Game machine
Patent Information
- Application Number
- JP2023209010
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-12
- Publication Date
- 2025-06-24
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025093397000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine capable of performing variable display and controllable to an advantageous state favorable to a player, comprising: display means; game control means for determining a variable display pattern when a first start condition or a second start condition is satisfied; production control means capable of causing the display means to display a plurality of types of images including objects according to the production situation, the production control means is capable of executing a demonstration production during a period in which variable display is not performed, the display means, during a variable display period based on a variable display pattern corresponding to not being controlled to the advantageous state determined by the game control means, a plurality of preview objects and an effect corresponding to each of the plurality of preview objects can be displayed; during the execution period of the demonstration production, a plurality of non-preview objects and an effect corresponding to each of the plurality of non-preview objects can be displayed; depending on the type of the variable display pattern corresponding to not being controlled to the advantageous state determinable by the game control means when the first start condition is satisfied, the number of types of preview objects that can be displayed during variable display is different; depending on the type of the variable display pattern corresponding to not being controlled to the advantageous state determinable by the game control means when the second start condition is satisfied, the number of types of preview objects that can be displayed during variable display is different; among the variable display patterns corresponding to not being controlled to the advantageous state determinable by the game control means when the first start condition is satisfied, the number of types of effects displayed during the variable display period based on a predetermined variable display pattern with the largest number of types of preview objects is larger than the number of types of effects displayed during the execution period of the demonstration production; among the variable display patterns corresponding to not being controlled to the advantageous state determinable by the game control means when the second start condition is satisfied, the number of types of effects displayed during the variable display period based on a specific variable display pattern with the largest number of types of preview objects is larger than the number of types of effects displayed during the execution period of the demonstration production; Furthermore, it is controllable to an advantageous state, game control means, production control means, light emitting means, light emission control means, and is provided with a first production mode and a second production mode. There is luminance data for turning off the light emitting means by the light emission control means, The effect control means is capable of executing a specific effect using a luminance data table configured to include a plurality of the luminance data, A gaming machine in which the execution ratio of the specific effect in the first effect mode is different from the execution ratio of the specific effect in the second effect mode.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2019076384A