Card game toy

The card game toy enhances entertainment value by enabling a single card to function as multiple types (e.g., character and cost cards) based on orientation, addressing the need for more engaging gameplay without increasing card types.

JP7719558B1Active Publication Date: 2025-08-06TCG CO LTD
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Patent Information

Application Number
JP2025049677
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2025-03-25
Publication Date
2025-08-06
Estimated Expiration
2045-03-25

AI Technical Summary

Technical Problem

There is a demand for card games that enhance entertainment value without increasing the number of card types.

Method used

A card game toy with a card item that has dual information display sections on opposite ends, allowing it to function as two different types of cards (e.g., character and cost cards, spell and cost cards, etc.) based on orientation, enhancing gameplay interest.

Benefits of technology

The card game toy increases gameplay interest by allowing a single card to have multiple functions based on orientation, thereby enriching the entertainment value.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a card game toy that improves the interest of a card game. [Solution] A card game toy comprising a card article, the card article having at least a first end and a second end located opposite the first end, the card article having a first information display section arranged on the first end side of the card article and a second information display section arranged on the second end side of the card article, the first information display section including at least a first character information display section, in which first character information is arranged in correct characters when viewed with the first end side facing up, and the second information display section including at least a second character information display section, in which second character information is arranged in which second character information is arranged in which
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Description

[Technical Field]

[0001] The present invention relates to a card game toy. [Background technology]

[0002] BACKGROUND ART Conventionally, in competitive card games, there are games in which players place cards with various effects on a predetermined play sheet and enjoy the effects of the cards (for example, Patent Document 1). [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2006-247178 Summary of the Invention [Problem to be solved by the invention]

[0004] However, in recent years, as the nature of games has become more complex, there has been a demand for card games that can improve the entertainment value of card games without increasing the number of types of cards.

[0005] SUMMARY OF THE INVENTION Therefore, an object of the present invention is to provide a card game toy that enhances the entertainment value of card games. [Means for solving the problem]

[0006] In order to achieve the above object, the card game toy of the present invention comprises: A card game toy comprising a card item, the card article has at least a first end and a second end opposite the first end; the card article has a first information display portion disposed on a first end side of the card article and a second information display portion disposed on a second end side of the card article, the first information display unit includes at least a first character information display unit, and the first character information display unit has first character information arranged in a normal character when viewed with the first end side facing up; The second information display unit includes at least a second character information display unit, and second character information that appears as normal characters when viewed with the second end side facing up is arranged in the second character information display unit. It has the following characteristics: a card game toy. [Effects of the Invention]

[0007] According to one embodiment of the present invention, a card game toy that enhances the entertainment value of a card game can be provided. [Brief explanation of the drawings]

[0008] [Figure 1] FIG. 1 is a schematic diagram for explaining an example of the back surface of a card item of a game toy according to this embodiment. [Figure 2] FIG. 2 is a schematic diagram illustrating an example of the surface of a card article of a game toy according to this embodiment. [Figure 3] FIG. 3 is a schematic diagram illustrating another example of the surface of the card article of the game toy according to the present embodiment. [Figure 4] FIG. 4 is a schematic diagram illustrating another example of the surface of the card article of the game toy according to the present embodiment. [Figure 5] FIG. 5 is a schematic diagram illustrating another example of the surface of the card article of the game toy according to the present embodiment. DETAILED DESCRIPTION OF THE INVENTION

[0009] A card game toy according to one embodiment of the present invention will now be described with reference to the drawings.

[0010] The card game toy according to this embodiment is a battle game in which players battle with opponents by placing card items with characters or the like drawn on them in predetermined positions (putting them on the field).

[0011] (Overall composition) The card game toy according to this embodiment includes card items, and can be played by placing the card items on a table, the floor, etc., but it may also include a play sheet (not shown) that shows placement areas for placing card items in predetermined positions, and the game toy according to this embodiment can be played by placing the card items on the play sheet.

[0012] 1 is a schematic diagram illustrating the back side of a card item in a game toy according to this embodiment. The card game toy 100 according to this embodiment has a card item 200, which is a card held by each player and is composed of a front side 210 (see FIG. 2, etc.) and a back side 230, and its outer peripheral shape is rectangular or rectangular with rounded corners.

[0013] The card item 200 can be acquired, for example, by purchasing it, exchanging it with other players, or by being distributed to players who meet certain conditions.

[0014] The back surface 230 of the card article 2 has a shape that makes the front surface 210 indistinguishable, and as shown in Fig. 1, a rim 231 is provided around the outer periphery at the outer periphery edge. The thickness of the rim 231 may be the same around the periphery, or may vary.

[0015] On the back surface 230 of the card article 2, a main logo display section 232 that displays the main logo of the game toy according to this embodiment and a sub-logo display section 233 that displays the sub-logo are provided from the first end 240 side toward the second end 250 side. Note that in this specification, the first end 240 side of the card article 2 may be referred to as the top (side), and the second end 250 side may be referred to as the bottom (side). Note that, although not limited thereto, in the example shown in FIG. 1, the main logo display section 232 is located near the center of the back surface 230, and the sub-logo display section 233 is located near the second end 250.

[0016] In the example shown in FIG. 1, a dividing line 270 is provided between the main logo display area 232 and the sub-logo display area 233, although this is not a limitation.

[0017] The back surface 230 of the card article 200 is configured with a top-to-bottom design.

[0018] (First Example of Front Side (Character / Cost Card) Fig. 2 is a schematic diagram illustrating the surface of a card article of a game toy according to this embodiment. As shown in Fig. 2, the surface 210a of a card article 200a according to this embodiment has a first information display section 211 arranged on the first end 240 side and a second information display section 221 arranged on the second end 250 side of the card article, on opposite sides of a dividing line 260. The ratio of the first information display section 211 and the second information display section 221 to the total area of the card article 200a is not particularly limited.

[0019] Additionally, a rim 220 is provided around the entire periphery of the front surface 210a of the card article 200a. The thickness of the rim 220 may be the same along the periphery, or may vary.

[0020] In the first embodiment, the first information display section 211 displays information indicating that the card functions as a so-called character card, and the second information display section 221 displays information indicating that the card functions as a so-called cost card.

[0021] In the first embodiment, the first information display unit 211 includes at least a first character information display unit 212, an illustration display unit 213 displaying an illustration of a character, an attribute mark explanation display unit 214 showing the correlation between a plurality of predetermined types of attribute marks (for example, marks showing in illustration setting information such as classifications showing the strengths of characters, such as fire attribute, water attribute, wood attribute, metal attribute, earth attribute, and no attribute: the superiority or inferiority of cards may be changed according to the correlation between each attribute mark), and an attribute information display unit 215. The first character information display unit 212 has arranged therein first character information 216 that appears as normal characters when viewed with the first end 240 side facing up. The first character information display unit 212 and a second character display unit 222, which will be described later, may be divided into a plurality of regions.

[0022] The first character information 216 according to the first embodiment written in the first character information display section 212 includes the card name, card type information, cost information, power information, etc., and is displayed in a card name display section 212a, a card type information display section 212b, a cost information display section 212c, a power information display section 212d, etc. Other information may also be displayed.

[0023] The card name 212a indicates the name of the character associated with each card, with the same card name being assigned to cards with the same character, and different card names being assigned to cards with different characters.

[0024] The card type information 212b contains information that indicates that the card is a character card.

[0025] The cost information 212c includes information such as the numerical value of the required cost, which is a condition for the user to place the character card from their hand onto the field.

[0026] The power information 212d contains numerical values indicating attack values against the opponent's cards, items, etc.

[0027] In addition, the first character information 216 may also include other information that exerts a specific effect under specific conditions.

[0028] The illustration display section 213 displays the character images associated with each card.

[0029] The attribute mark display section 214 displays attribute marks and the like for visually explaining the correlations between the various attributes among a plurality of predetermined types of attributes.

[0030] The attribute information display unit 215 displays information that identifies which attribute each card belongs to. Each card is assigned one or two of a predetermined number of attributes, and if two attributes are assigned, information that identifies the card as belonging to both attributes is displayed. This information may be displayed by color, or by design, or by both color and design.

[0031] In the first embodiment, the second information display section 221 includes a second character information display section 222 and an attribute information display section 223, and the second character information display section 222 has second character information 224 arranged therein, which is in correct characters when the second end 250 side is viewed upward.

[0032] The attribute information display section 223 is assigned one or two of the predetermined multiple types of attributes described above, and when two attributes are assigned, information that can identify that the item belongs to both attributes is written. This information may be written using a color or the like, a design, or both a color and a design.

[0033] The second character information 224 according to the first embodiment written in the second character information display section 222 includes card type information, function information, and the like.

[0034] The card type information 224a contains information that indicates that the card is a cost card.

[0035] The function information 224b contains information indicating the function as a cost card.

[0036] Here, we will briefly explain the function of a cost card. Generally, the function of a cost card is to at least be an element of the conditions for placing a character card from the user's hand into a specified play area. The character cards that can be placed into the play area from the hand are limited depending on the attributes and cost of the cost card placed into the play area. In other words, to place a character card from the hand into the play area, a cost card that meets the conditions of the character card's cost information 216c is required. Therefore, a cost card is an element of the conditions for placing a character card from the hand into the play area, and this is the function of a cost card.

[0037] When using the card article 200a according to the first embodiment in a game, first, the user and the opponent face each other and arrange the card article 200a so that the first character information 216 appears correctly to the user. In this case, the card article 200a functions as the first information display unit 211, i.e., a character card, in the game. Meanwhile, the card article 200a is arranged so that the second character information 224 appears correctly to the user. In this case, the card article 200a functions as the second information display unit 221, i.e., a cost card, in the game.

[0038] That is, the game toy according to this embodiment can impart two different functions to a single card item depending on the placement direction that the user can select, thereby increasing the interest of the card game.

[0039] (Second Example of the Front Side (Spell / Cost Card) A schematic diagram illustrating the front surface of a card article of a game toy according to this embodiment is shown in Fig. 3. As shown in Fig. 3, the front surface 210b of a card article 200b according to this embodiment has a first information display portion 311 arranged on the first end portion 240 side and a second information display portion 321 arranged on the second end portion 250 side of the card article, on opposite sides of a dividing line 360.

[0040] Additionally, the entire outer periphery of the front surface 210b of the card article 200b is provided with an edge 320. The thickness of the edge 320 may be the same along the periphery, or may vary.

[0041] In the second embodiment, the first information display section 311 displays information indicating that the card functions as a so-called spell card, and the second information display section 321 displays information indicating that the card functions as a so-called cost card.

[0042] When the spell card is placed on the field, the effect written on the first information display portion 311 is exerted in the course of the game.

[0043] In the second embodiment, the first information display unit 311 includes at least a first character information display unit 312, an illustration display unit 313 on which a predetermined illustration is displayed, an attribute mark explanation display unit 314 on which the correlation between a plurality of predetermined types of attribute marks (for example, marks that illustrate setting information such as classifications that indicate the strengths of characters, such as fire attribute, water attribute, wood attribute, metal attribute, earth attribute, no attribute, etc.) and an attribute information display unit 315, and the first character information display unit 312 has first character information 316 arranged as normal characters when viewed with the first end 240 side facing up.

[0044] The illustration display section 313 displays a predetermined picture associated with the spell card. It is preferable that this picture be a picture that allows the player to intuitively understand at least one display portion of the effect exerted by the spell card. This allows the player to intuitively understand one display portion of the effect even if the player does not remember the effect of the spell card, eliminating the possibility of the game progress being delayed due to the player having to understand the effect exerted by the spell card, and the interest of the game is not lost.

[0045] The first character information 316 according to the second embodiment written in the first character information display section 312 includes the card name, card type information, effect information, etc., and is written, for example, in the card name display section 312a, the card type information display section 312b, and the effect information display section 312c.

[0046] The card name 312a indicates the name of the spell associated with each card, with the same card name being assigned to the same spell card and different card names being assigned to different spell cards.

[0047] The card type information 312b contains information that indicates that the card is a spell card.

[0048] The effect information 312c contains information that indicates the effect of the spell card in the game, and usually contains information that will produce a specific effect under specific conditions.

[0049] The attribute mark display section 314 displays attribute marks and the like for visually explaining the correlations between the various attributes among a plurality of predetermined types of attributes.

[0050] The attribute information display section 315 displays information that identifies which attribute each card belongs to. Each card is assigned one or two of a predetermined number of attributes, and if two attributes are assigned, information that identifies the card as belonging to both attributes is displayed. This information may be displayed by color, or by design, or by both color and design.

[0051] In the first embodiment, the second information display section 321 includes a second character information display section 322 and an attribute information display section 323, and the second character information display section 322 has second character information 324 arranged therein, which is in the correct character when the second end 250 side is viewed upward.

[0052] The attribute information display section 323 is assigned one or two of the predetermined multiple types of attributes described above, and if two attributes are assigned, information that can identify that the item belongs to both attributes is written. This information may be written using color or the like, a design, or both a color and a design.

[0053] The second character information 324 according to the first embodiment written in the second character information display section 322 includes card type information, function information, and the like.

[0054] The card type information indicates that the card is a cost card.

[0055] The function information indicates the function of the cost card.

[0056] When using the card item 200b according to the second embodiment in a game, first, the user and the opponent face each other and arrange the card item 200b so that the first character information 316 appears correct to the user. In this case, the card item 200b functions as the first information display unit 311, i.e., as a spell card, in the game. Meanwhile, the card item 200b is arranged so that the second character information 324 appears correct to the user. In this case, the card item 200b functions as the second information display unit 321, i.e., as a cost card, in the game.

[0057] That is, the game toy according to this embodiment can impart two different functions to a single card item depending on the placement direction that the user can select, thereby increasing the interest of the card game.

[0058] (Front side 3rd Example (Character / Character Card) A schematic diagram illustrating the front surface of a card article of a game toy according to this embodiment is shown in Fig. 4. As shown in Fig. 4, the front surface 210c of a card article 200c according to this embodiment has a first information display portion 411 arranged on the first end portion 240 side and a second information display portion 421 arranged on the second end portion 250 side of the card article, on opposite sides of a dividing line 460.

[0059] Additionally, a rim 420 is provided around the entire periphery of the front surface 210c of the card article 200c. The thickness of the rim 420 may be the same around the periphery, or may vary.

[0060] In the third embodiment, information indicating that the card functions as a so-called character card is displayed in the first information display portion 411, and information indicating that the card functions as a so-called character card is also displayed in the second information display portion 421. Note that in the third embodiment, there is at least one difference between the information displayed in the first information display portion 411 and the information displayed in the second information display portion 421.

[0061] In the third embodiment, the first information display unit 411 includes at least a first character information display unit 412, an illustration display unit 413 in which an illustration of a character is displayed, an attribute mark explanation display unit 414 in which the correlation between a plurality of predetermined types of attribute marks (for example, marks that illustrate setting information such as classifications that indicate the strengths of a character, such as fire attribute, water attribute, wood attribute, metal attribute, earth attribute, no attribute, etc.), and an attribute information display unit 415, and the first character information display unit 412 has first character information 416 that appears as a regular character when viewed with the first end 240 side facing up.

[0062] The first character information 416 according to the first embodiment written in the first character information display section 412 includes the card name, card type information, cost information, power information, etc., and is displayed in a card name display section 412a, a card type information display section 412b, a cost information display section 412c, and a power information display section 412d. Other information may also be displayed.

[0063] The card name is the name of the character associated with each card, with the same card name being assigned to cards with the same character, and different card names being assigned to cards with different characters.

[0064] The card type information indicates that the card is a character card.

[0065] The cost information includes numerical information about the required cost, which is a condition for the user to place the character card from their hand onto the field.

[0066] The power information includes a numerical value indicating an attack value against an opponent's card, item, etc.

[0067] Further, other information that exerts a specific effect under specific conditions may be written as the first character information 416. In this case, for example, it is written somewhere in the first character information display portion 412.

[0068] The illustration display section 413 displays the image of the character associated with each card.

[0069] The attribute mark display section 414 displays attribute marks and the like for visually explaining the correlations between the various attributes among a plurality of predetermined types of attributes.

[0070] The attribute information display section 415 displays information that identifies which attribute each card belongs to. Each card is assigned one or two of a predetermined number of attributes, and if two attributes are assigned, information that identifies the card as belonging to both attributes is displayed. This information may be displayed by color, or by design, or by both color and design.

[0071] In the fourth embodiment, second information display section 421 includes at least second character information display section 422 and illustration display section 423 in which an illustration of a character is displayed, and may include an attribute mark explanation display section and an attribute information display section that show the correlation between a plurality of predetermined types of attribute marks (for example, marks that illustrate setting information such as classifications that show the strengths of characters, such as fire attribute, water attribute, wood attribute, metal attribute, earth attribute, no attribute, etc.). Also, second character information display section 422 has arranged thereon second character information 424 that appears as normal characters when viewed with second end section 250 facing up.

[0072] The second character information 424 according to the third embodiment written in the second character information display section 422 includes the card name, card type information, cost information, power information, etc., and in the example shown in FIG. 4, this information is written in the other information display section 422b in the second character information display section 422.

[0073] The card name is the name of the character associated with each card, with the same card name being assigned to cards with the same character, and different card names being assigned to cards with different characters.

[0074] The card type information indicates that the card is a character card.

[0075] The cost information includes numerical information about the required cost, which is a condition for the user to place the character card from their hand onto the field.

[0076] The power information includes a numerical value indicating an attack value against an opponent's card, item, etc.

[0077] In addition, the first character information 424 may also include other information that exerts a specific effect under specific conditions.

[0078] The illustration display section 423 displays the image of the character associated with each card.

[0079] An attribute mark display section may also be provided, and attribute marks or the like may be written to visually explain the correlations between the respective attributes for a plurality of predetermined types of attributes.

[0080] Furthermore, an attribute information display section 425 is provided, on which information is written that can identify which attribute each card belongs to. Each card is assigned one or two of a plurality of predetermined attributes, and if two attributes are assigned, information is written that can identify that the card belongs to both attributes. This information may be written using color, etc., or a design, or may be written using both color and design.

[0081] In the third embodiment, the first character information 416 and the second character information 424 have at least one different piece of information. In other words, the game toy according to this embodiment functions as two different card characters for a single card item depending on the placement direction that the user can select, thereby increasing the interest of the card game.

[0082] When using the card article 200c according to the third embodiment in a game, first, the user and the opponent face each other and arrange the card article 200c so that the first character information 416 appears correctly to the user. In this case, the card article 200c functions as the first information display unit 411, i.e., as a character card, in the game. Meanwhile, the card article 200c is arranged so that the second character information 424 appears correctly to the user. In this case, the card article 200c functions as the second information display unit 421, i.e., as another character card, in the game.

[0083] (Fourth Example of the Surface (Spell / Spell) A schematic diagram illustrating the front surface of a card article of a game toy according to this embodiment is shown in Fig. 5. As shown in Fig. 5, the front surface 210d of a card article 200d according to this embodiment has a first information display section 511 arranged on the first end 240 side and a second information display section 521 arranged on the second end 250 side of the card article, on opposite sides of a dividing line 560.

[0084] Additionally, a rim 520 is provided around the entire periphery of the front surface 210d of the card article 200d. The thickness of the rim 520 may be the same around the periphery, or may vary.

[0085] In the fourth embodiment, information indicating that the card functions as a so-called spell card is displayed in the first information display portion 511, and information indicating that the card functions as a so-called spell card is also displayed in the second information display portion 521. Note that in the fourth embodiment, there is at least one difference between the information displayed in the first information display portion 511 and the information displayed in the second information display portion 521.

[0086] When the spell card is placed on the field, the effect written on the first information display section 511 or the second information display section 521 is exerted in the course of the game.

[0087] In the fourth embodiment, the first information display section 511 includes at least a first character information display section 512, an illustration display section 513 in which a predetermined illustration is displayed, an attribute mark explanation display section 514 in which the correlation between a plurality of predetermined types of attribute marks is shown, and an attribute information display section 515, and the first character information display section 512 has first character information 516 arranged in correct characters when viewed with the first end 240 side facing up.

[0088] The illustration display section 513 displays a predetermined picture associated with the spell card. As mentioned above, it is preferable that this picture be a picture that allows at least one display portion of the effect exerted by the spell card to be intuitively understood. This allows the player to intuitively understand one display portion of the effect even if they do not remember the effect of the spell card, eliminating the possibility of the game progress being delayed due to understanding the effect exerted by the spell card, and the fun of the game is not lost.

[0089] The first character information 516 according to the fourth embodiment written in the first character information display section 512 includes the card name, card type information, effect information, etc., and is displayed, for example, in the card name display section 512a, the card type information display section 512b, and the effect information display section 512c.

[0090] The card name is the name of the spell associated with each card, with the same card name being assigned to identical spell cards and different card names being assigned to different spell cards.

[0091] The card type information indicates that it is a spell card.

[0092] The effect information describes the effect of the spell card in the game, and usually describes the specific effect that will be exerted under specific conditions.

[0093] The attribute mark display section 514 displays attribute marks and the like for visually explaining the correlations between the various attributes among a plurality of predetermined types of attributes.

[0094] The attribute information display section 515 displays information that identifies which attribute each card belongs to. Each card is assigned one or two of a predetermined number of attributes, and if two attributes are assigned, information that identifies the card as belonging to both attributes is displayed. This information may be displayed by color, or by design, or by both color and design.

[0095] In the first embodiment, the second information display section 521 includes at least a second character information display section 522, an illustration display section 523 in which a predetermined illustration is displayed, and an attribute information display section 525, and the first character information display section 522 has second character information 524 arranged therein, which appears as normal characters when viewed with the second end 250 side facing up.

[0096] The illustration display section 523 displays a predetermined picture associated with the spell card. As mentioned above, it is preferable that this picture be a picture that allows at least one display portion of the effect exerted by the spell card to be intuitively understood. This allows the player to intuitively understand one display portion of the effect even if they do not remember the effect of the spell card, eliminating the possibility of the game progress being delayed due to understanding the effect exerted by the spell card, and the interest of the game is not lost.

[0097] The attribute information display section 525 is assigned one or two of the predetermined multiple types of attributes described above, and when two attributes are assigned, information that can identify that the item belongs to both attributes is written. This information may be written using color or the like, a design, or both a color and a design.

[0098] The second character information 524 according to the fourth embodiment written in the first character information display section 522 includes the card name, card type information, effect information, etc., and in the example shown in FIG. 5, it may be written in the other information display section 522b in the second character information display section 522.

[0099] The card name is the name of the spell associated with each card, with the same card name being assigned to identical spell cards and different card names being assigned to different spell cards.

[0100] The card type information indicates that it is a spell card.

[0101] The effect information describes the effect of the spell card in the game, and usually describes the specific effect that will be exerted under specific conditions.

[0102] In the fourth embodiment, the first character information 516 and the second character information 524 have at least one different piece of information. In other words, the game toy according to this embodiment has the function of two types of spell cards depending on the placement direction that the user can select for one card item, thereby increasing the interest of the card game.

[0103] When using the card item 200d according to the fourth embodiment in a game, first, the user and the opponent face each other and arrange the card item 200d so that the first character information 516 appears correct to the user. In this case, the card item 200d functions as the first information display unit 511, i.e., as a spell card, in the game. Meanwhile, the card item 200d is arranged so that the second character information 524 appears correct to the user. In this case, the card item 200d functions as the second information display unit 521, i.e., as another spell card, in the game.

[0104] As described above, the card game toy according to this embodiment includes a card item having at least a first end and a second end opposite the first end, the card item having a first information display section disposed on the first end side of the card item and a second information display section disposed on the second end side of the card item, the first information display section including at least a first character information display section, in which first character information is displayed in correct characters when viewed with the first end side facing up, and the second information display section including at least a second character information display section, in which second character information is displayed in which second character information is displayed in correct characters when viewed with the second end side facing up. This allows a single card item to have two different functions depending on the orientation selectable by the user, thereby increasing the enjoyment of card games.

[0105] The card game toy according to this embodiment may have other types of cards, and may also include card items on which only one type of character information is arranged as a correct character when one end of the card item is viewed facing up.

[0106] Although the embodiments of the present invention have been described above with reference to the drawings, the specific configurations should not be considered to be limited to these embodiments. The scope of the present invention is defined not only by the description of the above embodiments but also by the claims, and further includes all modifications within the meaning and scope of the claims. [Explanation of symbols]

[0107] 100 Game Toys 200 Card Goods 210 Surface 211 1st information display section 212 1st character information display section 213 Illustration display section 214 Attribute mark explanation display section 215 Attribute information display section 216 First character information 220 Surface Edge 221 2nd information display section 222 2nd character information display section 223 Attribute information display section 224 Second character information 230 Back side 231 Back edge 232 Main logo display area 233 Sub-logo display area 240 first end 250 Second End 260 Divider Line 270 Divider Line 311 1st information display section 312 1st character information display section 313 Illustration display section 314 Attribute mark explanation display section 315 Attribute information display section 316 First character information 320 Edge 321 2nd information display section 322 2nd character information display section 323 Attribute information display section 324 Second character information 360 Divider 411 1st information display section 412 1st character information display section 413 Illustration display section 414 Attribute mark explanation display section 415 Attribute information display section 416 First character information 420 Edge 421 2nd information display section 422 2nd character information display section 423 Illustration display section 425 Attribute information display section 424 Second character information 460 Divider Line 511 1st information display section 512 1st character information display section 513 Illustration display section 514 Attribute mark explanation display section 515 Attribute information display section 516 First character information 520 Edge 522 2nd character information display section 523 Illustration display section 525 Attribute information display section 524 Second character information 560 Divider Line

Claims

1. A card game toy comprising a card item, the card article has at least a first end and a second end opposite the first end; the card article has a first information display portion disposed on a first end side of the card article and a second information display portion disposed on a second end side of the card article, the first information display unit includes at least a first character information display unit, and the first character information display unit is provided with first character information that appears as normal characters when viewed with the first end side facing up; The second information display unit includes at least a second character information display unit, and the second character information display unit displays second character information that is different from the first character information and that appears as normal characters when viewed with the second end side facing up. Card game toy.

2. The first information display unit further includes an illustration display unit that displays an illustration corresponding to the card item.

2. The card game toy according to claim 1.

3. the second information display unit further includes an attribute mark display unit for displaying image information corresponding to one or two of a plurality of predetermined types of attributes; 2. The card game toy according to claim 1.

4. the first character information includes a card name, card type information, cost information preset according to the illustration, and / or power information preset according to the illustration; 3. The card game toy according to claim 2.

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