A system for managing gaming chips
By embedding RFID tags in game tokens and combining them with reading devices and control systems, the problem of not being able to monitor game token owner information in real time has been solved, enabling secure management and traceability of game tokens and improving the security of casinos.
Patent Information
- Application Number
- CN202410925370.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Priority Date
- 2019-05-20
- Filing Date
- 2020-05-19
- Publication Date
- 2025-10-24
- Estimated Expiration
- 2040-05-19
AI Technical Summary
Existing technologies cannot monitor and manage the owner information of game coins in real time, which makes it impossible to identify and track counterfeit coins or improper use, affecting the security of casinos.
By embedding identifiable RFID tags into game coins, and combining game coin reading and control devices, the owner information of the game coins is recorded and associated. Each player's game coins are managed through the PAIR area, enabling the tracking of the movement and usage history of game coins.
It enables real-time monitoring and management of the ownership information of game coins, prevents the use of counterfeit coins, and improves the security of casinos and the traceability of game coins.
Smart Images

Figure CN118831309B_ABST
Abstract
Description
[0001] Divisional application
[0002] This application is a divisional application of the Chinese Patent Application No. 202010424893.8, filed on May 19, 2020, entitled "Management System for Gaming Chips". TECHNICAL FIELD
[0003] The present application relates to a management system for gaming chips, which prevents the use of improper gaming chips in a game arcade or other game facilities using gaming chips. BACKGROUND
[0004] There is a certain card game among a plurality of table games performed in a game arcade such as a casino. In a game arcade, gaming chips are used for such games.
[0005] Improper gaming chips cannot be used in a game arcade. In order to prevent the use of fake gaming chips in a game arcade, there is a technology in which an RFID tag is attached to a gaming chip in a game arcade, thereby determining the authenticity of the gaming chip, and further preventing the use of fake gaming chips. The RFID-attached gaming chip is known and disclosed in Patent Literature 1 (International Application Publication No. WO2008 / 120749). SUMMARY
[0006] In the gaming chip based on the prior art, the information written in the storage area can be grasped by the reading of the RFID, and the authenticity of the gaming chip itself can be determined. However, information obtained in the on-site use in a game arcade, particularly information related to the owner of the gaming chip, cannot be recorded and determined. Therefore, although it is a real gaming chip, the existence of a gaming chip that is used or exchanged by a different owner from the original owner, has an abnormal history record in terms of use status, cannot be grasped by the reading of the RFID, and the use of such a gaming chip with an abnormal use history record in a game arcade cannot be prevented.
[0007] Therefore, the purpose of the present application is to grasp and manage the owner information of each gaming chip in real time, to improve security, and to provide a system that can grasp and record to which player a gaming chip is moved when the dealer pays the gaming chip to the player and the owner of the gaming chip moves it from a game arcade to a certain player.
[0008] In order to solve the above-described conventional problems, the management system for gaming chips of the present application has:
[0009] A gaming chip to which an RFID capable of being individually identified is attached;
[0010] A game table for playing a game using the gaming chip;
[0011] a chip placement area for placing a wager chip placed by a player participating in the game and a payout chip paid to a winner from a chip tray of the table game machine;
[0012] a chip reading device that reads an RFID of a chip placed in the chip placement area; and
[0013] a control device that grasps a reading result of the chip reading device,
[0014] the control device is capable of acquiring information related to an owner of the chip based on ID information of the RFID of the chip,
[0015] Further, the control device is configured to recognize a case where a wager chip of a winner and a payout chip paid to the winner move outside the chip placement area, and is capable of associating, on a database, ID information of the payout chip and ID information of the wager chip that moves outside the chip placement area at the same time as the payout chip,
[0016] and has a function of associating, on a database, information related to an owner of the wager chip indicated by the RFID of the wager chip in ID information possessed by the RFID of the payout chip.
[0017] Further, the chip placement area is further configured to be divided for each player position, and has a PAIR area in which the payout chip is placed for each player position.
[0018] The chip reading device can be further configured to be capable of distinguishing and reading the PAIR area for each player position. BRIEF DESCRIPTION OF DRAWINGS
[0019] Figure 1 is a diagram showing an outline of a management system of a table game according to an embodiment of the present application.
[0020] Figure 2 is a diagram showing an outline of a database according to an embodiment of the present application.
[0021] Figure 3 is an explanatory diagram of an RFID tag possessed by a chip according to a second embodiment of the present application.
[0022] Figure 4 is a conceptual diagram showing a recording method of data of a chip according to a second embodiment of the present application.
[0023] Figure 5is a diagram showing an outline of the entire management system of gaming chips according to the second embodiment of the present application.
[0024] Figure 6 is a diagram showing a reading device and a writing device of gaming chips according to the second embodiment of the present application.
[0025] Figure 7A is an explanatory diagram showing a configuration of data of gaming chips according to the second embodiment of the present application.
[0026] Figure 7B is an explanatory diagram showing a configuration of data of gaming chips according to the other second embodiment of the present application.
[0027] Figure 8 is a diagram showing a database according to the other second embodiment of the present application.
[0028] Figure 9 is a diagram showing an outline of the entire management system of table games in a gaming house having a plurality of gaming tables according to an embodiment of the present application.
[0029] Figure 10 is a diagram showing a reading result of gaming chips obtained by a camera and an RFID according to an embodiment of the present application.
[0030] Figure 11 is a diagram showing a gaming table according to an embodiment of the present application.
[0031] Figure 12 is a diagram showing a state of gaming chips placed on a gaming table according to an embodiment of the present application.
[0032] Figure 13 is a diagram showing a state of gaming chips placed on a gaming table according to an embodiment of the present application.
[0033] Figure 14A is a detailed diagram of a gaming chip tray according to the first embodiment of the present application.
[0034] Figure 14B is a diagram showing another example of a gaming chip tray according to the first embodiment of the present application.
[0035] Figure 15 is a diagram of a gaming table according to an embodiment of the present application.
[0036] Figure 16 is a diagram showing a reading result of gaming chips obtained by a camera and an RFID according to an embodiment of the present application.
[0037] Figure 17 is a diagram of a gaming table according to the other embodiment of the present application.
[0038] Figure 18 It is a diagram of a game table according to another embodiment of the present invention.
[0039] Figure 19 It is a diagram of a game table according to another embodiment of the present invention.
[0040] Figure 20 It is a perspective view of a gaming coin according to an embodiment of the present invention.
[0041] Figure 21 It is a cross-sectional view of a gaming coin according to an embodiment of the present invention.
[0042] Figure 22 It is a cross-sectional view of a gaming coin according to an embodiment of the present invention. DETAILED DESCRIPTION
[0043] (First embodiment)
[0044] use Figure 1 An overall overview of the table game management system according to the first embodiment of the present invention will be described. Figure 1 This diagram shows an overview of the entire system. A card game table 1004 has placement areas P1441, B1442, T1443, P.P1444, and B.P1445, located for each player position 1131-1135. Furthermore, a coin placement area 1025 is provided at each player position, along with a coin reader 1002 for reading the RFID tags of the coins 1001 placed within the coin placement area.
[0045] In addition, each coin arrangement area 1025 is provided with a PAIR area 1026 for placing coins 1001 taken out from the coin tray 1009 of the gaming table 1004 when the dealer pays the winner the coins 1001 .
[0046] Furthermore, the controller 1003 is provided to grasp the reading result of the RFID of the token 1001 read by the token reading device 1002 .
[0047] At the beginning, the player who participates in the game places a game coin 1001 in the placement area within the game coin configuration area. The RFID of the placed game coin 1001 is read by the game coin reading device 1002, so that the control device 1003 obtains information about the owner of the game coin 1001 associated with the ID information of the RFID in the database.
[0048] Based on the result of the game, in the case of winning on the casino side, the dealer recovers the chips 1001 placed by the loser and puts them in the chip tray 1009. The RFID of the chips 1001 in the chip tray 1009 is grasped by the chip reading device 1002, and by the control device 1003, information that the owner of the chips 1001 recovered on the casino side is the casino is recorded on the database.
[0049] Based on the result of the game, in the case of winning on the casino side, the dealer recovers the chips 1001 placed by the loser and puts them in the chip tray 1009. The RFID of the chips 1001 in the chip tray 1009 is grasped by the chip reading device 1002, and by the control device 1003, information that the owner of the chips 1001 recovered on the casino side is the casino is recorded on the database.
[0050] At the time of payment, the payment chips can be placed in the above-mentioned PAIR area 1026, or in the chip arrangement area outside the PAIR area.
[0051] Here, the use of Figure 2 The recording method of the owner information of the payment chips is described. Figure 2 is a recording method indicating information related to the owner of the chips 1001 at the time of payment of the chips to the winner.
[0052] In the case where a plurality of players place the placed chips in the same player position, and there are two or more stacks, the chip reading device 1002 reads the chips 1001 placed in the chip arrangement area 1025 together, and therefore, in the game, it is not grasped which chip 1001 belongs to which player, but the ID 1010 of the placed chip is acquired. After the result of winning or losing of the game is determined, at the time of payment to the winner, the dealer makes the payment from the chip tray 1009 for each player (for each stack). The chips 1001 taken out from the chip tray 1009 are placed in the chip arrangement area 1025. The chip reading device 1002 reads the ID 1011 of the payment chips placed in the chip arrangement area 1025.
[0053] The payment chips 1001 are received by the winner together with the initially placed chips 1001. At this time, the placed chips and the payment chips move outside the chip arrangement area 1025, and therefore, the IDs of the placed chips and the payment chips disappear from the reading result obtained by the chip reading device 1002. Thus, the control device 1003 grasps to which player the payment chips paid out are paid by associating the information related to the owner of the placed chips.
[0054] The control device 1003 associates and stores the grasped information related to the owner of the payment chips and the ID of the chips on the database.
[0055] According to the above, traceability of the owner of the gaming chip 1001 becomes possible, and in the event of improper acceptance or the like of the gaming chip 1001, it is possible to find a case where the owner information stored in the database differs from the actual owner.
[0056] In addition, in terms of determination of the actual owner, it is possible to grasp by using a face authentication technique and an ID such as a membership card.
[0057] Further, in the above description, although the ID of each gaming chip is managed on the database, it is also possible to be a structure in which the owner information is stored in the gaming chip 1001 itself.
[0058] Further, the above PAIR area 1026 is configured so as to be an area configured in a manner independent of each player position, and reading by the gaming chip reading device 1002 is performed independently, in addition to the case where it is provided in accordance with each player position.
[0059] Further, it is also possible to be configured so as to be able to select a case where the PAIR area 1026 is used and a case where it is not used in accordance with the reading performance of the gaming chip reading device 1002.
[0060] Further, the above PAIR area 1026 is configured so as to be an area configured in a manner independent of each player position, and reading by the gaming chip reading device 1002 is performed independently, in addition to the case where it is provided in accordance with each player position.
[0061] (Second Embodiment)
[0062] First, the gaming chip used in the gaming chip management system of the embodiment of the present application will be described. Figure 3 A gaming chip 1 used in the same system is shown. In the same figure, the gaming chip 1 has an RFID tag 2 capable of storing various information embedded therein. The RFID tag 2 has a region 21 in which data cannot be rewritten and a region 22 in which data can be rewritten.
[0063] The region 21 in which data cannot be rewritten stores information that is not changed during use of the gaming chip 1, or information that is not changed, or information that cannot be changed, as fixed information 3. Specifically, production information, product information, casino information, amount information, serial number, and the like of the gaming chip 1 are stored as the fixed information 3. The production information includes the date of manufacture of the gaming chip, the manufacturing machine, and the like, the product information includes, for example, information indicating a gaming chip for a VIP area of a casino, information indicating the kind of gaming chip (for example, information indicating a denomination), and the like.
[0064] The data non-rewritable area 21 may be a functionally non-writable area in the form of the RFID tag, or may be a locked area so that after necessary information is written in the writable area, no further data can be written.
[0065] The data area 22 can be rewritten to store information that changes during the use of the game coin 1 as the change information 4. For example, Figure 3 As shown, location-related information 220 including information 221 on date and time, information 222 on location and event, information 223 on owner, and the like is stored as change information 4 .
[0066] In order to prevent others from illegally reading and writing information, the fixed information 3 and the variable information 4 can be encrypted. In addition, the fixed information 3 and the variable information 4 can be stored as metadata.
[0067] Figure 4 An example of a method for recording data representing the change information 4 of the game coin 1. Figure 4 As shown, it is constructed by treating the location-related information 220 consisting of date, time information 221, place, event information 222, and owner information 223 as a block, and linking the information of the block into a chain, so that the historical record of the location-related information 220 of the game coin 1 can be grasped.
[0068] exist Figure 4 An example of change information 4 stored in a game coin 1 is shown in the figure, which allows the following understanding of the movement of the game coin 1. At 4:02 PM on January 28, 2019, Mr. A purchased a game coin 1 at counter 5. At 4:15 PM on the same day, Mr. A used the game coin 1 to place a bet at table No. 325. At 4:43 PM on the same day, Mr. B received the game coin 1 at table No. 325 as compensation for his bet. At 5:01 PM on the same day, Mr. B left the casino with the game coin 1.
[0069] like Figure 4 As shown, the change information 4 can be configured to store only the latest information, or it can store all written location-related information. Furthermore, a few of the multiple location-related information can be selected for storage. When selecting a few to store, multiple location-related information can be stored, including at least the latest location-related information 220 among all the location-related information 220. According to the above structure, the change information 4 of a particular game coin 1 can be used to understand the history of the game coin 1's use or movement. In other words, the traceable information of the game coin 1 is configured to be written into the game coin 1 itself and can be obtained.
[0070] Next, the management system of the gaming coins 1 according to this embodiment will be described. Figure 5Summary indicating the entirety of the same system.
[0071] First, the game chip 1 in the factory 6 has the change information 4 including the information of the completion of the manufacture or the factory shipment written as the location-related information 220 to the rewritable data area 22 of the RFID tag 2 by the writing device 14.
[0072] The game chip 1 shipped from the factory 6 is subjected to the reception processing at the back office 7 of the casino. In the back office 7, the reading device 13 reads the change information 4 stored in the rewritable data area 22 of the game chip 1, and based on the reading result, the management control device 15 determines whether the location-related information 220 indicating that the writing in the factory 6 has been written as the latest change information 4. Assuming that the writing record in the factory 6 is not present, the game chip is considered to be suspicious, and an error signal is generated. Thus, the game chip can be rejected at the casino side, or the investigation can be requested to the factory side. If the writing record is not a problem, the location-related information 220 indicating the back office is written to the rewritable data area 22 of the RFID tag 2 by the writing device 14. At the time of the writing, the location information indicating the back office can be added to the location information indicating the factory, or the location information indicating the factory can be deleted and the location information indicating the back office can be recorded. In addition, the reading and writing of the game chip in the back office 7 described above can be performed together with the usual verification and activation of the game chip.
[0073] The game chip 1 for which the reception check is completed in the back office 7 is transported to the warehouse 8 or the counter 9 of the casino. In the warehouse 8 or the counter 9, the reading device 13 reads the change information 4 stored in the rewritable data area 22 of the game chip 1, and based on the reading result, the management control device 15 determines whether the location-related information 220 indicating that the writing in the back office 7 has been written as the latest change information 4. In addition, it is possible to check whether the information indicating the factory 6 is written in the history record of the change information 4. As in the check in the back office 7 described above, the management control device 15 determines whether there is an abnormality in the history record of the location information. If the reading result is not a problem, the writing device 14 writes the location-related information indicating the warehouse 8 or the counter 9 to the rewritable data area 22.
[0074] The player purchases the game chip 1 at the counter 9. At the time of the purchase of the game chip 1 by the player, the information indicating the time of the purchase of the game chip and the information that the owner of the game chip changes from the casino to the guest are written as the change information 4 by the writing device 14 located at the counter 9. It can also be configured so that the player is identified and recorded by the face authentication technology, the membership card of the casino, the ID card such as an identification card, and the like.
[0075] The player plays by placing the game chip 1 purchased on the placement area 11 on the game table using the game chip 1. The read device 13 reads the information 220 related to the location from the RFID tag 2 of the game chip 1 placed, which is composed of the date, time information 221, the place, event information 222, and the owner information 223, and the management control device 15 determines whether there is no abnormality. For example, it can be determined that there is an abnormality in a case where a certain time or more has passed from the date of the last written use information at the game table, the information purchased at the counter, and the owner information 223 stored in the game chip 1 is different from the owner information 223 determined by the face authentication or the ID card.
[0076] In a case where the read result is not a problem, for the game chip 1 placed, the write device 14 writes the information 220 related to the location to the area 22 where data can be rewritten. The information 220 related to the location includes the date, time information 221, the place, event information 222, and the owner information 223. At the game table, for example, the change information 4 including the player position number where the game chip 1 is placed and the player's information is written by the write device 14. The player's information can be determined by the ID card, the face authentication. Usually, since the game chips 1 are several pieces placed in the placement area 11, the writing is performed together in the overlapped state.
[0077] When the player takes out the game chip 1 from the casino side, the exit processing is performed at the entrance and exit 10. At the exit, the information 220 related to the location is read by the read device 14, and it is determined by the management control device 15 whether the change information 4 is abnormal. In addition, at the entrance and exit 10, the write device 14 writes the change information 4 including the place, event information 222 indicating the exit, and the owner information 223.
[0078] When the player enters from the casino side, in a case where the game chip taken out from the casino is brought in, the information related to the location is read by the read device 13, and it is determined by the management control device whether the change information 4 is abnormal. For example, for the game chip 1 temporarily taken out from the casino, in a case where the owner at the exit from the casino is different from the owner at the entrance, it can be grasped that there is a receiving behavior of the game chip outside the casino.
[0079] In a case where the determination based on the read result of the reading device 13 is abnormal, the above management control device 15 can output an alarm to the counter 9 or the entrance / exit 10. The owner of the gaming chip 1 can refuse the exchange at the counter 9 or the exit from the entrance / exit 10 based on the alarm output from the management control device 15. In a case where the determination result is abnormal, the management control device 15 can issue a warning to the dealer of each gaming table to interrupt the game or issue a warning to the game table, and the manager of the game table can determine whether to interrupt the game or continue the game or the like, or replace the gaming chip 1 or the like. Alternatively, the management control device 15 is configured to be connected to the overall management control device 18 of the casino and issue a warning to the overall management control device 18.
[0080] Similarly, the management control device 15 can read the change information 4 by the reading device 13 at the time of exchange at the counter and determine abnormality. Specifically, it can be determined to be abnormal in a case where a certain time or more has passed from the date of the last written use information at the gaming table or the information of the exchange at the counter, and a person other than the owner of the gaming chip 1 stored in the owner information 223 attempts to exchange or the like. In a case where it is determined to be abnormal, the management control device 15 can output a warning and refuse to exchange the gaming chip 1 determined to be abnormal.
[0081] Further, in the above description, although the description is made of the mode in which the reading by the reading device 13 and the determination by the management control device are followed by the writing by the writing device 14, the structure in which the reading and the writing are performed at the same time can also be adopted.
[0082] Hereinafter, the details of the application examples of the present application will be described.
[0083] At the factory 6, the reading and / or writing of the RFID tag 2 is performed at the time of completion of production or at the time of shipment. The production information and the product information are written as the fixed information 3, and are locked in a non-rewritable manner as necessary, and the change information 4 is written.
[0084] At the back office 6, the gaming chip 1 shipped from the factory is received, and the reading and / or writing of the RFID tag 2 is performed at the time of activation as a usable gaming chip 1.
[0085] At the warehouse 8, the reading and / or writing of the RFID tag 2 is performed at the time of movement of the gaming chip 1 from the warehouse 8 to the counter 9 or the movement of the gaming chip 1 from the counter 9 to the warehouse 8. Alternatively, for the gaming chip 1 stored in the warehouse 8, the reading and / or writing of the RFID tag 2 can be performed at every certain time or at a prescribed time.
[0086] At the counter 9, reading and / or writing of the RFID tag 2 is performed at the time of movement from the warehouse 8 or movement to the warehouse 8, and at the time of exchange of the gaming chip 1. In the case of exchange at the counter 9, place information indicating the place of exchange, event information 222, and player information in which the exchange was performed are written as owner information 223 of the change information 4. The owner information 223 can be obtained from an entertainment casino ID card, a face authentication system, a credit card, or the like of the player.
[0087] At the time of entry and exit of the player at the entrance and exit 10, reading and / or writing of the RFID tag 2 is performed. For all the gaming chips 1 taken out of the entertainment casino by the player at the time of exit, place information indicating the place of taking out, event information 222, and owner information 223 indicating the player who took out are written as the change information 4 and are registered, and at the time of entry, place information indicating the place of taking in, event information 222, and owner information 223 indicating the player who took in are written as the change information 4 and the gaming chips 1 taken in the entertainment casino are registered.
[0088] In the placement area 11, for the gaming chips 1 placed in the placement area 11 by the player in order to participate in the game, reading and / or writing of the RFID tag 2 is performed. In addition, for the gaming chips 1 placed in the placement area 11 by the dealer as a payout to the player, reading and / or writing of the RFID tag 2 is performed.
[0089] In the gaming chip tray 12, for the gaming chips 1 recycled to the gaming chip tray and the gaming chips 1 held by the gaming chip tray, reading and / or writing of the RFID tag 2 is performed.
[0090] The game table further has a payment area, and for the gaming chips 1 placed in the placement area 11 by the dealer as a payout to the player, reading and / or writing of the RFID tag 2 is performed.
[0091] The management control device 15 has a function of determining whether or not there is an abnormality in the information 220 related to the place obtained from the reading result of the reading device 13 at each place. As the determination of whether or not there is an abnormality, it is possible to determine whether or not any one of the following conditions is present: a condition in which the information 220 related to the place has not been used for more than a predetermined time since the last writing; and a condition in which the information 220 related to the place should have been written but has not been written.
[0092] The condition in which the information 220 related to the place has not been used for more than a predetermined time since the last writing is any one of the following conditions.
[0093] 1) The latest information 220 related to the place is information indicating the counter 9, and the next information writing has been performed for more than a predetermined time;
[0094] 2) The latest information 220 related to the place is information indicating entry at the entrance and exit 10, and the next information writing has been performed for more than a predetermined time;
[0095] 3) The latest location-related information is information indicating exit at the entrance 10, and the next information is written after a predetermined time has passed.
[0096] The situation where the location-related information that should be written is not written is any of the following situations:
[0097] 4) When entering the amusement park, the latest location-related information in the rewritable data area 22 of the game coin 1 is not written with information indicating exit at the entrance 10;
[0098] 5) When used at the counter 9, the information indicating the backstage 7 is not written;
[0099] 6) When exiting the amusement park, information indicating the counter 9 or the backstage 7 is not written.
[0100] The management control device 15 can determine any of the following situations based on the information 223 related to the owner obtained by the reading device 13 as a judgment on whether it is abnormal:
[0101] 1) A person who is different from the final owner of the data stored in the rewritable data area 22 exchanges the game coin 1 in the casino or exits the casino;
[0102] 2) A person who is different from the owner at the time of exiting the game and stored in the rewritable data area 22 brings the game token into the casino.
[0103] The management control device 15 determines whether any of the following 1) to 4) is abnormal based on the information indicating the location of the placement area 11, the information indicating the location of the coin tray 12, or the information indicating the payment area obtained by the reading device 13:
[0104] 1) A person who is different from the final owner of the data stored in the area 22 where data can be rewritten uses the game coin 1 at the gaming table;
[0105] 2) For a game coin 1 that has no record of being used at the gaming table, it is exchanged at the counter 9 by a different person from the one who purchased the game coin 1 at the counter 9;
[0106] 3) Using a game coin 1 without information indicating the counter 9 or backstage 7 in an amusement park;
[0107] 4) The latest location-related information is information indicating the placement area 11 or the payment area. After a specified time has passed, the card can be exchanged at the counter 9 or used at a gaming table.
[0108] Figure 81 shows a database according to another embodiment of the present invention. The management system includes a database 17 that records the same fixed information 3 and variable information 4 as the game coin 1. Based on the reading results of the reader 13, the management control device 15 can record the information in the database 17 and compare the fixed information 3 and variable information 4 stored in the game coin 1 with the information in the database to determine any abnormalities.
[0109] In the RFID tag 2 of this embodiment, the functionally unwritable area of the data-unwritable area 21 may be a TID (Tag ID). After the necessary information is written to the data-unwritable area 21, the area locked to prevent data from being rewritten may be an EPC or user area. The data-unwritable area 22 may be an EPC (Electronic Product Code) or user area.
[0110] The reading device 13 and the writing device 14 can change their forms according to the location. For example, in the factory 6, Figure 6 The device shown on the table has a box-shaped entrance and exit 10. Within the storage area 11 and the coin tray 12, these areas themselves can function as a reader 13 and a writer 14. Furthermore, the coins 1 can be read while stacked or stored in a coin box. Furthermore, the reader 13 and writer 14 can be integrally formed.
[0111] In the above embodiment, a gaming coin is provided with a single RFID tag having an area where data cannot be rewritten and an area where data can be rewritten. Alternatively, a gaming coin may be provided with two RFID tags, one of which stores fixed information and is locked to prevent rewriting, while the other stores variable information and is therefore pre-set to allow rewriting.
[0112] However, in this case, the following problems may arise: when multiple game coins are read together, Figure 7A As shown, since the information group of fixed information 3 and the information group of variable information 4 can be read separately, the combination of fixed information and variable information of a specific game coin cannot be determined, and the game coin with abnormal variable information cannot be identified.
[0113] In this regard, when there is only one RFID tag, Figure 7B As shown, even when multiple game coins are read together, the correspondence between the fixed information and the variable information read by the reading device can be grasped. Therefore, it is considered better to implement it through a single RFID tag.
[0114] In addition, in general, since the larger the diameter of the RFID tag, the higher the reading accuracy, it is desirable that the RFID tag has a diameter of at least the radius of the gaming chip or more in the case where the RFID tag is embedded in the gaming chip, but since two RFID tags are embedded in the gaming chip, the diameter of each RFID tag becomes small, and thus is not preferable. In addition, if two RFID tags are embedded, the number of RFID tags to be read increases, and thus the reading speed decreases when a plurality of gaming chips are read.
[0115] With the above, it can be said that more efficient implementation is performed by a single RFID tag.
[0116] (Third Embodiment)
[0117] The following describes an outline of the entire management system of the table game in the gaming house having a plurality of gaming tables according to the embodiment of the present application. Figure 9 As a diagram showing an outline of the entire system, the management system of the table game in the gaming house having a plurality of gaming tables 2004 is provided with: a game recording device 2011 that records a game played at the gaming table 2004, including a gaming chip 1, as an image via a plurality of cameras 2002; an image analysis device 2012 that performs image analysis on the recorded image; a gaming chip reading device 25 that reads an RFID attached to the gaming chip 1; and a game result determination device 18 that determines and displays a game result of each game at the gaming table 2004.
[0118] The game result determination device 18 is, for example, a card dispensing device 2003, which is a so-called electronic shoe that has been used by those skilled in the art. It is configured to program a game rule in advance, read information of a dispensed card C, and determine a win or loss of the game. For example, in a certain card game, a win of the B house, a win of the P house, and a T are basically determined by the face value of two to three cards, and the determination result (win or loss result) is displayed by a result display lamp 2013.
[0119] In the same diagram, the gaming table 2004 is a table for a certain card game, and is provided with five seat numbers 13 ("seat number 1" 131, "seat number 2" 132, "seat number 3" 133, "seat number 5" 134, and "seat number 6" 135), and five game participants can participate in the game. A placement area 44 is provided for each seat number 13. The placement area 44 of the seat number 13 includes areas for P (PLAYER) 441, B (BANKER) 442, T (TIE) 443, P.P 444, and B.P 445. Each game participant plays the game by placing a game chip 1 of a placed amount at a position corresponding to the placed object. In the case where the game is a card game, a card C is placed on the placement area 44 of the seat number 13. Figure 9For example, two coins 1 are placed on T443 of seat number 5, and two coins 1 are placed on P441 of seat number 5, thereby playing the game. The gaming table 2004 is also provided with a P-house card area 45 for placing the drawn P-house cards and a B-house card area 46 for placing the drawn B-house cards.
[0120] The control device 2014, using the camera 2002 and the image analysis device 2012, can determine where each player 2006 places a game coin 1 in the placement area 2008 (P, B, T, PAIR), the type of game coin 1 placed (game coins 1 are divided into different amounts by color), and the number of game coins placed. For example, it can determine that two game coins 1 are placed in seat number 5, T443, and two game coins are placed in seat number 5, P441.
[0121] like Figure 9 As shown, the game coin reading device 25 is configured to read the RFID of the game coin 1 in the reading area according to each seat number using the entire placement area as a reading area. The RFID attached to the game coin 1 is written with inherent ID information, the amount, type, manufacturing information, owner information, etc. of the game coin 1. Alternatively, the ID information can also be stored in a database in association with the amount, type, manufacturing information, owner information, etc. of the game coin 1. The game coin reading device 25 can grasp the game coin 1 according to each seat number by reading the RFID attached to the game coin 1, and then can grasp the total amount or number of pieces. That is, for example, it can be grasped that 4 game coins are placed at seat number 5, as well as their respective types, amounts, and IDs.
[0122] like Figure 10 As shown, based on the image analysis results of the image analysis device 2012, the control device 2014 determines the total amount or total number of game tokens 1 for each seat number based on the type and number of game tokens 1 placed in each placement area of each seat number. The control device 2014 compares the total amount or total number of game tokens 1 for each seat number with the total amount or total number of game tokens 1 for each seat number obtained based on the RFID information of the game tokens 1 read by the game token reader 25 to determine whether they are consistent. Furthermore, the seat number determined to be inconsistent can be output, thereby identifying the problematic seat number.
[0123] If the total amount or total number of game coins 1 for each seat number obtained based on the reading result of the game coin reading device 25 is less than the total amount or total number of game coins 1 for each seat number obtained based on the image analysis result of the image analysis device, it is considered that there is a possibility that the RFID attached to the game coin 1 is damaged, the RFID is unreadable, or the game coin 1 has no RFID attached. Figure 10In the case of the game chip 1 placed in the seat number 1, the total number of readouts obtained by the image analysis device based on the image analysis device 2012 is 4, whereas the total number of readouts obtained by the readout based on the RFID of the game chip readout device 25 is 3. Therefore, it is considered that the RFID of one of the four game chips 1 placed in the seat number 1 cannot be read out.
[0124] In the case where the total amount or the total number of game chips 1 per seat number obtained based on the readout result of the game chip readout device 25 is more than the total amount or the total number of game chips 1 per seat number obtained based on the image analysis result of the image analysis device, it is considered that there is a possibility that the game chip 1 cannot be read out by the image analysis device 2012 due to the game chip 1 entering the dead angle of the camera or the like. In the case where the total amount or the total number of game chips 1 per seat number obtained based on the readout result of the game chip readout device 25 is less than the total amount or the total number of game chips 1 per seat number obtained based on the image analysis result of the image analysis device, it is considered that there is a possibility that the game chip 1 cannot be read out by the game chip readout device 25 due to the game chip 1 entering the dead angle of the camera or the like. Figure 10 In the case of the game chip 1 placed in the seat number 3, the total number of readouts obtained by the image analysis device based on the image analysis device 2012 is 1, whereas the total number of readouts obtained by the readout based on the RFID of the game chip readout device 25 is 2. Therefore, it is considered that there is a possibility that two game chips 1 are placed in the seat number 3, but the image analysis device can recognize only one game chip.
[0125] The ID information of the RFID attached to the game chip 1 is registered in the database of the casino, and information on the production, shipment information at the factory, reception, validation, and activation at the casino side is recorded. The control device 2014 can compare the information of the RFID read out by the game chip readout device 25 with the information of the database, and determine the authenticity of the game chip registered as a game chip to be used in the casino.
[0126] According to this structure, it is possible to grasp the kind and the number of game chips 1 placed in each placement area by the camera, and it is possible to determine, for each seat number, a fake or a defective game chip 1 based on the information of the RFID of the game chip 1 read out by the game chip readout device 25.
[0127] In addition, the management system of the table game further has a game participant determination mechanism using a face authentication system or a player ID card, and the control device 2014 can associate the game participant information determined by the game participant determination mechanism with the seat number. The control device 2014 can store, for each game participant, the placement amount, the repayment amount or the recovery amount, and the win / loss information stored for each seat number. In addition, it is possible to store information on a plurality of games played by the game participant at a plurality of gaming tables together.
[0128] The control device 2014 can determine the total amount of chips 1 in the chip tray 17 of the dealer 2005 of the game table 2004 using the chip tray determination device 12, and can compare whether the total amount of chips 1 in the chip tray 17 is increased or decreased according to the amount of chips 1 placed by each player 2006 and the amount of chips 1 paid 9W to the winning player 2006W after the game ends and the settlement is performed based on the win or loss result of the game. The chip tray determination device can be configured to grasp the total amount of chips 1 in the chip tray 17 by capturing the chips 1 housed in the chip tray 17 using the camera 2002 and based on the analysis by the image analysis device, or can be configured to detect the total amount of chips 1 housed in the chip tray 17 by providing an RFID reading device in the chip tray 17.
[0129] In this example, since the cheating or error can be detected based on the information of which kind of chips 1 and how many chips 1 are placed at which position (P, B, T, or PAIR) of the placement area 2008 and the increase or decrease amount of chips 1 in the chip tray 17 after the collection of the losing chips and the payment of the winning chips 1 end based on the win or loss result of the game, the cheating or error can be detected even without grasping the movement of the chips 1 after the game ends, i.e., whether the placed chips 1 move to the player side or the dealer side.
[0130] In this example, since the cheating or error can be detected based on the information of which kind of chips 1 and how many chips 1 are placed at which position (P, B, T, or PAIR) of the placement area 2008 and the increase or decrease amount of chips 1 in the chip tray 17 after the collection of the losing chips and the payment of the winning chips 1 end based on the win or loss result of the game, the cheating or error can be detected even without grasping the movement of the chips 1 after the game ends, i.e., whether the placed chips 1 move to the player side or the dealer side.
[0131] Further, the increase or decrease of the chips 1 in the chip tray 17 before and after the recovery of the losing chips 1 and the payout of the winning chips 1 can be calculated by comparing the total amount of the chips 1 in the chip tray 17 before the recovery of the losing chips 1 and the payout of the winning chips 1 with the total amount of the chips 1 in the chip tray 17 after the recovery of the losing chips 1 and the payout of the winning chips 1.
[0132] For example, the total amount of the chips 1 in the chip tray 17 before the game starts is set as Bb, and the total amount of the chips 1 in the chip tray 17 after the game ends and the recovery of the losing chips 1 and the payout of the winning chips 1 ends is set as Ba. Further, in the game, the total amount of the play positions 7 of the chips 1 placed in the P area is set as bp, the total amount of the play positions 7 of the chips 1 placed in the B area is set as bb, and the total amount of the play positions 7 of the chips 1 placed in the T area is set as bt. For example, in the case where the result of the game is that the B house wins, Ba - Bb = bp - bb + bt should hold. Alternatively, the total amount Ba of the chips 1 in the chip tray 17 after the game ends should be (Bb + bp - bb + bt). In the case where the above does not hold, it can be determined that there is a fraud or an error in the recovery or payout of the chips.
[0133] In Figure 14A is a detailed view of the chip tray of the present embodiment, Figure 14B is a view showing another example of the chip tray. The chip tray 17 is provided with a recovery chip tray 171 that recovers and temporarily stores the chips 1L placed by the losing player 2006L and a payout chip tray 172 that stores the chips 1W to be paid out. The image analysis device 2012 and the control device 2014 grasp the positions, types, and amounts of the chips 1L placed by the losing player 2006L and calculate the amount of increase of the chips 1L in the game (the required amount of the chips 1L in the recovery chip tray 171). Further, the image analysis device 2012 and the control device 2014 grasp the actual total amount of the chips 1L in the recovery chip tray 171 after the recovery, compare the required total amount with the actual total amount, and determine whether there is a difference between the required total amount and the actual total amount.
[0134] Further, the control device 2014 can perform the payout of the chips 1 to be paid out, and at the end of the payout, compare the required total amount of the chip tray based on the required payout amount of the chips in the game calculated from the positions, types, and amounts of the chips placed by each game participant on the gaming table and the game result with the actual total amount of the chip tray and determine whether there is a difference between the required total amount and the actual total amount.
[0135] In addition, the payout of the chips 1W of the winning player 2006W can be performed by using the chips 1W in the payout chip tray 172, thereby ensuring sufficient time required for the image analysis device 2012 and the control device 2014 to grasp the actual total amount of the chips 1L in the recovered chip tray 171 after the recovery.
[0136] As described above, in the present embodiment, the control device 2014 calculates the balance of the chips based on the amount of the chips placed on the gaming table 2004 and the result of the game in each game, and verifies the increase of the balance of the chips in the chip tray 17 after the game. If a difference is detected in the verification, the control device 2014 issues a warning, or adds a record indicating that the difference is detected to the record of the image captured by the camera 2002. The operator of the casino side can investigate the cause of the difference by confirming the image.
[0137] In the management system of the table game of the present embodiment, the total amount of the chips 1 in the chip tray 17 before the settlement of each game is added or subtracted by the increase or decrease of the chips in the game calculated based on the position, kind, and number of the chips 1 placed by all the players 2006 in the game and the result of the game determined by the win / loss result determination device, the total amount of the chips 1 in the chip tray 17 after the settlement at the end of the game is compared with the actual total amount of the chips 1 in the chip tray 17 at the end of the game obtained by the image analysis device 2012, and it is determined whether there is a difference between the total amount and the actual total amount.
[0138] The control device 2014 grasps the position, kind, and number of the chips placed by each player by the image analysis device 2012, grasps the actual total amount of the chips in the chip tray at the end of the recovery of all the losing chips placed by each player, compares the total amount of the chips 1 in the chip tray 17 with the actual total amount of the chips 1 in the chip tray 17, and determines whether there is a difference between the total amount and the actual total amount, wherein the total amount of the chips 1 in the chip tray 17 is obtained by adding the increase of the chips in the chip tray 17 in the game based on the position, kind, and number of the chips placed by the losing player to the total amount of the chips in the chip tray before the settlement of each game.
[0139] The control device 2014 compares the total amount of game chips 1 in the game chip tray 17 before settlement of each game with the total amount of game chips 1 in the game chip tray 17 obtained by adding the increase in the game chip tray 17 in the game according to the position, kind, and number of game chips 1 placed by the losing player, and if it is determined that there is no difference between the total amount and the actual total amount of game chips 1 in the game chip tray 17, and compares the total amount of game chips 1 in the game chip tray 17 after settlement at the end of the game with the actual total amount of game chips 1 in the game chip tray 17 at the end of the game obtained by the image analysis device 2012, and determines that there is a difference between the total amount and the actual total amount, it determines that there is a payout error, and generates a payout error signal that notifies of the payout error.
[0140] The game chip tray 17 is provided with a recovered game chip tray 171 that recovers and temporarily stores the game chips 1L placed by the losing player, and the image analysis device 2012 compares the total amount of game chips 1L in the recovered game chip tray 171 with the actual total amount of game chips 1L in the recovered game chip tray 171, and determines whether there is a difference between the total amount and the actual total amount, wherein the total amount of game chips 1L in the recovered game chip tray 171 is obtained by adding the increase in game chips 1 in the game according to the position, kind, and number of game chips 1L placed by the losing player. When the control device 2014 determines that there is a difference between the actual total amount of game chips 1 in the game chip tray 17 of the dealer 2005 of the game table 2004 and the increase and decrease in game chips calculated according to the amount of game chips placed by all players and the win / loss result of the game, in order to be able to analyze the game record in which the above difference occurred in the game record device 2011, the game record device 2011 can assign an index or time to the obtained image, or determine and reproduce the recovery scene or payout scene of game chips 1.
[0141] Thus, the control device 2014 obtains the total amount of game chips in the game chip tray 17 after settlement at the end of the game by the image analysis device 2012, but the determination after settlement in this case refers to the time when any one of the following 1) to 4) occurs:
[0142] 1) at the end of the payout of the winning game chips 1;
[0143] 2) when the card C used in the game is recovered and discarded in the discard area 41 or the discard slot 42 of the table;
[0144] 3) when a prescribed button attached to the win / loss determination device is pressed;
[0145] 4) when the sign 43 indicating the win / loss is restored.
[0146] In addition, the control device 2014 is an artificial intelligence effective utilization type or deep learning configuration capable of grasping the position (position where P, or B, or PAIR is placed) and amount (kind and number of pieces) of game chips placed at each play position 7 of the game table 2004, comparing the win / loss history of each player 2006 resulting from the win / loss result of each game and the resulting game chip amount (amount of winnings) with statistical data of a large number (big data) of past games, and extracting abnormal conditions (set by the casino). Typically, the control device 2014 is a device having an artificial intelligence effective utilization type or deep learning configuration capable of extracting as an abnormal condition the occurrence of a certain amount (100 million points or more) of winnings, or the state in which the amount of game chips placed at the play position 7 of a certain game table 2004 is small when losing and large when winning, continues in a plurality of games, and comparing this situation with statistical data (big data or the like) of past games.
[0147] Further, the control device 2014 (integrated with the image analysis device 2012) of the management system of the table game is a configuration capable of determining individual players 2006 at the play position 7 where the extracted abnormal condition is extracted, or at the play position 7 where a certain amount or more of winnings is obtained. For the determination of such a player 2006, the image of the face is obtained by feature point extraction or the like in the image analysis device 2012, and is determined by being assigned an identification number (ID or the like). Also, the control device 2014 has a warning function of notifying the existence of a specific player 2006 to another game table when the specific player 2006 gets up from the seat and sits at the other game table. Specifically, the dealer or the table manager (may also be the dealer) who manages each game table 2004 is notified in order to prevent more abnormal phenomena.
[0148] The control device 2014 can determine the game chip 1 recovered by each seat number based on the ID information of the RFID of the game chip 1 determined by the game chip tray determination device and the ID information of the RFID of the game chip 1 read by the game chip reading device 25.
[0149] In Figure 11 , as Figure 12 and Figure 13 shown in the detailed table, the game chip 1 is placed. According to the analysis of the image analysis device 2012, the place (P, B, or the like) where the game chip 1 is placed and the number of pieces (and the amount) can be grasped. On the other hand, according to the reading of the game chip reading device 25, the ID of the RFID attached to the game chip 1 for each seat number can be grasped. Further, since the game chip tray determination device 25 can determine the ID of the game chip 1 in the game chip tray 17, the ID added before and after recovery can be grasped, and thus the recovered game chip 1 can be grasped. In Figure 11-13In the case where the game result is a win by the B house, it is known from the analysis result of the image analysis device 2012 that the two game chips placed at the B.P. should be collected, and it is known that, among the IDs of the collected game chips determined by the game chip tray determination device, the two game chips of the IDs 6 and 18 placed at the seat number 5 are read by the game chip reading device 25.
[0150] Further, the control device 2014 can grasp the total amount or total number of the game chips 1 to be collected for each seat number determined based on the game result obtained by the game result determination device and the detection result of the position, amount, and number of the game chips 1 based on the image analysis result of the image analysis device. Therefore, the control device 2014 can compare the total amount or total number of the collected game chips 1 for each seat number determined based on the RFID with the total amount or total number of the game chips 1 to be collected based on the image analysis result, and determine whether they are consistent.
[0151] For example, in the case where the reading result of the game chip reading device 25 of the seat number 1 is "A, B, C, D, E", the analysis result of the image analysis device 2012 is "T 2, B 2", the game result is "a win by the B house", and the reading result of the game chip tray determination device 18 is "A, B", it is known that the game chips of A and B placed at the T are correctly collected.
[0152] Further, the control device 2014 can determine whether the ID information of the RFID of the game chips 1 determined by the game chip tray determination device to be collected is consistent with the ID information of the RFID of the game chips 1 placed and read by the game chip reading device 25. According to this determination, it can be determined whether the game chips 1 collected by the game chip tray are game chips placed at the gaming table or game chips 1 collected improperly from other places.
[0153] Further, the control device 2014 can determine the type of game chips such as a conversion code, a promotion code, and the like based on the RFID information read by the game chip reading device 25, and can store the amount placed, the amount collected, or the amount paid back for each determined type of game chips.
[0154] The conversion code is a special game chip that can be purchased by a specific member and cannot be exchanged, and the conversion code is managed by the amount purchased by each member. By storing the amount of the conversion code placed or collected based on the RFID information read by the game chip reading device 25, it is possible to grasp the amount of the conversion code that should be held by the specific member.
[0155] The game chip reading device 25 also has a function of confirming the area, and can read the game chips 1 placed for payment. For example, the game chip reading device 25 can read the game chips 1 placed for payment in the area of the seat number 1, and the game chip tray determination device 18 can determine the game chips 1 placed for payment in the area of the seat number 1. Figure 15As shown, in the case of paying out to the player at seat No. 2, the payout chip 1 is placed in the chip reading device 25 and read. In Figure 15 , the payout chip 1 is placed next to the winning chip 1 placed by the player at seat No. 2. The control device 2014 can compare the payout amount determined based on the game results determined by the game result determination device and the position, amount, and number of chips 1 determined by the image analysis results of the image analysis device with the amount of chips 1 placed per seat number based on the reading results of the chip reading device 25, determine, and output whether the payout amounts are consistent. In Figure 16 , the total number of chips 1 to be paid out to the player at seat No. 1 is 4, and the reading result of the chip reading device 25 is 3, so they are not consistent. In the case where the payout amounts are not consistent, a signal indicating inconsistency is output, and the dealer can re-place the payout chip 1 based on the output signal. In the case where the chip 1 is re-placed, the determination can be performed again, and the determination result is output. The area where the payout chip 1 is placed can be any position within the chip reading device 25. In addition, as shown in Figure 15 , the payout confirmation area 26 can be provided separately from the placement area on the dealer side of the placement area. In Figure 15 , the payout chip 1 is placed in the payout confirmation area 26 of seat No. 6, the chip reading device 25 reads it, the control device 2014 determines it, and the payout chip is placed next to the winning chip 1 placed by the player at seat No. 2.
[0156] In addition, the image analysis of the image analysis device 2012 is also performed on the confirmation area, and the control device 2014 compares it with the reading result of the chip reading device 25 and determines whether the total number is consistent.
[0157] The control device 2014 can output a signal based on the determination performed. The signal can be output in a manner to be displayed on the display portion of the chip tray 17 or the display portion of the card dispensing device 13, or the signal can be output by the pit boss or the back office of the casino.
[0158] The chip reading device 25 can be configured as shown in Figure 17 , to have all the placement areas per seat number as one reading area, or as shown in Figure 18 , to have the P placement area and the B placement area as one reading area per seat, and to have the T placement area, the P placement area, and the B placement area as one reading area per seat. In addition, as shown in Figure 19 and Figure 22As shown, the TP placement area, the PP placement area, and the placement area next to the BP placement area may each be treated as one reading area.
[0159] Next, the gaming token 1 used in the embodiment of the present invention will be described. Figure 20 This is the appearance of the game coin 1 used in this system. Figure 21 The front cross-sectional view. The game coin 1 is formed into the following multi-layer structure: a plurality of plastic layers of different colors are stacked, with at least a colored layer 101 in the middle, and a white layer 102 or a light-colored layer (although not shown, it can be a layer lighter in color than the colored layer 101) stacked on both sides of the colored layer 101 in the middle. Figure 20 As shown, a stripe pattern in the stacking direction is formed on the side, and by changing the color of the colored layer 101 (red, green, yellow, blue, etc.), the type of the game coin 1 (10 points, 20 points, 100 points, 1000 points, etc.) can be determined.
[0160] The coloring layer 101 may also be Figure 21 Shown by the colored multiple layers (in Figure 21 Because the colored multilayer (in Figure 21 There are 3 layers in the middle) are bonded to each other by heat pressure, so that Figure 21 As shown, the three-layer structure is not visible. Figure 21 The three layers are shown in the illustration. In addition, a partial hollow portion B is provided in the middle layer of the three layers of the colored layer 101, and an RFID is embedded in the hollow portion.
[0161] In addition, the game token 1 is not limited to a structure of laminated plastic layers, and may also have a structure having the same appearance as the colored layer 101.
[0162] The following describes in detail the method by which the image analysis device 2012 analyzes the game coin 1. The image analysis device 2012 performs image analysis on the image recorded by the recording device 11, identifying at least two colors: a specific color 121 at least partially attached to the game coin 1, and a reference color R present in the image that is different from the specific color 121. Furthermore, the specific color 121 is attached to the game coin 1 at a predetermined location or at least partially attached to the game coin 1 in a predetermined shape. For example, it can be attached as a colored layer 101, attached circumferentially to the side of the game coin 1, or attached to the surface of the game coin 1 as a predetermined mark. Furthermore, the reference color R can also be the color of a specific area of the gaming table 2004, or a color attached to a location on the game coin 1 that is different from the specific color 121.
[0163] The image analysis device 2012 includes, for example, an artificial intelligence device 12a that determines the specific color by a deep learning technique or the like, and determines the number and kind of the game coins 1 arranged on the game table 2004. The image analysis device 2012 can also determine the position of the game coins 1 on the game table 2004.
[0164] The image analysis device 2012 acquires a plurality of images of the game coins 1 and the reference color R irradiated under different illuminations, and learns the acquired images and the correct colors of the specific color 121 of the game coins 1 and the reference color R of each image as teacher data by artificial teaching, and creates a learning model 13a (recognition program). In addition, for the images of the game coins 1 and the reference color R irradiated under the same conditions of illumination, it is possible to irradiate the specific color 121 and the reference color R under the same illumination, and thereby obtain the relative relationship between the specific color 121 and the reference color R. For example, this relative relationship can be used for the recognition of the specific color 121.
[0165] Further, the image analysis device 2012 can also not use artificial intelligence, but by using the camera 2002 to take a picture and record as an image, and using the result of image analysis, a method of detecting features on the image such as shape, brightness, color saturation, hue, and the like, thereby extracting the center line C of the game coin 1.
[0166] The artificial intelligence device 12a also has a structure that, by performing image analysis on a peripheral image of a prescribed range around the extracted center line C (for example, a range of 8 pixels orthogonal to the center line centered on the center line, and the like), recognizes at least two colors of the specific color 121 and the reference color R different from the specific color 121 in the peripheral image. In addition, when performing image analysis on the peripheral image of the prescribed range around the extracted center line C, it is possible to directly analyze the image, or it is also possible to analyze on the basis of image processing such as emphasis of color, removal of noise, and the like, to more easily recognize the specific color 121.
[0167] In summary, the artificial intelligence device 12a of the image analysis device 2012 has a structure that extracts the center line C from the image of the game coin 1, and by performing image analysis on a peripheral image of a prescribed range centered on the center line C, recognizes at least two colors of the specific color 121 and the reference color R different from the specific color 121 in the peripheral image, and is an artificial intelligence device that is taught with a plurality of the peripheral images of the game coin 1 and the reference color R irradiated under different illuminations as teacher data.
[0168] In other embodiments of the present application, the control device 2014 also has a function of determining at least one of:
[0169] 1) In each game, whether there is no change in the chips during the period from the drawing of the starting card or from the game start operation by the dealer to the display of the win or loss result of the game by the card dispensing device,
[0170] 2) After each game, whether there is no change in the chips caused by a person other than the dealer during the period in which the dealer recovers the chips placed by the losers among the game participants,
[0171] 3) After each game, whether chips are added during the period in which the dealer recovers the chips placed by the losers among the game participants,
[0172] 4) After each game, whether the dealer makes a payout to the position of the chips placed by the winners among the game participants,
[0173] 5) After each game, whether the winners among the game participants take the chips placed by them and the chips paid.
[0174] Further, the control device 2014 can also be configured to detect the movement of the hands of the dealer and the game participants, the movement of the chips, or the movement of the hands and the movement of the chips by using the analysis result of the image analysis device, and determine at least one of the 1) to 5).
[0175] The control device 2014 has the functions of 1) to 5) described below according to the rules of a certain card game, as the characteristic functions of the present application, and determines whether or not a rule-violating fraud is performed. That is,
[0176] 1) In each game, whether there is no change in the chips 1 during the period from the drawing of the starting card by the card dispensing device 2003 or from the game start operation by the dealer 2005 pressing the start button 4s to the display of the win or loss result of the game by the card dispensing device 2003, by the image analysis device 2012 using the information obtained by the camera 2002.
[0177] 2) After each game, whether the losers 6 take the chips 1 without fraud during the period in which the dealer 2005 recovers the chips 1 placed by the losers among the game participants 2006, by the image analysis device 2012 using the information obtained by the camera 2002.
[0178] 3) After each game, whether or not a person other than the dealer 2005 (a winner or a loser) has added a won chip 1W or has not newly placed a chip 1 on the winning side where a chip 1 is not placed during the period in which the dealer 2005 recovers the chips 1 placed by the losers among the game participants, is monitored by the image analysis device 2012 using information obtained by the camera 2002.
[0179] 4) After each game, whether or not the dealer 2005 has correctly placed the paid chips 1W on the position where the chips 1 are placed by the winners among the game participants 2006, is monitored by the image analysis device 2012 using information obtained by the camera 2002.
[0180] 5) After each game (the dealer 2005 operates the card dispensing device 2003 and causes the display lamp 13 to display the win / loss result), whether or not the winners 6W among the game participants 2006 have taken the placed chips 1 and the paid chips 1W, is monitored by the image analysis device 2012 using information obtained by the camera 2002.
[0181] Further, in the above-described embodiment, the image analysis device 2012 and the control device 2014 are devices having an effective use type of artificial intelligence or a deep learning configuration, and, specifically, the image analysis device 2012 and the control device 2014 can be a Scale-Invariant Feature Transform (SIFT) algorithm, a Convolutional Neutral Network (CNN), deep learning, machine learning, or the like, or various controls using the same method for image analysis. These technologies are technologies for recognizing an object included in an image by image recognition of a captured image, and, in particular, in recent years, a deep learning technology in which a neural network is multilayered is used to recognize an object with high accuracy. This deep learning technology generally recognizes an object with high accuracy by overlapping layers across multiple stages in an intermediate layer between an input layer and an output layer of a neural network. In this deep learning technology, in particular, a convolutional neural network has higher performance than recognition of an object based on a conventional image feature amount, and thus is attracting attention.
[0182] In the convolutional neural network, an identified object image to which a label is attached is learned, and a main object included in the identified object image is recognized. When there are a plurality of main objects in a learning image, a region rectangle is specified, and an image corresponding to the specified region is learned with a label attached thereto. Further, in the convolutional neural network, it is also possible to determine a main object in an image and a position of the object.
[0183] If the convolutional neural network is further described, in the recognition process of the object, based on the local features, the candidate region is extracted by performing edge extraction processing on the recognized object image, and the candidate region is input to the convolutional neural network, and the classification is performed based on the extracted feature vector, and the candidate region with the highest confidence after classification is obtained as the recognition result. The so-called confidence is a quantity representing the similarity of a certain image region and the subject of the image learned together with the label, which is relatively high compared to other levels of similarity.
[0184] The above describes various embodiments of the present application, but the above embodiments can of course be modified by those skilled in the art within the scope of the present application, and the device of the present embodiment can be appropriately modified according to the needs in the game to which it is applied.
[0185] (Postscript)
[0186] To solve the above-mentioned conventional problems, the gaming chip management system of the present application is configured so that
[0187] A single RFID tag having a region in which data cannot be rewritten and a region in which data can be rewritten is attached to a gaming chip,
[0188] The region in which data cannot be rewritten of the RFID tag stores at least one of production information, product information, casino information, amount information, and serial number of the gaming chip as fixed information,
[0189] The region in which data can be rewritten stores information related to the location of the gaming chip as variable information,
[0190] From the fixed information stored in the region in which data cannot be rewritten, the variable information stored in the region in which data can be rewritten in the same RFID tag can be extracted,
[0191] The system further comprises:
[0192] a writing device that writes information related to the location of the gaming chip in the region in which data can be rewritten;
[0193] a reading device that can read the fixed information stored in the region in which data cannot be rewritten of a plurality of gaming chips together, and based on the read fixed information, reads information related to the location stored in the region in which data can be rewritten paired with each fixed information; and
[0194] a management control device that inspects information related to the location obtained by the reading device,
[0195] The rewritable data area stores a plurality of pieces of information related to the location, including at least the latest information related to the location, written by the writing device,
[0196] The management control device is configured to have a function of determining whether there is an abnormality in a history of the information related to the location obtained by the reading device, and if there is an abnormality, generating an error signal and determining the fixed information of the gaming chip determined to be abnormal.
[0197] Further, the rewritable data area is configured to store the information related to the location and information of a time when the writing device writes the gaming chip,
[0198] The management control device is configured to determine, as the determination of whether there is the abnormality, whether any one of the following cases exists, based on the information related to the location obtained by the reading device: a case where the gaming chip has not been used for a prescribed time or more since the last writing, or a case where the information related to the location that should be written has not been written.
[0199] Further, the information related to the location includes at least one of information indicating a counter, or information indicating entry or exit, or information indicating a back office,
[0200] The case where the gaming chip has not been used for a prescribed time or more since the last writing is any one of the following cases.
[0201] 1) The latest information related to the location is information indicating a counter, and the next information writing has passed a prescribed time;
[0202] 2) The latest information related to the location is information indicating entry, and the next information writing has passed a prescribed time;
[0203] 3) The latest information related to the location is information indicating exit, and the next information writing has passed a prescribed time.
[0204] The case where the information related to the location that should be written has not been written is any one of the following cases.
[0205] 4) When entering the game arcade, information indicating exit is not written as the latest information related to the location of the rewritable data area of the gaming chip;
[0206] 5) When the counter is used, information indicating a back office is not written;
[0207] 6) When exiting the game arcade, information indicating a counter or a back office is not written.
[0208] Also, the information related to the location includes information related to an owner of the gaming chip.
[0209] Further, the management control device has a function of determining any one of the following 1) or 2) based on the information related to the owner obtained by the reading device, as a determination of whether the abnormality exists,
[0210] 1) a person other than the final owner of the data-storable region exchanges the gaming chip within the game arcade or exits from the game arcade;
[0211] 2) a person other than the owner at the time of exit from the game arcade brings the gaming chip into the game arcade.
[0212] Further, the information related to the owner of the gaming chip can be determined by face authentication or reading of an ID card.
[0213] Further, the information related to the location can also include information indicating a place of a gaming chip tray of the specific game table or information indicating a place of a placement area or a payout area.
[0214] Further, the management control device has a function of determining any one of the following 1) to 4) based on the information related to the place of the gaming chip tray of the game table or the information indicating the place of the placement area or the payout area obtained by the reading device, as a determination of whether the abnormality exists,
[0215] 1) a person other than the final owner of the data-storable region uses the gaming chip at the game table;
[0216] 2) a person other than the person who purchased the gaming chip at the counter exchanges the gaming chip at the counter without a record of use of the gaming chip at the game table;
[0217] 3) a gaming chip without information indicating the counter or the back office is used within the game arcade;
[0218] 4) the latest information related to the location is information indicating the placement area or the payout area, and the exchange at the counter or the use at the game table is performed after a prescribed time or more.
[0219] Further, the information possessed by the RFID tag can be encrypted.
[0220] Further, the data-unwritable region can be a structure that is not functionally capable of rewriting data or is locked in a structure that is not capable of rewriting data.
[0221] Further, the reading device is configured to read the fixed information stored in the non-rewritable data area and the location-related information stored in the rewritable data area together.
[0222] The management control device can be configured to extract and grasp the location-related information stored in the rewritable data area in the same RFID tag from the plurality of fixed information of the plurality of gaming chips read by the reading device.
[0223] To solve the above-mentioned conventional problems, the gaming chip of the present application has a single RFID tag having a non-rewritable data area and a rewritable data area,
[0224] The non-rewritable data area stores at least one of production information, product information, casino information, amount information, and serial number of the gaming chip as fixed information,
[0225] The rewritable data area is configured to store location-related information of the gaming chip written by a writing device as variable information,
[0226] The variable information stored in the rewritable data area in the same RFID tag can be extracted from the fixed information stored in the non-rewritable data area.
[0227] Further, the gaming chip can have a structure that the fixed information stored in the non-rewritable data area of a plurality of gaming chips can be read together by a reading device, and based on the read fixed information, the location-related information stored in the rewritable data area can be read.
[0228] To solve the above-mentioned conventional problems, the management system of the table game of the present application has:
[0229] A gaming chip to which an RFID capable of being individually identified is attached;
[0230] A game table for playing a game using the gaming chip;
[0231] A game recording device that records, as an image, a gaming chip placed by each game participant in a game played on the game table by means of a camera;
[0232] An image analysis device that performs image analysis on the recorded image of the gaming chip;
[0233] A gaming chip reading device that reads the RFID attached to the gaming chip placed by each game participant; and
[0234] A control device that grasps the image analysis results of the image analysis device and the reading results of the game coin reading device,
[0235] The game table has a plurality of placement areas, and the plurality of placement areas include at least a P placement area and a B placement area for each seat number.
[0236] The game coin reading device reads the game coins according to each seat number by treating all the placement areas as a reading area, or by dividing the entire area into a plurality of reading areas which are smaller than the number of the placement areas, and reading the game coins according to each reading area.
[0237] The control device has the following structure: based on the image analysis results of the image analysis device, it can independently grasp the type and number of the game coins placed in each placement area including at least the P placement area and the B placement area, and determine whether the total amount or total number of game coins for each seat number or each reading area obtained based on the image analysis results of the image analysis device is consistent with the total amount or total number of game coins for each seat number or each reading area obtained based on the reading results of the game coin reading device, and output the determination result.
[0238] Furthermore, the control device may be configured to output seat numbers where the determination results are inconsistent.
[0239] The control device can also be structured as follows: when the total amount or total number of game coins for each seat number obtained based on the reading result of the game coin reading device is less than the total amount or total number of game coins for each seat number obtained based on the image analysis result of the image analysis device, a signal can be generated, which indicates that the RFID attached to the game coin may be damaged, or the RFID may not be attached to the game coin.
[0240] In addition, the control device can also be structured as follows: when the total amount or total number of game coins for each seat number obtained based on the reading result of the game coin reading device is greater than the total amount or total number of game coins for each seat number obtained based on the image analysis result of the image analysis device, a signal can be generated, which indicates that the reading of the game coins by the image analysis device may be erroneous.
[0241] In addition, a database is provided for storing the ID of the RFID attached to the game coin.
[0242] The control device can be configured to compare the ID of the RFID obtained based on the reading result of the gaming chip reading device with the ID stored in the database, determine the authenticity of the gaming chip, and output the determination result.
[0243] Further, the control device can be configured to:
[0244] a gaming chip tray that holds gaming chips used by a dealer at the gaming table;
[0245] a gaming chip tray determination device that can grasp the type and number of gaming chips stored in the gaming chip tray; and
[0246] a game result determination device that determines the game result of each game at each gaming table,
[0247] The control device can be configured to perform a calculation of the revenue and expenditure of the casino side at each gaming table for each game based on the game result obtained by the game result determination device and the measurement result of the position, amount, and number of gaming chips obtained based on the image analysis result of the image analysis device.
[0248] Further, the control device can be configured to:
[0249] a recovery determination function that, at the end of recovery of the gaming chips placed by each game participant, compares the expected recovery amount of gaming chips in the game and the actual recovery amount of the gaming chip tray, determines whether there is a difference between the expected recovery amount and the actual recovery amount, and determines whether there is fraud or error in the recovery of gaming chips, wherein the expected recovery amount of gaming chips in the game is calculated based on the position, type, and number of gaming chips placed by each game participant at the gaming table and the game result; and
[0250] a payout determination function that performs the payout of gaming chips corresponding to the payout, at the end of the payout, compares the expected total amount of the gaming chip tray based on the amount of gaming chips in the game that should be paid out and the actual total amount of the gaming chip tray, and determines whether there is fraud or error in the payout when it is determined that there is a difference between the expected total amount and the actual total amount, wherein the amount of gaming chips in the game that should be paid out is calculated based on the position, type, and number of gaming chips placed by each game participant at the gaming table and the game result.
[0251] Further, the control device can be configured to:
[0252] ID information of the RFIID of the game chip recovered based on the determination of the game chip tray determination device and the ID information of the RFID of the game chip read by the game chip reading device, the game chip recovered for each seat number is determined, the ID or the amount or the number of the determined game chip is compared with the ID or the amount or the number of the game chip recovered for each seat number, and it is determined whether they are consistent for each seat number based on the determination of the position, the amount and the number of the game chip based on the game result obtained by the game result determination device and the image analysis result of the image analysis device.
[0253] In addition, the control device can be configured to determine the type distinguished according to the use purpose or the use of the game chip based on the ID information of the RFID of the game chip read by the game chip reading device in each game, and store the amount, the recovered amount or the returned amount of each type of the game chip for each seat number.
[0254] In addition, the control device can be configured to store the cumulative amount, the cumulative recovered amount or the cumulative returned amount of each type of the game chip for each seat number in a plurality of games.
[0255] In addition, the type of the game chip can be at least a conversion code or a promotional code.
[0256] In addition, the control device can be configured to determine the owner based on the ID information of the conversion code, store the cumulative amount, the cumulative recovered amount or the cumulative returned amount of the conversion code for each owner.
[0257] In addition, the game chip reading device reads the game chip for return placed in the game chip reading device for each seat number,
[0258] The control device can be configured to compare the returned amount determined based on the game result obtained by the game result determination device and the determination result of the position, the amount and the number of the game chip based on the image analysis result of the image analysis device, and the amount of the game chip placed for each seat number based on the reading result of the game chip reading device, and determine and output the consistency or inconsistency of the returned amount.
[0259] Further, the control device can be configured to, in a case where the determination result of the amount to be paid is inconsistent, display the inconsistency, and further, in a case where the amount of the game coins placed in the game coin reading device for each of the seat numbers read by the game coin reading device changes, perform determination again, and output consistent or inconsistent again.
[0260] Further, the control device can be configured to compare the amount of the game coins placed for payment for each of the seat numbers and the increase or decrease of the game coin tray before and after payment, and determine whether there is a difference.
[0261] Further, the game coin reading device can include a payout confirmation area on the dealer side of the placement area for placing the game coins for payment.
[0262] Further, a game participant determination mechanism using a face authentication system or a player ID card can be included,
[0263] The control device can be configured to associate the seat number and information of the game participant determined by the game participant determination mechanism.
[0264] Further, a display device that performs display based on the output of the control device can be included.
[0265] Further, the game table can further include a side placement placement area,
[0266] The side placement placement area is provided adjacent to each of the placement areas for each of the seat numbers,
[0267] The game coin reading device can read at least one of the side placement placement areas together,
[0268] The control device can be configured to, based on the image analysis result of the image analysis device, grasp the kind and the number of the game coins placed in the at least one side placement placement area, determine whether the total amount or the total number of the game coins in the at least one side placement placement area based on the image analysis result of the image analysis device is consistent with the total amount or the total number of the game coins in the at least one side placement placement area based on the reading result of the game coin reading device, and output a signal of the determination result.
[0269] Further, another embodiment of the present application is a management system for a table game,
[0270] which has:
[0271] Game coins to which an RFID capable of being individually recognized is attached.
[0272] a game table for playing a game using the gaming chips;
[0273] a game recording device that records the gaming chips placed by each game participant in the game played on the game table as images by means of a camera;
[0274] an image analysis device that performs image analysis on the recorded images of the gaming chips;
[0275] a gaming chip reading device that reads the RFID attached to the gaming chips placed by each game participant; and
[0276] a control device that grasps the image analysis results of the image analysis device and the reading results of the gaming chip reading device,
[0277] the game table is provided with placement areas composed of a P placement area, a B placement area, and a side placement placement area,
[0278] the side placement placement area is provided in a manner adjacent to each placement area of each seat number,
[0279] the gaming chip reading device can read at least one of the side placement placement areas together,
[0280] the control device is structured so that, based on the image analysis results of the image analysis device, the kind and the number of the gaming chips placed in the at least one side placement placement area can be independently grasped, it is determined whether the total amount or the total number of the gaming chips in the at least one side placement placement area based on the image analysis results of the image analysis device is consistent with the total amount or the total number of the gaming chips in the side placement based on the reading results of the gaming chip reading device, and a signal of the determination result is output.
[0281] Further, the control device can be structured so that the side placement is output when the determination result is inconsistent.
[0282] Further, the control device can be further structured so that, in a case where the total amount or the total number of each of the side placements based on the reading results of the gaming chip reading device is less than the total amount or the total number of each of the side placements based on the image analysis results of the image analysis device, a signal indicating that the RFID attached to the gaming chip can be damaged or that the gaming chip can not have the RFID attached thereto can be generated.
[0283] Further, the control device can be configured to generate a signal indicating that there is a possibility of a reading error of the game coins by the image analysis device, in a case where the total amount or total number of the game coins in each of the side placement placement areas based on the reading result of the game coin reading device is more than the total amount or total number of the game coins in each of the side placement placement areas based on the image analysis result of the image analysis device.
[0284] Further, the control device can be configured to generate a signal indicating that there is a possibility of a reading error of the game coins by the image analysis device, in a case where the total amount or total number of the game coins in each of the side placement placement areas based on the reading result of the game coin reading device is more than the total amount or total number of the game coins in each of the side placement placement areas based on the image analysis result of the image analysis device.
[0285] The control device can be configured to compare the ID or the amount or the number of the game coins in each of the side placement placement areas based on the reading result of the game coin reading device with the ID or the amount or the number of the game coins in each of the side placement placement areas based on the image analysis result of the image analysis device, and determine whether the amount of the game coins in each of the side placement placement areas is consistent or inconsistent.
[0286] Further, the control device can be configured to generate a signal indicating that there is a possibility of a reading error of the game coins by the image analysis device, in a case where the total amount or total number of the game coins in each of the side placement placement areas based on the reading result of the game coin reading device is more than the total amount or total number of the game coins in each of the side placement placement areas based on the image analysis result of the image analysis device.
[0287] If a game chip or a stack of game chips to which a game chip is to be paid exists in the area of a game chip reading device 25, the placed game chip and the paid game chip can be paired and associated with the owner information without detecting that the game chip moves out of the area of the game chip reading device 25. That is, in the case where a game chip or a stack of game chips 1001 exists in the area of a game chip reading device 25, even if the game chip is not detected to move out of the area of the game chip reading device 25, the placed game chip and the paid game chip can be paired by preventing the game chip and the paid game chip from being paired and associating the owner information therewith based on information that the paid game chip disappears from the game chip tray or information that the game chip is read by the game chip reading device 25 on the table. Of course, the placed game chip can be identified based on information that the game chip has moved out of the area of the game chip reading device 25, and the placed game chip and the paid game chip can be paired by using some of information of the game chip taken out of the game chip tray, information of the game chip placed in the placement area, and information of the game chip moved out of the area of the game chip reading device 25, thereby associating the owner information of the paid game chip based on the owner information of the placed game chip. Alternatively, the ID of the game chip can be read by the RFID, and the type and number of the game chip and the stack can be recognized by the camera.
[0288] The case where a game chip or a stack of game chips to which a game chip is to be paid exists in the area of a game chip reading device 25 includes not only the case where a game chip or a stack of game chips to which a game chip is to be paid already exists in the area when the game chip is placed but also the case where a plurality of stacks of game chips exist when the game chip is placed but only one stack of game chips remains in the process of payment. The remaining one stack of game chips can be paired with the paid game chip to be associated with the owner information. In this case, by taking the remaining one stack of game chips as the game chip placed by the member, it is possible to ensure that the game chip of the member is tracked. It is preferable that only one member player be allowed to place a game chip and a plurality of non-member players be allowed to place a game chip for each game chip reading device (e.g., for each player position). In the case where one member player is present at each player position, since the game chip and the owner are associated with each other, it is possible to determine the information of the member player assigned to each player position based on the information of the placed game chip. In addition, if there is a rule that the member player should place a game chip before the non-member player, the game chip placed first can be associated with the information of the member player assigned to the player position (e.g., seated at player position 1), or such association can be confirmed. The member card can be used to assign the member player to the player position.
[0289] The chip reading device 25 can be provided for each area of P, B, T, PAIR, and the like, or one large chip reading device 25 can be provided for each player position, for each divided area, or for the entire table. The divided area is an area formed by dividing the entire table into a plurality of areas, for example, an area including player positions 1 to 3 and an area including player positions 4 to 6. In any case, the owner information can be updated by pairing the placement chip and the payout chip based on information that the chip has moved out of the area of the chip reading device 25 (the chip is no longer read by the chip reading device 25), information of the ID of the payout chip that has disappeared from the chip tray, information of the ID of the payout chip placed in the placement area, and the like.
[0290] Symbol explanation:
[0291] 1 Chip
[0292] 2 RFID tag
[0293] 3 Fixed information
[0294] 4 Variable information
[0295] 5 Area chain information
[0296] 6 Factory
[0297] 7 Background
[0298] 8 Warehouse
[0299] 9 Counter
[0300] 10 Entrance / exit
[0301] 11 Placement area
[0302] 12 Chip tray
[0303] 13 Reading device
[0304] 14 Writing device
[0305] 15 Management control device
[0306] 16 RFID antenna
[0307] 17 Database
[0308] 21 Area in which data cannot be rewritten
[0309] 22 Area in which data can be rewritten
[0310] 220 Information related to the location
[0311] 221 Date / time information
[0312] 222 Location and event information
[0313] 223 Owner Information
[0314] 1001 game coins
[0315] 1002 Game coin reading device
[0316] 1003 Control Device
[0317] 1004 Game Table
[0318] 1009 Game Coin Tray
[0319] 1025 Game Coin Configuration Area
[0320] 1026PAIR area
[0321] 2002 Camera
[0322] 2003 Card Distribution Device
[0323] 2004 Game Table
[0324] 2005 Dealer
[0325] 2006 Guest (game participant / player)
[0326] 2007 chair
[0327] 2008 Placement Area
[0328] 2009 Game Coins
[0329] 2010 Region
[0330] 2010P P area
[0331] 2010B B Area
[0332] 2011 Game Recording Device
[0333] 2012 Image Analysis Device
[0334] 2013 Results Display Light
[0335] 2014 Control Devices.
Claims
1. A table game management system, comprising: a plurality of gaming chips to which RFTDs capable of being individually identified are attached; a game table for playing a game using the plurality of gaming chips; a chip placement area provided on the game table, capable of allowing a plurality of players to place bet gaming chips as the plurality of gaming chips, and capable of allowing a dealer to place payout gaming chips, to which RFTDs capable of being individually identified are attached, paid from a chip tray of the game table to winning players; a chip reading device that reads the respective RFTDs of the plurality of gaming chips placed in the chip placement area; a control device that determines a result of reading by the chip reading device; a player determination mechanism that determines players playing the game at the game table using a face authentication technique or an ID card; and a storage mechanism that stores ID information of the RFTDs of the gaming chips in association with ID information of owners of the gaming chips, wherein in a case where the winning players among the plurality of players are paid, the chip reading device reads the ID information of the RFTDs of the payout gaming chips, the control device is capable of reading the ID information of the owners of the gaming chips based on the ID information of the RFTDs of the gaming chips among the plurality of gaming chips, in a case where the plurality of players place the bet gaming chips in the same chip placement area, the control device further, detects the ID information of the RFTDs of the bet gaming chips of the winning players determined by the player determination mechanism among the plurality of players and the ID information of the RFTDs of the payout gaming chips, which are last remaining after the bet gaming chips of a part of the winning players among the plurality of players and the payout gaming chips paid thereto are moved out of the chip placement area first according to the result of reading by the chip reading device, and in the storage mechanism, the ID information of the owners associated with the ID information of the RFTDs of the payout gaming chips is rewritten to the ID information of the owners associated with the ID information of the RFTDs of the bet gaming chips placed by the winning players which are last remaining.
2. The table game management system according to claim 1, wherein the storage mechanism is a database that stores the ID information of the gaming chips and information related to the owners of the gaming chips in association with each other for the plurality of gaming chips.
3. The table game management system according to claim 1, wherein the storage mechanism is the RFTD.
4. The table game management system according to claim 2 or 3, wherein the control device further determines that there is a cheat in a case where information of the players determined by the player determination mechanism and a combination of the ID of the gaming chips placed by the players in the chip placement area and a combination of the ID information of the owners stored in association with the ID of the gaming chips do not match.
5. The table game management system according to claim 1, wherein a reading area of the chip reading device covers the entire chip placement area.
6. The table game management system according to claim 1, wherein The table game management system further comprises: a camera configured to capture the table game and generate an image; and an image analysis device configured to identify chips and a dealer's or player's hand on the table game by analyzing the image; and the control device is configured to identify a movement of the chips and / or a movement of the dealer's or player's hand based on the identification result of the image analysis device.
Citation Information
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