Information processing program

The program enhances multiplayer game interaction by allowing players to identify character proximity and characteristics through clue matching and icon notifications, improving user convenience and reducing manual checks.

JP2026084205APending Publication Date: 2026-05-21SQUARE ENIX HLDG CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SQUARE ENIX HLDG CO LTD
Filing Date
2024-11-11
Publication Date
2026-05-21

AI Technical Summary

Technical Problem

Existing game technologies do not effectively inform players about the proximity and characteristics of characters in multiplayer games, leading to inefficiencies in user interaction and information management.

Method used

A program that manages a game with a first character and multiple second characters, allowing the first character to acquire and match clue information with related information from the second characters, and outputs icons near matching or similar characters to inform players.

Benefits of technology

Improves user convenience and game experience by reducing the need for manual clue checking and enhancing user interface efficiency.

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  • Figure 2026084205000001_ABST
    Figure 2026084205000001_ABST
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Abstract

To improve user convenience related to the user interface. [Solution] The computer 1a functions as a clue acquisition unit 23a that causes the first character to acquire clue information left in response to the actions of the second character in the virtual space, a matching unit 24a that compares the clue information acquired by the first character with the related information associated with each of the multiple second characters, and an output unit 42a that renders the virtual space, and the output unit 42a is a program that renders a predetermined icon near the second character when a second character is rendered that has related information that matches or is similar to the clue information acquired by the first character.
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