Performance output toys
The performance output toy uses a light-emitting, reflecting, and guiding mechanism to direct light from a single element to multiple parts, addressing cost concerns and enhancing visual effects.
Patent Information
- Application Number
- JP2024210742
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2024-12-03
- Publication Date
- 2025-09-24
- Estimated Expiration
- 2044-12-03
AI Technical Summary
Existing toys that produce light effects using multiple light-emitting elements are costly due to the need for numerous parts, and there is a demand for mechanisms that can refract light from a single element in various directions to create multiple light components at a lower cost.
A performance output toy design featuring a main toy body with a detachable secondary toy body, incorporating a light-emitting section, a reflecting section, and a light-guiding section that directs and reflects light to multiple parts, allowing for varied light effects without increasing component count.
The design enables cost-effective production of diverse light effects by utilizing a single light-emitting element to illuminate multiple parts of the toy, enhancing visual appeal without escalating production costs.
Smart Images

Figure 0007743593000001_ABST
Abstract
Description
[Technical Field]
[0001] The present invention relates to a performance output toy. [Background technology]
[0002] There are known toys that output effects using light or sound. For example, Patent Document 1 proposes that in a light-emitting toy to which a sub-toy having identification information can be attached or detached, the blinking pattern of a light-emitting element is changed according to the identification information of the sub-toy. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Japanese Patent Application Publication No. 2019-154721 Summary of the Invention [Problem to be solved by the invention]
[0004] There is a demand for mechanisms for producing a variety of effects in toys that produce performance. In the above-mentioned conventional technology, light emitted from multiple light-emitting elements by a rotatable movable part is visually recognized as an arc-shaped band extending in the direction of rotation due to the afterimage effect. While increasing the number of light-emitting parts in such light-emitting toys allows for a variety of effects, there is a problem in that costs increase. Therefore, it would be useful if light emitted from a single light-emitting element could be refracted in various directions to cause multiple components to emit light. This would allow for a variety of effects to be produced at low cost.
[0005] The present invention aims to provide a novel mechanism for emitting light in, for example, a performance output toy. [Means for solving the problem]
[0006] The present invention is, for example, a performance output toy comprising a main toy body and a secondary toy body that can be attached to and detached from the main toy body, and the main toy body comprises an attachment section for attaching the secondary toy body, a light-emitting section, a reflecting section that reflects a portion of the light irradiated from the light-emitting section and emits it to the outside, and a light-guiding section that guides a portion of the light irradiated from the light-emitting section to the secondary toy body. Furthermore, the present invention provides, for example, a performance output toy comprising a main toy body and a secondary toy body detachable from the main toy body, the main toy body comprising an attachment section for attaching the secondary toy body, a light-emitting section, a reflecting section for reflecting a portion of the light emitted from the light-emitting section and emitting it to the outside, and a light-guiding section for guiding a portion of the light emitted from the light-emitting section to the secondary toy body, the main toy body being transformable between a first form in the shape of a hand and a second form in the shape of a human figure, the secondary toy body forming a ring to be worn on the hand in the first form and forming the human figure's head in the second form. [Effects of the Invention]
[0007] According to the present invention, for example, a novel mechanism for emitting light in a performance output toy can be provided. [Brief explanation of the drawings]
[0008] [Figure 1A] FIG. 1 is a front view showing the appearance of a hand-shaped performance output toy according to an embodiment; [Figure 1B] FIG. 1 is a front view showing the appearance of a humanoid form of a performance output toy according to an embodiment; [Figure 2] FIG. 10 is a diagram showing a modified configuration of a performance output toy according to an embodiment; [Figure 3] 1 is a diagram illustrating a light control member according to an embodiment; [Figure 4] FIG. 10 is a diagram illustrating the light output by a light control member according to an embodiment. [Figure 5] 1 is a diagram showing a mounting portion of a secondary toy body according to an embodiment; [Figure 6] FIG. 1 is a block diagram illustrating an example of the configuration of a control unit of a performance output toy according to an embodiment. [Figure 7] FIG. 10 is a diagram showing a performance output table of a performance output toy according to an embodiment; [Figure 8] A flowchart showing a basic processing procedure of a performance output toy according to an embodiment. DETAILED DESCRIPTION OF THE INVENTION
[0009] Hereinafter, the embodiments will be described in detail with reference to the accompanying drawings. Note that the following embodiments do not limit the scope of the invention as claimed, and not all combinations of features described in the embodiments are necessarily essential to the invention. Two or more of the features described in the embodiments may be arbitrarily combined. Furthermore, the same reference numerals are used for the same or similar components, and redundant explanations will be omitted.
[0010] <External configuration of the performance output toy> An example of the external configuration of the effect output toy according to this embodiment will be described with reference to Figures 1A and 1B. Figures 1A and 1B each show the front view of the effect output toy in different transformation states. Note that the x, y, and z arrows indicate the upward, left, and forward directions of the model toy, respectively.
[0011] FIG. 1A shows the front view of the first form 10 of the toy. The toy is transformed into the first form 10, which resembles a hand, and includes a main toy body 100 and a secondary toy body 101. The main toy body 100 includes fingers 102a-102e, decorative parts 103a and 103b, a light control member 104, a light-emitting part 105, and a transformation state switch 106. The fingers 102a-102e correspond to the thumb, index finger, middle finger, ring finger, and little finger, respectively. The fingers 102a-102e are each configured to be rotatable so as to transform into the toy in the second form 20. The decorative parts 103a and 103b are shaped like swords and are configured to be rotatable so as to transform into the second form 20. Details of the transformation configuration will be described later. The light control member 104 is a member that controls the light emitted from the light emitting unit 105 in various directions. A detailed configuration will be described later. The transformation state switch 106 is a switch element, and in the first form 10 of the effect output toy, it is in a pressed state by the finger portion 102 or the like. The effect output toy can detect whether the form of the main toy body 100 is the first form 10 of a hand form or the second form 20 of a human form depending on the state of the transformation state switch 106.
[0012] The secondary toy body 101 is a ring that can be attached to and detached from the attachment portion of the main toy body 100 in the first form 10. In the first form 10, it resembles a finger ring worn on the finger portion 102c. The detailed configuration of the secondary toy body will be described later. There are multiple types of secondary toy body 101, and the effect output toy switches and outputs effect output patterns depending on the type of secondary toy body attached and the form of the main toy body 100. Here, the effect output in the effect output toy according to this embodiment includes light output and sound output. Note that this is not intended to limit the present invention, and the effect output may also include vibration.
[0013] FIG. 1B shows the front view of the second form 20 of the performance output toy. The second form 20 of the performance output toy has been transformed into a humanoid form, and each part is the same as that of the first form 10 of the performance output toy. In the second form 20, finger 102a of the main toy body 100 transforms into the right arm. Finger 102b transforms into the right leg. Finger 102c rotates toward the back. Finger 102d transforms into the left leg. Finger 102e transforms into the left arm. In addition, decorative parts 103a and 103b rotate in different directions to form wings. In addition, secondary toy body 101 forms the humanoid head, and light control member 104 forms the humanoid chest.
[0014] As shown in FIG. 1B , even when the toy transforms from first form 10 to second form 20, the positions of the secondary toy body 101, light control member 104, light-emitting unit 105, and transformation state switch 106 do not change. In this embodiment, the secondary toy body 101 is attached to the same attachment part in both first form 10 and second form 20, constituting part of the external appearance of the toy. However, the external appearance of the toy constituted by the secondary toy body 101 differs between first form 10 and second form 20 (in first form 10, it constitutes a "ring worn on a finger," and in second form 20, it constitutes a "human-shaped head"). The present invention is not limited to this, and the positions of the above-mentioned components may change between first form 10 and second form 20. In this case, the position of each component must be considered so as not to block the light emitted from the light-emitting unit 105.
[0015] The secondary toy body 101 is a ring-shaped member that can be attached to and detached from an attachment part (not shown) of the main toy body 100, and corresponds to a ring to be worn on the hand in the first form 10, and corresponds to a human-shaped head in the second form 20. The performance output toy of this embodiment outputs performance by attaching (also referred to as "connecting") the secondary toy body 101 to the main toy body 100, and by further operating a control (not shown), performance output is performed using light output from the light-emitting unit 105 and sound output from a speaker (not shown) depending on the deformation state of the main toy body 100 and the type of secondary toy body 101.
[0016] The secondary toy body 101 can be attached to the main toy body 100 by fitting it into an attachment portion provided on the main toy body 100. Furthermore, multiple types of secondary toy bodies 101 are provided, and identifiers are provided to identify the type. This performance output toy can change the performance output depending on the type of secondary toy body 101 connected to the main toy body 100. Therefore, the performance output toy needs to identify the type (identifier) of the secondary toy body 101, but a detection unit of any mechanism can be applied.
[0017] For example, a plurality of convex switches may be provided on the mounting portion of the main toy body 100, and the type of the secondary toy body 101 may be identified depending on where the convex portion is pressed when the secondary toy body 101 is mounted. Alternatively, a sensor may be provided on the main toy body 100, and the type of the secondary toy body 101 may be identified by reading an identifier (such as a two-dimensional code or RFID tag) provided on the secondary toy body 101. Alternatively, a control board may be provided on the secondary toy body 101, and electrically connected to a control unit 600 provided inside the main toy body 100, so that the type of the secondary toy body 101 can be identified by reading information from the control board of the secondary toy body 101. The secondary toy body identification configuration in this embodiment will be described later.
[0018] The effect output toy in this embodiment may output sound in conjunction with light output as an effect output. However, the present invention is not limited to this, and may also output effects by vibration. The effect output toy further includes a control unit 600 for controlling the above-mentioned effect output. The control unit 600 references a table that stores effect output data according to the type of sub-toy body 101 and controls the effect output when the sub-toy body 101 is connected to the main toy body 100 or when the controller is operated.
[0019] <Variation configuration> The modified configuration of the main toy body 100 in the effect output toy according to this embodiment will be described with reference to Fig. 2. Fig. 2(a) to (d) each show the external front view of the effect output toy.
[0020] FIG. 2(a) shows the first form 10 of the toy. To transform from the first form 10 to the second form 20, first, as shown by the shaded area, the fingers 102b and 102d of the toy are tilted forward (straight arrow), and then the toy is rotated 180 degrees as shown by the curved arrow. At this time, the transformation state switch 106 transitions from a pressed state to a released state. The transformation state switch 106 is pressed by the finger 102d in the first form 10 and is in the pressed state. The control unit 600 can recognize that the transformation state of the main toy body 100 is the first form 10 because the transformation state switch 106 is in the pressed state. Therefore, when the transformation state switch 106 transitions to the released state, the control unit 600 determines that the main toy body 100 has transitioned to (or is in the process of transitioning to) the second form 20. Note that when the transformation state switch 106 transitions to the released state, a sound or other message may be output to indicate the start of a transformation.
[0021] 2(b) shows a state in which the finger portions 102b and 102d have been rotated. In this state, the transformation into the second form 20 is not complete, but the control unit 600 determines that the transformed state is the second form 20. In the state shown in FIG. 2(b), the finger portions 102b and 102d respectively form the right leg and the left leg of the second form 20. Next, as shown by the hatched portion in FIG. 2(b), the finger portions 102a and 102e are each rotated forward of the performance output toy.
[0022] FIG. 2(c) shows the state in which the finger portions 102a and 102e have been rotated. In the state shown in FIG. 2(c), the finger portions 102a and 102e respectively constitute the right arm and left arm of the second form 20. Furthermore, as shown by the hatched portion in FIG. 2(c), the decorative portions 103a and 103b are rotated in the directions of the arrows, and then the finger portion 102c is rotated toward the back side of the effect output toy. FIG. 2(d) shows the state in which the decorative portions 103a and 103b and the finger portion 102c have been rotated. FIG. 2(d) shows the state in which the transformation of the effect output toy into the second form 20 has been completed.
[0023] <Configuration of light control member 104> The configuration of the light control member 104 according to this embodiment will be described with reference to Fig. 3. Fig. 3(a) shows the front surface of the light control member 104, Fig. 3(b) shows the back surface, and Fig. 3(c) shows the side surface.
[0024] The light control member 104 is a disk-shaped member and includes a light guide portion 301 and a reflecting portion 303. 302 indicates the surface of the light control member 104 and is made of a transparent material. The light guide portion 301 is a cylindrical portion extending from the center of the bottom of the light control member 104 to the center of the top. In both the first form 10 and the second form 20 of the performance output toy, a light emitting portion 105 is provided below the light guide portion 301. The light emitting portion 105 emits light toward the light guide portion 301, and the emitted light passes through the light guide portion 301 and exits upward. The light that exits upward enters the secondary toy body 101, causing the secondary toy body 101 to emit light. Furthermore, the light guide portion 301 is made of a transparent material, and light also passes through the sides of the cylindrical shape, irradiating the surrounding area. Some of this light also enters the interior of the light control member 104. In this embodiment, the light guide unit 301 is described as being cylindrical, but this is not intended to limit the present invention, and any shape may be used as long as it connects the light emitting unit and the sub-toy body. In addition, the light may be refracted in part in the optical path between the light emitting unit and the sub-toy body, forming an optical path that is not linear.
[0025] The reflecting portion 303 is formed on the rear surface of the light control member 104. The reflecting portion 303 is formed with a plurality of concave-convex shapes on the rear surface of the light control member 104. As a result, the rear inner wall of the light control member 104 is also formed with a plurality of concave-convex shapes. Light leaking from the light guiding portion 301 is irradiated onto the reflecting portion 303, and the irradiated light is reflected by the wall surface in various directions. Because the surface 302 of the light control member 104 is formed of a transparent material, the reflected light passes through the surface 302 and is emitted forward of the performance output toy. In other words, in this embodiment, the direction of light reflection by the reflecting portion 303 is set to a direction different from the direction of light guided by the light guiding portion 301. As the reflected light passes through the surface 302, the light control member 104 itself appears to emit light. Note that, as shown in FIG. 3(c), the surface 302 of the light control member 104 is formed flat to transmit light, while the rear surface is formed with a plurality of concave-convex shapes to reflect light.
[0026] Thus, in this embodiment, the light emitted from the light-emitting unit 105 is guided by the light-guiding unit 301 in the upward direction (y direction in the figure) of the effect output toy to light up the sub-toy body 101, and is also reflected by the reflecting unit 303 in the forward direction (z direction in the figure) of the effect output toy to light up the light control member 104. Therefore, according to this embodiment, it is possible to output light in various directions using one light-emitting unit and to light up multiple members (in other words, to light up multiple locations on the effect output toy that are different from each other).
[0027] Furthermore, in reflecting section 303, a plurality of circular optical paths are formed around light guiding section 301. This allows light passing through light guiding section 301 to be dispersed along the circular optical paths, and allows the light to be guided throughout light control member 104. Because these circular optical paths are also made of a transparent material, some of the light is transmitted and irradiated onto a plurality of uneven portions of reflecting section 303.
[0028] <Optical output> The light output of this performance output toy will be described with reference to Fig. 4. Fig. 4 shows a cross-sectional view of the sub-toy body 101, the light control member 104, and the light emitting part 105.
[0029] As shown by the arrows in Fig. 4, the light control member 104 can guide and reflect the light emitted from the light-emitting unit 105 in various directions. The light guided by the light-guiding unit 301 passes through the light-guiding unit 301 and reaches the sub-toy body 101. The reflected light reflected in various directions by the reflecting unit 303 passes through the surface 302 of the light control member 104 and is emitted forward of the performance output toy. Note that while the light reflected by the reflecting unit 303 is shown by arrows in Fig. 4, this is a rough illustration and does not represent all of the reflected light, as the light is reflected in directions other than those indicated by the arrows.
[0030] <Identification of secondary toys> The identification of the secondary toy body in this performance output toy will be described with reference to Figure 5. Figure 5(a) shows the front appearance of the first form 10 of the performance output toy. Figure 5(b) shows an enlarged view of the attachment part 500 of the main toy body 100 with the secondary toy body 101 removed. Figure 5(c) shows a rear perspective view of the secondary toy body 101.
[0031] The main toy body 100 has an attachment portion 500 for attaching the sub-toy body 101 on top of the light control member 104. As shown in Fig. 5(b), the attachment portion 500 includes detection pins 501a to 501f, a hook portion 502, and openings 503a and 503b. Also, as shown in Fig. 5(c), the sub-toy body 101 includes grip portions 511a and 511b and protrusions 512a to 512c.
[0032] The detection pins 501a to 501f are depressible pins for identifying the type of sub-toy object 101. The detection pins 501a to 501c are arranged above the hanging portion 502. Meanwhile, the detection pins 501d to 501f are arranged below the hanging portion 502. These detection pins 501a to 501f are pressed down by protrusions formed on the back surface of the sub-toy object 101. When each of the detection pins 501a to 501f is pressed down by a protrusion, it outputs a signal to the control unit 600 (described later). The control unit 600 can identify the type of sub-toy object 101 based on the pattern of the detection pins 501a to 501f that output a signal. In the example of FIG. 5, the detection pin 501a is pressed down by the protrusion 512a, the detection pin 501c is pressed down by the protrusion 512b, and the detection pin 501e is pressed down by the protrusion 512c. The position at which the protrusion 512 is formed on the sub-toy object 101 varies depending on the type of the sub-toy object.
[0033] The ring-shaped secondary toy object 101 is attached to the hanging portion 502 of the attachment portion 500. More specifically, the gripping portion 511a of the secondary toy object 101 is inserted into the opening 503b of the attachment portion 500, and the gripping portion 511b is inserted into the opening 503a, and the secondary toy object 101 is attached to the attachment portion 500 so that the hanging portion 502 is clamped between the gripping portions 511a and 511b. In this state, each protrusion 512 presses down on the detection pin 501 at the corresponding position. As mentioned above, the secondary toy object identification configuration is not limited to that of this embodiment, and any configuration can be applied.
[0034] <Control unit configuration> An example of the configuration of a control unit according to this embodiment will be described with reference to Fig. 6. Fig. 6 is a block diagram showing an example of the configuration of a control unit 600.
[0035] The control unit (control unit) 600 includes a CPU 601, a memory unit 602, a power supply unit 603, an LED 604, a first detection unit 605, a second detection unit 606, a group of switches 607, and a speaker 608. The CPU 601 is a central processing unit that controls the entire control unit 600. The CPU 601 performs each process described below by reading and executing programs stored in the memory unit 602. In addition to the programs, the memory unit 602 also stores various data and a group of tables.
[0036] The power supply unit 603 controls the supply of power to the control unit 600 in response to switching of a power switch (not shown). The power supply is constituted by, for example, a battery, and may be a rechargeable battery. Alternatively, a USB connection terminal (not shown) may be provided so that a rechargeable battery can be charged by connecting via USB.
[0037] The first detection unit 605 detects that the secondary toy object 101 has been connected to the attachment portion of the main toy body 100. As described above, the first detection unit 605 may have any detection mechanism depending on the configuration of the secondary toy object 101. The first detection unit 605 also identifies the type of the connected secondary toy object 101. For example, as described above, the first detection unit 605 may identify the type of secondary toy object 101 based on which of multiple convex detection pins provided on the attachment portion of the main toy body 100 was pressed when the secondary toy object 101 was attached. Alternatively, the detection unit 605 may identify the type of secondary toy object 101 based on identification information read by a sensor from an identifier (such as a two-dimensional code) of the connected secondary toy object 101, or identification information obtained via data communication with the connected secondary toy object 101.
[0038] The second detection unit 606 detects the transformation state of the main toy body 100, whether it is the first form 10 or the second form 20. The second detection unit 606 detects the transformation state according to the output from the transformation state switch 106. When the transformation state switch 106 is pressed, a signal is output, and the second detection unit 606 determines that the transformation state is the first form 10. On the other hand, when the transformation state switch 106 is released, no signal is output, and the second detection unit 606 determines that the transformation state is the second form 20.
[0039] The LED 604 is a light-emitting device corresponding to the light-emitting unit 105, and its light emission is controlled by the CPU 601. The LED 604 is a color LED that can emit light in multiple colors and can switch the emitted color depending on the performance pattern. The speaker 608 is a device that outputs sound as a performance output. The speaker 608 is provided inside the main toy body 100. In addition to the LED 604 and speaker 608, a vibration device such as a vibrator may also be provided as a device for performance output. The switch group 607 is various switches provided on the main toy body 100, and includes, for example, a power switch, an operator, and the transformation state switch 106. By operating the operator, performance outputs such as light output and sound output are performed.
[0040] <Performance output table> With reference to FIG. 7, the effect output table stored in the storage section 602 of the control unit 600 of the main toy body 100 according to this embodiment will be described.
[0041] Table 700 defines information relating to a plurality of effect output patterns. 701 indicates the identification number of the effect defined in each table. The identification number is information linked to the type of secondary toy body 101. 702 defines the effect output pattern when the transformed state of the main toy body 100 is the first form, a hand state. 703 defines the effect output pattern when the transformed state of the main toy body 100 is the second form, a humanoid state.
[0042] For each of the effect output patterns 702 and 703, a control number for a light output pattern that outputs light and a control number for a sound output pattern that outputs sound are defined for each identification number of the sub-toy object 101. The memory unit 602 stores light output data and sound output data corresponding to the control number. The CPU 601 reads each data and drives the LED 604 and speaker 608. The control number corresponds to a file name.
[0043] For example, for identification number "001" in table 700, the control number for light output in hand state 702 is "L001" and the control number for sound output is "M001", and the control number for light output in humanoid state 703 is "L101" and the control number for sound output is "M101". Therefore, when CPU 601 performs a performance output in humanoid form with secondary toy object 101 of identification number 001 attached, it reads files "L101" and "M101" from storage unit 602 and outputs light and sound via LED 604 and speaker 608 according to the respective files. Note that depending on the type of secondary toy object 101, light output and sound output may be controlled using multiple data (files).
[0044] <Performance output control> The processing procedure for effect output control according to this embodiment will be described with reference to Fig. 8. The processing described below is realized, for example, by the CPU 601 reading and executing data and programs stored in the storage unit 602. The number following S indicates the step number in this flowchart.
[0045] In S101, the CPU 601 determines whether the power switch of the performance output toy has been turned on and the toy has been started up. Once the toy has been started up, the process proceeds to S102. In S102, the CPU 601 starts detecting the deformation state of the main toy body 100 using the second detection unit 606. The second detection unit 606 monitors the output signal of the deformation state switch 106. When the CPU 601 receives an output signal that exceeds a predetermined value, it determines that the deformation state switch 106 has been pressed and that the main toy body 100 is in the first state 10. On the other hand, when the CPU 601 does not receive an output signal that exceeds the predetermined value, it determines that the transformation state switch 106 has not been pressed and that the deformation state of the main toy body 100 is in the second state 20.
[0046] Next, in S103, the CPU 601 begins detecting whether the secondary toy object 101 is attached to the attachment section 500. Specifically, the CPU 601 monitors the output signals from each of the detection pins 501a-501f of the attachment section 500, and when it detects a signal from at least one detection pin 501, it determines that the secondary toy object 101 is attached to the attachment section 500. Furthermore, the CPU 601 identifies the type of secondary toy object 101 depending on which of the detection pins 501a-501f the signal was detected from. The CPU 601 can identify the type of attached secondary toy object 101 by referring to a table that specifies the type of secondary toy object 101 and signal patterns, which is stored in advance in the memory section 602.
[0047] In S104, the CPU 601 outputs a performance at startup, for example, a sound output via the speaker 608. Alternatively or additionally, a light output may be performed via the LED 604. Note that the performance at startup, etc. is stored in the storage unit 602 separately from the table 700.
[0048] Next, in S105, the CPU 601 determines whether or not a control (not shown) has been operated. If so, the process proceeds to S107; if not, the process proceeds to S106. In S106, the CPU 601 determines whether or not a change has occurred in the deformation state of the main toy body 100 or the attachment state of the sub-toy body 101. If a change has occurred in either state, the process proceeds to S107; if no change has occurred, the process proceeds to S108.
[0049] In S107, the CPU 601 outputs a performance via the LED 604 and speaker 608 according to the various current states. Here, the various states refer to whether or not the controller has been operated, the deformation state of the main toy body 100, the attachment state of the secondary toy body 101 and, if attached, its type, and state change information. The CPU 601 outputs a performance based on this information. Note that if the controller is operated while the secondary toy body 101 is attached, the performance output is controlled using the above table 700.
[0050] In S108, the CPU 601 determines whether the power switch has been turned off. If it has been turned off, the process of this flowchart ends; if not, the process returns to S105.
[0051] As described above, the effect output toy according to this embodiment includes a main toy body and a secondary toy body detachable from the main toy body. The main toy body also includes an attachment section for attaching the secondary toy body, a light-emitting section, a reflecting section for reflecting a portion of the light emitted from the light-emitting section and emitting it to the outside, and a light-guiding section for guiding a portion of the light emitted from the light-emitting section to the secondary toy body. This invention provides a novel mechanism for light emission in an effect output toy.
[0052] The present invention is not limited to the above-described embodiments, and various modifications and variations are possible within the scope of the invention. For example, the shape of the performance output toy is not particularly limited, and may include various shapes such as people, animals, robots, insects, dinosaurs, etc.
[0053] <Summary of the embodiment> The above embodiment discloses at least the following performance output toys. (1) A performance output toy, A main toy body; a secondary toy body detachable from the main toy body; Equipped with The main toy body is a mounting portion for mounting the secondary toy body; A light-emitting portion; a reflecting section that reflects a portion of the light emitted from the light emitting section and emits the light to the outside; a light guide portion that guides a portion of the light emitted from the light emitting portion to the sub-toy body; A performance output toy comprising: (2) The effect output toy according to (1), wherein the direction of light reflection by the reflecting portion is different from the direction of light guide by the light guide portion. (3) The effect output toy according to (1) or (2), wherein the reflecting portion and the light guiding portion are formed as a single part as a light control member. (4) the reflecting portion is formed on the rear inner wall of the light control member in a plurality of concave and convex shapes, The effect output toy according to (3), wherein the light guide section is formed in a cylindrical shape connecting the light emitting section and the sub-toy body. (5) The surface of the light control member is formed flat to transmit light, The effect output toy according to (3) or (4), wherein at least a portion of the surface of the light control member is exposed on the front side of the main toy body. (6) The effect output toy according to any one of (3) to (5), wherein at least a surface of the light control member is formed of a transparent member. (7) The performance output toy according to any one of (1) to (6), wherein the main toy body is transformable between a first form in the shape of a hand and a second form in the shape of a human. (8) The performance output toy according to (7), wherein the secondary toy body forms a ring to be worn on the hand in the first form, and forms the human-shaped head in the second form. (9) a sound output unit; a first detection unit that detects the type of the secondary toy object attached to the attachment unit; a control unit that controls the performance output patterns of the light emitting unit and the sound output unit according to the type of the sub-toy object detected by the first detection unit; The effect output toy according to (7) or (8), further comprising: (10) a second detection unit for detecting whether the main toy body is in the first form or the second form; The effect output toy described in (9), wherein the control unit controls the effect output pattern of the light-emitting unit and the sound output unit according to the type of the secondary toy body as well as the deformation state of the main toy body. (11) a storage unit for storing the performance output patterns according to the type of the secondary toy body and the transformation state of the main toy body; The toy according to (10), wherein the control unit reads out and executes the corresponding output pattern stored in the memory unit depending on the type of the secondary toy body and the deformation state of the main toy body. (12) The effect output toy according to any one of (9) to (11), further comprising an operator that causes the control unit to output an effect. [Explanation of symbols]
[0054] 10: Production output toy (first form), 20: Production output toy (second form), 100: Main toy concrete, 101: Secondary toy concrete (ring), 102a: Finger part (right arm part), 102b: Finger part (right leg part) part), 102c: Finger part, 102d: Finger part (left leg part), 102e: Finger part (left arm part), 103a, 103b: Decoration part (wing part), 104: Chest, 105: LED, 106: Switch
Claims
1. A performance output toy, A main toy body; a secondary toy body detachable from the main toy body; Equipped with The main toy body is a mounting portion for mounting the secondary toy body; A light-emitting portion; a reflecting section that reflects a portion of the light emitted from the light emitting section and emits the light to the outside; a light guide portion that guides a portion of the light emitted from the light emitting portion to the sub-toy body; Equipped with the main toy body is transformable between a first form in the shape of a hand and a second form in the shape of a human; The secondary toy body forms a ring to be worn on the hand in the first form, and forms the humanoid head in the second form.
2. The toy according to claim 1 , wherein a direction in which the light is reflected by the reflecting portion is different from a direction in which the light is guided by the light guiding portion.
3. The toy according to claim 2 , wherein the reflecting portion and the light guiding portion are formed as a single part as a light control member.
4. the reflecting portion is formed on the rear inner wall of the light control member in a plurality of concave and convex shapes, The toy according to claim 3 , wherein the light guide portion is formed in a cylindrical shape connecting the light emitting portion and the sub-toy body.
5. The surface of the light control member is formed flat to transmit light, The effect output toy according to claim 4 , wherein at least a part of the surface of the light control member is exposed on the front side of the main toy body.
6. The toy according to claim 5 , wherein at least a surface of the light control member is formed of a transparent material.
7. a sound output unit; a first detection unit that detects the type of the secondary toy object attached to the attachment unit; a control unit that controls the performance output patterns of the light emitting unit and the sound output unit according to the type of the sub-toy object detected by the first detection unit; The effect output toy according to claim 1 , further comprising:
8. a second detection unit for detecting whether the main toy body is in the first form or the second form; The effect output toy according to claim 7 , wherein the control unit controls the effect output patterns of the light emitting unit and the sound output unit according to the deformation state of the main toy body in addition to the type of the secondary toy body.
9. a storage unit for storing the performance output patterns according to the type of the secondary toy body and the transformation state of the main toy body; The effect output toy according to claim 8 , wherein the control unit reads out and executes the corresponding effect output pattern stored in the memory unit according to the type of the secondary toy body and the deformation state of the main toy body.
10. The effect output toy according to claim 7 , further comprising an operator that causes the control unit to output an effect.
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