Game machine
Patent Information
- Application Number
- JP2023212220
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-15
- Publication Date
- 2025-06-27
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025096716000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine capable of performing variable display and controllable to an advantageous state favorable to the player, display means, light-emitting means, and effect control means capable of displaying a plurality of types of images including an object on the display means according to the effect situation and capable of causing the light-emitting means to emit light based on a plurality of types of luminance data. The display means is capable of displaying, in a specific situation, the object so as to move, and an effect corresponding to the object, and the period during which the object in the specific situation and the effect corresponding to the object in the specific situation are not superimposed and displayed is longer than the period during which the object in the specific situation and the effect corresponding to the object in the specific situation are superimposed and displayed. The effect control means causes the light-emitting means to emit light based on specific luminance data over a first period among the display periods of the effects corresponding to the objects in the specific situation, and causes the light-emitting means to emit light based on luminance data different from the specific luminance data over a second period after the first period has elapsed. Furthermore, it is controllable to an advantageous state, game control means, and effect control means, and includes: a first effect mode, a second effect mode, and a third effect mode; the effect control means is capable of outputting a BGM corresponding to the controlled effect mode and executing a specific effect that does not output a sound corresponding to the effect; a gaming machine in which the execution ratio of the specific effect in the first effect mode, the execution ratio of the specific effect in the second effect mode, and the execution ratio of the specific effect in the third effect mode are different.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2019076384A