A method and device for guiding a multi-vehicle interaction in a platoon, and a storage medium

By pushing the location and status of members when vehicles are grouped together, the system enables real-time viewing and communication of each member's location and status, solving the problem of real-time vehicle status viewing and communication between vehicles, avoiding congestion, and improving driving safety and user experience.

CN119277351BActive Publication Date: 2026-01-02CHERY AUTOMOBILE CO LTD
View PDF 2 Cites 0 Cited by

Patent Information

Application Number
CN202411380206.1
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2024-09-30
Publication Date
2026-01-02
Estimated Expiration
2044-09-30

AI Technical Summary

Technical Problem

In existing technologies, it is impossible for multiple vehicles to view vehicle status and communicate via voice while driving, resulting in poor communication and potential congestion.

Method used

When a team is successfully created or joined, the current location and status of each member are automatically pushed to the team. The team leader can view the location and status of each member in real time and communicate with them. The team leader can also set the navigation location for the team's itinerary, and members can choose whether to follow the navigation.

Benefits of technology

It enables real-time vehicle status monitoring and communication, providing clear road conditions, avoiding congestion, and improving driving safety and user experience.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN119277351B_ABST
    Figure CN119277351B_ABST
Patent Text Reader

Abstract

The application provides a navigation queuing multi-vehicle interaction method and device and a storage medium. The method comprises the following steps: automatically pushing the current respective positions and states of the members in the queue when the creation or joining of the queue is successful; communicating and exchanging according to the real-time observation of the positions and states of the members in the queue; obtaining the passing information of the vehicles; and setting the navigation place of the journey in the queue by the captain in the queue according to the passing information, and selecting whether to navigate according to the navigation place of the journey by the members in the queue. Thus, the multi-vehicle interaction of the vehicle navigation queuing is realized, the user can observe the queue in real time and communicate in real time during the driving, and the user experience of the multi-person and multi-vehicle travel is greatly improved.
Need to check novelty before this filing date? Find Prior Art

Description

TECHNICAL FIELD

[0001] The present application belongs to the technical field of navigation information interaction, and particularly relates to a multi-vehicle interaction method and device for navigation teaming and a storage medium. BACKGROUND

[0002] Currently, multiple vehicles often need to communicate with each other about their respective positions, share some road condition information and risks in time, and communicate some passenger information in time during driving. In the prior art, a travel group needs to be quickly formed on the vehicle to facilitate real-time communication or docking of each vehicle owner, while driving safety needs to be considered. Each vehicle owner generally maintains communication during driving through a telephone, WeChat, etc. However, the existing communication information lacks real-time vehicle condition viewing and voice communication between vehicles, and cannot clearly understand various road conditions, which is prone to congestion. SUMMARY

[0003] To solve the above problems, the present application provides a multi-vehicle interaction method for navigation teaming, which comprises the following steps:

[0004] When teaming is successfully created or joined, the current respective positions and states of each member in the team are automatically pushed.

[0005] According to the real-time viewing of the positions and states of each member in the team, communication and exchange are performed to obtain vehicle passing information.

[0006] According to the passing information, the captain in the team can set a team travel navigation point, and each member in the team can select whether to navigate according to the team travel navigation point.

[0007] Optionally, before the step of automatically pushing the current respective positions and states of each member in the team when teaming is successfully created or joined, the following step is further included:

[0008] When teaming is successfully created or joined, the captain and each member in the team need to set or operate according to rules.

[0009] Optionally, the step of setting or operating according to rules when teaming is successfully created or joined includes the following steps:

[0010] The captain in the team can transfer the captain position, remove a team member, and disband the team according to team needs.

[0011] Each member in the team can start a communication mode and modify the nickname of each member in the team.

[0012] Each member in the team generates a friend relationship with each other in the team, so that each member in the team can share a team invitation history friend to invite a friend to join the team.

[0013] Optionally, before the captain and members in the team set or operate according to the rules when the team creation or joining is successful, the method comprises the following steps:

[0014] Clicking the team creation shortcut icon on the homepage of the map, entering the team creation mode or exiting the team creation mode;

[0015] According to the entering of the team creation mode, creating a team or inputting a password to join a team.

[0016] Optionally, when the team creation or joining is successful, the current positions and states of each member in the team are automatically pushed, comprising the following steps:

[0017] Pushing the uplink operation of the position of each member and the corresponding downlink message to inform the client of the position message of other team members and the team state;

[0018] According to the priority, the received push information is formed into a message list and automatically displayed downwards;

[0019] If a non-team creation page message pops up, the pushed message in the team is temporarily not updated.

[0020] Optionally, according to the real-time viewing of the positions and states of each member in the team, communication and exchange are carried out, and vehicle passing information is obtained, comprising the following steps:

[0021] In the map, the real-time positions of oneself and teammates and whether the vehicles of the teammates pass normally can be viewed;

[0022] In the team, the online and offline states of teammates can be viewed.

[0023] Optionally, according to the passing information, the captain in the team can set a team travel navigation point, and each member in the team can select whether to navigate according to the team travel navigation point, comprising the following steps:

[0024] Carrying out exchange in the team through voice;

[0025] According to the exchange message, the captain can select a travel navigation point to avoid traffic problems;

[0026] Each member in the team can see the travel navigation point and can select whether to navigate according to the travel navigation point.

[0027] Optionally, the exchange in the team through voice comprises the following steps:

[0028] Carrying out voice recording and sending in the team, so that intercommunication between members in the team is realized.

[0029] The application also provides a multi-vehicle interaction device for team navigation, comprising:

[0030] The push module is used for automatically pushing the current respective positions and states of each member in the team when the team is created or joined successfully.

[0031] The viewing module is used for communicating and exchanging according to the real-time viewing of the positions and states of each member in the team, and obtaining the passing information of each vehicle.

[0032] The navigation selection module is used for enabling the team leader in the team to set the navigation destination of the team according to the passing information, and enabling each member in the team to select whether to navigate according to the navigation destination.

[0033] The application further provides a storage medium having a computer program stored thereon, and the program is executed by a processor to implement the multi-vehicle interaction method for navigation team formation.

[0034] The multi-vehicle interaction method for navigation team formation can automatically push the current respective positions and states of each member in the team when the team is created or joined successfully, so as to realize the driving positions and states of the team vehicles, and to obtain the passing information of each vehicle by communicating and exchanging according to the real-time viewing of the positions and states of each member in the team. The passing information of each vehicle is the real-time driving positions and states of the team vehicles, so that the driving positions and states can be obtained by the passing information of the team members, and then it is determined whether the traffic is in trouble. The team leader in the team can set the navigation destination of the team according to the passing information, and each member in the team can select whether to navigate according to the navigation destination, so as to realize the real-time vehicle condition viewing and communication between the team vehicles, to clearly know the road conditions, and to avoid traffic congestion.

[0035] Other features and advantages of the present application will be set forth in the following description, and in part will become apparent to those skilled in the art upon examination of the following or can be learned by practice of the present application. The objects and other advantages of the application can be realized and attained by the structure particularly pointed out in the description and claims hereof as well as the appended drawings. BRIEF DESCRIPTION OF DRAWINGS

[0036] In order to more clearly illustrate the technical solutions in the embodiments of the present application or the prior art, the following will briefly introduce the drawings needed to be used in the embodiments or the prior art description. Obviously, the drawings in the following description are some embodiments of the present application, and for those skilled in the art, other drawings can also be obtained without creative labor based on these drawings.

[0037] Figure 1 The flowchart of the multi-vehicle interaction method for navigation team formation in the embodiment of the present application is shown. DETAILED DESCRIPTION

[0038] In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are some but not all of the embodiments of the present application. Based on the embodiments in the present application, all other embodiments obtained by those of ordinary skill in the art without creative work fall within the protection scope of the present application.

[0039] As shown in Figure 1 The present application provides a navigation teaming multi-vehicle interaction method. The present application processes signals of multi-dimensional interaction modes such as switches, voices and touches, and displays information on a display screen and broadcasts information on a loudspeaker. The general scheme of the present application includes creating / joining a team, sharing teaming positions, exchanging teaming information, etc. The specific method includes:

[0040] In step S10, when the creation or joining of the team is successful, the current positions and states of each member in the team are automatically pushed. Thus, the driving positions and states between team vehicles are realized, the current driving positions and states are clear, and whether the team members continue to drive forward or not is determined, so as to avoid subsequent accidents such as traffic accidents or other congestion road conditions.

[0041] In one embodiment, before the current positions and states of each member in the team are automatically pushed when the creation or joining of the team is successful, the following steps are included:

[0042] When the creation or joining of the team is successful, the captain and each member in the team need to set or operate according to the rules. By setting or operating according to the rules, subsequent communication between team members is facilitated, and management is facilitated.

[0043] In one embodiment, when the creation or joining of the team is successful, the captain and each member in the team need to set or operate according to the rules, including:

[0044] The captain in the team can transfer the captain position, remove team members and disband the team according to the needs in the team. It should be noted that the transfer of the captain position only has the function of transferring the group owner and management, and only the captain has the right to remove team members. Non-captains are prompted that only the captain has this right. When the captain enters the team, a team member list (icon (avatar or logo) + nickname) appears. If there is only a captain, it is displayed that there is no team member. Each team member (except the captain) has a delete button. Clicking the delete button prompts a pop-up window with the message "Are you sure to delete team member xxxx" and an icon. If the user confirms, the team member is deleted. If the user cancels, the user returns. Disbanding the team: only the captain has this right, and non-captains are prompted that only the captain has this right. When the captain enters, a pop-up window prompts "Are you sure to disband the current team (after disbanding, all team members will be removed)". If the user confirms, the team is disbanded. If the user cancels, the user returns.

[0045] Each member within a team can enable communication mode and change their individual nicknames. It's important to note that enabling communication mode allows team members to talk to each other; this is done by setting up a microphone within the team. Once enabled, a floating microphone icon appears; long-pressing it allows you to drag it anywhere on the screen, and it always stays on top. (The talk button is displayed globally on the map and visible on all navigation pages). To change a nickname, click the button, and a pop-up window will appear asking you to modify your nickname. After modifying it, click "Save" to verify its validity. If valid, a message will appear indicating successful saving and returning you to the team settings page; otherwise, a reason for invalidation will be displayed. In this case, clicking "Return to Team Settings" will not change the nickname.

[0046] Each member within a team develops a friend relationship with each other, allowing them to share team invitations with previously invited friends. It's important to note that friend invitations can be made by sharing a team password, a team WeChat QR code, or by inviting previously invited friends. When inviting previously invited friends, the service can only recall the most recent 20 friend relationships.

[0047] In one embodiment, before the team leader and members need to perform settings or operations according to rules upon successful creation or joining of a team, the process includes:

[0048] Click the team-up shortcut icon on the map homepage to enter or exit team-up mode. Specifically, users can turn team-up mode on and off in several ways: tap the map on the car's central control screen or on another mobile device, then tap the team-up shortcut icon on the map homepage to enter team-up mode; or tap the back button to exit team-up mode on the central control screen or other mobile devices. In addition to tapping, users can also control the team-up shortcut icon on the map homepage using voice commands to open / close team-up mode or exit team-up mode.

[0049] To enter team mode, you can either create a team or join a team by entering a password. It's important to note that when creating a team or joining a team, it's necessary to check if the user is already in a team. If already in a team, you cannot create another team. The specific members within the team are listed (li st), and the number of members in the list (maximum 61) is specified.

[0050] In one embodiment, upon successful creation or joining of a team, the current location and status of each member in the team are automatically pushed, including:

[0051] The uplink operation of pushing the position of each member and the corresponding downlink message inform the client of the position of other team members and the team state. The message is not stored locally. The team formation push message is stored locally. In addition, the car machine end team formation message can receive voice messages from the car machine or mobile phone end, and the car machine end can only send voice messages.

[0052] The received push information is automatically displayed in a message list according to the priority. Specifically, the push information forms a message list, and the manual click of the barrage push information is a voice message. The manually clicked voice is automatically played in priority.

[0053] If there is a non-formation page message pop-up, the message pushed in the team is temporarily not updated. The message display of the non-formation page is displayed on the top layer of the main map of the map, and the message is not updated for 30 seconds. The folding dialog box. At most, 6-10 recent messages are displayed, and each message is displayed for 30 seconds.

[0054] Step S20, according to the real-time view of the position and state of each member in the team, the communication is carried out, and the vehicle passing information of each vehicle is obtained. Through the vehicle passing information, that is, the driving position and driving state between the real-time team vehicles, it can be obtained through the passing information between the team members whether the driving position and driving state appear traffic problems.

[0055] In an embodiment, according to the real-time view of the position and state of each member in the team, the communication is carried out, and the vehicle passing information of each vehicle is obtained, including:

[0056] In the map, the real-time position of oneself and teammates can be viewed, and whether each teammate vehicle is normally passing. It should be noted that when the user in the vehicle is in the team (group), the position of all members in the team can be viewed in real time on the map, and the position of the user himself is also displayed in the map. Of course, the position can also be displayed on the map of the mobile phone. The destination can be set on the car machine or mobile phone and shared to the team members. The real-time position is reported every 5 seconds, and the downlink is issued every 5 seconds.

[0057] In the team, each team member can view the online and offline state of the teammates. If someone in the team is offline, the position in the team is vacant, so that it is convenient to pull people or other people to automatically join the team.

[0058] Step S30, according to the passing information, the team leader in the team can set the team navigation place, and each member in the team can choose whether to navigate with the team navigation place. Thus, the real-time vehicle condition of the vehicle between the team vehicles and the vehicle between the vehicles can be viewed and communicated, the situation of each road condition can be clearly known, and the congestion situation can be avoided.

[0059] In an embodiment, according to the traffic information, the leader in the team can set the route navigation place in the team, and each member in the team can choose whether to navigate with the route navigation place, including:

[0060] Communication in the team is carried out through voice. It should be noted that the user in the vehicle can record and send voice through the touch control center screen / direction wheel button to realize intercom between members in the team. Of course, in addition to voice communication, text or video intercom can also be used, which is not limited here. Specifically, to start using intercom, click the center microphone icon to record, click the microphone icon again to send intercom messages, short press the direction wheel button to record, short press the direction wheel button again to send intercom messages, and the intercom process is ended. The intercom is realized through the process.

[0061] According to the communication message, the leader can choose a route navigation place to avoid traffic problems. Specifically, through the received message, the user in the vehicle as the leader can click to set the team (group) destination, and the setting process needs to click to set the team (group) destination, output the destination information in the search bar, judge whether the search result is correct, select a search result as the destination and confirm, and the destination setting process is ended. The team navigation destination setting is realized through the process.

[0062] Each member in the team can see the route navigation place and can choose whether to navigate with the route navigation place. By selecting the route navigation place, the original driving place can be changed to a certain extent to avoid congested roads.

[0063] In an embodiment, communication in the team is carried out through voice, including:

[0064] Voice recording and sending are carried out in the team to realize intercom between members in the team.

[0065] In the present application, voice instruction of the team mode is provided to start and exit, which needs to pass through the voice system of the vehicle or other mobile terminal. Of course, the control of starting and exiting the team mode, the provision of user services such as team mode position information, user message service and team mode setting items are all customized on the navigation APP. The team mode switch is provided, the team mode pop-up prompt and selection item are provided, the team mode interface is displayed, the map, team member message and real-time position of team member are displayed through the display screen. The voice is played through the sound box host, the signal receiving and running logic are provided, the audio signal is forwarded to the loudspeaker. The voice is played through the loudspeaker. The necessary network signal is provided through the vehicle networking module. The network signal is provided through the gateway. The switch key is provided to enter the team mode and team intercom.

[0066] In summary, the above-mentioned logic can realize the multi-vehicle interaction of the navigation teaming, so that the user can observe the team situation in real time and communicate instantly during driving, which greatly improves the user experience of multi-vehicle travel.

[0067] The application further provides a multi-vehicle interaction device for navigation teaming, comprising:

[0068] A pushing module is configured to automatically push the current respective positions and states of each member in the team when the teaming is created or joined successfully;

[0069] A viewing module is configured to view the positions and states of each member in the team in real time and communicate, so as to obtain the traffic information of each vehicle;

[0070] A navigation selection module is configured to set a navigation destination for the team according to the traffic information, and each member in the team can select whether to navigate according to the navigation destination. Through the above-mentioned modules, the real-time vehicle condition viewing and communication between the vehicles and the vehicles of the team members are realized, the conditions of each road are clear, and the congestion situation is avoided.

[0071] The application further provides a storage medium having a computer program stored thereon, wherein the program is executed by a processor to realize the multi-vehicle interaction method for navigation teaming.

[0072] Although the application is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that the technical solutions recorded in the foregoing embodiments can be modified, or some technical features can be replaced by equivalent features, without departing from the spirit and scope of the technical solutions of the embodiments of the application.

Claims

1. A method for multi-vehicle interaction in navigation platooning, characterized in that, The method comprises: When the team is successfully created or joined, the captain and members in the team need to set or operate according to rules, specifically including: The captain in the team can transfer the captain position, remove members and disband the team according to the team needs; Each member in the team can start the communication mode and modify the nickname of each member in the team; Each member in the team generates a friend relationship between each other in the team, so that each member in the team can share the team invitation history and invite friends to join the team; When the team is successfully created or joined, the current position and state of each member in the team are automatically pushed, specifically including: Push the uplink operation of each member's own position and the corresponding downlink message to inform the client of the position message of other team members and the team state; The received push information is automatically displayed in a message list according to the priority; If there is a non-team page message pop-up, the pushed message in the team is temporarily not updated; According to the real-time viewing of the position and state of each member in the team, communication is carried out, and vehicle passing information is obtained, specifically including: In the map, the real-time position of oneself and teammates can be viewed, and whether the vehicle of each teammate is normally passing can be viewed; In the team, the online and offline state of teammates can be viewed; According to the passing information, the captain in the team can set the team navigation place, and each member in the team can choose whether to navigate according to the team navigation place, specifically including: Communication is carried out in the team through voice; The captain can choose a team navigation place to avoid traffic problems according to the communication message; Each member in the team can see the team navigation place and can choose whether to navigate according to the team navigation place.

2. The method of claim 1, wherein, Before the captain and members in the team set or operate according to rules when the team is successfully created or joined, it comprises: Click the team quick icon on the map home page to enter the team mode or exit the team mode; Create a team or input a password to join a team according to the team mode.

3. The method of claim 1, wherein, Communication is carried out in the team through voice, including: Voice recording and sending are carried out in the team, so that the members in the team can talk to each other.

4. A device for navigating a platooning multi-vehicle interaction, characterized in that, It comprises: When the team is successfully created or joined, the captain and members in the team need to set or operate according to rules, specifically including: The captain in the team can transfer the captain position, remove members and disband the team according to the team needs; Each member in the team can start the communication mode and modify the nickname of each member in the team; Each member in the team generates a friend relationship between each other in the team, so that each member in the team can share the team invitation history and invite friends to join the team; A push module is configured to automatically push the current position and state of each member in the team when the team is successfully created or joined, specifically including: Push the uplink operation of each member's own position and the corresponding downlink message to inform the client of the position message of other team members and the team state; The received push information is automatically displayed in a message list according to the priority; If there is a non-team page message pop-up, the pushed message in the team is temporarily not updated; A viewing module is configured to carry out communication according to the real-time viewing of the position and state of each member in the team, and obtain vehicle passing information, specifically including: In the map, the real-time positions of the user and the teammates can be viewed, and whether the vehicles of the teammates are in normal traffic can be viewed; In the team, the online and offline states of the teammates can be viewed; A navigation selection module is configured to enable the leader of the team to set a team route navigation point according to the traffic information, and enable each member of the team to select whether to navigate according to the team route navigation point, and specifically includes: Communication in the team is performed through voice; The leader can select a team route navigation point to avoid traffic problems according to the communication message; Each member of the team can view the team route navigation point and select whether to navigate according to the team route navigation point.

5. A storage medium having stored thereon a computer program, characterized in that The program is processed to implement the multi-vehicle interaction method for navigation team formation according to any one of claims 1-3.

Citation Information

Patent Citations

  • Vehicle group navigation method and navigation system

    CN103604436A

  • Information interaction method and device and electronic equipment

    CN115706719A