member for fixing the keyboard to the hand, a vibration motor for emitting a vibration signal that is fed back by touching the keys, and a buzzer for emitting a sound signal that is fed back by touching the keys, the connecting and fixing member being an elastic buckle or a rubber band, the portable keyboard device further being provided with a selection switch for selecting vibration, buzzing, or mute, and the key panel, vibration motor, buzzer and selection switch are each communicatively connected to the microprocessor of the PCB electrical control panel.
4. The neck-worn wearable computer of claim 3, characterized in that the portable keyboard device is further provided with a function switching key for switching the keyboard input function of the key panel to a slider mouse function or a tablet function, and when the key panel is switched to one of the slider mouse function or the tablet function, the left-hand keyboard and the right-hand keyboard each turn on one of two different functions for simultaneous use; the portable keyboard device is further provided with mode indicator lamps communicatively connected to the microprocessor of the PCB electrical control panel, including a handwriting mode indicator lamp, a keyboard mode indicator lamp and a mouse mode indicator lamp; and the PCB electrical control panel is provided with a wireless connection module unit that can input control commands for man-machine interaction to the host of the neck-worn computer.
5. A neck strap is provided between the two temples of the neck-worn smart glasses to connect the two, and an upper transmission cable is hidden in the neck strap, and the upper transmission cable is introduced into the neck strap from one temple in a single bundle, or is divided into two bundles and introduced into the neck strap from the two temples, and is pulled out from the middle part of the neck strap and connected to an automatic magnetic attraction connection device, and the neck computer is connected to the automatic magnetic attraction connection device by a lower transmission cable embedded in the neck strap, and the automatic magnetic attraction connection device is connected to an upper magnetic connector and a lower magnetic connector. The neck-worn wearable computer of claim 1, further comprising: an upper magnetic connector connected to a neck strap of the glasses by an upper transmission cable; a lower transmission cable hidden in the neck strap extending to the user's neck and back and connected to the lower magnetic connector; and a guide block provided on the lower magnetic connector, which guides the lower magnetic connector so that the upper magnetic connector is automatically attracted and guided by the lower magnetic connector until the upper transmission cable and the lower transmission cable are communicatively connected and conductive.
6. The neck-worn wearable computer of claim 5, further comprising a fixing member for fixing the lower magnetic connector to a collar or kimono at the user's neck and back, the fixing member being an elastic clip, a buckle or a Velcro fastener.
7. The neck-worn wearable computer according to claim 6, characterized in that a magnetic attraction charging transmitting coil for wirelessly charging other devices and a port for charging or powering the neck-worn computer itself and / or other devices are concealed on the outer surface of the battery of the neck-worn computer.
8. The neck-worn smart glasses are provided with a bone conduction microphone for man-machine interaction by voice and a piston-type earphone with an air conduction microphone; The bone conduction microphone only picks up whispering information generated when the vocal cords of the trachea are not vibrating and the exhaled airflow rubs against the airway, the bone conduction microphone is fixed to the nose pad of the smart glasses body, and an electric control unit with a microprocessor that displays and drives a video image is provided on the temple of the smart glasses body, the bone conduction microphone acquires an amplitude-modulated voice electric signal generated by the vibration of the voice in the nasal bone, and is communicatively connected to the microprocessor electric control unit, The neck-worn wearable computer of claim 7, characterized in that the air conduction microphone earphone is located behind the two temples of the smart glasses body, at the user's ears, and is hung in the user's ear facing the spiral tube, the air conduction microphone earphone is provided with a two-way conversion switch that senses the touch of the microphone, and the handle portion of the air conduction microphone earphone and the smart glasses body are movably connected.
9. A method of using a neck-worn wearable computer, comprising: First, the neck-worn computer is worn around the neck, and the frame of the neck-worn smart glasses is hung from the head down to the ears and nose bridge to complete the wearing process. The automatic magnetic suction connection device communicatively and automatically suction-connects and conducts the data transmission cable of the neck-worn battery and / or host computer between the neck-worn smart glasses and the neck-worn computer. Step 1 (wearing method); By combining a portable keyboard device with neck-worn smart glasses, users can perform man-machine interaction with the neck-worn wearable computer while standing, walking, sitting or lying down. The specific operation method is as follows: When man-machine interaction is performed while walking, the user can type by tapping the keys on a portable keyboard with his / her fingers, or can touch a function switching key with his / her fingers to switch to a mouse screen and control a slider mouse, or can switch to a tablet screen and blind write character command information, which is then input to a host computer worn around the neck. Before using the tablet to type or write blindly using a traditional QWERTY keyboard, the user must also use a slider mouse to reduce the display screen in the neck-worn smart glasses according to the speed of their walking, and then drag it to the bottom of the glasses' field of view. When in a noisy environment or when a private call is required or when a voice command is issued, the piston-type air conduction earphone with microphone is lightly pressed into the ear to block out external noise, and at the same time, the two-way conversion switch on the earphone with microphone is lightly touched to turn off the air conduction microphone and switch to the bone conduction microphone. When the vocal cords of the trachea are in a non-vibrating state, the exhaled airflow rubs the airway to produce a whisper, and the bone-conducted voice command information is input to the host computer, thereby realizing man-machine interaction. After the host of the neck-worn computer receives and inputs command information, it uploads the audio-visual information of the calculation result to the neck-worn smart glasses, and outputs and displays the video image of the man-machine interaction to the user, thereby completing the man-machine interaction. The neck-worn smart glasses provide a user with multiple audio-visual display methods to output man-machine interaction, and provide a VR virtual reality display with an opaque background by superimposing a virtual video image and the entire field of view of the glasses around it, and a widescreen movie display (in this case, the entire field of view of the glasses is fully covered by an opaque electrochromic lens layer); an AR augmented reality display with enhanced cognitive information by superimposing a virtual video image that is brighter than the object to be superimposed in the transparent real field of view of the glasses (in this case, the entire field of view of the glasses is covered by an electrochromic lens layer that is adjusted to be fully transparent); and a transparent real field of view of the glasses that is brighter or darker than the object to be superimposed or has a mixed light and dark, an object inside or outside the field of view of the glasses, a photograph of a real object, and a display of a wearer of the glasses. Step 2 (operation method) includes providing a display of any audiovisual information in the form desired to know, such as a rectangular screen of a conventional computer and a smartphone, with an opaque back (in this case, in the transparent real field of view of the glasses, the overlapped rectangular screen part is covered by an opaque electrochromic lens layer), and providing an audiovisual display of various video displays of a giant screen outdoors, a wall-mounted TV indoors, a laptop computer, a tablet computer, or a banner below information required for running, bicycling, and driving by changing the size of the computer screen display in the real field of view of the glasses, and when the neck-worn smart glasses overlap rectangular video images at the same or different visual angles of both eyes in the real field of view of the binocular glasses, the various video images are all 2D or 3D display images; In a method for using a mobile cloud computer terminal in combination with a smartphone having multiple operating systems and a personal computer having multiple operating systems, and step 3, in which the host computer selects a smartphone currently having any one of a closed or open operating system, and the smartphone can select and install a combination of cloud phone APPs of multiple different operating systems and cloud computer APPs of multiple different operating systems, and can directly select all application software ecosystem resources currently available around the world from the cloud.
10. The method for using the neck-worn wearable computer described in claim 9, characterized in that when used in conjunction with a mobile cloud computer terminal, the smartphone transmits information entered by fingers touching the keys of a portable keyboard, by touching a slider mouse, by writing on a tablet, and by normal voice or whispering to the cloud computer via wireless communication at a maximum transfer speed of 5G or more for calculation, and wirelessly receives video image information of the calculation results, which is projected onto the screen of the neck-worn smart glasses for output and display.
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