Game machine
Patent Information
- Application Number
- JP2023209005
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-12
- Publication Date
- 2025-06-24
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025093392000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine capable of performing variable display and controllable to an advantageous state favorable to the player, comprising: display means; game control means for determining a variable display pattern when a first start condition or a second start condition is satisfied; effect control means capable of causing the display means to display a plurality of types of images including objects according to the effect situation, and the effect control means is capable of executing a demonstration effect during a period when variable display is not performed, wherein the display means is capable of displaying a plurality of preview objects and an effect corresponding to each of the plurality of preview objects during a variable display period based on a variable display pattern corresponding to not being controlled to the advantageous state determined by the game control means; is capable of displaying a plurality of non-preview objects and an effect corresponding to each of the plurality of non-preview objects during the execution period of the demonstration effect, the number of types of preview objects that can be displayed during variable display differs depending on the type of variable display pattern corresponding to not being controlled to the advantageous state that can be determined by the game control means when the first start condition is satisfied, the number of types of preview objects that can be displayed during variable display differs depending on the type of variable display pattern corresponding to not being controlled to the advantageous state that can be determined by the game control means when the second start condition is satisfied, the number of types of effects displayed during the variable display period based on a predetermined variable display pattern in which the number of types of preview objects is the largest among the variable display patterns corresponding to not being controlled to the advantageous state that can be determined by the game control means when the first start condition is satisfied is larger than the number of types of effects displayed during the execution period of the demonstration effect, the number of types of effects displayed during the variable display period based on a specific variable display pattern in which the number of types of preview objects is the largest among the variable display patterns corresponding to not being controlled to the advantageous state that can be determined by the game control means when the second start condition is satisfied is larger than the number of types of effects displayed during the execution period of the demonstration effect, furthermore, it is controllable to an advantageous state, game control means, effect control means, and game control means side light emitting means controlled by the game control means, and is provided with When executing the variable display of the specific identification information, the game control means can switch the mode of the light-emitting means on the game control means side from the initial mode to the final mode, and can execute the switching a plurality of times. It includes a first effect mode, a second effect mode, and a third effect mode. The effect control means can execute a specific effect that starts after the period of the first switching for switching the mode of the light-emitting means on the game control means side from the initial mode to the final mode has ended. A gaming machine in which the execution ratio of the specific effect in the first effect mode, the execution ratio of the specific effect in the second effect mode, and the execution ratio of the specific effect in the third effect mode are different.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2019076384A