Interaction control method, device and electronic equipment in game
By displaying information icons for multiple matches on the game interface and responding to swipe gestures, the system can quickly locate and display detailed information, solving the problem of cumbersome viewing of multiple battle reports in existing technologies and improving the player's gaming experience.
Patent Information
- Application Number
- CN202211377068.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-11-04
- Publication Date
- 2025-12-23
- Estimated Expiration
- 2042-11-04
AI Technical Summary
In competitive games, viewing battle reports from multiple battles is cumbersome and makes it difficult to quickly locate battle information for a specific match, resulting in a poor gaming experience for players.
By displaying information icons for multiple game sessions in the graphical user interface and responding to the sliding operation of the information viewing control, the basic information of the target game session can be quickly identified and displayed, including detailed content of the game session characteristics.
It simplifies the process for players to view match information, improves the gaming experience, and reduces the frequency of operations and memory burden.
Smart Images

Figure CN115845389B_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The present application relates to the technical field of game interaction, in particular to a game interaction control method and device and electronic equipment. BACKGROUND
[0002] In a battle game, multiple battles usually occur in a game match. In the related art, when a graphical user interface displays battle reports of multiple battles in a game match, only the battle result of each battle is displayed. Alternatively, only the basic information of the first battle is displayed, and the basic information usually includes the team name of two battle teams, the battle result, all characters participating in the battle, and the best-performing character, and the battle result of other battles is displayed. When a related player views the battle report of other battles, the player needs to find the corresponding battle and click the battle report of the battle to view the detailed information of the battle. This method is relatively cumbersome and reduces the game experience of the player. SUMMARY
[0003] Therefore, the present application aims to provide a game interaction control method, device and electronic equipment to simplify the process of viewing match information and improve the experience of the player.
[0004] In a first aspect, the present application provides a game interaction control method. A graphical user interface is provided by a terminal device. The method includes: in response to a display trigger event of game match information, displaying information identifiers of multiple match stages and an information viewing control in the graphical user interface; the information identifiers include stage characteristic information of the match stages; in response to a first sliding operation on the information viewing control, determining a target match stage from the multiple match stages based on the touch position of the first sliding operation, and displaying basic information of the target match stage; the basic information includes detailed information of the stage characteristic information of the target match stage.
[0005] In a second aspect, the present application provides a game interaction control device. A graphical user interface is provided by a terminal device. The device includes: an information viewing control display module, configured to display information identifiers of multiple match stages and an information viewing control in the graphical user interface in response to a display trigger event of game match information; the information identifiers include stage characteristic information of the match stages; a basic information display module, configured to determine a target match stage from the multiple match stages based on the touch position of a first sliding operation on the information viewing control, and display basic information of the target match stage; the basic information includes detailed information of the stage characteristic information of the target match stage.
[0006] In a third aspect, an electronic device is provided, which includes a processor and a memory. The memory stores machine executable instructions capable of being executed by the processor. The processor executes the machine executable instructions to implement the above-mentioned interactive control method in a game.
[0007] In a fourth aspect, a machine readable storage medium is provided, which stores machine executable instructions. When the machine executable instructions are invoked and executed by a processor, the machine executable instructions cause the processor to implement the above-mentioned interactive control method in a game.
[0008] The embodiments of the present application have the following beneficial effects:
[0009] The above-mentioned interactive control method in a game, device and electronic device display a plurality of information identifiers of game sessions and an information viewing control in the graphical user interface in response to a display triggering event of game session information. The session characteristic information of the game session is included in the information identifier. The target game session is determined from the plurality of game sessions based on the touch position of the first sliding operation on the information viewing control in response to the first sliding operation on the information viewing control. The basic information of the target game session is displayed. The basic information includes the detailed information of the session characteristic information of the target game session. This method simplifies the process of the player viewing the game session information and improves the player experience.
[0010] Other features and advantages of the present application will be further described in the following description, and in part will become apparent to those skilled in the art from the following description, or will be learned by practice of the present application. The objects and other advantages of the present application will be realized and achieved by the structure particularly pointed out in the description, claims and drawings.
[0011] In order to make the above-mentioned objects, features and advantages of the present application more apparent, the following will describe a preferred embodiment, and the accompanying drawings will be described in detail as follows. BRIEF DESCRIPTION OF DRAWINGS
[0012] In order to more clearly illustrate the specific embodiments of the present application or the technical solutions in the prior art, the following will briefly introduce the drawings needed to be used in the specific embodiments or prior art description. Obviously, the drawings described below are some embodiments of the present application, and for those skilled in the art, other drawings can also be obtained without creative labor based on these drawings.
[0013] Figure 1 A flowchart of an interactive control method in a game provided by the embodiments of the present application is shown in the figure.
[0014] Figure 2 A schematic diagram of a graphical user interface with an information viewing control provided by the embodiments of the present application is shown in the figure.
[0015] Figure 3 A schematic diagram of another graphical user interface displaying information viewing controls provided in an embodiment of the present invention;
[0016] Figure 4 A schematic diagram of another graphical user interface displaying information viewing controls provided in an embodiment of the present invention;
[0017] Figure 5 This is a schematic diagram illustrating the correspondence between information identifiers and control areas of information viewing controls, provided in an embodiment of the present invention.
[0018] Figure 6 A schematic diagram of a graphical user interface displaying an information display window provided in an embodiment of the present invention;
[0019] Figure 7 A schematic diagram of another graphical user interface displaying information viewing controls provided in an embodiment of the present invention;
[0020] Figure 8 A schematic diagram of a graphical user interface showing a slider and a connection line between battle report entries is provided in an embodiment of the present invention;
[0021] Figure 9 This is a schematic diagram of the structure of an interactive control device in a game provided by an embodiment of the present invention;
[0022] Figure 10 This is a schematic diagram of the structure of an electronic device provided in an embodiment of the present invention. Detailed Implementation
[0023] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.
[0024] In games, to provide diverse gameplay, multiple battles are often stacked within a single match between the two sides. When displaying battle reports, usually only the basic information of the first battle is shown, while the results of other battles are only displayed. To view all battles in a single match, you need to click on the battle report for each battle to view its basic information, or you need to expand each report individually to find the specific battle you want to know about.
[0025] This mode cannot browse multiple battles occurring in a game through fast operation, it is difficult to quickly and accurately locate the target game, the process of locating the target game information is relatively cumbersome, it is necessary to judge the game or multiple times of clicking to find, frequent operation, not easy to compare. At the same time, it will also cause the memory burden of the player, resulting in poor game experience of the player.
[0026] Based on this, the game interaction control method, device and electronic equipment provided by the embodiments of the present application can be applied to various game scenarios for viewing game information.
[0027] The game interaction control method in the embodiments disclosed in the present application can run on a local terminal device or a server. When the game interaction control method runs on the server, the mode can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and a client device.
[0028] In an optional embodiment, various cloud applications can run under the cloud interaction system, for example: cloud games. Taking cloud games as an example, cloud games refer to a game mode based on cloud computing. In the running mode of cloud games, the running body of the game program and the presentation body of the game picture are separated, the storage and running of the game interaction control method are completed on the cloud game server, and the client device is used for data receiving, sending and game picture presentation. For example, the client device can be a display device close to the user side with data transmission function, such as mobile terminal, television, computer, palm computer, etc.; but the information processing is the cloud game server in the cloud. When playing the game, the player operates the client device to send operation instructions to the cloud game server, the cloud game server runs the game according to the operation instructions, encodes and compresses the game picture and other data, returns the data to the client device through the network, and finally decodes and outputs the game picture through the client device.
[0029] In an optional embodiment, taking games as an example, the local terminal device stores a game program and is used for presenting a game picture. The local terminal device is used for interacting with the player through a graphical user interface, that is, the conventional game program is downloaded and installed on the electronic device and run. The way of providing the graphical user interface to the player by the local terminal device can include various ways, for example, it can be rendered and displayed on the display screen of the terminal, or it can be provided to the player through holographic projection. For example, the local terminal device can include a display screen and a processor, the display screen is used for presenting a graphical user interface, the graphical user interface includes a game picture, and the processor is used for running the game, generating the graphical user interface and controlling the display of the graphical user interface on the display screen.
[0030] In a possible implementation, the embodiment of the present application provides a method for interactive control in a game, and a graphical user interface is provided by a terminal device. The terminal device can be the local terminal device mentioned above or the client device in the cloud interactive system mentioned above.
[0031] As shown in Figure 1 , the method comprises the following steps:
[0032] In step S102, in response to a display trigger event of game match information, information identifiers of multiple match sessions and information viewing controls are displayed in the graphical user interface. The information identifiers comprise session characteristic information of the match sessions.
[0033] A game match generally refers to a battle between two different game teams, and in some cases, more than two game teams can also be involved in the battle. The battle process generally comprises multiple match sessions, which can also be referred to as battle sessions. The match information generally comprises the battle result, the battle team name, the battle duration, etc. of each match session. When the game team comprises multiple virtual characters, the match information can further comprise the virtual characters participating in each match session, the participating order of the virtual characters, the skills used, the damage value caused by the skills, the score value, etc. The player can study the skill characteristics of different virtual characters and the favorable timing of participation by viewing the match information, so as to arrange the virtual characters and improve the probability of winning the game match.
[0034] The display trigger event of the game match information can be generated by the system after the player controls the virtual characters to complete the game matches in sequence, or can be generated by the system in response to the player clicking the historical match information viewing control pre-set in the graphical user interface. The specific setting can be performed according to different game requirements, which is not limited herein.
[0035] Since there are multiple match sessions, there are also multiple information identifiers. In order to simply show the match information of each match session to the player, the order of the match session in the game match, such as the order 1 of the first battle, can be displayed on the information identifier, and the battle result can be used as the session characteristic information. In addition, the team name of the battle can also be displayed as the session characteristic information.
[0036] When the information identifiers of the multiple match sessions in the game match are displayed, the corresponding information identifiers are generally displayed in the order of the match sessions in the game match. As shown in Figure 2 , the corresponding information identifiers can be displayed from left to right in the order of the match sessions in the game match. As shown in Figure 3 , the corresponding information identifiers can also be displayed from top to bottom in the order of the match sessions in the game match. Or as shown in Figure 4As shown, the corresponding information identifiers of the game sessions can be displayed in sequence clockwise according to the order of the game sessions in the game match. Among them, the information identifier 1, the information identifier 2, the information identifier 3, the information identifier 4, the information identifier 5, and the information identifier 6 respectively include the session characteristic information of the game sessions with the session numbers 1, 2, 3, 4, 5, and 6.
[0037] The information viewing control is usually displayed at the set position of the information identifier. Since the game information of each game session needs to be viewed by operating the information viewing control, the information viewing control needs to have a control area corresponding to each game session. For the display mode of the information identifier as shown in Figure 2 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in Figure 2 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in Figure 3 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in Figure 3 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in Figure 4 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in Figure 4 As shown in the display mode of the information identifier, a slider control arranged along the left-to-right direction as shown in
[0038] In step S104, in response to a first sliding operation on the information viewing control, a target game session is determined from the multiple game sessions based on the touch position of the first sliding operation, and the basic information of the target game session is displayed; wherein the basic information includes the detailed information of the session characteristic information of the target game session.
[0039] Since the information viewing control usually has a control area corresponding to each game session, as shown in Figure 5 As shown in the information viewing control in Figure 2 corresponding to each game session. When the sliding operation is performed on the information viewing control, the game session corresponding to the control area where the touch position of the sliding operation is located can be determined as the target game session, and the basic information of the target game session is further displayed.
[0040] The above-mentioned basic information can include the game time, the virtual character participating in the game, the order of participating in the game, and other information of the game session. When displaying the basic information of the target game session, the information identifier of the target game session can be directly updated to display the basic information of the target game session. Since the display content is relatively large, the information identifier is usually enlarged to enable the player to clearly see the content of the basic information.
[0041] In a specific implementation, an information display window can also be generated below or above the information identifier to display the basic information of the target game session. The display position of the information display window can be determined according to the position of the information identifier. If the display mode of the information identifier is as shown in Figure 3 , when the information identifier is located in the upper part of the graphical user interface, the information display window is displayed below the information identifier, and when the information identifier is located in the lower part of the graphical user interface, the information display window is displayed above the information identifier. As shown in Figure 6 , taking the case that the information identifier 6 is located in the lower part of the graphical user interface as an example, the information display window corresponding to the information identifier 6 is displayed.
[0042] The above-mentioned game interaction control method responds to a display trigger event of game session information, displays information identifiers of multiple game sessions and an information viewing control in a graphical user interface, wherein the information identifiers include session characteristic information of the game sessions, responds to a first sliding operation on the information viewing control, determines a target game session from the multiple game sessions based on the touch position of the first sliding operation, and displays the basic information of the target game session, wherein the basic information includes detailed information of the session characteristic information of the target game session. This method simplifies the process of players viewing game session information and improves the player experience.
[0043] The following embodiments provide a specific way of displaying a prop distribution identifier in a scene map of a game scene in response to a map display trigger event of the game scene.
[0044] In a specific implementation, the information viewing control usually has a control area, which can include multiple sub-areas corresponding to the information identifiers, as shown in Figure 5 . When the player performs a sliding operation on the control area of the information viewing control, the first sliding operation on the control area of the information viewing control can be responded to, and the touch position of the first sliding operation can be listened to. When the touch position is located in a first sub-area of the multiple sub-areas, the game session indicated by the information identifier corresponding to the first sub-area is determined as the target game session.
[0045] In some application scenarios, the player can not be interested in the detailed game information of each game session, and a trigger area can be set for the information viewing control without directly displaying the control area of the information viewing control. Generally, the trigger area is smaller than the control area, and the trigger area can be represented by a button icon. When the player triggers the trigger area of the information viewing control by clicking or long-pressing, etc., the control area of the information viewing control is displayed in response to the trigger operation on the trigger area of the information viewing control. The player can view the basic information of the target game session by performing a sliding operation on the control area.
[0046] When displaying the information identifiers of the game sessions, the information identifiers of the game sessions are usually displayed in a preset arrangement order along a preset direction, as shown in Figure 2 , Figure 3 and Figure 4 . The trigger region can be displayed at a specified position of the first information identifier in the arrangement order of the information identifiers of the game sessions, as shown in Figure 7 . Specifically, the control region can be a slider region, and in response to the trigger operation on the trigger region of the information viewing control, the slider region can be displayed with the starting position of the trigger region of the information viewing control as the starting position of the slider region along the preset direction; the operable direction of the slider region is the same as the preset direction of the information identifiers, as shown in Figure 3 .
[0047] When displaying the basic information of the target game session, the information identifier of the target game session can be updated; the updated information identifier displays the basic information of the target game session. Usually, the updated information identifier is enlarged to clearly display the basic information of the target game session.
[0048] Since the game information of the game session has many specific contents, such as the skills used by the virtual characters in the game, the damage value, the score, the experience value growth, and even the battle analysis of the game session. These specific contents are difficult to display through the information identifier or the information display window. At this time, the player can perform a sliding operation by the control region of the information viewing control to point to the corresponding target game session to jump to a page displaying detailed game information. Specifically, in response to a second sliding operation by the corresponding sub-region of the updated information identifier of the target game session to point to the updated information identifier of the target game session, the detailed information of the target game session can be displayed; the detailed information includes the detailed information of the basic information of the target game session.
[0049] In order to make the operation of the player more simple, the second sliding operation can be set as a continuous operation of the first sliding operation, that is, when the player performs the first sliding operation on the control region of the information viewing control and the touch point position of the first sliding operation is located in the corresponding sub-region of the information identifier of the target game session, the player can directly perform the second sliding operation from the touch point position of the first sliding operation without lifting the finger. At this time, in response to the second sliding operation with the touch point position of the first sliding operation in the corresponding sub-region of the updated information identifier of the target game session as the starting point to point to the updated information identifier of the target game session, the detailed information of the target game session can be displayed.
[0050] When the information identifier of the display target game session is updated, a triggerable identifier of the updated information identifier can be displayed; the triggerable identifier is pointed to the updated information identifier by a sub-region corresponding to the updated information identifier; and the triggerable identifier indicates that the detailed information of the display target game session can be displayed by triggering the updated information identifier, prompting the player to view the detailed information in a manner.
[0051] When the player ends the first sliding operation in the control region of the information viewing control, the control region of the information viewing control can be displayed in response to the end event of the first sliding operation in the control region of the information viewing control.
[0052] In addition, in specific implementation, the trigger mode of the information identifier of the game session can be changed when the information viewing control is triggered, so that the player can perform a sliding operation on the information identifier to update the displayed information identifier, so that the information identifier displays the information identifier of the corresponding game session. Specifically, in response to a first sliding operation starting from the information viewing control, the position of the touch point of the first sliding operation is listened to, and then in response to the position of the touch point being located in the display region of the information identifier of the first game session in the multiple information identifiers of the game sessions, the first game session is determined as the target game session. The sliding operation starting from the information viewing control can also be to first press the information viewing control, and then slide to the display region of the information identifier without releasing the finger. The specific operation mode can be set according to requirements, which is not limited here.
[0053] The embodiment of the application also provides another interactive control method in a game. The method is implemented on the basis of the method shown in the figure. In the method, after multiple battles occur in a game session, a sliding bar button appears on the right side of the information identifier of the battle session (which can be referred to as a battle report entry), and the sliding bar button can be long-pressed to call out a sliding bar. Sliding can be performed in the sliding bar region to quickly browse the basic information of each battle report entry, and the hand is released after moving to the direction of the battle report entry to enter the battle report details, thereby reducing the operation cost and quickly positioning to the target session and reducing the memory burden. Figure 1
[0054] The method specifically includes the following steps:
[0055] 1. When multiple battles occur in the same session, a button appears.
[0056] 2. The player long-presses the sliding bar button to call out the sliding bar.
[0057] 3. Press the sliding bar and slide.
[0058] 4. When sliding, the basic information of each battle can be seen, and there is a connecting line between the sliding bar and the corresponding expanded entry, as shown in the figure. Figure 8 5. When the hand is released, the battle report details of the target session are displayed.
[0059] 5. Finger to the spread of the item, trigger item selected, hand off into the details interface.
[0060] 6. If no trigger finger to the list to move, hand off back to the slide button state
[0061] The above method uses a long press slide button to call out the slide bar sliding to quickly browse the item information, and the game report detail information viewing mode after moving the hand to the item position direction, reduces the operation cost, quickly locates the target session, and reduces the memory burden.
[0062] For the above method embodiment, refer to Figure 9 The device includes:
[0063] The information viewing control display module 902 is configured to display, in the graphical user interface, information identifiers of a plurality of game session stages and an information viewing control in response to a display trigger event of game session information, and the information identifiers include session characteristic information of the game session stages.
[0064] The basic information display module 904 is configured to determine a target game session stage from the plurality of game session stages based on a touch position of a first sliding operation on the information viewing control, and display basic information of the target game session stage in response to the first sliding operation, and the basic information includes detailed information of the session characteristic information of the target game session stage.
[0065] The above-mentioned interactive control device in a game displays, in a graphical user interface, information identifiers of a plurality of game session stages and an information viewing control in response to a display trigger event of game session information, and the information identifiers include session characteristic information of the game session stages. The device determines a target game session stage from the plurality of game session stages based on a touch position of a first sliding operation on the information viewing control, and displays basic information of the target game session stage in response to the first sliding operation, and the basic information includes detailed information of the session characteristic information of the target game session stage. This way simplifies the process of viewing game session information for players and improves the player experience.
[0066] The information viewing control has a control area, and the control area includes a plurality of sub-areas corresponding to the information identifiers. The device further includes a detailed information display module configured to display detailed information of the target game session stage in response to a second sliding operation of the information identifier of the updated target game session stage directed to the information identifier of the updated target game session stage by the sub-area corresponding to the information identifier of the updated target game session stage, and the detailed information includes detailed information of the basic information of the target game session stage.
[0067] The information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; the basic information display module is further configured to: in response to a first sliding operation on the control region of the information viewing control, monitor a touch position of the first sliding operation; and in response to the touch position being located in a first sub-region of the plurality of sub-regions, determine the game session indicated by the information identifier corresponding to the first sub-region as the target game session.
[0068] The information viewing control has a trigger region; and the device further includes a control region triggering module configured to: in response to a trigger operation on the trigger region of the information viewing control, display the control region of the information viewing control.
[0069] The information identifiers of the plurality of game sessions are displayed in a preset arrangement order along a preset direction; the trigger region is displayed at a specified position of a first information identifier in the arrangement order of the information identifiers of the plurality of game sessions; the control region includes a slider region; and the control region triggering module is further configured to: in response to the trigger operation on the trigger region of the information viewing control, display the slider region starting from a starting position of the trigger region of the information viewing control along the preset direction; and the operable direction of the slider region is the same as the preset direction of the information identifiers.
[0070] The information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; and the basic information display module is further configured to: update the information identifier of the target game session; and display the updated information identifier of the target game session.
[0071] The device further includes a triggerable identifier display module configured to: display a triggerable identifier of the updated information identifier; the triggerable identifier is directed from the sub-region corresponding to the updated information identifier to the updated information identifier; the triggerable identifier indicates that the detailed information of the target game session can be displayed by triggering the updated information identifier; and the detailed information includes detailed information of the basic information of the target game session.
[0072] The device further includes a control region cancel display module configured to: in response to an end event of the first sliding operation on the control region of the information viewing control, cancel the display of the control region of the information viewing control, and display the trigger region of the information viewing control.
[0073] The basic information display module is further configured to: in response to a first sliding operation starting from the information viewing control, monitor a touch position of the first sliding operation; and in response to the touch position being located in a display region of a first information identifier of the plurality of game sessions, determine a first game session corresponding to the first information identifier as the target game session.
[0074] The second sliding operation is a continuous operation of the first sliding operation; the detailed information display module is further configured to: in response to the second sliding operation starting from the touch position of the first sliding operation on the updated information identifier of the target game session, display detailed information of the target game session in response to the second sliding operation pointing to the updated information identifier of the target game session.
[0075] The embodiment also provides an electronic device including a processor and a memory. The memory stores machine executable instructions executable by the processor. The processor executes the machine executable instructions to implement the above-mentioned game interaction control method, for example:
[0076] In response to a display trigger event of game session information, display a plurality of information identifiers of game sessions and an information viewing control in a graphical user interface; wherein the information identifiers include session characteristic information of the game sessions; in response to a first sliding operation on the information viewing control, determine a target game session from the plurality of game sessions based on a touch position of the first sliding operation, and display basic information of the target game session; wherein the basic information includes detailed information of the session characteristic information of the target game session.
[0077] The above-mentioned method simplifies the process of players viewing game session information and improves the experience of players.
[0078] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; after updating the information identifier of the target game session, the above-mentioned method further includes: in response to a second sliding operation of the updated information identifier of the target game session from the sub-area corresponding to the updated information identifier of the target game session, display detailed information of the target game session; the detailed information includes detailed information of the basic information of the target game session.
[0079] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; the step of determining the target game session from the plurality of game sessions in response to the first sliding operation on the information viewing control based on the touch position of the first sliding operation includes: in response to the first sliding operation on the control area of the information viewing control, listening to the touch position of the first sliding operation; in response to the touch position being located in a first sub-area of the plurality of sub-areas, determining the game session indicated by the first sub-area corresponding information identifier as the target game session.
[0080] Optionally, the information viewing control has a trigger area; before listening to the touch position of the first sliding operation on the control area of the information viewing control, the above-mentioned method further includes: in response to a trigger operation on the trigger area of the information viewing control, display the control area of the information viewing control.
[0081] Optionally, the information identifiers of the plurality of game sessions are displayed in sequence along a preset direction according to a preset arrangement order; the trigger area is displayed at a specified position of a first information identifier in the arrangement order of the information identifiers of the plurality of game sessions; the control area includes a slider area; in response to a trigger operation on the trigger area of the information viewing control, the step of displaying the control area of the information viewing control includes: in response to the trigger operation on the trigger area of the information viewing control, displaying the slider area from a starting position of the trigger area of the information viewing control to a starting position of the slider area along the preset direction; the operable direction of the slider area is the same as the preset direction of the information identifiers.
[0082] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; the step of displaying the basic information of the target game session includes: updating the information identifier of the target game session; the updated information identifier displays the basic information of the target game session.
[0083] Optionally, after the information identifier of the target game session is updated, the method further includes: displaying a triggerable identifier of the updated information identifier; the triggerable identifier is directed from the sub-area corresponding to the updated information identifier to the updated information identifier; the triggerable identifier indicates that the detailed information of the target game session can be displayed by triggering the updated information identifier; the detailed information includes detailed information of the basic information of the target game session.
[0084] Optionally, after the first sliding operation on the control area of the information viewing control is responded to and the position of the touch point of the first sliding operation is listened to, the method further includes: in response to an end event of the first sliding operation on the control area of the information viewing control, canceling the display of the control area of the information viewing control and displaying the trigger area of the information viewing control.
[0085] Optionally, in response to the first sliding operation on the information viewing control, the step of determining the target game session from the plurality of game sessions based on the position of the touch point of the sliding operation includes: in response to the first sliding operation starting from the information viewing control, listening to the position of the touch point of the sliding operation; in response to the position of the touch point being located in a display area of an information identifier of a first game session in the information identifiers of the plurality of game sessions, determining the first game session as the target game session.
[0086] Optionally, the second sliding operation is a continuous operation of the first sliding operation; and the step of displaying the detailed information of the target match session in response to the second sliding operation of pointing to the updated target match session information identifier comprises: displaying the detailed information of the target match session in response to the second sliding operation of pointing to the updated target match session information identifier starting from the touch position of the first sliding operation in the corresponding sub-region of the updated target match session information identifier.
[0087] Referring to Figure 10 The electronic device shown in the figure includes a processor 100 and a memory 101, the memory 101 stores machine executable instructions that can be executed by the processor 100, and the processor 100 executes the machine executable instructions to implement the above-mentioned interactive control method in the game.
[0088] Further, Figure 10 The electronic device shown also includes a bus 102 and a communication interface 103, and the processor 100, the communication interface 103 and the memory 101 are connected through the bus 102.
[0089] The memory 101 can include a high-speed random access memory (RAM, Random Access Memory), and can also include a non-volatile memory, such as at least one disk memory. The communication connection between the system network element and at least one other network element is realized through at least one communication interface 103 (which can be wired or wireless), and the Internet, a wide area network, a local area network, a metropolitan area network, etc. can be used. The bus 102 can be an ISA bus, a PCI bus, or an EISA bus, etc. The bus can be divided into an address bus, a data bus, a control bus, etc. For ease of representation, Figure 10 Only one bidirectional arrow is used in the figure, but it does not mean that there is only one bus or one type of bus.
[0090] The processor 100 can be an integrated circuit chip with signal processing capability. In the implementation process, each step of the above method can be completed by the integrated logic circuit of hardware in the processor 100 or the instruction in the form of software. The processor 100 described above can be a general processor, including a central processing unit (CPU), a network processor (NP), etc.; it can also be a digital signal processor (DSP), an application specific integrated circuit (ASIC), a field programmable gate array (FPGA) or other programmable logic devices, discrete gates or transistor logic devices, discrete hardware components. Each method, step and logic block disclosed in the embodiment of the present application can be implemented or executed. The general processor can be a microprocessor or the processor can also be any conventional processor. The steps of the method disclosed in combination with the embodiment of the present application can be directly embodied as a hardware decoding processor for execution, or a combination of hardware and software modules in the decoding processor for execution. The software module can be located in a random access memory, a flash memory, a read only memory, a programmable read only memory or an electrically erasable programmable memory, a register or other mature storage medium in the art. The storage medium is located in the storage 101, and the processor 100 reads the information in the storage 101 and combines the hardware to complete the steps of the method of the above embodiment.
[0091] The embodiment also provides a machine readable storage medium, which stores machine executable instructions. When the machine executable instructions are called and executed by a processor, the machine executable instructions cause the processor to implement the above-mentioned interactive control method in the game.
[0092] The embodiment of the present application provides a game interactive control method, device and electronic equipment, including a computer readable storage medium storing program codes, the instructions included in the program codes can be used to execute the method described in the above method embodiment, for example:
[0093] In response to a display trigger event of game match information, display a plurality of match session information identifiers and information viewing controls in a graphical user interface; wherein the information identifier includes session characteristic information of the match session; in response to a first sliding operation on the information viewing control, determine a target match session from the plurality of match sessions based on the touch position of the first sliding operation, and display the basic information of the target match session; wherein the basic information includes detailed information of the session characteristic information of the target match session.
[0094] The above method simplifies the process of the player viewing the game information, and improves the player experience.
[0095] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; after the information identifier of the target game session is updated, the method further includes: in response to a second sliding operation of pointing to the updated information identifier of the target game session by the sub-area corresponding to the updated information identifier of the target game session, displaying detailed information of the target game session; the detailed information includes detailed information of the basic information of the target game session.
[0096] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; in response to the first sliding operation acting on the information viewing control, the step of determining the target game session from the plurality of game sessions based on the touch position of the first sliding operation includes: in response to the first sliding operation acting on the control area of the information viewing control, listening to the touch position of the first sliding operation; in response to the touch position being located in a first sub-area of the plurality of sub-areas, determining the game session indicated by the information identifier corresponding to the first sub-area as the target game session.
[0097] Optionally, the information viewing control has a trigger area; before listening to the touch position of the first sliding operation acting on the control area of the information viewing control, the method further includes: in response to a trigger operation acting on the trigger area of the information viewing control, displaying the control area of the information viewing control.
[0098] Optionally, the information identifiers of the plurality of game sessions are displayed in turn along a preset direction according to a preset arrangement order; the trigger area is displayed at a specified position of a first information identifier in the arrangement order of the plurality of game sessions; the control area includes a sliding bar area; the step of displaying the control area of the information viewing control in response to the trigger operation acting on the trigger area of the information viewing control includes: in response to the trigger operation acting on the trigger area of the information viewing control, displaying the sliding bar area from the starting position of the trigger area of the information viewing control as the starting position of the sliding bar area along the preset direction; the operable direction of the sliding bar area is the same as the preset of the information identifiers.
[0099] Optionally, the information viewing control has a control area; the control area includes a plurality of sub-areas corresponding to the information identifiers; the step of displaying the basic information of the target game session includes: updating the information identifier of the target game session; the updated information identifier displays the basic information of the target game session.
[0100] Optionally, after the information identifier of the target match session is updated, the method further comprises: displaying a triggerable identifier of the updated information identifier; the triggerable identifier is directed to the updated information identifier by a sub-region corresponding to the updated information identifier; the triggerable identifier indicates that detailed information of the target match session can be displayed by triggering the updated information identifier; the detailed information comprises refined information of the basic information of the target match session.
[0101] Optionally, after the first sliding operation on the control region of the information viewing control is responded and the position of the touch point of the first sliding operation is monitored, the method further comprises: in response to an end event of the first sliding operation on the control region of the information viewing control, canceling display of the control region of the information viewing control and displaying a trigger region of the information viewing control.
[0102] Optionally, the step of determining the target match session from the plurality of match sessions based on the position of the touch point of the first sliding operation in response to the first sliding operation on the information viewing control comprises: in response to the first sliding operation starting from the information viewing control, monitoring the position of the touch point of the sliding operation; and in response to the position of the touch point being located in a display region of an information identifier of a first match session of the plurality of match sessions, determining the first match session as the target match session.
[0103] Optionally, the second sliding operation is a continuous operation of the first sliding operation; and the step of displaying the detailed information of the target match session in response to the second sliding operation directed to the information identifier of the updated target match session from a sub-region corresponding to the information identifier of the updated target match session comprises: in response to the second sliding operation directed to the information identifier of the updated target match session starting from the position of the touch point of the first sliding operation on the sub-region corresponding to the information identifier of the updated target match session, displaying the detailed information of the target match session.
[0104] Those skilled in the art can clearly understand that, for the convenience and brevity of description, the specific working process of the system and device described above can refer to the corresponding process in the foregoing method embodiments, which will not be described herein.
[0105] In addition, in the description of the embodiments of the present application, unless otherwise explicitly specified and limited, the terms "mounting", "connection", "connecting" should be understood in a broad sense, for example, can be fixed connection, can also be detachable connection, or integral connection; can be mechanical connection, can also be electrical connection; can be direct connection, can also be indirect connection through an intermediate medium, can be internal communication of two elements. For those skilled in the art, the specific meaning of the above terms in the present application can be understood according to the specific circumstances.
[0106] If the functions are realized in the form of software function units and sold or used as independent products, they can be stored in a computer readable storage medium. Based on this understanding, the technical solutions of the present application essentially or the parts that contribute to the prior art or parts of the technical solutions can be embodied in the form of software products, which are stored in a storage medium, including a number of instructions to make a computer device (which can be a personal computer, a server, or a network device, etc.) execute all or part of the steps of the methods described in various embodiments of the present application. The aforementioned storage medium includes: a U disk, a mobile hard disk, a read-only memory (ROM, Read-Only Memory), a random access memory (RAM, Random Access Memory), a magnetic disk or an optical disk, and various media that can store program codes.
[0107] In the description of the present application, it should be noted that the terms "center", "upper", "lower", "left", "right", "vertical", "horizontal", "inner", "outer" and the like indicate the orientation or positional relationship based on the orientation or positional relationship shown in the drawings, and are only for the convenience of describing the present application and simplifying the description, and do not indicate or imply that the devices or elements referred to must have a particular orientation, be constructed and operated in a particular orientation, and therefore cannot be understood as limiting the present application. In addition, the terms "first", "second", "third" are only for descriptive purposes and cannot be understood as indicating or implying relative importance.
[0108] Finally, it should be noted that: the above embodiments are only specific embodiments of the present application, which are used to illustrate the technical solutions of the present application, and are not limited thereto, the protection scope of the present application is not limited thereto, although the present application has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art within the technical range disclosed by the present application can modify or easily think of changes to the technical solutions recorded in the foregoing embodiments, or make equivalent replacement to part of the technical features; and these modifications, changes or replacements do not make the corresponding technical solutions deviate from the spirit and scope of the technical solutions of the embodiments of the present application, and should be covered within the protection scope of the present application. Therefore, the protection scope of the present application should be subject to the protection scope of the claims.
Claims
1. A method for controlling interaction in a game, characterized by, A graphical user interface is provided by a terminal device; the method comprises: In response to a display trigger event of game match information, information identifiers of a plurality of match sessions and an information viewing control are displayed in the graphical user interface; wherein the information identifiers include session characteristic information of the match sessions; the information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; In response to a first sliding operation on the information viewing control, a target match session is determined from the plurality of match sessions based on a touch position of the first sliding operation, and an information identifier of the target match session is updated for display; the updated information identifier displays basic information of the target match session; wherein the basic information includes refined information of the session characteristic information of the target match session.
2. The method of claim 1, wherein, The information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; After updating the display of the information identifier of the target match session, the method further comprises: In response to a second sliding operation on the updated information identifier of the target match session, which is directed to the updated information identifier of the target match session by a sub-region corresponding to the updated information identifier of the target match session, detailed information of the target match session is displayed; the detailed information includes refined information of the basic information of the target match session.
3. The method of claim 1, wherein, The information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; The step of determining a target match session from the plurality of match sessions in response to a first sliding operation on the information viewing control based on a touch position of the first sliding operation, comprises: In response to a first sliding operation on the control region of the information viewing control, the touch position of the first sliding operation is listened to; In response to the touch position being located in a first sub-region of the plurality of sub-regions, a match session indicated by the information identifier corresponding to the first sub-region is determined as the target match session.
4. The method of claim 3, wherein, The information viewing control has a trigger region; Before listening to the touch position of the first sliding operation in response to a first sliding operation on the control region of the information viewing control, the method further comprises: In response to a trigger operation on the trigger region of the information viewing control, the control region of the information viewing control is displayed.
5. The method of claim 4, wherein, The information identifiers of the plurality of match sessions are displayed in turn along a preset direction according to a preset arrangement order; the trigger region is displayed at a specified position of a first information identifier in the arrangement order of the plurality of match session information identifiers; the control region includes a slider region; The step of displaying the control region of the information viewing control in response to a trigger operation on the trigger region of the information viewing control, comprises: In response to a trigger operation on the trigger region of the information viewing control, the starting position of the slider region is the starting position of the trigger region of the information viewing control, and the slider region is displayed along the preset direction; the operable direction of the slider region is the same as the preset of the information identifiers.
6. The method of claim 1, wherein, After updating the display of the information identifier of the target match session, the method further comprises: display the triggerable identifier of the updated information identifier; the triggerable identifier is pointed to the updated information identifier by a corresponding sub-region of the information identifier; the triggerable identifier indicates that the detailed information of the target game session can be displayed by triggering the updated information identifier; the detailed information includes refined information of the basic information of the target game session.
7. The method of claim 3, wherein, In response to a first sliding operation on the control region of the information viewing control, after monitoring the touch position of the first sliding operation, the method further comprises: In response to the end event of the first sliding operation on the control region of the information viewing control, canceling the display of the control region of the information viewing control, and displaying the trigger region of the information viewing control.
8. The method of claim 1, wherein, In response to a first sliding operation on the information viewing control, determining a target game session from the plurality of game sessions based on the touch position of the sliding operation, comprising: In response to a first sliding operation starting from the information viewing control, monitoring the touch position of the sliding operation; In response to the touch position being located in the display region of the information identifier of the first game session among the information identifiers of the plurality of game sessions, determining the first game session as the target game session.
9. The method of claim 2, wherein, The second sliding operation is a continuous operation of the first sliding operation; In response to a second sliding operation pointing to the information identifier of the updated target game session from a corresponding sub-region of the information identifier of the updated target game session, displaying the detailed information of the target game session, comprising: In response to a second sliding operation pointing to the information identifier of the updated target game session from a touch position in the corresponding sub-region of the information identifier of the updated target game session by the first sliding operation, displaying the detailed information of the target game session.
10. An interactive control device in a game, characterized by Providing a graphical user interface through a terminal device; the device comprises: An information viewing control display module for displaying a plurality of game session information identifiers and an information viewing control in the graphical user interface in response to a display triggering event of game session information; wherein the information identifiers include session characteristic information of the game sessions; the information viewing control has a control region; the control region includes a plurality of sub-regions corresponding to the information identifiers; A basic information display module for determining a target game session from the plurality of game sessions based on the touch position of the first sliding operation in response to a first sliding operation on the information viewing control, and updating the display of the information identifier of the target game session; the updated information identifier displays the basic information of the target game session; wherein the basic information includes refined information of the session characteristic information of the target game session.
11. An electronic device, comprising: A processor and a memory, the memory stores machine executable instructions executable by the processor, and the processor executes the machine executable instructions to implement the game interaction control method of any one of claims 1-9.
12. A machine-readable storage medium, characterized in that, The machine readable storage medium stores machine executable instructions that, when called and executed by the processor, cause the processor to implement the method for controlling interaction in a game according to any one of claims 1-9.
Citation Information
Patent Citations
Entry indexing method and device, computer equipment and storage medium
CN113975788A