Interaction methods, devices, electronic equipment and storage media for virtual props

By displaying the conditions for obtaining compensation resources in the live broadcast and responding to user actions, and providing multiple ways to send virtual items, the problem of the single interaction method for virtual items is solved, and the resource compensation mechanism is made clear and the interaction methods are diversified.

CN119011891BActive Publication Date: 2026-03-06BEIJING DAJIA INTERNET INFORMATION TECH CO LTD
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Patent Information

Application Number
CN202411022914.8
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2024-07-29
Publication Date
2026-03-06
Estimated Expiration
2044-07-29

AI Technical Summary

Technical Problem

Current technologies offer limited interaction methods for virtual props, lacking diversity and flexibility.

Method used

By displaying the conditions for obtaining compensation resources in the live broadcast, and responding to the virtual item sending operation, the system displays matching resource compensation information when the conditions are met. It provides a variety of preset virtual item sending operation methods, such as single sending, cumulative sending, continuous sending, discount mode, and time limit, and adjusts resource consumption information to achieve resource compensation.

Benefits of technology

It enhances the diversity and flexibility of virtual item interaction, provides a clear and explicit resource compensation mechanism, and improves users' interaction motivation and convenience.

✦ Generated by Eureka AI based on patent content.

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Abstract

This disclosure relates to a method, apparatus, electronic device, and storage medium for interacting with virtual props. The method includes: displaying compensation resource acquisition conditions in a live broadcast; the compensation resource acquisition conditions are used to instruct the execution of a preset virtual prop sending operation to obtain resource compensation; in response to the virtual prop sending operation satisfying the compensation resource acquisition conditions, displaying resource compensation information matching the operation data of the sending operation. Using this disclosure can enhance the diversity of virtual prop interaction methods.
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Description

Technical Field

[0001] This disclosure relates to the field of online live streaming technology, and in particular to an interactive method, device, electronic device, and storage medium for virtual props. Background Technology

[0002] With the development of internet technology, live streaming technology has emerged. Live streaming can continuously release real-time information to the public in the form of video, audio, and text via the internet.

[0003] In live streaming, viewers can enter a live stream room and send virtual items to the streamer by consuming virtual resources. Currently, the interaction method for sending virtual items involves selecting a specific virtual item, determining the quantity to send, and then sending the virtual items in bulk. However, this method often suffers from a limited range of interaction options.

[0004] Therefore, traditional technologies suffer from the problem of limited interaction methods for virtual items. Summary of the Invention

[0005] This disclosure provides a method, apparatus, electronic device, and storage medium for interacting with virtual items, to at least solve the problem of limited interaction methods for virtual items in related technologies. The technical solution of this disclosure is as follows:

[0006] According to a first aspect of the present disclosure, a method for interacting with virtual props is provided, comprising:

[0007] The conditions for obtaining compensation resources are displayed in the live stream; these conditions are used to instruct the execution of a preset virtual item sending operation to obtain resource compensation.

[0008] In response to the virtual item sending operation satisfying the compensation resource acquisition conditions, resource compensation information matching the operation data of the sending operation is displayed.

[0009] In one possible implementation, displaying the conditions for obtaining compensation resources in the live stream includes:

[0010] The live stream screen displays a virtual item sending panel;

[0011] The conditions for obtaining compensation resources are displayed in the virtual item sending panel.

[0012] In one possible implementation, the preset virtual item sending operation includes sending a preset number of virtual items in a single operation, and the display of resource compensation information matching the operation data of the sending operation includes:

[0013] In the virtual item sending panel, the resource consumption information of the sending operation is adjusted from a first value to a second value; the difference between the first value and the second value is positively correlated with the number of virtual items sent; the first value is equal to the product of the resource consumption information of sending a single virtual item and the number of items sent.

[0014] In one possible implementation, the preset virtual item sending operation includes cumulatively sending a preset number of virtual items, and the display of resource compensation information matching the operation data of the sending operation includes:

[0015] The newly received consumable virtual items are displayed in the virtual item sending panel; the number of consumable virtual items is positively correlated with the number of virtual items sent; the consumable virtual items are virtual items that do not consume resources when a sending operation is performed on them.

[0016] In one possible implementation, displaying newly received consumable virtual items in the virtual item sending panel includes: displaying item compensation information in the live stream screen, wherein the item compensation information is used to indicate newly received consumable virtual items, and the item compensation information is configured with a resource viewing entry.

[0017] In response to a triggered operation on the resource viewing portal, the newly received consumable virtual item is displayed in the virtual item sending panel.

[0018] In one possible implementation, the preset virtual item sending operation includes continuously sending the same virtual item at a preset sending frequency, and the display of resource compensation information matching the operation data of the sending operation includes:

[0019] The virtual item sending panel displays a continuous sending entry, which is used to trigger the continuous sending of the same virtual item at the preset sending frequency.

[0020] The resource consumption information of the same virtual item is adjusted from a third value to a fourth value, where the fourth value is lower than the third value.

[0021] In one possible implementation, the preset virtual item sending operation includes sending virtual items using a discount mode, and the display of resource compensation information matching the operation data of the sending operation includes:

[0022] In the virtual item sending panel, the resource consumption information for the sending operation is adjusted from the fifth value to the sixth value. The sixth value is the value under the discount mode, and the sixth value is lower than the fifth value.

[0023] In one possible implementation, the preset virtual item sending operation includes sending virtual items within a first preset time range, and the display of resource compensation information matching the operation data of the sending operation includes:

[0024] Within the first preset time range, the resource consumption information of the virtual props is adjusted from the seventh value to the eighth value; the eighth value is lower than the seventh value.

[0025] In one possible implementation, the preset virtual item sending operation includes sending virtual items within a preset gift quantity range, and the display of resource compensation information matching the operation data of the sending operation includes:

[0026] The resource consumption information of virtual props within the preset gift quantity range is adjusted from the ninth value to the tenth value; the tenth value is lower than the ninth value.

[0027] In one possible implementation, the preset virtual item sending operation includes sending another virtual item within a second preset time range after sending the first virtual item, and the display of resource compensation information matching the operation data of the sending operation includes:

[0028] Within the second preset time range, the entry point for sending the other virtual prop is displayed in the live broadcast screen;

[0029] The resource consumption information of the other virtual item is adjusted from the eleventh value to the twelfth value, where the twelfth value is lower than the eleventh value.

[0030] According to a second aspect of the present disclosure, an interactive device for virtual props is provided, comprising:

[0031] The display unit is configured to display the compensation resource acquisition conditions in the live broadcast; the compensation resource acquisition conditions are used to instruct the execution of a preset virtual prop sending operation to obtain resource compensation;

[0032] The response unit is configured to perform a response to the sending operation of the virtual item satisfying the compensation resource acquisition conditions, and to display resource compensation information that matches the operation data of the sending operation.

[0033] In one possible implementation, the device is further configured to display a virtual item sending panel in the live stream; and to display the compensation resource acquisition conditions in the virtual item sending panel.

[0034] In one possible implementation, the preset virtual item sending operation includes sending a preset number of virtual items at a time; the device is further configured to adjust the resource consumption information of the sending operation from a first value to a second value in the virtual item sending panel; the difference between the first value and the second value is positively correlated with the number of virtual items sent; the first value is equal to the product of the resource consumption information of sending a single virtual item and the number of items sent.

[0035] In one possible implementation, the preset virtual item sending operation includes cumulatively sending a preset number of virtual items; the device is further configured to display newly received consumable virtual items in the virtual item sending panel; the number of consumable virtual items is positively correlated with the number of virtual items sent; the consumable virtual items are virtual items that do not consume resources when a sending operation is performed on them.

[0036] In one possible implementation, the device is further configured to display item compensation information in the live stream, the item compensation information indicating newly received consumable virtual items, the item compensation information being configured with a resource viewing entry; in response to a triggering operation on the resource viewing entry, the newly received consumable virtual items are displayed in the virtual item sending panel.

[0037] In one possible implementation, the preset virtual item sending operation includes continuously sending the same virtual item at a preset sending frequency. The device is further configured to display a continuous sending entry in the virtual item sending panel, the continuous sending entry being used to trigger the continuous sending of the same virtual item at the preset sending frequency; and to adjust the resource consumption information of the same virtual item from a third value to a fourth value, the fourth value being lower than the third value.

[0038] In one possible implementation, the preset virtual item sending operation includes sending virtual items using a discount mode, and the device is further configured to adjust the resource consumption information of the sending operation from a fifth value to a sixth value in the virtual item sending panel, wherein the sixth value is the value under the discount mode and the sixth value is lower than the fifth value.

[0039] In one possible implementation, the preset virtual item sending operation includes sending virtual items within a first preset time range, and the device is further configured to adjust the resource consumption information of the virtual items from a seventh value to an eighth value within the first preset time range; the eighth value is lower than the seventh value.

[0040] In one possible implementation, the preset virtual item sending operation includes sending virtual items within a preset gift quantity range, and the device is further configured to adjust the resource consumption information of the virtual items within the preset gift quantity range from a ninth value to a tenth value; the tenth value is lower than the ninth value.

[0041] In one possible implementation, the preset virtual item sending operation includes sending another virtual item within a second preset time range after sending the first virtual item. The device is also configured to display the sending entry point of the other virtual item in the live broadcast screen within the second preset time range; and to adjust the resource consumption information of the other virtual item from an eleventh value to a twelfth value, wherein the twelfth value is lower than the eleventh value.

[0042] According to a third aspect of the present disclosure, an electronic device is provided, including a memory and a processor, the memory storing a computer program, the processor executing the computer program to implement an interaction method for virtual props as described in the first aspect or any possible implementation thereof.

[0043] According to a fourth aspect of the present disclosure, a storage medium is provided that stores a computer program thereon, which, when executed by a processor, implements the virtual prop interaction method as described in the first aspect or any possible implementation thereof.

[0044] According to a fifth aspect of the present disclosure, a computer program product is provided, the program product including a computer program stored in a readable storage medium, wherein at least one processor of a device reads from the readable storage medium and executes the computer program, such that when executed, the device implements the virtual prop interaction method as described in the first aspect or any possible implementation thereof.

[0045] The technical solutions provided by the embodiments of this disclosure have at least the following beneficial effects:

[0046] The live stream displays the conditions for obtaining compensation resources. These conditions instruct users to perform a preset virtual item sending operation to receive resource compensation. In response to the virtual item sending operation meeting the compensation resource acquisition conditions, the live stream displays resource compensation information matching the operation data. By showing these conditions in the live stream, users are prompted to perform the preset virtual item sending operation to obtain resource compensation. This provides a clear and explicit resource compensation mechanism. Furthermore, by displaying the corresponding resource compensation information when the virtual item sending operation meets the compensation resource acquisition conditions, the live stream enhances the user's motivation to interact with virtual items and increases the diversity of virtual item interaction methods.

[0047] It should be understood that the above general description and the following detailed description are exemplary and explanatory only, and are not intended to limit this disclosure. Attached Figure Description

[0048] The accompanying drawings, which are incorporated in and form part of this specification, illustrate embodiments consistent with this disclosure and, together with the description, serve to explain the principles of this disclosure, and are not intended to unduly limit this disclosure.

[0049] Figure 1 This is an application environment diagram illustrating an interactive method for virtual props according to an exemplary embodiment.

[0050] Figure 2 This is a flowchart illustrating an interactive method for virtual props according to an exemplary embodiment.

[0051] Figure 3 This is a schematic diagram illustrating the state changes of the interactive interface of a virtual prop according to an exemplary embodiment.

[0052] Figure 4 This is a schematic diagram illustrating the state changes of the interactive interface of another virtual prop according to an exemplary embodiment.

[0053] Figure 5 This is a schematic diagram illustrating the state changes of the interactive interface of a virtual prop according to another exemplary embodiment.

[0054] Figure 6 This is a schematic diagram illustrating the state changes of the interactive interface of another virtual prop according to another exemplary embodiment.

[0055] Figure 7 This is a schematic diagram illustrating the state changes of the interactive interface of another virtual prop according to an exemplary embodiment.

[0056] Figure 8 This is a schematic diagram illustrating the state changes of the interactive interface of a virtual prop according to yet another exemplary embodiment.

[0057] Figure 9 This is a block diagram illustrating an interactive device for a virtual prop according to an exemplary embodiment.

[0058] Figure 10 This is a block diagram illustrating an electronic device according to an exemplary embodiment. Detailed Implementation

[0059] To enable those skilled in the art to better understand the technical solutions of this disclosure, the technical solutions in the embodiments of this disclosure will be clearly and completely described below with reference to the accompanying drawings.

[0060] It should be noted that the terms "first," "second," etc., used in the specification, claims, and accompanying drawings of this disclosure are used to distinguish similar objects and are not necessarily used to describe a specific order or sequence. It should be understood that such data can be interchanged where appropriate so that the embodiments of this disclosure described herein can be implemented in orders other than those illustrated or described herein. The embodiments described in the following exemplary embodiments do not represent all embodiments consistent with this disclosure. Rather, they are merely examples of apparatuses and methods consistent with some aspects of this disclosure as detailed in the appended claims.

[0061] It should also be noted that the user information (including but not limited to user device information, user personal information, etc.) and data (including but not limited to data used for display, data used for analysis, etc.) involved in this disclosure are all information and data authorized by the user or fully authorized by all parties.

[0062] The virtual item interaction method provided in this disclosure can be applied to, for example... Figure 1 In the application environment shown, electronic device 102 communicates with server 104 via a network. A data storage system can store the data that server 104 needs to process. The data storage system can be integrated onto server 104 or located on the cloud or other network servers. Electronic device 102 displays compensation resource acquisition conditions in the live broadcast, which instruct the execution of a preset virtual item sending operation to obtain resource compensation. In response to the virtual item sending operation meeting the compensation resource acquisition conditions, electronic device 102 displays resource compensation information matching the operation data of the sending operation. Electronic device 102 can be, but is not limited to, various personal computers, laptops, smartphones, tablets, IoT devices, and portable wearable devices. IoT devices can include smart speakers, smart TVs, smart air conditioners, smart in-vehicle devices, etc. Portable wearable devices can include smartwatches, smart bracelets, head-mounted devices, etc. Server 104 can be implemented using a standalone server or a server cluster composed of multiple servers.

[0063] Figure 2 This is a flowchart illustrating an interaction method for virtual props according to an exemplary embodiment, such as... Figure 2 As shown, the interaction method of this virtual prop is used for Figure 1 The electronic device 102 includes the following steps.

[0064] In step S202, the conditions for obtaining compensation resources are displayed on the live broadcast screen.

[0065] The live stream can be a digital content stream that is captured by a camera device, encoded and compressed, transmitted in real time over the network, and decoded and played synchronously by an electronic device at the receiving end.

[0066] Among them, the compensation resource acquisition condition is used to instruct the execution of a preset virtual item sending operation to obtain resource compensation.

[0067] In practice, the conditions for obtaining compensation resources can be displayed through text, voice, and graphics. These display methods may include, but are not limited to, scrolling text comments, static text boxes, voice announcements, message pop-ups, flashing icons, countdown prompts, and floating labels or icons within the live stream.

[0068] After receiving the compensation resource acquisition conditions displayed on the live broadcast screen, users know that they can obtain the corresponding resource compensation by performing the preset virtual item sending operation. In other words, the preset virtual item sending operation can refer to the virtual item sending operation that can meet the compensation resource acquisition conditions.

[0069] Virtual props refer to non-physical items that exist and are used digitally on a live streaming platform to enhance the user's interactive experience. Examples include, but are not limited to, virtual gifts, special effects, and decorative props. Virtual gifts have visual effects and specific value, and may include virtual bouquets, virtual diamonds, and virtual gift boxes. Special effects are used to trigger visual and auditory effects in the live streaming scene, and may include gift-giving effects, entrance effects, and chat effects. Decorative props are used to beautify the appearance of the live streaming room and may include virtual furniture, avatar frames, and background images. All of these virtual props can enhance the user's interactive experience.

[0070] In this context, "resources" can refer to virtual resources, such as virtual points, acquired through methods like recharging, rewards, and events on a live streaming platform. These resources are linked to user accounts, with each user account possessing its own set of resources, which can be used to exchange for virtual items.

[0071] In specific implementations, the preset virtual item sending operations may include, but are not limited to, sending a preset number of virtual items in a single instance, sending a preset number of virtual items cumulatively, sending the same virtual items continuously, sending virtual items using a discount mode, sending virtual items within a limited time and quantity, and sending another virtual item within a certain period of time after sending a virtual item.

[0072] Users can receive corresponding resource compensation by performing the aforementioned preset virtual item sending operation. In specific implementations, the resource compensation may include, but is not limited to, adjusting the resource consumption information of virtual items, providing new consumable virtual items, etc. Furthermore, the new consumable virtual items can be directly sent to the associated user account for the user to view and use.

[0073] Among them, the resource consumption information of virtual items can refer to the amount of resources required to send virtual items, such as the resources required to send virtual diamonds.

[0074] Electronic devices enhance users' motivation to send virtual items by prompting them to perform preset virtual item sending operations in order to obtain resource compensation. This also allows users to easily understand the interaction methods and resource compensation mechanisms of virtual items, thereby improving the convenience and diversity of virtual item interaction.

[0075] In step S204, in response to the fact that the sending operation of the virtual item meets the conditions for obtaining compensation resources, resource compensation information matching the operation data of the sending operation is displayed.

[0076] Specifically, electronic devices can respond to the sending operation of virtual props, and if it is determined that the sending operation of virtual props meets the conditions for obtaining compensation resources, display resource compensation information that matches the operation data of the sending operation.

[0077] The sending operation of virtual props may include the selection operation of virtual props. In specific implementation, the electronic device may display at least one graphical control corresponding to each virtual prop in the live broadcast screen. When a user needs to send a virtual prop, he / she can perform a trigger operation on the graphical control of the corresponding virtual prop. The trigger operation may include, but is not limited to, single click, tap, long press, etc., thereby selecting one or more virtual props and completing the selection operation of virtual props.

[0078] In practical applications, the operation data for sending virtual items may include the quantity of virtual items sent or the time of sending virtual items. A virtual item sending operation satisfying the compensation resource acquisition condition can mean that the quantity of virtual items sent or the time of sending virtual items meets the compensation resource acquisition condition. For example, assuming the virtual item sending operation involves sending a single quantity of virtual items equal to or greater than a preset quantity, this can be considered as satisfying the compensation resource acquisition condition; assuming the virtual item sending operation involves continuously sending the same virtual items, this can be considered as satisfying the compensation resource acquisition condition; assuming the virtual item sending operation involves sending virtual items within a limited time period, this can be considered as satisfying the compensation resource acquisition condition.

[0079] When the electronic device responds to the sending operation of virtual props and meets the conditions for obtaining compensation resources, it displays resource compensation information that matches the operation data of the sending operation.

[0080] The resource compensation information may include the adjusted value of the resource consumption information of virtual items, the amount of adjustment to the resource consumption information, and information related to resource compensation such as the provision of new consumable virtual items.

[0081] If the sending operation of a virtual item meets the conditions for obtaining compensation resources, the resource compensation information matching the operation data of the sending operation may include the adjusted value of the resource consumption information of the virtual item, the amount of adjustment of the resource consumption information, and the provision of new consumable virtual items, etc., which are related to resource compensation. If the sending operation of a virtual item does not meet the conditions for obtaining compensation resources, the resource compensation information matching the operation data of the sending operation may be that no resource compensation is implemented. This allows for flexible switching of the corresponding interaction mode based on the sending operation of the virtual item, improving the flexibility and diversity of the interaction path of the virtual item.

[0082] In the aforementioned virtual item interaction method, the conditions for obtaining compensation resources are displayed through the live stream. These conditions instruct users to perform a preset virtual item sending operation to obtain resource compensation. In response to the virtual item sending operation meeting the compensation resource acquisition conditions, resource compensation information matching the operation data of the sending operation is displayed. By displaying the compensation resource acquisition conditions in the live stream, users are prompted to perform a preset virtual item sending operation to obtain resource compensation. This provides a clear and explicit resource compensation mechanism. Furthermore, by displaying the corresponding resource compensation information when it is determined that the virtual item sending operation meets the compensation resource acquisition conditions, the motivation to interact with virtual items is enhanced, and the diversity of virtual item interaction methods is increased.

[0083] In one exemplary embodiment, the electronic device may also display a virtual item sending panel on the live stream screen; the conditions for obtaining compensation resources are displayed on the virtual item sending panel.

[0084] The virtual item sending panel refers to an interactive area that pops up in the user interface of a live streaming platform by clicking or touching it, where users can browse, select, and send virtual items to the streamer.

[0085] In practice, the virtual item sending panel may include the display of virtual items, resource consumption information of virtual items, and a sending entry point. The technical solution of this embodiment improves the convenience and versatility of virtual item interaction by displaying the virtual item sending panel.

[0086] For the convenience of those skilled in the art, Figure 3An example is provided showing a schematic diagram of the state changes of the interactive interface of a virtual prop; such as... Figure 3 As shown, the electronic device can display a virtual item sending panel viewing entrance 304 in the live broadcast screen 302. The user can trigger an operation to the viewing entrance 304, and the electronic device responds to the trigger operation by displaying the virtual item sending panel 306 in the live broadcast screen 302.

[0087] In an exemplary embodiment, the preset virtual item sending operation includes sending a preset number of virtual items at a time. The electronic device displays resource compensation information that matches the operation data of the sending operation. The operation also includes: adjusting the resource consumption information of the sending operation from a first value to a second value in the virtual item sending panel; the difference between the first value and the second value is positively correlated with the number of virtual items sent.

[0088] The first value is equal to the product of the resource consumption information for sending a single virtual item and the number of items sent, while the second value is the resource consumption information after resource compensation adjustments.

[0089] The resource consumption information for the sending operation refers to the amount of resources required to send a virtual gift. The electronic device displays resource compensation information matching the operation data of the sending operation. This can involve adjusting the resource consumption information from a first value to a second value and displaying the adjusted second value. The difference between the first and second values ​​is positively correlated with the number of virtual items sent, indicating that the more virtual items sent, the greater the adjustment to the resource consumption information.

[0090] The technical solution of this embodiment provides a resource compensation condition by prompting that sending a preset number of virtual items at once will obtain resource compensation. When the sending operation of virtual items meets the preset number of virtual items sent at once, the resource consumption information of the sending operation is adjusted from a first value to a second value. Thus, users can obtain different levels of resource compensation by sending different numbers of virtual items at once. This allows users to send more virtual items with less resource consumption, increases users' enthusiasm for interacting with virtual items, and improves the flexibility and diversity of interaction methods.

[0091] In specific implementation, such as Figure 3As shown, the electronic device can display compensation resource acquisition conditions 308 in the virtual item sending panel 306. Compensation resource acquisition conditions 308 instruct the user to perform a preset virtual item sending operation to obtain resource compensation. For example, the resource compensation could be a reduction in resource consumption information, and the compensation resource acquisition condition could be "send 6 virtual items, reduce 10 resources". Based on the instructions of compensation resource acquisition conditions 308, users can clearly and efficiently understand the resource compensation mechanism, thereby interacting with virtual items according to their individual needs.

[0092] In specific implementation, the sending operation of virtual props may include a selection operation on the graphical control 310 of the virtual props, and a setting operation on the number of virtual props to be sent. Optionally, the compensation resource acquisition condition 308 may be configured with an entry point for setting the number of virtual props to be sent. The electronic device may respond to the user's trigger operation on the entry point for setting the number of virtual props to be sent, and determine the number of virtual props to be sent. Figure 3 As shown, the top bar of the virtual item sending panel 306 displays compensation resource acquisition conditions 308. These conditions 308 show multiple sending quantity setting entries, each indicating how many virtual items sent will reduce resource consumption, such as "send 1, no reduction," "send 6, reduce by 10," and "send 66, reduce by 100." If the virtual item sending operation meets compensation resource acquisition conditions 308, resource compensation information matching the sending operation data is displayed next to the send button at the bottom of the virtual gift sending panel 306. This information includes resource consumption information 312 after resource compensation adjustment and the amount of adjustment. If the virtual item sending operation does not meet compensation resource acquisition conditions 308, no adjustment is made to the resource consumption information. For example, if the compensation resource acquisition condition is "send 6 virtual items, reduce by 10 resources," and the number of virtual items sent is 4, the compensation resource acquisition condition cannot be met, and no adjustment is made to the resource consumption information. Figure 3 As shown, Figure 3 The resource compensation information includes a second value obtained after adjusting the resource consumption information 312 of the sending operation, and also includes the difference between the first value and the second value, such as... Figure 3 In the text, "17318" is the adjusted second value, and "reduced by 10" is the difference between the first and second values.

[0093] In specific implementation, when the preset virtual item sending operation includes sending a preset number of virtual items in a single transaction or sending a preset number of virtual items cumulatively, the electronic device can adjust the resource consumption information of the sending operation from the first value to the second value in the virtual item sending panel.

[0094] In an exemplary embodiment, the preset virtual item sending operation includes cumulatively sending a preset number of virtual items, the electronic device displays resource compensation information matching the operation data of the sending operation, and further includes: displaying newly received consumable virtual items in the virtual item sending panel.

[0095] The number of consumable virtual items is positively correlated with the number of virtual items sent, indicating that the more virtual items sent, the more consumable virtual items are received.

[0096] Among them, consumable virtual items are virtual items that do not consume resources when sent. In other words, when a user sends a consumable virtual item, no resources associated with the user's account are consumed. The resource consumption value of the consumable virtual item can be considered to be 0, meaning it can be sent for free. If a user sends a preset number of virtual items, they will receive consumable virtual items from the live streaming platform. This enriches the interaction methods of virtual items. Users can send these consumable virtual items to the streamers on the live streaming platform, and sending them does not consume resources associated with the user's account, thus enhancing the motivation for interaction with virtual items.

[0097] The cumulative sending of virtual items can be achieved by accumulating the number of virtual items sent within a certain time period and resetting the accumulated value to zero at the end of that time period; or it can be achieved by accumulating the number of virtual items sent without time restrictions.

[0098] In specific implementation, when the preset virtual item sending operation includes sending a preset number of virtual items in a single transaction or sending a preset number of virtual items cumulatively, the electronic device can display the newly received consumable virtual items on the virtual item sending panel. If the preset virtual item sending operation is sending a preset number of virtual items in a single transaction, the compensation resource acquisition condition can indicate how many virtual items need to be sent in a single transaction to receive that many new consumable virtual items. For example, sending 1 virtual item in a single transaction will receive 1 new consumable virtual item, and sending 6 virtual items in a single transaction will receive 2 new consumable virtual items. If the preset virtual item sending operation is sending a preset number of virtual items cumulatively, the compensation resource acquisition condition can indicate how many virtual items need to be sent cumulatively to receive that many new consumable virtual items. For example, sending 1 virtual item cumulatively will receive 1 new consumable virtual item, sending 6 virtual items cumulatively will receive 2 new consumable virtual items, and sending 66 virtual items cumulatively will receive 2 new consumable virtual items.

[0099] The technical solution of this embodiment provides a resource compensation prompt that users can obtain resource compensation by sending a preset number of virtual items. When the number of virtual items sent meets the preset number, the newly received consumable virtual items are displayed in the virtual item sending panel. Thus, when users send a certain number of virtual items, they can obtain new consumable virtual items and continue to send new consumable virtual items without consuming additional resources. This increases the user's enthusiasm for interacting with virtual items and improves the flexibility and diversity of interaction methods.

[0100] Furthermore, in an exemplary embodiment, the electronic device displays newly received consumable virtual items in a virtual item sending panel, and further includes: displaying item compensation information in the live broadcast screen, the item compensation information being used to indicate newly received consumable virtual items, the item compensation information being configured with a resource viewing entry; and displaying the newly received consumable virtual items in the virtual item sending panel in response to a triggering operation on the resource viewing entry.

[0101] Among them, the item compensation information is used to indicate newly received consumable virtual items.

[0102] In practice, the item compensation information can be used to indicate the quantity and type of newly received consumable virtual items, as well as to notify the user that the newly received consumable virtual items have been sent to the user's associated account.

[0103] The item compensation information includes a resource viewing entry point, which users can trigger. Optionally, the resource viewing entry point can be a virtual control, and users can perform single-click, double-click, or long-press actions. In response to the trigger action on the resource viewing entry point, the electronic device displays the newly received consumable virtual item in the virtual item sending panel. Optionally, the electronic device can display the graphical control of the newly received consumable virtual item, its type and quantity, acquisition time, and expiration time in the virtual item sending panel. Users can trigger actions on the graphical control of the consumable virtual item to send it.

[0104] The technical solution of this embodiment notifies users of newly received consumable virtual items through item compensation information, thereby notifying users of the arrival of new consumable virtual items through various interactive methods. Furthermore, a resource viewing entry is configured in the item compensation information, making it convenient for users to view the newly received consumable virtual items in a timely manner. This improves the convenience of virtual item interaction, enhances the flexibility of virtual item interaction, and diversifies the interaction methods.

[0105] For the convenience of those skilled in the art, Figure 4An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 4 As shown, the compensation resource acquisition condition 308 can be used to indicate the cumulative sending of a preset number of virtual items. For example, the compensation resource acquisition condition 308 can indicate how many virtual items are cumulatively sent in order to receive a certain number of new consumable virtual items. For instance, sending a total of 6 virtual items will result in receiving 1 new consumable virtual item.

[0106] Figure 4 An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 4 As shown, the resource compensation information displayed by the electronic device that matches the operation data of the sending operation may include newly received consumable virtual items 406 displayed in the virtual item sending panel 306.

[0107] like Figure 5 As shown, the electronic device displays item compensation information 402 in the live broadcast screen 302. Item compensation information 402 is used to indicate newly received consumable virtual items. Item compensation information 402 is configured with a resource viewing entry 404. Users can trigger the resource viewing entry 404. In response to the triggering operation on the resource viewing entry 404, the electronic device displays the newly received consumable virtual items 406 in the virtual item sending panel 306.

[0108] In an exemplary embodiment, the preset virtual item sending operation includes continuously sending the same virtual item at a preset sending frequency. The electronic device displays resource compensation information that matches the operation data of the sending operation. The operation also includes: displaying a continuous sending entry in the virtual item sending panel, which is used to trigger the continuous sending of the same virtual item at a preset sending frequency; and adjusting the resource consumption information of the same virtual item from a third value to a fourth value, where the fourth value is lower than the third value.

[0109] In practice, users can long-press the "Continuous Send" entry point. In response, the electronic device can continuously send the same virtual items at a preset frequency, such as one virtual item every second. When the user releases the long press, the device stops sending the same virtual items. Alternatively, users can configure the continuous sending information for the entry point, including duration, preset frequency, and quantity. After setting this information, users can click the entry point, and the electronic device will continuously send the same virtual items at the preset frequency according to the corresponding information.

[0110] Furthermore, electronic devices can adjust the resource consumption information for continuously sending the same virtual item from a third value to a fourth value. The fourth value is lower than the third value. In other words, for the same virtual item, the resource consumption information for continuously sending the virtual item is lower than sending it multiple times separately. This can enrich the interaction methods of virtual items and promote the motivation to send virtual items.

[0111] The technical solution of this embodiment prompts users to continuously send the same virtual items at a preset sending frequency by compensating for resource acquisition conditions. It also provides a continuous sending entry point for sending the same virtual items at the preset sending frequency in the virtual item sending panel. Furthermore, it reduces the resource consumption information for continuously sending the same virtual items, allowing users to continuously send the same virtual items at the preset sending frequency to obtain resource compensation. Compared to sending virtual items separately, users can continuously send more virtual items with less resource consumption, increasing user engagement with virtual item interaction and improving the flexibility and diversity of interaction methods.

[0112] For the convenience of those skilled in the art, Figure 5 An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 5 As shown, the electronic device displays a continuous delivery entry 502 in the virtual item delivery panel 306. The electronic device adjusts the resource consumption information 312 of the continuously deliverable virtual items from a third value to a fourth value. The fourth value is lower than the third value, for example... Figure 6 In the middle, the resource consumption information 312 is adjusted from 2888 to 2666. It can be seen that if a virtual gift is sent alone, the resource consumption information 312 is 2888. If the virtual gift is sent continuously at a preset sending frequency by triggering the continuous sending entry, the resource consumption information 312 can be reduced to 2666.

[0113] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items using a discount mode. The electronic device displays resource compensation information that matches the operation data of the sending operation. The operation also includes adjusting the resource consumption information of the sending operation from a fifth value to a sixth value in the virtual item sending panel. The sixth value is the value under the discount mode and is lower than the fifth value.

[0114] The discount mode can refer to a mode in which the resource consumption information of the sending operation can be reduced. The electronic device can determine whether the resource consumption information of the current sending operation meets the condition for reduction. If the resource consumption information of the current sending operation reaches a preset value, it can be determined that the resource consumption information of the current sending operation meets the condition for reduction. By using the discount mode, the final discount is calculated based on the resource consumption information of the current sending operation, and the resource consumption information of the sending operation is adjusted from the fifth value to the sixth value based on the calculated final discount.

[0115] The technical solution of this embodiment prompts users to use a discount mode to send virtual items by compensating for resource acquisition conditions. In the virtual item sending panel, the resource consumption information of the sending operation is adjusted to the value of using the discount mode. In this way, users can obtain resource compensation through the discount mode and send virtual items with less resource consumption, which increases the user's enthusiasm for interacting with virtual items and can also improve the interaction flexibility and diversity of interaction methods.

[0116] For the convenience of those skilled in the art, Figure 6 An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 6 As shown, users can send virtual items using discount mode 602. If the resource consumption information of the sending operation is greater than 10, the electronic device can use an 80% discount mode, thereby adjusting the resource consumption information of the sending operation from the fifth value to the sixth value. The fifth value is the value before using the discount mode, and the sixth value is the value under the discount mode. The sixth value is lower than the fifth value.

[0117] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items within a first preset time range, the electronic device displaying resource compensation information matching the operation data of the sending operation, and further includes: adjusting the resource consumption information of the virtual item from a seventh value to an eighth value within the first preset time range; the eighth value is lower than the seventh value.

[0118] Electronic devices can reduce the resource consumption information of virtual items within a certain time limit, which can encourage users to send out virtual items in a timely manner within the time limit and improve the timeliness of virtual item interaction.

[0119] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items within a preset gift quantity range. The electronic device displays resource compensation information that matches the operation data of the sending operation. The operation also includes adjusting the resource consumption information of the virtual items within the preset gift quantity range from a ninth value to a tenth value; the tenth value is lower than the ninth value.

[0120] Electronic devices can reduce the resource consumption of virtual items within a certain limit, which can encourage users to send out virtual items in a timely manner within that limit, thus improving the timeliness of virtual item interaction.

[0121] The technical solution of this embodiment provides virtual items by compensating for resource acquisition conditions, prompting users to send virtual items within a first preset time range or within a preset gift quantity range. It also reduces the resource consumption information of virtual items within the first preset time range or within the preset gift quantity range. This allows virtual items to be provided to users within a limited time and quantity, encouraging users to send virtual items in a timely manner within a certain period and quantity range. This improves the timeliness and frequency of user interaction with virtual items and enhances the diversity of interaction methods for virtual items.

[0122] For the convenience of those skilled in the art, Figure 7 An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 7 As shown, the compensation resource acquisition condition 308 can display a first preset time range and a preset gift quantity range, thereby instructing the sending of virtual items within the first preset time range to obtain resource compensation, and instructing the sending of virtual items within the preset gift quantity range to obtain resource compensation. The electronic device can adjust the resource consumption information 312 of the virtual items within the first preset time range or the preset gift quantity range. The original resource consumption information 312 was 2888, and the adjusted reduction was 288.

[0123] In an exemplary embodiment, the preset virtual item sending operation includes sending another virtual item within a second preset time range after sending the first virtual item. The electronic device displays resource compensation information that matches the operation data of the sending operation. The operation also includes: within the second preset time range, displaying the sending entry point of the other virtual item in the live broadcast; adjusting the resource consumption information of the other virtual item from the eleventh value to the twelfth value, where the twelfth value is lower than the eleventh value.

[0124] In specific implementation, within a second preset time range after sending a virtual item, the electronic device displays the sending entry point for another virtual item on the live stream screen. Optionally, the electronic device can display the sending entry point for another virtual item in the virtual gift sending panel of the live stream screen, or it can display the sending entry point for another virtual item in other areas of the live stream screen, such as the comment area of ​​the live stream screen, thus providing convenient display of the sending entry point for another virtual item. Simultaneously, within the second preset time range, the electronic device can reduce the resource consumption information of the other virtual item from the eleventh value to the twelfth value, indicating that after sending one virtual item, the resource consumption information of another virtual item can be reduced for a certain period of time. This encourages users to send multiple virtual items in a short period of time, promoting the enthusiasm for virtual item interaction and enriching the ways of virtual item interaction.

[0125] Users can trigger an action on the sending portal of another virtual item, and the electronic device can respond to the trigger action on the sending portal of another virtual item to send another virtual gift, thereby improving the convenience of virtual gift interaction.

[0126] The technical solution of this embodiment sends another virtual item within a certain time range by compensating for resource acquisition conditions and reducing the resource consumption information of the other virtual item within a certain time range. This encourages users to send a second virtual item in a short time after sending the first one, thereby promoting the enthusiasm for virtual item interaction and enriching the ways of virtual item interaction.

[0127] For the convenience of those skilled in the art, Figure 8 An example is provided illustrating the state changes of the interactive interface for a virtual item. In a specific implementation, such as... Figure 8 As shown, the electronic device can display the main sending entry point 802 for virtual props on the live broadcast screen. Users can perform selection operations on the graphical control 310 corresponding to the virtual props and trigger operations on the main sending entry point 802. In response to the user's selection operation on the graphical control 310 and the trigger operation on the main sending entry point 802, the electronic device can send out the virtual props. Within a second preset time range after sending the virtual props, the electronic device displays the sending entry point 804 for another virtual prop on the live broadcast screen; and within 9 seconds, adjusts the resource consumption information 312 of the other virtual prop from 99 to 66.

[0128] It should be understood that, although Figure 2The steps in the flowchart are shown sequentially as indicated by the arrows, but these steps are not necessarily executed in the order indicated by the arrows. Unless otherwise specified herein, there is no strict order in which these steps are executed, and they can be performed in other orders. Figure 2 At least some of the steps may include multiple steps or multiple stages. These steps or stages are not necessarily completed at the same time, but can be executed at different times. The execution order of these steps or stages is not necessarily sequential, but can be executed in turn or alternately with other steps or at least some of the steps or stages in other steps.

[0129] It is understood that the same / similar parts between the various embodiments of the methods described above in this specification can be referred to each other. Each embodiment focuses on the differences from other embodiments, and relevant parts can be referred to the description of other method embodiments.

[0130] Figure 9 This is a block diagram illustrating an interactive device for a virtual prop according to an exemplary embodiment. (Refer to...) Figure 10 The device includes a display unit 910 and a response unit 912.

[0131] The display unit 910 is configured to display the compensation resource acquisition conditions in the live broadcast screen; the compensation resource acquisition conditions are used to instruct the execution of a preset virtual prop sending operation to obtain resource compensation;

[0132] The response unit 912 is configured to perform a response to the sending operation of the virtual item satisfying the compensation resource acquisition conditions, and to display resource compensation information that matches the operation data of the sending operation.

[0133] In an exemplary embodiment, the display unit 910 is specifically configured to display a virtual prop sending panel in the live broadcast screen; and to display the compensation resource acquisition conditions in the virtual prop sending panel.

[0134] In an exemplary embodiment, the preset virtual item sending operation includes sending a preset number of virtual items at a time; the response unit 912 is specifically configured to perform, in the virtual item sending panel, adjust the resource consumption information of the sending operation from a first value to a second value; the difference between the first value and the second value is positively correlated with the number of virtual items sent; the first value is equal to the product of the resource consumption information of sending a single virtual item and the number of items sent.

[0135] In an exemplary embodiment, the preset virtual item sending operation includes cumulatively sending a preset number of virtual items; the response unit 912 is specifically configured to display newly received consumable virtual items in the virtual item sending panel; the number of consumable virtual items is positively correlated with the number of virtual items sent; the consumable virtual items are virtual items that do not consume resources when a sending operation is performed on them.

[0136] In an exemplary embodiment, the response unit 912 is specifically configured to display prop compensation information in the live broadcast screen, the prop compensation information being used to indicate newly received consumable virtual props, the prop compensation information being configured with a resource viewing entry; in response to a trigger operation on the resource viewing entry, the newly received consumable virtual props are displayed in the virtual prop sending panel.

[0137] In an exemplary embodiment, the preset virtual item sending operation includes continuously sending the same virtual item at a preset sending frequency; the response unit 912 is specifically configured to display a continuous sending entry in the virtual item sending panel, the continuous sending entry being used to trigger the continuous sending of the same virtual item at the preset sending frequency; and to adjust the resource consumption information of the same virtual item from a third value to a fourth value, the fourth value being lower than the third value.

[0138] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items using a discount mode. The response unit 912 is specifically configured to perform an operation in the virtual item sending panel to adjust the resource consumption information of the sending operation from a fifth value to a sixth value. The sixth value is the value under the discount mode, and the sixth value is lower than the fifth value.

[0139] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items within a first preset time range, and the response unit 912 is specifically configured to adjust the resource consumption information of the virtual item from a seventh value to an eighth value within the first preset time range; the eighth value is lower than the seventh value.

[0140] In an exemplary embodiment, the preset virtual item sending operation includes sending virtual items within a preset gift quantity range, and the response unit 912 is specifically configured to adjust the resource consumption information of the virtual items within the preset gift quantity range from a ninth value to a tenth value; the tenth value is lower than the ninth value.

[0141] In an exemplary embodiment, the preset virtual item sending operation includes sending another virtual item within a second preset time range after sending the first virtual item. The response unit 912 is specifically configured to perform the following within the second preset time range: display the sending entry point of the other virtual item in the live broadcast screen; and adjust the resource consumption information of the other virtual item from the eleventh value to the twelfth value, wherein the twelfth value is lower than the eleventh value.

[0142] Regarding the apparatus in the above embodiments, the specific manner in which each module performs its operation has been described in detail in the embodiments related to the method, and will not be elaborated upon here.

[0143] Figure 10 This is a block diagram illustrating an electronic device 1000 for performing interactions with virtual props according to an exemplary embodiment. For example, the electronic device 1000 may be a mobile phone, computer, digital broadcasting terminal, messaging device, game console, tablet device, medical device, fitness equipment, personal digital assistant, etc.

[0144] Reference Figure 10 The electronic device 1000 may include one or more of the following components: processing component 1002, memory 1004, power supply component 1006, multimedia component 1008, audio component 1010, input / output (I / O) interface 1012, sensor component 1014, and communication component 1016.

[0145] Processing component 1002 typically controls the overall operation of electronic device 1000, such as operations associated with display, telephone calls, data communication, camera operation, and recording operations. Processing component 1002 may include one or more processors 1020 to execute instructions to perform all or part of the steps of the methods described above. Furthermore, processing component 1002 may include one or more modules to facilitate interaction between processing component 1002 and other components. For example, processing component 1002 may include a multimedia module to facilitate interaction between multimedia component 1008 and processing component 1002.

[0146] Memory 1004 is configured to store various types of data to support the operation of electronic device 1000. Examples of such data include instructions for any application or method operating on electronic device 1000, contact data, phonebook data, messages, pictures, videos, etc. Memory 1004 can be implemented by any type of volatile or non-volatile storage device or a combination thereof, such as static random access memory (SRAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic storage, flash memory, magnetic disk, optical disk, or graphene storage.

[0147] Power supply component 1006 provides power to various components of electronic device 1000. Power supply component 1006 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power to electronic device 1000.

[0148] Multimedia component 1008 includes a screen that provides an output interface between the electronic device 1000 and the user. In some embodiments, the screen may include a liquid crystal display (LCD) and a touch panel (TP). If the screen includes a touch panel, the screen may be implemented as a touchscreen to receive input signals from the user. The touch panel includes one or more touch sensors to sense touches, swipes, and gestures on the touch panel. The touch sensors may sense not only the boundaries of the touch or swipe action but also the duration and pressure associated with the touch or swipe operation. In some embodiments, multimedia component 1008 includes a front-facing camera and / or a rear-facing camera. When the electronic device 1000 is in an operating mode, such as a shooting mode or a video mode, the front-facing camera and / or the rear-facing camera may receive external multimedia data. Each front-facing camera and rear-facing camera may be a fixed optical lens system or have focal length and optical zoom capabilities.

[0149] Audio component 1010 is configured to output and / or input audio signals. For example, audio component 1010 includes a microphone (MIC) configured to receive external audio signals when electronic device 1000 is in an operating mode, such as call mode, recording mode, and voice recognition mode. The received audio signals may be further stored in memory 1004 or transmitted via communication component 1016. In some embodiments, audio component 1010 also includes a speaker for outputting audio signals.

[0150] I / O interface 1012 provides an interface between processing component 1002 and peripheral interface modules, such as keyboards, click wheels, buttons, etc. These buttons may include, but are not limited to, home buttons, volume buttons, power buttons, and lock buttons.

[0151] Sensor assembly 1014 includes one or more sensors for providing state assessments of various aspects of electronic device 1000. For example, sensor assembly 1014 can detect the on / off state of electronic device 1000, the relative positioning of components such as the display and keypad of electronic device 1000, changes in position of electronic device 1000 or its components, the presence or absence of user contact with electronic device 1000, orientation or acceleration / deceleration of device 1000, and temperature changes of electronic device 1000. Sensor assembly 1014 may include a proximity sensor configured to detect the presence of nearby objects without any physical contact. Sensor assembly 1014 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications. In some embodiments, sensor assembly 1014 may also include an accelerometer, gyroscope, magnetometer, pressure sensor, or temperature sensor.

[0152] Communication component 1016 is configured to facilitate wired or wireless communication between electronic device 1000 and other devices. Electronic device 1000 can access wireless networks based on communication standards, such as WiFi, carrier networks (such as 2G, 3G, 4G, or 5G), or combinations thereof. In one exemplary embodiment, communication component 1016 receives broadcast signals or broadcast-related information from an external broadcast management system via a broadcast channel. In one exemplary embodiment, communication component 1016 also includes a near-field communication (NFC) module to facilitate short-range communication. For example, the NFC module may be implemented based on radio frequency identification (RFID) technology, Infrared Data Association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.

[0153] In an exemplary embodiment, the electronic device 1000 may be implemented by one or more application-specific integrated circuits (ASICs), digital signal processors (DSPs), digital signal processing devices (DSPDs), programmable logic devices (PLDs), field-programmable gate arrays (FPGAs), controllers, microcontrollers, microprocessors, or other electronic components to perform the methods described above.

[0154] In an exemplary embodiment, a computer-readable storage medium including instructions is also provided, such as a memory 1004 including instructions, which can be executed by a processor 1020 of an electronic device 1000 to perform the above-described method. For example, the computer-readable storage medium may be a ROM, random access memory (RAM), CD-ROM, magnetic tape, floppy disk, and optical data storage device, etc.

[0155] In an exemplary embodiment, a computer program product is also provided, the computer program product including instructions that can be executed by the processor 1020 of the electronic device 1000 to perform the above method.

[0156] It should be noted that the above-mentioned apparatus, electronic equipment, computer-readable storage medium, computer program product, etc., may also include other implementation methods according to the description of the method embodiments. For specific implementation methods, please refer to the description of the relevant method embodiments, which will not be elaborated here.

[0157] Other embodiments of this disclosure will readily occur to those skilled in the art upon consideration of the specification and practice of the invention disclosed herein. This disclosure is intended to cover any variations, uses, or adaptations of this disclosure that follow the general principles of this disclosure and include common knowledge or customary techniques in the art not disclosed herein. The specification and examples are to be considered exemplary only, and the true scope and spirit of this disclosure are indicated by the claims.

[0158] It should be understood that this disclosure is not limited to the precise structures described above and shown in the accompanying drawings, and various modifications and changes can be made without departing from its scope. The scope of this disclosure is limited only by the appended claims.

Claims

1. A virtual prop interaction method, characterized by, The method comprises the following steps: displaying a compensation resource acquisition condition in a live picture; the compensation resource acquisition condition is used to indicate that a preset virtual prop sending operation is performed to obtain resource compensation; the preset virtual prop sending operation comprises sending a preset number of virtual props at a time; the preset number is greater than 1; the compensation resource acquisition condition displays a plurality of sending quantity setting entrances respectively; each sending quantity setting entrance indicates an association between the sending quantity of virtual props and the reduction amount of resource consumption information; in response to the sending operation of virtual props meeting the compensation resource acquisition condition, resource compensation information matched with operation data of the sending operation is displayed, which comprises: obtaining the operation data of the sending operation, the operation data comprising the number of virtual props sent at a time; in the case where the number of virtual props sent at a time is equal to or greater than the preset number, the resource consumption information of the sending operation is adjusted from a first value to a second value; the difference between the first value and the second value is positively correlated with the sending quantity of virtual props; the first value is equal to the product of the resource consumption information of sending a single virtual prop and the sending quantity; the resource compensation information comprises the resource consumption information after resource compensation adjustment and the adjustment change amount of the resource consumption information.

2. The virtual prop interaction method of claim 1, wherein, The method comprises the following steps: displaying a virtual prop sending panel in the live picture; displaying the compensation resource acquisition condition in the virtual prop sending panel.

3. The virtual prop interaction method of claim 2, wherein, The preset virtual prop sending operation comprises sending a preset number of virtual props at a time; the display of the resource compensation information matched with the operation data of the sending operation comprises: in the virtual prop sending panel, the resource consumption information of the sending operation is adjusted from a first value to a second value; the difference between the first value and the second value is positively correlated with the sending quantity of virtual props; the first value is equal to the product of the resource consumption information of sending a single virtual prop and the sending quantity.

4. The virtual prop interaction method of claim 2, wherein, The preset virtual prop sending operation comprises sending a preset number of virtual props at a time; the display of the resource compensation information matched with the operation data of the sending operation comprises: displaying newly received consumable virtual props in the virtual prop sending panel; the number of consumable virtual props is positively correlated with the sending quantity of virtual props; the consumable virtual prop is a virtual prop that does not consume resources when a sending operation is performed thereon.

5. The virtual prop interaction method of claim 4, wherein, The display of the newly received consumable virtual props in the virtual prop sending panel comprises: displaying prop compensation information in the live picture, the prop compensation information being used to indicate that a consumable virtual prop is newly received, and the prop compensation information being configured with a resource viewing entrance; in response to a triggering operation on the resource viewing entrance, the newly received consumable virtual props are displayed in the virtual prop sending panel.

6. The virtual prop interaction method of claim 2, wherein, The preset virtual prop sending operation comprises continuously sending the same virtual prop at a preset sending frequency; the display of the resource compensation information matched with the operation data of the sending operation comprises: The continuous sending entrance is used to trigger continuous sending of the same virtual props according to the preset sending frequency. The resource consumption information of the same virtual props is adjusted from a third value to a fourth value, and the fourth value is lower than the third value.

7. The virtual prop interaction method of claim 2, wherein, The preset virtual prop sending operation includes sending virtual props in a discount mode, and the resource compensation information matched with the operation data of the sending operation is displayed, including: In the virtual prop sending panel, the resource consumption information of the sending operation is adjusted from a fifth value to a sixth value, and the sixth value is the value in the discount mode, and the sixth value is lower than the fifth value.

8. The virtual prop interaction method of claim 1, wherein, The preset virtual prop sending operation includes sending virtual props in a first preset time range, and the resource compensation information matched with the operation data of the sending operation is displayed, including: In the first preset time range, the resource consumption information of the virtual props is adjusted from a seventh value to an eighth value; the eighth value is lower than the seventh value.

9. The virtual prop interaction method of claim 1, wherein, The preset virtual prop sending operation includes sending virtual props in a preset gift quantity range, and the resource compensation information matched with the operation data of the sending operation is displayed, including: The resource consumption information of the virtual props in the preset gift quantity range is adjusted from a ninth value to a tenth value; the tenth value is lower than the ninth value.

10. The virtual prop interaction method of claim 1, wherein, The preset virtual prop sending operation includes sending another virtual prop in a second preset time range after sending a virtual prop, and the resource compensation information matched with the operation data of the sending operation is displayed, including: In the second preset time range, the sending entrance of the other virtual prop is displayed in the live picture; The resource consumption information of the other virtual prop is adjusted from an eleventh value to a twelfth value, and the twelfth value is lower than the eleventh value.

11. An interactive device for virtual props, characterized by, Including: The display unit is configured to execute the display of the compensation resource acquisition condition in the live picture. The compensation resource acquisition condition is used to indicate the execution of the preset virtual prop sending operation to obtain resource compensation; the preset virtual prop sending operation includes sending a preset number of virtual props at a time; the preset number is greater than 1; the compensation resource acquisition condition displays a plurality of sending quantity setting entrances respectively, and each sending quantity setting entrance indicates the association between the sending quantity of virtual props and the reduction amount of resource consumption information; The response unit is configured to display the resource compensation information matched with the operation data of the sending operation in response to the sending operation of the virtual props satisfying the compensation resource acquisition condition, including: obtaining the operation data of the sending operation, and the operation data includes the number of virtual props sent at a time; In a case where the number of the single-time sent virtual props is equal to or greater than the preset number, the resource consumption information of the sending operation is adjusted from a first value to a second value; a difference between the first value and the second value is positively correlated with the number of the sent virtual props; the first value is equal to a product of resource consumption information of sending a single virtual prop and the number of the sent virtual props; and the resource compensation information includes the resource consumption information after the resource compensation adjustment and an adjustment change amount of the resource consumption information.

12. An electronic device, comprising: Comprise: a processor; a memory for storing instructions executable by the processor; wherein the processor is configured to execute the instructions to implement the virtual prop interaction method of any one of claims 1 to 10.

13. A computer-readable storage medium, characterized in that, When the instructions in the computer-readable storage medium are executed by the processor of the electronic device, the electronic device is enabled to perform the virtual prop interaction method of any one of claims 1 to 10.

14. A computer program product, comprising instructions therein, characterised in that, The instructions are executed by the processor of the electronic device, and the electronic device is enabled to perform the virtual prop interaction method of any one of claims 1 to 10.

Citation Information

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