NFCQV Media Chip
By embedding NFC or QR codes into silent visual materials, users can access audio and video content, addressing the lack of interactivity in traditional static objects and enhancing their appeal.
Patent Information
- Application Number
- JP2024004414U
- Authority / Receiving Office
- JP · JP
- Patent Type
- Utility models
- Current Assignee / Owner
- Filing Date
- 2024-12-13
- Publication Date
- 2025-05-08
- Estimated Expiration
- 2034-12-13
AI Technical Summary
Traditional silent physical visual materials such as toys, dolls, photographs, and paintings cannot easily produce sound or video, lacking interactive elements.
Embedding Near-Field Communication (NFC) or QR codes into these materials allows users to access audio and video content using smartphones or PC devices, enhancing their interactive capabilities.
This solution enables users to easily access and engage with audio and video content associated with these materials, making them more attractive and interactive.
Smart Images

Figure 0003251181000001_ABST
Abstract
Description
[Technical field]
[0001] This invention aims to further enhance the appeal of silent physical visual materials such as toys, dolls, photographs, and paintings by embedding a near-field communication (NFC) chip or QR code into them, allowing users to experience immersive information from previously stationary three-dimensional or two-dimensional objects. [Background technology]
[0002] There was no toy, doll, photograph, painting, etc. that could easily produce sound or images. [Prior art documents] [Patent documents] Summary of the Invention [Problem to be solved by the invention]
[0003] There was no parallel link between toys, dolls, photographs, paintings and other silent physical visual materials and the conventional NFC and QR codes.
[0004] This invention makes it possible to easily view audio and video by embedding NFC (Near field communication) QR codes in silent physical visual materials such as toys, dolls, photographs, and paintings. This is because the widespread use of smartphones and camera-equipped PC terminals has made it easy to access and jump to dedicated sites.
[0005] As described above, the NFCQV media chip of this invention embeds NFC or QR codes into silent physical visual materials (such as toys, dolls, photographs, paintings, etc.), allowing users to easily access dedicated websites using their smartphones and listen to and watch audio, music, and videos, making the toys, dolls, photographs, and paintings even more attractive. [Brief description of the drawings]
[0006] [Figure 1] 1 illustrates an embodiment of the NFCQV media chip of the present invention. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0007] Create products that embed NFC or QR codes into silent physical visual materials (toys, dolls, photographs, paintings, etc.) EXAMPLES
[0008] Hereinafter, an embodiment will be described with reference to the attached drawings. 1. Bring a smartphone close to a toy, doll, photo, painting, etc. with an embedded NFCQV media chip. 2. Obtain a URL. 3. Watch / listen to video / audio via mobile communication. If you are unable to obtain the URL in step 2, take a picture of the QR code in step 4 to obtain the URL and then watch or listen to the video and audio in step 3. [Explanation of symbols]
[0009] 1. NFC communication 2. Obtaining an Internet URL 3 Watching and listening to video and audio 4. QR code capture
Claims
[Claim 1] Toys, dolls, photographs, paintings, etc. are information media that represent specific events, but unlike televisions, radios, record players, and smartphones, they are silent physical visual materials that do not have the function of transmitting moving images, music, or sound. However, by attaching a short-range wireless communication chip called NFC (Near field communication) and a QR code in parallel to these items, even if the NFC chip is not receiving signals due to radio communication conditions or cannot be read by older models, the QR code can be read and a smartphone can be used to access an internet connection destination with the same content written there. Music, sounds, videos, etc. prepared on a dedicated site can be played, and engine sounds and sirens can be heard from toy cars, voices and songs from dolls, and audio recordings and explanatory narration from the time can be heard from paintings and photographs. The "NFCQV media chip" further enhances the appeal of static three-dimensional and two-dimensional objects by allowing users to experience highly immersive information through the playback of that information.