Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-05-12
- Publication Date
- 2026-07-24
AI Technical Summary
【0007】 本発明によれば、遊技の興趣を高めることが可能となる。
Smart Images

Figure 2026121432000001_ABST
Abstract
Claims
[Claim 1] The game has three game states: a first game state, a second game state which is more advantageous to the player than the first game state, and a third game state which is more advantageous to the player than the first game state. A means for making a specific determination based on the occurrence of a predetermined determination trigger, A means for controlling the game to be played by starting a game rotation operation based on the specified determination and providing a notification result corresponding to the result of the specified determination, A first means that enables a transition to the second game state based on the result of the specified determination becoming a specified result, A second means that enables a transition to the third game state when specific conditions are met, Equipped with, The game is configured such that the aforementioned specific conditions can be met under specific circumstances during gameplay. The configuration is such that the aforementioned specific condition does not occur in the second game state. The system is configured to transition to the specific state after the end of the second game state. The configuration is such that in the aforementioned specific state, the aforementioned specific condition may be met, or in the aforementioned specific state, the aforementioned specific condition may not be met. If the specified condition is met during a predetermined number of game rounds in the specified state, it is possible to perform a predetermined performance and then provide a first notification corresponding to the meeting of the specified condition. If the specified condition is not met during a predetermined number of game rounds in the specified state, it is possible to perform a second notification different from the first notification after executing the predetermined performance. The system includes means for enabling a third notification to be given so that the player can recognize the termination of the second game state when the second game state ends. The system is configured such that if the specified state ends without the specified conditions being met, a transition to the first game state may occur. It is possible to launch game balls based on a predetermined launching operation. A first region is provided through which a game ball launched by a first launching operation can pass, but a game ball launched by a second launching operation different from the first launching operation cannot pass; and a second region is provided through which a game ball launched by the second launching operation can pass, but a game ball launched by the first launching operation cannot pass. In the first game state, a game in which the game ball is launched by the first launching operation may be recommended, and in the second game state and the specified state, a game in which the game ball is launched by the second launching operation may be recommended. A gaming machine characterized in that it is configured such that the player may transition to the specified state after the end of the second gaming state, or not transition to the specified state after the end of the second gaming state.